Freeciv-3.4
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "specialist.h"
33#include "unit.h"
34
35/* client */
36#include "audio.h"
37#include "client_main.h"
38#include "clinet.h"
39#include "connectdlg_common.h"
40#include "control.h"
41#include "mapview_common.h"
42#include "options.h"
43#include "tilespec.h"
44
45/* client/gui-gtk-4.0 */
46#include "chatline.h"
47#include "cityrep.h"
48#include "dialogs.h"
49#include "editgui.h"
50#include "editprop.h"
51#include "finddlg.h"
52#include "gamedlgs.h"
53#include "gotodlg.h"
54#include "gui_main.h"
55#include "gui_stuff.h"
56#include "helpdlg.h"
57#include "infradlg.h"
58#include "luaconsole.h"
59#include "mapctrl.h" /* center_on_unit(). */
60#include "messagedlg.h"
61#include "messagewin.h"
62#include "optiondlg.h"
63#include "pages.h"
64#include "plrdlg.h"
65#include "rallypointdlg.h"
66#include "ratesdlg.h"
67#include "repodlgs.h"
68#include "sprite.h"
69#include "spaceshipdlg.h"
70#include "unitselect.h"
71#include "wldlg.h"
72
73#include "menu.h"
74
76static bool menus_built = FALSE;
77
79
81
82enum menu_entry_grouping { MGROUP_SAFE = 0B00000001,
83 MGROUP_EDIT = 0B00000010,
84 MGROUP_PLAYING = 0B00000100,
85 MGROUP_UNIT = 0B00001000,
86 MGROUP_PLAYER = 0B00010000,
87 MGROUP_CHAR = 0B00100000,
88 MGROUP_ALL = 0B11111111 };
89
97
98struct menu_entry_info {
99 const char *key;
100 const char *name;
101 const char *action;
102 const char *accl;
104 void (*toggle)(GSimpleAction *act, GVariant *value, gpointer data);
105 bool state; /* Only for toggle actions */
106};
107
110static GMenuItem *create_toggle_menu_item_for_key(const char *key);
111
112/* Menu entry callbacks */
114 GVariant *parameter,
115 gpointer data);
117 GVariant *parameter,
118 gpointer data);
120 GVariant *parameter,
121 gpointer data);
123 GVariant *parameter,
124 gpointer data);
126 GVariant *parameter,
127 gpointer data);
129 GVariant *parameter,
130 gpointer data);
132 GVariant *parameter,
133 gpointer data);
135 GVariant *parameter,
136 gpointer data);
138 GVariant *parameter,
139 gpointer data);
140
141#ifdef FREECIV_DEBUG
143 GVariant *parameter,
144 gpointer data);
145#endif /* FREECIV_DEBUG */
146
148 GVariant *parameter,
149 gpointer data);
151 GVariant *parameter,
152 gpointer data);
154 GVariant *parameter,
155 gpointer data);
157 GVariant *parameter,
158 gpointer data);
160 GVariant *parameter,
161 gpointer data);
163 GVariant *parameter,
164 gpointer data);
166 GVariant *parameter,
167 gpointer data);
169 GVariant *parameter,
170 gpointer data);
172 GVariant *parameter,
173 gpointer data);
175 GVariant *parameter,
176 gpointer data);
178 GVariant *parameter,
179 gpointer data);
181 GVariant *parameter,
182 gpointer data);
184 GVariant *parameter,
185 gpointer data);
187 GVariant *parameter,
188 gpointer data);
190 GVariant *parameter,
191 gpointer data);
193 GVariant *parameter,
194 gpointer data);
196 GVariant *parameter,
197 gpointer data);
199 GVariant *parameter,
200 gpointer data);
202 GVariant *parameter,
203 gpointer data);
205 GVariant *parameter,
206 gpointer data);
208 GVariant *parameter,
209 gpointer data);
211 GVariant *parameter,
212 gpointer data);
214 GVariant *parameter,
215 gpointer data);
217 GVariant *parameter,
218 gpointer data);
220 GVariant *parameter,
221 gpointer data);
223 GVariant *parameter,
224 gpointer data);
226 GVariant *parameter,
227 gpointer data);
229 GVariant *parameter,
230 gpointer data);
232 GVariant *parameter,
233 gpointer data);
235 GVariant *parameter,
236 gpointer data);
238 GVariant *parameter,
239 gpointer data);
241 GVariant *parameter,
242 gpointer data);
244 GVariant *parameter,
245 gpointer data);
247 GVariant *parameter,
248 gpointer data);
250 GVariant *parameter,
251 gpointer data);
253 GVariant *parameter,
254 gpointer data);
256 GVariant *parameter,
257 gpointer data);
259 GVariant *parameter,
260 gpointer data);
262 GVariant *parameter,
263 gpointer data);
265 GVariant *parameter,
266 gpointer data);
268 GVariant *parameter,
269 gpointer data);
271 GVariant *parameter,
272 gpointer data);
274 GVariant *parameter,
275 gpointer data);
277 GVariant *parameter,
278 gpointer data);
280 GVariant *parameter,
281 gpointer data);
283 GVariant *parameter,
284 gpointer data);
286 GVariant *parameter,
287 gpointer data);
289 GVariant *parameter,
290 gpointer data);
292 GVariant *parameter,
293 gpointer data);
295 GVariant *parameter,
296 gpointer data);
298 GVariant *parameter,
299 gpointer data);
301 GVariant *parameter,
302 gpointer data);
304 GVariant *parameter,
305 gpointer data);
307 GVariant *parameter,
308 gpointer data);
310 GVariant *parameter,
311 gpointer data);
313 GVariant *parameter,
314 gpointer data);
316 GVariant *parameter,
317 gpointer data);
319 GVariant *parameter,
320 gpointer data);
322 GVariant *parameter,
323 gpointer data);
325 GVariant *parameter,
326 gpointer data);
328 GVariant *parameter,
329 gpointer data);
331 GVariant *parameter,
332 gpointer data);
334 GVariant *parameter,
335 gpointer data);
337 GVariant *parameter,
338 gpointer data);
340 GVariant *parameter,
341 gpointer data);
343 GVariant *parameter,
344 gpointer data);
346 GVariant *parameter,
347 gpointer data);
349 GVariant *parameter,
350 gpointer data);
352 GVariant *parameter,
353 gpointer data);
355 GVariant *parameter,
356 gpointer data);
358 GVariant *parameter,
359 gpointer data);
361 GVariant *parameter,
362 gpointer data);
364 GVariant *parameter,
365 gpointer data);
367 GVariant *parameter,
368 gpointer data);
370 GVariant *parameter,
371 gpointer data);
373 GVariant *parameter,
374 gpointer data);
376 GVariant *parameter,
377 gpointer data);
379 GVariant *parameter,
380 gpointer data);
382 GVariant *parameter,
383 gpointer data);
385 GVariant *parameter,
386 gpointer data);
388 GVariant *parameter,
389 gpointer data);
391 GVariant *parameter,
392 gpointer data);
393
395 GVariant *parameter,
396 gpointer data);
398 GVariant *parameter,
399 gpointer data);
401 GVariant *parameter,
402 gpointer data);
404 GVariant *parameter,
405 gpointer data);
407 GVariant *parameter,
408 gpointer data);
410 GVariant *parameter,
411 gpointer data);
413 GVariant *parameter,
414 gpointer data);
416 GVariant *parameter,
417 gpointer data);
419 GVariant *parameter,
420 gpointer data);
422 GVariant *parameter,
423 gpointer data);
425 GVariant *parameter,
426 gpointer data);
428 GVariant *parameter,
429 gpointer data);
431 GVariant *parameter,
432 gpointer data);
434 GVariant *parameter,
435 gpointer data);
437 GVariant *parameter,
438 gpointer data);
440 GVariant *parameter,
441 gpointer data);
443 GVariant *parameter,
444 gpointer data);
446 GVariant *parameter,
447 gpointer data);
449 GVariant *parameter,
450 gpointer data);
452 GVariant *parameter,
453 gpointer data);
455 GVariant *parameter,
456 gpointer data);
458 GVariant *parameter,
459 gpointer data);
461 GVariant *parameter,
462 gpointer data);
464 GVariant *parameter,
465 gpointer data);
467 GVariant *parameter,
468 gpointer data);
470 GVariant *parameter,
471 gpointer data);
473 GVariant *parameter,
474 gpointer data);
476 GVariant *parameter,
477 gpointer data);
479 GVariant *parameter,
480 gpointer data);
482 GVariant *parameter,
483 gpointer data);
485 GVariant *parameter,
486 gpointer data);
488 GVariant *parameter,
489 gpointer data);
491 GVariant *parameter,
492 gpointer data);
493
495 GVariant *parameter,
496 gpointer data);
498 GVariant *parameter,
499 gpointer data);
501 GVariant *parameter,
502 gpointer data);
504 GVariant *parameter,
505 gpointer data);
507 GVariant *parameter,
508 gpointer data);
510 GVariant *parameter,
511 gpointer data);
513 GVariant *parameter,
514 gpointer data);
516 GVariant *parameter,
517 gpointer data);
519 GVariant *parameter,
520 gpointer data);
522 GVariant *parameter,
523 gpointer data);
525 GVariant *parameter,
526 gpointer data);
528 GVariant *parameter,
529 gpointer data);
531 GVariant *parameter,
532 gpointer data);
534 GVariant *parameter,
535 gpointer data);
536
538 GVariant *parameter,
539 gpointer data);
541 GVariant *parameter,
542 gpointer data);
544 GVariant *parameter,
545 gpointer data);
546
548{
549 /* Game menu */
550 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"),
551 "clear_chat", NULL, MGROUP_SAFE,
552 NULL, FALSE },
553 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"),
554 "save_chat", NULL, MGROUP_SAFE,
555 NULL, FALSE },
556
557 { "LOCAL_OPTIONS", N_("_Local Client"),
558 "local_options", NULL, MGROUP_SAFE,
559 NULL, FALSE },
560 { "MESSAGE_OPTIONS", N_("_Message"),
561 "message_options", NULL, MGROUP_SAFE,
562 NULL, FALSE },
563 { "SERVER_OPTIONS", N_("_Remote Server"),
564 "server_options", NULL, MGROUP_SAFE,
565 NULL, FALSE },
566 { "SAVE_OPTIONS", N_("Save Options _Now"),
567 "save_options", NULL, MGROUP_SAFE,
568 NULL, FALSE },
569 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"),
570 "save_options_on_exit", NULL, MGROUP_SAFE,
572
573#ifdef FREECIV_DEBUG
574 { "RELOAD_TILESET", N_("_Reload Tileset"),
575 "reload_tileset", ACCL_MOD_KEY"<alt>r", MGROUP_SAFE,
576 NULL, FALSE },
577#endif /* FREECIV_DEBUG */
578
579 { "GAME_SAVE", N_("_Save Game"),
580 "game_save", ACCL_MOD_KEY"s", MGROUP_SAFE,
581 NULL, FALSE },
582 { "GAME_SAVE_AS", N_("Save Game _As..."),
583 "game_save_as", NULL, MGROUP_SAFE,
584 NULL, FALSE },
585 { "MAPIMG_SAVE", N_("Save Map _Image"),
586 "save_mapimg", NULL, MGROUP_SAFE,
587 NULL, FALSE },
588 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."),
589 "save_mapimg_as", NULL, MGROUP_SAFE,
590 NULL, FALSE },
591 { "VOLUME_UP", N_("Volume Up"),
592 "volume_up", "greater", MGROUP_SAFE | MGROUP_CHAR,
593 NULL, FALSE },
594 { "VOLUME_DOWN", N_("Volume Down"),
595 "volume_down", "less", MGROUP_SAFE | MGROUP_CHAR,
596 NULL, FALSE },
597 { "LEAVE", N_("_Leave"),
598 "leave", NULL, MGROUP_SAFE,
599 NULL, FALSE },
600 { "QUIT", N_("_Quit"),
601 "quit", ACCL_MOD_KEY"q", MGROUP_SAFE,
602 NULL, FALSE },
603
604 /* Edit menu */
605 { "FIND_CITY", N_("_Find City"),
606 "find_city", ACCL_MOD_KEY"f", MGROUP_SAFE,
607 NULL, FALSE },
608 { "WORKLISTS", N_("Work_lists"),
609 "worklists", ACCL_MOD_KEY"<shift>l", MGROUP_SAFE,
610 NULL, FALSE },
611 { "RALLY_DLG", N_("Rally point dialog"),
612 "rally_dlg", ACCL_MOD_KEY"<shift>r", MGROUP_SAFE,
613 NULL, FALSE },
614 { "INFRA_DLG", N_("Infra dialog"),
615 "infra_dlg", ACCL_MOD_KEY"<shift>f", MGROUP_SAFE,
616 NULL, FALSE },
617 { "EDIT_MODE", N_("_Editing Mode"),
618 "edit_mode", ACCL_MOD_KEY"e", MGROUP_SAFE,
620 { "TOGGLE_FOG", N_("Toggle Fog of _War"),
621 "toggle_fog", ACCL_MOD_KEY"<shift>w", MGROUP_EDIT,
623 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"),
624 "scenario_props", NULL, MGROUP_EDIT,
625 NULL, FALSE },
626 { "SCENARIO_SAVE", N_("Save Scenario"),
627 "scenario_save", NULL, MGROUP_EDIT,
628 NULL, FALSE },
629 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"),
630 "lua_script", NULL, MGROUP_SAFE,
631 NULL, FALSE },
632
633 /* View menu */
634 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"),
635 "show_city_outlines", ACCL_MOD_KEY"y", MGROUP_SAFE,
637 { "SHOW_CITY_OUTPUT", N_("City Output"),
638 "show_city_output", ACCL_MOD_KEY"v", MGROUP_SAFE,
640 { "SHOW_MAP_GRID", N_("Map _Grid"),
641 "show_map_grid", ACCL_MOD_KEY"g", MGROUP_SAFE,
643 { "SHOW_NAT_BORDERS", N_("National _Borders"),
644 "show_nat_borders", ACCL_MOD_KEY"b", MGROUP_SAFE,
646 { "SHOW_NATIVE_TILES", N_("Native Tiles"),
647 "show_native_tiles", ACCL_MOD_KEY"<shift>n", MGROUP_SAFE,
649 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"),
650 "show_city_full_bar", NULL, MGROUP_SAFE,
652 { "SHOW_CITY_NAMES", N_("City _Names"),
653 "show_city_names", ACCL_MOD_KEY"n", MGROUP_SAFE,
655 { "SHOW_CITY_GROWTH", N_("City G_rowth"),
656 "show_city_growth", ACCL_MOD_KEY"o", MGROUP_SAFE,
658 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"),
659 "show_city_productions", ACCL_MOD_KEY"p", MGROUP_SAFE,
661 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"),
662 "show_city_buy_cost", NULL, MGROUP_SAFE,
664 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"),
665 "show_trade_routes", ACCL_MOD_KEY"d", MGROUP_SAFE,
667 { "SHOW_TERRAIN", N_("_Terrain"),
668 "show_terrain", NULL, MGROUP_SAFE,
