Freeciv-3.4
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "specialist.h"
33#include "unit.h"
34
35/* client */
36#include "audio.h"
37#include "client_main.h"
38#include "clinet.h"
39#include "connectdlg_common.h"
40#include "control.h"
41#include "mapview_common.h"
42#include "options.h"
43#include "tilespec.h"
44#include "zoom.h"
45
46/* client/gui-gtk-3.22 */
47#include "chatline.h"
48#include "cityrep.h"
49#include "dialogs.h"
50#include "editgui.h"
51#include "editprop.h"
52#include "finddlg.h"
53#include "gamedlgs.h"
54#include "gotodlg.h"
55#include "gui_main.h"
56#include "gui_stuff.h"
57#include "helpdlg.h"
58#include "infradlg.h"
59#include "luaconsole.h"
60#include "mapctrl.h" /* center_on_unit(). */
61#include "messagedlg.h"
62#include "messagewin.h"
63#include "optiondlg.h"
64#include "pages.h"
65#include "plrdlg.h"
66#include "rallypointdlg.h"
67#include "ratesdlg.h"
68#include "repodlgs.h"
69#include "sprite.h"
70#include "spaceshipdlg.h"
71#include "unitselect.h"
72#include "wldlg.h"
73
74#include "menu.h"
75
76#ifndef GTK_STOCK_EDIT
77#define GTK_STOCK_EDIT NULL
78#endif
79
81
82static void menu_entry_set_active(const char *key,
84static void menu_entry_set_sensitive(const char *key,
86#ifndef FREECIV_DEBUG
87static void menu_entry_set_visible(const char *key,
88 gboolean is_visible,
90#endif /* FREECIV_DEBUG */
91
92static void view_menu_update_sensitivity(void);
93
96
99
108
116static void save_game_callback(GtkMenuItem *item, gpointer data);
120static void find_city_callback(GtkMenuItem *item, gpointer data);
121static void worklists_callback(GtkMenuItem *item, gpointer data);
123static void volume_up_callback(GtkMenuItem *item, gpointer data);
125static void leave_callback(GtkMenuItem *item, gpointer data);
126static void quit_callback(GtkMenuItem *item, gpointer data);
127static void map_view_callback(GtkMenuItem *item, gpointer data);
131static void report_wow_callback(GtkMenuItem *item, gpointer data);
135static void bg_select0_callback(GtkMenuItem *item, gpointer data);
136static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
137static void bg_append0_callback(GtkMenuItem *item, gpointer data);
138static void bg_select1_callback(GtkMenuItem *item, gpointer data);
139static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
140static void bg_append1_callback(GtkMenuItem *item, gpointer data);
141static void bg_select2_callback(GtkMenuItem *item, gpointer data);
142static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
143static void bg_append2_callback(GtkMenuItem *item, gpointer data);
144static void bg_select3_callback(GtkMenuItem *item, gpointer data);
145static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
146static void bg_append3_callback(GtkMenuItem *item, gpointer data);
156static void help_units_callback(GtkMenuItem *item, gpointer data);
158static void help_zoc_callback(GtkMenuItem *item, gpointer data);
161static void help_tech_callback(GtkMenuItem *item, gpointer data);
169static void help_cma_callback(GtkMenuItem *item, gpointer data);
174static void help_about_callback(GtkMenuItem *item, gpointer data);
176 gpointer data);
179 gpointer data);
183 gpointer data);
185 gpointer data);
187 gpointer data);
191 gpointer data);
193 gpointer data);
195 gpointer data);
208 gpointer data);
210 gpointer data);
212 gpointer data);
221static void zoom_in_callback(GtkMenuItem *item, gpointer data);
222static void zoom_out_callback(GtkMenuItem *item, gpointer data);
225static void multiplier_callback(GtkMenuItem *item, gpointer data);
228static void government_callback(GtkMenuItem *item, gpointer data);
229static void tax_rate_callback(GtkMenuItem *item, gpointer data);
238static void unit_wait_callback(GtkMenuItem *item, gpointer data);
239static void unit_done_callback(GtkMenuItem *item, gpointer data);
240static void unit_goto_callback(GtkMenuItem *item, gpointer data);
247static void unit_board_callback(GtkMenuItem *item, gpointer data);
250 gpointer data);
255static void build_city_callback(GtkMenuItem *item, gpointer data);
256static void auto_work_callback(GtkMenuItem *item, gpointer data);
257static void build_road_callback(GtkMenuItem *item, gpointer data);
259static void cultivate_callback(GtkMenuItem *item, gpointer data);
260static void build_mine_callback(GtkMenuItem *item, gpointer data);
261static void plant_callback(GtkMenuItem *item, gpointer data);
268static void fortify_callback(GtkMenuItem *item, gpointer data);
272static void do_pillage_callback(GtkMenuItem *item, gpointer data);
274
276{
277 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
278 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
279 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
280 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
281 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
282 NULL, MGROUP_SAFE },
283 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
284 NULL, MGROUP_SAFE },
285 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
287 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
288 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
290 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
292 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
294 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
296 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
298 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
300 { "RELOAD_TILESET", N_("_Reload Tileset"),
303 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, ACCL_MOD_KEY,
305 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
307 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
309 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
311 { "VOLUME_UP", N_("Volume Up"), GDK_KEY_greater, 0,
313 { "VOLUME_DOWN", N_("Volume Down"), GDK_KEY_less, 0,
315 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
316 { "QUIT", N_("_Quit"), GDK_KEY_q, ACCL_MOD_KEY,
318 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, ACCL_MOD_KEY,
320 { "WORKLISTS", N_("Work_lists"),
323 { "RALLY_DLG", N_("Rally point dialog"),
326 { "INFRA_DLG", N_("Infra dialog"),
329 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
331 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
333 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
335 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
337 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
339 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
341 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
343 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
345 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
347
348 /* Battle Groups menu */
349 /* Note that user view: 1 - 4, internal: 0 - 3 */
350 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
353 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
356 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
359 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
362 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
365 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
368 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
371 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
374 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
377 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
380 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
383 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
386
387 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
389 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
391 { "HELP_POLICIES", N_("Policies"), 0, 0,
393 { "HELP_COUNTERS", N_("Counters"), 0, 0,
395 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
397 { "HELP_ECONOMY", N_("Economy"), 0, 0,
399 { "HELP_CITIES", N_("Cities"), 0, 0,
401 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
403 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
405 { "HELP_UNITS", N_("Units"), 0, 0,
407 { "HELP_COMBAT", N_("Combat"), 0, 0,
409 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
411 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
413 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
415 { "HELP_TECH", N_("Technology"), 0, 0,
417 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
419 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
