Freeciv-3.4
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pages.cpp
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996-2004 - The Freeciv Team
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18// Qt
19#include <QAction>
20#include <QApplication>
21#include <QCheckBox>
22#include <QDateTime>
23#include <QFileDialog>
24#include <QGridLayout>
25#include <QHeaderView>
26#include <QLineEdit>
27#include <QPainter>
28#include <QSplitter>
29#include <QStackedWidget>
30#include <QTableWidget>
31#include <QTextEdit>
32#include <QTreeWidget>
33
34// common
35#include "game.h"
36#include "rgbcolor.h"
37#include "version.h"
38
39// client
40#include "client_main.h"
41#include "connectdlg_common.h"
42#include "svgflag.h"
43
44// gui-qt
45#include "colors.h"
46#include "dialogs.h"
47#include "fc_client.h"
48#include "pages.h"
49#include "plrdlg.h"
50#include "qtg_cxxside.h"
51#include "repodlgs_g.h"
52#include "sidebar.h"
53#include "sprite.h"
54#include "voteinfo_bar.h"
55
56extern "C" {
57#include "cityrep_g.h"
58const char *science_dialog_text(void);
59const char *get_bulb_tooltip(void);
60const char *get_global_warming_tooltip(void);
61const char *get_nuclear_winter_tooltip(void);
62const char *get_government_tooltip(void);
63const char *get_info_label_text_popup(void);
64const char *get_info_label_text(bool);
65const char *text_happiness_cities(const struct city *pcity);
66}
67
71extern void toggle_units_report(bool);
72extern void popup_shortcuts_dialog();
73static void center_next_enemy_city();
74static void center_next_player_city();
75static void center_next_player_capital();
77static bool holding_srv_list_mutex = false;
79static struct terrain *char2terrain(char ch);
80static void cycle_enemy_units();
82
83/**********************************************************************/
87static struct terrain *char2terrain(char ch)
88{
90 return T_UNKNOWN;
91 }
92 terrain_type_iterate(pterrain) {
93 if (pterrain->identifier_load == ch) {
94 return pterrain;
95 }
97 return nullptr;
98}
99
100
101/**********************************************************************/
105{
106 gui()->switch_page(page);
107}
108
109/**********************************************************************/
114void qtg_set_rulesets(int num_rulesets, char **rulesets)
115{
116 gui()->pr_options->set_rulesets(num_rulesets, rulesets);
117}
118
119/**********************************************************************/
123{
124 return gui()->current_page();
125}
126
127/**********************************************************************/
131{
132 gui()->update_start_page();
133}
134
135/**********************************************************************/
139{
141 QLabel *free_main_pic = new QLabel;
144 int buttons_nr;
145 char msgbuf[128];
146 const char *rev_ver;
147 QFont f = QApplication::font();
149 int row = 0;
150#if IS_BETA_VERSION || IS_DEVEL_VERSION
152 QLabel *unstable_label = new QLabel(unstable_message());
153#endif // IS_BETA_VERSION || IS_DEVEL_VERSION
154
156
157 painter.setPen(Qt::white);
158
160
161 if (rev_ver == nullptr) {
162 // TRANS: "version 3.4.0, Qt6 client"
163#if defined(FC_QT6X_MODE)
164 fc_snprintf(msgbuf, sizeof(msgbuf), _("%s%s, Qt6x client"),
166#else // FC_QT6X_MODE
167 fc_snprintf(msgbuf, sizeof(msgbuf), _("%s%s, Qt6 client"),
169#endif // FC_QT6X_MODE
170 } else {
171 fc_snprintf(msgbuf, sizeof(msgbuf), "%s%s",
173 painter.drawText(10,
174 main_graphics.height() - fm.descent() - fm.height() * 2,
175 msgbuf);
176
177 // TRANS: "commit: [modified] <git commit id>"
178 fc_snprintf(msgbuf, sizeof(msgbuf), _("commit: %s"), rev_ver);
179 painter.drawText(10,
180 main_graphics.height() - fm.descent() - fm.height(),
181 msgbuf);
182
183#if defined(FC_QT6X_MODE)
184 strncpy(msgbuf, _("Qt6x client"), sizeof(msgbuf) - 1);
185#else // FC_QT6X_MODE
186 strncpy(msgbuf, _("Qt6 client"), sizeof(msgbuf) - 1);
187#endif // FC_QT6X_MODE
188 }
189
190 painter.drawText(main_graphics.width() - fm.horizontalAdvance (msgbuf)
191 -10, main_graphics.height() - fm.descent(), msgbuf);
192 free_main_pic->setPixmap(main_graphics);
194 row++, 0, 1, 2, Qt::AlignCenter);
195
196#if IS_BETA_VERSION || IS_DEVEL_VERSION
197 warn_color.setColor(QPalette::WindowText, Qt::red);
198 unstable_label->setPalette(warn_color);
199 unstable_label->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Maximum);
200 unstable_label->setAlignment(Qt::AlignCenter);
202 row++, 0, 1, 2, Qt::AlignHCenter);
203#endif // IS_BETA_VERSION || IS_DEVEL_VERSION
204
205 buttons_names << _("Start new game") << _("Start scenario game")
206 << _("Load saved game") << _("Connect to network game")
207 << _("Options") << _("Quit");
208
209 buttons_nr = buttons_names.count();
210
211 for (int iter = 0; iter < buttons_nr; iter++) {
212 button = new QPushButton(buttons_names[iter]);
213
214 switch (iter) {
215 case 0:
216 pages_layout[PAGE_MAIN]->addWidget(button, row + 1, 0);
217 button->setToolTip(
218 _("Launches local server, and connects to it for a single-player game."));
219 connect(button, &QAbstractButton::clicked, this, &fc_client::start_new_game);
220 break;
221 case 1:
222 pages_layout[PAGE_MAIN]->addWidget(button, row + 2, 0);
223 button->setToolTip(
224 _("Loads one of the scenarios for a single-player game. "
225 "Tutorial is one of the scenarios."));
226 QObject::connect(button, &QPushButton::clicked, [this]() {
228 });
229 break;
230 case 2:
231 pages_layout[PAGE_MAIN]->addWidget(button, row + 3, 0);
232 button->setToolTip(
233 _("Continues previously saved single-player game."));
234 QObject::connect(button, &QPushButton::clicked, [this]() {
236 });
237 break;
238 case 3:
239 pages_layout[PAGE_MAIN]->addWidget(button, row + 1, 1);
240 button->setToolTip(
241 _("Connects to outside server. "
242 "Sometimes you want to launch a separate server even for local games."));
243 QObject::connect(button, &QPushButton::clicked, [this]() {
245 });
246 break;
247 case 4:
248 pages_layout[PAGE_MAIN]->addWidget(button, row + 2, 1);
249 button->setToolTip(_("Adjusting client-side options."));
250 connect(button, &QAbstractButton::clicked, this, &fc_client::popup_client_options);
251 break;
252 case 5:
253 pages_layout[PAGE_MAIN]->addWidget(button, row + 3, 1);
254 button->setToolTip(_("Gives you a break from playing freeciv."));
255 QObject::connect(button, &QAbstractButton::clicked, this, &fc_client::quit);
256 break;
257 default:
258 break;
259 }
260 }
261}
262
263/**********************************************************************/
267{
268 switch (state) {
269 case LOGIN_TYPE:
270 set_status_bar("");
271 connect_password_edit->setText("");
272 connect_password_edit->setDisabled(true);
274 connect_confirm_password_edit->setDisabled(true);
275 break;
277 connect_password_edit->setText("");
279 connect_password_edit->setDisabled(false);
280 connect_confirm_password_edit->setDisabled(false);
281 connect_password_edit->setFocus(Qt::OtherFocusReason);
282 break;
284 connect_password_edit->setText("");
286 connect_password_edit->setDisabled(false);
287 connect_confirm_password_edit->setDisabled(true);
288 connect_password_edit->setFocus(Qt::OtherFocusReason);
289
290
291 break;
292 case WAITING_TYPE:
293 set_status_bar("");
294 break;
295 }
296
297 connection_status = state;
298}
299
300/**********************************************************************/
304{
305 QHeaderView *header;
306 QLabel *connect_msg;
307 QLabel *lan_label;
308 QPushButton *network_button;
309
315
316 connect_host_edit = new QLineEdit;
317 connect_port_edit = new QLineEdit;
318 connect_login_edit = new QLineEdit;
319 connect_password_edit = new QLineEdit;
320 connect_confirm_password_edit = new QLineEdit;
321
322 connect_password_edit->setEchoMode(QLineEdit::Password);
323 connect_confirm_password_edit->setEchoMode(QLineEdit::Password);
324
325 connect_password_edit->setDisabled(true);
326 connect_confirm_password_edit->setDisabled(true);
327 connect_lan = new QWidget;
328 connect_metaserver = new QWidget;
329 lan_widget = new QTableWidget;
330 wan_widget = new QTableWidget;
331 info_widget = new QTableWidget;
332
334 servers_list << _("Server Name") << _("Port") << _("Version")
335 << _("Status") << Q_("?count:Players") << _("Comment");
337 server_info << _("Name") << _("Type") << _("Host") << _("Nation");
338
339 lan_widget->setRowCount(0);
340 lan_widget->setColumnCount(servers_list.count());
341 lan_widget->verticalHeader()->setVisible(false);
342 lan_widget->setAutoScroll(false);
343
344 wan_widget->setRowCount(0);
345 wan_widget->setColumnCount(servers_list.count());
346 wan_widget->verticalHeader()->setVisible(false);
347 wan_widget->setAutoScroll(false);
348
349 info_widget->setRowCount(0);
350 info_widget->setColumnCount(server_info.count());
351 info_widget->verticalHeader()->setVisible(false);
352
353 lan_widget->setHorizontalHeaderLabels(servers_list);
354 lan_widget->setProperty("showGrid", "false");
355 lan_widget->setProperty("selectionBehavior", "SelectRows");
356 lan_widget->setEditTriggers(QAbstractItemView::NoEditTriggers);
357 lan_widget->setSelectionMode(QAbstractItemView::SingleSelection);
358
359 wan_widget->setHorizontalHeaderLabels(servers_list);
360 wan_widget->setProperty("showGrid", "false");
361 wan_widget->setProperty("selectionBehavior", "SelectRows");
362 wan_widget->setEditTriggers(QAbstractItemView::NoEditTriggers);
363 wan_widget->setSelectionMode(QAbstractItemView::SingleSelection);
364
365 connect(wan_widget->selectionModel(),
366 &QItemSelectionModel::selectionChanged, this,
368
369 connect(lan_widget->selectionModel(),
370 &QItemSelectionModel::selectionChanged, this,
372 connect(wan_widget, &QTableWidget::itemDoubleClicked, this,
