Freeciv-3.4
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "specialist.h"
33#include "unit.h"
34
35/* client */
36#include "client_main.h"
37#include "clinet.h"
38#include "connectdlg_common.h"
39#include "control.h"
40#include "mapview_common.h"
41#include "options.h"
42#include "tilespec.h"
43
44/* client/gui-gtk-3.22 */
45#include "chatline.h"
46#include "cityrep.h"
47#include "dialogs.h"
48#include "editgui.h"
49#include "editprop.h"
50#include "finddlg.h"
51#include "gamedlgs.h"
52#include "gotodlg.h"
53#include "gui_main.h"
54#include "gui_stuff.h"
55#include "helpdlg.h"
56#include "infradlg.h"
57#include "luaconsole.h"
58#include "mapctrl.h" /* center_on_unit(). */
59#include "messagedlg.h"
60#include "messagewin.h"
61#include "optiondlg.h"
62#include "pages.h"
63#include "plrdlg.h"
64#include "rallypointdlg.h"
65#include "ratesdlg.h"
66#include "repodlgs.h"
67#include "sprite.h"
68#include "spaceshipdlg.h"
69#include "unitselect.h"
70#include "wldlg.h"
71
72#include "menu.h"
73
74#ifndef GTK_STOCK_EDIT
75#define GTK_STOCK_EDIT NULL
76#endif
77
79
80static void menu_entry_set_active(const char *key,
82static void menu_entry_set_sensitive(const char *key,
84#ifndef FREECIV_DEBUG
85static void menu_entry_set_visible(const char *key,
86 gboolean is_visible,
88#endif /* FREECIV_DEBUG */
89
90static void view_menu_update_sensitivity(void);
91
94
97
106
114static void save_game_callback(GtkMenuItem *item, gpointer data);
118static void find_city_callback(GtkMenuItem *item, gpointer data);
119static void worklists_callback(GtkMenuItem *item, gpointer data);
121static void volume_up_callback(GtkMenuItem *item, gpointer data);
123static void leave_callback(GtkMenuItem *item, gpointer data);
124static void quit_callback(GtkMenuItem *item, gpointer data);
125static void map_view_callback(GtkMenuItem *item, gpointer data);
129static void report_wow_callback(GtkMenuItem *item, gpointer data);
133static void bg_select0_callback(GtkMenuItem *item, gpointer data);
134static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
135static void bg_append0_callback(GtkMenuItem *item, gpointer data);
136static void bg_select1_callback(GtkMenuItem *item, gpointer data);
137static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
138static void bg_append1_callback(GtkMenuItem *item, gpointer data);
139static void bg_select2_callback(GtkMenuItem *item, gpointer data);
140static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
141static void bg_append2_callback(GtkMenuItem *item, gpointer data);
142static void bg_select3_callback(GtkMenuItem *item, gpointer data);
143static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
144static void bg_append3_callback(GtkMenuItem *item, gpointer data);
153static void help_units_callback(GtkMenuItem *item, gpointer data);
155static void help_zoc_callback(GtkMenuItem *item, gpointer data);
158static void help_tech_callback(GtkMenuItem *item, gpointer data);
166static void help_cma_callback(GtkMenuItem *item, gpointer data);
171static void help_about_callback(GtkMenuItem *item, gpointer data);
173 gpointer data);
176 gpointer data);
180 gpointer data);
182 gpointer data);
184 gpointer data);
188 gpointer data);
190 gpointer data);
192 gpointer data);
205 gpointer data);
207 gpointer data);
209 gpointer data);
220static void multiplier_callback(GtkMenuItem *item, gpointer data);
223static void government_callback(GtkMenuItem *item, gpointer data);
224static void tax_rate_callback(GtkMenuItem *item, gpointer data);
233static void unit_wait_callback(GtkMenuItem *item, gpointer data);
234static void unit_done_callback(GtkMenuItem *item, gpointer data);
235static void unit_goto_callback(GtkMenuItem *item, gpointer data);
242static void unit_board_callback(GtkMenuItem *item, gpointer data);
245 gpointer data);
250static void build_city_callback(GtkMenuItem *item, gpointer data);
251static void auto_work_callback(GtkMenuItem *item, gpointer data);
252static void build_road_callback(GtkMenuItem *item, gpointer data);
254static void cultivate_callback(GtkMenuItem *item, gpointer data);
255static void build_mine_callback(GtkMenuItem *item, gpointer data);
256static void plant_callback(GtkMenuItem *item, gpointer data);
263static void fortify_callback(GtkMenuItem *item, gpointer data);
267static void do_pillage_callback(GtkMenuItem *item, gpointer data);
269
271{
272 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
273 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
274 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
275 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
276 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
277 NULL, MGROUP_SAFE },
278 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
279 NULL, MGROUP_SAFE },
280 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
282 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
283 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
285 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
287 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
289 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
291 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
293 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
295 { "RELOAD_TILESET", N_("_Reload Tileset"),
298 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, ACCL_MOD_KEY,
300 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
302 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
304 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
306 { "VOLUME_UP", N_("Volume Up"), GDK_KEY_greater, 0,
308 { "VOLUME_DOWN", N_("Volume Down"), GDK_KEY_less, 0,
310 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
311 { "QUIT", N_("_Quit"), GDK_KEY_q, ACCL_MOD_KEY,
313 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, ACCL_MOD_KEY,
315 { "WORKLISTS", N_("Work_lists"),
318 { "RALLY_DLG", N_("Rally point dialog"),
321 { "INFRA_DLG", N_("Infra dialog"),
324 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
326 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
328 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
330 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
332 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
334 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
336 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
338 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
340 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
342
343 /* Battle Groups menu */
344 /* Note that user view: 1 - 4, internal: 0 - 3 */
345 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
348 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
351 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
354 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
357 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
360 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
363 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
366 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
369 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
372 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
375 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
378 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
381
382 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
384 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
386 { "HELP_POLICIES", N_("Policies"), 0, 0,
388 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
390 { "HELP_ECONOMY", N_("Economy"), 0, 0,
392 { "HELP_CITIES", N_("Cities"), 0, 0,
394 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
396 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
398 { "HELP_UNITS", N_("Units"), 0, 0,
400 { "HELP_COMBAT", N_("Combat"), 0, 0,
402 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
404 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
406 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
408 { "HELP_TECH", N_("Technology"), 0, 0,
410 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
412 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
414 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
416 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
418 { "HELP_NATIONS", N_("About Nations"), 0, 0,
420 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
422 { "HELP_CONTROLS", N_("Controls"), 0, 0,
424 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
426 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
428 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
430 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
432 { "HELP_COPYING", N_("Copying"), 0, 0,
434 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
