Freeciv-3.4
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diplodlg.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdio.h>
19#include <stdlib.h>
20
21#include <gtk/gtk.h>
22
23/* utility */
24#include "log.h"
25#include "mem.h"
26#include "shared.h"
27#include "support.h"
28
29/* common */
30#include "diptreaty.h"
31#include "fcintl.h"
32#include "game.h"
33#include "government.h"
34#include "map.h"
35#include "nation.h"
36#include "packets.h"
37#include "player.h"
38#include "research.h"
39
40/* client */
41#include "chatline.h"
42#include "client_main.h"
43#include "climisc.h"
44#include "options.h"
45
46/* client/gui-gtk-5.0 */
47#include "diplodlg.h"
48#include "gui_main.h"
49#include "gui_stuff.h"
50#include "mapview.h"
51#include "plrdlg.h"
52
53struct Diplomacy_dialog {
54 struct treaty *treaty;
55 struct gui_dialog *dialog;
56
59
61};
62
63struct Diplomacy_notebook {
64 struct gui_dialog *dialog;
66};
67
68struct city_deal {
69 int giver;
70 int receiver;
71 int id;
72};
73
74#define SPECLIST_TAG dialog
75#define SPECLIST_TYPE struct Diplomacy_dialog
76#include "speclist.h"
77
78#define dialog_list_iterate(dialoglist, pdialog) \
79 TYPED_LIST_ITERATE(struct Diplomacy_dialog, dialoglist, pdialog)
80#define dialog_list_iterate_end LIST_ITERATE_END
81
82static struct dialog_list *dialog_list;
84
86 struct player *plr0,
87 struct player *plr1);
88
90static void popup_diplomacy_dialog(struct treaty *ptreaty, struct player *they,
91 struct player *initiator);
93 GVariant *parameter,
94 gpointer data);
96 GVariant *parameter,
97 gpointer data);
98
100 GVariant *parameter,
101 gpointer data);
103 GVariant *parameter,
104 gpointer data);
106 GVariant *parameter,
107 gpointer data);
109 GVariant *parameter,
110 gpointer data);
112 GVariant *parameter,
113 gpointer data);
115 GVariant *parameter,
116 gpointer data);
118 GVariant *parameter,
119 gpointer data);
121 GVariant *parameter,
122 gpointer data);
123
124static void close_diplomacy_dialog(struct Diplomacy_dialog *pdialog);
125static void update_diplomacy_dialog(struct Diplomacy_dialog *pdialog);
126static void diplo_dialog_returnkey(GtkWidget *w, gpointer data);
127
128static struct Diplomacy_notebook *diplomacy_main_create(void);
129static void diplomacy_main_destroy(void);
130static void diplomacy_main_response(struct gui_dialog *dlg, int response,
131 gpointer data);
132
133#define RESPONSE_CANCEL_MEETING 100
134#define RESPONSE_CANCEL_MEETING_ALL 101
135
136
137#define FC_TYPE_CLAUSE_ROW (fc_clause_row_get_type())
138
140
147
152
154
155/**********************************************************************/
158static void
162
163/**********************************************************************/
166static void
170
171/**********************************************************************/
174#if 0
175static FcClauseRow *fc_clause_row_new(void)
176{
177 FcClauseRow *result;
178
179 result = g_object_new(FC_TYPE_CLAUSE_ROW, nullptr);
180
181 return result;
182}
183#endif
184
185/************************************************************************/
189{
191
192 if (!pdialog) {
193 return;
194 }
195
196 fc_assert(pdialog->treaty == ptreaty);
197
199 gui_dialog_alert(pdialog->dialog);
200}
201
202/************************************************************************/
210
211/************************************************************************/
215 struct player *initiator)
216{
218
219 if (!pdialog) {
220 return;
221 }
222
223 fc_assert(pdialog->treaty == ptreaty);
224
225 close_diplomacy_dialog(pdialog);
226}
227
228/**********************************************************************/
232{
233 /* Not needed */
234}
235
236/************************************************************************/
240{
242
243 if (!pdialog) {
244 return;
245 }
246
