87 void find_place(
int pos_x,
int pos_y,
int &w,
int &h,
int wdth,
int hght,
225 virtual void update_menu();
246 void scale(
double factor);
247 void scale_point(
int &
x,
int &
y);
struct canvas int int struct sprite int int int int height
struct canvas int int canvas_y
struct canvas int canvas_x
struct canvas int int struct sprite int int int width
void update_font(const QString &name, const QFont &font)
void paintEvent(QPaintEvent *event)
void paint(QPainter *painter, QPaintEvent *event)
void leaveEvent(QEvent *event)
void paintEvent(QPaintEvent *event)
void keyPressEvent(QKeyEvent *event)
void find_place(int pos_x, int pos_y, int &w, int &h, int wdth, int hght, int recursive_nr)
void mouseMoveEvent(QMouseEvent *event)
void update_cursor(enum cursor_type)
void mousePressEvent(QMouseEvent *event)
void update_font(const QString &name, const QFont &font)
void resume_searching(int pos_x, int pos_y, int &w, int &h, int wdth, int hght, int recursive_nr)
void mouseReleaseEvent(QMouseEvent *event)
void paint(QPainter *painter, QPaintEvent *event)
void focusOutEvent(QFocusEvent *event)
void shortcut_released(Qt::MouseButton mb)
void shortcut_pressed(int key)
void rendered_image(const QImage &image)
void render(double scale_factor, int width, int height)
void run() Q_DECL_OVERRIDE
QQueue< call_me_back * > callback_list
void add_callback(call_me_back *cb)
void mapview_freeze(void)
void unscale_point(double scale_factor, int &x, int &y)
void pixmap_put_overlay_tile(int canvas_x, int canvas_y, struct sprite *ssprite)
bool mapview_is_frozen(void)
bool is_point_in_area(int x, int y, int px, int py, int pxe, int pye)
void draw_calculated_trade_routes(QPainter *painter)
struct player_slot * slots