436 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
438 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, ACCL_MOD_KEY,
440 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, ACCL_MOD_KEY,
442 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, ACCL_MOD_KEY,
444 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, ACCL_MOD_KEY,
446 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, ACCL_MOD_KEY,
448 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, ACCL_MOD_KEY | GDK_SHIFT_MASK,
450 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
452 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, ACCL_MOD_KEY,
454 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, ACCL_MOD_KEY,
456 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, ACCL_MOD_KEY,
458 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
460 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, ACCL_MOD_KEY,
462 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
464 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
466 { "SHOW_PATHS", N_("_Paths"), 0, 0,
468 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
470 { "SHOW_MINES", N_("_Mines"), 0, 0,
472 { "SHOW_BASES", N_("_Bases"), 0, 0,
474 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
476 { "SHOW_HUTS", N_("_Huts"), 0, 0,
478 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
480 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
482 { "SHOW_UNITS", N_("_Units"), 0, 0,
484 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
486 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
488 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
491 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
493 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
495 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
497
498 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
500 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
503 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
505 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
507
508 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
510 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
512 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
514 { "POLICIES", N_("_Policies..."),
517 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
519 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
521
522 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
523 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
524 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
525 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
526 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
527 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
528 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
529 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
531 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
533 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
536 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
539 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
541 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
543 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
545 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
547 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
549 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
550 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
552 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
554 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
556 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
558 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
560 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
562 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
564 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
566 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
569 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
571 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
573 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
575 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
577 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
579 { "AUTO_WORKER", N_("_Auto Worker"), GDK_KEY_a, 0,
581 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
583 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
585 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
587 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
589 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
591 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, ACCL_MOD_KEY,
593 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, ACCL_MOD_KEY,
595 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, ACCL_MOD_KEY,
597 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
600 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
602 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
604 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
606 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
608 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
610 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
612 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
614 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
616
617 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
619 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, ACCL_MOD_KEY,
621 { "START_REVOLUTION", N_("_Revolution..."),
624 { NULL }
625};
626
627static struct menu_entry_info *menu_entry_info_find(const char *key);
628
629/************************************************************************/
636
637/************************************************************************/
644
645/************************************************************************/
649{
650 option_dialog_popup(_("Set local options"), client_optset);
651}
652
653/************************************************************************/
660
661/************************************************************************/
665{
666 option_dialog_popup(_("Game Settings"), server_optset);
667}
668
669/************************************************************************/
676
677/************************************************************************/
681{
683}
684
685/************************************************************************/
689{
691}
692
693/************************************************************************/
700
701/************************************************************************/
708
709/************************************************************************/
716
717/************************************************************************/
721static void leave_local_game_response(GtkWidget *dialog, gint response)
722{
723 gtk_widget_destroy(dialog);
724 if (response == GTK_RESPONSE_OK) {
725 /* It might be killed already */
726 if (client.conn.used) {
727 /* It will also kill the server */
729 }
730 }
731}
732
733/************************************************************************/
737{
738 if (is_server_running()) {
739 GtkWidget* dialog =
742 _("Leaving a local game will end it!"));
743 setup_dialog(dialog, toplevel);
745 g_signal_connect(dialog, "response",
748 } else {
750 }
751}
752
753/************************************************************************/
764
765/************************************************************************/
776
777/************************************************************************/
781{
783}
784
785/************************************************************************/
789{
791}
792
793/************************************************************************/
800
801/************************************************************************/
805{
807}
808
809/************************************************************************/
816
817/************************************************************************/
828
829/************************************************************************/
836
837/************************************************************************/
844
845/************************************************************************/
852
853/************************************************************************/
860
861/************************************************************************/
868
869/************************************************************************/
876
877/************************************************************************/
884
885/************************************************************************/
892
893/************************************************************************/