421 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
423 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
425 { "HELP_NATIONS", N_("About Nations"), 0, 0,
427 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
429 { "HELP_CONTROLS", N_("Controls"), 0, 0,
431 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
433 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
435 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
437 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
439 { "HELP_COPYING", N_("Copying"), 0, 0,
441 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
443 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
445 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, ACCL_MOD_KEY,
447 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, ACCL_MOD_KEY,
449 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, ACCL_MOD_KEY,
451 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, ACCL_MOD_KEY,
453 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, ACCL_MOD_KEY,
455 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, ACCL_MOD_KEY | GDK_SHIFT_MASK,
457 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
459 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, ACCL_MOD_KEY,
461 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, ACCL_MOD_KEY,
463 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, ACCL_MOD_KEY,
465 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
467 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, ACCL_MOD_KEY,
469 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
471 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
473 { "SHOW_PATHS", N_("_Paths"), 0, 0,
475 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
477 { "SHOW_MINES", N_("_Mines"), 0, 0,
479 { "SHOW_BASES", N_("_Bases"), 0, 0,
481 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
483 { "SHOW_HUTS", N_("_Huts"), 0, 0,
485 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
487 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
489 { "SHOW_UNITS", N_("_Units"), 0, 0,
491 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
493 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
495 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
498 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
500 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
502 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
504
505 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
507 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
510 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
512 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
514
515 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
517 { "ZOOM_IN", N_("_Zoom in"), GDK_KEY_plus, 0,
519 { "ZOOM_OUT", N_("_Zoom out"), GDK_KEY_minus, 0,
521 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
523 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
525 { "POLICIES", N_("_Policies..."),
528 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
530 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
532
533 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
534 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
535 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
536 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
537 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
538 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
539 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
540 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
542 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
544 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
547 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
550 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
552 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
554 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
556 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
558 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
560 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
561 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
563 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
565 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
567 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
569 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
571 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
573 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
575 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
577 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
580 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
582 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
584 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
586 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
588 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
590 { "AUTO_WORKER", N_("_Auto Worker"), GDK_KEY_a, 0,
592 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
594 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
596 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
598 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
600 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
602 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, ACCL_MOD_KEY,
604 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, ACCL_MOD_KEY,
606 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, ACCL_MOD_KEY,
608 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
611 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
613 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
615 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
617 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
619 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
621 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
623 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
625 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
627
628 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
630 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, ACCL_MOD_KEY,
632 { "START_REVOLUTION", N_("_Revolution..."),
635 { NULL }
636};
637
638static struct menu_entry_info *menu_entry_info_find(const char *key);
639
640/************************************************************************/
647
648/************************************************************************/
655
656/************************************************************************/
660{
661 option_dialog_popup(_("Set local options"), client_optset);
662}
663
664/************************************************************************/
671
672/************************************************************************/
676{
677 option_dialog_popup(_("Game Settings"), server_optset);
678}
679
680/************************************************************************/
687
688/************************************************************************/
692{
694}
695
696/************************************************************************/
700{
702}
703
704/************************************************************************/
711
712/************************************************************************/
719
720/************************************************************************/
727
728/************************************************************************/
732static void leave_local_game_response(GtkWidget *dialog, gint response)
733{
734 gtk_widget_destroy(dialog);
735 if (response == GTK_RESPONSE_OK) {
736 /* It might be killed already */
737 if (client.conn.used) {
738 /* It will also kill the server */
740 }
741 }
742}
743
744/************************************************************************/
748{
749 if (is_server_running()) {
750 GtkWidget* dialog =
753 _("Leaving a local game will end it!"));
754 setup_dialog(dialog, toplevel);
756 g_signal_connect(dialog, "response",
759 } else {
761 }
762}
763
764/************************************************************************/
775
776/************************************************************************/
787
788/************************************************************************/
792{
794}
795
796/************************************************************************/
800{
802}
803