374 connect(lan_widget, &QTableWidget::itemDoubleClicked, this,
376
377 info_widget->setHorizontalHeaderLabels(server_info);
378 info_widget->setProperty("selectionBehavior", "SelectRows");
379 info_widget->setEditTriggers(QAbstractItemView::NoEditTriggers);
380 info_widget->setSelectionMode(QAbstractItemView::SingleSelection);
381 info_widget->setProperty("showGrid", "false");
382 info_widget->setAlternatingRowColors(true);
383
384 header = lan_widget->horizontalHeader();
385 header->setSectionResizeMode(0, QHeaderView::Stretch);
386 header->setStretchLastSection(true);
387 header = wan_widget->horizontalHeader();
388 header->setSectionResizeMode(0, QHeaderView::Stretch);
389 header->setStretchLastSection(true);
390 header = info_widget->horizontalHeader();
391 header->setSectionResizeMode(0, QHeaderView::Stretch);
392 header->setStretchLastSection(true);
393
395 label_names << _("Connect") << _("Port") << _("Login")
396 << _("Password") << _("Confirm Password");
397
398 for (int i = 0; i < label_names.count(); i++) {
399 connect_msg = new QLabel;
400 connect_msg->setText(label_names[i]);
401 page_network_grid_layout->addWidget(connect_msg, i, 0, Qt::AlignHCenter);
402 }
403
409 page_network_grid_layout->addWidget(info_widget, 0, 2, 5, 4);
410
411 network_button = new QPushButton(_("Refresh"));
412 QObject::connect(network_button, &QAbstractButton::clicked, this,
415
416 network_button = new QPushButton(_("Cancel"));
417 QObject::connect(network_button, &QPushButton::clicked, [this]() {
419 });
420 page_network_grid_layout->addWidget(network_button, 5, 2, 1, 1);
421
422 network_button = new QPushButton(_("Connect"));
423 page_network_grid_layout->addWidget(network_button, 5, 5, 1, 1);
424 connect(network_button, &QAbstractButton::clicked, this, &fc_client::slot_connect);
425 connect(connect_login_edit, &QLineEdit::returnPressed,
427 connect(connect_password_edit, &QLineEdit::returnPressed,
429 connect(connect_confirm_password_edit, &QLineEdit::returnPressed,
431
434 page_network_lan_layout->addWidget(lan_widget, 0);
435 page_network_wan_layout->addWidget(wan_widget, 1);
436 lan_label = new QLabel(_("Internet servers:"));
437 page_network_layout->addWidget(lan_label, 1);
438 page_network_layout->addWidget(wan_widget, 10);
439 lan_label = new QLabel(_("Local servers:"));
440 page_network_layout->addWidget(lan_label, 1);
441 page_network_layout->addWidget(lan_widget, 1);
442 page_network_grid_layout->setColumnStretch(3, 4);
445
446}
447
448/**********************************************************************/
452{
453 if (status_bar_label->text().isEmpty()) {
454 status_bar_label->setText(message);
455 QTimer::singleShot(timeout, this, SLOT(clear_status_bar()));
456 } else {
458 while (status_bar_queue.count() > 3) {
459 status_bar_queue.removeFirst();
460 }
461 }
462}
463
464/**********************************************************************/
468{
469 QString str;
470
471 if (!status_bar_queue.isEmpty()) {
472 str = status_bar_queue.takeFirst();
473 status_bar_label->setText(str);
474 QTimer::singleShot(2000, this, SLOT(clear_status_bar()));
475 } else {
476 status_bar_label->setText("");
477 }
478}
479
480/**********************************************************************/
484{
485 QLabel *label = new QLabel(_("Loading..."));
486
488 pages_layout[PAGE_GAME + 1]->addWidget(label, 0, 0, 1, 1,
489 Qt::AlignHCenter);
490}
491
492/**********************************************************************/
496{
498 QPushButton *but;
499 QHeaderView *header;
500 QLabel *lbl_show_preview;
501 QWidget *wdg;
503
504 saves_load = new QTableWidget;
505 wdg = new QWidget;
506 hbox = new QHBoxLayout;
508 lbl_show_preview = new QLabel(_("Show preview"));
509 sav << _("Choose Saved Game to Load") << _("Date");
510 load_pix = new QLabel;
511 load_pix->setProperty("themed_border", true);
512 load_pix->setFixedSize(0 ,0);
513 load_save_text = new QLabel;
514 load_save_text->setTextFormat(Qt::RichText);
515 load_save_text->setWordWrap(true);
518 saves_load->setAlternatingRowColors(true);
519 saves_load->setRowCount(0);
520 saves_load->setColumnCount(sav.count());
521 saves_load->setHorizontalHeaderLabels(sav);
522 hbox->addWidget(show_preview);
523 hbox->addWidget(lbl_show_preview, Qt::AlignLeft);
524 wdg->setLayout(hbox);
525
526 saves_load->setProperty("showGrid", "false");
527 saves_load->setProperty("selectionBehavior", "SelectRows");
528 saves_load->setEditTriggers(QAbstractItemView::NoEditTriggers);
529 saves_load->setSelectionMode(QAbstractItemView::SingleSelection);
530 saves_load->verticalHeader()->setVisible(false);
531
532 header = saves_load->horizontalHeader();
533 header->setSectionResizeMode(0, QHeaderView::Stretch);
534 header->setStretchLastSection(true);
535
536 pages_layout[PAGE_LOAD]->addWidget(saves_load, 0, 0, 1, 4);
537 connect(saves_load->selectionModel(),
538 &QItemSelectionModel::selectionChanged, this,
540#ifdef FC_QT6X_MODE
541 connect(show_preview, &QCheckBox::checkStateChanged, this,
543#else // FC_QT6X_MODE
544 connect(show_preview, &QCheckBox::stateChanged, this,
546#endif // FC_QT6X_MODE
547 pages_layout[PAGE_LOAD]->addWidget(wdg, 1, 0);
548 pages_layout[PAGE_LOAD]->addWidget(load_save_text, 2, 0, 1, 2);
549 pages_layout[PAGE_LOAD]->addWidget(load_pix, 2, 2, 1, 2);
550
551 but = new QPushButton;
552 but->setText(_("Browse..."));
553 but->setIcon(QApplication::style()->standardIcon(QStyle::SP_DirIcon));
554 connect(but, &QAbstractButton::clicked, this, &fc_client::browse_saves);
555 pages_layout[PAGE_LOAD]->addWidget(but, 3, 0);
556
557 but = new QPushButton;
558 but->setText(_("Cancel"));
559 but->setIcon(QApplication::style()->standardIcon(
560 QStyle::SP_DialogCancelButton));
561 connect(but, &QAbstractButton::clicked, this, &fc_client::slot_disconnect);
562 pages_layout[PAGE_LOAD]->addWidget(but, 3, 2);
563
564 but = new QPushButton;
565 but->setText(_("Load"));
566 but->setIcon(QApplication::style()->standardIcon(
567 QStyle::SP_DialogOkButton));
568 connect(but, &QAbstractButton::clicked, this, &fc_client::start_from_save);
569 pages_layout[PAGE_LOAD]->addWidget(but, 3, 3);
570 pages_layout[PAGE_LOAD]->setColumnStretch(3, 10);
571 pages_layout[PAGE_LOAD]->setColumnStretch(2, 10);
572 pages_layout[PAGE_LOAD]->setColumnStretch(0, 10);
573
574}
575
576/**********************************************************************/
580{
581 QPushButton *but;
582 QHeaderView *header;
584
586 scenarios_load = new QTableWidget;
588 scenarios_text = new QLabel;
589
590 scenarios_view->setObjectName("scenarios_view");
591 scenarios_text->setTextFormat(Qt::RichText);
592 scenarios_text->setWordWrap(true);
593 sav << _("Choose a Scenario");
594 scenarios_load->setRowCount(0);
595 scenarios_load->setColumnCount(sav.count());
596 scenarios_load->setHorizontalHeaderLabels(sav);
597 scenarios_load->setProperty("showGrid", "false");
598 scenarios_load->setProperty("selectionBehavior", "SelectRows");
599 scenarios_load->setEditTriggers(QAbstractItemView::NoEditTriggers);
600 scenarios_load->setSelectionMode(QAbstractItemView::SingleSelection);
601 scenarios_load->verticalHeader()->setVisible(false);
602 pages_layout[PAGE_SCENARIO]->addWidget(scenarios_load, 0, 0, 3, 3,
603 Qt::AlignLeft);
604 pages_layout[PAGE_SCENARIO]->addWidget(scenarios_view, 1, 3, 2, 3);
605 pages_layout[PAGE_SCENARIO]->addWidget(scenarios_text, 0, 3, 1, 2,
606 Qt::AlignTop);
607 scenarios_view->setReadOnly(true);
608 scenarios_view->setWordWrapMode(QTextOption::WordWrap);
609 scenarios_text->setAlignment(Qt::AlignCenter);
610
611 header = scenarios_load->horizontalHeader();
612 header->setSectionResizeMode(0, QHeaderView::Stretch);
613 header->setStretchLastSection(true);
614 connect(scenarios_load->selectionModel(),
615 &QItemSelectionModel::selectionChanged, this,
617
618 but = new QPushButton;
619 but->setText(_("Browse..."));
620 but->setIcon(QApplication::style()->standardIcon(QStyle::SP_DirIcon));
621 connect(but, &QAbstractButton::clicked, this, &fc_client::browse_scenarios);
622 pages_layout[PAGE_SCENARIO]->addWidget(but, 4, 0);
623
624 but = new QPushButton;
625 but->setText(_("Cancel"));
626 but->setIcon(QApplication::style()->standardIcon(
627 QStyle::SP_DialogCancelButton));
628 connect(but, &QAbstractButton::clicked, this, &fc_client::slot_disconnect);
629 pages_layout[PAGE_SCENARIO]->addWidget(but, 4, 3);
630
631 pages_layout[PAGE_SCENARIO]->setColumnStretch(2, 10);
632 pages_layout[PAGE_SCENARIO]->setColumnStretch(4, 20);
633 pages_layout[PAGE_SCENARIO]->setColumnStretch(3, 20);
634 pages_layout[PAGE_SCENARIO]->setRowStretch(1, 5);
635 but = new QPushButton;
636 but->setText(_("Load Scenario"));
637 but->setIcon(QApplication::style()->standardIcon(
638 QStyle::SP_DialogOkButton));
639 connect(but, &QAbstractButton::clicked, this, &fc_client::start_scenario);
640 pages_layout[PAGE_SCENARIO]->addWidget(but, 4, 4);
641}
642
643/**********************************************************************/
647{
648 QPushButton *but;
649 QSplitter *splitter;
652 QWidget *up_widget;
653 QWidget *down_widget;
654 QFont f;
655
661 pr_options = new pregame_options(this);
662 chat_line = new chat_input;
663 chat_line->setProperty("doomchat", true);
665 output_window->setReadOnly(false);
666 f.setBold(true);
667 output_window->setFont(f);
668
669 pr_options->init();
670 player_widget_list << _("Name") << _("Ready") << Q_("?player:Leader")
671 << _("Flag") << _("Border") << _("Nation") << _("Team")
672 << _("Host");
673
674 start_players_tree->setColumnCount(player_widget_list.count());
675 start_players_tree->setHeaderLabels(player_widget_list);
676 start_players_tree->setContextMenuPolicy(Qt::CustomContextMenu);