900
901/************************************************************************/
908
909/************************************************************************/
916
917/************************************************************************/
924
925/************************************************************************/
932
933/************************************************************************/
940
941/************************************************************************/
948
949/************************************************************************/
956
957/************************************************************************/
964
965/************************************************************************/
972
973/************************************************************************/
980
981/************************************************************************/
988
989/************************************************************************/
996
997/************************************************************************/
1004
1005/************************************************************************/
1012
1013/************************************************************************/
1020
1021/************************************************************************/
1028
1029/************************************************************************/
1036
1037/************************************************************************/
1044
1045/************************************************************************/
1052
1053/************************************************************************/
1060
1061/************************************************************************/
1068
1069/************************************************************************/
1076
1077/************************************************************************/
1084
1085/************************************************************************/
1092
1093/************************************************************************/
1100
1101/************************************************************************/
1108
1109/************************************************************************/
1116
1117/************************************************************************/
1124
1125/************************************************************************/
1132
1133/************************************************************************/
1140
1141/************************************************************************/
1148
1149/************************************************************************/
1156
1157/************************************************************************/
1164
1165/************************************************************************/
1172
1173/************************************************************************/
1180
1181/************************************************************************/
1189
1190/************************************************************************/
1194{
1197 /* Unreachable techs in reqtree on/off */
1199 }
1200}
1201
1202/************************************************************************/
1212
1213/************************************************************************/
1223
1224/************************************************************************/
1234
1235/************************************************************************/
1245
1246/************************************************************************/
1256
1257/************************************************************************/
1268
1269/************************************************************************/
1280
1281/************************************************************************/
1291
1292/************************************************************************/
1303
1304/************************************************************************/
1314
1315/************************************************************************/
1325
1326/************************************************************************/
1336
1337/************************************************************************/
1346
1347/************************************************************************/
1356
1357/************************************************************************/
1366
1367/************************************************************************/
1376
1377/************************************************************************/
1386
1387/************************************************************************/
1396
1397/************************************************************************/
1406
1407/************************************************************************/
1416
1417/************************************************************************/
1426
1427/************************************************************************/
1437
1438/************************************************************************/
1448
1449/************************************************************************/
1459
1460/************************************************************************/
1470
1471/************************************************************************/
1481
1482/************************************************************************/
1492
1493/************************************************************************/
1504
1505/************************************************************************/
1512
1513/************************************************************************/
1522
1523/************************************************************************/
1534
1535/************************************************************************/
1542
1543/************************************************************************/
1550
1551/************************************************************************/
1558
1559/************************************************************************/
1566
1567/************************************************************************/
1574
1575/************************************************************************/
1582
1583/************************************************************************/
1590
1591/************************************************************************/
1595{
1597}
1598
1599/************************************************************************/
1603{
1605}
1606
1607/************************************************************************/
1611{
1612 key_unit_wait();
1613}
1614
1615/************************************************************************/
1619{
1620 key_unit_done();
1621}
1622
1623/************************************************************************/
1627{
1628 key_unit_goto();
1629}
1630
1631/************************************************************************/
1635{
1636 int sub_target = NO_TARGET;
1637 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1638
1640
1642 case ASTK_BUILDING:
1643 {
1645 "end_building");
1647 sub_target = improvement_number(pbuilding);
1648 }
1649 break;
1650 case ASTK_TECH:
1651 {
1653 "end_tech");
1655 sub_target = advance_number(ptech);
1656 }
1657 break;
1658 case ASTK_EXTRA:
1660 {
1661 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1662 "end_extra");
1663 fc_assert_ret(pextra != NULL);
1664 sub_target = extra_number(pextra);
1665 }
1666 break;
1667 case ASTK_SPECIALIST:
1668 {
1670 "end_specialist");
1671 fc_assert_ret(nullptr != pspec);
1672 sub_target = specialist_number(pspec);
1673 }
1674 break;
1675 case ASTK_NONE:
1676 sub_target = NO_TARGET;
1677 break;
1678 case ASTK_COUNT:
1679 /* Should not exits */
1681 break;
1682 }
1683
1685}
1686
1687/************************************************************************/
1691{
1692 if (get_num_units_in_focus() > 0) {
1694 }
1695}
1696
1697/************************************************************************/
1706
1707/************************************************************************/
1714
1715/************************************************************************/
1719{
1721}
1722
1723/************************************************************************/
1727{
1729}
1730
1731/************************************************************************/
1738
1739/************************************************************************/
1748
1749/************************************************************************/
1758
1759/************************************************************************/
1767
