Freeciv-3.4
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "specialist.h"
33#include "unit.h"
34
35/* client */
36#include "client_main.h"
37#include "clinet.h"
38#include "connectdlg_common.h"
39#include "control.h"
40#include "mapview_common.h"
41#include "options.h"
42#include "tilespec.h"
43
44/* client/gui-gtk-5.0 */
45#include "chatline.h"
46#include "cityrep.h"
47#include "dialogs.h"
48#include "editgui.h"
49#include "editprop.h"
50#include "finddlg.h"
51#include "gamedlgs.h"
52#include "gotodlg.h"
53#include "gui_main.h"
54#include "gui_stuff.h"
55#include "helpdlg.h"
56#include "infradlg.h"
57#include "luaconsole.h"
58#include "mapctrl.h" /* center_on_unit(). */
59#include "messagedlg.h"
60#include "messagewin.h"
61#include "optiondlg.h"
62#include "pages.h"
63#include "plrdlg.h"
64#include "rallypointdlg.h"
65#include "ratesdlg.h"
66#include "repodlgs.h"
67#include "sprite.h"
68#include "spaceshipdlg.h"
69#include "unitselect.h"
70#include "wldlg.h"
71
72#include "menu.h"
73
75static bool menus_built = FALSE;
76
78
80
83
91
92struct menu_entry_info {
93 const char *key;
94 const char *name;
95 const char *action;
96 const char *accl;
98 void (*toggle)(GSimpleAction *act, GVariant *value, gpointer data);
99 bool state; /* Only for toggle actions */
100};
101
104static GMenuItem *create_toggle_menu_item_for_key(const char *key);
105
106/* Menu entry callbacks */
108 GVariant *parameter,
109 gpointer data);
111 GVariant *parameter,
112 gpointer data);
114 GVariant *parameter,
115 gpointer data);
117 GVariant *parameter,
118 gpointer data);
120 GVariant *parameter,
121 gpointer data);
123 GVariant *parameter,
124 gpointer data);
126 GVariant *parameter,
127 gpointer data);
129 GVariant *parameter,
130 gpointer data);
132 GVariant *parameter,
133 gpointer data);
134
135#ifdef FREECIV_DEBUG
137 GVariant *parameter,
138 gpointer data);
139#endif /* FREECIV_DEBUG */
140
142 GVariant *parameter,
143 gpointer data);
145 GVariant *parameter,
146 gpointer data);
148 GVariant *parameter,
149 gpointer data);
151 GVariant *parameter,
152 gpointer data);
154 GVariant *parameter,
155 gpointer data);
157 GVariant *parameter,
158 gpointer data);
160 GVariant *parameter,
161 gpointer data);
163 GVariant *parameter,
164 gpointer data);
166 GVariant *parameter,
167 gpointer data);
169 GVariant *parameter,
170 gpointer data);
172 GVariant *parameter,
173 gpointer data);
175 GVariant *parameter,
176 gpointer data);
178 GVariant *parameter,
179 gpointer data);
181 GVariant *parameter,
182 gpointer data);
184 GVariant *parameter,
185 gpointer data);
187 GVariant *parameter,
188 gpointer data);
190 GVariant *parameter,
191 gpointer data);
193 GVariant *parameter,
194 gpointer data);
196 GVariant *parameter,
197 gpointer data);
199 GVariant *parameter,
200 gpointer data);
202 GVariant *parameter,
203 gpointer data);
205 GVariant *parameter,
206 gpointer data);
208 GVariant *parameter,
209 gpointer data);
211 GVariant *parameter,
212 gpointer data);
214 GVariant *parameter,
215 gpointer data);
217 GVariant *parameter,
218 gpointer data);
220 GVariant *parameter,
221 gpointer data);
223 GVariant *parameter,
224 gpointer data);
226 GVariant *parameter,
227 gpointer data);
229 GVariant *parameter,
230 gpointer data);
232 GVariant *parameter,
233 gpointer data);
235 GVariant *parameter,
236 gpointer data);
238 GVariant *parameter,
239 gpointer data);
241 GVariant *parameter,
242 gpointer data);
244 GVariant *parameter,
245 gpointer data);
247 GVariant *parameter,
248 gpointer data);
250 GVariant *parameter,
251 gpointer data);
253 GVariant *parameter,
254 gpointer data);
256 GVariant *parameter,
257 gpointer data);
259 GVariant *parameter,
260 gpointer data);
262 GVariant *parameter,
263 gpointer data);
265 GVariant *parameter,
266 gpointer data);
268 GVariant *parameter,
269 gpointer data);
271 GVariant *parameter,
272 gpointer data);
274 GVariant *parameter,
275 gpointer data);
277 GVariant *parameter,
278 gpointer data);
280 GVariant *parameter,
281 gpointer data);
283 GVariant *parameter,
284 gpointer data);
286 GVariant *parameter,
287 gpointer data);
289 GVariant *parameter,
290 gpointer data);
292 GVariant *parameter,
293 gpointer data);
295 GVariant *parameter,
296 gpointer data);
298 GVariant *parameter,
299 gpointer data);
301 GVariant *parameter,
302 gpointer data);
304 GVariant *parameter,
305 gpointer data);
307 GVariant *parameter,
308 gpointer data);
310 GVariant *parameter,
311 gpointer data);
313 GVariant *parameter,
314 gpointer data);
316 GVariant *parameter,
317 gpointer data);
319 GVariant *parameter,
320 gpointer data);
322 GVariant *parameter,
323 gpointer data);
325 GVariant *parameter,
326 gpointer data);
328 GVariant *parameter,
329 gpointer data);
331 GVariant *parameter,
332 gpointer data);
334 GVariant *parameter,
335 gpointer data);
337 GVariant *parameter,
338 gpointer data);
340 GVariant *parameter,
341 gpointer data);
343 GVariant *parameter,
344 gpointer data);
346 GVariant *parameter,
347 gpointer data);
349 GVariant *parameter,
350 gpointer data);
352 GVariant *parameter,
353 gpointer data);
355 GVariant *parameter,
356 gpointer data);
358 GVariant *parameter,
359 gpointer data);
361 GVariant *parameter,
362 gpointer data);
364 GVariant *parameter,
365 gpointer data);
367 GVariant *parameter,
368 gpointer data);
370 GVariant *parameter,
371 gpointer data);
373 GVariant *parameter,
374 gpointer data);
376 GVariant *parameter,
377 gpointer data);
379 GVariant *parameter,
380 gpointer data);
382 GVariant *parameter,
383 gpointer data);
385 GVariant *parameter,
386 gpointer data);
387
389 GVariant *parameter,
390 gpointer data);
392 GVariant *parameter,
393 gpointer data);
395 GVariant *parameter,
396 gpointer data);
398 GVariant *parameter,
399 gpointer data);
401 GVariant *parameter,
402 gpointer data);
404 GVariant *parameter,
405 gpointer data);
407 GVariant *parameter,
408 gpointer data);
410 GVariant *parameter,
411 gpointer data);
413 GVariant *parameter,
414 gpointer data);
416 GVariant *parameter,
417 gpointer data);
419 GVariant *parameter,
420 gpointer data);
422 GVariant *parameter,
423 gpointer data);
425 GVariant *parameter,
426 gpointer data);
428 GVariant *parameter,
429 gpointer data);
431 GVariant *parameter,
432 gpointer data);
434 GVariant *parameter,
435 gpointer data);
437 GVariant *parameter,
438 gpointer data);
440 GVariant *parameter,
441 gpointer data);
443 GVariant *parameter,
444 gpointer data);
446 GVariant *parameter,
447 gpointer data);
449 GVariant *parameter,
450 gpointer data);
452 GVariant *parameter,
453 gpointer data);
455 GVariant *parameter,
456 gpointer data);
458 GVariant *parameter,
459 gpointer data);
461 GVariant *parameter,
462 gpointer data);
464 GVariant *parameter,
465 gpointer data);
467 GVariant *parameter,
468 gpointer data);
470 GVariant *parameter,
471 gpointer data);
473 GVariant *parameter,
474 gpointer data);
476 GVariant *parameter,
477 gpointer data);
479 GVariant *parameter,
480 gpointer data);
482 GVariant *parameter,
483 gpointer data);
485 GVariant *parameter,
486 gpointer data);
487
489 GVariant *parameter,
490 gpointer data);
492 GVariant *parameter,
493 gpointer data);
495 GVariant *parameter,
496 gpointer data);
498 GVariant *parameter,
499 gpointer data);
501 GVariant *parameter,
502 gpointer data);
504 GVariant *parameter,
505 gpointer data);
507 GVariant *parameter,
508 gpointer data);
510 GVariant *parameter,
511 gpointer data);
513 GVariant *parameter,
514 gpointer data);
516 GVariant *parameter,
517 gpointer data);
519 GVariant *parameter,
520 gpointer data);
522 GVariant *parameter,
523 gpointer data);
525 GVariant *parameter,
526 gpointer data);
528 GVariant *parameter,
529 gpointer data);
530
532 GVariant *parameter,
533 gpointer data);
535 GVariant *parameter,
536 gpointer data);
538 GVariant *parameter,
539 gpointer data);
540
542{
543 /* Game menu */
544 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"),
545 "clear_chat", NULL, MGROUP_SAFE,
546 NULL, FALSE },
547 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"),
548 "save_chat", NULL, MGROUP_SAFE,
549 NULL, FALSE },
550
551 { "LOCAL_OPTIONS", N_("_Local Client"),
552 "local_options", NULL, MGROUP_SAFE,
553 NULL, FALSE },
554 { "MESSAGE_OPTIONS", N_("_Message"),
555 "message_options", NULL, MGROUP_SAFE,
556 NULL, FALSE },
557 { "SERVER_OPTIONS", N_("_Remote Server"),
558 "server_options", NULL, MGROUP_SAFE,
559 NULL, FALSE },
560 { "SAVE_OPTIONS", N_("Save Options _Now"),
561 "save_options", NULL, MGROUP_SAFE,
562 NULL, FALSE },
563 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"),
564 "save_options_on_exit", NULL, MGROUP_SAFE,
566
567#ifdef FREECIV_DEBUG
568 { "RELOAD_TILESET", N_("_Reload Tileset"),
569 "reload_tileset", ACCL_MOD_KEY"<alt>r", MGROUP_SAFE,
570 NULL, FALSE },
571#endif /* FREECIV_DEBUG */
572
573 { "GAME_SAVE", N_("_Save Game"),
574 "game_save", ACCL_MOD_KEY"s", MGROUP_SAFE,
575 NULL, FALSE },
576 { "GAME_SAVE_AS", N_("Save Game _As..."),
577 "game_save_as", NULL, MGROUP_SAFE,
578 NULL, FALSE },
579 { "MAPIMG_SAVE", N_("Save Map _Image"),
580 "save_mapimg", NULL, MGROUP_SAFE,
581 NULL, FALSE },
582 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."),
583 "save_mapimg_as", NULL, MGROUP_SAFE,
584 NULL, FALSE },
585 { "VOLUME_UP", N_("Volume Up"),
586 "volume_up", "greater", MGROUP_SAFE,
587 NULL, FALSE },
588 { "VOLUME_DOWN", N_("Volume Down"),
589 "volume_down", "less", MGROUP_SAFE,
590 NULL, FALSE },
591 { "LEAVE", N_("_Leave"),
592 "leave", NULL, MGROUP_SAFE,
593 NULL, FALSE },
594 { "QUIT", N_("_Quit"),
595 "quit", ACCL_MOD_KEY"q", MGROUP_SAFE,
596 NULL, FALSE },
597
598 /* Edit menu */
599 { "FIND_CITY", N_("_Find City"),
600 "find_city", ACCL_MOD_KEY"f", MGROUP_SAFE,
601 NULL, FALSE },
602 { "WORKLISTS", N_("Work_lists"),
603 "worklists", ACCL_MOD_KEY"<shift>l", MGROUP_SAFE,
604 NULL, FALSE },
605 { "RALLY_DLG", N_("Rally point dialog"),
606 "rally_dlg", ACCL_MOD_KEY"<shift>r", MGROUP_SAFE,
607 NULL, FALSE },
608 { "INFRA_DLG", N_("Infra dialog"),
609 "infra_dlg", ACCL_MOD_KEY"<shift>f", MGROUP_SAFE,
610 NULL, FALSE },
611 { "EDIT_MODE", N_("_Editing Mode"),
612 "edit_mode", ACCL_MOD_KEY"e", MGROUP_SAFE,
614 { "TOGGLE_FOG", N_("Toggle Fog of _War"),
615 "toggle_fog", ACCL_MOD_KEY"<shift>w", MGROUP_EDIT,
617 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"),
618 "scenario_props", NULL, MGROUP_EDIT,
619 NULL, FALSE },
620 { "SCENARIO_SAVE", N_("Save Scenario"),
621 "scenario_save", NULL, MGROUP_EDIT,
622 NULL, FALSE },
623 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"),
624 "lua_script", NULL, MGROUP_SAFE,
625 NULL, FALSE },
626
627 /* View menu */
628 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"),
629 "show_city_outlines", ACCL_MOD_KEY"y", MGROUP_SAFE,
631 { "SHOW_CITY_OUTPUT", N_("City Output"),
632 "show_city_output", ACCL_MOD_KEY"v", MGROUP_SAFE,
634 { "SHOW_MAP_GRID", N_("Map _Grid"),
635 "show_map_grid", ACCL_MOD_KEY"g", MGROUP_SAFE,
637 { "SHOW_NAT_BORDERS", N_("National _Borders"),
638 "show_nat_borders", ACCL_MOD_KEY"b", MGROUP_SAFE,
640 { "SHOW_NATIVE_TILES", N_("Native Tiles"),
641 "show_native_tiles", ACCL_MOD_KEY"<shift>n", MGROUP_SAFE,
643 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"),
644 "show_city_full_bar", NULL, MGROUP_SAFE,
646 { "SHOW_CITY_NAMES", N_("City _Names"),
647 "show_city_names", ACCL_MOD_KEY"n", MGROUP_SAFE,
649 { "SHOW_CITY_GROWTH", N_("City G_rowth"),
650 "show_city_growth", ACCL_MOD_KEY"o", MGROUP_SAFE,
652 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"),
653 "show_city_productions", ACCL_MOD_KEY"p", MGROUP_SAFE,
655 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"),
656 "show_city_buy_cost", NULL, MGROUP_SAFE,
658 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"),
659 "show_trade_routes", ACCL_MOD_KEY"d", MGROUP_SAFE,
661 { "SHOW_TERRAIN", N_("_Terrain"),
662 "show_terrain", NULL, MGROUP_SAFE,
664 { "SHOW_COASTLINE", N_("C_oastline"),
665 "show_coastline", NULL, MGROUP_SAFE,
