Freeciv-3.4
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "specialist.h"
33#include "unit.h"
34
35/* client */
36#include "audio.h"
37#include "client_main.h"
38#include "clinet.h"
39#include "connectdlg_common.h"
40#include "control.h"
41#include "mapview_common.h"
42#include "options.h"
43#include "tilespec.h"
44
45/* client/gui-gtk-3.22 */
46#include "chatline.h"
47#include "cityrep.h"
48#include "dialogs.h"
49#include "editgui.h"
50#include "editprop.h"
51#include "finddlg.h"
52#include "gamedlgs.h"
53#include "gotodlg.h"
54#include "gui_main.h"
55#include "gui_stuff.h"
56#include "helpdlg.h"
57#include "infradlg.h"
58#include "luaconsole.h"
59#include "mapctrl.h" /* center_on_unit(). */
60#include "messagedlg.h"
61#include "messagewin.h"
62#include "optiondlg.h"
63#include "pages.h"
64#include "plrdlg.h"
65#include "rallypointdlg.h"
66#include "ratesdlg.h"
67#include "repodlgs.h"
68#include "sprite.h"
69#include "spaceshipdlg.h"
70#include "unitselect.h"
71#include "wldlg.h"
72
73#include "menu.h"
74
75#ifndef GTK_STOCK_EDIT
76#define GTK_STOCK_EDIT NULL
77#endif
78
80
81static void menu_entry_set_active(const char *key,
83static void menu_entry_set_sensitive(const char *key,
85#ifndef FREECIV_DEBUG
86static void menu_entry_set_visible(const char *key,
87 gboolean is_visible,
89#endif /* FREECIV_DEBUG */
90
91static void view_menu_update_sensitivity(void);
92
95
98
107
115static void save_game_callback(GtkMenuItem *item, gpointer data);
119static void find_city_callback(GtkMenuItem *item, gpointer data);
120static void worklists_callback(GtkMenuItem *item, gpointer data);
122static void volume_up_callback(GtkMenuItem *item, gpointer data);
124static void leave_callback(GtkMenuItem *item, gpointer data);
125static void quit_callback(GtkMenuItem *item, gpointer data);
126static void map_view_callback(GtkMenuItem *item, gpointer data);
130static void report_wow_callback(GtkMenuItem *item, gpointer data);
134static void bg_select0_callback(GtkMenuItem *item, gpointer data);
135static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
136static void bg_append0_callback(GtkMenuItem *item, gpointer data);
137static void bg_select1_callback(GtkMenuItem *item, gpointer data);
138static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
139static void bg_append1_callback(GtkMenuItem *item, gpointer data);
140static void bg_select2_callback(GtkMenuItem *item, gpointer data);
141static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
142static void bg_append2_callback(GtkMenuItem *item, gpointer data);
143static void bg_select3_callback(GtkMenuItem *item, gpointer data);
144static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
145static void bg_append3_callback(GtkMenuItem *item, gpointer data);
154static void help_units_callback(GtkMenuItem *item, gpointer data);
156static void help_zoc_callback(GtkMenuItem *item, gpointer data);
159static void help_tech_callback(GtkMenuItem *item, gpointer data);
167static void help_cma_callback(GtkMenuItem *item, gpointer data);
172static void help_about_callback(GtkMenuItem *item, gpointer data);
174 gpointer data);
177 gpointer data);
181 gpointer data);
183 gpointer data);
185 gpointer data);
189 gpointer data);
191 gpointer data);
193 gpointer data);
206 gpointer data);
208 gpointer data);
210 gpointer data);
221static void multiplier_callback(GtkMenuItem *item, gpointer data);
224static void government_callback(GtkMenuItem *item, gpointer data);
225static void tax_rate_callback(GtkMenuItem *item, gpointer data);
234static void unit_wait_callback(GtkMenuItem *item, gpointer data);
235static void unit_done_callback(GtkMenuItem *item, gpointer data);
236static void unit_goto_callback(GtkMenuItem *item, gpointer data);
243static void unit_board_callback(GtkMenuItem *item, gpointer data);
246 gpointer data);
251static void build_city_callback(GtkMenuItem *item, gpointer data);
252static void auto_work_callback(GtkMenuItem *item, gpointer data);
253static void build_road_callback(GtkMenuItem *item, gpointer data);
255static void cultivate_callback(GtkMenuItem *item, gpointer data);
256static void build_mine_callback(GtkMenuItem *item, gpointer data);
257static void plant_callback(GtkMenuItem *item, gpointer data);
264static void fortify_callback(GtkMenuItem *item, gpointer data);
268static void do_pillage_callback(GtkMenuItem *item, gpointer data);
270
272{
273 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
274 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
275 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
276 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
277 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
278 NULL, MGROUP_SAFE },
279 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
280 NULL, MGROUP_SAFE },
281 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
283 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
284 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
286 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
288 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
290 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
292 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
294 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
296 { "RELOAD_TILESET", N_("_Reload Tileset"),
299 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, ACCL_MOD_KEY,
301 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
303 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
305 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
307 { "VOLUME_UP", N_("Volume Up"), GDK_KEY_greater, 0,
309 { "VOLUME_DOWN", N_("Volume Down"), GDK_KEY_less, 0,
311 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
312 { "QUIT", N_("_Quit"), GDK_KEY_q, ACCL_MOD_KEY,
314 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, ACCL_MOD_KEY,
316 { "WORKLISTS", N_("Work_lists"),
319 { "RALLY_DLG", N_("Rally point dialog"),
322 { "INFRA_DLG", N_("Infra dialog"),
325 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
327 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
329 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
331 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
333 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
335 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
337 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
339 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
341 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
343
344 /* Battle Groups menu */
345 /* Note that user view: 1 - 4, internal: 0 - 3 */
346 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
349 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
352 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
355 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
358 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
361 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
364 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
367 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
370 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
373 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
376 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
379 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
382
383 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
385 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
387 { "HELP_POLICIES", N_("Policies"), 0, 0,