670 { "SHOW_COASTLINE", N_("C_oastline"),
671 "show_coastline", NULL, MGROUP_SAFE,
673 { "SHOW_PATHS", N_("_Paths"),
674 "show_paths", NULL, MGROUP_SAFE,
676 { "SHOW_IRRIGATION", N_("_Irrigation"),
677 "show_irrigation", NULL, MGROUP_SAFE,
679 { "SHOW_MINES", N_("_Mines"),
680 "show_mines", NULL, MGROUP_SAFE,
682 { "SHOW_BASES", N_("_Bases"),
683 "show_bases", NULL, MGROUP_SAFE,
685 { "SHOW_RESOURCES", N_("_Resources"),
686 "show_resources", NULL, MGROUP_SAFE,
688 { "SHOW_HUTS", N_("_Huts"),
689 "show_huts", NULL, MGROUP_SAFE,
691 { "SHOW_POLLUTION", N_("Po_llution & Fallout"),
692 "show_pollution", NULL, MGROUP_SAFE,
694 { "SHOW_CITIES", N_("Citi_es"),
695 "show_cities", NULL, MGROUP_SAFE,
697 { "SHOW_UNITS", N_("_Units"),
698 "show_units", NULL, MGROUP_SAFE,
700 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"),
701 "show_unit_solid_bg", NULL, MGROUP_SAFE,
703 { "SHOW_UNIT_SHIELDS", N_("Unit shields"),
704 "show_unit_shields", NULL, MGROUP_SAFE,
706 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
707 "show_stack_size", ACCL_MOD_KEY"plus", MGROUP_SAFE,
709 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"),
710 "show_focus_unit", NULL, MGROUP_SAFE,
712 { "SHOW_FOG_OF_WAR", N_("Fog of _War"),
713 "show_fow", NULL, MGROUP_SAFE,
715
716 { "FULL_SCREEN", N_("_Fullscreen"),
717 "full_screen", ACCL_MOD_KEY"F11", MGROUP_SAFE,
719 { "CENTER_VIEW", N_("_Center View"),
720 "center_view", "c", MGROUP_PLAYER | MGROUP_CHAR,
721 NULL, FALSE },
722
723 /* Select menu */
724 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"),
725 "select_single", "z", MGROUP_UNIT | MGROUP_CHAR,
726 NULL, FALSE },
727 { "SELECT_ALL_ON_TILE", N_("_All On Tile"),
728 "select_all_tile", "v", MGROUP_UNIT | MGROUP_CHAR,
729 NULL, FALSE },
730 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
731 "select_same_type_tile", "<shift>v", MGROUP_UNIT | MGROUP_CHAR,
732 NULL, FALSE },
733 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
734 "select_same_type_cont", "<shift>c", MGROUP_UNIT | MGROUP_CHAR,
735 NULL, FALSE },
736 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"),
737 "select_same_type", "<shift>x", MGROUP_UNIT | MGROUP_CHAR,
738 NULL, FALSE },
739 { "SELECT_DLG", N_("Unit Selection Dialog"),
740 "select_dlg", NULL, MGROUP_UNIT,
741 NULL, FALSE },
742
743 /* Unit menu */
744 { "UNIT_GOTO", N_("_Go to"),
745 "goto", "g", MGROUP_UNIT | MGROUP_CHAR,
746 NULL, FALSE },
747 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."),
748 "goto_city", "t", MGROUP_UNIT | MGROUP_CHAR,
749 NULL, FALSE },
750 { "UNIT_RETURN", N_("_Return to Nearest City"),
751 "return", "<shift>g", MGROUP_UNIT | MGROUP_CHAR,
752 NULL, FALSE },
753 { "UNIT_EXPLORE", N_("Auto E_xplore"),
754 "explore", "x", MGROUP_UNIT | MGROUP_CHAR,
755 NULL, FALSE },
756 { "UNIT_PATROL", N_("_Patrol"),
757 "patrol", "q", MGROUP_UNIT | MGROUP_CHAR,
758 NULL, FALSE },
759 { "UNIT_TELEPORT", N_("_Teleport"),
760 "teleport", NULL, MGROUP_UNIT,
761 NULL, FALSE },
762 { "UNIT_SENTRY", N_("_Sentry"),
763 "sentry", "s", MGROUP_UNIT | MGROUP_CHAR,
764 NULL, FALSE },
765 { "UNSENTRY_ALL", N_("Uns_entry All On Tile"),
766 "unsentry_all", "<shift>s", MGROUP_UNIT | MGROUP_CHAR,
767 NULL, FALSE },
768 { "UNIT_BOARD", N_("_Load"),
769 "board", "l", MGROUP_UNIT | MGROUP_CHAR,
770 NULL, FALSE },
771 { "UNIT_DEBOARD", N_("_Unload"),
772 "deboard", "u", MGROUP_UNIT | MGROUP_CHAR,
773 NULL, FALSE },
774 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
775 "unload_transporter", "<shift>t", MGROUP_UNIT | MGROUP_CHAR,
776 NULL, FALSE },
777 { "UNIT_HOMECITY", N_("Set _Home City"),
778 "homecity", "h", MGROUP_UNIT | MGROUP_CHAR,
779 NULL, FALSE },
780 { "UNIT_UPGRADE", N_("Upgr_ade"),
781 "upgrade", "<shift>u", MGROUP_UNIT | MGROUP_CHAR,
782 NULL, FALSE },
783 { "UNIT_CONVERT", N_("C_onvert"),
784 "convert", "<shift>o", MGROUP_UNIT | MGROUP_CHAR,
785 NULL, FALSE },
786 { "UNIT_DISBAND", N_("_Disband"),
787 "disband", "<shift>d", MGROUP_UNIT | MGROUP_CHAR,
788 NULL, FALSE },
789 { "DO_ACTION", N_("_Do..."),
790 "do_action", "d", MGROUP_UNIT | MGROUP_CHAR,
791 NULL, FALSE },
792 { "UNIT_WAIT", N_("_Wait"),
793 "wait", "w", MGROUP_UNIT | MGROUP_CHAR,
794 NULL, FALSE },
795 { "UNIT_DONE", N_("_Done"),
796 "done", "space", MGROUP_UNIT | MGROUP_CHAR,
797 NULL, FALSE },
798
799 /* Work menu */
800 { "BUILD_CITY", N_("_Build City"),
801 "build_city", "b", MGROUP_UNIT | MGROUP_CHAR,
802 NULL, FALSE },
803 { "AUTO_WORKER", N_("_Auto Worker"),
804 "auto_work", "a", MGROUP_UNIT | MGROUP_CHAR,
805 NULL, FALSE },
806 { "BUILD_ROAD", N_("Build _Road"),
807 "build_road", "r", MGROUP_UNIT | MGROUP_CHAR,
808 NULL, FALSE },
809 { "BUILD_IRRIGATION", N_("Build _Irrigation"),
810 "build_irrigation", "i", MGROUP_UNIT | MGROUP_CHAR,
811 NULL, FALSE },
812 { "BUILD_MINE", N_("Build _Mine"),
813 "build_mine", "m", MGROUP_UNIT | MGROUP_CHAR,
814 NULL, FALSE },
815 { "CULTIVATE", N_("Cultivate"),
816 "cultivate", "<shift>i", MGROUP_UNIT | MGROUP_CHAR,
817 NULL, FALSE },
818 { "PLANT", N_("Plant"),
819 "plant", "<shift>m", MGROUP_UNIT | MGROUP_CHAR,
820 NULL, FALSE },
821 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"),
822 "transform_terrain", "o", MGROUP_UNIT | MGROUP_CHAR,
823 NULL, FALSE },
824 { "CONNECT_ROAD", N_("Connect With Roa_d"),
825 "connect_road", ACCL_MOD_KEY"r", MGROUP_UNIT,
826 NULL, FALSE },
827 { "CONNECT_RAIL", N_("Connect With Rai_l"),
828 "connect_rail", ACCL_MOD_KEY"l", MGROUP_UNIT,
829 NULL, FALSE },
830 { "CONNECT_MAGLEV", N_("Connect With _Maglev"),
831 "connect_maglev", ACCL_MOD_KEY"m", MGROUP_UNIT,
832 NULL, FALSE },
833 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
834 "connect_irrigation", ACCL_MOD_KEY"i", MGROUP_UNIT,
835 NULL, FALSE },
836 { "CLEAN", N_("_Clean"),
837 "clean", "p", MGROUP_UNIT | MGROUP_CHAR,
838 NULL, FALSE },
839
840 /* Combat menu */
841 { "FORTIFY", N_("Fortify"),
842 "fortify", "f", MGROUP_UNIT | MGROUP_CHAR,
843 NULL, FALSE },
844 { "BUILD_FORTRESS", N_("Build Fortress"),
845 "build_base_fortress", "<shift>f", MGROUP_UNIT | MGROUP_CHAR,
846 NULL, FALSE },
847 { "BUILD_AIRBASE", N_("Build Airbase"),
848 "build_base_airbase", "<shift>e", MGROUP_UNIT | MGROUP_CHAR,
849 NULL, FALSE },
850 { "PARADROP", N_("P_aradrop"),
851 "paradrop", "j", MGROUP_UNIT | MGROUP_CHAR,
852 NULL, FALSE },
853 { "PILLAGE", N_("_Pillage"),
854 "pillage", "<shift>p", MGROUP_UNIT | MGROUP_CHAR,
855 NULL, FALSE },
856
857 /* Civilization */
858 { "MAP_VIEW", N_("?noun:_View"),
859 "map_view", "F1", MGROUP_SAFE,
860 NULL, FALSE },
861 { "REPORT_UNITS", N_("_Units"),
862 "report_units", "F2", MGROUP_SAFE,
863 NULL, FALSE },
864 { "REPORT_NATIONS", N_("_Nations"),
865 "report_nations", "F3", MGROUP_SAFE,
866 NULL, FALSE },
867 { "REPORT_CITIES", N_("_Cities"),
868 "report_cities", "F4", MGROUP_SAFE,
869 NULL, FALSE },
870 { "REPORT_ECONOMY", N_("_Economy"),
871 "report_economy", "F5", MGROUP_PLAYER,
872 NULL, FALSE },
873 { "REPORT_RESEARCH", N_("_Research"),
874 "report_research", "F6", MGROUP_PLAYER,
875 NULL, FALSE },
876
877 { "TAX_RATES", N_("_Tax Rates..."),
878 "tax_rates", ACCL_MOD_KEY"t", MGROUP_PLAYING,
879 NULL, FALSE },
880 { "POLICIES", N_("_Policies..."),
881 "policies", "<shift><ctrl>p", MGROUP_PLAYER,
882 NULL, FALSE },
883 { "START_REVOLUTION", N_("_Revolution..."),
884 "revolution", "<shift><ctrl>g", MGROUP_PLAYING,
885 NULL, FALSE },
886
887 { "REPORT_WOW", N_("_Wonders of the World"),
888 "report_wow", "F7", MGROUP_SAFE,
889 NULL, FALSE },
890 { "REPORT_TOP_CITIES", N_("Top Cities"),
891 "report_top_cities", "F8", MGROUP_SAFE,
892 NULL, FALSE },
893 { "REPORT_MESSAGES", N_("_Messages"),
894 "report_messages", "F9", MGROUP_SAFE,
895 NULL, FALSE },
896 { "REPORT_DEMOGRAPHIC", N_("_Demographics"),
897 "report_demographics", "F11", MGROUP_SAFE,
898 NULL, FALSE },
899 { "REPORT_SPACESHIP", N_("_Spaceship"),
900 "report_spaceship", "F12", MGROUP_SAFE,
901 NULL, FALSE },
902 { "REPORT_ACHIEVEMENTS", N_("_Achievements"),
903 "report_achievements", "asterisk", MGROUP_SAFE | MGROUP_CHAR,
904 NULL, FALSE },
905
906 /* Battle Groups menu */
907 /* Note that user view: 1 - 4, internal: 0 - 3 */
908 { "BG_SELECT_1", N_("Select Battle Group 1"),
909 "bg_select_0", "<shift>F1", MGROUP_PLAYING,
910 NULL, FALSE },
911 { "BG_ASSIGN_1", N_("Assign Battle Group 1"),
912 "bg_assign_0", ACCL_MOD_KEY"F1", MGROUP_PLAYING,
913 NULL, FALSE },
914 { "BG_APPEND_1", N_("Append to Battle Group 1"),
915 "bg_append_0", "<shift><ctrl>F1", MGROUP_PLAYING,
916 NULL, FALSE },
917 { "BG_SELECT_2", N_("Select Battle Group 2"),
918 "bg_select_1", "<shift>F2", MGROUP_PLAYING,
919 NULL, FALSE },
920 { "BG_ASSIGN_2", N_("Assign Battle Group 2"),
921 "bg_assign_1", ACCL_MOD_KEY"F2", MGROUP_PLAYING,
922 NULL, FALSE },
923 { "BG_APPEND_2", N_("Append to Battle Group 2"),
924 "bg_append_1", "<shift><ctrl>F2", MGROUP_PLAYING,
925 NULL, FALSE },
926 { "BG_SELECT_3", N_("Select Battle Group 3"),
927 "bg_select_2", "<shift>F3", MGROUP_PLAYING,
928 NULL, FALSE },
929 { "BG_ASSIGN_3", N_("Assign Battle Group 3"),
930 "bg_assign_2", ACCL_MOD_KEY"F3", MGROUP_PLAYING,
931 NULL, FALSE },
932 { "BG_APPEND_3", N_("Append to Battle Group 3"),
933 "bg_append_2", "<shift><ctrl>F3", MGROUP_PLAYING,
934 NULL, FALSE },
935 { "BG_SELECT_4", N_("Select Battle Group 4"),
936 "bg_select_3", "<shift>F4", MGROUP_PLAYING,
937 NULL, FALSE },
938 { "BG_ASSIGN_4", N_("Assign Battle Group 4"),
939 "bg_assign_3", ACCL_MOD_KEY"F4", MGROUP_PLAYING,
940 NULL, FALSE },
941 { "BG_APPEND_4", N_("Append to Battle Group 4"),
942 "bg_append_3", "<shift><ctrl>F4", MGROUP_PLAYING,
943 NULL, FALSE },
944
945 /* Help menu */
946 { "HELP_OVERVIEW", N_("?help:Overview"),
947 "help_overview", NULL, MGROUP_SAFE,
948 NULL, FALSE },
949 { "HELP_PLAYING", N_("Strategy and Tactics"),
950 "help_playing", NULL, MGROUP_SAFE,
951 NULL, FALSE },
952 { "HELP_POLICIES", N_("Policies"),
953 "help_policies", NULL, MGROUP_SAFE,
954 NULL, FALSE },
955 { "HELP_TERRAIN", N_("Terrain"),
956 "help_terrains", NULL, MGROUP_SAFE,
957 NULL, FALSE },
958 { "HELP_ECONOMY", N_("Economy"),
959 "help_economy", NULL, MGROUP_SAFE,
960 NULL, FALSE },
961 { "HELP_CITIES", N_("Cities"),
962 "help_cities", NULL, MGROUP_SAFE,
963 NULL, FALSE },
964 { "HELP_IMPROVEMENTS", N_("City Improvements"),
965 "help_improvements", NULL, MGROUP_SAFE,
966 NULL, FALSE },
967 { "HELP_WONDERS", N_("Wonders of the World"),
968 "help_wonders", NULL, MGROUP_SAFE,
969 NULL, FALSE },
970 { "HELP_UNITS", N_("Units"),
971 "help_units", NULL, MGROUP_SAFE,
972 NULL, FALSE },
973 { "HELP_COMBAT", N_("Combat"),
974 "help_combat", NULL, MGROUP_SAFE,
975 NULL, FALSE },
976 { "HELP_ZOC", N_("Zones of Control"),
977 "help_zoc", NULL, MGROUP_SAFE,
978 NULL, FALSE },
979 { "HELP_GOVERNMENT", N_("Government"),
980 "help_government", NULL, MGROUP_SAFE,
981 NULL, FALSE },
982 { "HELP_DIPLOMACY", N_("Diplomacy"),
983 "help_diplomacy", NULL, MGROUP_SAFE,
984 NULL, FALSE },
985 { "HELP_TECH", N_("Technology"),
986 "help_tech", NULL, MGROUP_SAFE,
987 NULL, FALSE },
988 { "HELP_SPACE_RACE", N_("Space Race"),
989 "help_space_race", NULL, MGROUP_SAFE,
990 NULL, FALSE },
991 { "HELP_RULESET", N_("About Current Ruleset"),
992 "help_ruleset", NULL, MGROUP_SAFE,
993 NULL, FALSE },
994 { "HELP_TILESET", N_("About Current Tileset"),
995 "help_tileset", NULL, MGROUP_SAFE,
996 NULL, FALSE },
997 { "HELP_MUSICSET", N_("About Current Musicset"),
998 "help_musicset", NULL, MGROUP_SAFE,
999 NULL, FALSE },
1000 { "HELP_NATIONS", N_("About Nations"),
1001 "help_nations", NULL, MGROUP_SAFE,
1002 NULL, FALSE },
1003 { "HELP_CONNECTING", N_("Connecting"),
1004 "help_connecting", NULL, MGROUP_SAFE,
1005 NULL, FALSE },
1006 { "HELP_CONTROLS", N_("Controls"),
1007 "help_controls", NULL, MGROUP_SAFE,
1008 NULL, FALSE },
1009 { "HELP_GOVERNOR", N_("Citizen Governor"),
1010 "help_governor", NULL, MGROUP_SAFE,
1011 NULL, FALSE },
1012 { "HELP_CHATLINE", N_("Chatline"),
1013 "help_chatline", NULL, MGROUP_SAFE,
1014 NULL, FALSE },
1015 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"),
1016 "help_worklist_editor", NULL, MGROUP_SAFE,
1017 NULL, FALSE },
1018 { "HELP_LANGUAGES", N_("Languages"),
1019 "help_languages", NULL, MGROUP_SAFE,
1020 NULL, FALSE },