667 { "SHOW_PATHS", N_("_Paths"),
668 "show_paths", NULL, MGROUP_SAFE,
670 { "SHOW_IRRIGATION", N_("_Irrigation"),
671 "show_irrigation", NULL, MGROUP_SAFE,
673 { "SHOW_MINES", N_("_Mines"),
674 "show_mines", NULL, MGROUP_SAFE,
676 { "SHOW_BASES", N_("_Bases"),
677 "show_bases", NULL, MGROUP_SAFE,
679 { "SHOW_RESOURCES", N_("_Resources"),
680 "show_resources", NULL, MGROUP_SAFE,
682 { "SHOW_HUTS", N_("_Huts"),
683 "show_huts", NULL, MGROUP_SAFE,
685 { "SHOW_POLLUTION", N_("Po_llution & Fallout"),
686 "show_pollution", NULL, MGROUP_SAFE,
688 { "SHOW_CITIES", N_("Citi_es"),
689 "show_cities", NULL, MGROUP_SAFE,
691 { "SHOW_UNITS", N_("_Units"),
692 "show_units", NULL, MGROUP_SAFE,
694 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"),
695 "show_unit_solid_bg", NULL, MGROUP_SAFE,
697 { "SHOW_UNIT_SHIELDS", N_("Unit shields"),
698 "show_unit_shields", NULL, MGROUP_SAFE,
700 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
701 "show_stack_size", ACCL_MOD_KEY"plus", MGROUP_SAFE,
703 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"),
704 "show_focus_unit", NULL, MGROUP_SAFE,
706 { "SHOW_FOG_OF_WAR", N_("Fog of _War"),
707 "show_fow", NULL, MGROUP_SAFE,
709
710 { "FULL_SCREEN", N_("_Fullscreen"),
711 "full_screen", ACCL_MOD_KEY"F11", MGROUP_SAFE,
713 { "CENTER_VIEW", N_("_Center View"),
714 "center_view", "c", MGROUP_PLAYER,
715 NULL, FALSE },
716
717 /* Select menu */
718 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"),
719 "select_single", "z", MGROUP_UNIT,
720 NULL, FALSE },
721 { "SELECT_ALL_ON_TILE", N_("_All On Tile"),
722 "select_all_tile", "v", MGROUP_UNIT,
723 NULL, FALSE },
724 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
725 "select_same_type_tile", "<shift>v", MGROUP_UNIT,
726 NULL, FALSE },
727 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
728 "select_same_type_cont", "<shift>c", MGROUP_UNIT,
729 NULL, FALSE },
730 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"),
731 "select_same_type", "<shift>x", MGROUP_UNIT,
732 NULL, FALSE },
733 { "SELECT_DLG", N_("Unit Selection Dialog"),
734 "select_dlg", NULL, MGROUP_UNIT,
735 NULL, FALSE },
736
737 /* Unit menu */
738 { "UNIT_GOTO", N_("_Go to"),
739 "goto", "g", MGROUP_UNIT,
740 NULL, FALSE },
741 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."),
742 "goto_city", "t", MGROUP_UNIT,
743 NULL, FALSE },
744 { "UNIT_RETURN", N_("_Return to Nearest City"),
745 "return", "<shift>g", MGROUP_UNIT,
746 NULL, FALSE },
747 { "UNIT_EXPLORE", N_("Auto E_xplore"),
748 "explore", "x", MGROUP_UNIT,
749 NULL, FALSE },
750 { "UNIT_PATROL", N_("_Patrol"),
751 "patrol", "q", MGROUP_UNIT,
752 NULL, FALSE },
753 { "UNIT_TELEPORT", N_("_Teleport"),
754 "teleport", NULL, MGROUP_UNIT,
755 NULL, FALSE },
756 { "UNIT_SENTRY", N_("_Sentry"),
757 "sentry", "s", MGROUP_UNIT,
758 NULL, FALSE },
759 { "UNSENTRY_ALL", N_("Uns_entry All On Tile"),
760 "unsentry_all", "<shift>s", MGROUP_UNIT,
761 NULL, FALSE },
762 { "UNIT_BOARD", N_("_Load"),
763 "board", "l", MGROUP_UNIT,
764 NULL, FALSE },
765 { "UNIT_DEBOARD", N_("_Unload"),
766 "deboard", "u", MGROUP_UNIT,
767 NULL, FALSE },
768 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
769 "unload_transporter", "<shift>t", MGROUP_UNIT,
770 NULL, FALSE },
771 { "UNIT_HOMECITY", N_("Set _Home City"),
772 "homecity", "h", MGROUP_UNIT,
773 NULL, FALSE },
774 { "UNIT_UPGRADE", N_("Upgr_ade"),
775 "upgrade", "<shift>u", MGROUP_UNIT,
776 NULL, FALSE },
777 { "UNIT_CONVERT", N_("C_onvert"),
778 "convert", "<shift>o", MGROUP_UNIT,
779 NULL, FALSE },
780 { "UNIT_DISBAND", N_("_Disband"),
781 "disband", "<shift>d", MGROUP_UNIT,
782 NULL, FALSE },
783 { "DO_ACTION", N_("_Do..."),
784 "do_action", "d", MGROUP_UNIT,
785 NULL, FALSE },
786 { "UNIT_WAIT", N_("_Wait"),
787 "wait", "w", MGROUP_UNIT,
788 NULL, FALSE },
789 { "UNIT_DONE", N_("_Done"),
790 "done", "space", MGROUP_UNIT,
791 NULL, FALSE },
792
793 /* Work menu */
794 { "BUILD_CITY", N_("_Build City"),
795 "build_city", "b", MGROUP_UNIT,
796 NULL, FALSE },
797 { "AUTO_WORKER", N_("_Auto Worker"),
798 "auto_work", "a", MGROUP_UNIT,
799 NULL, FALSE },
800 { "BUILD_ROAD", N_("Build _Road"),
801 "build_road", "r", MGROUP_UNIT,
802 NULL, FALSE },
803 { "BUILD_IRRIGATION", N_("Build _Irrigation"),
804 "build_irrigation", "i", MGROUP_UNIT,
805 NULL, FALSE },
806 { "BUILD_MINE", N_("Build _Mine"),
807 "build_mine", "m", MGROUP_UNIT,
808 NULL, FALSE },
809 { "CULTIVATE", N_("Cultivate"),
810 "cultivate", "<shift>i", MGROUP_UNIT,
811 NULL, FALSE },
812 { "PLANT", N_("Plant"),
813 "plant", "<shift>m", MGROUP_UNIT,
814 NULL, FALSE },
815 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"),
816 "transform_terrain", "o", MGROUP_UNIT,
817 NULL, FALSE },
818 { "CONNECT_ROAD", N_("Connect With Roa_d"),
819 "connect_road", ACCL_MOD_KEY"r", MGROUP_UNIT,
820 NULL, FALSE },
821 { "CONNECT_RAIL", N_("Connect With Rai_l"),
822 "connect_rail", ACCL_MOD_KEY"l", MGROUP_UNIT,
823 NULL, FALSE },
824 { "CONNECT_MAGLEV", N_("Connect With _Maglev"),
825 "connect_maglev", ACCL_MOD_KEY"m", MGROUP_UNIT,
826 NULL, FALSE },
827 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
828 "connect_irrigation", ACCL_MOD_KEY"i", MGROUP_UNIT,
829 NULL, FALSE },
830 { "CLEAN", N_("_Clean"),
831 "clean", "p", MGROUP_UNIT,
832 NULL, FALSE },
833
834 /* Combat menu */
835 { "FORTIFY", N_("Fortify"),
836 "fortify", "f", MGROUP_UNIT,
837 NULL, FALSE },
838 { "BUILD_FORTRESS", N_("Build Fortress"),
839 "build_base_fortress", "<shift>f", MGROUP_UNIT,
840 NULL, FALSE },
841 { "BUILD_AIRBASE", N_("Build Airbase"),
842 "build_base_airbase", "<shift>e", MGROUP_UNIT,
843 NULL, FALSE },
844 { "PARADROP", N_("P_aradrop"),
845 "paradrop", "j", MGROUP_UNIT,
846 NULL, FALSE },
847 { "PILLAGE", N_("_Pillage"),
848 "pillage", "<shift>p", MGROUP_UNIT,
849 NULL, FALSE },
850
851 /* Civilization */
852 { "MAP_VIEW", N_("?noun:_View"),
853 "map_view", "F1", MGROUP_SAFE,
854 NULL, FALSE },
855 { "REPORT_UNITS", N_("_Units"),
856 "report_units", "F2", MGROUP_SAFE,
857 NULL, FALSE },
858 { "REPORT_NATIONS", N_("_Nations"),
859 "report_nations", "F3", MGROUP_SAFE,
860 NULL, FALSE },
861 { "REPORT_CITIES", N_("_Cities"),
862 "report_cities", "F4", MGROUP_SAFE,
863 NULL, FALSE },
864 { "REPORT_ECONOMY", N_("_Economy"),
865 "report_economy", "F5", MGROUP_PLAYER,
866 NULL, FALSE },
867 { "REPORT_RESEARCH", N_("_Research"),
868 "report_research", "F6", MGROUP_PLAYER,
869 NULL, FALSE },
870
871 { "TAX_RATES", N_("_Tax Rates..."),
872 "tax_rates", ACCL_MOD_KEY"t", MGROUP_PLAYING,
873 NULL, FALSE },
874 { "POLICIES", N_("_Policies..."),
875 "policies", "<shift><ctrl>p", MGROUP_PLAYER,
876 NULL, FALSE },
877 { "START_REVOLUTION", N_("_Revolution..."),
878 "revolution", "<shift><ctrl>g", MGROUP_PLAYING,
879 NULL, FALSE },
880
881 { "REPORT_WOW", N_("_Wonders of the World"),
882 "report_wow", "F7", MGROUP_SAFE,
883 NULL, FALSE },
884 { "REPORT_TOP_CITIES", N_("Top Cities"),
885 "report_top_cities", "F8", MGROUP_SAFE,
886 NULL, FALSE },
887 { "REPORT_MESSAGES", N_("_Messages"),
888 "report_messages", "F9", MGROUP_SAFE,
889 NULL, FALSE },
890 { "REPORT_DEMOGRAPHIC", N_("_Demographics"),
891 "report_demographics", "F11", MGROUP_SAFE,
892 NULL, FALSE },
893 { "REPORT_SPACESHIP", N_("_Spaceship"),
894 "report_spaceship", "F12", MGROUP_SAFE,
895 NULL, FALSE },
896 { "REPORT_ACHIEVEMENTS", N_("_Achievements"),
897 "report_achievements", "asterisk", MGROUP_SAFE,
898 NULL, FALSE },
899
900 /* Battle Groups menu */
901 /* Note that user view: 1 - 4, internal: 0 - 3 */
902 { "BG_SELECT_1", N_("Select Battle Group 1"),
903 "bg_select_0", "<shift>F1", MGROUP_PLAYING,
904 NULL, FALSE },
905 { "BG_ASSIGN_1", N_("Assign Battle Group 1"),
906 "bg_assign_0", ACCL_MOD_KEY"F1", MGROUP_PLAYING,
907 NULL, FALSE },
908 { "BG_APPEND_1", N_("Append to Battle Group 1"),
909 "bg_append_0", "<shift><ctrl>F1", MGROUP_PLAYING,
910 NULL, FALSE },
911 { "BG_SELECT_2", N_("Select Battle Group 2"),
912 "bg_select_1", "<shift>F2", MGROUP_PLAYING,
913 NULL, FALSE },
914 { "BG_ASSIGN_2", N_("Assign Battle Group 2"),
915 "bg_assign_1", ACCL_MOD_KEY"F2", MGROUP_PLAYING,
916 NULL, FALSE },
917 { "BG_APPEND_2", N_("Append to Battle Group 2"),
918 "bg_append_1", "<shift><ctrl>F2", MGROUP_PLAYING,
919 NULL, FALSE },
920 { "BG_SELECT_3", N_("Select Battle Group 3"),
921 "bg_select_2", "<shift>F3", MGROUP_PLAYING,
922 NULL, FALSE },
923 { "BG_ASSIGN_3", N_("Assign Battle Group 3"),
924 "bg_assign_2", ACCL_MOD_KEY"F3", MGROUP_PLAYING,
925 NULL, FALSE },
926 { "BG_APPEND_3", N_("Append to Battle Group 3"),
927 "bg_append_2", "<shift><ctrl>F3", MGROUP_PLAYING,
928 NULL, FALSE },
929 { "BG_SELECT_4", N_("Select Battle Group 4"),
930 "bg_select_3", "<shift>F4", MGROUP_PLAYING,
931 NULL, FALSE },
932 { "BG_ASSIGN_4", N_("Assign Battle Group 4"),
933 "bg_assign_3", ACCL_MOD_KEY"F4", MGROUP_PLAYING,
934 NULL, FALSE },
935 { "BG_APPEND_4", N_("Append to Battle Group 4"),
936 "bg_append_3", "<shift><ctrl>F4", MGROUP_PLAYING,
937 NULL, FALSE },
938
939 /* Help menu */
940 { "HELP_OVERVIEW", N_("?help:Overview"),
941 "help_overview", NULL, MGROUP_SAFE,
942 NULL, FALSE },
943 { "HELP_PLAYING", N_("Strategy and Tactics"),
944 "help_playing", NULL, MGROUP_SAFE,
945 NULL, FALSE },
946 { "HELP_POLICIES", N_("Policies"),
947 "help_policies", NULL, MGROUP_SAFE,
948 NULL, FALSE },
949 { "HELP_TERRAIN", N_("Terrain"),
950 "help_terrains", NULL, MGROUP_SAFE,
951 NULL, FALSE },
952 { "HELP_ECONOMY", N_("Economy"),
953 "help_economy", NULL, MGROUP_SAFE,
954 NULL, FALSE },
955 { "HELP_CITIES", N_("Cities"),
956 "help_cities", NULL, MGROUP_SAFE,
957 NULL, FALSE },
958 { "HELP_IMPROVEMENTS", N_("City Improvements"),
959 "help_improvements", NULL, MGROUP_SAFE,
960 NULL, FALSE },
961 { "HELP_WONDERS", N_("Wonders of the World"),
962 "help_wonders", NULL, MGROUP_SAFE,
963 NULL, FALSE },
964 { "HELP_UNITS", N_("Units"),
965 "help_units", NULL, MGROUP_SAFE,
966 NULL, FALSE },
967 { "HELP_COMBAT", N_("Combat"),
968 "help_combat", NULL, MGROUP_SAFE,
969 NULL, FALSE },
970 { "HELP_ZOC", N_("Zones of Control"),
971 "help_zoc", NULL, MGROUP_SAFE,
972 NULL, FALSE },
973 { "HELP_GOVERNMENT", N_("Government"),
974 "help_government", NULL, MGROUP_SAFE,
975 NULL, FALSE },
976 { "HELP_DIPLOMACY", N_("Diplomacy"),
977 "help_diplomacy", NULL, MGROUP_SAFE,
978 NULL, FALSE },
979 { "HELP_TECH", N_("Technology"),
980 "help_tech", NULL, MGROUP_SAFE,
981 NULL, FALSE },
982 { "HELP_SPACE_RACE", N_("Space Race"),
983 "help_space_race", NULL, MGROUP_SAFE,
984 NULL, FALSE },
985 { "HELP_RULESET", N_("About Current Ruleset"),
986 "help_ruleset", NULL, MGROUP_SAFE,
987 NULL, FALSE },
988 { "HELP_TILESET", N_("About Current Tileset"),
989 "help_tileset", NULL, MGROUP_SAFE,
990 NULL, FALSE },
991 { "HELP_MUSICSET", N_("About Current Musicset"),
992 "help_musicset", NULL, MGROUP_SAFE,
993 NULL, FALSE },
994 { "HELP_NATIONS", N_("About Nations"),
995 "help_nations", NULL, MGROUP_SAFE,
996 NULL, FALSE },
997 { "HELP_CONNECTING", N_("Connecting"),
998 "help_connecting", NULL, MGROUP_SAFE,
999 NULL, FALSE },
1000 { "HELP_CONTROLS", N_("Controls"),
1001 "help_controls", NULL, MGROUP_SAFE,
1002 NULL, FALSE },
1003 { "HELP_GOVERNOR", N_("Citizen Governor"),
1004 "help_governor", NULL, MGROUP_SAFE,
1005 NULL, FALSE },
1006 { "HELP_CHATLINE", N_("Chatline"),
1007 "help_chatline", NULL, MGROUP_SAFE,
1008 NULL, FALSE },
1009 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"),
1010 "help_worklist_editor", NULL, MGROUP_SAFE,
1011 NULL, FALSE },
1012 { "HELP_LANGUAGES", N_("Languages"),
1013 "help_languages", NULL, MGROUP_SAFE,
1014 NULL, FALSE },
1015 { "HELP_COPYING", N_("Copying"),
1016 "help_copying", NULL, MGROUP_SAFE,
1017 NULL, FALSE },
1018 { "HELP_ABOUT", N_("About Freeciv"),
1019 "help_about", NULL, MGROUP_SAFE,
1020 NULL, FALSE },
1021 { NULL }
1022};
1023
1024enum {
1054
1056 { "clear_chat", clear_chat_logs_callback },
1057 { "save_chat", save_chat_logs_callback },
1058 { "local_options", local_options_callback },
1059 { "message_options", message_options_callback },
