Freeciv-3.4
Loading...
Searching...
No Matches
menu.c
Go to the documentation of this file.
1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "specialist.h"
33#include "unit.h"
34
35/* client */
36#include "audio.h"
37#include "client_main.h"
38#include "clinet.h"
39#include "connectdlg_common.h"
40#include "control.h"
41#include "mapview_common.h"
42#include "options.h"
43#include "tilespec.h"
44
45/* client/gui-gtk-5.0 */
46#include "chatline.h"
47#include "cityrep.h"
48#include "dialogs.h"
49#include "editgui.h"
50#include "editprop.h"
51#include "finddlg.h"
52#include "gamedlgs.h"
53#include "gotodlg.h"
54#include "gui_main.h"
55#include "gui_stuff.h"
56#include "helpdlg.h"
57#include "infradlg.h"
58#include "luaconsole.h"
59#include "mapctrl.h" /* center_on_unit(). */
60#include "messagedlg.h"
61#include "messagewin.h"
62#include "optiondlg.h"
63#include "pages.h"
64#include "plrdlg.h"
65#include "rallypointdlg.h"
66#include "ratesdlg.h"
67#include "repodlgs.h"
68#include "sprite.h"
69#include "spaceshipdlg.h"
70#include "unitselect.h"
71#include "wldlg.h"
72
73#include "menu.h"
74
76static bool menus_built = FALSE;
77
79
81
82enum menu_entry_grouping { MGROUP_SAFE = 0B00000001,
83 MGROUP_EDIT = 0B00000010,
84 MGROUP_PLAYING = 0B00000100,
85 MGROUP_UNIT = 0B00001000,
86 MGROUP_PLAYER = 0B00010000,
87 MGROUP_CHAR = 0B00100000,
88 MGROUP_ALL = 0B11111111 };
89
97
98struct menu_entry_info {
99 const char *key;
100 const char *name;
101 const char *action;
102 const char *accl;
104 void (*toggle)(GSimpleAction *act, GVariant *value, gpointer data);
105 bool state; /* Only for toggle actions */
106};
107
110static GMenuItem *create_toggle_menu_item_for_key(const char *key);
111
112/* Menu entry callbacks */
114 GVariant *parameter,
115 gpointer data);
117 GVariant *parameter,
118 gpointer data);
120 GVariant *parameter,
121 gpointer data);
123 GVariant *parameter,
124 gpointer data);
126 GVariant *parameter,
127 gpointer data);
129 GVariant *parameter,
130 gpointer data);
132 GVariant *parameter,
133 gpointer data);
135 GVariant *parameter,
136 gpointer data);
138 GVariant *parameter,
139 gpointer data);
140
141#ifdef FREECIV_DEBUG
143 GVariant *parameter,
144 gpointer data);
145#endif /* FREECIV_DEBUG */
146
148 GVariant *parameter,
149 gpointer data);
151 GVariant *parameter,
152 gpointer data);
154 GVariant *parameter,
155 gpointer data);
157 GVariant *parameter,
158 gpointer data);
160 GVariant *parameter,
161 gpointer data);
163 GVariant *parameter,
164 gpointer data);
166 GVariant *parameter,
167 gpointer data);
169 GVariant *parameter,
170 gpointer data);
172 GVariant *parameter,
173 gpointer data);
175 GVariant *parameter,
176 gpointer data);
178 GVariant *parameter,
179 gpointer data);
181 GVariant *parameter,
182 gpointer data);
184 GVariant *parameter,
185 gpointer data);
187 GVariant *parameter,
188 gpointer data);
190 GVariant *parameter,
191 gpointer data);
193 GVariant *parameter,
194 gpointer data);
196 GVariant *parameter,
197 gpointer data);
199 GVariant *parameter,
200 gpointer data);
202 GVariant *parameter,
203 gpointer data);
205 GVariant *parameter,
206 gpointer data);
208 GVariant *parameter,