1768/************************************************************************/
1772{
1774}
1775
1776/************************************************************************/
1783
1784/************************************************************************/
1788{
1790}
1791
1792/************************************************************************/
1799
1800/************************************************************************/
1804{
1806 /* FIXME: this can provide different items for different units...
1807 * not good! */
1808 /* Enable the button for adding to a city in all cases, so we
1809 get an eventual error message from the server if we try. */
1815 }
1817}
1818
1819/************************************************************************/
1823{
1825}
1826
1827/************************************************************************/
1831{
1833 /* FIXME: this can provide different actions for different units...
1834 * not good! */
1836 EC_ROAD,
1838 punit);
1839 bool building_road = FALSE;
1840
1841 if (tgt != NULL
1845 }
1846
1849 }
1851}
1852
1853/************************************************************************/
1860
1861/************************************************************************/
1868
1869/************************************************************************/
1876
1877/************************************************************************/
1884
1885/************************************************************************/
1889{
1891
1892 if (proad != NULL) {
1893 struct extra_type *tgt;
1894
1895 tgt = road_extra_get(proad);
1896
1898 }
1899}
1900
1901/************************************************************************/
1905{
1907
1908 if (prail != NULL) {
1909 struct extra_type *tgt;
1910
1911 tgt = road_extra_get(prail);
1912
1914 }
1915}
1916
1917/************************************************************************/
1921{
1923
1924 if (pmaglev != NULL) {
1925 struct extra_type *tgt;
1926
1927 tgt = road_extra_get(pmaglev);
1928
1930 }
1931}
1932
1933/************************************************************************/
1948
1949/************************************************************************/
1956
1957/************************************************************************/
1964
1965/************************************************************************/
1972
1973/************************************************************************/
1982
1983/************************************************************************/
1990
1991/************************************************************************/
1998
1999/************************************************************************/
2006
2007/************************************************************************/
2014
2015/************************************************************************/
2022
2023/************************************************************************/
2030
2031/************************************************************************/
2038
2039/************************************************************************/
2050
2051/************************************************************************/
2063
2064/************************************************************************/
2078
2079/************************************************************************/
2086
2087/************************************************************************/
2094
2095/************************************************************************/
2102
2103/************************************************************************/
2110
2111/************************************************************************/
2118
2119/************************************************************************/
2128
2129/************************************************************************/
2133{
2134 const char *key = gtk_buildable_get_name(item);
2136
2137 if (info != NULL) {
2139 Q_(info->name));
2141 if (info->cb != NULL) {
2142 g_signal_connect(item, "activate", info->cb, NULL);
2143 }
2144
2145 if (info->accel != 0) {
2146 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2147
2148 if (path == NULL) {
2149 char buf[512];
2150
2151 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2153 path = buf; /* Not NULL, but not usable either outside this block */
2154 }
2155
2156 if (path != NULL) {
2158 info->accel, info->accel_mod);
2159 }
2160 }
2161
2162 return;
2163 }
2164
2165 /* temporary naming solution */
2167}
2168
2169/************************************************************************/
2172static const gchar *get_ui_filename(void)
2173{
2174 static char filename[256];
2175 const char *name;
2176
2177 if ((name = getenv("FREECIV_MENUS"))
2178 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2179 sz_strlcpy(filename, name);
2180 } else {
2181 log_error("Gtk menus: file definition not found");
2182 filename[0] = '\0';
2183 }
2184
2185 log_verbose("ui menu file is \"%s\".", filename);
2186 return filename;
2187}
2188
2189/************************************************************************/
2193{
2195 GError *error = NULL;
2196
2199 log_error("Gtk menus: %s", error->message);
2200 g_error_free(error);
2201 } else {
2202 GSList *entries;
2203 GSList *next;
2204
2206 next = entries;
2207
2208 while (next != NULL) {
2209 GObject *obj = next->data;
2210
2211 if (GTK_IS_MENU_ITEM(obj)) {
2214 }
2215 } else if (GTK_IS_MENU(obj)) {
2217
2218 if (key[0] == '<') {
2220
2221 if (ac_group == NULL) {
2224 }
2225
2227
2229 }
2230 }
2231
2232 next = next->next;
2233 }
2234
2236
2240 }
2241
2242#ifndef FREECIV_DEBUG
2243 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2244#endif /* FREECIV_DEBUG */
2245
2246 return menubar;
2247}
2248
2249/************************************************************************/
2252static struct menu_entry_info *menu_entry_info_find(const char *key)
2253{
2254 int i;
2255
2256 for (i = 0; menu_entries[i].key != NULL; i++) {
2257 if (!strcmp(key, menu_entries[i].key)) {
2258 return &(menu_entries[i]);
2259 }
2260 }
2261
2262 return NULL;
2263}
2264
2265/************************************************************************/
2277
2278/************************************************************************/
2290
2291/************************************************************************/
2296{
2297 int i;
2298
2299 for (i = 0; menu_entries[i].key != NULL; i++) {
2300 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2302 }
2303 }
2304}
2305
2306/************************************************************************/
2309#ifndef FREECIV_DEBUG
2310static void menu_entry_set_visible(const char *key,
2311 gboolean is_visible,
2313{
2315
2316 if (item != NULL) {
2317 gtk_widget_set_visible(item, is_visible);
2319 }
2320}
2321#endif /* FREECIV_DEBUG */
2322
2323/************************************************************************/
2326static void menus_rename(const char *key,
2327 const gchar *new_label)
2328{
2330
2331 if (item != NULL) {
2333 }
2334}
2335
2336/************************************************************************/
2339static GtkMenu *find_menu(const char *key)
2340{
2342}
2343
2344/************************************************************************/
2348{
2349 /* The "full" city bar (i.e. the new way of drawing the
2350 * city name), can draw the city growth even without drawing
2351 * the city name. But the old method cannot. */
2353 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2354 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2355 } else {
2357 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2359 }
2360
2361 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2364 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2366 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2368 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2370 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2371}
2372
2373/************************************************************************/
2379static const char *get_tile_change_menu_text(struct tile *ptile,
2380 enum unit_activity activity)
2381{
2382 struct tile *newtile = tile_virtual_new(ptile);
2383 const char *text;
2384
2385 tile_apply_activity(newtile, activity, NULL);
2386 text = tile_get_info_text(newtile, FALSE, 0);
2388 return text;
2389}
2390
2391/************************************************************************/
2395{
2396 struct unit_list *punits = NULL;
2398 GtkMenu *menu;
2399 char acttext[128], irrtext[128], mintext[128], transtext[128];
2400 char cultext[128], plantext[128];
2401 struct terrain *pterrain;
2402 bool conn_possible;
2403 struct road_type *proad;