247 fc_assert(pdialog->treaty == ptreaty);
248
250 gui_dialog_alert(pdialog->dialog);
251}
252
253/************************************************************************/
257{
259
260 if (!pdialog) {
261 return;
262 }
263
264 fc_assert(pdialog->treaty == ptreaty);
265
267 gui_dialog_alert(pdialog->dialog);
268}
269
270/************************************************************************/
273static void popup_diplomacy_dialog(struct treaty *ptreaty, struct player *they,
274 struct player *initiator)
275{
277
278 if (!is_human(client_player())) {
279 return; /* Don't show if we are not human controlled. */
280 }
281
282 if (!pdialog) {
284 }
285
286 gui_dialog_present(pdialog->dialog);
287 /* We initiated the meeting - Make the tab active */
288 if (initiator == client_player()) {
289 /* We have to raise the diplomacy meeting tab as well as the selected
290 * meeting. */
293 gui_dialog_raise(pdialog->dialog);
294
295 if (players_dialog_shell != NULL) {
297 }
298 }
299}
300
301/************************************************************************/
305{
306 const struct advance *padvance1 = (const struct advance *) a;
307 const struct advance *padvance2 = (const struct advance *) b;
308
311}
312
313/************************************************************************/
317 struct Diplomacy_dialog *pdialog,
318 struct player *partner, bool them)
319{
321 GSimpleAction *act;
322 bool any_map = FALSE;
323 char act_plr_part[20];
324 char act_name[60];
325 struct player *pgiver, *pother;
326
327 if (them) {
328 fc_strlcpy(act_plr_part, "_them", sizeof(act_plr_part));
329 pgiver = partner;
331 } else {
332 fc_strlcpy(act_plr_part, "_us", sizeof(act_plr_part));
334 pother = partner;
335 }
336
338
339 /* Maps. */
342
343 fc_snprintf(act_name, sizeof(act_name), "worldmap%s", act_plr_part);
345 g_object_set_data(G_OBJECT(act), "plr", pgiver);
348 pdialog);
349
350 fc_snprintf(act_name, sizeof(act_name), "win.worldmap%s", act_plr_part);
352
353 any_map = TRUE;
354 }
355
357 if (!any_map) {
359 }
360
361 fc_snprintf(act_name, sizeof(act_name), "seamap%s", act_plr_part);
363 g_object_set_data(G_OBJECT(act), "plr", pgiver);
366 pdialog);
367
368 fc_snprintf(act_name, sizeof(act_name), "win.seamap%s", act_plr_part);
370
371 any_map = TRUE;
372 }
373
374 if (any_map) {
376 }
377
378 /* Trading: advances */
380 const struct research *gresearch = research_get(pgiver);
381 const struct research *oresearch = research_get(pother);
384 int i;
385
387
390
392 && (!team_embassy /* We don't know what the other could actually receive */
397 == TECH_PREREQS_KNOWN)) {
399 }
401
402 if (NULL != sorting_list) {
404 const struct advance *padvance;
405
407
408 /* TRANS: All technologies menu item in the diplomatic dialog. */
409 fc_snprintf(act_name, sizeof(act_name), "advance%sall", act_plr_part);
411
412 g_object_set_data(G_OBJECT(act), "player_from",
414 g_object_set_data(G_OBJECT(act), "player_to",
417 g_signal_connect(act, "activate",
420
421 fc_snprintf(act_name, sizeof(act_name), "win.advance%sall", act_plr_part);
423
424 for (list_item = sorting_list, i = 0; NULL != list_item;
426
427 fc_snprintf(act_name, sizeof(act_name), "advance%s%d",
428 act_plr_part, i);
430
431 padvance = (const struct advance *) list_item->data;
432 g_object_set_data(G_OBJECT(act), "player_from",
434 g_object_set_data(G_OBJECT(act), "player_to",
437 g_signal_connect(act, "activate",
440
441 fc_snprintf(act_name, sizeof(act_name), "win.advance%s%d",
442 act_plr_part, i);
445 act_name));
446 }
447
449 }
450
452 }
453
454 /* Trading: cities. */
455
456 /****************************************************************
457 Creates a sorted list of plr0's cities, excluding the capital and
458 any cities not visible to plr1. This means that you can only trade
459 cities visible to requesting player.