209 gpointer data);
211 GVariant *parameter,
212 gpointer data);
214 GVariant *parameter,
215 gpointer data);
217 GVariant *parameter,
218 gpointer data);
220 GVariant *parameter,
221 gpointer data);
223 GVariant *parameter,
224 gpointer data);
226 GVariant *parameter,
227 gpointer data);
229 GVariant *parameter,
230 gpointer data);
232 GVariant *parameter,
233 gpointer data);
235 GVariant *parameter,
236 gpointer data);
238 GVariant *parameter,
239 gpointer data);
241 GVariant *parameter,
242 gpointer data);
244 GVariant *parameter,
245 gpointer data);
247 GVariant *parameter,
248 gpointer data);
250 GVariant *parameter,
251 gpointer data);
253 GVariant *parameter,
254 gpointer data);
256 GVariant *parameter,
257 gpointer data);
259 GVariant *parameter,
260 gpointer data);
262 GVariant *parameter,
263 gpointer data);
265 GVariant *parameter,
266 gpointer data);
268 GVariant *parameter,
269 gpointer data);
271 GVariant *parameter,
272 gpointer data);
274 GVariant *parameter,
275 gpointer data);
277 GVariant *parameter,
278 gpointer data);
280 GVariant *parameter,
281 gpointer data);
283 GVariant *parameter,
284 gpointer data);
286 GVariant *parameter,
287 gpointer data);
289 GVariant *parameter,
290 gpointer data);
292 GVariant *parameter,
293 gpointer data);
295 GVariant *parameter,
296 gpointer data);
298 GVariant *parameter,
299 gpointer data);
301 GVariant *parameter,
302 gpointer data);
304 GVariant *parameter,
305 gpointer data);
307 GVariant *parameter,
308 gpointer data);
310 GVariant *parameter,
311 gpointer data);
313 GVariant *parameter,
314 gpointer data);
316 GVariant *parameter,
317 gpointer data);
319 GVariant *parameter,
320 gpointer data);
322 GVariant *parameter,
323 gpointer data);
325 GVariant *parameter,
326 gpointer data);
328 GVariant *parameter,
329 gpointer data);
331 GVariant *parameter,
332 gpointer data);
334 GVariant *parameter,
335 gpointer data);
337 GVariant *parameter,
338 gpointer data);
340 GVariant *parameter,
341 gpointer data);
343 GVariant *parameter,
344 gpointer data);
346 GVariant *parameter,
347 gpointer data);
349 GVariant *parameter,
350 gpointer data);
352 GVariant *parameter,
353 gpointer data);
355 GVariant *parameter,
356 gpointer data);
358 GVariant *parameter,
359 gpointer data);
361 GVariant *parameter,
362 gpointer data);
364 GVariant *parameter,
365 gpointer data);
367 GVariant *parameter,
368 gpointer data);
370 GVariant *parameter,
371 gpointer data);
373 GVariant *parameter,
374 gpointer data);
376 GVariant *parameter,
377 gpointer data);
379 GVariant *parameter,
380 gpointer data);
382 GVariant *parameter,
383 gpointer data);
385 GVariant *parameter,
386 gpointer data);
388 GVariant *parameter,
389 gpointer data);
391 GVariant *parameter,
392 gpointer data);
393
395 GVariant *parameter,
396 gpointer data);
398 GVariant *parameter,
399 gpointer data);
401 GVariant *parameter,
402 gpointer data);
404 GVariant *parameter,
405 gpointer data);
407 GVariant *parameter,
408 gpointer data);
410 GVariant *parameter,
411 gpointer data);
413 GVariant *parameter,
414 gpointer data);
416 GVariant *parameter,
417 gpointer data);
419 GVariant *parameter,
420 gpointer data);