2404 struct extra_type_list *extras;
2405
2406 if (ui_builder == NULL || !can_client_change_view()) {
2407 return;
2408 }
2409
2410 if (get_num_units_in_focus() > 0) {
2411 const struct tile *ptile = NULL;
2412 const struct unit_type *ptype = NULL;
2413
2416 fc_assert((ptile == NULL) == (ptype == NULL));
2417
2418 if (ptile || ptype) {
2419 if (unit_tile(punit) != ptile) {
2421 }
2422 if (unit_type_get(punit) != ptype) {
2424 }
2425 } else {
2426 ptile = unit_tile(punit);
2428 }
2430 }
2431
2434 && !editor_is_active());
2436 && !editor_is_active() && punits != NULL);
2437
2439 menu_entry_set_sensitive("EDIT_MODE",
2444 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2445
2446 {
2447 char road_buf[500];
2448
2450 if (proad != NULL) {
2451 /* TRANS: Connect with some road type (Road/Railroad) */
2452 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2454 menus_rename("CONNECT_ROAD", road_buf);
2455 }
2456
2458 if (proad != NULL) {
2459 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2461 menus_rename("CONNECT_RAIL", road_buf);
2462 }
2463
2465 if (proad != NULL) {
2466 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2468 menus_rename("CONNECT_MAGLEV", road_buf);
2469 }
2470 }
2471
2472 {
2473 char top_cities_buf[128];
2474
2475 if (game.info.top_cities_count > 0) {
2477 PL_("Top %d City", "Top %d Cities",
2480 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2481 } else {
2482 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2483 }
2484
2485 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2486 }
2487
2488 menu_entry_set_sensitive("REPORT_SPACESHIP",
2489 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
2490
2491 if (!can_client_issue_orders()) {
2492 return;
2493 }
2494
2495 /* Set government sensitivity. */
2496 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2497 GList *list, *iter;
2498 struct government *pgov;
2499
2501 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2502 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2503 if (NULL != pgov) {
2506 pgov));
2507 } else {
2508 /* Revolution without target government */
2511 }
2512 }
2514 }
2515
2516 if (!punits) {
2517 return;
2518 }
2519
2520 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2521
2522 /* Set base sensitivity. */
2523 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2524 GList *list, *iter;
2525 struct extra_type *pextra;
2526
2528 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2529 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2530 if (NULL != pextra) {
2534 pextra));
2535 }
2536 }
2538 }
2539
2540 /* Set road sensitivity. */
2541 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2542 GList *list, *iter;
2543 struct extra_type *pextra;
2544
2546 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2547 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2548 if (NULL != pextra) {
2552 pextra));
2553 }
2554 }
2556 }
2557
2558 /* Set cleaning menu sensitivity. */
2559 if ((menu = find_menu("<MENU>/CLEAN"))) {
2560 GList *list, *iter;
2561 struct extra_type *pextra;
2562
2564 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2565 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2566 if (NULL != pextra) {
2570 pextra));
2571 }
2572 }
2574 }
2575
2576 /* Set Go to and... action visibility. */
2577 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2578 GList *list, *iter;
2579 struct action *paction;
2580
2581 bool can_do_something = FALSE;
2582
2583 /* Enable a menu item if it is theoretically possible that one of the
2584 * selected units can perform it. Checking if the action can be performed
2585 * at the current tile is pointless since it should be performed at the
2586 * target tile. */
2588 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2589 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2590 if (NULL != paction) {
2592 paction->id, TRUE)) {
2596 } else {
2599 }
2600 }
2601 }
2603
2604 /* Only sensitive if an action may be possible. */
2606 }
2607
2608 /* Enable the button for adding to a city in all cases, so we
2609 * get an eventual error message from the server if we try. */
2610 menu_entry_set_sensitive("BUILD_CITY",
2614 menu_entry_set_sensitive("BUILD_ROAD",
2618 menu_entry_set_sensitive("BUILD_IRRIGATION",
2620 menu_entry_set_sensitive("CULTIVATE",
2622 menu_entry_set_sensitive("BUILD_MINE",
2626 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2628 menu_entry_set_sensitive("FORTIFY",
2631 menu_entry_set_sensitive("BUILD_FORTRESS",
2633 menu_entry_set_sensitive("BUILD_AIRBASE",
2637 menu_entry_set_sensitive("UNIT_SENTRY",
2639 menu_entry_set_sensitive("DO_PARADROP",
2641 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2642 * where selecting the command results in a dialog box listing options of
2643 * what to pillage */
2644 menu_entry_set_sensitive("DO_PILLAGE",
2646 menu_entry_set_sensitive("UNIT_DISBAND",
2648 TRUE));
2649 menu_entry_set_sensitive("UNIT_UPGRADE",
2651 /* "UNIT_CONVERT" dealt with below */
2652 menu_entry_set_sensitive("UNIT_HOMECITY",
2654 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2656 menu_entry_set_sensitive("UNIT_BOARD",
2658 menu_entry_set_sensitive("UNIT_DEBOARD",
2660 menu_entry_set_sensitive("UNIT_UNSENTRY",
2663 menu_entry_set_sensitive("AUTO_WORKER",
2665 menu_entry_set_sensitive("UNIT_EXPLORE",
2667
2669 if (proad != NULL) {
2670 struct extra_type *tgt;
2671
2672 tgt = road_extra_get(proad);
2673
2675 } else {
2677 }
2678 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2679
2681 if (proad != NULL) {
2682 struct extra_type *tgt;
2683
2684 tgt = road_extra_get(proad);
2685
2687 } else {
2689 }
2690 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2691
2693 if (proad != NULL) {
2694 struct extra_type *tgt;
2695
2696 tgt = road_extra_get(proad);
2697
2699 } else {
2701 }
2702 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2703
2705
2706 if (extra_type_list_size(extras) > 0) {
2707 struct extra_type *tgt;
2708
2709 tgt = extra_type_list_get(extras, 0);
2711 } else {
2713 }
2714 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2715
2716 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2718
2720 menus_rename("BUILD_CITY",
2722 } else {
2723 bool city_on_tile = FALSE;
2724
2725 /* FIXME: this overloading doesn't work well with multiple focus
2726 * units. */
2728 if (tile_city(unit_tile(punit))) {
2730 break;
2731 }
2733
2735 TRUE)) {
2736 menus_rename("BUILD_CITY",
2738 } else {
2739 /* refresh default order */
2740 menus_rename("BUILD_CITY",
2742 }
2743 }
2744
2746 menus_rename("BUILD_ROAD",
2749 char road_item[500];
2750 struct extra_type *pextra = NULL;
2751
2752 /* FIXME: this overloading doesn't work well with multiple focus
2753 * units. */
2757 if (pextra != NULL) {
2758 break;
2759 }
2761
2762 if (pextra != NULL) {
2763 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2764 snprintf(road_item, sizeof(road_item), _("Build %s"),
2765 extra_name_translation(pextra));
2766 menus_rename("BUILD_ROAD", road_item);
2767 }
2768 } else {
2769 menus_rename("BUILD_ROAD", _("Build _Road"));
2770 }
2771
2772 if (units_all_same_type) {
2773 struct unit *punit = unit_list_get(punits, 0);
2774 const struct unit_type *to_unittype =
2776 if (to_unittype) {
2777 /* TRANS: %s is a unit type. */
2778 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2781 unit_type_get(punit))));
2782 } else {
2783 acttext[0] = '\0';
2784 }
2785 } else {
2786 acttext[0] = '\0';
2787 }
2788 if ('\0' != acttext[0]) {
2789 menus_rename("UNIT_UPGRADE", acttext);
2790 } else {
2791 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2792 }
2793
2794 if (units_can_convert(&(wld.map), punits)) {
2795 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2796 if (units_all_same_type) {
2797 struct unit *punit = unit_list_get(punits, 0);
2798
2799 /* TRANS: %s is a unit type. */
2800 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2802 } else {
2803 acttext[0] = '\0';
2804 }
2805 } else {
2806 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2807 acttext[0] = '\0';
2808 }
2809 if ('\0' != acttext[0]) {
2810 menus_rename("UNIT_CONVERT", acttext);
2811 } else {
2812 menus_rename("UNIT_CONVERT", _("C_onvert"));
2813 }
2814
2815 if (units_all_same_tile) {
2816 struct unit *first = unit_list_get(punits, 0);
2817
2818 pterrain = tile_terrain(unit_tile(first));
2819
2821 struct extra_type *pextra = NULL;
2822
2823 /* FIXME: this overloading doesn't work well with multiple focus
2824 * units. */
2828 if (pextra != NULL) {
2829 break;
2830 }
2832
2833 if (pextra != NULL) {
2834 /* TRANS: Build irrigation of specific type */
2835 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2836 extra_name_translation(pextra));