1060 { "server_options", server_options_callback },
1061 { "save_options", save_options_callback },
1062
1063#ifdef FREECIV_DEBUG
1064 { "reload_tileset", reload_tileset_callback },
1065#endif /* FREECIV_DEBUG */
1066
1067 { "game_save", save_game_callback },
1068 { "game_save_as", save_game_as_callback },
1069 { "save_mapimg", save_mapimg_callback },
1070 { "save_mapimg_as", save_mapimg_as_callback },
1071 { "volume_up", volume_up_callback },
1072 { "volume_down", volume_down_callback },
1073 { "leave", leave_callback },
1074 { "quit", quit_callback },
1075
1076 { "find_city", find_city_callback },
1077 { "worklists", worklists_callback },
1078 { "rally_dlg", rally_dialog_callback },
1079 { "infra_dlg", infra_dialog_callback },
1080 { "scenario_props", scenario_properties_callback },
1081 { "scenario_save", save_scenario_callback },
1082 { "lua_script", client_lua_script_callback },
1083
1084 { "center_view", center_view_callback },
1085
1086 { "select_single", select_single_callback },
1087 { "select_all_tile", select_all_on_tile_callback },
1088 { "select_same_type_tile", select_same_type_tile_callback },
1089 { "select_same_type_cont", select_same_type_cont_callback },
1090 { "select_same_type", select_same_type_callback },
1091 { "select_dlg", select_dialog_callback },
1092
1093 { "goto", unit_goto_callback },
1094 { "goto_city", unit_goto_city_callback },
1095 { "return", unit_return_callback },
1096 { "explore", unit_explore_callback },
1097 { "patrol", unit_patrol_callback },
1098 { "teleport", unit_teleport_callback },
1099 { "sentry", unit_sentry_callback },
1100 { "unsentry_all", unsentry_all_callback },
1101 { "board", unit_board_callback },
1102 { "deboard", unit_deboard_callback },
1103 { "unload_transporter", unit_unload_transporter_callback },
1104 { "homecity", unit_homecity_callback },
1105 { "upgrade", unit_upgrade_callback },
1106 { "convert", unit_convert_callback },
1107 { "disband", unit_disband_callback },
1108 { "do_action", do_action_callback },
1109 { "wait", unit_wait_callback },
1110 { "done", unit_done_callback },
1111
1112 { "build_city", build_city_callback },
1113 { "auto_work", auto_work_callback },
1114 { "build_road", build_road_callback },
1115 { "build_irrigation", build_irrigation_callback },
1116 { "build_mine", build_mine_callback },
1117 { "cultivate", cultivate_callback },
1118 { "plant", plant_callback },
1119 { "transform_terrain", transform_terrain_callback },
1120 { "connect_road", connect_road_callback },
1121 { "connect_rail", connect_rail_callback },
1122 { "connect_maglev", connect_maglev_callback },
1123 { "connect_irrigation", connect_irrigation_callback },
1124 { "clean", clean_callback },
1125
1126 { "fortify", fortify_callback },
1127 { "build_base_fortress", build_fortress_callback },
1128 { "build_base_airbase", build_airbase_callback },
1129 { "paradrop", paradrop_callback },
1130 { "pillage", pillage_callback },
1131
1132 { "revolution", revolution_callback },
1133
1134 { "map_view", map_view_callback },
1135 { "report_units", report_units_callback },
1136 { "report_nations", report_nations_callback },
1137 { "report_cities", report_cities_callback },
1138 { "report_economy", report_economy_callback },
1139 { "report_research", report_research_callback },
1140 { "tax_rates", tax_rate_callback },
1141 { "policies", multiplier_callback },
1142 { "report_wow", report_wow_callback },
1143 { "report_top_cities", report_top_cities_callback },
1144 { "report_messages", report_messages_callback },
1145 { "report_demographics", report_demographic_callback },
1146 { "report_spaceship", report_spaceship_callback },
1147 { "report_achievements", report_achievements_callback },
1148
1149 { "help_overview", help_overview_callback },
1150 { "help_playing", help_playing_callback },
1151 { "help_policies", help_policies_callback },
1152 { "help_terrains", help_terrain_callback },
1153 { "help_economy", help_economy_callback },
1154 { "help_cities", help_cities_callback },
1155 { "help_improvements", help_improvements_callback },
1156 { "help_wonders", help_wonders_callback },
1157 { "help_units", help_units_callback },
1158 { "help_combat", help_combat_callback },
1159 { "help_zoc", help_zoc_callback },
1160 { "help_government", help_government_callback },
1161 { "help_diplomacy", help_diplomacy_callback },
1162 { "help_tech", help_tech_callback },
1163 { "help_space_race", help_space_race_callback },
1164 { "help_ruleset", help_ruleset_callback },
1165 { "help_tileset", help_tileset_callback },
1166 { "help_musicset", help_musicset_callback },
1167 { "help_nations", help_nations_callback },
1168 { "help_connecting", help_connecting_callback },
1169 { "help_controls", help_controls_callback },
1170 { "help_governor", help_governor_callback },
1171 { "help_chatline", help_chatline_callback },
1172 { "help_worklist_editor", help_worklist_editor_callback },
1173 { "help_languages", help_language_callback },
1174 { "help_copying", help_copying_callback },
1175 { "help_about", help_about_callback }
1176};
1177
1178static struct menu_entry_info *menu_entry_info_find(const char *key);
1179
1180/************************************************************************/
1184 GVariant *parameter,
1185 gpointer data)
1186{
1188}
1189
1190/************************************************************************/
1194 GVariant *parameter,
1195 gpointer data)
1196{
1198}
1199
1200/************************************************************************/
1204 GVariant *parameter,
1205 gpointer data)
1206{
1207 option_dialog_popup(_("Set local options"), client_optset);
1208}
1209
1210/************************************************************************/
1214 GVariant *parameter,
1215 gpointer data)
1216{
1218}
1219
1220/************************************************************************/
1224 GVariant *parameter,
1225 gpointer data)
1226{
1227 option_dialog_popup(_("Game Settings"), server_optset);
1228}
1229
1230/************************************************************************/
1234 GVariant *parameter,
1235 gpointer data)
1236{
1238}
1239
1240/************************************************************************/
1244 GVariant *parameter,
1245 gpointer data)
1246{
1247 struct menu_entry_info *info = (struct menu_entry_info *)data;
1248
1249 info->state ^= 1;
1251
1253
1256}
1257
1258#ifdef FREECIV_DEBUG
1259/************************************************************************/
1263 GVariant *parameter,
1264 gpointer data)
1265{
1266 tilespec_reread(NULL, TRUE, 1.0);
1267}
1268#endif /* FREECIV_DEBUG */
1269
1270/************************************************************************/
1274 gpointer data)
1275{
1277}
1278
1279/************************************************************************/
1283 gpointer data)
1284{
1286}
1287
1288/************************************************************************/
1292 gpointer data)
1293{
1295}
1296
1297/************************************************************************/
1301 gpointer data)
1302{
1304}
1305
1306/************************************************************************/
1311 gpointer data)
1312{
1314 result, NULL);
1315
1316 if (button == 0) {
1317 /* It might be killed already */
1318 if (client.conn.used) {
1319 /* It will also kill the server */
1321 }
1322 }
1323}
1324
1325/************************************************************************/
1329 GVariant *parameter,
1330 gpointer data)
1331{
1332 if (is_server_running()) {
1333 const char *buttons[] = { _("Leave"), _("Cancel"), NULL };
1334 GtkAlertDialog *dialog
1335 = gtk_alert_dialog_new(_("Leaving a local game will end it!"));
1336
1342 } else {
1344 }
1345}
1346
1347/************************************************************************/
1351 GVariant *parameter,
1352 gpointer data)
1353{
1354 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1355
1359}
1360
1361/************************************************************************/
1365 GVariant *parameter,
1366 gpointer data)
1367{
1368 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1369
1373}
1374
1375/************************************************************************/
1379 GVariant *parameter,
1380 gpointer data)
1381{
1383}
1384
1385/************************************************************************/
1389 GVariant *parameter,
1390 gpointer data)
1391{
1393}
1394
1395/************************************************************************/
1399 GVariant *parameter,
1400 gpointer data)
1401{
1403}
1404
1405/************************************************************************/
1409 GVariant *parameter, gpointer data)
1410{
1412}
1413
1414/************************************************************************/
1418 GVariant *parameter,
1419 gpointer data)
1420{
1422}
1423
1424/************************************************************************/
1437
1438/************************************************************************/
1442 GVariant *parameter,
1443 gpointer data)
1444{
1446}
1447
1448/************************************************************************/
1452 GVariant *parameter,
1453 gpointer data)
1454{
1456}
1457
1458/************************************************************************/
1462 GVariant *parameter,
1463 gpointer data)
1464{
1466}
1467
1468/************************************************************************/
1477
1478/************************************************************************/
1487
1488/************************************************************************/
1497
1498/************************************************************************/
1502 GVariant *parameter,
1503 gpointer data)
1504{
1506}
1507
1508/************************************************************************/
1517
1518/************************************************************************/
1522 GVariant *parameter,
1523 gpointer data)
1524{
1526}
1527
1528/************************************************************************/
1532 GVariant *parameter,
1533 gpointer data)
1534{
1536}
1537
1538/************************************************************************/
1542 GVariant *parameter,
1543 gpointer data)
1544{
1546}
1547
1548/************************************************************************/
1557
1558/************************************************************************/
1562 GVariant *parameter,
1563 gpointer data)
1564{
1566}
1567
1568/************************************************************************/
1572 GVariant *parameter,
1573 gpointer data)
1574{
1576}
1577
1578/************************************************************************/
1582 GVariant *parameter,
1583 gpointer data)
1584{
1586}
1587
1588/************************************************************************/
1592 GVariant *parameter,
1593 gpointer data)
1594{
1596}
1597
1598/************************************************************************/
1607
1608/************************************************************************/
1617
1618/************************************************************************/
1622 GVariant *parameter,
1623 gpointer data)
1624{
1626}
1627
1628/************************************************************************/
1637
1638/************************************************************************/
1642 GVariant *parameter,
1643 gpointer data)
1644{
1646}
1647
1648/************************************************************************/
1652 GVariant *parameter,
1653 gpointer data)
1654{
1656}
1657
1658/************************************************************************/
1667
1668/************************************************************************/
1672 GVariant *parameter,
1673 gpointer data)
1674{
1676}
1677
1678/************************************************************************/
1687
1688/************************************************************************/
1697
