Freeciv-3.3
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Here is a list of all enum values with links to the files they belong to:
- a -
A_SERIAL_FAIL :
attribute.c
A_SERIAL_OK :
attribute.c
A_SERIAL_OLD :
attribute.c
ADV_IMPR_CALCULATE :
advdata.h
ADV_IMPR_CALCULATE_FULL :
advdata.h
ADV_IMPR_ESTIMATE :
advdata.h
ADV_IMPR_LAST :
advdata.h
AI_CELEBRATION_NO :
aihand.c
AI_CELEBRATION_UNCHECKED :
aihand.c
AI_CELEBRATION_YES :
aihand.c
AI_RATE_COUNT :
aihand.c
AI_RATE_LUX :
aihand.c
AI_RATE_SCI :
aihand.c
AI_RATE_TAX :
aihand.c
AIRBASE :
menu.h
AIRLIFT :
menu.h
AIT_AIDATA :
srv_log.h
AIT_AIRLIFT :
srv_log.h
AIT_AIRUNIT :
srv_log.h
AIT_ALL :
srv_log.h
AIT_ATTACK :
srv_log.h
AIT_BODYGUARD :
srv_log.h
AIT_BUILDINGS :
srv_log.h
AIT_CARAVAN :
srv_log.h
AIT_CITIES :
srv_log.h
AIT_CITIZEN_ARRANGE :
srv_log.h
AIT_CITY_MILITARY :
srv_log.h
AIT_CITY_SETTLERS :
srv_log.h
AIT_CITY_TERRAIN :
srv_log.h
AIT_DANGER :
srv_log.h
AIT_DEFENDERS :
srv_log.h
AIT_DIPLOMAT :
srv_log.h
AIT_EMERGENCY :
srv_log.h
AIT_EXPLORER :
srv_log.h
AIT_FERRY :
srv_log.h
AIT_FSTK :
srv_log.h
AIT_GOVERNMENT :
srv_log.h
AIT_HUNTER :
srv_log.h
AIT_LAST :
srv_log.h
AIT_MILITARY :
srv_log.h
AIT_MOVEMAP :
srv_log.h
AIT_RAMPAGE :
srv_log.h
AIT_RECOVER :
srv_log.h
AIT_SETTLERS :
srv_log.h
AIT_TAXES :
srv_log.h
AIT_TECH :
srv_log.h
AIT_UNITS :
srv_log.h
AIT_WORKERS :
srv_log.h
AIUNIT_ATTACK :
daiunit.h
AIUNIT_AUTO_WORKER :
daiunit.h
AIUNIT_BUILD_CITY :
daiunit.h
AIUNIT_DEFEND_HOME :
daiunit.h
AIUNIT_ESCORT :
daiunit.h
AIUNIT_EXPLORE :
daiunit.h
AIUNIT_HUNTER :
daiunit.h
AIUNIT_NONE :
daiunit.h
AIUNIT_RECOVER :
daiunit.h
AIUNIT_TRADE :
daiunit.h
AIUNIT_WONDER :
daiunit.h
ANEK_ACT_NOT_ENOUGH_MONEY :
explanation.h
ANEK_ACTION_BLOCKS :
explanation.h
ANEK_ACTOR_HAS_HOME_CITY :
explanation.h
ANEK_ACTOR_HAS_NO_HOME_CITY :
explanation.h
ANEK_ACTOR_UNIT :
explanation.h
ANEK_BAD_TARGET :
explanation.h
ANEK_BAD_TERRAIN_ACT :
explanation.h
ANEK_BAD_TERRAIN_TGT :
explanation.h
ANEK_CITY_NO_CAPACITY :
explanation.h
ANEK_CITY_POP_LIMIT :
explanation.h
ANEK_CITY_TOO_BIG :
explanation.h
ANEK_CITY_TOO_CLOSE_TGT :
explanation.h
ANEK_DISEMBARK_ACT :
explanation.h
ANEK_DISTANCE_FAR :
explanation.h
ANEK_DISTANCE_NEAR :
explanation.h
ANEK_DOMESTIC :
explanation.h
ANEK_FOREIGN :
explanation.h
ANEK_IS_CITY_CENTER :
explanation.h
ANEK_IS_NOT_CITY_CENTER :
explanation.h
ANEK_IS_NOT_TRANSPORTED :