2837 } else {
2838 sz_strlcpy(irrtext, _("Build _Irrigation"));
2839 }
2840 } else {
2841 sz_strlcpy(irrtext, _("Build _Irrigation"));
2842 }
2843
2844 if (pterrain->cultivate_result != T_NONE) {
2845 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2848 } else {
2849 sz_strlcpy(cultext, _("_Cultivate"));
2850 }
2851
2853 struct extra_type *pextra = NULL;
2854
2855 /* FIXME: this overloading doesn't work well with multiple focus
2856 * units. */
2860 if (pextra != NULL) {
2861 break;
2862 }
2864
2865 if (pextra != NULL) {
2866 /* TRANS: Build mine of specific type */
2867 snprintf(mintext, sizeof(mintext), _("Build %s"),
2868 extra_name_translation(pextra));
2869 } else {
2870 sz_strlcpy(mintext, _("Build _Mine"));
2871 }
2872 } else {
2873 sz_strlcpy(mintext, _("Build _Mine"));
2874 }
2875
2876 if (pterrain->plant_result != T_NONE) {
2877 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2879 } else {
2880 sz_strlcpy(plantext, _("_Plant"));
2881 }
2882
2883 if (pterrain->transform_result != T_NONE
2884 && pterrain->transform_result != pterrain) {
2885 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2888 } else {
2889 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2890 }
2891 } else {
2892 sz_strlcpy(irrtext, _("Build _Irrigation"));
2893 sz_strlcpy(cultext, _("_Cultivate"));
2894 sz_strlcpy(mintext, _("Build _Mine"));
2895 sz_strlcpy(plantext, _("_Plant"));
2896 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2897 }
2898
2899 menus_rename("BUILD_IRRIGATION", irrtext);
2900 menus_rename("CULTIVATE", cultext);
2901 menus_rename("BUILD_MINE", mintext);
2902 menus_rename("PLANT", plantext);
2903 menus_rename("TRANSFORM_TERRAIN", transtext);
2904
2905 menus_rename("UNIT_HOMECITY",
2907}
2908
2909/************************************************************************/
2913 const guint accel_key,
2915{
2916 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2917
2918 if (path == NULL) {
2919 char buf[MAX_LEN_NAME + sizeof("<MENU>/GOTO_AND/")];
2920
2921 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2922 action_id_rule_name(act_id));
2924 path = buf; /* Not NULL, but not usable either outside this block */
2925 }
2926
2927 if (path != NULL) {
2930 }
2931}
2932
2933/************************************************************************/
2951
2952/************************************************************************/
2957{
2958 GtkMenu *menu;
2959
2960 if (ui_builder == NULL) {
2961 return;
2962 }
2963
2964 menu_entry_set_sensitive("GAME_SAVE_AS",
2966 && C_S_RUNNING <= client_state());
2967 menu_entry_set_sensitive("GAME_SAVE",
2969 && C_S_RUNNING <= client_state());
2970
2971 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
2974
2977
2978 if (!can_client_change_view()) {
2980
2981 return;
2982 }
2983
2984 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
2985 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
2986
2987 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2988 GList *list, *iter;
2989 GtkWidget *item;
2990 char buf[256];
2991
2992 /* Remove previous government entries. */
2994 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2995 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
2996 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
2998 }
2999 }
3001
3002 /* Add new government entries. */
3006
3009 /* TRANS: %s is a government name */
3010 fc_snprintf(buf, sizeof(buf), _("%s..."),
3013 g_object_set_data(G_OBJECT(item), "government", g);
3014 g_signal_connect(item, "activate",
3018 }
3020 }
3021
3022 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
3023 GList *list, *iter;
3024 GtkWidget *item;
3025
3026 /* Remove previous base entries. */
3028 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3030 }
3032
3033 /* Add new base entries. */
3035 if (pextra->buildable) {
3037 g_object_set_data(G_OBJECT(item), "base", pextra);
3038 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
3041 }
3043 }
3044
3045 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
3046 GList *list, *iter;
3047 GtkWidget *item;
3048
3049 /* Remove previous road entries. */
3051 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3053 }
3055
3056 /* Add new road entries. */
3058 if (pextra->buildable) {
3060 g_object_set_data(G_OBJECT(item), "road", pextra);
3061 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3064 }
3066 }
3067
3068 if ((menu = find_menu("<MENU>/CLEAN"))) {
3069 GList *list, *iter;
3070 GtkWidget *item;
3071
3072 /* Remove previous cleaning entries. */
3074 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3076 }
3078
3079 /* Add new cleaning entries. */
3082 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3083 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3087 }
3088
3089 /* Initialize the Go to and... actions. */
3090 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3091 GtkWidget *item;
3092 int tgt_kind_group;
3093
3094 /* Remove previous action entries. */
3096
3097 /* Add the new action entries grouped by target kind. */
3100 struct action *paction = action_by_number(act_id);
3101
3102 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3103 /* This action isn't performed by a unit. */
3104 continue;
3105 }
3106
3108 /* Wrong group. */
3109 continue;
3110 }
3111
3112 /* Create and add the menu item. It will be hidden or shown based on
3113 * unit type. */
3115 action_get_ui_name_mnemonic(act_id, "_"));
3116 g_object_set_data(G_OBJECT(item), "end_action", paction);
3117
3118 if (action_id_has_complex_target(act_id)) {
3120
3121#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3122 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3123 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3124 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3125 g_signal_connect(sub_item, "activate", \
3126 G_CALLBACK(unit_goto_and_callback), paction); \
3127 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3128 gtk_widget_show(sub_item);
3129
3131 case ASTK_BUILDING:
3133 CREATE_SUB_ITEM(pimpr, "end_building",
3136 break;
3137 case ASTK_TECH:
3139 CREATE_SUB_ITEM(ptech, "end_tech",
3142 break;
3143 case ASTK_EXTRA:
3145 extra_type_iterate(pextra) {
3146 if (!actres_creates_extra(paction->result, pextra)
3147 && !actres_removes_extra(paction->result, pextra)) {
3148 /* Not relevant */
3149 continue;
3150 }
3151 CREATE_SUB_ITEM(pextra, "end_extra",
3152 extra_name_translation(pextra));
3154 break;
3155 case ASTK_SPECIALIST:
3158
3159 CREATE_SUB_ITEM(pspec, "end_specialist",
3162 break;
3163 case ASTK_NONE:
3164 /* Should not be here. */
3166 break;
3167 case ASTK_COUNT:
3168 /* Should not exits */
3170 break;
3171 }
3172
3173#undef CREATE_SUB_ITEM
3174
3176 } else {
3177 g_signal_connect(item, "activate",
3179
3180#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3181 if (act_id == wanted_action_id) { \
3182 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3183 }
3184
3185 /* Add the keyboard shortcuts for "Go to and..." menu items that
3186 * existed independently before the "Go to and..." menu arrived.
3187 */
3191 }
3192
3196 }
3197 }
3198
3201
3202 menu_entry_set_sensitive("TAX_RATE",
3205 menu_entry_set_sensitive("POLICIES",
3206 multiplier_count() > 0);
3207
3208 menu_entry_set_active("SHOW_CITY_OUTLINES",
3210 menu_entry_set_active("SHOW_CITY_OUTPUT",
3212 menu_entry_set_active("SHOW_MAP_GRID",
3214 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3216 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3218 menu_entry_set_active("SHOW_NATIVE_TILES",
3220 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3222 menu_entry_set_active("SHOW_CITY_NAMES",
3224 menu_entry_set_active("SHOW_CITY_GROWTH",
3226 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3228 menu_entry_set_active("SHOW_CITY_BUY_COST",
3230 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3232 menu_entry_set_active("SHOW_TERRAIN",
3234 menu_entry_set_active("SHOW_COASTLINE",
3236 menu_entry_set_active("SHOW_PATHS",
3238 menu_entry_set_active("SHOW_IRRIGATION",
3240 menu_entry_set_active("SHOW_MINES",
3242 menu_entry_set_active("SHOW_BASES",
3244 menu_entry_set_active("SHOW_RESOURCES",
3246 menu_entry_set_active("SHOW_HUTS",
3248 menu_entry_set_active("SHOW_POLLUTION",
3250 menu_entry_set_active("SHOW_CITIES",
3252 menu_entry_set_active("SHOW_UNITS",
3254 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3256 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3258 menu_entry_set_active("SHOW_STACK_SIZE",
3260 menu_entry_set_active("SHOW_FOCUS_UNIT",
3262 menu_entry_set_active("SHOW_FOG_OF_WAR",
3264
3266
3268}
3269
3270/**************************************************************************