422 GVariant *parameter,
423 gpointer data);
425 GVariant *parameter,
426 gpointer data);
428 GVariant *parameter,
429 gpointer data);
431 GVariant *parameter,
432 gpointer data);
434 GVariant *parameter,
435 gpointer data);
437 GVariant *parameter,
438 gpointer data);
440 GVariant *parameter,
441 gpointer data);
443 GVariant *parameter,
444 gpointer data);
446 GVariant *parameter,
447 gpointer data);
449 GVariant *parameter,
450 gpointer data);
452 GVariant *parameter,
453 gpointer data);
455 GVariant *parameter,
456 gpointer data);
458 GVariant *parameter,
459 gpointer data);
461 GVariant *parameter,
462 gpointer data);
464 GVariant *parameter,
465 gpointer data);
467 GVariant *parameter,
468 gpointer data);
470 GVariant *parameter,
471 gpointer data);
473 GVariant *parameter,
474 gpointer data);
476 GVariant *parameter,
477 gpointer data);
479 GVariant *parameter,
480 gpointer data);
482 GVariant *parameter,
483 gpointer data);
485 GVariant *parameter,
486 gpointer data);
488 GVariant *parameter,
489 gpointer data);
491 GVariant *parameter,
492 gpointer data);
493
495 GVariant *parameter,
496 gpointer data);
498 GVariant *parameter,
499 gpointer data);
501 GVariant *parameter,
502 gpointer data);
504 GVariant *parameter,
505 gpointer data);
507 GVariant *parameter,
508 gpointer data);
510 GVariant *parameter,
511 gpointer data);
513 GVariant *parameter,
514 gpointer data);
516 GVariant *parameter,
517 gpointer data);
519 GVariant *parameter,
520 gpointer data);
522 GVariant *parameter,
523 gpointer data);
525 GVariant *parameter,
526 gpointer data);
528 GVariant *parameter,
529 gpointer data);
531 GVariant *parameter,
532 gpointer data);
534 GVariant *parameter,
535 gpointer data);
536
538 GVariant *parameter,
539 gpointer data);
541 GVariant *parameter,
542 gpointer data);
544 GVariant *parameter,
545 gpointer data);
546
548{
549 /* Game menu */
550 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"),
551 "clear_chat", NULL, MGROUP_SAFE,
552 NULL, FALSE },
553 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"),
554 "save_chat", NULL, MGROUP_SAFE,
555 NULL, FALSE },
556
557 { "LOCAL_OPTIONS", N_("_Local Client"),
558 "local_options", NULL, MGROUP_SAFE,
559 NULL, FALSE },
560 { "MESSAGE_OPTIONS", N_("_Message"),
561 "message_options", NULL, MGROUP_SAFE,
562 NULL, FALSE },
563 { "SERVER_OPTIONS", N_("_Remote Server"),
564 "server_options", NULL, MGROUP_SAFE,
565 NULL, FALSE },
566 { "SAVE_OPTIONS", N_("Save Options _Now"),
567 "save_options", NULL, MGROUP_SAFE,
568 NULL, FALSE },
569 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"),
570 "save_options_on_exit", NULL, MGROUP_SAFE,
572
573#ifdef FREECIV_DEBUG
574 { "RELOAD_TILESET", N_("_Reload Tileset"),
575 "reload_tileset", ACCL_MOD_KEY"<alt>r", MGROUP_SAFE,
576 NULL, FALSE },
577#endif /* FREECIV_DEBUG */
578
579 { "GAME_SAVE", N_("_Save Game"),
580 "game_save", ACCL_MOD_KEY"s", MGROUP_SAFE,
581 NULL, FALSE },
582 { "GAME_SAVE_AS", N_("Save Game _As..."),
583 "game_save_as", NULL, MGROUP_SAFE,
584 NULL, FALSE },
585 { "MAPIMG_SAVE", N_("Save Map _Image"),
586 "save_mapimg", NULL, MGROUP_SAFE,
587 NULL, FALSE },