1021 { "HELP_COPYING", N_("Copying"),
1022 "help_copying", NULL, MGROUP_SAFE,
1023 NULL, FALSE },
1024 { "HELP_ABOUT", N_("About Freeciv"),
1025 "help_about", NULL, MGROUP_SAFE,
1026 NULL, FALSE },
1027 { NULL }
1028};
1029
1030enum {
1060
1062 { "clear_chat", clear_chat_logs_callback },
1063 { "save_chat", save_chat_logs_callback },
1064 { "local_options", local_options_callback },
1065 { "message_options", message_options_callback },
1066 { "server_options", server_options_callback },
1067 { "save_options", save_options_callback },
1068
1069#ifdef FREECIV_DEBUG
1070 { "reload_tileset", reload_tileset_callback },
1071#endif /* FREECIV_DEBUG */
1072
1073 { "game_save", save_game_callback },
1074 { "game_save_as", save_game_as_callback },
1075 { "save_mapimg", save_mapimg_callback },
1076 { "save_mapimg_as", save_mapimg_as_callback },
1077 { "volume_up", volume_up_callback },
1078 { "volume_down", volume_down_callback },
1079 { "leave", leave_callback },
1080 { "quit", quit_callback },
1081
1082 { "find_city", find_city_callback },
1083 { "worklists", worklists_callback },
1084 { "rally_dlg", rally_dialog_callback },
1085 { "infra_dlg", infra_dialog_callback },
1086 { "scenario_props", scenario_properties_callback },
1087 { "scenario_save", save_scenario_callback },
1088 { "lua_script", client_lua_script_callback },
1089
1090 { "center_view", center_view_callback },
1091
1092 { "select_single", select_single_callback },
1093 { "select_all_tile", select_all_on_tile_callback },
1094 { "select_same_type_tile", select_same_type_tile_callback },
1095 { "select_same_type_cont", select_same_type_cont_callback },
1096 { "select_same_type", select_same_type_callback },
1097 { "select_dlg", select_dialog_callback },
1098
1099 { "goto", unit_goto_callback },
1100 { "goto_city", unit_goto_city_callback },
1101 { "return", unit_return_callback },
1102 { "explore", unit_explore_callback },
1103 { "patrol", unit_patrol_callback },
1104 { "teleport", unit_teleport_callback },
1105 { "sentry", unit_sentry_callback },
1106 { "unsentry_all", unsentry_all_callback },
1107 { "board", unit_board_callback },
1108 { "deboard", unit_deboard_callback },
1109 { "unload_transporter", unit_unload_transporter_callback },
1110 { "homecity", unit_homecity_callback },
1111 { "upgrade", unit_upgrade_callback },
1112 { "convert", unit_convert_callback },
1113 { "disband", unit_disband_callback },
1114 { "do_action", do_action_callback },
1115 { "wait", unit_wait_callback },
1116 { "done", unit_done_callback },
1117
1118 { "build_city", build_city_callback },
1119 { "auto_work", auto_work_callback },
1120 { "build_road", build_road_callback },
1121 { "build_irrigation", build_irrigation_callback },
1122 { "build_mine", build_mine_callback },
1123 { "cultivate", cultivate_callback },
1124 { "plant", plant_callback },
1125 { "transform_terrain", transform_terrain_callback },
1126 { "connect_road", connect_road_callback },
1127 { "connect_rail", connect_rail_callback },
1128 { "connect_maglev", connect_maglev_callback },
1129 { "connect_irrigation", connect_irrigation_callback },
1130 { "clean", clean_callback },
1131
1132 { "fortify", fortify_callback },
1133 { "build_base_fortress", build_fortress_callback },
1134 { "build_base_airbase", build_airbase_callback },
1135 { "paradrop", paradrop_callback },
1136 { "pillage", pillage_callback },
1137
1138 { "revolution", revolution_callback },
1139
1140 { "map_view", map_view_callback },
1141 { "report_units", report_units_callback },
1142 { "report_nations", report_nations_callback },
1143 { "report_cities", report_cities_callback },
1144 { "report_economy", report_economy_callback },
1145 { "report_research", report_research_callback },
1146 { "tax_rates", tax_rate_callback },
1147 { "policies", multiplier_callback },
1148 { "report_wow", report_wow_callback },
1149 { "report_top_cities", report_top_cities_callback },
1150 { "report_messages", report_messages_callback },
1151 { "report_demographics", report_demographic_callback },
1152 { "report_spaceship", report_spaceship_callback },
1153 { "report_achievements", report_achievements_callback },
1154
1155 { "help_overview", help_overview_callback },
1156 { "help_playing", help_playing_callback },
1157 { "help_policies", help_policies_callback },
1158 { "help_terrains", help_terrain_callback },
1159 { "help_economy", help_economy_callback },
1160 { "help_cities", help_cities_callback },
1161 { "help_improvements", help_improvements_callback },
1162 { "help_wonders", help_wonders_callback },
1163 { "help_units", help_units_callback },
1164 { "help_combat", help_combat_callback },
1165 { "help_zoc", help_zoc_callback },
1166 { "help_government", help_government_callback },
1167 { "help_diplomacy", help_diplomacy_callback },
1168 { "help_tech", help_tech_callback },
1169 { "help_space_race", help_space_race_callback },
1170 { "help_ruleset", help_ruleset_callback },
1171 { "help_tileset", help_tileset_callback },
1172 { "help_musicset", help_musicset_callback },
1173 { "help_nations", help_nations_callback },
1174 { "help_connecting", help_connecting_callback },
1175 { "help_controls", help_controls_callback },
1176 { "help_governor", help_governor_callback },
1177 { "help_chatline", help_chatline_callback },
1178 { "help_worklist_editor", help_worklist_editor_callback },
1179 { "help_languages", help_language_callback },
1180 { "help_copying", help_copying_callback },
1181 { "help_about", help_about_callback }
1182};
1183
1184static struct menu_entry_info *menu_entry_info_find(const char *key);
1185
1186/************************************************************************/
1190 GVariant *parameter,
1191 gpointer data)
1192{
1194}
1195
1196/************************************************************************/
1200 GVariant *parameter,
1201 gpointer data)
1202{
1204}
1205
1206/************************************************************************/
1210 GVariant *parameter,
1211 gpointer data)
1212{
1213 option_dialog_popup(_("Set local options"), client_optset);
1214}
1215
1216/************************************************************************/
1220 GVariant *parameter,
1221 gpointer data)
1222{
1224}
1225
1226/************************************************************************/
1230 GVariant *parameter,
1231 gpointer data)
1232{
1233 option_dialog_popup(_("Game Settings"), server_optset);
1234}
1235
1236/************************************************************************/
1240 GVariant *parameter,
1241 gpointer data)
1242{
1244}
1245
1246/************************************************************************/
1250 GVariant *parameter,
1251 gpointer data)
1252{
1253 struct menu_entry_info *info = (struct menu_entry_info *)data;
1254
1255 info->state ^= 1;
1257
1259
1262}
1263
1264#ifdef FREECIV_DEBUG
1265/************************************************************************/
1269 GVariant *parameter,
1270 gpointer data)
1271{
1272 tilespec_reread(NULL, TRUE, 1.0);
1273}
1274#endif /* FREECIV_DEBUG */
1275
1276/************************************************************************/
1280 gpointer data)
1281{
1283}
1284
1285/************************************************************************/
1289 gpointer data)
1290{
1292}
1293
1294/************************************************************************/
1298 gpointer data)
1299{
1301}
1302
1303/************************************************************************/
1307 gpointer data)
1308{
1310}
1311
1312/************************************************************************/
1316static void leave_local_game_response(GtkWidget *dialog, gint response)
1317{
1319 if (response == GTK_RESPONSE_OK) {
1320 /* It might be killed already */
1321 if (client.conn.used) {
1322 /* It will also kill the server */
1324 }
1325 }
1326}
1327
1328/************************************************************************/
1332 GVariant *parameter,
1333 gpointer data)
1334{
1335 if (is_server_running()) {
1336 GtkWidget *dialog
1339 _("Leaving a local game will end it!"));
1340 setup_dialog(dialog, toplevel);
1341 g_signal_connect(dialog, "response",
1344 } else {
1346 }
1347}
1348
1349/************************************************************************/
1353 GVariant *parameter,
1354 gpointer data)
1355{
1356 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1357
1361}
1362
1363/************************************************************************/
1367 GVariant *parameter,
1368 gpointer data)
1369{
1370 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1371
1375}
1376
1377/************************************************************************/
1381 GVariant *parameter,
1382 gpointer data)
1383{
1385}
1386
1387/************************************************************************/
1391 GVariant *parameter,
1392 gpointer data)
1393{
1395}
1396
1397/************************************************************************/
1401 GVariant *parameter,
1402 gpointer data)
1403{
1405}
1406
1407/************************************************************************/
1411 GVariant *parameter, gpointer data)
1412{
1414}
1415
1416/************************************************************************/
1420 GVariant *parameter,
1421 gpointer data)
1422{
1424}
1425
1426/************************************************************************/
1439
1440/************************************************************************/
1444 GVariant *parameter,
1445 gpointer data)
1446{
1448}
1449
1450/************************************************************************/
1454 GVariant *parameter,
1455 gpointer data)
1456{
1458}
1459
1460/************************************************************************/
1464 GVariant *parameter,
1465 gpointer data)
1466{
1468}
1469
1470/************************************************************************/
1479
1480/************************************************************************/
1489
1490/************************************************************************/
1499
1500/************************************************************************/
1504 GVariant *parameter,
1505 gpointer data)
1506{
1508}
1509
1510/************************************************************************/
1519
1520/************************************************************************/
1524 GVariant *parameter,
1525 gpointer data)
1526{
1528}
1529
1530/************************************************************************/
1534 GVariant *parameter,
1535 gpointer data)
1536{
1538}
1539
1540/************************************************************************/
1544 GVariant *parameter,
1545 gpointer data)
1546{
1548}
1549
1550/************************************************************************/
1559
1560/************************************************************************/
1564 GVariant *parameter,
1565 gpointer data)
1566{
1568}
1569
1570/************************************************************************/
1574 GVariant *parameter,
1575 gpointer data)
1576{
1578}
1579
1580/************************************************************************/
1584 GVariant *parameter,
1585 gpointer data)
1586{
1588}
1589
1590/************************************************************************/
1594 GVariant *parameter,
1595 gpointer data)
1596{
1598}
1599
1600/************************************************************************/
1609
1610/************************************************************************/
1619
1620/************************************************************************/
1624 GVariant *parameter,
1625 gpointer data)
1626{
1628}
1629
1630/************************************************************************/
1639
1640/************************************************************************/
1644 GVariant *parameter,
1645 gpointer data)
1646{
1648}
1649
1650/************************************************************************/
1654 GVariant *parameter,
1655 gpointer data)
1656{
1658}
1659
1660/************************************************************************/
1669
1670/************************************************************************/
1674 GVariant *parameter,