1698/************************************************************************/
1702 GVariant *parameter,
1703 gpointer data)
1704{
1706}
1707
1708/************************************************************************/
1717
1718/************************************************************************/
1727
1728/************************************************************************/
1737
1738/************************************************************************/
1742 GVariant *parameter,
1743 gpointer data)
1744{
1746}
1747
1748/************************************************************************/
1752 GVariant *parameter,
1753 gpointer data)
1754{
1756}
1757
1758/************************************************************************/
1762 GVariant *parameter,
1763 gpointer data)
1764{
1766
1767 /* Unreachable techs in reqtree on/off */
1769}
1770
1771struct menu_entry_option_map {
1772 const char *menu_entry;
1773 bool *option;
1774 int menu_pos;
1775};
1776
1778 { "SAVE_OPTIONS_ON_EXIT", &gui_options.save_options_on_exit, -1 },
1779 { "FULL_SCREEN", &(GUI_GTK_OPTION(fullscreen)), -1 },
1780 { "EDIT_MODE", &game.info.is_edit_mode, -1 },
1781 { "TOGGLE_FOG", &game.client.fog_of_war, -1 },
1782 { "SHOW_CITY_OUTLINES", &gui_options.draw_city_outlines, VMENU_CITY_OUTLINES },
1783 { "SHOW_CITY_OUTPUT", &gui_options.draw_city_output, VMENU_CITY_OUTPUT },
1784 { "SHOW_MAP_GRID", &gui_options.draw_map_grid, VMENU_MAP_GRID },
1785 { "SHOW_NAT_BORDERS", &gui_options.draw_borders, VMENU_NAT_BORDERS },
1786 { "SHOW_NATIVE_TILES", &gui_options.draw_native, VMENU_NATIVE_TILES },
1787 { "SHOW_CITY_FULL_BAR", &gui_options.draw_full_citybar, VMENU_CITY_FULL_BAR },
1788 { "SHOW_CITY_NAMES", &gui_options.draw_city_names, VMENU_CITY_NAMES },
1789 { "SHOW_CITY_GROWTH", &gui_options.draw_city_growth, VMENU_CITY_GROWTH },
1790 { "SHOW_CITY_PRODUCTIONS", &gui_options.draw_city_productions,
1792 { "SHOW_CITY_BUY_COST", &gui_options.draw_city_buycost, VMENU_CITY_BUY_COST },
1793 { "SHOW_CITY_TRADE_ROUTES", &gui_options.draw_city_trade_routes,
1795 { "SHOW_TERRAIN", &gui_options.draw_terrain, VMENU_TERRAIN },
1796 { "SHOW_COASTLINE", &gui_options.draw_coastline, VMENU_COASTLINE },
1797 { "SHOW_PATHS", &gui_options.draw_paths, VMENU_PATHS },
1798 { "SHOW_IRRIGATION", &gui_options.draw_irrigation, VMENU_IRRIGATION },
1799 { "SHOW_MINES", &gui_options.draw_mines, VMENU_MINES },
1800 { "SHOW_BASES", &gui_options.draw_fortress_airbase, VMENU_BASES },
1801 { "SHOW_RESOURCES", &gui_options.draw_specials, VMENU_RESOURCES },
1802 { "SHOW_HUTS", &gui_options.draw_huts, VMENU_HUTS },
1803 { "SHOW_POLLUTION", &gui_options.draw_pollution, VMENU_POLLUTION },
1804 { "SHOW_CITIES", &gui_options.draw_cities, VMENU_CITIES },
1805 { "SHOW_UNITS", &gui_options.draw_units, VMENU_UNITS },
1806 { "SHOW_UNIT_SOLID_BG", &gui_options.solid_color_behind_units, VMENU_UNIT_SOLID_BG },
1807 { "SHOW_UNIT_SHIELDS", &gui_options.draw_unit_shields , VMENU_UNIT_SHIELDS },
1808 { "SHOW_STACK_SIZE", &gui_options.draw_unit_stack_size, VMENU_STACK_SIZE },
1809 { "SHOW_FOCUS_UNIT", &gui_options.draw_focus_unit, VMENU_FOCUS_UNIT },
1810 { "SHOW_FOG_OF_WAR", &gui_options.draw_fog_of_war, VMENU_FOW },
1811
1812 { NULL, NULL, -1 }
1813};
1814
1815/************************************************************************/
1818static void view_menu_item_toggle(void (*cb)(void),
1819 bool updt_sensitivity,
1820 gpointer data)
1821{
1822 int i;
1823 struct menu_entry_info *info = (struct menu_entry_info *)data;
1824
1825 info->state ^= 1;
1826
1827 cb();
1828
1829 if (updt_sensitivity) {
1831 }
1832
1833 /* TODO: Make the information available directly from menu_entry_info,
1834 * se we don't need to do this search for it */
1835 for (i = 0; meoms[i].menu_entry != NULL; i++) {
1836 if (!strcmp(meoms[i].menu_entry, info->key)) {
1837 g_menu_remove(view_menu, meoms[i].menu_pos);
1840 return;
1841 }
1842 }
1843}
1844
1845/************************************************************************/
1854
1855/************************************************************************/
1859 GVariant *parameter,
1860 gpointer data)
1861{
1863}
1864
1865/************************************************************************/
1873
1874/************************************************************************/
1883
1884/************************************************************************/
1888 GVariant *parameter,
1889 gpointer data)
1890{
1892}
1893
1894/************************************************************************/
1903
1904/************************************************************************/
1908 GVariant *parameter,
1909 gpointer data)
1910{
1912}
1913
1914/************************************************************************/
1918 GVariant *parameter,
1919 gpointer data)
1920{
1922}
1923
1924/************************************************************************/
1933
1934/************************************************************************/
1943
1944/************************************************************************/
1953
1954/************************************************************************/
1958 GVariant *parameter,
1959 gpointer data)
1960{
1962}
1963
1964/************************************************************************/
1968 GVariant *parameter,
1969 gpointer data)
1970{
1972}
1973
1974/************************************************************************/
1978 GVariant *parameter,
1979 gpointer data)
1980{
1982}
1983
1984/************************************************************************/
1988 GVariant *parameter,
1989 gpointer data)
1990{
1992}
1993
1994/************************************************************************/
1998 GVariant *parameter,
1999 gpointer data)
2000{
2002}
2003
2004/************************************************************************/
2008 gpointer data)
2009{
2011}
2012
2013/************************************************************************/
2017 GVariant *parameter,
2018 gpointer data)
2019{
2021}
2022
2023/************************************************************************/
2027 gpointer data)
2028{
2030}
2031
2032/************************************************************************/
2040
2041/************************************************************************/
2045 gpointer data)
2046{
2048}
2049
2050/************************************************************************/
2054 gpointer data)
2055{
2057}
2058
2059/************************************************************************/
2068
2069/************************************************************************/
2078
2079/************************************************************************/
2088
2089/************************************************************************/
2093 GVariant *parameter,
2094 gpointer data)
2095{
2097}
2098
2099/************************************************************************/
2107
2108/************************************************************************/
2112 gpointer data)
2113{
2114 struct menu_entry_info *info = (struct menu_entry_info *)data;
2115
2116 info->state ^= 1;
2118
2120
2122
2125}
2126
2127/************************************************************************/
2131 GVariant *parameter,
2132 gpointer data)
2133{
2134 struct menu_entry_info *info = (struct menu_entry_info *)data;
2135
2136 info->state ^= 1;
2137
2139
2141
2144}
2145
2146/************************************************************************/
2159
2160/************************************************************************/
2164 gpointer data)
2165{
2167}
2168
2169/************************************************************************/
2177
2178/************************************************************************/
2187
2188/************************************************************************/
2197
2198/************************************************************************/
2207
2208/************************************************************************/
2217
2218/************************************************************************/
2222 GVariant *parameter,
2223 gpointer data)
2224{
2226}
2227
2228/************************************************************************/
2232 GVariant *parameter,
2233 gpointer data)
2234{
2236}
2237
2238/************************************************************************/
2242 GVariant *parameter,
2243 gpointer data)
2244{
2246}
2247
2248/************************************************************************/
2252 GVariant *parameter,
2253 gpointer data)
2254{
2255 key_unit_wait();
2256}
2257
2258/************************************************************************/
2262 GVariant *parameter,
2263 gpointer data)
2264{
2265 key_unit_done();
2266}
2267
2268/************************************************************************/
2272 gpointer data)
2273{
2274 key_unit_goto();
2275}
2276
2277/************************************************************************/
2281 GVariant *parameter,
2282 gpointer data)
2283{
2284 int sub_target = NO_TARGET;
2285 struct action *paction = (struct action *)data;
2286
2288
2290 case ASTK_BUILDING:
2291 {
2293 "end_building");
2295 sub_target = improvement_number(pbuilding);
2296 }
2297 break;
2298 case ASTK_TECH:
2299 {
2301 "end_tech");
2303 sub_target = advance_number(ptech);
2304 }
2305 break;
2306 case ASTK_EXTRA:
2308 {
2309 struct extra_type *pextra = g_object_get_data(G_OBJECT(action),
2310 "end_extra");
2311 fc_assert_ret(pextra != NULL);
2312 sub_target = extra_number(pextra);
2313 }
2314 break;
2315 case ASTK_SPECIALIST:
2316 {
2318 "end_specialist");
2319 fc_assert_ret(nullptr != pspec);
2320 sub_target = specialist_number(pspec);
2321 }
2322 break;
2323 case ASTK_NONE:
2324 sub_target = NO_TARGET;
2325 break;
2326 case ASTK_COUNT:
2327 /* Should not exits */
2329 break;
2330 }
2331
2333}
2334
2335/************************************************************************/
2339 GVariant *parameter,
2340 gpointer data)
2341{
2342 if (get_num_units_in_focus() > 0) {
2344 }
2345}
2346
2347/************************************************************************/
2358
2359/************************************************************************/
2363 GVariant *parameter,
2364 gpointer data)
2365{
2367}
2368
2369/************************************************************************/
2373 gpointer data)
2374{
2376}
2377
2378/************************************************************************/
2382 gpointer data)
2383{
2385}
2386
2387/************************************************************************/
2391 GVariant *parameter,
2392 gpointer data)
2393{
2395}
2396
2397/************************************************************************/
2401 GVariant *parameter,
2402 gpointer data)
2403{
2405}
2406
2407/************************************************************************/
2418
2419/************************************************************************/
2429
2430/************************************************************************/
2440
2441/************************************************************************/
2445 GVariant *parameter,
2446 gpointer data)
2447{
2449}
2450
2451/************************************************************************/
2455 GVariant *parameter,
2456 gpointer data)
2457{
2459}
2460
2461/************************************************************************/
2465 GVariant *parameter,
2466 gpointer data)
2467{
2469}
2470
2471/************************************************************************/
2475 GVariant *parameter,
2476 gpointer data)
2477{
2479}
2480
2481/************************************************************************/
2485 GVariant *parameter,
2486 gpointer data)
2487{
2489}
2490
2491/************************************************************************/
2495 GVariant *parameter,
2496 gpointer data)
2497{
2499 /* FIXME: this can provide different items for different units...