389 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
391 { "HELP_ECONOMY", N_("Economy"), 0, 0,
393 { "HELP_CITIES", N_("Cities"), 0, 0,
395 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
397 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
399 { "HELP_UNITS", N_("Units"), 0, 0,
401 { "HELP_COMBAT", N_("Combat"), 0, 0,
403 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
405 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
407 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
409 { "HELP_TECH", N_("Technology"), 0, 0,
411 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
413 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
415 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
417 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
419 { "HELP_NATIONS", N_("About Nations"), 0, 0,
421 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
423 { "HELP_CONTROLS", N_("Controls"), 0, 0,
425 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
427 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
429 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
431 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
433 { "HELP_COPYING", N_("Copying"), 0, 0,
435 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
437 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
439 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, ACCL_MOD_KEY,
441 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, ACCL_MOD_KEY,
443 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, ACCL_MOD_KEY,
445 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, ACCL_MOD_KEY,
447 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, ACCL_MOD_KEY,
449 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, ACCL_MOD_KEY | GDK_SHIFT_MASK,
451 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
453 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, ACCL_MOD_KEY,
455 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, ACCL_MOD_KEY,
457 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, ACCL_MOD_KEY,
459 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
461 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, ACCL_MOD_KEY,
463 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
465 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
467 { "SHOW_PATHS", N_("_Paths"), 0, 0,
469 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
471 { "SHOW_MINES", N_("_Mines"), 0, 0,
473 { "SHOW_BASES", N_("_Bases"), 0, 0,
475 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
477 { "SHOW_HUTS", N_("_Huts"), 0, 0,
479 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
481 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
483 { "SHOW_UNITS", N_("_Units"), 0, 0,
485 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
487 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
489 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
492 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
494 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
496 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
498
499 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
501 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
504 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
506 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
508
509 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
511 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
513 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
515 { "POLICIES", N_("_Policies..."),
518 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
520 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
522
523 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
524 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
525 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
526 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
527 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
528 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
529 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
530 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
532 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
534 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
537 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
540 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
542 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
544 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
546 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
548 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
550 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
551 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
553 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
555 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
557 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
559 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
561 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
563 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
565 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
567 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
570 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
572 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
574 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
576 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
578 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
580 { "AUTO_WORKER", N_("_Auto Worker"), GDK_KEY_a, 0,
582 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
584 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
586 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
588 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
590 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
592 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, ACCL_MOD_KEY,
594 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, ACCL_MOD_KEY,
596 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, ACCL_MOD_KEY,
598 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
601 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
603 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
605 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
607 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
609 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
611 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
613 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
615 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
617
618 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
620 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, ACCL_MOD_KEY,
622 { "START_REVOLUTION", N_("_Revolution..."),
625 { NULL }
626};
627
628static struct menu_entry_info *menu_entry_info_find(const char *key);
629
630/************************************************************************/
637
638/************************************************************************/
645
646/************************************************************************/
650{
651 option_dialog_popup(_("Set local options"), client_optset);
652}
653
654/************************************************************************/
661
662/************************************************************************/
666{
667 option_dialog_popup(_("Game Settings"), server_optset);
668}
669