677 start_players_tree->setProperty("selectionBehavior", "SelectRows");
678 start_players_tree->setEditTriggers(QAbstractItemView::NoEditTriggers);
679 start_players_tree->setRootIsDecorated(false);
680
681 connect(start_players_tree,
684
685 up_layout->addWidget(start_players_tree, 0, 0, 3, 6);
686 up_layout->addWidget(pr_options, 0, 6, 3, 2);
687 but = new QPushButton;
688 but->setText(_("Disconnect"));
689 but->setIcon(style()->standardPixmap(QStyle::SP_DialogCancelButton));
690 QObject::connect(but, &QAbstractButton::clicked, this, &fc_client::slot_disconnect);
691 down_layout->addWidget(but, 5, 4);
692 nation_button = new QPushButton;
693 nation_button->setText(_("Pick Nation"));
694 nation_button->setIcon(fc_icons::instance()->get_icon("flag"));
695 down_layout->addWidget(nation_button, 5, 5);
696 QObject::connect(nation_button, &QAbstractButton::clicked, this,
698
699 obs_button = new QPushButton;
700 obs_button->setText(_("Observe"));
701 obs_button->setIcon(fc_icons::instance()->get_icon("meeting-observer"));
702 down_layout->addWidget(obs_button, 5, 6);
703 QObject::connect(obs_button, &QAbstractButton::clicked, this,
705 start_button = new QPushButton;
706 start_button->setText(_("Start"));
707 start_button->setIcon(style()->standardPixmap(QStyle::SP_DialogOkButton));
708 down_layout->addWidget(start_button, 5, 7);
709 QObject::connect(start_button, &QAbstractButton::clicked, this,
711 pre_vote = new pregamevote;
712
713 down_layout->addWidget(pre_vote, 4, 0, 1, 4);
714 down_layout->addWidget(chat_line, 5, 0, 1, 4);
715 down_layout->addWidget(output_window, 3, 0, 1, 8);
716 splitter = new QSplitter;
717 up_widget = new QWidget();
718 down_widget = new QWidget();
719 up_widget->setLayout(up_layout);
720 down_widget->setLayout(down_layout);
721 splitter->addWidget(up_widget);
722 splitter->addWidget(down_widget);
723 splitter->setOrientation(Qt::Vertical);
724 pages_layout[PAGE_START]->addWidget(splitter);
725}
726
727/**********************************************************************/
731{
733
735 game_main_widget = new QWidget;
737 game_layout->setContentsMargins(0, 0, 0, 0);
738 game_layout->setSpacing(0);
739 mapview_wdg = new map_view();
740 mapview_wdg->setFocusPolicy(Qt::WheelFocus);
741 sidebar_wdg = new fc_sidebar();
742
743 sw_map = new fc_sidewidget(fc_icons::instance()->get_pixmap("view"),
744 Q_("?noun:View"), "MAP", side_show_map);
745 sw_tax = new fc_sidewidget(nullptr, nullptr, "", side_rates_wdg, SW_TAX);
746 sw_indicators = new fc_sidewidget(nullptr, nullptr, "", side_show_map,
749 sw_cunit = new fc_sidewidget(fc_icons::instance()->get_pixmap("units"),
750 _("Units"), "",
752 sw_cities = new fc_sidewidget(fc_icons::instance()->get_pixmap("cities"),
753 _("Cities"), "CTS",
757 sw_diplo = new fc_sidewidget(fc_icons::instance()->get_pixmap("nations"),
758 _("Nations"), "PLR", popup_players_dialog);
761 sw_science = new fc_sidewidget(fc_icons::instance()->get_pixmap("research"),
762 _("Research"), "SCI",
764 sw_economy = new fc_sidewidget(fc_icons::instance()->get_pixmap("economy"),
765 _("Economy"), "ECO",
767 sw_endturn = new fc_sidewidget(fc_icons::instance()->get_pixmap("endturn"),
768 _("Turn Done"), "", side_finish_turn);
774
784
786 minimapview_wdg->show();
789 battlelog_wdg->hide();
791 infotab->show();
792 x_vote = new xvote(mapview_wdg);
793 x_vote->hide();
795 gtd->hide();
796
797 game_layout->addWidget(mapview_wdg, 1, 0);
798 game_main_widget->setLayout(game_layout);
800 game_tab_widget->setMinimumSize(600,400);
801 game_tab_widget->setContentsMargins(0, 0, 0, 0);
804 pages_layout[PAGE_GAME]->addWidget(sidebar_wdg, 1, 0);
805 } else {
806 pages_layout[PAGE_GAME]->addWidget(sidebar_wdg, 1, 2);
807 }
808 pages_layout[PAGE_GAME]->addWidget(game_tab_widget, 1, 1);
809 pages_layout[PAGE_GAME]->setContentsMargins(0, 0, 0, 0);
810 pages_layout[PAGE_GAME]->setSpacing(0);
811}
812
813/**********************************************************************/
817{
818 int i;
819
820 i = game_tab_widget->addWidget(widget);
821 game_tab_widget->setCurrentWidget(widget);
822 return i;
823}
824
825/**********************************************************************/
829{
830 game_tab_widget->removeWidget(game_tab_widget->widget(index));
831}
832
833/**********************************************************************/
837{
838 QString str;
839 str = QString(_("Save Files"))
840 + QString(" (*.sav *.sav.bz2 *.sav.gz *.sav.xz *.sav.zst)");
841 current_file = QFileDialog::getOpenFileName(gui()->central_wdg,
842 _("Open Save File"),
843 QDir::homePath(), str);
844 if (!current_file.isEmpty()) {
846 }
847}
848
849/**********************************************************************/
852void fc_client::state_preview(Qt::CheckState state)
853{
855
856 if (show_preview->checkState() == Qt::Unchecked) {
858 } else {
860 }
861 slctn = saves_load->selectionModel()->selection();
862 saves_load->selectionModel()->clearSelection();
863 saves_load->selectionModel()->select(slctn, QItemSelectionModel::Rows
864 | QItemSelectionModel::SelectCurrent);
865}
866
867/**********************************************************************/
872{
874
875 if (show_preview->checkState() == Qt::Unchecked) {
877 } else {
879 }
880 slctn = saves_load->selectionModel()->selection();
881 saves_load->selectionModel()->clearSelection();
882 saves_load->selectionModel()->select(slctn, QItemSelectionModel::Rows
883 | QItemSelectionModel::SelectCurrent);
884}
885
886/**********************************************************************/
890{
891 QString str;
892
893 str = QString(_("Scenarios Files"))
894 + QString(" (*.sav *.sav.bz2 *.sav.gz *.sav.xz *.sav.zst)");
895 current_file = QFileDialog::getOpenFileName(gui()->central_wdg,
896 _("Open Scenario File"),
897 QDir::homePath(), str);
898 if (!current_file.isEmpty()) {
900 }
901}
902
903/**********************************************************************/
907 const struct server_list *list)
908{
909 QTableWidget *sel = nullptr;
910 QString host, portstr;
911 int port;
912 int row;
913 int old_row_count;
914
915 switch (sstype) {
917 sel = lan_widget;
918 break;
920 sel = wan_widget;
921 break;
922 default:
923 break;
924 }
925
926 if (!sel) {
927 return;
928 }
929
930 if (!list) {
931 return;
932 }
933
934 host = connect_host_edit->text();
935 portstr = connect_port_edit->text();
936 port = portstr.toInt();
937 old_row_count = sel->rowCount();
938 sel->clearContents();
939 row = 0;
941 char buf[35];
942 int tmp;
944
945 if (old_row_count <= row) {
946 sel->insertRow(row);
947 }
948
949 if (pserver->humans >= 0) {
950 fc_snprintf(buf, sizeof(buf), "%d", pserver->humans);
951 } else {
952 strncpy(buf, _("Unknown"), sizeof(buf) - 1);
953 buf[sizeof(buf) - 1] = '\0';
954 }
955
956 tmp = pserver->port;
957 tstring = QString::number(tmp);
958
959 for (int col = 0; col < 6; col++) {
961
962 item = new QTableWidgetItem();
963
964 switch (col) {
965 case 0:
966 item->setText(pserver->host);
967 break;
968 case 1:
969 item->setText(tstring);
970 break;
971 case 2:
972 item->setText(pserver->version);
973 break;
974 case 3:
975 item->setText(_(pserver->state));
976 break;
977 case 4:
978 item->setText(buf);
979 break;
980 case 5:
981 item->setText(pserver->message);
982 break;
983 default:
984 break;
985 }
986 sel->setItem(row, col, item);
987 }
988
989 if (host == pserver->host && port == pserver->port) {
990 sel->selectRow(row);
991 }
992
993 row++;
995
996 // Remove unneeded rows, if there are any
997 while (old_row_count - row > 0) {
998 sel->removeRow(old_row_count - 1);
1000 }
1001
1002}
1003
1004/**********************************************************************/
1007void server_scan_error(struct server_scan *scan, const char *message)
1008{
1010 log_error("%s", message);
1011
1012 /* Main thread will finalize the scan later (or even concurrently) -
1013 * do not do anything here to cause double free or raze condition. */
1014}
1015
1016
1017/**********************************************************************/
1021{
1022 if (meta_scan) {
1024 meta_scan = nullptr;
1025 }
1026
1027 if (meta_scan_timer != nullptr) {
1028 meta_scan_timer->stop();
1029 meta_scan_timer->disconnect();
1030 delete meta_scan_timer;
1031 meta_scan_timer = nullptr;
1032 }
1033
1034 if (lan_scan) {
1036 lan_scan = nullptr;
1037 }
1038
1039 if (lan_scan_timer != nullptr) {
1040 lan_scan_timer->stop();
1041 lan_scan_timer->disconnect();
1042 delete lan_scan_timer;
1043 lan_scan_timer = nullptr;
1044 }
1045}
1046
1047/**********************************************************************/
1051{
1053
1054 lan_scan_timer = new QTimer(this);
1056 connect(lan_scan_timer, &QTimer::timeout, this, &fc_client::slot_lan_scan);
1057 lan_scan_timer->start(500);
1058
1059 meta_scan_timer = new QTimer(this);
1061 connect(meta_scan_timer, &QTimer::timeout, this, &fc_client::slot_meta_scan);
1062 meta_scan_timer->start(800);
1063
1064}
1065
1066/**********************************************************************/
1070{
1071 struct server_scan *scan = scan_data;
1073
1074 if (!scan) {
1075 return false;
1076 }
1077
1078 stat = server_scan_poll(scan);
1079
1080 if (stat >= SCAN_STATUS_PARTIAL) {
1082 struct srv_list *srvrs;
1083
1084 type = server_scan_get_type(scan);
1085 srvrs = server_scan_get_list(scan);
1086 fc_mutex_allocate(&srvrs->mutex);
1089 holding_srv_list_mutex = false;
1090 fc_mutex_release(&srvrs->mutex);
1091 }
1092
1094 return false;
1095 }
1096
1097 return true;
1098}
1099
1100/**********************************************************************/
1104{
1105 if (lan_scan_timer == nullptr) {
1106 return;
1107 }
1109}
1110
1111/**********************************************************************/