460
461 - Kris Bubendorfer
462 *****************************************************************/
464 int i = 0;
465 int n = city_list_size(pgiver->cities);
466
468
469 if (n > 0) {
470 struct city **city_list_ptrs;
471
472 city_list_ptrs = fc_malloc(sizeof(struct city *) * n);
473
474 city_list_iterate(pgiver->cities, pcity) {
475 if (!is_capital(pcity)) {
477 i++;
478 }
480
481 if (i > 0) { /* Cities other than capitals */
482 int j;
483
484 qsort(city_list_ptrs, i, sizeof(struct city *), city_name_compare);
485
486 for (j = 0; j < i; j++) {
487 struct city_deal *deal = fc_malloc(sizeof(struct city_deal));
488
489 fc_snprintf(act_name, sizeof(act_name), "city%s%d", act_plr_part, j);
491
492 deal->giver = player_number(pgiver);
493 deal->receiver = player_number(pother);
494 deal->id = city_list_ptrs[j]->id;
495
497 g_signal_connect(act, "activate",
499 (gpointer)deal);
500
501 fc_snprintf(act_name, sizeof(act_name), "win.city%s%d",
502 act_plr_part, j);
505 act_name));
506 }
507 }
508
510 }
511
513 }
514
515 /* Give shared vision. */
517 fc_snprintf(act_name, sizeof(act_name), "vision%s", act_plr_part);
519 g_object_set_data(G_OBJECT(act), "plr", pgiver);
522 pdialog);
523
524 fc_snprintf(act_name, sizeof(act_name), "win.vision%s", act_plr_part);
525 menu_item_append_unref(topmenu, g_menu_item_new(_("_Give shared vision"), act_name));
526
529 }
530
531 /* Give embassy. */
533 fc_snprintf(act_name, sizeof(act_name), "embassy%s", act_plr_part);
535 g_object_set_data(G_OBJECT(act), "plr", pgiver);
538 pdialog);
539
540 fc_snprintf(act_name, sizeof(act_name), "win.embassy%s", act_plr_part);
542
543 /* Don't take in account the embassy effects. */
546 }
547
548 /* Shared tiles */
550 fc_snprintf(act_name, sizeof(act_name), "tiles%s", act_plr_part);
552 g_object_set_data(G_OBJECT(act), "plr", pgiver);
555 pdialog);
556
557 fc_snprintf(act_name, sizeof(act_name), "win.tiles%s", act_plr_part);
559 }
560
561 /* Pacts. */
562 if (pgiver == pdialog->treaty->plr0) {
563 enum diplstate_type ds;
564 int pact_clauses = 0;
565
567
569
571 fc_snprintf(act_name, sizeof(act_name), "ceasefire%s", act_plr_part);
574 g_signal_connect(act, "activate",
576
577 fc_snprintf(act_name, sizeof(act_name), "win.ceasefire%s", act_plr_part);
579 g_menu_item_new(Q_("?diplomatic_state:Cease-fire"),
580 act_name));
581
583 ds != DS_CEASEFIRE && ds != DS_TEAM);
584 pact_clauses++;
585 }
586
588 fc_snprintf(act_name, sizeof(act_name), "peace%s", act_plr_part);
591 g_signal_connect(act, "activate",
593
594 fc_snprintf(act_name, sizeof(act_name), "win.peace%s", act_plr_part);
595 menu_item_append_unref(submenu, g_menu_item_new(Q_("?diplomatic_state:Peace"),
596 act_name));
597
599 ds != DS_PEACE && ds != DS_TEAM);
600 pact_clauses++;
601 }
602
604 fc_snprintf(act_name, sizeof(act_name), "alliance%s", act_plr_part);
607 g_signal_connect(act, "activate",
609
610 fc_snprintf(act_name, sizeof(act_name), "win.alliance%s", act_plr_part);
612 g_menu_item_new(Q_("?diplomatic_state:Alliance"),
613 act_name));
614
616 ds != DS_ALLIANCE && ds != DS_TEAM);
617 pact_clauses++;
618 }
619
620 if (pact_clauses > 0) {
622 } else {
624 }
625 }
626
627 return topmenu;
628}
629
630/************************************************************************/
635{
636 struct Diplomacy_dialog *pdialog = (struct Diplomacy_dialog *)data;
637 gint i;
638 gint *index;
639
640 index = gtk_tree_path_get_indices(path);
641
642 i = 0;
644 if (i == index[0]) {
646 player_number(pdialog->treaty->plr1),
647 player_number(pclause->from),
648 pclause->type,
649 pclause->value);
650 return;
651 }
652 i++;
654}
655
656/************************************************************************/
701
702/************************************************************************/
705static void diplomacy_main_destroy(void)
706{
707 if (dipl_main->dialog) {
709 }
711 dipl_main = NULL;
712}
713
714/************************************************************************/
717static void diplomacy_main_response(struct gui_dialog *dlg, int response,
718 gpointer data)
719{
720 if (!dipl_main) {
721 return;
722 }
723
724 switch (response) {
725 default:
726 log_error("unhandled response in %s: %d", __FUNCTION__, response);
727 fc__fallthrough; /* No break. */
728 case GTK_RESPONSE_DELETE_EVENT: /* GTK: delete the widget. */
729 case RESPONSE_CANCEL_MEETING_ALL: /* Cancel all meetings. */
731 /* This will do a round trip to the server and close the dialog in the
732 * client. Closing the last dialog will also close the main tab.*/
735 adialog->treaty->plr1));
737 break;
738 }
739}
740
741/************************************************************************/
744static void diplomacy_remove(struct Diplomacy_dialog *pdialog)
745{
746 /* Dialog destroy callbacks will take care of freeing everything
747 * related to the pdialog->dialog.