670/************************************************************************/
677
678/************************************************************************/
682{
684}
685
686/************************************************************************/
690{
692}
693
694/************************************************************************/
701
702/************************************************************************/
709
710/************************************************************************/
717
718/************************************************************************/
722static void leave_local_game_response(GtkWidget *dialog, gint response)
723{
724 gtk_widget_destroy(dialog);
725 if (response == GTK_RESPONSE_OK) {
726 /* It might be killed already */
727 if (client.conn.used) {
728 /* It will also kill the server */
730 }
731 }
732}
733
734/************************************************************************/
738{
739 if (is_server_running()) {
740 GtkWidget* dialog =
743 _("Leaving a local game will end it!"));
744 setup_dialog(dialog, toplevel);
746 g_signal_connect(dialog, "response",
749 } else {
751 }
752}
753
754/************************************************************************/
765
766/************************************************************************/
777
778/************************************************************************/
782{
784}
785
786/************************************************************************/
790{
792}
793
794/************************************************************************/
801
802/************************************************************************/
806{
808}
809
810/************************************************************************/
817
818/************************************************************************/
829
830/************************************************************************/
837
838/************************************************************************/
845
846/************************************************************************/
853
854/************************************************************************/
861
862/************************************************************************/
869
870/************************************************************************/
877
878/************************************************************************/
885
886/************************************************************************/
893
894/************************************************************************/
901
902/************************************************************************/
909
910/************************************************************************/
917
918/************************************************************************/
925
926/************************************************************************/
933
934/************************************************************************/
941
942/************************************************************************/
949
950/************************************************************************/
957
958/************************************************************************/
965
966/************************************************************************/
973
974/************************************************************************/
981
982/************************************************************************/
989
990/************************************************************************/
997
998/************************************************************************/
1005
1006/************************************************************************/
1013
1014/************************************************************************/
1021
1022/************************************************************************/
1029
1030/************************************************************************/
1037
1038/************************************************************************/
1045
1046/************************************************************************/
1053
1054/************************************************************************/
1061
1062/************************************************************************/
1069
1070/************************************************************************/
1077
1078/************************************************************************/
1085
1086/************************************************************************/
1093
1094/************************************************************************/
1101
1102/************************************************************************/
1109
1110/************************************************************************/
1117
1118/************************************************************************/
1125
1126/************************************************************************/
1133
1134/************************************************************************/
1141
1142/************************************************************************/
1149
1150/************************************************************************/
1157
1158/************************************************************************/
1165
1166/************************************************************************/
1173
1174/************************************************************************/
1181
1182/************************************************************************/
1190
1191/************************************************************************/
1195{
1198 /* Unreachable techs in reqtree on/off */
1200 }
1201}
1202
1203/************************************************************************/
1213
1214/************************************************************************/
1224
1225/************************************************************************/
1235
1236/************************************************************************/
1246
1247/************************************************************************/
1257
1258/************************************************************************/
1269
1270/************************************************************************/
1281
1282/************************************************************************/
1292
1293/************************************************************************/
1304
1305/************************************************************************/
1315
1316/************************************************************************/
1326
1327/************************************************************************/
1337
1338/************************************************************************/
1347
1348/************************************************************************/
1357
1358/************************************************************************/
1367
1368/************************************************************************/
1377
1378/************************************************************************/
1387
1388/************************************************************************/
1397
1398/************************************************************************/
1407
1408/************************************************************************/
1417