1115{
1116 if (meta_scan_timer == nullptr) {
1117 return;
1118 }
1120}
1121
1122/**********************************************************************/
1126{
1127 if (!is_server_running()) {
1129
1130 // Saved settings are sent in client/options.c
1131 // resend_desired_settable_options()
1132 }
1133}
1134
1135/**********************************************************************/
1139{
1140 if (!is_server_running()) {
1142 send_chat("/detach");
1143 }
1144 if (is_server_running() && !current_file.isEmpty()) {
1146
1147 c_bytes = current_file.toUtf8();
1148 send_chat_printf("/load %s", c_bytes.data());
1150 }
1151}
1152
1153/**********************************************************************/
1157{
1158 if (!is_server_running()) {
1160 send_chat("/detach");
1161 }
1162 if (is_server_running() && !current_file.isEmpty()) {
1164
1165 c_bytes = current_file.toUtf8();
1166 send_chat_printf("/load %s", c_bytes.data());
1168 }
1169}
1170
1171/**********************************************************************/
1176{
1177 QModelIndexList indexes = selected.indexes();
1179 QModelIndex index;
1182 QVariant qvar;
1184
1186 const char *terr_name;
1187 const struct server *pserver = nullptr;
1188 int ii = 0;
1189 int k, col, n, nat_y, nat_x;
1190 struct section_file *sf;
1191 struct srv_list *srvrs;
1193
1194 if (indexes.isEmpty()) {
1195 return;
1196 }
1197
1198 switch (cpage) {
1199 case PAGE_NETWORK:
1200 index = indexes.at(0);
1201 connect_host_edit->setText(index.data().toString());
1202 index = indexes.at(1);
1203 connect_port_edit->setText(index.data().toString());
1204
1206
1207 if (tw == lan_widget->selectionModel()) {
1208 wan_widget->clearSelection();
1209 } else {
1210 lan_widget->clearSelection();
1211 }
1212
1215 fc_mutex_allocate(&srvrs->mutex);
1216 }
1217 if (srvrs->servers) {
1218 pserver = server_list_get(srvrs->servers, index.row());
1219 }
1221 fc_mutex_release(&srvrs->mutex);
1222 }
1223 if (!pserver || !pserver->players) {
1224 return;
1225 }
1226 n = pserver->nplayers;
1227 info_widget->clearContents();
1228 info_widget->setRowCount(0);
1229 for (k = 0; k < n; k++) {
1230 info_widget->insertRow(k);
1231 for (col = 0; col < 4; col++) {
1232 item = new QTableWidgetItem();
1233 switch (col) {
1234 case 0:
1235 item->setText(pserver->players[k].name);
1236 break;
1237 case 1:
1238 item->setText(pserver->players[k].type);
1239 break;
1240 case 2:
1241 item->setText(pserver->players[k].host);
1242 break;
1243 case 3:
1244 item->setText(pserver->players[k].nation);
1245 break;
1246 default:
1247 break;
1248 }
1249 info_widget->setItem(k, col, item);
1250 }
1251 }
1252 break;
1253 case PAGE_SCENARIO:
1254 index = indexes.at(0);
1255 qvar = index.data(Qt::UserRole);
1256 sl = qvar.toStringList();
1257 scenarios_text->setText(sl.at(0));
1258 if (sl.count() > 1) {
1259 scenarios_view->setText(sl.at(2));
1260 current_file = sl.at(1);
1261 }
1262 break;
1263 case PAGE_LOAD:
1264 index = indexes.at(0);
1265 qvar = index.data(Qt::UserRole);
1266 current_file = qvar.toString();
1267 if (show_preview->checkState() == Qt::Unchecked) {
1268 load_pix->setPixmap(*(new QPixmap));
1269 load_save_text->setText("");
1270 break;
1271 }
1272 fn_bytes = current_file.toUtf8();
1273 if ((sf = secfile_load_section(fn_bytes.data(),
1274 "game", TRUE))) {
1275 const char *sname;
1276 int integer;
1278 QString pl_str = nullptr;
1279 int num_players = 0;
1280 int curr_player = 0;
1282
1283 integer = secfile_lookup_int_default(sf, -1, "game.turn");
1284 if (integer >= 0) {
1285 final_str = QString("<b>") + _("Turn") + ":</b> "
1286 + QString::number(integer).toHtmlEscaped() + "<br>";
1287 }
1288 if ((sf = secfile_load_section(fn_bytes.data(),
1289 "players", TRUE))) {
1290 integer = secfile_lookup_int_default(sf, -1, "players.nplayers");
1291 if (integer >= 0) {
1292 final_str = final_str + "<b>" + _("Players") + ":</b>" + " "
1293 + QString::number(integer).toHtmlEscaped() + "<br>";
1294 }
1295 num_players = integer;
1296 }
1297 for (int i = 0; i < num_players; i++) {
1298 pl_str = QString("player") + QString::number(i);
1299 pl_bytes = pl_str.toUtf8();
1300 if ((sf = secfile_load_section(fn_bytes.data(),
1301 pl_bytes.data(), true))) {
1302 if (!secfile_lookup_bool_default(sf, true,
1303 "player%d.unassigned_user",
1304 i)) {
1305 curr_player = i;
1306 break;
1307 }
1308 }
1309 }
1310 // Break case (and return) if no human player found
1311 if (pl_str == nullptr) {
1312 load_save_text->setText(final_str);
1313 break;
1314 }
1315
1316 // Information about human player
1317 pl_bytes = pl_str.toUtf8();
1318 if ((sf = secfile_load_section(fn_bytes.data(),
1319 pl_bytes.data(), true))) {
1320 sname = secfile_lookup_str_default(sf, nullptr, "player%d.nation",
1321 curr_player);
1322 if (sname) {
1323 final_str = final_str + "<b>" + _("Nation") + ":</b> "
1324 + QString(sname).toHtmlEscaped() + "<br>";
1325 }
1326 integer = secfile_lookup_int_default(sf, -1, "player%d.ncities",
1327 curr_player);
1328 if (integer >= 0) {
1329 final_str = final_str + "<b>" + _("Cities") + ":</b> "
1330 + QString::number(integer).toHtmlEscaped() + "<br>";
1331 }
1332 integer = secfile_lookup_int_default(sf, -1, "player%d.nunits",
1333 curr_player);
1334 if (integer >= 0) {
1335 final_str = final_str + "<b>" + _("Units") + ":</b> "
1336 + QString::number(integer).toHtmlEscaped() + "<br>";
1337 }
1338 integer = secfile_lookup_int_default(sf, -1, "player%d.gold",
1339 curr_player);
1340 if (integer >= 0) {
1341 final_str = final_str + "<b>" + _("Gold") + ":</b> "
1342 + QString::number(integer).toHtmlEscaped() + "<br>";
1343 }
1344 nat_x = 0;
1345 nat_y = 0;
1346 while (true) { // Until breaks out
1347 const char *line = secfile_lookup_str_default(sf, nullptr,
1348 "player%d.map_t%04d",
1349 curr_player, nat_y++);
1350 if (line == nullptr) {
1351 break;
1352 }
1353 nat_x = strlen(line);
1355 }
1356
1357 // Reset terrain information
1359 pterr->identifier_load = '\0';
1361
1362 // Load possible terrains and their identifiers (chars)
1363 if ((sf = secfile_load_section(fn_bytes.data(),
1364 "savefile", true))) {
1365 while ((terr_name = secfile_lookup_str_default(sf, nullptr,
1366 "savefile.terrident%d.name", ii)) != nullptr) {
1368
1369 if (pterr != nullptr) {
1370 const char *iptr = secfile_lookup_str_default(sf, nullptr,
1371 "savefile.terrident%d.identifier", ii);
1372 pterr->identifier_load = *iptr;
1373 }
1374 ii++;
1375 }
1376 }
1377
1378 // Create image
1379 QImage img(nat_x, nat_y, QImage::Format_ARGB32_Premultiplied);
1380
1381 img.fill(Qt::black);
1382 for (int a = 0 ; a < nat_x; a++) {
1383 for (int b = 0; b < nat_y; b++) {
1384 struct terrain *tr;
1385 struct rgbcolor *rgb;
1386
1387 tr = char2terrain(str_pixmap.at(b * nat_x + a).toLatin1());
1388 if (tr != nullptr) {
1389 rgb = tr->rgb;
1390 QColor color;
1391
1392 color.setRgb(rgb->r, rgb->g, rgb->b);
1393 img.setPixel(a, b, color.rgb());
1394 }
1395 }
1396 }
1397 if (img.width() > 1) {
1398 load_pix->setPixmap(QPixmap::fromImage(img).scaledToHeight(200));
1399 } else {
1400 load_pix->setPixmap(*(new QPixmap));
1401 }
1402
1403 QPixmap pm = load_pix->pixmap();
1404
1405 load_pix->setFixedSize(pm.width(),
1406 pm.height());
1407
1408 if ((sf = secfile_load_section(fn_bytes.data(),
1409 "research", TRUE))) {
1410 sname = secfile_lookup_str_default(sf, nullptr,
1411 "research.r%d.now_name",
1412 curr_player);
1413 if (sname) {
1414 final_str = final_str + "<b>" + _("Researching") + ":</b> "
1415 + QString(sname).toHtmlEscaped();
1416 }
1417 }
1418 }
1419 load_save_text->setText(final_str);
1420 }
1421 break;
1422 default:
1423 break;
1424 }
1425
1426}
1427
1428/**********************************************************************/
1432{
1433 struct fileinfo_list *files;
1434 int row;
1435
1436 row = 0;
1437 files = fileinfolist_infix(get_save_dirs(), ".sav", FALSE);
1438 saves_load->clearContents();
1439 saves_load->setRowCount(0);
1443 QDateTime dt;
1444
1445 item = new QTableWidgetItem();
1446 item->setData(Qt::UserRole, QString(pfile->fullname));
1447 saves_load->insertRow(row);
1448 item->setText(pfile->name);
1449 saves_load->setItem(row, 0, item);
1450 item = new QTableWidgetItem();
1451 dt = QDateTime::fromSecsSinceEpoch(pfile->mtime);
1452 item->setText(dt.toString(Qt::TextDate));
1453 saves_load->setItem(row, 1, item);
1454 row++;
1456 fileinfo_list_destroy(files);
1457}
1458
1459/**********************************************************************/
1463{
1464 struct fileinfo_list *files;
1465 int row = 0;
1466
1467 scenarios_load->clearContents();
1468 scenarios_load->setRowCount(0);
1469 scenarios_text->setText("");
1470 scenarios_view->setText("");
1471
1472 files = fileinfolist_infix(get_scenario_dirs(), ".sav", false);
1474 struct section_file *sf;
1475
1476 if ((sf = secfile_load_section(pfile->fullname, "scenario", TRUE))
1477 && secfile_lookup_bool_default(sf, TRUE, "scenario.is_scenario")) {
1478
1479 const char *sname, *sdescription, *sauthors;
1481 QString format;
1482 QString st;
1483 int fcver;
1484 int fcdev;
1485 int current_ver = MAJOR_VERSION * 1000000 + MINOR_VERSION * 10000;
1487
1488 if (PATCH_VERSION >= 90) {
1489 // Patch level matters on development versions
1490 current_dev += PATCH_VERSION * 100;
1491 }
1492
1493 fcver = secfile_lookup_int_default(sf, 0, "scenario.game_version");
1494 if (fcver < 30000) {
1495 /* Pre-3.0 versions stored version number without emergency version
1496 * part in the end. To get comparable version number stored,
1497 * multiply by 100. */
1498 fcver *= 100;
1499 }
1500 if (fcver % 10000 >= 9000) {
1501 fcdev = fcver - (fcver % 100); // Emergency version does not count.