804/************************************************************************/
811
812/************************************************************************/
816{
818}
819
820/************************************************************************/
827
828/************************************************************************/
839
840/************************************************************************/
847
848/************************************************************************/
855
856/************************************************************************/
863
864/************************************************************************/
871
872/************************************************************************/
879
880/************************************************************************/
887
888/************************************************************************/
896
897/************************************************************************/
904
905/************************************************************************/
912
913/************************************************************************/
920
921/************************************************************************/
928
929/************************************************************************/
936
937/************************************************************************/
944
945/************************************************************************/
952
953/************************************************************************/
960
961/************************************************************************/
968
969/************************************************************************/
976
977/************************************************************************/
984
985/************************************************************************/
992
993/************************************************************************/
1000
1001/************************************************************************/
1008
1009/************************************************************************/
1016
1017/************************************************************************/
1024
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1041/************************************************************************/
1048
1049/************************************************************************/
1056
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1072
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1080
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1177/************************************************************************/
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1192
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1200
1201/************************************************************************/
1209
1210/************************************************************************/
1214{
1217 /* Unreachable techs in reqtree on/off */
1219 }
1220}
1221
1222/************************************************************************/
1232
1233/************************************************************************/
1243
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1602
1603/************************************************************************/
1610
1611/************************************************************************/
1615{
1617}
1618
1619/************************************************************************/
1623{
1625}
1626
1627/************************************************************************/
1631{
1632 key_unit_wait();
1633}
1634
1635/************************************************************************/
1639{
1640 key_unit_done();
1641}
1642
1643/************************************************************************/
1647{
1648 key_unit_goto();
1649}
1650
1651/************************************************************************/
1655{
1656 int sub_target = NO_TARGET;
1657 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1658
1660
1662 case ASTK_BUILDING:
1663 {
1665 "end_building");
1667 sub_target = improvement_number(pbuilding);
1668 }
1669 break;
1670 case ASTK_TECH:
1671 {
1673 "end_tech");
1675 sub_target = advance_number(ptech);
1676 }
1677 break;
1678 case ASTK_EXTRA:
1680 {
1681 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1682 "end_extra");
1683 fc_assert_ret(pextra != NULL);
1684 sub_target = extra_number(pextra);
1685 }
1686 break;
1687 case ASTK_SPECIALIST:
1688 {
1690 "end_specialist");
1691 fc_assert_ret(nullptr != pspec);
1692 sub_target = specialist_number(pspec);
1693 }
1694 break;
1695 case ASTK_NONE:
1696 sub_target = NO_TARGET;
1697 break;
1698 case ASTK_COUNT:
1699 /* Should not exits */
1701 break;
1702 }
1703
1705}
1706
1707/************************************************************************/
1711{
1712 if (get_num_units_in_focus() > 0) {
1714 }
1715}
1716
1717/************************************************************************/
1726
1727/************************************************************************/
1734
1735/************************************************************************/
1739{
1741}
1742
1743/************************************************************************/
1747{
1749}
1750
1751/************************************************************************/
1758
1759/************************************************************************/
1768
1769/************************************************************************/
1778
1779/************************************************************************/
1787
1788/************************************************************************/
1792{
1794}
1795
1796/************************************************************************/
1803
1804/************************************************************************/
1808{
1810}
1811
1812/************************************************************************/
1819
1820/************************************************************************/
1824{
1826 /* FIXME: this can provide different items for different units...
1827 * not good! */
1828 /* Enable the button for adding to a city in all cases, so we
1829 get an eventual error message from the server if we try. */
1835 }
1837}
1838
1839/************************************************************************/
1843{
1845}
1846
1847/************************************************************************/
1851{
1853 /* FIXME: this can provide different actions for different units...
1854 * not good! */
1856 EC_ROAD,
1858 punit);
1859 bool building_road = FALSE;
1860
1861 if (tgt != NULL
1865 }
1866
1869 }
1871}
1872
1873/************************************************************************/
1880
1881/************************************************************************/
1888
1889/************************************************************************/
1896
1897/************************************************************************/
1904
1905/************************************************************************/
1909{
1911
1912 if (proad != NULL) {
1913 struct extra_type *tgt;
1914
1915 tgt = road_extra_get(proad);
1916
1918 }
1919}
1920
1921/************************************************************************/
1925{
1927
1928 if (prail != NULL) {
1929 struct extra_type *tgt;
1930
1931 tgt = road_extra_get(prail);
1932
1934 }
1935}
1936
1937/************************************************************************/
1941{
1943
1944 if (pmaglev != NULL) {
1945 struct extra_type *tgt;
1946
1947 tgt = road_extra_get(pmaglev);
1948
1950 }
1951}
1952
1953/************************************************************************/
1968
1969/************************************************************************/
1976
1977/************************************************************************/
1984
1985/************************************************************************/
1992
1993/************************************************************************/
2002
2003/************************************************************************/
2010
2011/************************************************************************/
2018
2019/************************************************************************/