1418/************************************************************************/
1427
1428/************************************************************************/
1438
1439/************************************************************************/
1449
1450/************************************************************************/
1460
1461/************************************************************************/
1471
1472/************************************************************************/
1482
1483/************************************************************************/
1493
1494/************************************************************************/
1505
1506/************************************************************************/
1513
1514/************************************************************************/
1523
1524/************************************************************************/
1535
1536/************************************************************************/
1543
1544/************************************************************************/
1551
1552/************************************************************************/
1559
1560/************************************************************************/
1567
1568/************************************************************************/
1575
1576/************************************************************************/
1583
1584/************************************************************************/
1591
1592/************************************************************************/
1596{
1598}
1599
1600/************************************************************************/
1604{
1606}
1607
1608/************************************************************************/
1612{
1613 key_unit_wait();
1614}
1615
1616/************************************************************************/
1620{
1621 key_unit_done();
1622}
1623
1624/************************************************************************/
1628{
1629 key_unit_goto();
1630}
1631
1632/************************************************************************/
1636{
1637 int sub_target = NO_TARGET;
1638 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1639
1641
1643 case ASTK_BUILDING:
1644 {
1646 "end_building");
1648 sub_target = improvement_number(pbuilding);
1649 }
1650 break;
1651 case ASTK_TECH:
1652 {
1654 "end_tech");
1656 sub_target = advance_number(ptech);
1657 }
1658 break;
1659 case ASTK_EXTRA:
1661 {
1662 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1663 "end_extra");
1664 fc_assert_ret(pextra != NULL);
1665 sub_target = extra_number(pextra);
1666 }
1667 break;
1668 case ASTK_SPECIALIST:
1669 {
1671 "end_specialist");
1672 fc_assert_ret(nullptr != pspec);
1673 sub_target = specialist_number(pspec);
1674 }
1675 break;
1676 case ASTK_NONE:
1677 sub_target = NO_TARGET;
1678 break;
1679 case ASTK_COUNT:
1680 /* Should not exits */
1682 break;
1683 }
1684
1686}
1687
1688/************************************************************************/
1692{
1693 if (get_num_units_in_focus() > 0) {
1695 }
1696}
1697
1698/************************************************************************/
1707
1708/************************************************************************/
1715
1716/************************************************************************/
1720{
1722}
1723
1724/************************************************************************/
1728{
1730}
1731
1732/************************************************************************/
1739
1740/************************************************************************/
1749
1750/************************************************************************/
1759
1760/************************************************************************/
1768
1769/************************************************************************/
1773{
1775}
1776
1777/************************************************************************/
1784
1785/************************************************************************/
1789{
1791}
1792
1793/************************************************************************/
1800
1801/************************************************************************/
1805{
1807 /* FIXME: this can provide different items for different units...
1808 * not good! */
1809 /* Enable the button for adding to a city in all cases, so we
1810 get an eventual error message from the server if we try. */
1816 }
1818}
1819
1820/************************************************************************/
1824{
1826}
1827
1828/************************************************************************/
1832{
1834 /* FIXME: this can provide different actions for different units...
1835 * not good! */
1837 EC_ROAD,
1839 punit);
1840 bool building_road = FALSE;
1841
1842 if (tgt != NULL
1846 }
1847
1850 }
1852}
1853
1854/************************************************************************/
1861
1862/************************************************************************/
1869
1870/************************************************************************/
1877
1878/************************************************************************/
1885
1886/************************************************************************/
1890{
1892
1893 if (proad != NULL) {
1894 struct extra_type *tgt;
1895
1896 tgt = road_extra_get(proad);
1897
1899 }
1900}
1901
1902/************************************************************************/
1906{
1908
1909 if (prail != NULL) {
1910 struct extra_type *tgt;
1911
1912 tgt = road_extra_get(prail);
1913
1915 }
1916}
1917
1918/************************************************************************/
1922{
1924
1925 if (pmaglev != NULL) {
1926 struct extra_type *tgt;
1927
1928 tgt = road_extra_get(pmaglev);
1929
1931 }
1932}
1933
1934/************************************************************************/
1949
1950/************************************************************************/
1957
1958/************************************************************************/
1965
1966/************************************************************************/
1973
1974/************************************************************************/
1983
1984/************************************************************************/
1991
1992/************************************************************************/
1999
2000/************************************************************************/
2007
2008/************************************************************************/
2015
2016/************************************************************************/
2023
2024/************************************************************************/
2031
2032/************************************************************************/
2039
2040/************************************************************************/
2051
2052/************************************************************************/
2064
2065/************************************************************************/
2079
2080/************************************************************************/
2087
2088/************************************************************************/
2095
2096/************************************************************************/
2103
2104/************************************************************************/