2500 * not good! */
2501 /* Enable the button for adding to a city in all cases, so we
2502 get an eventual error message from the server if we try. */
2508 }
2510}
2511
2512/************************************************************************/
2516 GVariant *parameter,
2517 gpointer data)
2518{
2520}
2521
2522/************************************************************************/
2526 GVariant *parameter,
2527 gpointer data)
2528{
2530 /* FIXME: this can provide different actions for different units...
2531 * not good! */
2533 EC_ROAD,
2535 punit);
2536 bool building_road = FALSE;
2537
2538 if (tgt != NULL
2542 }
2543
2546 }
2548}
2549
2550/************************************************************************/
2554 GVariant *parameter,
2555 gpointer data)
2556{
2558}
2559
2560/************************************************************************/
2564 GVariant *parameter,
2565 gpointer data)
2566{
2568}
2569
2570/************************************************************************/
2574 GVariant *parameter,
2575 gpointer data)
2576{
2578}
2579
2580/************************************************************************/
2584 GVariant *parameter,
2585 gpointer data)
2586{
2587 key_unit_mine();
2588}
2589
2590/************************************************************************/
2594 GVariant *parameter,
2595 gpointer data)
2596{
2598
2599 if (proad != NULL) {
2600 struct extra_type *tgt;
2601
2602 tgt = road_extra_get(proad);
2603
2605 }
2606}
2607
2608/************************************************************************/
2612 GVariant *parameter,
2613 gpointer data)
2614{
2616
2617 if (prail != NULL) {
2618 struct extra_type *tgt;
2619
2620 tgt = road_extra_get(prail);
2621
2623 }
2624}
2625
2626/************************************************************************/
2630 GVariant *parameter,
2631 gpointer data)
2632{
2634
2635 if (pmaglev != NULL) {
2636 struct extra_type *tgt;
2637
2638 tgt = road_extra_get(pmaglev);
2639
2641 }
2642}
2643
2644/************************************************************************/
2648 GVariant *parameter,
2649 gpointer data)
2650{
2652
2653 if (extra_type_list_size(extras) > 0) {
2654 struct extra_type *pextra;
2655
2657
2659 }
2660}
2661
2662/************************************************************************/
2666 GVariant *parameter,
2667 gpointer data)
2668{
2670}
2671
2672/************************************************************************/
2676 gpointer data)
2677{
2679}
2680
2681/************************************************************************/
2685 gpointer data)
2686{
2688}
2689
2690/************************************************************************/
2694 gpointer data)
2695{
2697}
2698
2699/************************************************************************/
2703 GVariant *parameter,
2704 gpointer data)
2705{
2707}
2708
2709/************************************************************************/
2713 GVariant *parameter,
2714 gpointer data)
2715{
2717}
2718
2719/************************************************************************/
2723 GVariant *parameter,
2724 gpointer data)
2725{
2727}
2728
2729/************************************************************************/
2733 gpointer data)
2734{
2736}
2737
2738/************************************************************************/
2742 gpointer data)
2743{
2745}
2746
2747/************************************************************************/
2751 GVariant *parameter,
2752 gpointer data)
2753{
2755}
2756
2757/************************************************************************/
2761 GVariant *parameter,
2762 gpointer data)
2763{
2765}
2766
2767/************************************************************************/
2771 GVariant *parameter,
2772 gpointer data)
2773{
2774 struct extra_type *pextra = data;
2775
2779}
2780
2781/************************************************************************/
2785 GVariant *parameter,
2786 gpointer data)
2787{
2788 struct extra_type *pextra = data;
2789
2792 pextra);
2794}
2795
2796/************************************************************************/
2800 GVariant *parameter,
2801 gpointer data)
2802{
2803 struct extra_type *pextra = data;
2804
2807 pextra);
2809}
2810
2811/************************************************************************/
2815 GVariant *parameter,
2816 gpointer data)
2817{
2818 struct extra_type *pextra = data;
2819
2822 pextra);
2824}
2825
2826/************************************************************************/
2830 GVariant *parameter,
2831 gpointer data)
2832{
2833 struct extra_type *pextra = data;
2834
2838 pextra);
2839 }
2841}
2842
2843/************************************************************************/
2847 GVariant *parameter,
2848 gpointer data)
2849{
2851}
2852
2853/************************************************************************/
2857 GVariant *parameter,
2858 gpointer data)
2859{
2861}
2862
2863/************************************************************************/
2867 GVariant *parameter,
2868 gpointer data)
2869
2870{
2872}
2873
2874/************************************************************************/
2883
2884/************************************************************************/
2893
2894/************************************************************************/
2898 GVariant *parameter,
2899 gpointer data)
2900{
2901 if (NULL != client.conn.playing) {
2903 }
2904}
2905
2906/************************************************************************/
2915
2916/************************************************************************/
2925
2926/************************************************************************/
2935
2936/************************************************************************/
2941{
2942 char actname[150];
2943 GMenuItem *item;
2944
2945 fc_snprintf(actname, sizeof(actname), "app.%s(%s)",
2946 info->action, info->state ? "true" : "false");
2947 item = g_menu_item_new(Q_(info->name), NULL);
2949
2950 if (info->accl != NULL) {
2951 const char *accls[2] = { info->accl, NULL };
2952
2954 }
2955
2956 return item;
2957}
2958
2959/************************************************************************/
2964{
2966}
2967
2968/************************************************************************/
2971static void menu_entry_init(GMenu *sub, const char *key)
2972{
2974
2975 if (info != NULL) {
2976 GMenuItem *item;
2977
2978 if (info->toggle != NULL) {
2980 } else {
2981 char actname[150];
2982
2983 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
2984 item = g_menu_item_new(Q_(info->name), actname);
2985 }
2986
2987 /* Should be menu_item_append_unref()? */
2990 }
2991}
2992
2993/************************************************************************/
2997{
2998 int i;
2999
3000 for (i = 0; meoms[i].menu_entry != NULL; i++) {
3001 struct menu_entry_info *info = menu_entry_info_find(meoms[i].menu_entry);
3002
3003 if (meoms[i].option != NULL) {
3004 info->state = *meoms[i].option;
3005 } else {
3006 info->state = FALSE; /* Best guess we have */
3007 }
3008 }
3009}
3010
3011/************************************************************************/
3015{
3016 int i;
3018
3019 /* Simple entries */
3022
3023 /* Toggles */
3024 for (i = 0; menu_entries[i].key != NULL; i++) {
3025 if (menu_entries[i].toggle != NULL) {
3026 GSimpleAction *act;
3027 GVariant *var = g_variant_new("b", TRUE);
3028
3031 g_signal_connect(act, "change-state",
3033 (gpointer)&(menu_entries[i]));
3034 }
3035 }
3036
3038
3039 for (i = 0; menu_entries[i].key != NULL; i++) {
3040 if (menu_entries[i].accl != NULL && menu_entries[i].toggle == NULL) {
3041 const char *accls[2] = { menu_entries[i].accl, NULL };
3042 char actname[150];
3043
3044 fc_snprintf(actname, sizeof(actname), "app.%s", menu_entries[i].action);
3045
3047 }
3048 }
3049}
3050
3051/************************************************************************/
3054static void register_bg_actions(GActionMap *map, int bg)
3055{
3056 GSimpleAction *act;
3057 char actname[256];
3058
3059 fc_snprintf(actname, sizeof(actname), "bg_select_%d", bg);
3062 g_signal_connect(act, "activate",
3064
3065 fc_snprintf(actname, sizeof(actname), "bg_assign_%d", bg);
3068 g_signal_connect(act, "activate",
3070
3071 fc_snprintf(actname, sizeof(actname), "bg_append_%d", bg);
3074 g_signal_connect(act, "activate",
3076}
3077
3078/************************************************************************/
3082{
3083 GMenu *menubar;
3084 GMenu *topmenu;
3085 GMenu *submenu;
3086 int i;
3087
3089
3090 menubar = g_menu_new();
3091
3092 topmenu = g_menu_new();
3093 menu_entry_init(topmenu, "CLEAR_CHAT_LOGS");
3094 menu_entry_init(topmenu, "SAVE_CHAT_LOGS");
3095
3097 menu_entry_init(options_menu, "LOCAL_OPTIONS");
3098 menu_entry_init(options_menu, "MESSAGE_OPTIONS");
3099 menu_entry_init(options_menu, "SERVER_OPTIONS");
3100 menu_entry_init(options_menu, "SAVE_OPTIONS");
3101 menu_entry_init(options_menu, "SAVE_OPTIONS_ON_EXIT");
3102
3104
3105#ifdef FREECIV_DEBUG
3106 menu_entry_init(topmenu, "RELOAD_TILESET");
3107#endif /* FREECIV_DEBUG */
3108
3109 menu_entry_init(topmenu, "GAME_SAVE");
3110 menu_entry_init(topmenu, "GAME_SAVE_AS");
3111 menu_entry_init(topmenu, "MAPIMG_SAVE");
3112 menu_entry_init(topmenu, "MAPIMG_SAVE_AS");
3113 menu_entry_init(topmenu, "VOLUME_UP");
3114 menu_entry_init(topmenu, "VOLUME_DOWN");
3115 menu_entry_init(topmenu, "LEAVE");
3116 menu_entry_init(topmenu, "QUIT");
3117
3119
3121
3122 menu_entry_init(edit_menu, "FIND_CITY");
3123 menu_entry_init(edit_menu, "WORKLISTS");
3124 menu_entry_init(edit_menu, "RALLY_DLG");
3125 menu_entry_init(edit_menu, "INFRA_DLG");
3126 menu_entry_init(edit_menu, "EDIT_MODE");
3127 menu_entry_init(edit_menu, "TOGGLE_FOG");
3128 menu_entry_init(edit_menu, "SCENARIO_PROPERTIES");
3129 menu_entry_init(edit_menu, "SCENARIO_SAVE");
3130 menu_entry_init(edit_menu, "CLIENT_LUA_SCRIPT");
3131
3133
3135
3136 menu_entry_init(view_menu, "SHOW_CITY_OUTLINES");
3137 menu_entry_init(view_menu, "SHOW_CITY_OUTPUT");
3138 menu_entry_init(view_menu, "SHOW_MAP_GRID");
3139 menu_entry_init(view_menu, "SHOW_NAT_BORDERS");
3140 menu_entry_init(view_menu, "SHOW_NATIVE_TILES");
3141 menu_entry_init(view_menu, "SHOW_CITY_FULL_BAR");
3142 menu_entry_init(view_menu, "SHOW_CITY_NAMES");
3143 menu_entry_init(view_menu, "SHOW_CITY_GROWTH");
3144 menu_entry_init(view_menu, "SHOW_CITY_PRODUCTIONS");
3145 menu_entry_init(view_menu, "SHOW_CITY_BUY_COST");
3146 menu_entry_init(view_menu, "SHOW_CITY_TRADE_ROUTES");
3147 menu_entry_init(view_menu, "SHOW_TERRAIN");
3148 menu_entry_init(view_menu, "SHOW_COASTLINE");
3149 menu_entry_init(view_menu, "SHOW_PATHS");
3150 menu_entry_init(view_menu, "SHOW_IRRIGATION");
3151 menu_entry_init(view_menu, "SHOW_MINES");
3152 menu_entry_init(view_menu, "SHOW_BASES");
3153 menu_entry_init(view_menu, "SHOW_RESOURCES");
3154 menu_entry_init(view_menu, "SHOW_HUTS");
3155 menu_entry_init(view_menu, "SHOW_POLLUTION");
3156 menu_entry_init(view_menu, "SHOW_CITIES");
3157 menu_entry_init(view_menu, "SHOW_UNITS");
3158 menu_entry_init(view_menu, "SHOW_UNIT_SOLID_BG");
3159 menu_entry_init(view_menu, "SHOW_UNIT_SHIELDS");
3160 menu_entry_init(view_menu, "SHOW_STACK_SIZE");
3161 menu_entry_init(view_menu, "SHOW_FOCUS_UNIT");
3162
3163 menu_entry_init(view_menu, "SHOW_FOG_OF_WAR");
3164
3165 menu_entry_init(view_menu, "FULL_SCREEN");
3166 menu_entry_init(view_menu, "CENTER_VIEW");
3167
3169
3170 topmenu = g_menu_new();
3171
3172 menu_entry_init(topmenu, "SELECT_SINGLE");
3173 menu_entry_init(topmenu, "SELECT_ALL_ON_TILE");
3174 menu_entry_init(topmenu, "SELECT_SAME_TYPE_TILE");
3175 menu_entry_init(topmenu, "SELECT_SAME_TYPE_CONT");
3176 menu_entry_init(topmenu, "SELECT_SAME_TYPE");
3177 menu_entry_init(topmenu, "SELECT_DLG");
3178
3180
3182
3183 menu_entry_init(unit_menu, "UNIT_GOTO");
3184
3185 /* Placeholder submenu (so that menu update has something to replace) */
3186 submenu = g_menu_new();
3188
3189 menu_entry_init(unit_menu, "UNIT_GOTO_CITY");
3190 menu_entry_init(unit_menu, "UNIT_RETURN");
3191 menu_entry_init(unit_menu, "UNIT_EXPLORE");
3192 menu_entry_init(unit_menu, "UNIT_PATROL");
3193 menu_entry_init(unit_menu, "UNIT_TELEPORT");
3194 menu_entry_init(unit_menu, "UNIT_SENTRY");
3195 menu_entry_init(unit_menu, "UNSENTRY_ALL");
3196 menu_entry_init(unit_menu, "UNIT_BOARD");
3197 menu_entry_init(unit_menu, "UNIT_DEBOARD");
3198 menu_entry_init(unit_menu, "UNIT_UNLOAD_TRANSPORTER");
3199 menu_entry_init(unit_menu, "UNIT_HOMECITY");
3200 menu_entry_init(unit_menu, "UNIT_UPGRADE");
3201 menu_entry_init(unit_menu, "UNIT_CONVERT");
3202 menu_entry_init(unit_menu, "UNIT_DISBAND");
3203 menu_entry_init(unit_menu, "DO_ACTION");
3204 menu_entry_init(unit_menu, "UNIT_WAIT");
3205 menu_entry_init(unit_menu, "UNIT_DONE");
3206
3208
3210 menu_entry_init(work_menu, "BUILD_CITY");
3211 menu_entry_init(work_menu, "AUTO_WORKER");
3212
3213 /* Placeholder submenus (so that menu update has something to replace) */
3214 submenu = g_menu_new();
3216 submenu = g_menu_new();
3217 submenu_append_unref(work_menu, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3218 submenu = g_menu_new();
3220 submenu = g_menu_new();
3221 submenu_append_unref(work_menu, _("_Clean Nuisance"), G_MENU_MODEL(submenu));
3222
3223 menu_entry_init(work_menu, "BUILD_ROAD");
3224 menu_entry_init(work_menu, "BUILD_IRRIGATION");
3225 menu_entry_init(work_menu, "BUILD_MINE");
3226 menu_entry_init(work_menu, "CULTIVATE");
3227 menu_entry_init(work_menu, "PLANT");
3228 menu_entry_init(work_menu, "TRANSFORM_TERRAIN");
3229 menu_entry_init(work_menu, "CONNECT_ROAD");
3230 menu_entry_init(work_menu, "CONNECT_RAIL");
3231 menu_entry_init(work_menu, "CONNECT_MAGLEV");
3232 menu_entry_init(work_menu, "CONNECT_IRRIGATION");