1502 } else {
1503 fcdev = fcver - (fcver % 10000); // Patch version does not count.
1504 }
1505 sname = secfile_lookup_str_default(sf, nullptr, "scenario.name");
1507 "scenario.description");
1509 "scenario.authors");
1510 // Ignore scenarios for newer freeciv versions than we are.
1511 if (fcdev <= current_dev) {
1512 QString version;
1513 bool add_item = true;
1514 bool found = false;
1516 int rows;
1517 int found_ver;
1518 int i;
1519
1520 if (fcver > 0) {
1521 int maj;
1522 int min;
1523
1524 maj = fcver / 1000000;
1525 fcver %= 1000000;
1526 min = fcver / 10000;
1527 fcver %= 10000;
1528 if (fcver >= 9000) {
1529 // Development version, have '+'
1530 version = QString("%1.%2+").arg(maj).arg(min);
1531 } else {
1532 version = QString("%1.%2").arg(maj).arg(min);
1533 }
1534 } else {
1535 // TRANS: Unknown scenario format
1536 version = QString(_("pre-2.6"));
1537 }
1538
1539 rows = scenarios_load->rowCount();
1540 for (i = 0; i < rows; ++i) {
1541 if (scenarios_load->item(i, 0)
1542 && scenarios_load->item(i, 0)->text() == pfile->name) {
1543 found = true;
1544 item = scenarios_load->takeItem(i, 0);
1545 break;
1546 }
1547 }
1548
1549 if (found) {
1550 sl = item->data(Qt::UserRole).toStringList();
1551 found_ver = sl.at(3).toInt();
1552 if (found_ver < fcver) {
1553 continue;
1554 }
1555 add_item = false;
1556 }
1557 if (add_item) {
1558 item = new QTableWidgetItem();
1559 scenarios_load->insertRow(row);
1560 }
1561 item->setText(QString(pfile->name));
1562 format = QString("<br>") + QString(_("Format:")) + " "
1563 + version.toHtmlEscaped();
1564 if (sauthors) {
1565 st = QString("\n") + QString("<b>") + _("Authors: ")
1566 + QString("</b>") + QString(sauthors).toHtmlEscaped();
1567 } else {
1568 st = "";
1569 }
1570 sl << "<b>"
1571 + QString(sname && strlen(sname) ? Q_(sname) : pfile->name)
1572 .toHtmlEscaped()
1573 + "</b>"
1574 << QString(pfile->fullname).toHtmlEscaped()
1575 << QString(sdescription != nullptr && '\0' != sdescription[0]
1576 ? Q_(sdescription) : "").toHtmlEscaped() + st + format
1577 << QString::number(fcver).toHtmlEscaped();
1578 sl.replaceInStrings("\n", "<br>");
1579 item->setData(Qt::UserRole, sl);
1580 if (add_item) {
1581 scenarios_load->setItem(row, 0, item);
1582 row++;
1583 } else {
1584 scenarios_load->setItem(i, 0, item);
1585 }
1586 }
1587 secfile_destroy(sf);
1588 }
1590 fileinfo_list_destroy(files);
1591 scenarios_load->sortItems(0);
1592 scenarios_load->update();
1593}
1594
1595/**********************************************************************/
1600 const char *message)
1601{
1602 set_status_bar(QString::fromUtf8(message));
1604
1605 switch (type) {
1606 case AUTH_NEWUSER_FIRST:
1607 case AUTH_NEWUSER_RETRY:
1609 return;
1610 case AUTH_LOGIN_FIRST:
1611 /* if we magically have a password already present in 'fc_password'
1612 * then, use that and skip the password entry dialog */
1613 if (fc_password[0] != '\0') {
1615
1616 sz_strlcpy(reply.password, fc_password);
1618 return;
1619 } else {
1621 }
1622
1623 return;
1624 case AUTH_LOGIN_RETRY:
1626 return;
1627 }
1628
1629 log_error("Unsupported authentication type %d: %s.", type, message);
1630}
1631
1632/**********************************************************************/
1638{
1639 char errbuf [512];
1642
1643 switch (connection_status) {
1644 case LOGIN_TYPE:
1645 ba_bytes = connect_login_edit->text().toUtf8();
1646 sz_strlcpy(user_name, ba_bytes.data());
1647 ba_bytes = connect_host_edit->text().toUtf8();
1649 server_port = connect_port_edit->text().toInt();
1650
1652 errbuf, sizeof(errbuf)) != -1) {
1653 } else {
1654 set_status_bar(QString::fromUtf8(errbuf));
1656 }
1657
1658 return;
1659 case NEW_PASSWORD_TYPE:
1660 ba_bytes = connect_password_edit->text().toLatin1();
1662 ba_bytes = connect_confirm_password_edit->text().toLatin1();
1663 sz_strlcpy(reply.password,
1664 ba_bytes.data());
1665
1666 if (!fc_strncmp(reply.password, fc_password, MAX_LEN_NAME)) {
1667 fc_password[0] = '\0';
1670 } else {
1671 set_status_bar(_("Passwords don't match, enter password."));
1673 }
1674
1675 return;
1677 ba_bytes = connect_password_edit->text().toLatin1();
1678 sz_strlcpy(reply.password,
1679 ba_bytes.data());
1682 return;
1683 case WAITING_TYPE:
1684 return;
1685 }
1686
1687 log_error("Unsupported connection status: %d", connection_status);
1688}
1689
1690/**********************************************************************/
1695{
1696 int conn_num, i;
1698 bool is_ready;
1699 QString host, nation, leader, team, str;
1700 QPixmap *pixmap;
1701 QPainter p;
1702 struct sprite *psprite;
1710 int conn_id;
1711 bool svg = is_svg_flag_enabled();
1712
1714
1715 if (conn_num == 0) {
1716 return;
1717 }
1718
1719 start_players_tree->clear();
1720 qvar2 = 0;
1721
1723 player_item->setText(0, Q_("?header:Players"));
1724 player_item->setData(0, Qt::UserRole, qvar2);
1725
1726 i = 0;
1727 players_iterate(pplayer) {
1728 i++;
1731 // Inserts playing players, observing custom players, and AI)
1732
1733 players_iterate(pplayer) {
1734 host = "";
1735 if (!player_has_flag(pplayer, PLRF_SCENARIO_RESERVED)) {
1736 conn_id = -1;
1737 conn_list_iterate(pplayer->connections, pconn) {
1738 if (pconn->playing == pplayer && !pconn->observer) {
1739 conn_id = pconn->id;
1740 host = pconn->addr;
1741 break;
1742 }
1744 if (is_barbarian(pplayer)) {
1745 continue;
1746 }
1747 if (is_ai(pplayer)) {
1748 is_ready = true;
1749 } else {
1750 is_ready = pplayer->is_ready;
1751 }
1752
1753 if (pplayer->nation == NO_NATION_SELECTED) {
1754 nation = _("Random");
1755
1756 if (pplayer->was_created) {
1757 leader = player_name(pplayer);
1758 } else {
1759 leader = "";
1760 }
1761 } else {
1762 nation = nation_adjective_for_player(pplayer);
1763 leader = player_name(pplayer);
1764 }
1765
1766 if (pplayer->team) {
1767 team = team_name_translation(pplayer->team);
1768 } else {
1769 team = "";
1770 }
1771
1772 item = new QTreeWidgetItem();
1773 for (int col = 0; col < 8; col++) {
1774 switch (col) {
1775 case 0:
1776 str = pplayer->username;
1777
1778 if (is_ai(pplayer)) {
1779 str = str + " <" + (ai_level_translated_name(pplayer->ai_common.skill_level))
1780 + ">";
1781 item->setIcon(col, fc_icons::instance()->get_icon("ai"));
1782 } else {
1783 item->setIcon(col, fc_icons::instance()->get_icon("human"));
1784 }
1785
1786 item->setText(col, str);
1787 qvar = QVariant::fromValue((void *) pplayer);
1788 qvar2 = 1;
1789 item->setData(0, Qt::UserRole, qvar2);
1790 item->setData(1, Qt::UserRole, qvar);
1791 break;
1792 case 1:
1793 if (is_ready) {
1794 item->setText(col, _("Yes"));
1795 } else {
1796 item->setText(col, _("No"));
1797 }
1798 break;
1799 case 2:
1800 item->setText(col, leader);
1801 break;
1802 case 3:
1803 if (!pplayer->nation) {
1804 break;
1805 }
1806 psprite = get_nation_flag_sprite(tileset, pplayer->nation);
1807 pixmap = psprite->pm;
1808 if (svg) {
1809 item->setData(col, Qt::DecorationRole, (*pixmap).scaledToHeight(50));
1810 } else {
1811 item->setData(col, Qt::DecorationRole, *pixmap);
1812 }
1813 break;
1814 case 4:
1815 if (!player_has_color(pplayer)) {
1816 break;
1817 }
1818 pixmap = new QPixmap(
1819 start_players_tree->header()->sectionSizeHint(col), 16);
1820 pixmap->fill(Qt::transparent);
1821 p.begin(pixmap);
1822 p.fillRect(pixmap->width() / 2 - 8, 0, 16, 16, Qt::black);
1823 p.fillRect(pixmap->width() / 2 - 7, 1, 14, 14,
1824 get_player_color(tileset, pplayer)->qcolor);
1825 p.end();
1826 item->setData(col, Qt::DecorationRole, *pixmap);
1827 delete pixmap;
1828 break;
1829 case 5:
1830 item->setText(col, nation);
1831 break;
1832 case 6:
1833 item->setText(col, team);
1834 break;
1835 case 7:
1836 item->setText(col, host);
1837 break;
1838 default:
1839 break;
1840 }
1841 }
1842
1843 // Find any custom observers