2111
2112/************************************************************************/
2119
2120/************************************************************************/
2129
2130/************************************************************************/
2134{
2135 const char *key = gtk_buildable_get_name(item);
2137
2138 if (info != NULL) {
2140 Q_(info->name));
2142 if (info->cb != NULL) {
2143 g_signal_connect(item, "activate", info->cb, NULL);
2144 }
2145
2146 if (info->accel != 0) {
2147 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2148
2149 if (path == NULL) {
2150 char buf[512];
2151
2152 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2154 path = buf; /* Not NULL, but not usable either outside this block */
2155 }
2156
2157 if (path != NULL) {
2159 info->accel, info->accel_mod);
2160 }
2161 }
2162
2163 return;
2164 }
2165
2166 /* temporary naming solution */
2168}
2169
2170/************************************************************************/
2173static const gchar *get_ui_filename(void)
2174{
2175 static char filename[256];
2176 const char *name;
2177
2178 if ((name = getenv("FREECIV_MENUS"))
2179 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2180 sz_strlcpy(filename, name);
2181 } else {
2182 log_error("Gtk menus: file definition not found");
2183 filename[0] = '\0';
2184 }
2185
2186 log_verbose("ui menu file is \"%s\".", filename);
2187 return filename;
2188}
2189
2190/************************************************************************/
2194{
2196 GError *error = NULL;
2197
2200 log_error("Gtk menus: %s", error->message);
2201 g_error_free(error);
2202 } else {
2203 GSList *entries;
2204 GSList *next;
2205
2207 next = entries;
2208
2209 while (next != NULL) {
2210 GObject *obj = next->data;
2211
2212 if (GTK_IS_MENU_ITEM(obj)) {
2215 }
2216 } else if (GTK_IS_MENU(obj)) {
2218
2219 if (key[0] == '<') {
2221
2222 if (ac_group == NULL) {
2225 }
2226
2228
2230 }
2231 }
2232
2233 next = next->next;
2234 }
2235
2237
2241 }
2242
2243#ifndef FREECIV_DEBUG
2244 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2245#endif /* FREECIV_DEBUG */
2246
2247 return menubar;
2248}
2249
2250/************************************************************************/
2253static struct menu_entry_info *menu_entry_info_find(const char *key)
2254{
2255 int i;
2256
2257 for (i = 0; menu_entries[i].key != NULL; i++) {
2258 if (!strcmp(key, menu_entries[i].key)) {
2259 return &(menu_entries[i]);
2260 }
2261 }
2262
2263 return NULL;
2264}
2265
2266/************************************************************************/
2278
2279/************************************************************************/
2291
2292/************************************************************************/
2297{
2298 int i;
2299
2300 for (i = 0; menu_entries[i].key != NULL; i++) {
2301 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2303 }
2304 }
2305}
2306
2307/************************************************************************/
2310#ifndef FREECIV_DEBUG
2311static void menu_entry_set_visible(const char *key,
2312 gboolean is_visible,
2314{
2316
2317 if (item != NULL) {
2318 gtk_widget_set_visible(item, is_visible);
2320 }
2321}
2322#endif /* FREECIV_DEBUG */
2323
2324/************************************************************************/
2327static void menus_rename(const char *key,
2328 const gchar *new_label)
2329{
2331
2332 if (item != NULL) {
2334 }
2335}
2336
2337/************************************************************************/
2340static GtkMenu *find_menu(const char *key)
2341{
2343}
2344
2345/************************************************************************/
2349{
2350 /* The "full" city bar (i.e. the new way of drawing the
2351 * city name), can draw the city growth even without drawing
2352 * the city name. But the old method cannot. */
2354 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2355 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2356 } else {
2358 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2360 }
2361
2362 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2365 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2367 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2369 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2371 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2372}
2373
2374/************************************************************************/
2380static const char *get_tile_change_menu_text(struct tile *ptile,
2381 enum unit_activity activity)
2382{
2383 struct tile *newtile = tile_virtual_new(ptile);
2384 const char *text;
2385
2386 tile_apply_activity(newtile, activity, NULL);
2387 text = tile_get_info_text(newtile, FALSE, 0);
2389 return text;
2390}
2391
2392/************************************************************************/
2396{
2397 struct unit_list *punits = NULL;
2399 GtkMenu *menu;
2400 char acttext[128], irrtext[128], mintext[128], transtext[128];
2401 char cultext[128], plantext[128];
2402 struct terrain *pterrain;
2403 bool conn_possible;
2404 struct road_type *proad;
2405 struct extra_type_list *extras;
2406
2407 if (ui_builder == NULL || !can_client_change_view()) {
2408 return;
2409 }
2410
2411 if (get_num_units_in_focus() > 0) {
2412 const struct tile *ptile = NULL;
2413 const struct unit_type *ptype = NULL;
2414
2417 fc_assert((ptile == NULL) == (ptype == NULL));
2418
2419 if (ptile || ptype) {
2420 if (unit_tile(punit) != ptile) {
2422 }
2423 if (unit_type_get(punit) != ptype) {
2425 }
2426 } else {
2427 ptile = unit_tile(punit);
2429 }
2431 }
2432
2435
2438 && !editor_is_active());
2440 && !editor_is_active() && punits != NULL);
2441
2443 menu_entry_set_sensitive("EDIT_MODE",
2448 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2449
2450 {
2451 char road_buf[500];
2452
2454 if (proad != NULL) {
2455 /* TRANS: Connect with some road type (Road/Railroad) */
2456 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2458 menus_rename("CONNECT_ROAD", road_buf);
2459 }
2460
2462 if (proad != NULL) {
2463 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2465 menus_rename("CONNECT_RAIL", road_buf);
2466 }
2467
2469 if (proad != NULL) {
2470 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2472 menus_rename("CONNECT_MAGLEV", road_buf);
2473 }
2474 }
2475
2476 {
2477 char top_cities_buf[128];
2478
2479 if (game.info.top_cities_count > 0) {
2481 PL_("Top %d City", "Top %d Cities",
2484 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2485 } else {
2486 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2487 }
2488
2489 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2490 }
2491
2492 menu_entry_set_sensitive("REPORT_SPACESHIP",
2493 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
2494
2495 if (!can_client_issue_orders()) {
2496 return;
2497 }
2498
2499 /* Set government sensitivity. */
2500 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2501 GList *list, *iter;
2502 struct government *pgov;
2503
2505 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2506 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2507 if (NULL != pgov) {
2510 pgov));
2511 } else {
2512 /* Revolution without target government */
2515 }
2516 }
2518 }
2519
2520 if (!punits) {
2521 return;
2522 }
2523
2524 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2525
2526 /* Set base sensitivity. */
2527 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2528 GList *list, *iter;