explanation.h
ANEK_IS_NOT_TRANSPORTING :
explanation.h
ANEK_IS_TRANSPORTED :
explanation.h
ANEK_IS_TRANSPORTING :
explanation.h
ANEK_LOW_MP :
explanation.h
ANEK_MISSING_TARGET :
explanation.h
ANEK_NATION_ACT :
explanation.h
ANEK_NATION_TGT :
explanation.h
ANEK_NO_WAR :
explanation.h
ANEK_NOT_WIPABLE :
explanation.h
ANEK_PEACE :
explanation.h
ANEK_SCENARIO_DISABLED :
explanation.h
ANEK_TGT_IS_CLAIMED :
explanation.h
ANEK_TGT_IS_UNCLAIMED :
explanation.h
ANEK_TGT_IS_UNIQUE_ACT_HAS :
explanation.h
ANEK_TGT_NON_ALLIED_UNITS_ON_TILE :
explanation.h
ANEK_TGT_TILE_UNKNOWN :
explanation.h
ANEK_TGT_UNREACHABLE :
explanation.h
ANEK_TRIREME_MOVE :
explanation.h
ANEK_UNKNOWN :
explanation.h
ANIM :
gui_main.c
ANIM_BATTLE :
mapview_common.c
ANIM_EXPL :
mapview_common.c
ANIM_MOVEMENT :
mapview_common.c
ANIM_NUKE :
mapview_common.c
ANNOUNCE_IPV4 :
net_types.h
ANNOUNCE_IPV6 :
net_types.h
ANNOUNCE_NONE :
net_types.h
AR_BAD_DST_CITY :
unit.h
AR_BAD_SRC_CITY :
unit.h
AR_DST_NO_FLIGHTS :
unit.h
AR_NO_MOVES :
unit.h
AR_NOT_IN_CITY :
unit.h
AR_OCCUPIED :
unit.h
AR_OK :
unit.h
AR_OK_DST_UNKNOWN :
unit.h
AR_OK_SRC_UNKNOWN :
unit.h
AR_ONE :
tech.h
AR_ROOT :
tech.h
AR_SIZE :
tech.h
AR_SRC_NO_FLIGHTS :
unit.h
AR_TWO :
tech.h
AR_WRONG_UNITTYPE :
unit.h
ARROW_LAST :
tilespec.h
ARROW_MINUS :
tilespec.h
ARROW_PLUS :
tilespec.h
ARROW_RIGHT :
tilespec.h
AS_ESTABLISHED :
connection.h
AS_FAILED :
connection.h
AS_GAME_OVER :
game.h
AS_INTERRUPT :
game.h
AS_NOT_ESTABLISHED :
connection.h
AS_QUITIDLE :
game.h
AS_REQUESTING_NEW_PASS :
connection.h
AS_REQUESTING_OLD_PASS :
connection.h
AS_TIMER :
game.h
AS_TURN :
game.h
ATT_NON_ATTACK :
combat.h
ATT_NONNATIVE_DST :
combat.h
ATT_NONNATIVE_SRC :
combat.h
ATT_NOT_WIPABLE :
combat.h
ATT_OK :
combat.h
ATT_UNREACHABLE :
combat.h
ATTR_CITY_CMA_PARAMETER :
attribute.h
ATTR_CITY_CMAFE_PARAMETER :
attribute.h
ATTR_CITY_START :
attribute.h
ATTR_PLAYER_DUMMY :
attribute.h
ATTR_PLAYER_START :
attribute.h
ATTR_TILE_DUMMY :
attribute.h
ATTR_TILE_START :
attribute.h
ATTR_UNIT_DUMMY :
attribute.h
ATTR_UNIT_START :
attribute.h
AUT_AUTO_WORKER :
fc_types.h
AUT_BUILD_CITY :
fc_types.h
AUT_NONE :
fc_types.h
AUTH_LOGIN_FIRST :
conn_types.h
AUTH_LOGIN_RETRY :
conn_types.h
AUTH_NEWUSER_FIRST :
conn_types.h
AUTH_NEWUSER_RETRY :
conn_types.h
AUTOTRADEROUTE :
menu.h
AUTOWORKER :
menu.h
Generated on Sun Jan 5 2025 22:30:40 for Freeciv-3.3 by
1.9.8