1844 recursed_items.clear();
1845 conn_list_iterate(pplayer->connections, pconn) {
1846 if (pconn->id == conn_id) {
1847 continue;
1848 }
1849 item_r = new QTreeWidgetItem();
1850 item_r->setText(0, pconn->username);
1851 item_r->setText(5, _("Observer"));
1852 item_r->setText(7, pconn->addr);
1853 recursed_items.append(item_r);
1854 item->addChildren(recursed_items);
1856 items.append(item);
1857 }
1859
1860 player_item->addChildren(items);
1861 start_players_tree->insertTopLevelItem(0, player_item);
1862
1863 // Insert global observers
1864 items.clear();
1866 global_item->setText(0, _("Global observers"));
1867 qvar2 = 0;
1868 global_item->setData(0, Qt::UserRole, qvar2);
1869
1871 if (pconn->playing != nullptr || !pconn->observer) {
1872 continue;
1873 }
1874 item = new QTreeWidgetItem();
1875 for (int col = 0; col < 8; col++) {
1876 switch (col) {
1877 case 0:
1878 item->setText(col, pconn->username);
1879 break;
1880 case 5:
1881 item->setText(col, _("Observer"));
1882 break;
1883 case 7:
1884 item->setText(col, pconn->addr);
1885 break;
1886 default:
1887 break;
1888 }
1889 items.append(item);
1890 }
1892
1893 global_item->addChildren(items);
1894 start_players_tree->insertTopLevelItem(1, global_item);
1895 items.clear();
1896
1897 // Insert detached
1899 detach_item->setText(0, _("Detached"));
1900 qvar2 = 0;
1901 detach_item->setData(0, Qt::UserRole, qvar2);
1902
1904 if (pconn->playing != nullptr || pconn->observer) {
1905 continue;
1906 }
1907 item = new QTreeWidgetItem();
1908 item->setText(0, pconn->username);
1909 item->setText(7, pconn->addr);
1910 items.append(item);
1912
1913 detach_item->addChildren(items);
1914 start_players_tree->insertTopLevelItem(2, detach_item);
1915 start_players_tree->header()->setSectionResizeMode(QHeaderView::ResizeToContents);
1916 start_players_tree->expandAll();
1918}
1919
1920/**********************************************************************/
1924{
1925 bool sensitive;
1926 QString text;
1927
1928 // Observe button
1930 obs_button->setText(_("Don't Observe"));
1931 } else {
1932 obs_button->setText(_("Observe"));
1933 }
1934
1935 // Ready button
1936 if (can_client_control()) {
1937 sensitive = client_player()->is_alive;
1938 if (client_player()->is_ready) {
1939 text = _("Not ready");
1940 } else {
1941 int num_unready = 0;
1942
1943 players_iterate_alive(pplayer) {
1944 if (is_human(pplayer) && !pplayer->is_ready) {
1945 num_unready++;
1946 }
1948
1949 if (num_unready > 1) {
1950 text = _("Ready");
1951 } else {
1952 /* We are the last unready player so clicking here will
1953 * immediately start the game. */
1954 text = _("Start");
1955 }
1956 }
1957 } else {
1958 text = _("Start");
1960 sensitive = true;
1962 if (is_human(plr)) {
1963 /* There's human controlled player(s) in game, so it's their
1964 * job to start the game. */
1965 sensitive = false;
1966 break;
1967 }
1969 } else {
1970 sensitive = false;
1971 }
1972 }
1973 start_button->setEnabled(sensitive);
1974 start_button->setText(text);
1975
1976 // Nation button
1978 nation_button->setEnabled(sensitive);
1979
1981 pr_options->setEnabled(sensitive);
1982
1985}
1986
1987/**********************************************************************/
1991{
1992 QAction *action;
1993 QPoint global_pos = start_players_tree->mapToGlobal(pos);
1994 QString me, splayer, str, sp;
1995 bool need_empty_team;
1996 const char *level_cmd, *level_name;
1997 int level, count;
1999
2002
2003 if (item == nullptr) {
2004 return;
2005 }
2006
2007 qvar = item->data(0, Qt::UserRole);
2008 qvar2 = item->data(1, Qt::UserRole);
2009
2015 if (qvar == 1) {
2016 player *pplayer = (player *) qvar2.value < void *>();
2017
2018 if (pplayer != nullptr) {
2019 QMenu *page_menu = new QMenu(this);
2020
2021 page_submenu_AI = new QMenu(this);
2022 page_submenu_team = new QMenu(this);
2023
2024 splayer = QString(pplayer->name);
2025 sp = "\"" + splayer + "\"";
2026 if (me != splayer) {
2027 str = QString(_("Observe"));
2029 str = "/observe " + sp;
2030 QObject::connect(action, &QAction::triggered, [this,str]() {
2032 });
2033 page_menu->addAction(action);
2034
2036 str = QString(_("Remove player"));
2038 str = "/remove " + sp;
2039 QObject::connect(action, &QAction::triggered, [this,str]() {
2041 });
2042 page_menu->addAction(action);
2043 }
2044 str = QString(_("Take this player"));
2046 str = "/take " + sp;
2047 QObject::connect(action, &QAction::triggered, [this,str]() {
2049 });
2050 page_menu->addAction(action);
2051 }
2052
2053 if (can_conn_edit_players_nation(&client.conn, pplayer)) {
2054 str = QString(_("Pick nation"));
2056 str = "PICK:" + QString(player_name(pplayer)); // PICK is a key
2057 QObject::connect(action, &QAction::triggered, [this,str]() {
2059 });
2060 page_menu->addAction(action);
2061 }
2062
2063 if (is_ai(pplayer)) {
2064 // Set AI difficulty submenu
2066 page_submenu_AI->setTitle(_("Set difficulty"));
2067 page_menu->addMenu(page_submenu_AI);
2068
2069 for (level = 0; level < AI_LEVEL_COUNT; level++) {
2070 if (is_settable_ai_level(static_cast < ai_level > (level))) {
2071 level_name = ai_level_translated_name(static_cast < ai_level > (level));
2072 level_cmd = ai_level_cmd(static_cast < ai_level > (level));
2074 str = "/" + QString(level_cmd) + " " + sp;
2075 QObject::connect(action, &QAction::triggered, [this,str]() {
2077 });
2078 page_submenu_AI->addAction(action);
2079 }
2080 }
2081 }
2082 }
2083
2084 // Put to Team X submenu
2085 if (game.info.is_new_game) {
2086 page_menu->addMenu(page_submenu_team);
2087 page_submenu_team->setTitle(_("Put on team"));
2088 page_menu->addMenu(page_submenu_team);
2089 count = pplayer->team ?
2090 player_list_size(team_members(pplayer->team)) : 0;
2091 need_empty_team = (count != 1);
2093 if (!team_slot_is_used(tslot)) {
2094 if (!need_empty_team) {
2095 continue;
2096 }
2097 need_empty_team = false;
2098 }
2101 str = "/team" + sp + " \"" + QString(team_slot_rule_name(tslot))
2102 + "\"";
2103 QObject::connect(action, &QAction::triggered, [this,str]() {
2105 });
2106 page_submenu_team->addAction(action);
2108 }
2109
2111 str = QString(_("Aitoggle player"));
2113 str = "/aitoggle " + sp;
2114 QObject::connect(action, &QAction::triggered, [this,str]() {
2116 });
2117 page_menu->addAction(action);
2118 }
2119
2120 page_menu->popup(global_pos);
2121 }
2122 }
2123}
2124
2125/**********************************************************************/
2132
2133/**********************************************************************/
2137{
2138 sw_map->set_pixmap(fc_icons::instance()->get_pixmap("view"));
2139 sw_cunit->set_pixmap(fc_icons::instance()->get_pixmap("units"));
2140 sw_cities->set_pixmap(fc_icons::instance()->get_pixmap("cities"));
2141 sw_diplo->set_pixmap(fc_icons::instance()->get_pixmap("nations"));
2142 sw_science->set_pixmap(fc_icons::instance()->get_pixmap("research"));
2143 sw_economy->set_pixmap(fc_icons::instance()->get_pixmap("economy"));
2144 sw_endturn->set_pixmap(fc_icons::instance()->get_pixmap("endturn"));
2145 sidebar_wdg->resize_me(game_tab_widget->height(), true);
2146}
2147
2148/**********************************************************************/
2152{
2153 QString str;
2154 int max;
2156 char buf[256];
2159 struct player *pplayer;
2160
2161 if (current_page() != PAGE_GAME) {
2162 return;
2163 }
2164
2165 pplayer = client_player();
2166 if (pplayer != nullptr) {
2167 max = get_player_bonus(pplayer, EFT_MAX_RATES);
2168 } else {
2169 max = 100;
2170 }
2171
2175 str = str + '\n' + get_info_label_text(false);
2177 str = QString(_("Tax: %1% Science: %2% Luxury: %3%\n"))
2178 .arg(pplayer->economic.tax)
2179 .arg(pplayer->economic.luxury)
2180 .arg(pplayer->economic.science);
2181
2182 str += QString(_("%1 - max rate: %2%")).