2529 struct extra_type *pextra;
2530
2532 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2533 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2534 if (NULL != pextra) {
2538 pextra));
2539 }
2540 }
2542 }
2543
2544 /* Set road sensitivity. */
2545 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2546 GList *list, *iter;
2547 struct extra_type *pextra;
2548
2550 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2551 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2552 if (NULL != pextra) {
2556 pextra));
2557 }
2558 }
2560 }
2561
2562 /* Set cleaning menu sensitivity. */
2563 if ((menu = find_menu("<MENU>/CLEAN"))) {
2564 GList *list, *iter;
2565 struct extra_type *pextra;
2566
2568 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2569 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2570 if (NULL != pextra) {
2574 pextra));
2575 }
2576 }
2578 }
2579
2580 /* Set Go to and... action visibility. */
2581 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2582 GList *list, *iter;
2583 struct action *paction;
2584
2585 bool can_do_something = FALSE;
2586
2587 /* Enable a menu item if it is theoretically possible that one of the
2588 * selected units can perform it. Checking if the action can be performed
2589 * at the current tile is pointless since it should be performed at the
2590 * target tile. */
2592 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2593 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2594 if (NULL != paction) {
2596 paction->id, TRUE)) {
2600 } else {
2603 }
2604 }
2605 }
2607
2608 /* Only sensitive if an action may be possible. */
2610 }
2611
2612 /* Enable the button for adding to a city in all cases, so we
2613 * get an eventual error message from the server if we try. */
2614 menu_entry_set_sensitive("BUILD_CITY",
2618 menu_entry_set_sensitive("BUILD_ROAD",
2622 menu_entry_set_sensitive("BUILD_IRRIGATION",
2624 menu_entry_set_sensitive("CULTIVATE",
2626 menu_entry_set_sensitive("BUILD_MINE",
2630 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2632 menu_entry_set_sensitive("FORTIFY",
2635 menu_entry_set_sensitive("BUILD_FORTRESS",
2637 menu_entry_set_sensitive("BUILD_AIRBASE",
2641 menu_entry_set_sensitive("UNIT_SENTRY",
2643 menu_entry_set_sensitive("DO_PARADROP",
2645 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2646 * where selecting the command results in a dialog box listing options of
2647 * what to pillage */
2648 menu_entry_set_sensitive("DO_PILLAGE",
2650 menu_entry_set_sensitive("UNIT_DISBAND",
2652 TRUE));
2653 menu_entry_set_sensitive("UNIT_UPGRADE",
2655 /* "UNIT_CONVERT" dealt with below */
2656 menu_entry_set_sensitive("UNIT_HOMECITY",
2658 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2660 menu_entry_set_sensitive("UNIT_BOARD",
2662 menu_entry_set_sensitive("UNIT_DEBOARD",
2664 menu_entry_set_sensitive("UNIT_UNSENTRY",
2667 menu_entry_set_sensitive("AUTO_WORKER",
2669 menu_entry_set_sensitive("UNIT_EXPLORE",
2671
2673 if (proad != NULL) {
2674 struct extra_type *tgt;
2675
2676 tgt = road_extra_get(proad);
2677
2679 } else {
2681 }
2682 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2683
2685 if (proad != NULL) {
2686 struct extra_type *tgt;
2687
2688 tgt = road_extra_get(proad);
2689
2691 } else {
2693 }
2694 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2695
2697 if (proad != NULL) {
2698 struct extra_type *tgt;
2699
2700 tgt = road_extra_get(proad);
2701
2703 } else {
2705 }
2706 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2707
2709
2710 if (extra_type_list_size(extras) > 0) {
2711 struct extra_type *tgt;
2712
2713 tgt = extra_type_list_get(extras, 0);
2715 } else {
2717 }
2718 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2719
2720 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2722
2724 menus_rename("BUILD_CITY",
2726 } else {
2727 bool city_on_tile = FALSE;
2728
2729 /* FIXME: this overloading doesn't work well with multiple focus
2730 * units. */
2732 if (tile_city(unit_tile(punit))) {
2734 break;
2735 }
2737
2739 TRUE)) {
2740 menus_rename("BUILD_CITY",
2742 } else {
2743 /* refresh default order */
2744 menus_rename("BUILD_CITY",
2746 }
2747 }
2748
2750 menus_rename("BUILD_ROAD",
2753 char road_item[500];
2754 struct extra_type *pextra = NULL;
2755
2756 /* FIXME: this overloading doesn't work well with multiple focus
2757 * units. */
2761 if (pextra != NULL) {
2762 break;
2763 }
2765
2766 if (pextra != NULL) {
2767 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2768 snprintf(road_item, sizeof(road_item), _("Build %s"),
2769 extra_name_translation(pextra));
2770 menus_rename("BUILD_ROAD", road_item);
2771 }
2772 } else {
2773 menus_rename("BUILD_ROAD", _("Build _Road"));
2774 }
2775
2776 if (units_all_same_type) {
2777 struct unit *punit = unit_list_get(punits, 0);
2778 const struct unit_type *to_unittype =
2780 if (to_unittype) {
2781 /* TRANS: %s is a unit type. */
2782 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2785 unit_type_get(punit))));
2786 } else {
2787 acttext[0] = '\0';
2788 }
2789 } else {
2790 acttext[0] = '\0';
2791 }
2792 if ('\0' != acttext[0]) {
2793 menus_rename("UNIT_UPGRADE", acttext);
2794 } else {
2795 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2796 }
2797
2798 if (units_can_convert(&(wld.map), punits)) {
2799 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2800 if (units_all_same_type) {
2801 struct unit *punit = unit_list_get(punits, 0);
2802
2803 /* TRANS: %s is a unit type. */
2804 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2806 } else {
2807 acttext[0] = '\0';
2808 }
2809 } else {
2810 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2811 acttext[0] = '\0';
2812 }
2813 if ('\0' != acttext[0]) {
2814 menus_rename("UNIT_CONVERT", acttext);
2815 } else {
2816 menus_rename("UNIT_CONVERT", _("C_onvert"));
2817 }
2818
2819 if (units_all_same_tile) {
2820 struct unit *first = unit_list_get(punits, 0);
2821
2822 pterrain = tile_terrain(unit_tile(first));
2823
2825 struct extra_type *pextra = NULL;
2826
2827 /* FIXME: this overloading doesn't work well with multiple focus
2828 * units. */
2832 if (pextra != NULL) {
2833 break;
2834 }
2836
2837 if (pextra != NULL) {
2838 /* TRANS: Build irrigation of specific type */
2839 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2840 extra_name_translation(pextra));
2841 } else {
2842 sz_strlcpy(irrtext, _("Build _Irrigation"));
2843 }
2844 } else {
2845 sz_strlcpy(irrtext, _("Build _Irrigation"));
2846 }
2847
2848 if (pterrain->cultivate_result != T_NONE) {
2849 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2852 } else {
2853 sz_strlcpy(cultext, _("_Cultivate"));
2854 }
2855
2857 struct extra_type *pextra = NULL;
2858
2859 /* FIXME: this overloading doesn't work well with multiple focus
2860 * units. */
2864 if (pextra != NULL) {
2865 break;
2866 }
2868
2869 if (pextra != NULL) {
2870 /* TRANS: Build mine of specific type */
2871 snprintf(mintext, sizeof(mintext), _("Build %s"),
2872 extra_name_translation(pextra));
2873 } else {
2874 sz_strlcpy(mintext, _("Build _Mine"));
2875 }
2876 } else {
2877 sz_strlcpy(mintext, _("Build _Mine"));
2878 }
2879
2880 if (pterrain->plant_result != T_NONE) {
2881 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2883 } else {
2884 sz_strlcpy(plantext, _("_Plant"));
2885 }
2886
2887 if (pterrain->transform_result != T_NONE