3233 menu_entry_init(work_menu, "CLEAN");
3234
3236
3238 menu_entry_init(combat_menu, "FORTIFY");
3239 menu_entry_init(combat_menu, "BUILD_FORTRESS");
3240 menu_entry_init(combat_menu, "BUILD_AIRBASE");
3241
3242 /* Placeholder submenu (so that menu update has something to replace) */
3243 submenu = g_menu_new();
3245
3247
3248 menu_entry_init(combat_menu, "PARADROP");
3249 menu_entry_init(combat_menu, "PILLAGE");
3250
3251 gov_menu = g_menu_new();
3252
3253 menu_entry_init(gov_menu, "MAP_VIEW");
3254 menu_entry_init(gov_menu, "REPORT_UNITS");
3255 menu_entry_init(gov_menu, "REPORT_NATIONS");
3256 menu_entry_init(gov_menu, "REPORT_CITIES");
3257 menu_entry_init(gov_menu, "REPORT_ECONOMY");
3258 menu_entry_init(gov_menu, "REPORT_RESEARCH");
3259 menu_entry_init(gov_menu, "TAX_RATES");
3260 menu_entry_init(gov_menu, "POLICIES");
3261
3262 /* Placeholder submenu (so that menu update has something to replace) */
3263 submenu = g_menu_new();
3265
3266 menu_entry_init(gov_menu, "REPORT_WOW");
3267 menu_entry_init(gov_menu, "REPORT_TOP_CITIES");
3268 menu_entry_init(gov_menu, "REPORT_MESSAGES");
3269 menu_entry_init(gov_menu, "REPORT_DEMOGRAPHIC");
3270 menu_entry_init(gov_menu, "REPORT_SPACESHIP");
3271 menu_entry_init(gov_menu, "REPORT_ACHIEVEMENTS");
3272
3273 submenu_append_unref(menubar, _("C_ivilization"), G_MENU_MODEL(gov_menu));
3274
3275 topmenu = g_menu_new();
3276
3277 /* Keys exist for 4 battle groups */
3279
3280 for (i = 0; i < MAX_NUM_BATTLEGROUPS; i++) {
3281 char key[128];
3282
3283 /* User side battle group numbers start from 1 */
3284 fc_snprintf(key, sizeof(key), "BG_SELECT_%d", i + 1);
3286 fc_snprintf(key, sizeof(key), "BG_ASSIGN_%d", i + 1);
3288 fc_snprintf(key, sizeof(key), "BG_APPEND_%d", i + 1);
3290
3292 }
3293
3294 submenu_append_unref(menubar, _("_Battle Groups"), G_MENU_MODEL(topmenu));
3295
3296 topmenu = g_menu_new();
3297
3298 menu_entry_init(topmenu, "HELP_OVERVIEW");
3299 menu_entry_init(topmenu, "HELP_PLAYING");
3300 menu_entry_init(topmenu, "HELP_POLICIES");
3301 menu_entry_init(topmenu, "HELP_TERRAIN");
3302 menu_entry_init(topmenu, "HELP_ECONOMY");
3303 menu_entry_init(topmenu, "HELP_CITIES");
3304 menu_entry_init(topmenu, "HELP_IMPROVEMENTS");
3305 menu_entry_init(topmenu, "HELP_WONDERS");
3306 menu_entry_init(topmenu, "HELP_UNITS");
3307 menu_entry_init(topmenu, "HELP_COMBAT");
3308 menu_entry_init(topmenu, "HELP_ZOC");
3309 menu_entry_init(topmenu, "HELP_GOVERNMENT");
3310 menu_entry_init(topmenu, "HELP_DIPLOMACY");
3311 menu_entry_init(topmenu, "HELP_TECH");
3312 menu_entry_init(topmenu, "HELP_SPACE_RACE");
3313 menu_entry_init(topmenu, "HELP_RULESET");
3314 menu_entry_init(topmenu, "HELP_TILESET");
3315 menu_entry_init(topmenu, "HELP_MUSICSET");
3316 menu_entry_init(topmenu, "HELP_NATIONS");
3317 menu_entry_init(topmenu, "HELP_CONNECTING");
3318 menu_entry_init(topmenu, "HELP_CONTROLS");
3319 menu_entry_init(topmenu, "HELP_GOVERNOR");
3320 menu_entry_init(topmenu, "HELP_CHATLINE");
3321 menu_entry_init(topmenu, "HELP_WORKLIST_EDITOR");
3322 menu_entry_init(topmenu, "HELP_LANGUAGES");
3323 menu_entry_init(topmenu, "HELP_COPYING");
3324 menu_entry_init(topmenu, "HELP_ABOUT");
3325
3327
3328 menus_built = TRUE;
3329
3331
3332 return menubar;
3333}
3334
3335/************************************************************************/
3338static struct menu_entry_info *menu_entry_info_find(const char *key)
3339{
3340 int i;
3341
3342 for (i = 0; menu_entries[i].key != NULL; i++) {
3343 if (!strcmp(key, menu_entries[i].key)) {
3344 return &(menu_entries[i]);
3345 }
3346 }
3347
3348 return NULL;
3349}
3350
3351/************************************************************************/
3355 struct menu_entry_info *info,
3357{
3358 GAction *act = g_action_map_lookup_action(map, info->action);
3359
3360 if (act != NULL) {
3362 }
3363}
3364
3365/************************************************************************/
3369 const char *key,
3371{
3373
3374 if (info != NULL) {
3376 }
3377}
3378
3379/************************************************************************/
3383 enum menu_entry_grouping group,
3385{
3386 int i;
3387
3388 for (i = 0; menu_entries[i].key != NULL; i++) {
3389 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
3391 }
3392 }
3393}
3394
3395/************************************************************************/
3398static void menus_rename(GMenu *parent, int index, const char *key,
3399 const char *new_name)
3400{
3402
3403 if (info != NULL) {
3404 char actname[150];
3405 GMenuItem *item;
3406
3407 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
3408 g_menu_remove(parent, index);
3409
3410 item = g_menu_item_new(new_name, actname);
3412 }
3413}
3414
3415/************************************************************************/
3419{
3420 /* The "full" city bar (i.e. the new way of drawing the
3421 * city name), can draw the city growth even without drawing
3422 * the city name. But the old method cannot. */
3424 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", TRUE);
3425 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES", TRUE);
3426 } else {
3427 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", gui_options.draw_city_names);
3428 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES",
3430 }
3431
3432 menu_entry_set_sensitive(map, "SHOW_CITY_BUY_COST",
3434 menu_entry_set_sensitive(map, "SHOW_COASTLINE", !gui_options.draw_terrain);
3435 menu_entry_set_sensitive(map, "SHOW_UNIT_SOLID_BG",
3437 menu_entry_set_sensitive(map, "SHOW_UNIT_SHIELDS",
3439 menu_entry_set_sensitive(map, "SHOW_FOCUS_UNIT", !gui_options.draw_units);
3440}
3441
3442/************************************************************************/
3448static const char *get_tile_change_menu_text(struct tile *ptile,
3449 enum unit_activity activity)
3450{
3451 struct tile *newtile = tile_virtual_new(ptile);
3452 const char *text;
3453
3454 tile_apply_activity(newtile, activity, NULL);
3455 text = tile_get_info_text(newtile, FALSE, 0);
3457
3458 return text;
3459}
3460
3461/************************************************************************/
3465{
3468 GMenu *submenu;
3469 int i, j;
3470 int tgt_kind_group;
3471 struct unit_list *punits;
3472 unsigned num_units;
3473 struct menu_entry_info *info;
3474 struct road_type *proad;
3475 struct extra_type_list *extras;
3476 bool conn_possible;
3477
3479 return;
3480 }
3481
3483
3484 submenu = g_menu_new();
3485
3486 i = 0;
3487 j = 0;
3488
3489 /* Add the new action entries grouped by target kind. */
3492 struct action *paction = action_by_number(act_id);
3493 GSimpleAction *act;
3494 char actname[256];
3495 char name[256];
3496
3497 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3498 /* This action isn't performed by a unit. */
3499 continue;
3500 }
3501
3503 /* Wrong group. */
3504 continue;
3505 }
3506
3507 if (!units_can_do_action(punits, act_id, TRUE)) {
3508 continue;
3509 }
3510
3511 /* Create and add the menu item. */
3512 fc_snprintf(actname, sizeof(actname), "action_%d", i);
3515
3516 fc_snprintf(name, sizeof(name), "%s",
3517 action_get_ui_name_mnemonic(act_id, "_"));
3518 fc_snprintf(actname, sizeof(actname), "app.action_%d", i++);
3519
3520 if (action_id_has_complex_target(act_id)) {
3522 char subname[256];
3523
3524#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3525{ \
3526 fc_snprintf(actname, sizeof(actname), "subtgt_%d", j); \
3527 act = g_simple_action_new(actname, NULL); \
3528 g_action_map_add_action(map, G_ACTION(act)); \
3529 g_object_set_data(G_OBJECT(act), _sub_target_key_, _sub_target_); \
3530 g_signal_connect(act, "activate", G_CALLBACK(unit_goto_and_callback), \
3531 paction); \
3532 fc_snprintf(subname, sizeof(subname), "%s", _sub_target_name_); \
3533 fc_snprintf(actname, sizeof(actname), "app.subtgt_%d", j++); \
3534 menu_item_append_unref(sub_target_menu, \
3535 g_menu_item_new(subname, actname)); \
3536}
3537
3539 case ASTK_BUILDING:
3541 CREATE_SUB_ITEM(pimpr, "end_building",
3544 break;
3545 case ASTK_TECH:
3547 CREATE_SUB_ITEM(ptech, "end_tech",
3550 break;
3551 case ASTK_EXTRA:
3553 extra_type_iterate(pextra) {
3554 if (!actres_creates_extra(paction->result, pextra)
3555 && !actres_removes_extra(paction->result, pextra)) {
3556 /* Not relevant */
3557 continue;
3558 }
3559 CREATE_SUB_ITEM(pextra, "end_extra",
3560 extra_name_translation(pextra));
3562 break;
3563 case ASTK_SPECIALIST:
3566
3567 CREATE_SUB_ITEM(pspec, "end_specialist",
3570 break;
3571 case ASTK_NONE:
3572 /* Should not be here. */
3574 break;
3575 case ASTK_COUNT:
3576 /* Should not exits */
3578 break;
3579 }
3580
3581#undef CREATE_SUB_ITEM
3582
3584 } else {
3585 g_signal_connect(act, "activate",
3588 }
3590 }
3592 g_menu_insert_submenu(unit_menu, 1, _("Go to a_nd..."), G_MENU_MODEL(submenu));
3593
3594 submenu = g_menu_new();
3595
3597 menu_entry_init(submenu, "START_REVOLUTION");
3598 }
3599
3600 i = 0;
3603 char name[256];
3604 char actname[256];
3605 GSimpleAction *act;
3606
3607 fc_snprintf(actname, sizeof(actname), "government_%d", i);
3611 g_signal_connect(act, "activate", G_CALLBACK(government_callback), g);
3612
3613 /* TRANS: %s is a government name */
3614 fc_snprintf(name, sizeof(name), _("%s..."),
3616 fc_snprintf(actname, sizeof(actname), "app.government_%d", i++);
3618 }
3621 g_menu_insert_submenu(gov_menu, 8, _("_Government"), G_MENU_MODEL(submenu));
3622
3623 submenu = g_menu_new();
3624
3626 if (pextra->buildable) {
3627 char actname[256];
3628 GSimpleAction *act;
3629
3630 fc_snprintf(actname, sizeof(actname), "path_%d", i);
3635 pextra));
3637 g_signal_connect(act, "activate", G_CALLBACK(road_callback), pextra);
3638
3639 fc_snprintf(actname, sizeof(actname), "app.path_%d", i++);
3642 }
3644
3647
3648 submenu = g_menu_new();
3649
3651 if (pextra->buildable) {
3652 char actname[256];
3653 GSimpleAction *act;
3654
3655 fc_snprintf(actname, sizeof(actname), "irrig_%d", i);
3660 pextra));
3662 g_signal_connect(act, "activate", G_CALLBACK(irrigation_callback), pextra);
3663
3664 fc_snprintf(actname, sizeof(actname), "app.irrig_%d", i++);
3667 }
3669
3671 g_menu_insert_submenu(work_menu, 3, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3672
3673 submenu = g_menu_new();
3674
3676 if (pextra->buildable) {
3677 char actname[256];
3678 GSimpleAction *act;
3679
3680 fc_snprintf(actname, sizeof(actname), "mine_%d", i);
3685 pextra));
3687 g_signal_connect(act, "activate", G_CALLBACK(mine_callback), pextra);
3688
3689 fc_snprintf(actname, sizeof(actname), "app.mine_%d", i++);
3692 }
3694
3697
3698 submenu = g_menu_new();
3699
3701 char actname[256];
3702 GSimpleAction *act;
3703
3704 fc_snprintf(actname, sizeof(actname), "clean_%d", i);
3709 pextra));
3711 g_signal_connect(act, "activate", G_CALLBACK(clean_menu_callback), pextra);
3712
3713 fc_snprintf(actname, sizeof(actname), "app.clean_%d", i++);
3717
3719 g_menu_insert_submenu(work_menu, 5, _("_Clean Nuisance"),
3721
3722 submenu = g_menu_new();
3723
3725 if (pextra->buildable) {
3726 char actname[256];
3727 GSimpleAction *act;
3728
3729 fc_snprintf(actname, sizeof(actname), "base_%d", i);
3734 pextra));
3736 g_signal_connect(act, "activate", G_CALLBACK(base_callback), pextra);
3737
3738 fc_snprintf(actname, sizeof(actname), "app.base_%d", i++);
3741 }
3743
3746
3748 char acttext[128], irrtext[128], mintext[128], transtext[128];
3749 char cultext[128], plantext[128];
3750 struct terrain *pterrain;
3751
3752 if (!can_client_change_view()) {
3753 return;
3754 }
3755
3757
3758 if (num_units > 0) {
3759 const struct tile *ptile = NULL;
3760 const struct unit_type *ptype = NULL;
3761
3763 fc_assert((ptile == NULL) == (ptype == NULL));
3764
3765 if (ptile || ptype) {
3766 if (unit_tile(punit) != ptile) {
3768 }
3769 if (unit_type_get(punit) != ptype) {
3771 }
3772 } else {
3773 ptile = unit_tile(punit);
3775 }
3777 }
3778
3783 num_units > 0
3785 && !editor_is_active());
3786
3787 menu_entry_set_sensitive(map, "GAME_SAVE_AS",
3789 menu_entry_set_sensitive(map, "GAME_SAVE",
3791
3792 menu_entry_set_sensitive(map, "SERVER_OPTIONS", client.conn.established);
3793
3794 menu_entry_set_sensitive(map, "LEAVE",
3796
3798 menu_entry_set_sensitive(map, "INFRA_DLG", terrain_control.infrapoints);
3799
3800 menu_entry_set_sensitive(map, "POLICIES", multiplier_count() > 0);
3801 menu_entry_set_sensitive(map, "REPORT_TOP_CITIES", game.info.top_cities_count > 0);
3802 menu_entry_set_sensitive(map, "REPORT_SPACESHIP",
3803 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
3804
3805 info = menu_entry_info_find("EDIT_MODE");
3806 if (info->state != game.info.is_edit_mode) {
3807 info->state = game.info.is_edit_mode;
3811
3812 menu_entry_set_sensitive(map, "EDIT_MODE",
3815 }
3816
3817 info = menu_entry_info_find("TOGGLE_FOG");
3818 if (info->state != game.client.fog_of_war) {
3819 info->state = game.client.fog_of_war;
3820
3824 }
3825
3826 {
3827 char road_buf[500];
3828
3830 if (proad != NULL) {
3831 /* TRANS: Connect with some road type (Road/Railroad) */
3832 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3834 menus_rename(work_menu, 12, "CONNECT_ROAD", road_buf);
3835 }
3836
3838 if (proad != NULL) {
3839 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3841 menus_rename(work_menu, 13, "CONNECT_RAIL", road_buf);
3842 }
3843 }
3844
3845 if (!can_client_issue_orders()) {
3846 return;
3847 }
3848
3849 if (!punits) {
3850 return;
3851 }
3852
3853 /* Remaining part of this function: Update Unit, Work, and Combat menus */
3854
3855 /* Enable the button for adding to a city in all cases, so we
3856 * get an eventual error message from the server if we try. */
3857 menu_entry_set_sensitive(map, "BUILD_CITY",
3862
3863 menu_entry_set_sensitive(map, "DO_ACTION",
3865
3866 menu_entry_set_sensitive(map, "UNIT_TELEPORT",
3868