2183 arg(government_name_for_player(pplayer),
2184 QString::number(max));
2185
2188 &building_total, &tax);
2189 fc_snprintf(buf, sizeof(buf), _("Income: %d Total Costs: %d"),
2190 tax, building_total + unit_total);
2192 if (player_primary_capital(pplayer)) {
2194 player_primary_capital(pplayer)));
2195 }
2196 } else {
2197 sw_tax->set_tooltip("");
2199 sw_map->set_tooltip("");
2201 }
2202
2204}
2205
2206/**********************************************************************/
2210{
2211 bool center_next = false;
2212 bool first_tile = false;
2213 int first_id;
2214 struct tile *ptile = nullptr;
2215
2216 players_iterate(pplayer) {
2217 if (pplayer != client_player()) {
2218 city_list_iterate(pplayer->cities, pcity) {
2219 if (!first_tile) {
2220 first_tile = true;
2221 ptile = pcity->tile;
2222 first_id = pcity->id;
2223 }
2224 if ((last_center_enemy_city == 0) || center_next) {
2227 return;
2228 }
2230 center_next = true;
2231 }
2233 }
2235
2236 if (ptile != nullptr) {
2237 center_tile_mapcanvas(ptile);
2239 }
2240}
2241
2242/**********************************************************************/
2246{
2247 bool center_next = false;
2248 bool first_tile = false;
2249 int first_id;
2250 struct tile *ptile = nullptr;
2251
2252 players_iterate(pplayer) {
2253 if (pplayer == client_player()) {
2254 city_list_iterate(pplayer->cities, pcity) {
2255 if (!first_tile) {
2256 first_tile = true;
2257 ptile = pcity->tile;
2258 first_id = pcity->id;
2259 }
2260 if ((last_center_player_city == 0) || center_next) {
2263 return;
2264 }
2266 center_next = true;
2267 }
2269 }
2271
2272 if (ptile != nullptr) {
2273 center_tile_mapcanvas(ptile);
2275 }
2276}
2277
2278/**********************************************************************/
2282{
2283 struct city *capital;
2284 bool center_next = false;
2285 bool first_tile = false;
2286 int first_id;
2287 struct tile *ptile = nullptr;
2288
2289 players_iterate(pplayer) {
2290 if (pplayer != client_player()) {
2291 capital = player_primary_capital(pplayer);
2292 if (capital == nullptr) {
2293 continue;
2294 }
2295 if (!first_tile) {
2296 first_tile = true;
2297 ptile = capital->tile;
2298 first_id = capital->id;
2299 }
2300 if ((last_center_player_city == 0) || center_next) {
2301 last_center_player_city = capital->id;
2302 center_tile_mapcanvas(capital->tile);
2303 put_cross_overlay_tile(capital->tile);
2304 return;
2305 }
2306 if (capital->id == last_center_player_city) {
2307 center_next = true;
2308 }
2309 }
2311
2312 if (ptile != nullptr) {
2313 center_tile_mapcanvas(ptile);
2316 }
2317
2318}
2319
2320/**********************************************************************/
2324{
2325 pages_layout[PAGE_GAME]->removeWidget(gui()->sidebar_wdg);
2327 pages_layout[PAGE_GAME]->addWidget(sidebar_wdg, 1, 0);
2328 } else {
2329 pages_layout[PAGE_GAME]->addWidget(sidebar_wdg, 1, 2);
2330 }
2331}
2332
2333/**********************************************************************/
2337{
2338 bool center_next = false;
2339 bool first_tile = false;
2340 int first_id;
2341 struct tile *ptile = nullptr;
2342
2343 players_iterate(pplayer) {
2344 if (pplayer != client_player()) {
2345 unit_list_iterate(pplayer->units, punit) {
2346 if (!first_tile) {
2347 first_tile = true;
2348 ptile = punit->tile;
2349 first_id = punit->id;
2350 }
2351 if ((last_center_enemy == 0) || center_next) {
2354 return;
2355 }
2356 if (punit->id == last_center_enemy) {
2357 center_next = true;
2358 }
2360 }
2362
2363 if (ptile != nullptr) {
2364 center_tile_mapcanvas(ptile);
2366 }
2367}
int entries_used
Definition agents.c:77
@ BODYGUARD_NONE
Definition aiguard.c:37
#define str
Definition astring.c:76
#define n
Definition astring.c:77
void qtg_version_message(const char *vertext)
Definition chatline.cpp:833
int send_chat_printf(const char *format,...)
int send_chat(const char *message)
void output_window_append(const struct ft_color color, const char *featured_text)
#define city_list_iterate(citylist, pcity)
Definition city.h:505
#define city_list_iterate_end
Definition city.h:507
fc_game_tab_widget * game_tab_widget
Definition fc_client.h:259
QStringList status_bar_queue
Definition fc_client.h:352
void handle_authentication_req(enum authentication_type type, const char *message)
Definition pages.cpp:1599
QLineEdit * connect_host_edit
Definition fc_client.h:188
fc_sidewidget * sw_tax
Definition fc_client.h:222
void update_buttons()
Definition pages.cpp:1923
QTextEdit * output_window
Definition fc_client.h:181
void state_preview_depr(int state)
Definition pages.cpp:871
void update_sidebar_tooltips()
Definition pages.cpp:2151
goto_dialog * gtd
Definition fc_client.h:265
fc_sidewidget * sw_economy
Definition fc_client.h:223
QTimer * meta_scan_timer
Definition fc_client.h:212
hud_battle_log * battlelog_wdg
Definition fc_client.h:272
QPushButton * start_button
Definition fc_client.h:196
void start_from_save()
Definition pages.cpp:1156
QWidget * connect_lan
Definition fc_client.h:174
int add_game_tab(QWidget *widget)
Definition pages.cpp:816
fc_sidewidget * sw_science
Definition fc_client.h:275
QTableWidget * lan_widget
Definition fc_client.h:205
void browse_saves()
Definition pages.cpp:836
QWidget * connect_metaserver
Definition fc_client.h:175
QWidget * game_main_widget
Definition fc_client.h:176
QLineEdit * connect_confirm_password_edit
Definition fc_client.h:192
chat_input * chat_line
Definition fc_client.h:203
hud_units * unitinfo_wdg
Definition fc_client.h:271
pregamevote * pre_vote
Definition fc_client.h:262
QPushButton * nation_button
Definition fc_client.h:197
QTableWidget * saves_load
Definition fc_client.h:208
void set_status_bar(QString str, int timeout=2000)
Definition pages.cpp:451
QPushButton * button
Definition fc_client.h:194
QCheckBox * show_preview
Definition fc_client.h:186
fc_sidewidget * sw_cunit
Definition fc_client.h:274
enum client_pages current_page()
bool check_server_scan(server_scan *scan_data)
Definition pages.cpp:1069
QLineEdit * connect_password_edit
Definition fc_client.h:191
void quit()
minimap_view * minimapview_wdg
Definition fc_client.h:232
void reload_sidebar_icons()
Definition pages.cpp:2136
QTableWidget * wan_widget
Definition fc_client.h:206
void slot_pick_nation()
Definition pages.cpp:2128
map_view * mapview_wdg
Definition fc_client.h:230
void slot_selection_changed(const QItemSelection &, const QItemSelection &)
Definition pages.cpp:1174
fc_sidewidget * sw_indicators
Definition fc_client.h:277
QMenu * page_submenu_AI
Definition fc_client.h:281
info_tab * infotab
Definition fc_client.h:261
QLabel * scenarios_text
Definition fc_client.h:183
QLabel * load_save_text
Definition fc_client.h:184
void create_start_page()
Definition pages.cpp:646
void slot_disconnect()
void clear_status_bar()
Definition pages.cpp:467
fc_sidewidget * sw_endturn
Definition fc_client.h:276
void slot_pregame_observe()
QTableWidget * info_widget
Definition fc_client.h:207
void set_connection_state(enum connection_state state)
Definition pages.cpp:266
QPushButton * obs_button
Definition fc_client.h:195
QLabel * load_pix
Definition fc_client.h:185
QLabel * status_bar_label
Definition fc_client.h:217
QGridLayout * pages_layout[PAGE_GAME+2]
Definition fc_client.h:178
QLineEdit * connect_login_edit
Definition fc_client.h:190
QTextEdit * scenarios_view
Definition fc_client.h:182
void destroy_server_scans(void)
Definition pages.cpp:1020
void update_sidebar_position()
Definition pages.cpp:2323
QMenu * page_submenu_team
Definition fc_client.h:282
void switch_page(int i)
void create_network_page()
Definition pages.cpp:303
QTreeWidget * start_players_tree
Definition fc_client.h:210
void create_load_page()
Definition pages.cpp:495
QTimer * lan_scan_timer
Definition fc_client.h:213
void update_start_page()
Definition pages.cpp:1694
QLineEdit * connect_port_edit
Definition fc_client.h:189
fc_sidebar * sidebar_wdg
Definition fc_client.h:231
void create_main_page()
Definition pages.cpp:138
void create_loading_page()
Definition pages.cpp:483
void start_page_menu(QPoint)
Definition pages.cpp:1990
void update_server_list(enum server_scan_type sstype, const struct server_list *list)
Definition pages.cpp:906
void update_network_lists()
Definition pages.cpp:1050
QWidget * central_wdg
Definition fc_client.h:256
void slot_meta_scan()
Definition pages.cpp:1114
QString current_file
Definition fc_client.h:353
void slot_lan_scan()
Definition pages.cpp:1103
xvote * x_vote
Definition fc_client.h:264
void browse_scenarios()
Definition pages.cpp:889
void slot_pregame_start()
fc_sidewidget * sw_cities
Definition fc_client.h:221
void popup_client_options()
void slot_connect()
Definition pages.cpp:1637
fc_sidewidget * sw_map
Definition fc_client.h:220
void update_load_page(void)
Definition pages.cpp:1431
void start_scenario()
Definition pages.cpp:1138
pregame_options * pr_options
Definition fc_client.h:267
QTableWidget * scenarios_load
Definition fc_client.h:209
void rm_game_tab(int index)
Definition pages.cpp:828
void send_fake_chat_message(const QString &message)
fc_sidewidget * sw_diplo
Definition fc_client.h:278
void state_preview(Qt::CheckState state)
Definition pages.cpp:852
void create_scenario_page()
Definition pages.cpp:579
void start_new_game()
Definition pages.cpp:1125
void update_scenarios_page(void)
Definition pages.cpp:1462
void create_game_page()
Definition pages.cpp:730
QIcon get_icon(const QString &id)
static fc_icons * instance()
void resize_me(int height, bool force=false)
Definition sidebar.cpp:566
void add_widget(fc_sidewidget *fsw)
Definition sidebar.cpp:533
void set_wheel_down(pfcn func)
Definition sidebar.cpp:283
void set_wheel_up(pfcn func)
Definition sidebar.cpp:291
void set_pixmap(QPixmap *pm)
Definition sidebar.cpp:120
void set_right_click(pfcn func)
Definition sidebar.cpp:275
void set_tooltip(QString tooltip)
Definition sidebar.cpp:160
void set_aifill(int aifill)
bool can_client_control(void)
bool client_is_global_observer(void)
bool client_is_observer(void)
char user_name[512]
char server_host[512]
struct civclient client
char fc_password[MAX_LEN_PASSWORD]
int server_port
#define client_player()
static struct fc_sockaddr_list * list
Definition clinet.c:102
int connect_to_server(const char *username, const char *hostname, int port, char *errbuf, int errbufsize)
Definition clinet.c:249
struct color * get_player_color(const struct tileset *t, const struct player *pplayer)
bool player_has_color(const struct player *pplayer)
authentication_type
Definition conn_types.h:41
@ AUTH_NEWUSER_RETRY
Definition conn_types.h:45
@ AUTH_NEWUSER_FIRST
Definition conn_types.h:43
@ AUTH_LOGIN_RETRY
Definition conn_types.h:44
@ AUTH_LOGIN_FIRST
Definition conn_types.h:42
bool is_server_running(void)
bool client_start_server(void)
bool can_client_access_hack(void)
#define conn_list_iterate(connlist, pconn)
Definition connection.h:108
#define conn_list_iterate_end
Definition connection.h:110
void key_unit_wait(void)
Definition control.c:3542
void key_center_capital(void)
Definition control.c:3295
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity
Definition dialogs_g.h:78
int get_player_bonus(const struct player *pplayer, enum effect_type effect_type)
Definition effects.c:824
connection_state
Definition fc_client.h:55
@ LOGIN_TYPE
Definition fc_client.h:56
@ NEW_PASSWORD_TYPE
Definition fc_client.h:57
@ WAITING_TYPE
Definition fc_client.h:59
@ ENTER_PASSWORD_TYPE
Definition fc_client.h:58
class fc_client * gui()
Definition gui_main.cpp:82
#define MAX_LEN_NAME
Definition fc_types.h:66
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
void fc_mutex_allocate(fc_mutex *mutex)
void fc_mutex_release(fc_mutex *mutex)
const struct ft_color ftc_client
struct civ_game game
Definition game.c:61
const char * government_name_for_player(const struct player *pplayer)
Definition government.c:154
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void popup_races_dialog(struct player *pplayer)
Definition dialogs.c:1215
static struct tile * pos
Definition finddlg.c:53
void put_cross_overlay_tile(struct tile *ptile)
Definition mapview.c:643
static struct server_scan_timer_data meta_scan
Definition pages.c:86
static enum connection_state connection_status
Definition pages.c:859
static struct server_scan_timer_data lan_scan
Definition pages.c:87
connection_state
Definition pages.c:852
static void server_scan_error(struct server_scan *scan, const char *message)
Definition pages.c:825
static bool holding_srv_list_mutex
Definition pages.c:95
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
GType type
Definition repodlgs.c:1313
static struct server_list * server_list
Definition connectdlg.c:61
#define B_LAST
Definition improvement.h:42
#define log_error(message,...)