748 * Here we just take the dialog out of use. */
749
751
752 if (dialog_list) {
753 /* Diplomatic meetings in one main tab. */
754 if (dialog_list_size(dialog_list) > 0) {
755 if (dipl_main && dipl_main->dialog) {
756 gchar *buf;
757
758 buf = g_strdup_printf(_("Diplomacy [%d]"), dialog_list_size(dialog_list));
760 g_free(buf);
761 }
762 } else if (dipl_main) {
763 /* No meeting left - destroy main tab. */
765 }
766 }
767
768 /* Last sub-tab must not be freed before diplomacy_main_destroy() call. */
769 free(pdialog);
770}
771
772/************************************************************************/
775static void diplomacy_response(struct gui_dialog *dlg, int response,
776 gpointer data)
777{
778 struct Diplomacy_dialog *pdialog = NULL;
779
780 fc_assert_ret(data);
781 pdialog = (struct Diplomacy_dialog *)data;
782
783 switch (response) {
784 case GTK_RESPONSE_ACCEPT: /* Accept treaty. */
787 pdialog->treaty->plr1));
788 break;
789
790 default:
791 log_error("unhandled response in %s: %d", __FUNCTION__, response);
792 fc__fallthrough; /* No break. */
793 case GTK_RESPONSE_DELETE_EVENT: /* GTK: delete the widget. */
794 case GTK_RESPONSE_CANCEL: /* GTK: cancel button. */
795 case RESPONSE_CANCEL_MEETING: /* Cancel meetings. */
798 pdialog->treaty->plr1));
799 break;
800 }
801}
802
803/************************************************************************/
807 struct player *plr0,
808 struct player *plr1)
809{
811 GtkWidget *vbox, *hgrid, *table, *mainbox;
812 GtkWidget *label, *sw, *view, *pic, *spin;
814 struct sprite *flag_spr;
815 GtkListStore *store;
817 int i;
818 struct Diplomacy_dialog *pdialog;
819 char plr_buf[4 * MAX_LEN_NAME];
820 gchar *buf;
821 int grid_col = 0;
822 int main_row = 0;
823 GActionGroup *group;
824 GMenu *menu;
825
826 pdialog = fc_malloc(sizeof(*pdialog));
827
829 pdialog->treaty = ptreaty;
830
831 /* Get main diplomacy tab. */
833
834 buf = g_strdup_printf(_("Diplomacy [%d]"), dialog_list_size(dialog_list));
836 g_free(buf);
837
838 notebook = dipl_dialog->notebook;
839
840 gui_dialog_new(&(pdialog->dialog), GTK_NOTEBOOK(notebook), pdialog, FALSE);
841
842 /* Buttons */
844 _("Accept treaty"), GTK_RESPONSE_ACCEPT);
846 _("Cancel meeting"), RESPONSE_CANCEL_MEETING);
847
848 /* Responses for one meeting. */
850
851 /* Label for the new meeting. */
854
855 /* Sort meeting tabs alphabetically by the tab label. */
856 for (i = 0; i < gtk_notebook_get_n_pages(GTK_NOTEBOOK(notebook)); i++) {
859 struct gui_dialog *prev_dialog
860 = g_object_get_data(G_OBJECT(prev_page), "gui-dialog-data");
861 const char *prev_label
863
864 if (fc_strcasecmp(buf, prev_label) < 0) {
866 pdialog->dialog->grid, i);
867 break;
868 }
869 }
870 g_free(buf);
871
872 /* Us. */
879
880 /* Our nation. */
884 buf = g_strdup_printf("<span size=\"large\"><u>%s</u></span>",
887 g_free(buf);
889
893
894 /* Our flag */
896
900
901 /* Our name. */
906 buf = g_strdup_printf("<span size=\"large\" weight=\"bold\">%s</span>",
907 ruler_title_for_player(plr0, plr_buf, sizeof(plr_buf)));
909 g_free(buf);
911
912 pdialog->pic0 = gtk_picture_new();
913 gtk_grid_attach(GTK_GRID(hgrid), pdialog->pic0, grid_col++, 0, 1, 1);
914
915 /* Menu for clauses: we. */
918
919 menu = create_clause_menu(group, pdialog, plr1, FALSE);
921
922 /* Main table for clauses and (if activated) gold trading: we. */
928
931 1.0);
934 gtk_grid_attach(GTK_GRID(table), spin, 1, 0, 1, 1);
935 g_object_set_data(G_OBJECT(spin), "plr", plr0);
936 g_signal_connect_after(spin, "value-changed",
938
939 label = g_object_new(GTK_TYPE_LABEL, "use-underline", TRUE,
940 "mnemonic-widget", spin, "label", _("Gold:"),
941 "xalign", 0.0, "yalign", 0.5, NULL);
942 gtk_grid_attach(GTK_GRID(table), label, 0, 0, 1, 1);
943
944 gtk_grid_attach(GTK_GRID(table), aux_menu, 2, 0, 1, 1);
945 } else {
946 gtk_grid_attach(GTK_GRID(table), aux_menu, 0, 0, 1, 1);
947 }
949
950 /* Them. */
957
958 /* Their nation. */
962 buf = g_strdup_printf("<span size=\"large\"><u>%s</u></span>",
965 g_free(buf);
967
969 grid_col = 0;
972
973 /* Their flag */
975
979
980 /* Their name. */
985 buf = g_strdup_printf("<span size=\"large\" weight=\"bold\">%s</span>",
986 title_for_player(plr1, plr_buf, sizeof(plr_buf)));
988 g_free(buf);
990
991 pdialog->pic1 = gtk_picture_new();
992 gtk_grid_attach(GTK_GRID(hgrid), pdialog->pic1, grid_col++, 0, 1, 1);
993