3869 menu_entry_set_sensitive(map, "BUILD_ROAD",
3873 menu_entry_set_sensitive(map, "BUILD_IRRIGATION",
3875 menu_entry_set_sensitive(map, "BUILD_MINE",
3877 menu_entry_set_sensitive(map, "CULTIVATE",
3879 menu_entry_set_sensitive(map, "PLANT",
3881 menu_entry_set_sensitive(map, "TRANSFORM_TERRAIN",
3883 menu_entry_set_sensitive(map, "FORTIFY",
3886 menu_entry_set_sensitive(map, "PARADROP",
3888 menu_entry_set_sensitive(map, "PILLAGE",
3890 menu_entry_set_sensitive(map, "CLEAN",
3892 menu_entry_set_sensitive(map, "BUILD_FORTRESS",
3894 menu_entry_set_sensitive(map, "BUILD_AIRBASE",
3896 menu_entry_set_sensitive(map, "UNIT_SENTRY",
3898 menu_entry_set_sensitive(map, "UNSENTRY_ALL",
3901 menu_entry_set_sensitive(map, "UNIT_HOMECITY",
3903 menu_entry_set_sensitive(map, "UNIT_UPGRADE", units_can_upgrade(&(wld.map), punits));
3904 menu_entry_set_sensitive(map, "UNIT_CONVERT", units_can_convert(&(wld.map), punits));
3905 menu_entry_set_sensitive(map, "UNIT_DISBAND",
3907 TRUE));
3908
3909 menu_entry_set_sensitive(map, "AUTO_WORKER",
3911 menu_entry_set_sensitive(map, "UNIT_EXPLORE",
3913 menu_entry_set_sensitive(map, "UNIT_BOARD",
3915 menu_entry_set_sensitive(map, "UNIT_DEBOARD",
3917 menu_entry_set_sensitive(map, "UNIT_UNLOAD_TRANSPORTER",
3919
3921 if (proad != NULL) {
3922 struct extra_type *tgt;
3923
3924 tgt = road_extra_get(proad);
3925
3927 } else {
3929 }
3930 menu_entry_set_sensitive(map, "CONNECT_ROAD", conn_possible);
3931
3933 if (proad != NULL) {
3934 struct extra_type *tgt;
3935
3936 tgt = road_extra_get(proad);
3937
3939 } else {
3941 }
3942 menu_entry_set_sensitive(map, "CONNECT_RAIL", conn_possible);
3943
3945 if (proad != NULL) {
3946 struct extra_type *tgt;
3947
3948 tgt = road_extra_get(proad);
3949
3951 } else {
3953 }
3954 menu_entry_set_sensitive(map, "CONNECT_MAGLEV", conn_possible);
3955
3957
3958 if (extra_type_list_size(extras) > 0) {
3959 struct extra_type *tgt;
3960
3961 tgt = extra_type_list_get(extras, 0);
3963 } else {
3965 }
3966 menu_entry_set_sensitive(map, "CONNECT_IRRIGATION", conn_possible);
3967
3968 menu_entry_set_sensitive(map, "TAX_RATES",
3971
3973 menus_rename(work_menu, 0, "BUILD_CITY",
3975 } else {
3976 bool city_on_tile = FALSE;
3977
3978 /* FIXME: This overloading doesn't work well with multiple focus
3979 * units. */
3981 if (tile_city(unit_tile(punit))) {
3983 break;
3984 }
3986
3988 TRUE)) {
3989 menus_rename(work_menu, 0, "BUILD_CITY",
3991 } else {
3992 /* Refresh default order */
3993 menus_rename(work_menu, 0, "BUILD_CITY",
3995 }
3996 }
3997
3999 menus_rename(work_menu, 6, "BUILD_ROAD",
4002 char road_item[500];
4003 struct extra_type *pextra = NULL;
4004
4005 /* FIXME: This overloading doesn't work well with multiple focus
4006 * units. */
4010 if (pextra != NULL) {
4011 break;
4012 }
4014
4015 if (pextra != NULL) {
4016 /* TRANS: Build road of specific type (Road/Railroad) */
4017 snprintf(road_item, sizeof(road_item), _("Build %s"),
4018 extra_name_translation(pextra));
4019 menus_rename(work_menu, 6, "BUILD_ROAD", road_item);
4020 }
4021 } else {
4022 menus_rename(work_menu, 6, "BUILD_ROAD", _("Build _Road"));
4023 }
4024
4025 if (units_all_same_type && num_units > 0) {
4026 struct unit *punit = unit_list_get(punits, 0);
4027 const struct unit_type *to_unittype
4029
4030 if (to_unittype) {
4031 /* TRANS: %s is a unit type. */
4032 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
4035 unit_type_get(punit))));
4036 } else {
4037 acttext[0] = '\0';
4038 }
4039 } else {
4040 acttext[0] = '\0';
4041 }
4042 if ('\0' != acttext[0]) {
4043 menus_rename(unit_menu, 13, "UNIT_UPGRADE", acttext);
4044 } else {
4045 menus_rename(unit_menu, 13, "UNIT_UPGRADE", _("Upgr_ade"));
4046 }
4047
4048 if (units_can_convert(&(wld.map), punits)) {
4049 if (units_all_same_type && num_units > 0) {
4050 struct unit *punit = unit_list_get(punits, 0);
4051
4052 /* TRANS: %s is a unit type. */
4053 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
4055 } else {
4056 acttext[0] = '\0';
4057 }
4058 } else {
4059 menu_entry_set_sensitive(map, "UNIT_CONVERT", FALSE);
4060 acttext[0] = '\0';
4061 }
4062 if ('\0' != acttext[0]) {
4063 menus_rename(unit_menu, 14, "UNIT_CONVERT", acttext);
4064 } else {
4065 menus_rename(unit_menu, 14, "UNIT_CONVERT", _("C_onvert"));
4066 }
4067
4068 if (units_all_same_tile && num_units > 0) {
4069 struct unit *first = unit_list_get(punits, 0);
4070
4071 pterrain = tile_terrain(unit_tile(first));
4072
4074 struct extra_type *pextra = NULL;
4075
4076 /* FIXME: this overloading doesn't work well with multiple focus
4077 * units. */
4081 if (pextra != NULL) {
4082 break;
4083 }
4085
4086 if (pextra != NULL) {
4087 /* TRANS: Build irrigation of specific type */
4088 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
4089 extra_name_translation(pextra));
4090 } else {
4091 sz_strlcpy(irrtext, _("Build _Irrigation"));
4092 }
4093 } else {
4094 sz_strlcpy(irrtext, _("Build _Irrigation"));
4095 }
4096
4097 if (pterrain->cultivate_result != T_NONE) {
4098 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
4101 } else {
4102 sz_strlcpy(cultext, _("_Cultivate"));
4103 }
4104
4106 struct extra_type *pextra = NULL;
4107
4108 /* FIXME: this overloading doesn't work well with multiple focus
4109 * units. */
4113 if (pextra != NULL) {
4114 break;
4115 }
4117
4118 if (pextra != NULL) {
4119 /* TRANS: Build mine of specific type */
4120 snprintf(mintext, sizeof(mintext), _("Build %s"),
4121 extra_name_translation(pextra));
4122 } else {
4123 sz_strlcpy(mintext, _("Build _Mine"));
4124 }
4125 } else {
4126 sz_strlcpy(mintext, _("Build _Mine"));
4127 }
4128
4129 if (pterrain->plant_result != T_NONE) {
4130 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
4132 } else {
4133 sz_strlcpy(plantext, _("_Plant"));
4134 }
4135
4136 if (pterrain->transform_result != T_NONE
4137 && pterrain->transform_result != pterrain) {
4138 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
4141 } else {
4142 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4143 }
4144 } else {
4145 sz_strlcpy(irrtext, _("Build _Irrigation"));
4146 sz_strlcpy(cultext, _("_Cultivate"));
4147 sz_strlcpy(mintext, _("Build _Mine"));
4148 sz_strlcpy(plantext, _("_Plant"));
4149 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4150 }
4151
4152 menus_rename(work_menu, 7, "BUILD_IRRIGATION", irrtext);
4153 menus_rename(work_menu, 9, "CULTIVATE", cultext);
4154 menus_rename(work_menu, 8, "BUILD_MINE", mintext);
4155 menus_rename(work_menu, 10, "PLANT", plantext);
4156 menus_rename(work_menu, 11, "TRANSFORM_TERRAIN", transtext);
4157
4158 menus_rename(unit_menu, 12, "UNIT_HOMECITY",
4160
4161 menus_rename(combat_menu, 1, "BUILD_FORTRESS",
4162 Q_(terrain_control.gui_type_base0));
4163 menus_rename(combat_menu, 2, "BUILD_AIRBASE",
4164 Q_(terrain_control.gui_type_base1));
4165}
4166
4167/************************************************************************/
4172{
4173 if (!menus_built) {
4174 return;
4175 }
4176
4177#ifdef MENUS_GTK3
4178
4179 if (!can_client_change_view()) {
4181
4182 return;
4183 }
4184
4187
4188 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
4190
4192#endif /* MENUS_GTK3 */
4193}
4194
4195/**********************************************************************/
4199{
4201
4202 if (enable) {
4203 if (main_menubar == NULL) {
4206 /* Ensure the menus are really created before performing any operations
4207 * on them. */
4208 while (g_main_context_pending(NULL)) {
4210 }
4211 }
4212
4215
4216 } else {
4219 }
4220
4221 /* Workaround for gtk bug that (re)setting the menubar after the window has
4222 * been already created is not noticed. */
4223 g_object_notify(G_OBJECT(gtk_settings_get_default()), "gtk-shell-shows-menubar");
4224}
4225
4226/**********************************************************************/
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1140
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1279
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:811
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:790
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_DISCONNECTED
Definition client_main.h:45
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:77
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:523
void key_coastline_toggle(void)
Definition control.c:3952
void key_irrigation_toggle(void)
Definition control.c:3968
void key_unit_sentry(void)
Definition control.c:3756
void key_city_output_toggle(void)
Definition control.c:3853
void request_unit_return(struct unit *punit)
Definition control.c:1552
void request_unit_fortify(struct unit *punit)
Definition control.c:2353
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2223
void key_focus_unit_toggle(void)
Definition control.c:4048
void key_unit_auto_explore(void)
Definition control.c:3577
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3375
void key_city_full_bar_toggle(void)
Definition control.c:3885
void key_bases_toggle(void)
Definition control.c:3984
void key_map_native_toggle(void)
Definition control.c:3877
void key_resources_toggle(void)
Definition control.c:3992
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1130
void key_unit_paradrop(void)
Definition control.c:3479
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_teleport(void)
Definition control.c:3495
void key_unit_shields_toggle(void)
Definition control.c:4040
void key_city_productions_toggle(void)
Definition control.c:3919
void key_unit_plant(void)
Definition control.c:3696
void key_unit_fortress(void)
Definition control.c:3624
void key_unit_mine(void)
Definition control.c:3688
void key_unit_pillage(void)
Definition control.c:3708
void request_unit_unload(struct unit *pcargo)
Definition control.c:2194
void key_editor_toggle_fogofwar(void)
Definition control.c:4081
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1938
void key_unit_irrigate(void)
Definition control.c:3668
void request_unit_build_city(struct unit *punit)
Definition control.c:1817
void key_unit_unload_all(void)
Definition control.c:3517
void key_cities_toggle(void)
Definition control.c:4016
void key_city_outlines_toggle(void)
Definition control.c:3845
void key_unit_homecity(void)
Definition control.c:3641
void key_unit_patrol(void)
Definition control.c:3487
void key_unit_solid_bg_toggle(void)
Definition control.c:4032
void key_terrain_toggle(void)
Definition control.c:3944
void key_paths_toggle(void)
Definition control.c:3960
void key_unit_wakeup_others(void)
Definition control.c:3550
void key_unit_stack_size_toggle(void)
Definition control.c:3936
void key_huts_toggle(void)
Definition control.c:4000
void key_fog_of_war_toggle(void)
Definition control.c:4056
void key_unit_wait(void)
Definition control.c:3542
void key_units_toggle(void)
Definition control.c:4024
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3819
void key_map_grid_toggle(void)
Definition control.c:3861
void key_pollution_toggle(void)
Definition control.c:4008
void key_city_growth_toggle(void)
Definition control.c:3902
void key_unit_action_select_tgt(void)
Definition control.c:3406
void key_city_buycost_toggle(void)
Definition control.c:3911
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3768
void key_unit_done(void)
Definition control.c:3463
void key_city_trade_routes_toggle(void)
Definition control.c:3928
void key_city_names_toggle(void)
Definition control.c:3893
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1621
void key_unit_auto_work(void)
Definition control.c:3590
void key_unit_airbase(void)
Definition control.c:3560
void key_unit_goto(void)
Definition control.c:3471
void key_unit_convert(void)
Definition control.c:3602
void key_unit_clean(void)
Definition control.c:3720
void key_editor_toggle(void)
Definition control.c:4064
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3780
void key_unit_cultivate(void)
Definition control.c:3676
void key_mines_toggle(void)
Definition control.c:3976
void key_map_borders_toggle(void)
Definition control.c:3869
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:215
@ BORDERS_DISABLED
Definition fc_types.h:732
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:145
bool untargeted_revolution_allowed(void)
Definition government.c:572
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:172
#define governments_iterate(NAME_pgov)
Definition government.h:127
#define governments_iterate_end
Definition government.h:130
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2433
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2349
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:704
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1238
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1474
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2192
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:888
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2326
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1096
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2294
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1040
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1546
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1762
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1136
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:864
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1485
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1104
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1295
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1516
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:848
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1272
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1152
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1048
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1032