1675 gpointer data)
1676{
1678}
1679
1680/************************************************************************/
1689
1690/************************************************************************/
1699
1700/************************************************************************/
1704 GVariant *parameter,
1705 gpointer data)
1706{
1708}
1709
1710/************************************************************************/
1719
1720/************************************************************************/
1729
1730/************************************************************************/
1739
1740/************************************************************************/
1744 GVariant *parameter,
1745 gpointer data)
1746{
1748}
1749
1750/************************************************************************/
1754 GVariant *parameter,
1755 gpointer data)
1756{
1758}
1759
1760/************************************************************************/
1764 GVariant *parameter,
1765 gpointer data)
1766{
1768
1769 /* Unreachable techs in reqtree on/off */
1771}
1772
1774 const char *menu_entry;
1775 bool *option;
1777};
1778
1780 { "SAVE_OPTIONS_ON_EXIT", &gui_options.save_options_on_exit, -1 },
1781 { "FULL_SCREEN", &(GUI_GTK_OPTION(fullscreen)), -1 },
1782 { "EDIT_MODE", &game.info.is_edit_mode, -1 },
1783 { "TOGGLE_FOG", &game.client.fog_of_war, -1 },
1784 { "SHOW_CITY_OUTLINES", &gui_options.draw_city_outlines, VMENU_CITY_OUTLINES },
1785 { "SHOW_CITY_OUTPUT", &gui_options.draw_city_output, VMENU_CITY_OUTPUT },
1786 { "SHOW_MAP_GRID", &gui_options.draw_map_grid, VMENU_MAP_GRID },
1787 { "SHOW_NAT_BORDERS", &gui_options.draw_borders, VMENU_NAT_BORDERS },
1788 { "SHOW_NATIVE_TILES", &gui_options.draw_native, VMENU_NATIVE_TILES },
1789 { "SHOW_CITY_FULL_BAR", &gui_options.draw_full_citybar, VMENU_CITY_FULL_BAR },
1790 { "SHOW_CITY_NAMES", &gui_options.draw_city_names, VMENU_CITY_NAMES },
1791 { "SHOW_CITY_GROWTH", &gui_options.draw_city_growth, VMENU_CITY_GROWTH },
1792 { "SHOW_CITY_PRODUCTIONS", &gui_options.draw_city_productions,
1794 { "SHOW_CITY_BUY_COST", &gui_options.draw_city_buycost, VMENU_CITY_BUY_COST },
1795 { "SHOW_CITY_TRADE_ROUTES", &gui_options.draw_city_trade_routes,
1797 { "SHOW_TERRAIN", &gui_options.draw_terrain, VMENU_TERRAIN },
1798 { "SHOW_COASTLINE", &gui_options.draw_coastline, VMENU_COASTLINE },
1799 { "SHOW_PATHS", &gui_options.draw_paths, VMENU_PATHS },
1800 { "SHOW_IRRIGATION", &gui_options.draw_irrigation, VMENU_IRRIGATION },
1801 { "SHOW_MINES", &gui_options.draw_mines, VMENU_MINES },
1802 { "SHOW_BASES", &gui_options.draw_fortress_airbase, VMENU_BASES },
1803 { "SHOW_RESOURCES", &gui_options.draw_specials, VMENU_RESOURCES },
1804 { "SHOW_HUTS", &gui_options.draw_huts, VMENU_HUTS },
1805 { "SHOW_POLLUTION", &gui_options.draw_pollution, VMENU_POLLUTION },
1806 { "SHOW_CITIES", &gui_options.draw_cities, VMENU_CITIES },
1807 { "SHOW_UNITS", &gui_options.draw_units, VMENU_UNITS },
1808 { "SHOW_UNIT_SOLID_BG", &gui_options.solid_color_behind_units, VMENU_UNIT_SOLID_BG },
1809 { "SHOW_UNIT_SHIELDS", &gui_options.draw_unit_shields , VMENU_UNIT_SHIELDS },
1810 { "SHOW_STACK_SIZE", &gui_options.draw_unit_stack_size, VMENU_STACK_SIZE },
1811 { "SHOW_FOCUS_UNIT", &gui_options.draw_focus_unit, VMENU_FOCUS_UNIT },
1812 { "SHOW_FOG_OF_WAR", &gui_options.draw_fog_of_war, VMENU_FOW },
1813
1814 { NULL, NULL, -1 }
1815};
1816
1817/************************************************************************/
1820static void view_menu_item_toggle(void (*cb)(void),
1821 bool updt_sensitivity,
1822 gpointer data)
1823{
1824 int i;
1825 struct menu_entry_info *info = (struct menu_entry_info *)data;
1826
1827 info->state ^= 1;
1828
1829 cb();
1830
1831 if (updt_sensitivity) {
1833 }
1834
1835 /* TODO: Make the information available directly from menu_entry_info,
1836 * se we don't need to do this search for it */
1837 for (i = 0; meoms[i].menu_entry != NULL; i++) {
1838 if (!strcmp(meoms[i].menu_entry, info->key)) {
1839 g_menu_remove(view_menu, meoms[i].menu_pos);
1842 return;
1843 }
1844 }
1845}
1846
1847/************************************************************************/
1856
1857/************************************************************************/
1861 GVariant *parameter,
1862 gpointer data)
1863{
1865}
1866
1867/************************************************************************/
1875
1876/************************************************************************/
1885
1886/************************************************************************/
1890 GVariant *parameter,
1891 gpointer data)
1892{
1894}
1895
1896/************************************************************************/
1905
1906/************************************************************************/
1910 GVariant *parameter,
1911 gpointer data)
1912{
1914}
1915
1916/************************************************************************/
1920 GVariant *parameter,
1921 gpointer data)
1922{
1924}
1925
1926/************************************************************************/
1935
1936/************************************************************************/
1945
1946/************************************************************************/
1955
1956/************************************************************************/
1960 GVariant *parameter,
1961 gpointer data)
1962{
1964}
1965
1966/************************************************************************/
1970 GVariant *parameter,
1971 gpointer data)
1972{
1974}
1975
1976/************************************************************************/
1980 GVariant *parameter,
1981 gpointer data)
1982{
1984}
1985
1986/************************************************************************/
1990 GVariant *parameter,
1991 gpointer data)
1992{
1994}
1995
1996/************************************************************************/
2000 GVariant *parameter,
2001 gpointer data)
2002{
2004}
2005
2006/************************************************************************/
2010 gpointer data)
2011{
2013}
2014
2015/************************************************************************/
2019 GVariant *parameter,
2020 gpointer data)
2021{
2023}
2024
2025/************************************************************************/
2029 gpointer data)
2030{
2032}
2033
2034/************************************************************************/
2042
2043/************************************************************************/
2047 gpointer data)
2048{
2050}
2051
2052/************************************************************************/
2056 gpointer data)
2057{
2059}
2060
2061/************************************************************************/
2070
2071/************************************************************************/
2080
2081/************************************************************************/
2090
2091/************************************************************************/
2095 GVariant *parameter,
2096 gpointer data)
2097{
2099}
2100
2101/************************************************************************/
2109
2110/************************************************************************/
2114 gpointer data)
2115{
2116 struct menu_entry_info *info = (struct menu_entry_info *)data;
2117
2118 info->state ^= 1;
2120
2122
2124
2127}
2128
2129/************************************************************************/
2133 GVariant *parameter,
2134 gpointer data)
2135{
2136 struct menu_entry_info *info = (struct menu_entry_info *)data;
2137
2138 info->state ^= 1;
2139
2141
2143
2146}
2147
2148/************************************************************************/
2161
2162/************************************************************************/
2166 gpointer data)
2167{
2169}
2170
2171/************************************************************************/
2179
2180/************************************************************************/
2189
2190/************************************************************************/
2199
2200/************************************************************************/
2209
2210/************************************************************************/
2219
2220/************************************************************************/
2224 GVariant *parameter,
2225 gpointer data)
2226{
2228}
2229
2230/************************************************************************/
2234 GVariant *parameter,
2235 gpointer data)
2236{
2238}
2239
2240/************************************************************************/
2244 GVariant *parameter,
2245 gpointer data)
2246{
2248}
2249
2250/************************************************************************/
2254 GVariant *parameter,
2255 gpointer data)
2256{
2257 key_unit_wait();
2258}
2259
2260/************************************************************************/
2264 GVariant *parameter,
2265 gpointer data)
2266{
2267 key_unit_done();
2268}
2269
2270/************************************************************************/
2274 gpointer data)
2275{
2276 key_unit_goto();
2277}
2278
2279/************************************************************************/
2283 GVariant *parameter,
2284 gpointer data)
2285{
2286 int sub_target = NO_TARGET;
2287 struct action *paction = (struct action *)data;
2288
2290
2292 case ASTK_BUILDING:
2293 {
2295 "end_building");
2297 sub_target = improvement_number(pbuilding);
2298 }
2299 break;
2300 case ASTK_TECH:
2301 {
2303 "end_tech");
2305 sub_target = advance_number(ptech);
2306 }
2307 break;
2308 case ASTK_EXTRA:
2310 {
2311 struct extra_type *pextra = g_object_get_data(G_OBJECT(action),
2312 "end_extra");
2313 fc_assert_ret(pextra != NULL);
2314 sub_target = extra_number(pextra);
2315 }
2316 break;
2317 case ASTK_SPECIALIST:
2318 {
2320 "end_specialist");
2321 fc_assert_ret(nullptr != pspec);
2322 sub_target = specialist_number(pspec);
2323 }
2324 break;
2325 case ASTK_NONE:
2326 sub_target = NO_TARGET;
2327 break;
2328 case ASTK_COUNT:
2329 /* Should not exits */
2331 break;
2332 }
2333
2335}
2336
2337/************************************************************************/
2341 GVariant *parameter,
2342 gpointer data)
2343{
2344 if (get_num_units_in_focus() > 0) {
2346 }
2347}
2348
2349/************************************************************************/
2360
2361/************************************************************************/
2365 GVariant *parameter,
2366 gpointer data)
2367{
2369}
2370
2371/************************************************************************/
2375 gpointer data)
2376{
2378}
2379
2380/************************************************************************/
2384 gpointer data)
2385{
2387}
2388
2389/************************************************************************/
2393 GVariant *parameter,
2394 gpointer data)
2395{
2397}
2398
2399/************************************************************************/
2403 GVariant *parameter,
2404 gpointer data)
2405{
2407}
2408
2409/************************************************************************/
2420
2421/************************************************************************/
2431
2432/************************************************************************/
2442
2443/************************************************************************/
2447 GVariant *parameter,
2448 gpointer data)
2449{
2451}
2452
2453/************************************************************************/
2457 GVariant *parameter,
2458 gpointer data)
2459{
2461}
2462
2463/************************************************************************/
2467 GVariant *parameter,
2468 gpointer data)
2469{
2471}
2472
2473/************************************************************************/
2477 GVariant *parameter,
2478 gpointer data)
2479{
2481}
2482
2483/************************************************************************/
2487 GVariant *parameter,
2488 gpointer data)
2489{
2491}
2492
2493/************************************************************************/
2497 GVariant *parameter,
2498 gpointer data)
2499{
2501 /* FIXME: this can provide different items for different units...
