Freeciv-3.3
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#include <servers.h>
Data Structures | |
struct | players |
Data Fields | |
char * | host |
int | port |
char * | capability |
char * | patches |
char * | version |
char * | state |
char * | topic |
char * | message |
struct server::players * | players |
int | nplayers |
int | humans |
char* server::host |
Definition at line 30 of file servers.h.
Referenced by get_lan_server_list(), popup_connection_dialog(), and select_meta_servers_callback().
int server::humans |
Definition at line 48 of file servers.h.
Referenced by get_lan_server_list().
char* server::message |
Definition at line 37 of file servers.h.
Referenced by popup_connection_dialog().
int server::nplayers |
Definition at line 47 of file servers.h.
Referenced by popup_connection_dialog().
int server::port |
Definition at line 31 of file servers.h.
Referenced by get_lan_server_list(), popup_connection_dialog(), and select_meta_servers_callback().
char* server::state |
Definition at line 35 of file servers.h.
Referenced by popup_connection_dialog().
char* server::version |
Definition at line 34 of file servers.h.
Referenced by get_lan_server_list(), and popup_connection_dialog().