2026
2027/************************************************************************/
2034
2035/************************************************************************/
2042
2043/************************************************************************/
2050
2051/************************************************************************/
2058
2059/************************************************************************/
2070
2071/************************************************************************/
2083
2084/************************************************************************/
2098
2099/************************************************************************/
2106
2107/************************************************************************/
2114
2115/************************************************************************/
2122
2123/************************************************************************/
2130
2131/************************************************************************/
2138
2139/************************************************************************/
2146
2147/************************************************************************/
2154
2155/************************************************************************/
2164
2165/************************************************************************/
2169{
2170 const char *key = gtk_buildable_get_name(item);
2172
2173 if (info != NULL) {
2175 Q_(info->name));
2177 if (info->cb != NULL) {
2178 g_signal_connect(item, "activate", info->cb, NULL);
2179 }
2180
2181 if (info->accel != 0) {
2182 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2183
2184 if (path == NULL) {
2185 char buf[512];
2186
2187 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2189 path = buf; /* Not NULL, but not usable either outside this block */
2190 }
2191
2192 if (path != NULL) {
2194 info->accel, info->accel_mod);
2195 }
2196 }
2197
2198 return;
2199 }
2200
2201 /* temporary naming solution */
2203}
2204
2205/************************************************************************/
2208static const gchar *get_ui_filename(void)
2209{
2210 static char filename[256];
2211 const char *name;
2212
2213 if ((name = getenv("FREECIV_MENUS"))
2214 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2215 sz_strlcpy(filename, name);
2216 } else {
2217 log_error("Gtk menus: file definition not found");
2218 filename[0] = '\0';
2219 }
2220
2221 log_verbose("ui menu file is \"%s\".", filename);
2222 return filename;
2223}
2224
2225/************************************************************************/
2229{
2231 GError *error = NULL;
2232
2235 log_error("Gtk menus: %s", error->message);
2236 g_error_free(error);
2237 } else {
2238 GSList *entries;
2239 GSList *next;
2240
2242 next = entries;
2243
2244 while (next != NULL) {
2245 GObject *obj = next->data;
2246
2247 if (GTK_IS_MENU_ITEM(obj)) {
2250 }
2251 } else if (GTK_IS_MENU(obj)) {
2253
2254 if (key[0] == '<') {
2256
2257 if (ac_group == NULL) {
2260 }
2261
2263
2265 }
2266 }
2267
2268 next = next->next;
2269 }
2270
2272
2276 }
2277
2278#ifndef FREECIV_DEBUG
2279 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2280#endif /* FREECIV_DEBUG */
2281
2282 return menubar;
2283}
2284
2285/************************************************************************/
2288static struct menu_entry_info *menu_entry_info_find(const char *key)
2289{
2290 int i;
2291
2292 for (i = 0; menu_entries[i].key != NULL; i++) {
2293 if (!strcmp(key, menu_entries[i].key)) {
2294 return &(menu_entries[i]);
2295 }
2296 }
2297
2298 return NULL;
2299}
2300
2301/************************************************************************/
2313
2314/************************************************************************/
2326
2327/************************************************************************/
2332{
2333 int i;
2334
2335 for (i = 0; menu_entries[i].key != NULL; i++) {
2336 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2338 }
2339 }
2340}
2341
2342/************************************************************************/
2345#ifndef FREECIV_DEBUG
2346static void menu_entry_set_visible(const char *key,
2347 gboolean is_visible,
2349{
2351
2352 if (item != NULL) {
2353 gtk_widget_set_visible(item, is_visible);
2355 }
2356}
2357#endif /* FREECIV_DEBUG */
2358
2359/************************************************************************/
2362static void menus_rename(const char *key,
2363 const gchar *new_label)
2364{
2366
2367 if (item != NULL) {
2369 }
2370}
2371
2372/************************************************************************/
2375static GtkMenu *find_menu(const char *key)
2376{
2378}
2379
2380/************************************************************************/
2384{
2385 /* The "full" city bar (i.e. the new way of drawing the
2386 * city name), can draw the city growth even without drawing
2387 * the city name. But the old method cannot. */
2389 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2390 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2391 } else {
2393 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2395 }
2396
2397 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2400 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2402 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2404 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2406 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2407}
2408
2409/************************************************************************/
2415static const char *get_tile_change_menu_text(struct tile *ptile,
2416 enum unit_activity activity)
2417{
2418 struct tile *newtile = tile_virtual_new(ptile);
2419 const char *text;
2420
2421 tile_apply_activity(newtile, activity, NULL);
2422 text = tile_get_info_text(newtile, FALSE, 0);
2424 return text;
2425}
2426
2427/************************************************************************/
2431{
2432 struct unit_list *punits = NULL;
2434 GtkMenu *menu;
2435 char acttext[128], irrtext[128], mintext[128], transtext[128];
2436 char cultext[128], plantext[128];
2437 struct terrain *pterrain;
2438 bool conn_possible;
2439 struct road_type *proad;
2440 struct extra_type_list *extras;
2441
2442 if (ui_builder == NULL || !can_client_change_view()) {
2443 return;
2444 }
2445
2446 if (get_num_units_in_focus() > 0) {
2447 const struct tile *ptile = NULL;
2448 const struct unit_type *ptype = NULL;
2449
2452 fc_assert((ptile == NULL) == (ptype == NULL));
2453
2454 if (ptile || ptype) {
2455 if (unit_tile(punit) != ptile) {
2457 }
2458 if (unit_type_get(punit) != ptype) {
2460 }
2461 } else {
2462 ptile = unit_tile(punit);
2464 }
2466 }
2467
2470
2473 && !editor_is_active());
2475 && !editor_is_active() && punits != NULL);
2476
2478 menu_entry_set_sensitive("EDIT_MODE",
2483 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2484
2485 {
2486 char road_buf[500];
2487
2489 if (proad != NULL) {
2490 /* TRANS: Connect with some road type (Road/Railroad) */
2491 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2493 menus_rename("CONNECT_ROAD", road_buf);
2494 }
2495
2497 if (proad != NULL) {
2498 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2500 menus_rename("CONNECT_RAIL", road_buf);
2501 }
2502
2504 if (proad != NULL) {
2505 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2507 menus_rename("CONNECT_MAGLEV", road_buf);
2508 }
2509 }
2510
2511 {
2512 char top_cities_buf[128];
2513
2514 if (game.info.top_cities_count > 0) {
2516 PL_("Top %d City", "Top %d Cities",
2519 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2520 } else {
2521 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2522 }
2523
2524 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2525 }
2526
2527 menu_entry_set_sensitive("REPORT_SPACESHIP",
2528 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
2529
2530 if (!can_client_issue_orders()) {
2531 return;
2532 }
2533
2534 /* Set government sensitivity. */
2535 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2536 GList *list, *iter;
2537 struct government *pgov;
2538
2540 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2541 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2542 if (NULL != pgov) {
2545 pgov));
2546 } else {
2547 /* Revolution without target government */
2550 }
2551 }
2553 }
2554
2555 if (!punits) {
