Go to the source code of this file.
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enum | ane_kind {
ANEK_ACTOR_UNIT
, ANEK_MISSING_TARGET
, ANEK_BAD_TARGET
, ANEK_BAD_TERRAIN_ACT
,
ANEK_BAD_TERRAIN_TGT
, ANEK_IS_TRANSPORTED
, ANEK_IS_NOT_TRANSPORTED
, ANEK_IS_TRANSPORTING
,
ANEK_IS_NOT_TRANSPORTING
, ANEK_ACTOR_HAS_HOME_CITY
, ANEK_ACTOR_HAS_NO_HOME_CITY
, ANEK_NO_WAR
,
ANEK_PEACE
, ANEK_DOMESTIC
, ANEK_FOREIGN
, ANEK_TGT_NON_ALLIED_UNITS_ON_TILE
,
ANEK_NATION_ACT
, ANEK_NATION_TGT
, ANEK_LOW_MP
, ANEK_IS_CITY_CENTER
,
ANEK_IS_NOT_CITY_CENTER
, ANEK_TGT_IS_CLAIMED
, ANEK_TGT_IS_UNCLAIMED
, ANEK_DISTANCE_NEAR
,
ANEK_DISTANCE_FAR
, ANEK_TRIREME_MOVE
, ANEK_DISEMBARK_ACT
, ANEK_TGT_UNREACHABLE
,
ANEK_SCENARIO_DISABLED
, ANEK_CITY_TOO_CLOSE_TGT
, ANEK_CITY_TOO_BIG
, ANEK_CITY_POP_LIMIT
,
ANEK_CITY_NO_CAPACITY
, ANEK_TGT_IS_UNIQUE_ACT_HAS
, ANEK_TGT_TILE_UNKNOWN
, ANEK_ACT_NOT_ENOUGH_MONEY
,
ANEK_ACTION_BLOCKS
, ANEK_NOT_WIPABLE
, ANEK_UNKNOWN
} |
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◆ ane_kind
Enumerator |
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ANEK_ACTOR_UNIT | |
ANEK_MISSING_TARGET | |
ANEK_BAD_TARGET | |
ANEK_BAD_TERRAIN_ACT | |
ANEK_BAD_TERRAIN_TGT | |
ANEK_IS_TRANSPORTED | |
ANEK_IS_NOT_TRANSPORTED | |
ANEK_IS_TRANSPORTING | |
ANEK_IS_NOT_TRANSPORTING | |
ANEK_ACTOR_HAS_HOME_CITY | |
ANEK_ACTOR_HAS_NO_HOME_CITY | |
ANEK_NO_WAR | |
ANEK_PEACE | |
ANEK_DOMESTIC | |
ANEK_FOREIGN | |
ANEK_TGT_NON_ALLIED_UNITS_ON_TILE | |
ANEK_NATION_ACT | |
ANEK_NATION_TGT | |
ANEK_LOW_MP | |
ANEK_IS_CITY_CENTER | |
ANEK_IS_NOT_CITY_CENTER | |
ANEK_TGT_IS_CLAIMED | |
ANEK_TGT_IS_UNCLAIMED | |
ANEK_DISTANCE_NEAR | |
ANEK_DISTANCE_FAR | |
ANEK_TRIREME_MOVE | |
ANEK_DISEMBARK_ACT | |
ANEK_TGT_UNREACHABLE | |
ANEK_SCENARIO_DISABLED | |
ANEK_CITY_TOO_CLOSE_TGT | |
ANEK_CITY_TOO_BIG | |
ANEK_CITY_POP_LIMIT | |
ANEK_CITY_NO_CAPACITY | |
ANEK_TGT_IS_UNIQUE_ACT_HAS | |
ANEK_TGT_TILE_UNKNOWN | |
ANEK_ACT_NOT_ENOUGH_MONEY | |
ANEK_ACTION_BLOCKS | |
ANEK_NOT_WIPABLE | |
ANEK_UNKNOWN | |
Definition at line 22 of file explanation.h.