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1880
static struct menu_entry_info menu_entries[]
Definition menu.c:270
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2042
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1064
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1726
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2082
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1710
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1872
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:780
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1700
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1318
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1952
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1128
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1329
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1284
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1463
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2026
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1120
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:688
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1441
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1340
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1260
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1193
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:904
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1350
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1888
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1024
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:696
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1144
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1430
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1360
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1227
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1080
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:788
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:812
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:856
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:912
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1072
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:721
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:872
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:664
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:736
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1570
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1787
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1586
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1400
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:820
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1779
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1112
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1626
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2067
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1803
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1718
void real_menus_init(void)
Definition menu.c:2956
menu_entry_grouping
Definition menu.c:92
@ MGROUP_ALL
Definition menu.c:93
@ MGROUP_PLAYING
Definition menu.c:92
@ MGROUP_PLAYER
Definition menu.c:93
@ MGROUP_SAFE
Definition menu.c:92
@ MGROUP_EDIT
Definition menu.c:92
@ MGROUP_UNIT
Definition menu.c:93
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1594
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1176
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1830
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:648
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1420
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1771
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2281
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1410
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:672
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:712
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:796
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1920
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1496
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:832
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:896
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1578
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1904
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1610
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2379
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1986
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2098
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1602
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:656
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2018
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1056
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1690
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2252
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1822
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2034
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2106
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:840
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1380
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1562
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1184
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:756
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1249
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2132
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1452
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:680
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1526
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:632
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1752
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:880
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1618
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1160
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1634
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1216
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1205
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1538
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1168
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1864
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:640
void real_menus_update(void)
Definition menu.c:2394
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2122
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1554
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1307
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1968
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2347
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1742
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1976
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1390
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1936
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1856
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2090
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2054
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1795
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1088
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2114
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:804
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:768
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
static GtkApplication * fc_app
Definition gui_main.c:184
GtkApplication * gui_app(void)
Definition gui_main.c:2678
#define submenu_append_unref(menu, name, submenu)
Definition gui_stuff.h:165
#define menu_item_insert_unref(menu, index, item)
Definition gui_stuff.h:142
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
static void help_governor_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1697
static void irrigation_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2795
static void bg_append_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2925
static void unsentry_all_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2396
static GMenu * combat_menu
Definition menu.c:90
static GMenuItem * create_toggle_menu_item_for_key(const char *key)
Definition menu.c:2959
static void pillage_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2708
void enable_menus(bool enable)
Definition menu.c:4194
static void setup_app_actions(GApplication *fc_app)
Definition menu.c:3010
static GMenu * options_menu
Definition menu.c:84
static void register_bg_actions(GActionMap *map, int bg)
Definition menu.c:3050
const GActionEntry acts[]
Definition menu.c:1055
static void revolution_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2756
static GMenu * view_menu
Definition menu.c:86
@ VMENU_HUTS
Definition menu.c:1043
@ VMENU_MINES
Definition menu.c:1040
@ VMENU_COASTLINE
Definition menu.c:1037
@ VMENU_UNIT_SOLID_BG
Definition menu.c:1047
@ VMENU_CITY_NAMES
Definition menu.c:1031
@ VMENU_UNITS
Definition menu.c:1046
@ VMENU_CITY_FULL_BAR
Definition menu.c:1030
@ VMENU_CITY_OUTLINES
Definition menu.c:1025
@ VMENU_POLLUTION
Definition menu.c:1044
@ VMENU_FOCUS_UNIT
Definition menu.c:1050
@ VMENU_BASES
Definition menu.c:1041
@ VMENU_MAP_GRID
Definition menu.c:1027
@ VMENU_CITY_BUY_COST
Definition menu.c:1034
@ VMENU_TERRAIN
Definition menu.c:1036
@ VMENU_CITY_GROWTH
Definition menu.c:1032
@ VMENU_PATHS
Definition menu.c:1038
@ VMENU_CITIES
Definition menu.c:1045
@ VMENU_STACK_SIZE
Definition menu.c:1049
@ VMENU_UNIT_SHIELDS
Definition menu.c:1048
@ VMENU_IRRIGATION
Definition menu.c:1039
@ VMENU_NATIVE_TILES
Definition menu.c:1029
@ VMENU_CITY_OUTPUT
Definition menu.c:1026
@ VMENU_RESOURCES
Definition menu.c:1042
@ VMENU_CITY_PRODUCTIONS
Definition menu.c:1033
@ VMENU_CITY_TRADE_ROUTES
Definition menu.c:1035
@ VMENU_FULL_SCREEN
Definition menu.c:1052
@ VMENU_NAT_BORDERS
Definition menu.c:1028
@ VMENU_FOW
Definition menu.c:1051
static GMenu * work_menu
Definition menu.c:89
static void bg_assign_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2915
static void menu_entry_set_sensitive_info(GActionMap *map, struct menu_entry_info *info, gboolean is_enabled)
Definition menu.c:3350
static bool menus_built
Definition menu.c:75
static void show_mines_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1993
static GMenu * edit_menu
Definition menu.c:85
void menus_disable_unit_commands(void)
Definition menu.c:4225
static void unit_teleport_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2377
static void paradrop_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2698
const struct menu_entry_option_map meoms[]
Definition menu.c:1773
static GMenu * unit_menu
Definition menu.c:88
static void do_action_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2718
static void bg_select_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2905
static void mine_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2810
static GMenu * main_menubar
Definition menu.c:74
static GMenuItem * create_toggle_menu_item(struct menu_entry_info *info)
Definition menu.c:2936
void menus_set_initial_toggle_values(void)
Definition menu.c:2992
static void clean_menu_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2825
static void view_menu_item_toggle(void(*cb)(void), bool updt_sensitivity, gpointer data)
Definition menu.c:1814
#define enable(id)
Definition widget.h:223
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define fc_assert(condition)
Definition log.h:177
#define FC_STATIC_ASSERT(cond, tag)
Definition log.h:238
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:799
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:482
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct specialist * specialist_by_number(const Specialist_type_id id)
Definition specialist.c:110
Specialist_type_id specialist_number(const struct specialist *sp)
Definition specialist.c:100
const char * specialist_plural_translation(const struct specialist *sp)
Definition specialist.c:166
#define specialist_type_iterate_end
Definition specialist.h:85
#define specialist_type_iterate(sp)
Definition specialist.h:79
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:191
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:98
const char * accl
Definition menu.c:96
const char * key
Definition menu.c:99
bool state
Definition menu.c:99
enum menu_entry_grouping grouping
Definition menu.c:104
void(* toggle)(GSimpleAction *act, GVariant *value, gpointer data)
Definition menu.c:98
GCallback cb
Definition menu.c:103
const char * name
Definition menu.c:100
const char * action
Definition menu.c:95
Definition menu.c:1767
bool * option
Definition menu.c:1769
const char * menu_entry
Definition menu.c:1768
int menu_pos
Definition menu.c:1770
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1036
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:682
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:982
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:772
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:303
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:491
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:524
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:649
bool can_unit_teleport(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:849
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:865
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:277
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
#define MAX_NUM_BATTLEGROUPS
Definition unit.h:192
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:126
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1729
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1586
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:396