2556 return;
2557 }
2558
2559 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2560
2561 /* Set base sensitivity. */
2562 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2563 GList *list, *iter;
2564 struct extra_type *pextra;
2565
2567 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2568 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2569 if (NULL != pextra) {
2573 pextra));
2574 }
2575 }
2577 }
2578
2579 /* Set road sensitivity. */
2580 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2581 GList *list, *iter;
2582 struct extra_type *pextra;
2583
2585 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2586 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2587 if (NULL != pextra) {
2591 pextra));
2592 }
2593 }
2595 }
2596
2597 /* Set cleaning menu sensitivity. */
2598 if ((menu = find_menu("<MENU>/CLEAN"))) {
2599 GList *list, *iter;
2600 struct extra_type *pextra;
2601
2603 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2604 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2605 if (NULL != pextra) {
2609 pextra));
2610 }
2611 }
2613 }
2614
2615 /* Set Go to and... action visibility. */
2616 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2617 GList *list, *iter;
2618 struct action *paction;
2619
2620 bool can_do_something = FALSE;
2621
2622 /* Enable a menu item if it is theoretically possible that one of the
2623 * selected units can perform it. Checking if the action can be performed
2624 * at the current tile is pointless since it should be performed at the
2625 * target tile. */
2627 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2628 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2629 if (NULL != paction) {
2631 paction->id, TRUE)) {
2635 } else {
2638 }
2639 }
2640 }
2642
2643 /* Only sensitive if an action may be possible. */
2645 }
2646
2647 /* Enable the button for adding to a city in all cases, so we
2648 * get an eventual error message from the server if we try. */
2649 menu_entry_set_sensitive("BUILD_CITY",
2653 menu_entry_set_sensitive("BUILD_ROAD",
2657 menu_entry_set_sensitive("BUILD_IRRIGATION",
2659 menu_entry_set_sensitive("CULTIVATE",
2661 menu_entry_set_sensitive("BUILD_MINE",
2665 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2667 menu_entry_set_sensitive("FORTIFY",
2670 menu_entry_set_sensitive("BUILD_FORTRESS",
2672 menu_entry_set_sensitive("BUILD_AIRBASE",
2676 menu_entry_set_sensitive("UNIT_SENTRY",
2678 menu_entry_set_sensitive("DO_PARADROP",
2680 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2681 * where selecting the command results in a dialog box listing options of
2682 * what to pillage */
2683 menu_entry_set_sensitive("DO_PILLAGE",
2685 menu_entry_set_sensitive("UNIT_DISBAND",
2687 TRUE));
2688 menu_entry_set_sensitive("UNIT_UPGRADE",
2690 /* "UNIT_CONVERT" dealt with below */
2691 menu_entry_set_sensitive("UNIT_HOMECITY",
2693 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2695 menu_entry_set_sensitive("UNIT_BOARD",
2697 menu_entry_set_sensitive("UNIT_DEBOARD",
2699 menu_entry_set_sensitive("UNIT_UNSENTRY",
2702 menu_entry_set_sensitive("AUTO_WORKER",
2704 menu_entry_set_sensitive("UNIT_EXPLORE",
2706
2708 if (proad != NULL) {
2709 struct extra_type *tgt;
2710
2711 tgt = road_extra_get(proad);
2712
2714 } else {
2716 }
2717 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2718
2720 if (proad != NULL) {
2721 struct extra_type *tgt;
2722
2723 tgt = road_extra_get(proad);
2724
2726 } else {
2728 }
2729 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2730
2732 if (proad != NULL) {
2733 struct extra_type *tgt;
2734
2735 tgt = road_extra_get(proad);
2736
2738 } else {
2740 }
2741 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2742
2744
2745 if (extra_type_list_size(extras) > 0) {
2746 struct extra_type *tgt;
2747
2748 tgt = extra_type_list_get(extras, 0);
2750 } else {
2752 }
2753 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2754
2755 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2757
2759 menus_rename("BUILD_CITY",
2761 } else {
2762 bool city_on_tile = FALSE;
2763
2764 /* FIXME: this overloading doesn't work well with multiple focus
2765 * units. */
2767 if (tile_city(unit_tile(punit))) {
2769 break;
2770 }
2772
2774 TRUE)) {
2775 menus_rename("BUILD_CITY",
2777 } else {
2778 /* refresh default order */
2779 menus_rename("BUILD_CITY",
2781 }
2782 }
2783
2785 menus_rename("BUILD_ROAD",
2788 char road_item[500];
2789 struct extra_type *pextra = NULL;
2790
2791 /* FIXME: this overloading doesn't work well with multiple focus
2792 * units. */
2796 if (pextra != NULL) {
2797 break;
2798 }
2800
2801 if (pextra != NULL) {
2802 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2803 snprintf(road_item, sizeof(road_item), _("Build %s"),
2804 extra_name_translation(pextra));
2805 menus_rename("BUILD_ROAD", road_item);
2806 }
2807 } else {
2808 menus_rename("BUILD_ROAD", _("Build _Road"));
2809 }
2810
2811 if (units_all_same_type) {
2812 struct unit *punit = unit_list_get(punits, 0);
2813 const struct unit_type *to_unittype =
2815 if (to_unittype) {
2816 /* TRANS: %s is a unit type. */
2817 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2820 unit_type_get(punit))));
2821 } else {
2822 acttext[0] = '\0';
2823 }
2824 } else {
2825 acttext[0] = '\0';
2826 }
2827 if ('\0' != acttext[0]) {
2828 menus_rename("UNIT_UPGRADE", acttext);
2829 } else {
2830 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2831 }
2832
2833 if (units_can_convert(&(wld.map), punits)) {
2834 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2835 if (units_all_same_type) {
2836 struct unit *punit = unit_list_get(punits, 0);
2837
2838 /* TRANS: %s is a unit type. */
2839 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2841 } else {
2842 acttext[0] = '\0';
2843 }
2844 } else {
2845 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2846 acttext[0] = '\0';
2847 }
2848 if ('\0' != acttext[0]) {
2849 menus_rename("UNIT_CONVERT", acttext);
2850 } else {
2851 menus_rename("UNIT_CONVERT", _("C_onvert"));
2852 }
2853
2854 if (units_all_same_tile) {
2855 struct unit *first = unit_list_get(punits, 0);
2856
2857 pterrain = tile_terrain(unit_tile(first));
2858
2860 struct extra_type *pextra = NULL;
2861
2862 /* FIXME: this overloading doesn't work well with multiple focus
2863 * units. */
2867 if (pextra != NULL) {
2868 break;
2869 }
2871
2872 if (pextra != NULL) {
2873 /* TRANS: Build irrigation of specific type */
2874 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2875 extra_name_translation(pextra));
2876 } else {
2877 sz_strlcpy(irrtext, _("Build _Irrigation"));
2878 }
2879 } else {
2880 sz_strlcpy(irrtext, _("Build _Irrigation"));
2881 }
2882
2883 if (pterrain->cultivate_result != T_NONE) {
2884 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2887 } else {
2888 sz_strlcpy(cultext, _("_Cultivate"));
2889 }
2890
2892 struct extra_type *pextra = NULL;
2893
2894 /* FIXME: this overloading doesn't work well with multiple focus
2895 * units. */
2899 if (pextra != NULL) {
2900 break;
2901 }
2903
2904 if (pextra != NULL) {
2905 /* TRANS: Build mine of specific type */
2906 snprintf(mintext, sizeof(mintext), _("Build %s"),
2907 extra_name_translation(pextra));
2908 } else {
2909 sz_strlcpy(mintext, _("Build _Mine"));
2910 }
2911 } else {
2912 sz_strlcpy(mintext, _("Build _Mine"));
2913 }
2914
2915 if (pterrain->plant_result != T_NONE) {
2916 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2918 } else {
2919 sz_strlcpy(plantext, _("_Plant"));
2920 }
2921
2922 if (pterrain->transform_result != T_NONE
2923 && pterrain->transform_result != pterrain) {
2924 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2927 } else {
2928 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2929 }
2930 } else {
2931 sz_strlcpy(irrtext, _("Build _Irrigation"));
2932 sz_strlcpy(cultext, _("_Cultivate"));
2933 sz_strlcpy(mintext, _("Build _Mine"));
2934 sz_strlcpy(plantext, _("_Plant"));
2935 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2936 }
2937
2938 menus_rename("BUILD_IRRIGATION", irrtext);
2939 menus_rename("CULTIVATE", cultext);
2940 menus_rename("BUILD_MINE", mintext);
2941 menus_rename("PLANT", plantext);
2942 menus_rename("TRANSFORM_TERRAIN", transtext);
2943
2944 menus_rename("UNIT_HOMECITY",
2946}
2947
2948/************************************************************************/