994 /* Menu for clauses: they. */
997
998 menu = create_clause_menu(group, pdialog, plr1, TRUE);
1000
1001 /* Main table for clauses and (if activated) gold trading: they. */
1002 table = gtk_grid_new();
1007
1010 1.0);
1013 gtk_grid_attach(GTK_GRID(table), spin, 1, 0, 1, 1);
1014 g_object_set_data(G_OBJECT(spin), "plr", plr1);
1015 g_signal_connect_after(spin, "value-changed",
1017
1018 label = g_object_new(GTK_TYPE_LABEL, "use-underline", TRUE,
1019 "mnemonic-widget", spin, "label", _("Gold:"),
1020 "xalign", 0.0, "yalign", 0.5, NULL);
1021 gtk_grid_attach(GTK_GRID(table), label, 0, 0, 1, 1);
1022
1023 gtk_grid_attach(GTK_GRID(table), aux_menu, 2, 0, 1, 1);
1024 } else {
1025 gtk_grid_attach(GTK_GRID(table), aux_menu, 0, 0, 1, 1);
1026 }
1028
1029 /* Clauses. */
1034
1036 pdialog->store = store;
1037
1042 g_object_unref(store);
1044
1047 rend, "text", 0, NULL);
1048
1058
1060 "use-underline", TRUE,
1061 "mnemonic-widget", view,
1062 "label", _("C_lauses:"),
1063 "xalign", 0.0,
1064 "yalign", 0.5,
1065 NULL);
1066
1068
1072
1074
1075 g_signal_connect(view, "row_activated", G_CALLBACK(row_callback), pdialog);
1076
1077 update_diplomacy_dialog(pdialog);
1078 gui_dialog_show_all(pdialog->dialog);
1079
1080 return pdialog;
1081}
1082
1083/************************************************************************/
1086static void update_diplomacy_dialog(struct Diplomacy_dialog *pdialog)
1087{
1088 GtkListStore *store;
1089 GtkTreeIter it;
1090 bool blank = TRUE;
1092
1093 store = pdialog->store;
1094
1095 gtk_list_store_clear(store);
1097 char buf[128];
1098
1100
1101 gtk_list_store_append(store, &it);
1102 gtk_list_store_set(store, &it, 0, buf, -1);
1103 blank = FALSE;
1105
1106 if (blank) {
1107 gtk_list_store_append(store, &it);
1108 gtk_list_store_set(store, &it, 0,
1109 _("--- This treaty is blank. "
1110 "Please add some clauses. ---"), -1);
1111 }
1112
1119}
1120
1121/************************************************************************/
1125 GVariant *parameter,
1126 gpointer data)
1127{
1128 int giver, dest, other, tech;
1129
1130 giver = GPOINTER_TO_INT(g_object_get_data(G_OBJECT(action), "player_from"));
1131 dest = GPOINTER_TO_INT(g_object_get_data(G_OBJECT(action), "player_to"));
1132 tech = GPOINTER_TO_INT(data);
1133 if (player_by_number(giver) == client_player()) {
1134 other = dest;
1135 } else {
1136 other = giver;
1137 }
1138
1139 if (A_LAST == tech) {
1140 /* All techs. */
1141 struct player *pgiver = player_by_number(giver);
1142 struct player *pdest = player_by_number(dest);
1143 const struct research *dresearch, *gresearch;
1144
1147
1152
1158 == TECH_PREREQS_KNOWN)) {
1160 CLAUSE_ADVANCE, i);
1161 }
1163 } else {
1164 /* Only one tech. */
1166 CLAUSE_ADVANCE, tech);
1167 }
1168}
1169
1170/************************************************************************/
1175 GVariant *parameter,
1176 gpointer data)
1177{
1178 struct city_deal *deal_data = (struct city_deal *)data;
1179 int other;
1180
1181 if (player_by_number(deal_data->giver) == client.conn.playing) {
1183 } else {
1184 other = deal_data->giver;
1185 }
1186
1189
1190 free(deal_data);
1191}
1192
1193/************************************************************************/
1197 gpointer data)
1198{
1199 struct Diplomacy_dialog *pdialog = (struct Diplomacy_dialog *)data;
1200 struct player *pgiver;
1201
1202 pgiver = (struct player *)g_object_get_data(G_OBJECT(action), "plr");
1203
1205 player_number(pdialog->treaty->plr1),
1207}
1208
1209/************************************************************************/
1213 gpointer data)
1214{
1215 struct Diplomacy_dialog *pdialog = (struct Diplomacy_dialog *)data;
1216 struct player *pgiver;
1217
1218 pgiver = (struct player *)g_object_get_data(G_OBJECT(action), "plr");
1219
1221 player_number(pdialog->treaty->plr1),
1223 0);
1224}
1225
1226/************************************************************************/
1230{
1231 struct Diplomacy_dialog *pdialog = (struct Diplomacy_dialog *)data;
1232
1234 player_number(pdialog->treaty->plr1),
1235 player_number(pdialog->treaty->plr0),
1236 type, 0);
1237}
1238
1239/************************************************************************/
1248
1249/************************************************************************/
1258
1259/************************************************************************/
1268