2888 && pterrain->transform_result != pterrain) {
2889 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2892 } else {
2893 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2894 }
2895 } else {
2896 sz_strlcpy(irrtext, _("Build _Irrigation"));
2897 sz_strlcpy(cultext, _("_Cultivate"));
2898 sz_strlcpy(mintext, _("Build _Mine"));
2899 sz_strlcpy(plantext, _("_Plant"));
2900 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2901 }
2902
2903 menus_rename("BUILD_IRRIGATION", irrtext);
2904 menus_rename("CULTIVATE", cultext);
2905 menus_rename("BUILD_MINE", mintext);
2906 menus_rename("PLANT", plantext);
2907 menus_rename("TRANSFORM_TERRAIN", transtext);
2908
2909 menus_rename("UNIT_HOMECITY",
2911}
2912
2913/************************************************************************/
2917 const guint accel_key,
2919{
2920 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2921
2922 if (path == NULL) {
2923 char buf[MAX_LEN_NAME + sizeof("<MENU>/GOTO_AND/")];
2924
2925 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2926 action_id_rule_name(act_id));
2928 path = buf; /* Not NULL, but not usable either outside this block */
2929 }
2930
2931 if (path != NULL) {
2934 }
2935}
2936
2937/************************************************************************/
2955
2956/************************************************************************/
2961{
2962 GtkMenu *menu;
2963
2964 if (ui_builder == NULL) {
2965 return;
2966 }
2967
2968 menu_entry_set_sensitive("GAME_SAVE_AS",
2970 && C_S_RUNNING <= client_state());
2971 menu_entry_set_sensitive("GAME_SAVE",
2973 && C_S_RUNNING <= client_state());
2974
2975 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
2978
2981
2982 if (!can_client_change_view()) {
2984
2985 return;
2986 }
2987
2988 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
2989 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
2990
2991 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2992 GList *list, *iter;
2993 GtkWidget *item;
2994 char buf[256];
2995
2996 /* Remove previous government entries. */
2998 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2999 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
3000 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
3002 }
3003 }
3005
3006 /* Add new government entries. */
3010
3013 /* TRANS: %s is a government name */
3014 fc_snprintf(buf, sizeof(buf), _("%s..."),
3017 g_object_set_data(G_OBJECT(item), "government", g);
3018 g_signal_connect(item, "activate",
3022 }
3024 }
3025
3026 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
3027 GList *list, *iter;
3028 GtkWidget *item;
3029
3030 /* Remove previous base entries. */
3032 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3034 }
3036
3037 /* Add new base entries. */
3039 if (pextra->buildable) {
3041 g_object_set_data(G_OBJECT(item), "base", pextra);
3042 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
3045 }
3047 }
3048
3049 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
3050 GList *list, *iter;
3051 GtkWidget *item;
3052
3053 /* Remove previous road entries. */
3055 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3057 }
3059
3060 /* Add new road entries. */
3062 if (pextra->buildable) {
3064 g_object_set_data(G_OBJECT(item), "road", pextra);
3065 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3068 }
3070 }
3071
3072 if ((menu = find_menu("<MENU>/CLEAN"))) {
3073 GList *list, *iter;
3074 GtkWidget *item;
3075
3076 /* Remove previous cleaning entries. */
3078 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3080 }
3082
3083 /* Add new cleaning entries. */
3086 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3087 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3091 }
3092
3093 /* Initialize the Go to and... actions. */
3094 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3095 GtkWidget *item;
3096 int tgt_kind_group;
3097
3098 /* Remove previous action entries. */
3100
3101 /* Add the new action entries grouped by target kind. */
3104 struct action *paction = action_by_number(act_id);
3105
3106 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3107 /* This action isn't performed by a unit. */
3108 continue;
3109 }
3110
3112 /* Wrong group. */
3113 continue;
3114 }
3115
3116 /* Create and add the menu item. It will be hidden or shown based on
3117 * unit type. */
3119 action_get_ui_name_mnemonic(act_id, "_"));
3120 g_object_set_data(G_OBJECT(item), "end_action", paction);
3121
3122 if (action_id_has_complex_target(act_id)) {
3124
3125#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3126 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3127 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3128 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3129 g_signal_connect(sub_item, "activate", \
3130 G_CALLBACK(unit_goto_and_callback), paction); \
3131 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3132 gtk_widget_show(sub_item);
3133
3135 case ASTK_BUILDING:
3137 CREATE_SUB_ITEM(pimpr, "end_building",
3140 break;
3141 case ASTK_TECH:
3143 CREATE_SUB_ITEM(ptech, "end_tech",
3146 break;
3147 case ASTK_EXTRA:
3149 extra_type_iterate(pextra) {
3150 if (!actres_creates_extra(paction->result, pextra)
3151 && !actres_removes_extra(paction->result, pextra)) {
3152 /* Not relevant */
3153 continue;
3154 }
3155 CREATE_SUB_ITEM(pextra, "end_extra",
3156 extra_name_translation(pextra));
3158 break;
3159 case ASTK_SPECIALIST:
3162
3163 CREATE_SUB_ITEM(pspec, "end_specialist",
3166 break;
3167 case ASTK_NONE:
3168 /* Should not be here. */
3170 break;
3171 case ASTK_COUNT:
3172 /* Should not exits */
3174 break;
3175 }
3176
3177#undef CREATE_SUB_ITEM
3178
3180 } else {
3181 g_signal_connect(item, "activate",
3183
3184#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3185 if (act_id == wanted_action_id) { \
3186 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3187 }
3188
3189 /* Add the keyboard shortcuts for "Go to and..." menu items that
3190 * existed independently before the "Go to and..." menu arrived.
3191 */
3195 }
3196
3200 }
3201 }
3202
3205
3206 menu_entry_set_sensitive("TAX_RATE",
3209 menu_entry_set_sensitive("POLICIES",
3210 multiplier_count() > 0);
3211
3212 menu_entry_set_active("SHOW_CITY_OUTLINES",
3214 menu_entry_set_active("SHOW_CITY_OUTPUT",
3216 menu_entry_set_active("SHOW_MAP_GRID",
3218 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3220 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3222 menu_entry_set_active("SHOW_NATIVE_TILES",
3224 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3226 menu_entry_set_active("SHOW_CITY_NAMES",
3228 menu_entry_set_active("SHOW_CITY_GROWTH",
3230 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3232 menu_entry_set_active("SHOW_CITY_BUY_COST",
3234 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3236 menu_entry_set_active("SHOW_TERRAIN",
3238 menu_entry_set_active("SHOW_COASTLINE",
3240 menu_entry_set_active("SHOW_PATHS",
3242 menu_entry_set_active("SHOW_IRRIGATION",
3244 menu_entry_set_active("SHOW_MINES",
3246 menu_entry_set_active("SHOW_BASES",
3248 menu_entry_set_active("SHOW_RESOURCES",
3250 menu_entry_set_active("SHOW_HUTS",
3252 menu_entry_set_active("SHOW_POLLUTION",
3254 menu_entry_set_active("SHOW_CITIES",
3256 menu_entry_set_active("SHOW_UNITS",
3258 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3260 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3262 menu_entry_set_active("SHOW_STACK_SIZE",