3271 Free resources allocated by the menu system.
3272**************************************************************************/
3273void menus_free(void)
3274{
3275 if (ui_builder != NULL) {
3277 ui_builder = NULL;
3278 }
3279}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1260
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1140
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1279
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:811
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:790
struct @130::my_agent entries[MAX_AGENTS]
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:77
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:523
void key_coastline_toggle(void)
Definition control.c:3952
void key_irrigation_toggle(void)
Definition control.c:3968
void key_unit_sentry(void)
Definition control.c:3756
void key_city_output_toggle(void)
Definition control.c:3853
void request_unit_return(struct unit *punit)
Definition control.c:1552
void request_unit_fortify(struct unit *punit)
Definition control.c:2353
void key_editor_recalculate_borders(void)
Definition control.c:4072
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2223
void key_focus_unit_toggle(void)
Definition control.c:4048
void key_unit_auto_explore(void)
Definition control.c:3577
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3375
void key_city_full_bar_toggle(void)
Definition control.c:3885
void key_bases_toggle(void)
Definition control.c:3984
void key_map_native_toggle(void)
Definition control.c:3877
void key_resources_toggle(void)
Definition control.c:3992
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1130
void key_unit_paradrop(void)
Definition control.c:3479
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4040
void key_city_productions_toggle(void)
Definition control.c:3919
void key_unit_plant(void)
Definition control.c:3696
void key_unit_fortress(void)
Definition control.c:3624
void key_unit_mine(void)
Definition control.c:3688
void key_unit_pillage(void)
Definition control.c:3708
void request_unit_unload(struct unit *pcargo)
Definition control.c:2194
void key_editor_toggle_fogofwar(void)
Definition control.c:4081
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1938
void key_unit_irrigate(void)
Definition control.c:3668
void request_unit_build_city(struct unit *punit)
Definition control.c:1817
void key_unit_unload_all(void)
Definition control.c:3517
void key_cities_toggle(void)
Definition control.c:4016
void key_city_outlines_toggle(void)
Definition control.c:3845
void key_unit_homecity(void)
Definition control.c:3641
void key_unit_patrol(void)
Definition control.c:3487
void key_unit_solid_bg_toggle(void)
Definition control.c:4032
void key_terrain_toggle(void)
Definition control.c:3944
void key_paths_toggle(void)
Definition control.c:3960
void key_unit_wakeup_others(void)
Definition control.c:3550
void key_unit_stack_size_toggle(void)
Definition control.c:3936
void key_huts_toggle(void)
Definition control.c:4000
void key_fog_of_war_toggle(void)
Definition control.c:4056
void key_unit_wait(void)
Definition control.c:3542
void key_units_toggle(void)
Definition control.c:4024
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3819
void key_map_grid_toggle(void)
Definition control.c:3861
void key_pollution_toggle(void)
Definition control.c:4008
void key_city_growth_toggle(void)
Definition control.c:3902
void key_unit_action_select_tgt(void)
Definition control.c:3406
void key_city_buycost_toggle(void)
Definition control.c:3911
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3768
void key_unit_done(void)
Definition control.c:3463
void key_city_trade_routes_toggle(void)
Definition control.c:3928
void key_city_names_toggle(void)
Definition control.c:3893
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1621
void key_unit_auto_work(void)
Definition control.c:3590
void key_unit_airbase(void)
Definition control.c:3560
void key_unit_goto(void)
Definition control.c:3471
void key_unit_convert(void)
Definition control.c:3602
void key_unit_clean(void)
Definition control.c:3720
void key_editor_toggle(void)
Definition control.c:4064
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3780
void key_unit_cultivate(void)
Definition control.c:3676
void key_mines_toggle(void)
Definition control.c:3976
void key_map_borders_toggle(void)
Definition control.c:3869
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:215
int action_id
Definition fc_types.h:250
#define MAX_LEN_NAME
Definition fc_types.h:68
@ BORDERS_DISABLED
Definition fc_types.h:732
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:145
bool untargeted_revolution_allowed(void)
Definition government.c:572
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:172
#define governments_iterate(NAME_pgov)
Definition government.h:127
#define governments_iterate_end
Definition government.h:130
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2433
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2349
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:704
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1238
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1474
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2192
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:888
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2326
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1096
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2294
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1040
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1546
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1762
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:960
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1016
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1136
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:864
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1485
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1104
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1295
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2002
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1516
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:928
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2936
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:848
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:976
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1272
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1152
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1048
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1032
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1880
static struct menu_entry_info menu_entries[]
Definition menu.c:270
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2042
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1064
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1960
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1726
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2082
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1710
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1872
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:780
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1700
static GtkBuilder * ui_builder
Definition menu.c:78
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1318
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1952
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1128
static GtkMenu * find_menu(const char *key)
Definition menu.c:2339
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1329
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1284
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1463
static const gchar * get_ui_filename(void)
Definition menu.c:2172
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2026
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1120
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:688
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1441
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1340
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1260
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1193
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:904
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1350
void menus_free(void)
Definition menu.c:3273
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1888
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:992
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1024
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:696
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1144
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1430