2952 const guint accel_key,
2954{
2955 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2956
2957 if (path == NULL) {
2958 char buf[MAX_LEN_NAME + sizeof("<MENU>/GOTO_AND/")];
2959
2960 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2961 action_id_rule_name(act_id));
2963 path = buf; /* Not NULL, but not usable either outside this block */
2964 }
2965
2966 if (path != NULL) {
2969 }
2970}
2971
2972/************************************************************************/
2990
2991/************************************************************************/
2996{
2997 GtkMenu *menu;
2998
2999 if (ui_builder == NULL) {
3000 return;
3001 }
3002
3003 menu_entry_set_sensitive("GAME_SAVE_AS",
3005 && C_S_RUNNING <= client_state());
3006 menu_entry_set_sensitive("GAME_SAVE",
3008 && C_S_RUNNING <= client_state());
3009
3010 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
3013
3016
3017 if (!can_client_change_view()) {
3019
3020 return;
3021 }
3022
3023 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
3024 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
3025
3026 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
3027 GList *list, *iter;
3028 GtkWidget *item;
3029 char buf[256];
3030
3031 /* Remove previous government entries. */
3033 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3034 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
3035 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
3037 }
3038 }
3040
3041 /* Add new government entries. */
3045
3048 /* TRANS: %s is a government name */
3049 fc_snprintf(buf, sizeof(buf), _("%s..."),
3052 g_object_set_data(G_OBJECT(item), "government", g);
3053 g_signal_connect(item, "activate",
3057 }
3059 }
3060
3061 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
3062 GList *list, *iter;
3063 GtkWidget *item;
3064
3065 /* Remove previous base entries. */
3067 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3069 }
3071
3072 /* Add new base entries. */
3074 if (pextra->buildable) {
3076 g_object_set_data(G_OBJECT(item), "base", pextra);
3077 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
3080 }
3082 }
3083
3084 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
3085 GList *list, *iter;
3086 GtkWidget *item;
3087
3088 /* Remove previous road entries. */
3090 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3092 }
3094
3095 /* Add new road entries. */
3097 if (pextra->buildable) {
3099 g_object_set_data(G_OBJECT(item), "road", pextra);
3100 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3103 }
3105 }
3106
3107 if ((menu = find_menu("<MENU>/CLEAN"))) {
3108 GList *list, *iter;
3109 GtkWidget *item;
3110
3111 /* Remove previous cleaning entries. */
3113 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3115 }
3117
3118 /* Add new cleaning entries. */
3121 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3122 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3126 }
3127
3128 /* Initialize the Go to and... actions. */
3129 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3130 GtkWidget *item;
3131 int tgt_kind_group;
3132
3133 /* Remove previous action entries. */
3135
3136 /* Add the new action entries grouped by target kind. */
3139 struct action *paction = action_by_number(act_id);
3140
3141 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3142 /* This action isn't performed by a unit. */
3143 continue;
3144 }
3145
3147 /* Wrong group. */
3148 continue;
3149 }
3150
3151 /* Create and add the menu item. It will be hidden or shown based on
3152 * unit type. */
3154 action_get_ui_name_mnemonic(act_id, "_"));
3155 g_object_set_data(G_OBJECT(item), "end_action", paction);
3156
3157 if (action_id_has_complex_target(act_id)) {
3159
3160#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3161 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3162 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3163 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3164 g_signal_connect(sub_item, "activate", \
3165 G_CALLBACK(unit_goto_and_callback), paction); \
3166 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3167 gtk_widget_show(sub_item);
3168
3170 case ASTK_BUILDING:
3172 CREATE_SUB_ITEM(pimpr, "end_building",
3175 break;
3176 case ASTK_TECH:
3178 CREATE_SUB_ITEM(ptech, "end_tech",
3181 break;
3182 case ASTK_EXTRA:
3184 extra_type_iterate(pextra) {
3185 if (!actres_creates_extra(paction->result, pextra)
3186 && !actres_removes_extra(paction->result, pextra)) {
3187 /* Not relevant */
3188 continue;
3189 }
3190 CREATE_SUB_ITEM(pextra, "end_extra",
3191 extra_name_translation(pextra));
3193 break;
3194 case ASTK_SPECIALIST:
3197
3198 CREATE_SUB_ITEM(pspec, "end_specialist",
3201 break;
3202 case ASTK_NONE:
3203 /* Should not be here. */
3205 break;
3206 case ASTK_COUNT:
3207 /* Should not exits */
3209 break;
3210 }
3211
3212#undef CREATE_SUB_ITEM
3213
3215 } else {
3216 g_signal_connect(item, "activate",
3218
3219#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3220 if (act_id == wanted_action_id) { \
3221 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3222 }
3223
3224 /* Add the keyboard shortcuts for "Go to and..." menu items that
3225 * existed independently before the "Go to and..." menu arrived.
3226 */
3230 }
3231
3235 }
3236 }
3237
3240
3241 menu_entry_set_sensitive("TAX_RATE",
3244 menu_entry_set_sensitive("POLICIES",
3245 multiplier_count() > 0);
3246
3247 menu_entry_set_active("SHOW_CITY_OUTLINES",
3249 menu_entry_set_active("SHOW_CITY_OUTPUT",
3251 menu_entry_set_active("SHOW_MAP_GRID",
3253 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3255 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3257 menu_entry_set_active("SHOW_NATIVE_TILES",
3259 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3261 menu_entry_set_active("SHOW_CITY_NAMES",
3263 menu_entry_set_active("SHOW_CITY_GROWTH",
3265 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3267 menu_entry_set_active("SHOW_CITY_BUY_COST",
3269 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3271 menu_entry_set_active("SHOW_TERRAIN",
3273 menu_entry_set_active("SHOW_COASTLINE",
3275 menu_entry_set_active("SHOW_PATHS",
3277 menu_entry_set_active("SHOW_IRRIGATION",
3279 menu_entry_set_active("SHOW_MINES",
3281 menu_entry_set_active("SHOW_BASES",
3283 menu_entry_set_active("SHOW_RESOURCES",
3285 menu_entry_set_active("SHOW_HUTS",
3287 menu_entry_set_active("SHOW_POLLUTION",
3289 menu_entry_set_active("SHOW_CITIES",
3291 menu_entry_set_active("SHOW_UNITS",
3293 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3295 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3297 menu_entry_set_active("SHOW_STACK_SIZE",
3299 menu_entry_set_active("SHOW_FOCUS_UNIT",
3301 menu_entry_set_active("SHOW_FOG_OF_WAR",
3303
3305
3307}
3308
3309/**************************************************************************
3310 Free resources allocated by the menu system.
3311**************************************************************************/
3312void menus_free(void)
3313{
3314 if (ui_builder != NULL) {
3316 ui_builder = NULL;
3317 }
3318}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1260
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1140
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1279
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:811
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:790
struct @130::my_agent entries[MAX_AGENTS]
bool audio_is_dummy_plugin(void)
Definition audio.c:717
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1247
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:77
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:523
void key_coastline_toggle(void)
Definition control.c:3964
void key_irrigation_toggle(void)
Definition control.c:3980
void key_unit_sentry(void)
Definition control.c:3768
void key_city_output_toggle(void)
Definition control.c:3865
void request_unit_return(struct unit *punit)
Definition control.c:1564
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void key_editor_recalculate_borders(void)
Definition control.c:4084
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2235
void key_focus_unit_toggle(void)
Definition control.c:4060
void key_unit_auto_explore(void)
Definition control.c:3589
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3387
void key_city_full_bar_toggle(void)