2502 * not good! */
2503 /* Enable the button for adding to a city in all cases, so we
2504 get an eventual error message from the server if we try. */
2510 }
2512}
2513
2514/************************************************************************/
2518 GVariant *parameter,
2519 gpointer data)
2520{
2522}
2523
2524/************************************************************************/
2528 GVariant *parameter,
2529 gpointer data)
2530{
2532 /* FIXME: this can provide different actions for different units...
2533 * not good! */
2535 EC_ROAD,
2537 punit);
2538 bool building_road = FALSE;
2539
2540 if (tgt != NULL
2544 }
2545
2548 }
2550}
2551
2552/************************************************************************/
2556 GVariant *parameter,
2557 gpointer data)
2558{
2560}
2561
2562/************************************************************************/
2566 GVariant *parameter,
2567 gpointer data)
2568{
2570}
2571
2572/************************************************************************/
2576 GVariant *parameter,
2577 gpointer data)
2578{
2580}
2581
2582/************************************************************************/
2586 GVariant *parameter,
2587 gpointer data)
2588{
2589 key_unit_mine();
2590}
2591
2592/************************************************************************/
2596 GVariant *parameter,
2597 gpointer data)
2598{
2600
2601 if (proad != NULL) {
2602 struct extra_type *tgt;
2603
2604 tgt = road_extra_get(proad);
2605
2607 }
2608}
2609
2610/************************************************************************/
2614 GVariant *parameter,
2615 gpointer data)
2616{
2618
2619 if (prail != NULL) {
2620 struct extra_type *tgt;
2621
2622 tgt = road_extra_get(prail);
2623
2625 }
2626}
2627
2628/************************************************************************/
2632 GVariant *parameter,
2633 gpointer data)
2634{
2636
2637 if (pmaglev != NULL) {
2638 struct extra_type *tgt;
2639
2640 tgt = road_extra_get(pmaglev);
2641
2643 }
2644}
2645
2646/************************************************************************/
2650 GVariant *parameter,
2651 gpointer data)
2652{
2654
2655 if (extra_type_list_size(extras) > 0) {
2656 struct extra_type *pextra;
2657
2659
2661 }
2662}
2663
2664/************************************************************************/
2668 GVariant *parameter,
2669 gpointer data)
2670{
2672}
2673
2674/************************************************************************/
2678 gpointer data)
2679{
2681}
2682
2683/************************************************************************/
2687 gpointer data)
2688{
2690}
2691
2692/************************************************************************/
2696 gpointer data)
2697{
2699}
2700
2701/************************************************************************/
2705 GVariant *parameter,
2706 gpointer data)
2707{
2709}
2710
2711/************************************************************************/
2715 GVariant *parameter,
2716 gpointer data)
2717{
2719}
2720
2721/************************************************************************/
2725 GVariant *parameter,
2726 gpointer data)
2727{
2729}
2730
2731/************************************************************************/
2735 gpointer data)
2736{
2738}
2739
2740/************************************************************************/
2744 gpointer data)
2745{
2747}
2748
2749/************************************************************************/
2753 GVariant *parameter,
2754 gpointer data)
2755{
2757}
2758
2759/************************************************************************/
2763 GVariant *parameter,
2764 gpointer data)
2765{
2767}
2768
2769/************************************************************************/
2773 GVariant *parameter,
2774 gpointer data)
2775{
2776 struct extra_type *pextra = data;
2777
2781}
2782
2783/************************************************************************/
2787 GVariant *parameter,
2788 gpointer data)
2789{
2790 struct extra_type *pextra = data;
2791
2794 pextra);
2796}
2797
2798/************************************************************************/
2802 GVariant *parameter,
2803 gpointer data)
2804{
2805 struct extra_type *pextra = data;
2806
2809 pextra);
2811}
2812
2813/************************************************************************/
2817 GVariant *parameter,
2818 gpointer data)
2819{
2820 struct extra_type *pextra = data;
2821
2824 pextra);
2826}
2827
2828/************************************************************************/
2832 GVariant *parameter,
2833 gpointer data)
2834{
2835 struct extra_type *pextra = data;
2836
2840 pextra);
2841 }
2843}
2844
2845/************************************************************************/
2849 GVariant *parameter,
2850 gpointer data)
2851{
2853}
2854
2855/************************************************************************/
2859 GVariant *parameter,
2860 gpointer data)
2861{
2863}
2864
2865/************************************************************************/
2869 GVariant *parameter,
2870 gpointer data)
2871
2872{
2874}
2875
2876/************************************************************************/
2885
2886/************************************************************************/
2895
2896/************************************************************************/
2900 GVariant *parameter,
2901 gpointer data)
2902{
2903 if (NULL != client.conn.playing) {
2905 }
2906}
2907
2908/************************************************************************/
2917
2918/************************************************************************/
2927
2928/************************************************************************/
2937
2938/************************************************************************/
2943{
2944 char actname[150];
2945 GMenuItem *item;
2946
2947 fc_snprintf(actname, sizeof(actname), "app.%s(%s)",
2948 info->action, info->state ? "true" : "false");
2949 item = g_menu_item_new(Q_(info->name), NULL);
2951
2952 if (info->accl != NULL) {
2953 const char *accls[2] = { info->accl, NULL };
2954
2956 }
2957
2958 return item;
2959}
2960
2961/************************************************************************/
2966{
2968}
2969
2970/************************************************************************/
2973static void menu_entry_init(GMenu *sub, const char *key)
2974{
2976
2977 if (info != NULL) {
2978 GMenuItem *item;
2979
2980 if (info->toggle != NULL) {
2982 } else {
2983 char actname[150];
2984
2985 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
2986 item = g_menu_item_new(Q_(info->name), actname);
2987 }
2988
2989 /* Should be menu_item_append_unref()? */
2992 }
2993}
2994
2995/************************************************************************/
2999{
3000 int i;
3001
3002 for (i = 0; meoms[i].menu_entry != NULL; i++) {
3003 struct menu_entry_info *info = menu_entry_info_find(meoms[i].menu_entry);
3004
3005 if (meoms[i].option != NULL) {
3006 info->state = *meoms[i].option;
3007 } else {
3008 info->state = FALSE; /* Best guess we have */
3009 }
3010 }
3011}
3012
3013/************************************************************************/
3017{
3018 int i;
3020
3021 /* Simple entries */
3024
3025 /* Toggles */
3026 for (i = 0; menu_entries[i].key != NULL; i++) {
3027 if (menu_entries[i].toggle != NULL) {
3028 GSimpleAction *act;
3029 GVariant *var = g_variant_new("b", TRUE);
3030
3033 g_signal_connect(act, "change-state",
3035 (gpointer)&(menu_entries[i]));
3036 }
3037 }
3038
3040
3041 for (i = 0; menu_entries[i].key != NULL; i++) {
3042 if (menu_entries[i].accl != NULL && menu_entries[i].toggle == NULL) {
3043 const char *accls[2] = { menu_entries[i].accl, NULL };
3044 char actname[150];
3045
3046 fc_snprintf(actname, sizeof(actname), "app.%s", menu_entries[i].action);
3047
3049 }
3050 }
3051}
3052
3053/************************************************************************/
3056static void register_bg_actions(GActionMap *map, int bg)
3057{
3058 GSimpleAction *act;
3059 char actname[256];
3060
3061 fc_snprintf(actname, sizeof(actname), "bg_select_%d", bg);
3064 g_signal_connect(act, "activate",
3066
3067 fc_snprintf(actname, sizeof(actname), "bg_assign_%d", bg);
3070 g_signal_connect(act, "activate",
3072
3073 fc_snprintf(actname, sizeof(actname), "bg_append_%d", bg);
3076 g_signal_connect(act, "activate",
3078}
3079
3080/************************************************************************/
3084{
3085 GMenu *menubar;
3086 GMenu *topmenu;
3087 GMenu *submenu;
3088 int i;
3089
3091
3092 menubar = g_menu_new();
3093
3094 topmenu = g_menu_new();
3095 menu_entry_init(topmenu, "CLEAR_CHAT_LOGS");
3096 menu_entry_init(topmenu, "SAVE_CHAT_LOGS");
3097
3099 menu_entry_init(options_menu, "LOCAL_OPTIONS");
3100 menu_entry_init(options_menu, "MESSAGE_OPTIONS");
3101 menu_entry_init(options_menu, "SERVER_OPTIONS");
3102 menu_entry_init(options_menu, "SAVE_OPTIONS");
3103 menu_entry_init(options_menu, "SAVE_OPTIONS_ON_EXIT");
3104
3106
3107#ifdef FREECIV_DEBUG
3108 menu_entry_init(topmenu, "RELOAD_TILESET");
3109#endif /* FREECIV_DEBUG */
3110
3111 menu_entry_init(topmenu, "GAME_SAVE");
3112 menu_entry_init(topmenu, "GAME_SAVE_AS");
3113 menu_entry_init(topmenu, "MAPIMG_SAVE");
3114 menu_entry_init(topmenu, "MAPIMG_SAVE_AS");
3115 menu_entry_init(topmenu, "VOLUME_UP");
3116 menu_entry_init(topmenu, "VOLUME_DOWN");
3117 menu_entry_init(topmenu, "LEAVE");
3118 menu_entry_init(topmenu, "QUIT");
3119
3121
3123
3124 menu_entry_init(edit_menu, "FIND_CITY");
3125 menu_entry_init(edit_menu, "WORKLISTS");
3126 menu_entry_init(edit_menu, "RALLY_DLG");
3127 menu_entry_init(edit_menu, "INFRA_DLG");
3128 menu_entry_init(edit_menu, "EDIT_MODE");
3129 menu_entry_init(edit_menu, "TOGGLE_FOG");
3130 menu_entry_init(edit_menu, "SCENARIO_PROPERTIES");
3131 menu_entry_init(edit_menu, "SCENARIO_SAVE");
3132 menu_entry_init(edit_menu, "CLIENT_LUA_SCRIPT");
3133
3135
3137
3138 menu_entry_init(view_menu, "SHOW_CITY_OUTLINES");
3139 menu_entry_init(view_menu, "SHOW_CITY_OUTPUT");
3140 menu_entry_init(view_menu, "SHOW_MAP_GRID");
3141 menu_entry_init(view_menu, "SHOW_NAT_BORDERS");
3142 menu_entry_init(view_menu, "SHOW_NATIVE_TILES");
3143 menu_entry_init(view_menu, "SHOW_CITY_FULL_BAR");
3144 menu_entry_init(view_menu, "SHOW_CITY_NAMES");
3145 menu_entry_init(view_menu, "SHOW_CITY_GROWTH");
3146 menu_entry_init(view_menu, "SHOW_CITY_PRODUCTIONS");
3147 menu_entry_init(view_menu, "SHOW_CITY_BUY_COST");
3148 menu_entry_init(view_menu, "SHOW_CITY_TRADE_ROUTES");
3149 menu_entry_init(view_menu, "SHOW_TERRAIN");
3150 menu_entry_init(view_menu, "SHOW_COASTLINE");
3151 menu_entry_init(view_menu, "SHOW_PATHS");
3152 menu_entry_init(view_menu, "SHOW_IRRIGATION");
3153 menu_entry_init(view_menu, "SHOW_MINES");
3154 menu_entry_init(view_menu, "SHOW_BASES");
3155 menu_entry_init(view_menu, "SHOW_RESOURCES");
3156 menu_entry_init(view_menu, "SHOW_HUTS");
3157 menu_entry_init(view_menu, "SHOW_POLLUTION");
3158 menu_entry_init(view_menu, "SHOW_CITIES");
3159 menu_entry_init(view_menu, "SHOW_UNITS");
3160 menu_entry_init(view_menu, "SHOW_UNIT_SOLID_BG");
3161 menu_entry_init(view_menu, "SHOW_UNIT_SHIELDS");
3162 menu_entry_init(view_menu, "SHOW_STACK_SIZE");
3163 menu_entry_init(view_menu, "SHOW_FOCUS_UNIT");
3164
3165 menu_entry_init(view_menu, "SHOW_FOG_OF_WAR");
3166
3167 menu_entry_init(view_menu, "FULL_SCREEN");
3168 menu_entry_init(view_menu, "CENTER_VIEW");
3169
3171
3172 topmenu = g_menu_new();
3173
3174 menu_entry_init(topmenu, "SELECT_SINGLE");
3175 menu_entry_init(topmenu, "SELECT_ALL_ON_TILE");
3176 menu_entry_init(topmenu, "SELECT_SAME_TYPE_TILE");
3177 menu_entry_init(topmenu, "SELECT_SAME_TYPE_CONT");
3178 menu_entry_init(topmenu, "SELECT_SAME_TYPE");
3179 menu_entry_init(topmenu, "SELECT_DLG");
3180
3182
3184
3185 menu_entry_init(unit_menu, "UNIT_GOTO");
3186
3187 /* Placeholder submenu (so that menu update has something to replace) */
3188 submenu = g_menu_new();
3190
3191 menu_entry_init(unit_menu, "UNIT_GOTO_CITY");
3192 menu_entry_init(unit_menu, "UNIT_RETURN");
3193 menu_entry_init(unit_menu, "UNIT_EXPLORE");
3194 menu_entry_init(unit_menu, "UNIT_PATROL");
3195 menu_entry_init(unit_menu, "UNIT_TELEPORT");
3196 menu_entry_init(unit_menu, "UNIT_SENTRY");
3197 menu_entry_init(unit_menu, "UNSENTRY_ALL");
3198 menu_entry_init(unit_menu, "UNIT_BOARD");
3199 menu_entry_init(unit_menu, "UNIT_DEBOARD");
3200 menu_entry_init(unit_menu, "UNIT_UNLOAD_TRANSPORTER");
3201 menu_entry_init(unit_menu, "UNIT_HOMECITY");
3202 menu_entry_init(unit_menu, "UNIT_UPGRADE");
3203 menu_entry_init(unit_menu, "UNIT_CONVERT");
3204 menu_entry_init(unit_menu, "UNIT_DISBAND");
3205 menu_entry_init(unit_menu, "DO_ACTION");
3206 menu_entry_init(unit_menu, "UNIT_WAIT");
3207 menu_entry_init(unit_menu, "UNIT_DONE");
3208
3210
3212 menu_entry_init(work_menu, "BUILD_CITY");
3213 menu_entry_init(work_menu, "AUTO_WORKER");
3214
3215 /* Placeholder submenus (so that menu update has something to replace) */
3216 submenu = g_menu_new();
3218 submenu = g_menu_new();
3219 submenu_append_unref(work_menu, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3220 submenu = g_menu_new();
3222 submenu = g_menu_new();
3223 submenu_append_unref(work_menu, _("_Clean Nuisance"), G_MENU_MODEL(submenu));
3224
3225 menu_entry_init(work_menu, "BUILD_ROAD");
3226 menu_entry_init(work_menu, "BUILD_IRRIGATION");
3227 menu_entry_init(work_menu, "BUILD_MINE");
3228 menu_entry_init(work_menu, "CULTIVATE");
3229 menu_entry_init(work_menu, "PLANT");
3230 menu_entry_init(work_menu, "TRANSFORM_TERRAIN");
3231 menu_entry_init(work_menu, "CONNECT_ROAD");
3232 menu_entry_init(work_menu, "CONNECT_RAIL");
3233 menu_entry_init(work_menu, "CONNECT_MAGLEV");
3234 menu_entry_init(work_menu, "CONNECT_IRRIGATION");
3235 menu_entry_init(work_menu, "CLEAN");