Definition log.h:104
#define nat_x
#define nat_y
void center_tile_mapcanvas(const struct tile *ptile)
static mpgui * gui
Definition mpgui_qt.cpp:52
const char * nation_adjective_for_player(const struct player *pplayer)
Definition nation.c:169
bool can_conn_edit_players_nation(const struct connection *pconn, const struct player *pplayer)
Definition nation.c:1187
const char * nation_plural_for_player(const struct player *pplayer)
Definition nation.c:178
#define NO_NATION_SELECTED
Definition nation.h:30
struct client_options gui_options
Definition options.c:71
int send_packet_authentication_reply(struct connection *pc, const struct packet_authentication_reply *packet)
const char * get_government_tooltip(void)
Definition text.c:1525
const char * text_happiness_cities(const struct city *pcity)
Definition text.c:1947
void qtg_real_set_client_page(enum client_pages page)
Definition pages.cpp:104
int last_center_capital
Definition pages.cpp:68
int last_center_enemy
Definition pages.cpp:81
static void center_next_enemy_city()
Definition pages.cpp:2209
enum client_pages qtg_get_current_client_page()
Definition pages.cpp:122
static void center_next_player_city()
Definition pages.cpp:2245
void popup_shortcuts_dialog()
static enum connection_state connection_status
Definition pages.cpp:78
static struct server_scan * meta_scan
Definition pages.cpp:76
void qtg_set_rulesets(int num_rulesets, char **rulesets)
Definition pages.cpp:114
int last_center_player_city
Definition pages.cpp:69
const char * get_info_label_text_popup(void)
Definition text.c:1016
void toggle_units_report(bool)
static bool holding_srv_list_mutex
Definition pages.cpp:77
const char * science_dialog_text(void)
Definition text.c:788
static void cycle_enemy_units()
Definition pages.cpp:2336
static struct terrain * char2terrain(char ch)
Definition pages.cpp:87
int last_center_enemy_city
Definition pages.cpp:70
const char * get_nuclear_winter_tooltip(void)
Definition text.c:1498
void server_scan_error(struct server_scan *scan, const char *message)
Definition pages.cpp:1007
const char * get_bulb_tooltip(void)
Definition text.c:1414
const char * get_info_label_text(bool)
Definition text.c:964
const char * get_global_warming_tooltip(void)
Definition text.c:1471
void update_start_page(void)
Definition pages.cpp:130
static struct server_scan * lan_scan
Definition pages.cpp:76
static void center_next_player_capital()
Definition pages.cpp:2281
bool is_settable_ai_level(enum ai_level level)
Definition player.c:1925
const char * player_name(const struct player *pplayer)
Definition player.c:895
bool player_has_flag(const struct player *pplayer, enum plr_flag_id flag)
Definition player.c:1996
struct city * player_primary_capital(const struct player *pplayer)
Definition player.c:1337
#define ai_level_cmd(_level_)
Definition player.h:572
#define players_iterate_end
Definition player.h:542
#define players_iterate(_pplayer)
Definition player.h:537
static bool is_barbarian(const struct player *pplayer)
Definition player.h:491
#define is_ai(plr)
Definition player.h:232
#define players_iterate_alive_end
Definition player.h:552
#define is_human(plr)
Definition player.h:231
#define players_iterate_alive(_pplayer)
Definition player.h:547
void secfile_destroy(struct section_file *secfile)
struct section_file * secfile_load_section(const char *filename, const char *section, bool allow_duplicates)
bool secfile_lookup_bool_default(const struct section_file *secfile, bool def, const char *path,...)
int secfile_lookup_int_default(const struct section_file *secfile, int def, const char *path,...)
const char * secfile_lookup_str_default(const struct section_file *secfile, const char *def, const char *path,...)
void get_economy_report_units_data(struct unit_entry *entries, int *num_entries_used, int *total_cost)
void get_economy_report_data(struct improvement_entry *entries, int *num_entries_used, int *total_cost, int *total_income)
static struct terrain * char2terrain(char ch)
Definition savegame2.c:1339
struct srv_list * server_scan_get_list(struct server_scan *scan)
Definition servers.c:866
void server_scan_finish(struct server_scan *scan)
Definition servers.c:879
struct server_scan * server_scan_begin(enum server_scan_type type, ServerScanErrorFunc error_func)
Definition servers.c:755
enum server_scan_type server_scan_get_type(const struct server_scan *scan)
Definition servers.c:809
enum server_scan_status server_scan_poll(struct server_scan *scan)
Definition servers.c:832
#define server_list_iterate_end
Definition servers.h:57
server_scan_status
Definition servers.h:79
@ SCAN_STATUS_PARTIAL
Definition servers.h:82
@ SCAN_STATUS_ERROR
Definition servers.h:80
@ SCAN_STATUS_DONE
Definition servers.h:83
#define server_list_iterate(serverlist, pserver)
Definition servers.h:55
server_scan_type
Definition servers.h:67
@ SERVER_SCAN_LOCAL
Definition servers.h:68
@ SERVER_SCAN_GLOBAL
Definition servers.h:69
struct setting_list * level[OLEVELS_NUM]
Definition settings.c:190
const struct strvec * get_scenario_dirs(void)
Definition shared.c:971
const struct strvec * get_save_dirs(void)
Definition shared.c:934
struct fileinfo_list * fileinfolist_infix(const struct strvec *dirs, const char *infix, bool nodups)
Definition shared.c:1204
#define fileinfo_list_iterate(list, pnode)
Definition shared.h:182
#define fileinfo_list_iterate_end
Definition shared.h:184
void side_center_unit()
Definition sidebar.cpp:645
void side_show_map(bool nothing)
Definition sidebar.cpp:619
void side_indicators_menu()
Definition sidebar.cpp:697
void side_left_click_science(bool nothing)
Definition sidebar.cpp:805
void side_rates_wdg(bool nothing)
Definition sidebar.cpp:635
void side_finish_turn(bool nothing)
Definition sidebar.cpp:627
void side_right_click_science(void)
Definition sidebar.cpp:756
void side_right_click_diplomacy(void)
Definition sidebar.cpp:711
@ SW_TAX
Definition sidebar.h:26
@ SW_INDICATORS
Definition sidebar.h:26
Definition city.h:317
int id
Definition city.h:323
enum capital_type capital
Definition city.h:325
struct tile * tile
Definition city.h:319
struct conn_list * est_connections
Definition game.h:97
struct packet_game_info info
Definition game.h:89
struct conn_list * all_connections
Definition game.h:96
struct connection conn
Definition client_main.h:96
bool gui_qt_show_preview
Definition options.h:443
bool gui_qt_sidebar_left
Definition options.h:445
Definition colors.h:21
enum cmdlevel access_level
Definition connection.h:177
bool observer
Definition connection.h:147
char username[MAX_LEN_NAME]
Definition connection.h:164
Definition mapimg.c:367
Definition climisc.h:82
struct team * team
Definition player.h:261
struct player_economic economic
Definition player.h:284
char name[MAX_LEN_NAME]
Definition player.h:251
int g
Definition rgbcolor.h:34
int b
Definition rgbcolor.h:34
int r
Definition rgbcolor.h:34
fc_mutex mutex
Definition servers.h:64
struct server_list * servers
Definition servers.h:63
Definition team.c:40
Definition tile.h:50
int id
Definition unit.h:147
struct tile * tile
Definition unit.h:142
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
#define fc_strncmp(_s1_, _s2_, _len_)
Definition support.h:160
#define is_svg_flag_enabled()
Definition svgflag.h:30
const char * team_name_translation(const struct team *pteam)
Definition team.c:420
const char * team_slot_name_translation(const struct team_slot *tslot)
Definition team.c:253
const struct player_list * team_members(const struct team *pteam)
Definition team.c:456
bool team_slot_is_used(const struct team_slot *tslot)
Definition team.c:162
const char * team_slot_rule_name(const struct team_slot *tslot)
Definition team.c:233
#define team_slots_iterate_end
Definition team.h:77
#define team_slots_iterate(_tslot)
Definition team.h:72
struct terrain * terrain_by_rule_name(const char *name)
Definition terrain.c:186
#define terrain_type_iterate(_p)
Definition terrain.h:266
#define T_UNKNOWN
Definition terrain.h:62
#define TERRAIN_UNKNOWN_IDENTIFIER
Definition terrain.h:88
#define terrain_type_iterate_end
Definition terrain.h:272
const char * tileset_main_intro_filename(const struct tileset *t)
Definition tilespec.c:973
struct sprite * get_nation_flag_sprite(const struct tileset *t, const struct nation_type *pnation)
Definition tilespec.c:6996
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
#define U_LAST
Definition unittype.h:40
const char * fc_git_revision(void)
Definition version.c:75
const char * unstable_message(void)
Definition version.c:160
const char * word_version(void)
Definition version.c:62