588 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."),
589 "save_mapimg_as", NULL, MGROUP_SAFE,
590 NULL, FALSE },
591 { "VOLUME_UP", N_("Volume Up"),
592 "volume_up", "greater", MGROUP_SAFE | MGROUP_CHAR,
593 NULL, FALSE },
594 { "VOLUME_DOWN", N_("Volume Down"),
595 "volume_down", "less", MGROUP_SAFE | MGROUP_CHAR,
596 NULL, FALSE },
597 { "LEAVE", N_("_Leave"),
598 "leave", NULL, MGROUP_SAFE,
599 NULL, FALSE },
600 { "QUIT", N_("_Quit"),
601 "quit", ACCL_MOD_KEY"q", MGROUP_SAFE,
602 NULL, FALSE },
603
604 /* Edit menu */
605 { "FIND_CITY", N_("_Find City"),
606 "find_city", ACCL_MOD_KEY"f", MGROUP_SAFE,
607 NULL, FALSE },
608 { "WORKLISTS", N_("Work_lists"),
609 "worklists", ACCL_MOD_KEY"<shift>l", MGROUP_SAFE,
610 NULL, FALSE },
611 { "RALLY_DLG", N_("Rally point dialog"),
612 "rally_dlg", ACCL_MOD_KEY"<shift>r", MGROUP_SAFE,
613 NULL, FALSE },
614 { "INFRA_DLG", N_("Infra dialog"),
615 "infra_dlg", ACCL_MOD_KEY"<shift>f", MGROUP_SAFE,
616 NULL, FALSE },
617 { "EDIT_MODE", N_("_Editing Mode"),
618 "edit_mode", ACCL_MOD_KEY"e", MGROUP_SAFE,
620 { "TOGGLE_FOG", N_("Toggle Fog of _War"),
621 "toggle_fog", ACCL_MOD_KEY"<shift>w", MGROUP_EDIT,
623 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"),
624 "scenario_props", NULL, MGROUP_EDIT,
625 NULL, FALSE },
626 { "SCENARIO_SAVE", N_("Save Scenario"),
627 "scenario_save", NULL, MGROUP_EDIT,
628 NULL, FALSE },
629 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"),
630 "lua_script", NULL, MGROUP_SAFE,
631 NULL, FALSE },
632
633 /* View menu */
634 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"),
635 "show_city_outlines", ACCL_MOD_KEY"y", MGROUP_SAFE,
637 { "SHOW_CITY_OUTPUT", N_("City Output"),
638 "show_city_output", ACCL_MOD_KEY"v", MGROUP_SAFE,
640 { "SHOW_MAP_GRID", N_("Map _Grid"),
641 "show_map_grid", ACCL_MOD_KEY"g", MGROUP_SAFE,
643 { "SHOW_NAT_BORDERS", N_("National _Borders"),
644 "show_nat_borders", ACCL_MOD_KEY"b", MGROUP_SAFE,
646 { "SHOW_NATIVE_TILES", N_("Native Tiles"),
647 "show_native_tiles", ACCL_MOD_KEY"<shift>n", MGROUP_SAFE,
649 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"),
650 "show_city_full_bar", NULL, MGROUP_SAFE,
652 { "SHOW_CITY_NAMES", N_("City _Names"),
653 "show_city_names", ACCL_MOD_KEY"n", MGROUP_SAFE,
655 { "SHOW_CITY_GROWTH", N_("City G_rowth"),
656 "show_city_growth", ACCL_MOD_KEY"o", MGROUP_SAFE,
658 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"),
659 "show_city_productions", ACCL_MOD_KEY"p", MGROUP_SAFE,
661 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"),
662 "show_city_buy_cost", NULL, MGROUP_SAFE,
664 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"),
665 "show_trade_routes", ACCL_MOD_KEY"d", MGROUP_SAFE,
667 { "SHOW_TERRAIN", N_("_Terrain"),
668 "show_terrain", NULL, MGROUP_SAFE,
670 { "SHOW_COASTLINE", N_("C_oastline"),
671 "show_coastline", NULL, MGROUP_SAFE,
673 { "SHOW_PATHS", N_("_Paths"),
674 "show_paths", NULL, MGROUP_SAFE,
676 { "SHOW_IRRIGATION", N_("_Irrigation"),
677 "show_irrigation", NULL, MGROUP_SAFE,
679 { "SHOW_MINES", N_("_Mines"),
680 "show_mines", NULL, MGROUP_SAFE,
682 { "SHOW_BASES", N_("_Bases"),
683 "show_bases", NULL, MGROUP_SAFE,
685 { "SHOW_RESOURCES", N_("_Resources"),