3236
3238
3240 menu_entry_init(combat_menu, "FORTIFY");
3241 menu_entry_init(combat_menu, "BUILD_FORTRESS");
3242 menu_entry_init(combat_menu, "BUILD_AIRBASE");
3243
3244 /* Placeholder submenu (so that menu update has something to replace) */
3245 submenu = g_menu_new();
3247
3249
3250 menu_entry_init(combat_menu, "PARADROP");
3251 menu_entry_init(combat_menu, "PILLAGE");
3252
3253 gov_menu = g_menu_new();
3254
3255 menu_entry_init(gov_menu, "MAP_VIEW");
3256 menu_entry_init(gov_menu, "REPORT_UNITS");
3257 menu_entry_init(gov_menu, "REPORT_NATIONS");
3258 menu_entry_init(gov_menu, "REPORT_CITIES");
3259 menu_entry_init(gov_menu, "REPORT_ECONOMY");
3260 menu_entry_init(gov_menu, "REPORT_RESEARCH");
3261 menu_entry_init(gov_menu, "TAX_RATES");
3262 menu_entry_init(gov_menu, "POLICIES");
3263
3264 /* Placeholder submenu (so that menu update has something to replace) */
3265 submenu = g_menu_new();
3267
3268 menu_entry_init(gov_menu, "REPORT_WOW");
3269 menu_entry_init(gov_menu, "REPORT_TOP_CITIES");
3270 menu_entry_init(gov_menu, "REPORT_MESSAGES");
3271 menu_entry_init(gov_menu, "REPORT_DEMOGRAPHIC");
3272 menu_entry_init(gov_menu, "REPORT_SPACESHIP");
3273 menu_entry_init(gov_menu, "REPORT_ACHIEVEMENTS");
3274
3275 submenu_append_unref(menubar, _("C_ivilization"), G_MENU_MODEL(gov_menu));
3276
3277 topmenu = g_menu_new();
3278
3279 /* Keys exist for 4 battle groups */
3281
3282 for (i = 0; i < MAX_NUM_BATTLEGROUPS; i++) {
3283 char key[128];
3284
3285 /* User side battle group numbers start from 1 */
3286 fc_snprintf(key, sizeof(key), "BG_SELECT_%d", i + 1);
3288 fc_snprintf(key, sizeof(key), "BG_ASSIGN_%d", i + 1);
3290 fc_snprintf(key, sizeof(key), "BG_APPEND_%d", i + 1);
3292
3294 }
3295
3296 submenu_append_unref(menubar, _("_Battle Groups"), G_MENU_MODEL(topmenu));
3297
3298 topmenu = g_menu_new();
3299
3300 menu_entry_init(topmenu, "HELP_OVERVIEW");
3301 menu_entry_init(topmenu, "HELP_PLAYING");
3302 menu_entry_init(topmenu, "HELP_POLICIES");
3303 menu_entry_init(topmenu, "HELP_TERRAIN");
3304 menu_entry_init(topmenu, "HELP_ECONOMY");
3305 menu_entry_init(topmenu, "HELP_CITIES");
3306 menu_entry_init(topmenu, "HELP_IMPROVEMENTS");
3307 menu_entry_init(topmenu, "HELP_WONDERS");
3308 menu_entry_init(topmenu, "HELP_UNITS");
3309 menu_entry_init(topmenu, "HELP_COMBAT");
3310 menu_entry_init(topmenu, "HELP_ZOC");
3311 menu_entry_init(topmenu, "HELP_GOVERNMENT");
3312 menu_entry_init(topmenu, "HELP_DIPLOMACY");
3313 menu_entry_init(topmenu, "HELP_TECH");
3314 menu_entry_init(topmenu, "HELP_SPACE_RACE");
3315 menu_entry_init(topmenu, "HELP_RULESET");
3316 menu_entry_init(topmenu, "HELP_TILESET");
3317 menu_entry_init(topmenu, "HELP_MUSICSET");
3318 menu_entry_init(topmenu, "HELP_NATIONS");
3319 menu_entry_init(topmenu, "HELP_CONNECTING");
3320 menu_entry_init(topmenu, "HELP_CONTROLS");
3321 menu_entry_init(topmenu, "HELP_GOVERNOR");
3322 menu_entry_init(topmenu, "HELP_CHATLINE");
3323 menu_entry_init(topmenu, "HELP_WORKLIST_EDITOR");
3324 menu_entry_init(topmenu, "HELP_LANGUAGES");
3325 menu_entry_init(topmenu, "HELP_COPYING");
3326 menu_entry_init(topmenu, "HELP_ABOUT");
3327
3329
3330 menus_built = TRUE;
3331
3333
3334 return menubar;
3335}
3336
3337/************************************************************************/
3340static struct menu_entry_info *menu_entry_info_find(const char *key)
3341{
3342 int i;
3343
3344 for (i = 0; menu_entries[i].key != NULL; i++) {
3345 if (!strcmp(key, menu_entries[i].key)) {
3346 return &(menu_entries[i]);
3347 }
3348 }
3349
3350 return NULL;
3351}
3352
3353/************************************************************************/
3357 struct menu_entry_info *info,
3359{
3360 GAction *act = g_action_map_lookup_action(map, info->action);
3361
3362 if (act != NULL) {
3364 }
3365}
3366
3367/************************************************************************/
3371 const char *key,
3373{
3375
3376 if (info != NULL) {
3378 }
3379}
3380
3381/************************************************************************/
3385 enum menu_entry_grouping group,
3387{
3388 int i;
3389
3390 for (i = 0; menu_entries[i].key != NULL; i++) {
3391 if (menu_entries[i].grouping & group) {
3393 }
3394 }
3395}
3396
3397/************************************************************************/
3400static void menus_rename(GMenu *parent, int index, const char *key,
3401 const char *new_name)
3402{
3404
3405 if (info != NULL) {
3406 char actname[150];
3407 GMenuItem *item;
3408
3409 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
3410 g_menu_remove(parent, index);
3411
3412 item = g_menu_item_new(new_name, actname);
3414 }
3415}
3416
3417/************************************************************************/
3421{
3422 /* The "full" city bar (i.e. the new way of drawing the
3423 * city name), can draw the city growth even without drawing
3424 * the city name. But the old method cannot. */
3426 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", TRUE);
3427 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES", TRUE);
3428 } else {
3429 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", gui_options.draw_city_names);
3430 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES",
3432 }
3433
3434 menu_entry_set_sensitive(map, "SHOW_CITY_BUY_COST",
3436 menu_entry_set_sensitive(map, "SHOW_COASTLINE", !gui_options.draw_terrain);
3437 menu_entry_set_sensitive(map, "SHOW_UNIT_SOLID_BG",
3439 menu_entry_set_sensitive(map, "SHOW_UNIT_SHIELDS",
3441 menu_entry_set_sensitive(map, "SHOW_FOCUS_UNIT", !gui_options.draw_units);
3442}
3443
3444/************************************************************************/
3450static const char *get_tile_change_menu_text(struct tile *ptile,
3451 enum unit_activity activity)
3452{
3453 struct tile *newtile = tile_virtual_new(ptile);
3454 const char *text;
3455
3456 tile_apply_activity(newtile, activity, NULL);
3457 text = tile_get_info_text(newtile, FALSE, 0);
3459
3460 return text;
3461}
3462
3463/************************************************************************/
3467{
3470 GMenu *submenu;
3471 int i, j;
3472 int tgt_kind_group;
3473 struct unit_list *punits;
3474 unsigned num_units;
3475 struct menu_entry_info *info;
3476 struct road_type *proad;
3477 struct extra_type_list *extras;
3478 bool conn_possible;
3479
3481 return;
3482 }
3483
3485
3486 submenu = g_menu_new();
3487
3488 i = 0;
3489 j = 0;
3490
3491 /* Add the new action entries grouped by target kind. */
3494 struct action *paction = action_by_number(act_id);
3495 GSimpleAction *act;
3496 char actname[256];
3497 char name[256];
3498
3499 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3500 /* This action isn't performed by a unit. */
3501 continue;
3502 }
3503
3505 /* Wrong group. */
3506 continue;
3507 }
3508
3509 if (!units_can_do_action(punits, act_id, TRUE)) {
3510 continue;
3511 }
3512
3513 /* Create and add the menu item. */
3514 fc_snprintf(actname, sizeof(actname), "action_%d", i);
3517
3518 fc_snprintf(name, sizeof(name), "%s",
3519 action_get_ui_name_mnemonic(act_id, "_"));
3520 fc_snprintf(actname, sizeof(actname), "app.action_%d", i++);
3521
3522 if (action_id_has_complex_target(act_id)) {
3524 char subname[256];
3525
3526#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3527{ \
3528 fc_snprintf(actname, sizeof(actname), "subtgt_%d", j); \
3529 act = g_simple_action_new(actname, NULL); \
3530 g_action_map_add_action(map, G_ACTION(act)); \
3531 g_object_set_data(G_OBJECT(act), _sub_target_key_, _sub_target_); \
3532 g_signal_connect(act, "activate", G_CALLBACK(unit_goto_and_callback), \
3533 paction); \
3534 fc_snprintf(subname, sizeof(subname), "%s", _sub_target_name_); \
3535 fc_snprintf(actname, sizeof(actname), "app.subtgt_%d", j++); \
3536 menu_item_append_unref(sub_target_menu, \
3537 g_menu_item_new(subname, actname)); \
3538}
3539
3541 case ASTK_BUILDING:
3543 CREATE_SUB_ITEM(pimpr, "end_building",
3546 break;
3547 case ASTK_TECH:
3549 CREATE_SUB_ITEM(ptech, "end_tech",
3552 break;
3553 case ASTK_EXTRA:
3555 extra_type_iterate(pextra) {
3556 if (!actres_creates_extra(paction->result, pextra)
3557 && !actres_removes_extra(paction->result, pextra)) {
3558 /* Not relevant */
3559 continue;
3560 }
3561 CREATE_SUB_ITEM(pextra, "end_extra",
3562 extra_name_translation(pextra));
3564 break;
3565 case ASTK_SPECIALIST:
3568
3569 CREATE_SUB_ITEM(pspec, "end_specialist",
3572 break;
3573 case ASTK_NONE:
3574 /* Should not be here. */
3576 break;
3577 case ASTK_COUNT:
3578 /* Should not exits */
3580 break;
3581 }
3582
3583#undef CREATE_SUB_ITEM
3584
3586 } else {
3587 g_signal_connect(act, "activate",
3590 }
3592 }
3594 g_menu_insert_submenu(unit_menu, 1, _("Go to a_nd..."), G_MENU_MODEL(submenu));
3595
3596 submenu = g_menu_new();
3597
3599 menu_entry_init(submenu, "START_REVOLUTION");
3600 }
3601
3602 i = 0;
3605 char name[256];
3606 char actname[256];
3607 GSimpleAction *act;
3608
3609 fc_snprintf(actname, sizeof(actname), "government_%d", i);
3613 g_signal_connect(act, "activate", G_CALLBACK(government_callback), g);
3614
3615 /* TRANS: %s is a government name */
3616 fc_snprintf(name, sizeof(name), _("%s..."),
3618 fc_snprintf(actname, sizeof(actname), "app.government_%d", i++);
3620 }
3623 g_menu_insert_submenu(gov_menu, 8, _("_Government"), G_MENU_MODEL(submenu));
3624
3625 submenu = g_menu_new();
3626
3628 if (pextra->buildable) {
3629 char actname[256];
3630 GSimpleAction *act;
3631
3632 fc_snprintf(actname, sizeof(actname), "path_%d", i);
3637 pextra));
3639 g_signal_connect(act, "activate", G_CALLBACK(road_callback), pextra);
3640
3641 fc_snprintf(actname, sizeof(actname), "app.path_%d", i++);
3644 }
3646
3649
3650 submenu = g_menu_new();
3651
3653 if (pextra->buildable) {
3654 char actname[256];
3655 GSimpleAction *act;
3656
3657 fc_snprintf(actname, sizeof(actname), "irrig_%d", i);
3662 pextra));
3664 g_signal_connect(act, "activate", G_CALLBACK(irrigation_callback), pextra);
3665
3666 fc_snprintf(actname, sizeof(actname), "app.irrig_%d", i++);
3669 }
3671
3673 g_menu_insert_submenu(work_menu, 3, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3674
3675 submenu = g_menu_new();
3676
3678 if (pextra->buildable) {
3679 char actname[256];
3680 GSimpleAction *act;
3681
3682 fc_snprintf(actname, sizeof(actname), "mine_%d", i);
3687 pextra));
3689 g_signal_connect(act, "activate", G_CALLBACK(mine_callback), pextra);
3690
3691 fc_snprintf(actname, sizeof(actname), "app.mine_%d", i++);
3694 }
3696
3699
3700 submenu = g_menu_new();
3701
3703 char actname[256];
3704 GSimpleAction *act;
3705
3706 fc_snprintf(actname, sizeof(actname), "clean_%d", i);
3711 pextra));
3713 g_signal_connect(act, "activate", G_CALLBACK(clean_menu_callback), pextra);
3714
3715 fc_snprintf(actname, sizeof(actname), "app.clean_%d", i++);
3719
3721 g_menu_insert_submenu(work_menu, 5, _("_Clean Nuisance"),
3723
3724 submenu = g_menu_new();
3725
3727 if (pextra->buildable) {
3728 char actname[256];
3729 GSimpleAction *act;
3730
3731 fc_snprintf(actname, sizeof(actname), "base_%d", i);
3736 pextra));
3738 g_signal_connect(act, "activate", G_CALLBACK(base_callback), pextra);
3739
3740 fc_snprintf(actname, sizeof(actname), "app.base_%d", i++);
3743 }
3745
3748
3750 char acttext[128], irrtext[128], mintext[128], transtext[128];
3751 char cultext[128], plantext[128];
3752 struct terrain *pterrain;
3753
3754 if (!can_client_change_view()) {
3755 return;
3756 }
3757
3759
3760 if (num_units > 0) {
3761 const struct tile *ptile = NULL;
3762 const struct unit_type *ptype = NULL;
3763
3765 fc_assert((ptile == NULL) == (ptype == NULL));
3766
3767 if (ptile || ptype) {
3768 if (unit_tile(punit) != ptile) {
3770 }
3771 if (unit_type_get(punit) != ptype) {
3773 }
3774 } else {
3775 ptile = unit_tile(punit);
3777 }
3779 }
3780
3785 num_units > 0
3787 && !editor_is_active());
3788
3790 menu_entry_set_sensitive(map, "VOLUME_UP", !audio_is_dummy_plugin());
3791 menu_entry_set_sensitive(map, "VOLUME_DOWN", !audio_is_dummy_plugin());
3792
3793 menu_entry_set_sensitive(map, "GAME_SAVE_AS",
3795 menu_entry_set_sensitive(map, "GAME_SAVE",
3797
3798 menu_entry_set_sensitive(map, "SERVER_OPTIONS", client.conn.established);
3799
3800 menu_entry_set_sensitive(map, "LEAVE",
3802
3804 menu_entry_set_sensitive(map, "INFRA_DLG", terrain_control.infrapoints);
3805
3806 menu_entry_set_sensitive(map, "POLICIES", multiplier_count() > 0);
3807 menu_entry_set_sensitive(map, "REPORT_TOP_CITIES", game.info.top_cities_count > 0);
3808 menu_entry_set_sensitive(map, "REPORT_SPACESHIP",
3809 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
3810
3811 info = menu_entry_info_find("EDIT_MODE");
3812 if (info->state != game.info.is_edit_mode) {
3813 info->state = game.info.is_edit_mode;
3817
3818 menu_entry_set_sensitive(map, "EDIT_MODE",
3821 }
3822
3823 info = menu_entry_info_find("TOGGLE_FOG");
3824 if (info->state != game.client.fog_of_war) {
3825 info->state = game.client.fog_of_war;
3826
3830 }
3831
3832 {
3833 char road_buf[500];
3834
3836 if (proad != NULL) {
3837 /* TRANS: Connect with some road type (Road/Railroad) */
3838 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3840 menus_rename(work_menu, 12, "CONNECT_ROAD", road_buf);
3841 }
3842
3844 if (proad != NULL) {
3845 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3847 menus_rename(work_menu, 13, "CONNECT_RAIL", road_buf);
3848 }
3849 }
3850
3851 if (!can_client_issue_orders()) {
3852 return;
3853 }
3854
3855 if (!punits) {
3856 return;
3857 }
3858
3859 /* Remaining part of this function: Update Unit, Work, and Combat menus */
3860
3861 /* Enable the button for adding to a city in all cases, so we
3862 * get an eventual error message from the server if we try. */
3863 menu_entry_set_sensitive(map, "BUILD_CITY",
3868
3869 menu_entry_set_sensitive(map, "DO_ACTION",
3871