Definition control.c:3897
void key_bases_toggle(void)
Definition control.c:3996
void key_map_native_toggle(void)
Definition control.c:3889
void key_resources_toggle(void)
Definition control.c:4004
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1142
void key_unit_paradrop(void)
Definition control.c:3491
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4052
void key_city_productions_toggle(void)
Definition control.c:3931
void key_unit_plant(void)
Definition control.c:3708
void key_unit_fortress(void)
Definition control.c:3636
void key_unit_mine(void)
Definition control.c:3700
void key_unit_pillage(void)
Definition control.c:3720
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void key_editor_toggle_fogofwar(void)
Definition control.c:4093
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1950
void key_unit_irrigate(void)
Definition control.c:3680
void request_unit_build_city(struct unit *punit)
Definition control.c:1829
void key_unit_unload_all(void)
Definition control.c:3529
void key_cities_toggle(void)
Definition control.c:4028
void key_city_outlines_toggle(void)
Definition control.c:3857
void key_unit_homecity(void)
Definition control.c:3653
void key_unit_patrol(void)
Definition control.c:3499
void key_unit_solid_bg_toggle(void)
Definition control.c:4044
void key_terrain_toggle(void)
Definition control.c:3956
void key_paths_toggle(void)
Definition control.c:3972
void key_unit_wakeup_others(void)
Definition control.c:3562
void key_unit_stack_size_toggle(void)
Definition control.c:3948
void key_huts_toggle(void)
Definition control.c:4012
void key_fog_of_war_toggle(void)
Definition control.c:4068
void key_unit_wait(void)
Definition control.c:3554
void key_units_toggle(void)
Definition control.c:4036
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3831
void key_map_grid_toggle(void)
Definition control.c:3873
void key_pollution_toggle(void)
Definition control.c:4020
void key_city_growth_toggle(void)
Definition control.c:3914
void key_unit_action_select_tgt(void)
Definition control.c:3418
void key_city_buycost_toggle(void)
Definition control.c:3923
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3780
void key_unit_done(void)
Definition control.c:3475
void key_city_trade_routes_toggle(void)
Definition control.c:3940
void key_city_names_toggle(void)
Definition control.c:3905
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1633
void key_unit_auto_work(void)
Definition control.c:3602
void key_unit_airbase(void)
Definition control.c:3572
void key_unit_goto(void)
Definition control.c:3483
void key_unit_convert(void)
Definition control.c:3614
void key_unit_clean(void)
Definition control.c:3732
void key_editor_toggle(void)
Definition control.c:4076
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3792
void key_unit_cultivate(void)
Definition control.c:3688
void key_mines_toggle(void)
Definition control.c:3988
void key_map_borders_toggle(void)
Definition control.c:3881
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:215
int action_id
Definition fc_types.h:250
#define MAX_LEN_NAME
Definition fc_types.h:68
@ BORDERS_DISABLED
Definition fc_types.h:732
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:141
bool untargeted_revolution_allowed(void)
Definition government.c:563
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:166
#define governments_iterate(NAME_pgov)
Definition government.h:136
#define governments_iterate_end
Definition government.h:139
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2431
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2347
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:715
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1258
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1494
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2228
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:908
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2362
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1116
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2330
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1060
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1566
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1782
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:980
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1036
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1156
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:875
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1505
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1124
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1315
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2022
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1536
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:948
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2975
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:859
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:996
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1292
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1172
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1068
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1052
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1900
static struct menu_entry_info menu_entries[]
Definition menu.c:275
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2062
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1084
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1980
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1746
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2102
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1730
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1892
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:791
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1720
static GtkBuilder * ui_builder
Definition menu.c:80
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1338
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1972
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1148
static GtkMenu * find_menu(const char *key)
Definition menu.c:2375
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1349
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1304
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1483
static const gchar * get_ui_filename(void)
Definition menu.c:2208
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2046
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1140
static void zoom_out_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2118
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:699
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1461
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1360
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1280
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1213
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:924
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1370
void menus_free(void)
Definition menu.c:3312
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1908
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1012
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1044
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:707
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1164
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1450
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1380
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1247
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1100
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:988
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1528
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:799
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:823
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:867
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:932
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1092
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:732
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:883
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1390
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:675
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:964
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:747