3264 menu_entry_set_active("SHOW_FOCUS_UNIT",
3266 menu_entry_set_active("SHOW_FOG_OF_WAR",
3268
3270
3272}
3273
3274/**************************************************************************
3275 Free resources allocated by the menu system.
3276**************************************************************************/
3277void menus_free(void)
3278{
3279 if (ui_builder != NULL) {
3281 ui_builder = NULL;
3282 }
3283}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1260
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1140
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1279
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:811
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:790
struct @130::my_agent entries[MAX_AGENTS]
bool audio_is_dummy_plugin(void)
Definition audio.c:717
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:77
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:523
void key_coastline_toggle(void)
Definition control.c:3964
void key_irrigation_toggle(void)
Definition control.c:3980
void key_unit_sentry(void)
Definition control.c:3768
void key_city_output_toggle(void)
Definition control.c:3865
void request_unit_return(struct unit *punit)
Definition control.c:1564
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void key_editor_recalculate_borders(void)
Definition control.c:4084
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2235
void key_focus_unit_toggle(void)
Definition control.c:4060
void key_unit_auto_explore(void)
Definition control.c:3589
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3387
void key_city_full_bar_toggle(void)
Definition control.c:3897
void key_bases_toggle(void)
Definition control.c:3996
void key_map_native_toggle(void)
Definition control.c:3889
void key_resources_toggle(void)
Definition control.c:4004
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1142
void key_unit_paradrop(void)
Definition control.c:3491
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4052
void key_city_productions_toggle(void)
Definition control.c:3931
void key_unit_plant(void)
Definition control.c:3708
void key_unit_fortress(void)
Definition control.c:3636
void key_unit_mine(void)
Definition control.c:3700
void key_unit_pillage(void)
Definition control.c:3720
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void key_editor_toggle_fogofwar(void)
Definition control.c:4093
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1950
void key_unit_irrigate(void)
Definition control.c:3680
void request_unit_build_city(struct unit *punit)
Definition control.c:1829
void key_unit_unload_all(void)
Definition control.c:3529
void key_cities_toggle(void)
Definition control.c:4028
void key_city_outlines_toggle(void)
Definition control.c:3857
void key_unit_homecity(void)
Definition control.c:3653
void key_unit_patrol(void)
Definition control.c:3499
void key_unit_solid_bg_toggle(void)
Definition control.c:4044
void key_terrain_toggle(void)
Definition control.c:3956
void key_paths_toggle(void)
Definition control.c:3972
void key_unit_wakeup_others(void)
Definition control.c:3562
void key_unit_stack_size_toggle(void)
Definition control.c:3948
void key_huts_toggle(void)
Definition control.c:4012
void key_fog_of_war_toggle(void)
Definition control.c:4068
void key_unit_wait(void)
Definition control.c:3554
void key_units_toggle(void)
Definition control.c:4036
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3831
void key_map_grid_toggle(void)
Definition control.c:3873
void key_pollution_toggle(void)
Definition control.c:4020
void key_city_growth_toggle(void)
Definition control.c:3914
void key_unit_action_select_tgt(void)
Definition control.c:3418
void key_city_buycost_toggle(void)
Definition control.c:3923
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3780
void key_unit_done(void)
Definition control.c:3475
void key_city_trade_routes_toggle(void)
Definition control.c:3940
void key_city_names_toggle(void)
Definition control.c:3905
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1633
void key_unit_auto_work(void)
Definition control.c:3602
void key_unit_airbase(void)
Definition control.c:3572
void key_unit_goto(void)
Definition control.c:3483
void key_unit_convert(void)
Definition control.c:3614
void key_unit_clean(void)
Definition control.c:3732
void key_editor_toggle(void)
Definition control.c:4076
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3792
void key_unit_cultivate(void)
Definition control.c:3688
void key_mines_toggle(void)
Definition control.c:3988
void key_map_borders_toggle(void)
Definition control.c:3881
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:215
int action_id
Definition fc_types.h:250
#define MAX_LEN_NAME
Definition fc_types.h:68
@ BORDERS_DISABLED
Definition fc_types.h:732
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:145
bool untargeted_revolution_allowed(void)
Definition government.c:572
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:172
#define governments_iterate(NAME_pgov)
Definition government.h:127
#define governments_iterate_end
Definition government.h:130
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2433
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2349
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:705
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1239
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1475
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2193
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:889
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2327
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1097
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2295
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1041
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1547
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1763
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:961
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1017
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1137
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:865
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1486
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1105
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1296
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2003
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1517
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:929
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2940
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:849
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:977
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1273
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1153
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1049
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1033
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1881
static struct menu_entry_info menu_entries[]
Definition menu.c:271
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2043
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1065
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1961
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1727
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2083
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1711
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1873
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:781
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1701
static GtkBuilder * ui_builder
Definition menu.c:79
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1319
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1953
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1129
static GtkMenu * find_menu(const char *key)
Definition menu.c:2340
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1330
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1285
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1464
static const gchar * get_ui_filename(void)
Definition menu.c:2173
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2027
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1121
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:689
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1442
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1341
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1261
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1194
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:905
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1351
void menus_free(void)
Definition menu.c:3277
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1889
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:993
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1025
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:697
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1145
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1431
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1361
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1228
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1081
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:969
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1509
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:789
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:813
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:857
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:913
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1073
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:722
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:873
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1371
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:665
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:945
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:737
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1571
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1788
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1587
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1401
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:821
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2269
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1780
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2916
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1113
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1627
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2068
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1804
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1001
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1719
void real_menus_init(void)
Definition menu.c:2960
menu_entry_grouping
Definition menu.c:93
@ MGROUP_ALL
Definition menu.c:94
@ MGROUP_PLAYING
Definition menu.c:93
@ MGROUP_PLAYER
Definition menu.c:94
@ MGROUP_SAFE
Definition menu.c:93
@ MGROUP_EDIT
Definition menu.c:93
@ MGROUP_UNIT
Definition menu.c:94
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1595
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1177
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:937
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1831
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:649
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1421
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1772
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2282
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1411
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:673
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:713
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:797
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1921
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1497
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:833
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:897
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1579
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1905
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1611
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2380
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1987
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2099
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:921
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1603
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:657
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2019
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1057
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1691
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2253
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:953
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1823
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2035
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2107
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:841
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1995
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1381
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1563
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1735
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1185
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:757
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1250
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2133
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1453
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:681
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1527
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:633
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1753
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:881
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1619
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1161
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1635
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1217
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1206
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1539
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1169
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1865
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:641
void real_menus_update(void)
Definition menu.c:2395
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2123
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1555
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1308
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1969
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2348
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1743
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2311
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1977
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1009
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1391
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1937
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1857
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:985
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2091
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2055
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1796
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1089
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2115
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2011
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:805
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:769
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:82
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define log_verbose(message,...)
Definition log.h:110
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:799
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:482
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1094
const struct strvec * get_data_dirs(void)
Definition shared.c:886
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct specialist * specialist_by_number(const Specialist_type_id id)
Definition specialist.c:110
Specialist_type_id specialist_number(const struct specialist *sp)
Definition specialist.c:100
const char * specialist_plural_translation(const struct specialist *sp)
Definition specialist.c:166
#define specialist_type_iterate_end
Definition specialist.h:85
#define specialist_type_iterate(sp)
Definition specialist.h:79
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:191
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:99
GdkModifierType accel_mod
Definition menu.c:103
guint accel
Definition menu.c:102
const char * key
Definition menu.c:100
enum menu_entry_grouping grouping
Definition menu.c:105
GCallback cb
Definition menu.c:104
const char * name
Definition menu.c:101
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:305
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:100
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1036
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:682
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:982
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:772
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:303
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:491
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:524
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:649
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:865
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:277
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:126
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1729
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1586
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:396