3872 menu_entry_set_sensitive(map, "UNIT_TELEPORT",
3874
3875 menu_entry_set_sensitive(map, "BUILD_ROAD",
3879 menu_entry_set_sensitive(map, "BUILD_IRRIGATION",
3881 menu_entry_set_sensitive(map, "BUILD_MINE",
3883 menu_entry_set_sensitive(map, "CULTIVATE",
3885 menu_entry_set_sensitive(map, "PLANT",
3887 menu_entry_set_sensitive(map, "TRANSFORM_TERRAIN",
3889 menu_entry_set_sensitive(map, "FORTIFY",
3892 menu_entry_set_sensitive(map, "PARADROP",
3894 menu_entry_set_sensitive(map, "PILLAGE",
3896 menu_entry_set_sensitive(map, "CLEAN",
3898 menu_entry_set_sensitive(map, "BUILD_FORTRESS",
3900 menu_entry_set_sensitive(map, "BUILD_AIRBASE",
3902 menu_entry_set_sensitive(map, "UNIT_SENTRY",
3904 menu_entry_set_sensitive(map, "UNSENTRY_ALL",
3907 menu_entry_set_sensitive(map, "UNIT_HOMECITY",
3909 menu_entry_set_sensitive(map, "UNIT_UPGRADE", units_can_upgrade(&(wld.map), punits));
3910 menu_entry_set_sensitive(map, "UNIT_CONVERT", units_can_convert(&(wld.map), punits));
3911 menu_entry_set_sensitive(map, "UNIT_DISBAND",
3913 TRUE));
3914
3915 menu_entry_set_sensitive(map, "AUTO_WORKER",
3917 menu_entry_set_sensitive(map, "UNIT_EXPLORE",
3919 menu_entry_set_sensitive(map, "UNIT_BOARD",
3921 menu_entry_set_sensitive(map, "UNIT_DEBOARD",
3923 menu_entry_set_sensitive(map, "UNIT_UNLOAD_TRANSPORTER",
3925
3927 if (proad != NULL) {
3928 struct extra_type *tgt;
3929
3930 tgt = road_extra_get(proad);
3931
3933 } else {
3935 }
3936 menu_entry_set_sensitive(map, "CONNECT_ROAD", conn_possible);
3937
3939 if (proad != NULL) {
3940 struct extra_type *tgt;
3941
3942 tgt = road_extra_get(proad);
3943
3945 } else {
3947 }
3948 menu_entry_set_sensitive(map, "CONNECT_RAIL", conn_possible);
3949
3951 if (proad != NULL) {
3952 struct extra_type *tgt;
3953
3954 tgt = road_extra_get(proad);
3955
3957 } else {
3959 }
3960 menu_entry_set_sensitive(map, "CONNECT_MAGLEV", conn_possible);
3961
3963
3964 if (extra_type_list_size(extras) > 0) {
3965 struct extra_type *tgt;
3966
3967 tgt = extra_type_list_get(extras, 0);
3969 } else {
3971 }
3972 menu_entry_set_sensitive(map, "CONNECT_IRRIGATION", conn_possible);
3973
3974 menu_entry_set_sensitive(map, "TAX_RATES",
3977
3979 menus_rename(work_menu, 0, "BUILD_CITY",
3981 } else {
3982 bool city_on_tile = FALSE;
3983
3984 /* FIXME: This overloading doesn't work well with multiple focus
3985 * units. */
3987 if (tile_city(unit_tile(punit))) {
3989 break;
3990 }
3992
3994 TRUE)) {
3995 menus_rename(work_menu, 0, "BUILD_CITY",
3997 } else {
3998 /* Refresh default order */
3999 menus_rename(work_menu, 0, "BUILD_CITY",
4001 }
4002 }
4003
4005 menus_rename(work_menu, 6, "BUILD_ROAD",
4008 char road_item[500];
4009 struct extra_type *pextra = NULL;
4010
4011 /* FIXME: This overloading doesn't work well with multiple focus
4012 * units. */
4016 if (pextra != NULL) {
4017 break;
4018 }
4020
4021 if (pextra != NULL) {
4022 /* TRANS: Build road of specific type (Road/Railroad) */
4023 snprintf(road_item, sizeof(road_item), _("Build %s"),
4024 extra_name_translation(pextra));
4025 menus_rename(work_menu, 6, "BUILD_ROAD", road_item);
4026 }
4027 } else {
4028 menus_rename(work_menu, 6, "BUILD_ROAD", _("Build _Road"));
4029 }
4030
4031 if (units_all_same_type && num_units > 0) {
4032 struct unit *punit = unit_list_get(punits, 0);
4033 const struct unit_type *to_unittype
4035
4036 if (to_unittype) {
4037 /* TRANS: %s is a unit type. */
4038 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
4041 unit_type_get(punit))));
4042 } else {
4043 acttext[0] = '\0';
4044 }
4045 } else {
4046 acttext[0] = '\0';
4047 }
4048 if ('\0' != acttext[0]) {
4049 menus_rename(unit_menu, 13, "UNIT_UPGRADE", acttext);
4050 } else {
4051 menus_rename(unit_menu, 13, "UNIT_UPGRADE", _("Upgr_ade"));
4052 }
4053
4054 if (units_can_convert(&(wld.map), punits)) {
4055 if (units_all_same_type && num_units > 0) {
4056 struct unit *punit = unit_list_get(punits, 0);
4057
4058 /* TRANS: %s is a unit type. */
4059 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
4061 } else {
4062 acttext[0] = '\0';
4063 }
4064 } else {
4065 menu_entry_set_sensitive(map, "UNIT_CONVERT", FALSE);
4066 acttext[0] = '\0';
4067 }
4068 if ('\0' != acttext[0]) {
4069 menus_rename(unit_menu, 14, "UNIT_CONVERT", acttext);
4070 } else {
4071 menus_rename(unit_menu, 14, "UNIT_CONVERT", _("C_onvert"));
4072 }
4073
4074 if (units_all_same_tile && num_units > 0) {
4075 struct unit *first = unit_list_get(punits, 0);
4076
4077 pterrain = tile_terrain(unit_tile(first));
4078
4080 struct extra_type *pextra = NULL;
4081
4082 /* FIXME: this overloading doesn't work well with multiple focus
4083 * units. */
4087 if (pextra != NULL) {
4088 break;
4089 }
4091
4092 if (pextra != NULL) {
4093 /* TRANS: Build irrigation of specific type */
4094 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
4095 extra_name_translation(pextra));
4096 } else {
4097 sz_strlcpy(irrtext, _("Build _Irrigation"));
4098 }
4099 } else {
4100 sz_strlcpy(irrtext, _("Build _Irrigation"));
4101 }
4102
4103 if (pterrain->cultivate_result != T_NONE) {
4104 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
4107 } else {
4108 sz_strlcpy(cultext, _("_Cultivate"));
4109 }
4110
4112 struct extra_type *pextra = NULL;
4113
4114 /* FIXME: this overloading doesn't work well with multiple focus
4115 * units. */
4119 if (pextra != NULL) {
4120 break;
4121 }
4123
4124 if (pextra != NULL) {
4125 /* TRANS: Build mine of specific type */
4126 snprintf(mintext, sizeof(mintext), _("Build %s"),
4127 extra_name_translation(pextra));
4128 } else {
4129 sz_strlcpy(mintext, _("Build _Mine"));
4130 }
4131 } else {
4132 sz_strlcpy(mintext, _("Build _Mine"));
4133 }
4134
4135 if (pterrain->plant_result != T_NONE) {
4136 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
4138 } else {
4139 sz_strlcpy(plantext, _("_Plant"));
4140 }
4141
4142 if (pterrain->transform_result != T_NONE
4143 && pterrain->transform_result != pterrain) {
4144 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
4147 } else {
4148 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4149 }
4150 } else {
4151 sz_strlcpy(irrtext, _("Build _Irrigation"));
4152 sz_strlcpy(cultext, _("_Cultivate"));
4153 sz_strlcpy(mintext, _("Build _Mine"));
4154 sz_strlcpy(plantext, _("_Plant"));
4155 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4156 }
4157
4158 menus_rename(work_menu, 7, "BUILD_IRRIGATION", irrtext);
4159 menus_rename(work_menu, 9, "CULTIVATE", cultext);
4160 menus_rename(work_menu, 8, "BUILD_MINE", mintext);
4161 menus_rename(work_menu, 10, "PLANT", plantext);
4162 menus_rename(work_menu, 11, "TRANSFORM_TERRAIN", transtext);
4163
4164 menus_rename(unit_menu, 12, "UNIT_HOMECITY",
4166
4167 menus_rename(combat_menu, 1, "BUILD_FORTRESS",
4168 Q_(terrain_control.gui_type_base0));
4169 menus_rename(combat_menu, 2, "BUILD_AIRBASE",
4170 Q_(terrain_control.gui_type_base1));
4171}
4172
4173/************************************************************************/
4178{
4179 if (!menus_built) {
4180 return;
4181 }
4182}
4183
4184/**********************************************************************/
4188{
4190
4191 if (enable) {
4192 if (main_menubar == NULL) {
4195 /* Ensure the menus are really created before performing any operations
4196 * on them. */
4197 while (g_main_context_pending(NULL)) {
4199 }
4200 }
4201
4204
4205 } else {
4208 }
4209
4210 /* Workaround for gtk bug that (re)setting the menubar after the window has
4211 * been already created is not noticed. */
4212 g_object_notify(G_OBJECT(gtk_settings_get_default()), "gtk-shell-shows-menubar");
4213}
4214
4215/**********************************************************************/
4222
4223/**********************************************************************/
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1140
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1279
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:811
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:790
bool audio_is_dummy_plugin(void)
Definition audio.c:717
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_DISCONNECTED
Definition client_main.h:45
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:77
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:523
void key_coastline_toggle(void)
Definition control.c:3964
void key_irrigation_toggle(void)
Definition control.c:3980
void key_unit_sentry(void)
Definition control.c:3768
void key_city_output_toggle(void)
Definition control.c:3865
void request_unit_return(struct unit *punit)
Definition control.c:1564
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2235
void key_focus_unit_toggle(void)
Definition control.c:4060
void key_unit_auto_explore(void)
Definition control.c:3589
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3387
void key_city_full_bar_toggle(void)
Definition control.c:3897
void key_bases_toggle(void)
Definition control.c:3996
void key_map_native_toggle(void)
Definition control.c:3889
void key_resources_toggle(void)
Definition control.c:4004
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1142
void key_unit_paradrop(void)
Definition control.c:3491
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_teleport(void)
Definition control.c:3507
void key_unit_shields_toggle(void)
Definition control.c:4052
void key_city_productions_toggle(void)
Definition control.c:3931
void key_unit_plant(void)
Definition control.c:3708
void key_unit_fortress(void)
Definition control.c:3636
void key_unit_mine(void)
Definition control.c:3700
void key_unit_pillage(void)
Definition control.c:3720
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void key_editor_toggle_fogofwar(void)
Definition control.c:4093
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1950
void key_unit_irrigate(void)
Definition control.c:3680
void request_unit_build_city(struct unit *punit)
Definition control.c:1829
void key_unit_unload_all(void)
Definition control.c:3529
void key_cities_toggle(void)
Definition control.c:4028
void key_city_outlines_toggle(void)
Definition control.c:3857
void key_unit_homecity(void)
Definition control.c:3653
void key_unit_patrol(void)
Definition control.c:3499
void key_unit_solid_bg_toggle(void)
Definition control.c:4044
void key_terrain_toggle(void)
Definition control.c:3956
void key_paths_toggle(void)
Definition control.c:3972
void key_unit_wakeup_others(void)
Definition control.c:3562
void key_unit_stack_size_toggle(void)
Definition control.c:3948
void key_huts_toggle(void)
Definition control.c:4012
void key_fog_of_war_toggle(void)
Definition control.c:4068
void key_unit_wait(void)
Definition control.c:3554
void key_units_toggle(void)
Definition control.c:4036
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3831
void key_map_grid_toggle(void)
Definition control.c:3873
void key_pollution_toggle(void)
Definition control.c:4020
void key_city_growth_toggle(void)
Definition control.c:3914
void key_unit_action_select_tgt(void)
Definition control.c:3418
void key_city_buycost_toggle(void)
Definition control.c:3923
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3780
void key_unit_done(void)
Definition control.c:3475
void key_city_trade_routes_toggle(void)
Definition control.c:3940
void key_city_names_toggle(void)
Definition control.c:3905
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1633
void key_unit_auto_work(void)
Definition control.c:3602
void key_unit_airbase(void)
Definition control.c:3572
void key_unit_goto(void)
Definition control.c:3483
void key_unit_convert(void)
Definition control.c:3614
void key_unit_clean(void)
Definition control.c:3732
void key_editor_toggle(void)
Definition control.c:4076
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3792
void key_unit_cultivate(void)
Definition control.c:3688
void key_mines_toggle(void)
Definition control.c:3988
void key_map_borders_toggle(void)
Definition control.c:3881
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:215
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:145
bool untargeted_revolution_allowed(void)
Definition government.c:572
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:172
#define governments_iterate(NAME_pgov)
Definition government.h:127
#define governments_iterate_end
Definition government.h:130
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2433
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2349
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:705
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1239
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1475
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2193
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:889
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2327
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1097
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2295
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1041
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1547
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1763
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1137
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:865
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1486
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1105
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1296
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1517
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:849
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1273
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1153
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1049
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1033
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1881
static struct menu_entry_info menu_entries[]
Definition menu.c:271
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2043
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1065