1269/************************************************************************/
1273 GVariant *parameter,
1274 gpointer data)
1275{
1276 struct Diplomacy_dialog *pdialog = (struct Diplomacy_dialog *) data;
1277 struct player *pgiver;
1278
1279 pgiver = (struct player *)g_object_get_data(G_OBJECT(action), "plr");
1280
1282 player_number(pdialog->treaty->plr1),
1284 0);
1285}
1286
1287/************************************************************************/
1291 GVariant *parameter,
1292 gpointer data)
1293{
1294 struct Diplomacy_dialog *pdialog = (struct Diplomacy_dialog *) data;
1295 struct player *pgiver;
1296
1297 pgiver = (struct player *)g_object_get_data(G_OBJECT(action), "plr");
1298
1300 player_number(pdialog->treaty->plr1),
1302 0);
1303}
1304
1305/************************************************************************/
1309 GVariant *parameter,
1310 gpointer data)
1311{
1312 struct Diplomacy_dialog *pdialog = (struct Diplomacy_dialog *) data;
1313 struct player *pgiver;
1314
1315 pgiver = (struct player *)g_object_get_data(G_OBJECT(action), "plr");
1316
1318 player_number(pdialog->treaty->plr1),
1321 0);
1322}
1323
1324/************************************************************************/
1328{
1329 diplomacy_remove(pdialog);
1330}
1331
1332/************************************************************************/
1336{
1338 dipl_main = NULL;
1339}
1340
1341/************************************************************************/
1348
1349/************************************************************************/
1353{
1354 struct player *plr0 = client.conn.playing;
1355
1357 if ((pdialog->treaty->plr0 == plr0 && pdialog->treaty->plr1 == they)
1358 || (pdialog->treaty->plr0 == they && pdialog->treaty->plr1 == plr0)) {
1359 return pdialog;
1360 }
1362
1363 return NULL;
1364}
1365
1366/************************************************************************/
1370{
1371 struct Diplomacy_dialog *pdialog = (struct Diplomacy_dialog *) data;
1372 struct player *pgiver =
1373 (struct player *) g_object_get_data(G_OBJECT(w), "plr");
1375
1378 player_number(pdialog->treaty->plr1),
1381 } else {
1382 output_window_append(ftc_client, _("Invalid amount of gold specified."));
1383 }
1384}
1385
1386/************************************************************************/
#define n
Definition astring.c:77
void output_window_append(const struct ft_color color, const char *featured_text)
bool is_capital(const struct city *pcity)
Definition city.c:1632
const char * city_name_get(const struct city *pcity)
Definition city.c:1157
int city_name_compare(const void *p1, const void *p2)
Definition city.c:1764
#define city_list_iterate(citylist, pcity)
Definition city.h:508
#define city_list_iterate_end
Definition city.h:510
static struct ai_type * self
Definition classicai.c:47
struct civclient client
const char * title_for_player(const struct player *pplayer, char *buf, size_t buf_len)
#define client_player()
void client_diplomacy_clause_string(char *buf, int bufsiz, struct Clause *pclause)
Definition climisc.c:241
char * incite_cost
Definition comments.c:77
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity
Definition dialogs_g.h:77
struct treaty * ptreaty
Definition diplodlg_g.h:28
struct treaty struct player struct player *initiator gui_recv_create_clause
Definition diplodlg_g.h:32
gui_recv_cancel_meeting
Definition diplodlg_g.h:27
struct treaty struct player * they
Definition diplodlg_g.h:28
struct treaty struct player struct player *initiator struct treaty struct player *they gui_recv_accept_treaty
Definition diplodlg_g.h:36
bool clause_enabled(enum clause_type type)
Definition diptreaty.c:305
#define clause_list_iterate_end
Definition diptreaty.h:73
#define clause_list_iterate(clauselist, pclause)
Definition diptreaty.h:71
int Tech_type_id
Definition fc_types.h:238
#define MAX_LEN_NAME
Definition fc_types.h:68
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
const struct ft_color ftc_client
struct civ_game game
Definition game.c:62
const char * ruler_title_for_player(const struct player *pplayer, char *buf, size_t buf_len)
Definition government.c:388
static void diplomacy_dialog_add_pact_clause(GtkWidget *w, gpointer data, int type)
Definition diplodlg.c:1113
#define RESPONSE_CANCEL_MEETING
Definition diplodlg.c:114
void gui_init_meeting(struct treaty *ptreaty, struct player *they, struct player *initiator)
