struct canvas int int int int struct sprite *sprite struct canvas struct color * pcolor
void free_sprite(struct sprite *s)
struct sprite * create_sprite(int width, int height, struct color *pcolor)
struct sprite * load_gfxnumber(int num)
struct sprite * load_gfxfile(const char *filename, bool svgflag)
const char ** gfx_fileextensions(void)
#define GUI_FUNC_PROTO(_type, _func,...)
struct sprite int int int width
struct sprite int int int int struct sprite * mask
struct sprite int int int int struct sprite int int float scale
struct sprite int int int int struct sprite int mask_offset_x
struct sprite int int int int struct sprite int int float bool smooth get_sprite_dimensions
struct sprite int int int int struct sprite int int mask_offset_y
struct sprite int int int int height