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1727
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2083
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1711
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1873
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:781
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1701
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1319
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1953
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1129
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1330
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1285
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1464
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2027
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1121
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:689
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1442
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1341
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1261
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1194
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:905
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1351
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1889
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1025
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:697
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1145
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1431
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1361
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1228
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1081
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:789
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:813
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:857
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:913
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1073
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:722
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:873
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:665
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:737
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1571
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1788
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1587
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1401
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:821
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1780
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1113
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1627
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2068
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1804
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1719
void real_menus_init(void)
Definition menu.c:2960
menu_entry_grouping
Definition menu.c:93
@ MGROUP_ALL
Definition menu.c:94
@ MGROUP_PLAYING
Definition menu.c:93
@ MGROUP_PLAYER
Definition menu.c:94
@ MGROUP_SAFE
Definition menu.c:93
@ MGROUP_EDIT
Definition menu.c:93
@ MGROUP_UNIT
Definition menu.c:94
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1595
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1177
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1831
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:649
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1421
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1772
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2282
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1411
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:673
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:713
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:797
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1921
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1497
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:833
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:897
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1579
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1905
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1611
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2380
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1987
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2099
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1603
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:657
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2019
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1057
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1691
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2253
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1823
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2035
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2107
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:841
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1381
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1563
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1185
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:757
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1250
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2133
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1453
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:681
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1527
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:633
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1753
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:881
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1619
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1161
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1635
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1217
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1206
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1539
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1169
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1865
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:641
void real_menus_update(void)
Definition menu.c:2395
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2123
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1555
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1308
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1969
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2348
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1743
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1977
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1391
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1937
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1857
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2091
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2055
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1796
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1089
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2115
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:805
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:769
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
static GtkApplication * fc_app
Definition gui_main.c:184
GtkApplication * gui_app(void)
Definition gui_main.c:2678
#define submenu_append_unref(menu, name, submenu)
Definition gui_stuff.h:165
#define menu_item_insert_unref(menu, index, item)
Definition gui_stuff.h:142
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
static void help_governor_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1703
static void irrigation_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2801
static void bg_append_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2931
static void unsentry_all_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2402
static GMenu * combat_menu
Definition menu.c:96
static GMenuItem * create_toggle_menu_item_for_key(const char *key)
Definition menu.c:2965
static void pillage_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2714
void enable_menus(bool enable)
Definition menu.c:4187
static void setup_app_actions(GApplication *fc_app)
Definition menu.c:3016
static GMenu * options_menu
Definition menu.c:90
static void register_bg_actions(GActionMap *map, int bg)
Definition menu.c:3056
const GActionEntry acts[]
Definition menu.c:1061
static void revolution_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2762
static GMenu * view_menu
Definition menu.c:92
static GMenu * work_menu
Definition menu.c:95
@ MGROUP_CHAR
Definition menu.c:87
static void bg_assign_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2921
static void menu_entry_set_sensitive_info(GActionMap *map, struct menu_entry_info *info, gboolean is_enabled)
Definition menu.c:3356
static bool menus_built
Definition menu.c:76
void menus_disable_char_commands(void)
Definition menu.c:4226
static void show_mines_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1999
static GMenu * edit_menu
Definition menu.c:91
void menus_disable_unit_commands(void)
Definition menu.c:4218
static void unit_teleport_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2383
static void paradrop_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2704
const struct menu_entry_option_map meoms[]
Definition menu.c:1779
static GMenu * unit_menu
Definition menu.c:94
static void do_action_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2724
static void bg_select_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2911
static void mine_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2816
static GMenu * main_menubar
Definition menu.c:75
static GMenuItem * create_toggle_menu_item(struct menu_entry_info *info)
Definition menu.c:2942
void menus_set_initial_toggle_values(void)
Definition menu.c:2998
static void clean_menu_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2831
@ VMENU_HUTS
Definition menu.c:1049
@ VMENU_MINES
Definition menu.c:1046
@ VMENU_COASTLINE
Definition menu.c:1043
@ VMENU_UNIT_SOLID_BG
Definition menu.c:1053
@ VMENU_CITY_NAMES
Definition menu.c:1037
@ VMENU_UNITS
Definition menu.c:1052
@ VMENU_CITY_FULL_BAR
Definition menu.c:1036
@ VMENU_CITY_OUTLINES
Definition menu.c:1031
@ VMENU_POLLUTION
Definition menu.c:1050
@ VMENU_FOCUS_UNIT
Definition menu.c:1056
@ VMENU_BASES
Definition menu.c:1047
@ VMENU_MAP_GRID
Definition menu.c:1033
@ VMENU_CITY_BUY_COST
Definition menu.c:1040
@ VMENU_TERRAIN
Definition menu.c:1042
@ VMENU_CITY_GROWTH
Definition menu.c:1038
@ VMENU_PATHS
Definition menu.c:1044
@ VMENU_CITIES
Definition menu.c:1051
@ VMENU_STACK_SIZE
Definition menu.c:1055
@ VMENU_UNIT_SHIELDS
Definition menu.c:1054
@ VMENU_IRRIGATION
Definition menu.c:1045
@ VMENU_NATIVE_TILES
Definition menu.c:1035
@ VMENU_CITY_OUTPUT
Definition menu.c:1032
@ VMENU_RESOURCES
Definition menu.c:1048
@ VMENU_CITY_PRODUCTIONS
Definition menu.c:1039
@ VMENU_CITY_TRADE_ROUTES
Definition menu.c:1041
@ VMENU_FULL_SCREEN
Definition menu.c:1058
@ VMENU_NAT_BORDERS
Definition menu.c:1034
@ VMENU_FOW
Definition menu.c:1057
static void view_menu_item_toggle(void(*cb)(void), bool updt_sensitivity, gpointer data)
Definition menu.c:1820
menu_entry_grouping
Definition menu.c:82
#define enable(id)
Definition widget.h:223
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define fc_assert(condition)
Definition log.h:177
#define FC_STATIC_ASSERT(cond, tag)
Definition log.h:238
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:799
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:482
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct specialist * specialist_by_number(const Specialist_type_id id)
Definition specialist.c:110
Specialist_type_id specialist_number(const struct specialist *sp)
Definition specialist.c:100
const char * specialist_plural_translation(const struct specialist *sp)
Definition specialist.c:166
#define specialist_type_iterate_end
Definition specialist.h:85
#define specialist_type_iterate(sp)
Definition specialist.h:79
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:191
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:99
const char * accl
Definition menu.c:102
const char * key
Definition menu.c:100
bool state
Definition menu.c:105
enum menu_entry_grouping grouping
Definition menu.c:105
void(* toggle)(GSimpleAction *act, GVariant *value, gpointer data)
Definition menu.c:104
GCallback cb
Definition menu.c:104
const char * name
Definition menu.c:101
const char * action
Definition menu.c:101
Definition menu.c:1773
bool * option
Definition menu.c:1775
const char * menu_entry
Definition menu.c:1774
int menu_pos
Definition menu.c:1776
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:305
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:100
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1036
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:682
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:982
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:772
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:303
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:491
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:524
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:649
bool can_unit_teleport(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:849
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:865
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:277
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
#define MAX_NUM_BATTLEGROUPS
Definition unit.h:192
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:126
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1729
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1586
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:396