Definition diplodlg.c:137
static gint sort_advance_names(gconstpointer a, gconstpointer b)
Definition diplodlg.c:236
static void close_diplomacy_dialog(struct Diplomacy_dialog *pdialog)
Definition diplodlg.c:1198
static void diplomacy_dialog_tech_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1014
static void row_callback(GtkTreeView *view, GtkTreePath *path, GtkTreeViewColumn *col, gpointer data)
Definition diplodlg.c:515
static void diplomacy_dialog_ceasefire_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1127
static void update_diplomacy_dialog(struct Diplomacy_dialog *pdialog)
Definition diplodlg.c:976
static void diplomacy_dialog_seamap_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1097
static void diplomacy_dialog_city_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1062
static void diplomacy_dialog_map_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1082
void diplomacy_dialog_init(void)
Definition diplodlg.c:1206
static struct Diplomacy_dialog * create_diplomacy_dialog(struct treaty *ptreaty, struct player *plr0, struct player *plr1)
Definition diplodlg.c:689
#define dialog_list_iterate_end
Definition diplodlg.c:83
void gui_recv_remove_clause(struct treaty *ptreaty, struct player *they)
Definition diplodlg.c:188
static struct Diplomacy_notebook * diplomacy_main_create(void)
Definition diplodlg.c:541
static struct Diplomacy_dialog * find_diplomacy_dialog(struct player *they)
Definition diplodlg.c:1223
static void diplomacy_dialog_vision_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1151
void close_all_diplomacy_dialogs(void)
Definition diplodlg.c:1260
#define RESPONSE_CANCEL_MEETING_ALL
Definition diplodlg.c:115
static void diplomacy_dialog_embassy_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1166
static void diplomacy_dialog_shared_tiles_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1181
static void diplomacy_response(struct gui_dialog *dlg, int response, gpointer data)
Definition diplodlg.c:658
#define dialog_list_iterate(dialoglist, pdialog)
Definition diplodlg.c:81
static struct dialog_list * dialog_list
Definition diplodlg.c:85
static void diplomacy_main_response(struct gui_dialog *dlg, int response, gpointer data)
Definition diplodlg.c:598
void gui_prepare_clause_updt(struct treaty *ptreaty, struct player *they)
Definition diplodlg.c:163
static void diplomacy_dialog_peace_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1135
void diplomacy_dialog_done(void)
Definition diplodlg.c:1215
static void diplo_dialog_returnkey(GtkWidget *w, gpointer data)
Definition diplodlg.c:1240
static void popup_diplomacy_dialog(struct treaty *ptreaty, struct player *they, struct player *initiator)
Definition diplodlg.c:205
static void diplomacy_main_destroy(void)
Definition diplodlg.c:586
static void diplomacy_dialog_alliance_callback(GtkWidget *w, gpointer data)
Definition diplodlg.c:1143
static struct Diplomacy_notebook * dipl_main
Definition diplodlg.c:86
GtkWidget * top_notebook
Definition gui_main.c:130
void gui_dialog_destroy(struct gui_dialog *dlg)
Definition gui_stuff.c:954
void gui_dialog_present(struct gui_dialog *dlg)
Definition gui_stuff.c:835
void gui_dialog_raise(struct gui_dialog *dlg)
Definition gui_stuff.c:865
void gui_dialog_new(struct gui_dialog **pdlg, GtkNotebook *notebook, gpointer user_data, bool check_top)
Definition gui_stuff.c:517
void gui_dialog_set_return_dialog(struct gui_dialog *dlg, struct gui_dialog *return_dialog)
Definition gui_stuff.c:997
void gui_dialog_response_set_callback(struct gui_dialog *dlg, GUI_DIALOG_RESPONSE_FUN fun)
Definition gui_stuff.c:988
void gui_dialog_show_all(struct gui_dialog *dlg)
Definition gui_stuff.c:795
void gui_dialog_set_title(struct gui_dialog *dlg, const char *title)
Definition gui_stuff.c:935
void gui_dialog_alert(struct gui_dialog *dlg)
Definition gui_stuff.c:888
GtkWidget * gui_dialog_add_button(struct gui_dialog *dlg, const char *icon_name, const char *text, int response)
Definition gui_stuff.c:706
GdkPixbuf * get_thumb_pixbuf(int onoff)
Definition mapview.c:292
struct gui_dialog * players_dialog_shell
Definition plrdlg.c:58
GType type
Definition repodlgs.c:1313
static void diplomacy_remove(struct Diplomacy_dialog *pdialog)
Definition diplodlg.c:695
static GMenu * create_clause_menu(GActionGroup *group, struct Diplomacy_dialog *pdialog, struct player *partner, bool them)
