void checkbox_changed(Qt::CheckState state)
struct tile * original_tile
void checkbox_changed_depr(int state)
void paint(QPainter *painter, QPaintEvent *event)
QPushButton * airlift_city
void paintEvent(QPaintEvent *event)
void item_selected(const QItemSelection &sl, const QItemSelection &ds)
void fill_tab(struct player *pplayer)
struct player_slot * slots