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1360
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1227
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1080
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:968
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1508
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:788
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:812
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:856
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:912
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1072
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:721
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:872
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1370
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:664
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:944
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:736
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1570
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1787
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1586
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1400
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:820
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2268
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1779
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2912
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1112
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1626
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2067
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1803
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1000
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1718
void real_menus_init(void)
Definition menu.c:2956
menu_entry_grouping
Definition menu.c:92
@ MGROUP_ALL
Definition menu.c:93
@ MGROUP_PLAYING
Definition menu.c:92
@ MGROUP_PLAYER
Definition menu.c:93
@ MGROUP_SAFE
Definition menu.c:92
@ MGROUP_EDIT
Definition menu.c:92
@ MGROUP_UNIT
Definition menu.c:93
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1594
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1176
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:936
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1830
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:648
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1420
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1771
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2281
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1410
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:672
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:712
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:796
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1920
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1496
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:832
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:896
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1578
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1904
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1610
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2379
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1986
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2098
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:920
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1602
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:656
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2018
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1056
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1690
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2252
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:952
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1822
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2034
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2106
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:840
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1994
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1380
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1562
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1734
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1184
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:756
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1249
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2132
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1452
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:680
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1526
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:632
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1752
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:880
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1618
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1160
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1634
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1216
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1205
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1538
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1168
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1864
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:640
void real_menus_update(void)
Definition menu.c:2394
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2122
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1554
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1307
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1968
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2347
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1742
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2310
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1976
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1008
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1390
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1936
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1856
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:984
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2090
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2054
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1795
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1088
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2114
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2010
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:804
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:768
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:81
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define log_verbose(message,...)
Definition log.h:110
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:799
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:482
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1094
const struct strvec * get_data_dirs(void)
Definition shared.c:886
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct specialist * specialist_by_number(const Specialist_type_id id)
Definition specialist.c:110
Specialist_type_id specialist_number(const struct specialist *sp)
Definition specialist.c:100
const char * specialist_plural_translation(const struct specialist *sp)
Definition specialist.c:166
#define specialist_type_iterate_end
Definition specialist.h:85
#define specialist_type_iterate(sp)
Definition specialist.h:79
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:191
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:98
GdkModifierType accel_mod
Definition menu.c:102
guint accel
Definition menu.c:101
const char * key
Definition menu.c:99
enum menu_entry_grouping grouping
Definition menu.c:104
GCallback cb
Definition menu.c:103
const char * name
Definition menu.c:100
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1036
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:682
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:982
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:772
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:303
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:491
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:524
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:649
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:865
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:277
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:126
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1729
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1586
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:396