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1590
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1807
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1606
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1420
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:831
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2304
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1799
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2951
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1132
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1646
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2087
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1823
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1020
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1738
void real_menus_init(void)
Definition menu.c:2995
menu_entry_grouping
Definition menu.c:94
@ MGROUP_ALL
Definition menu.c:95
@ MGROUP_PLAYING
Definition menu.c:94
@ MGROUP_PLAYER
Definition menu.c:95
@ MGROUP_SAFE
Definition menu.c:94
@ MGROUP_EDIT
Definition menu.c:94
@ MGROUP_UNIT
Definition menu.c:95
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1614
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1196
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:956
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1850
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:659
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1440
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1791
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2317
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1430
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:683
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:723
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:807
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1940
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1516
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:843
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:916
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1598
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1924
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1630
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2415
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2006
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2134
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:940
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1622
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:667
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2038
static void help_counters_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:900
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1076
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1710
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2288
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:972
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1842
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2054
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2142
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:851
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2014
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1400
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1582
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1754
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1204
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:767
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1269
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2168
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1472
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:691
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1546
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:643
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1772
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:892
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1638
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1180
static void zoom_in_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2110
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1654
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1236
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1225
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1558
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1188
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1884
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:651
void real_menus_update(void)
Definition menu.c:2430
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2158
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1574
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1327
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1988
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2383
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1762
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2346
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1996
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1028
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1410
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1956
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1876
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1004
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2126
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2074
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1815
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1108
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2150
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2030
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:815
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:779
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:83
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
#define HELP_COUNTER_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define log_verbose(message,...)
Definition log.h:110
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:799
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:482
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:181
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1094
const struct strvec * get_data_dirs(void)
Definition shared.c:886
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct specialist * specialist_by_number(const Specialist_type_id id)
Definition specialist.c:110
Specialist_type_id specialist_number(const struct specialist *sp)
Definition specialist.c:100
const char * specialist_plural_translation(const struct specialist *sp)
Definition specialist.c:166
#define specialist_type_iterate_end
Definition specialist.h:85
#define specialist_type_iterate(sp)
Definition specialist.h:79
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:191
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:100
GdkModifierType accel_mod
Definition menu.c:104
guint accel
Definition menu.c:103
const char * key
Definition menu.c:101
enum menu_entry_grouping grouping
Definition menu.c:106
GCallback cb
Definition menu.c:105
const char * name
Definition menu.c:102
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:305
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:100
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1036
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:682
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:982
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:772
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:303
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:491
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:524
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:647
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:863
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:277
#define unit_tile(_pu)
Definition unit.h:408
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:407
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:126
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1729
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1586
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:396
void zoom_step_down(void)
Definition zoom.c:130
void zoom_step_up(void)
Definition zoom.c:106