Definition diplodlg.c:267
GtkWidget * aux_menu_new(void)
Definition gui_stuff.c:244
void gui_dialog_add_content_widget(struct gui_dialog *dlg, GtkWidget *wdg)
Definition gui_stuff.c:1108
#define submenu_append_unref(menu, name, submenu)
Definition gui_stuff.h:165
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
void picture_set_from_surface(GtkPicture *pic, cairo_surface_t *surf)
Definition sprite.c:544
static void fc_clause_row_init(FcClauseRow *self)
Definition diplodlg.c:167
static void fc_clause_row_class_init(FcClauseRowClass *klass)
Definition diplodlg.c:159
#define FC_TYPE_CLAUSE_ROW
Definition diplodlg.c:137
#define fc_assert_ret(condition)
Definition log.h:192
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
int dsend_packet_diplomacy_create_clause_req(struct connection *pc, int counterpart, int giver, enum clause_type type, int value)
int dsend_packet_diplomacy_cancel_meeting_req(struct connection *pc, int counterpart)
int dsend_packet_diplomacy_remove_clause_req(struct connection *pc, int counterpart, int giver, enum clause_type type, int value)
int dsend_packet_diplomacy_accept_treaty_req(struct connection *pc, int counterpart)
#define fc_malloc(sz)
Definition mem.h:34
struct nation_type * nation_of_player(const struct player *pplayer)
Definition nation.c:443
const char * nation_plural_for_player(const struct player *pplayer)
Definition nation.c:178
struct player * player_by_number(const int player_id)
Definition player.c:837
int player_number(const struct player *pplayer)
Definition player.c:826
bool player_has_real_embassy(const struct player *pplayer, const struct player *pplayer2)
Definition player.c:245
bool team_has_embassy(const struct team *pteam, const struct player *tgt_player)
Definition player.c:225
struct player_diplstate * player_diplstate_get(const struct player *plr1, const struct player *plr2)
Definition player.c:325
bool gives_shared_vision(const struct player *me, const struct player *them)
Definition player.c:1477
#define is_human(plr)
Definition player.h:231
struct research * research_get(const struct player *pplayer)
Definition research.c:130
enum tech_state research_invention_state(const struct research *presearch, Tech_type_id tech)
Definition research.c:622
bool research_invention_gettable(const struct research *presearch, const Tech_type_id tech, bool allow_holes)
Definition research.c:696
struct treaty * treaty
Definition diplodlg.c:54
GtkWidget * pic1
Definition diplodlg.c:58
GtkWidget * pic0
Definition diplodlg.c:57
struct gui_dialog * dialog
Definition diplodlg.c:55
GtkListStore * store
Definition diplodlg.c:63
struct gui_dialog * dialog
Definition diplodlg.c:67
GtkWidget * notebook
Definition diplodlg.c:68
GObjectClass parent_class
Definition diplodlg.c:150
char * clause
Definition diplodlg.c:145
GObject parent_instance
Definition diplodlg.c:143
int giver
Definition diplodlg.c:72
int receiver
Definition diplodlg.c:73
Definition city.h:318
struct packet_game_info info
Definition game.h:89
struct connection conn
Definition client_main.h:96
struct player * playing
Definition connection.h:151
GtkWidget * vbox
Definition gui_stuff.h:72
GtkWidget * grid
Definition gui_stuff.h:71
GtkWidget * label
Definition gui_stuff.h:87
GtkWidget * notebook
Definition gui_stuff.h:88
bool tech_trade_allow_holes
enum diplstate_type type
Definition player.h:199
struct player_economic economic
Definition player.h:284
struct player * plr1
Definition diptreaty.h:82
struct clause_list * clauses
Definition diptreaty.h:84
bool accept1
Definition diptreaty.h:83
struct player * plr0
Definition diptreaty.h:82
bool accept0
Definition diptreaty.h:83
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:925
size_t fc_strlcpy(char *dest, const char *src, size_t n)
Definition support.c:742
int fc_strcasecmp(const char *str0, const char *str1)
Definition support.c:186
int fc_strcoll(const char *str0, const char *str1)
Definition support.c:436
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
#define fc__fallthrough
Definition support.h:119
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:305
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:100
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define A_LAST
Definition tech.h:45
struct sprite * get_nation_flag_sprite(const struct tileset *t, const struct nation_type *pnation)
Definition tilespec.c:7006