686 "show_resources", NULL, MGROUP_SAFE,
688 { "SHOW_HUTS", N_("_Huts"),
689 "show_huts", NULL, MGROUP_SAFE,
691 { "SHOW_POLLUTION", N_("Po_llution & Fallout"),
692 "show_pollution", NULL, MGROUP_SAFE,
694 { "SHOW_CITIES", N_("Citi_es"),
695 "show_cities", NULL, MGROUP_SAFE,
697 { "SHOW_UNITS", N_("_Units"),
698 "show_units", NULL, MGROUP_SAFE,
700 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"),
701 "show_unit_solid_bg", NULL, MGROUP_SAFE,
703 { "SHOW_UNIT_SHIELDS", N_("Unit shields"),
704 "show_unit_shields", NULL, MGROUP_SAFE,
706 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
707 "show_stack_size", ACCL_MOD_KEY"plus", MGROUP_SAFE,
709 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"),
710 "show_focus_unit", NULL, MGROUP_SAFE,
712 { "SHOW_FOG_OF_WAR", N_("Fog of _War"),
713 "show_fow", NULL, MGROUP_SAFE,
715
716 { "FULL_SCREEN", N_("_Fullscreen"),
717 "full_screen", ACCL_MOD_KEY"F11", MGROUP_SAFE,
719 { "CENTER_VIEW", N_("_Center View"),
720 "center_view", "c", MGROUP_PLAYER | MGROUP_CHAR,
721 NULL, FALSE },
722
723 /* Select menu */
724 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"),
725 "select_single", "z", MGROUP_UNIT | MGROUP_CHAR,
726 NULL, FALSE },
727 { "SELECT_ALL_ON_TILE", N_("_All On Tile"),
728 "select_all_tile", "v", MGROUP_UNIT | MGROUP_CHAR,
729 NULL, FALSE },
730 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
731 "select_same_type_tile", "<shift>v", MGROUP_UNIT | MGROUP_CHAR,
732 NULL, FALSE },
733 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
734 "select_same_type_cont", "<shift>c", MGROUP_UNIT | MGROUP_CHAR,
735 NULL, FALSE },
736 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"),
737 "select_same_type", "<shift>x", MGROUP_UNIT | MGROUP_CHAR,
738 NULL, FALSE },
739 { "SELECT_DLG", N_("Unit Selection Dialog"),
740 "select_dlg", NULL, MGROUP_UNIT,
741 NULL, FALSE },
742
743 /* Unit menu */
744 { "UNIT_GOTO", N_("_Go to"),
745 "goto", "g", MGROUP_UNIT | MGROUP_CHAR,
746 NULL, FALSE },
747 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."),
748 "goto_city", "t", MGROUP_UNIT | MGROUP_CHAR,
749 NULL, FALSE },
750 { "UNIT_RETURN", N_("_Return to Nearest City"),
751 "return", "<shift>g", MGROUP_UNIT | MGROUP_CHAR,
752 NULL, FALSE },
753 { "UNIT_EXPLORE", N_("Auto E_xplore"),
754 "explore", "x", MGROUP_UNIT | MGROUP_CHAR,
755 NULL, FALSE },
756 { "UNIT_PATROL", N_("_Patrol"),
757 "patrol", "q", MGROUP_UNIT | MGROUP_CHAR,
758 NULL, FALSE },
759 { "UNIT_TELEPORT", N_("_Teleport"),
760 "teleport", NULL, MGROUP_UNIT,
761 NULL, FALSE },
762 { "UNIT_SENTRY", N_("_Sentry"),
763 "sentry", "s", MGROUP_UNIT | MGROUP_CHAR,
764 NULL, FALSE },
765 { "UNSENTRY_ALL", N_("Uns_entry All On Tile"),
766 "unsentry_all", "<shift>s", MGROUP_UNIT | MGROUP_CHAR,
767 NULL, FALSE },
768 { "UNIT_BOARD", N_("_Load"),
769 "board", "l", MGROUP_UNIT | MGROUP_CHAR,
770 NULL, FALSE },
771 { "UNIT_DEBOARD", N_("_Unload"),
772 "deboard", "u", MGROUP_UNIT | MGROUP_CHAR,
773 NULL, FALSE },
774 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
775 "unload_transporter", "<shift>t", MGROUP_UNIT | MGROUP_CHAR,
776 NULL, FALSE },
777 { "UNIT_HOMECITY", N_("Set _Home City"),
778 "homecity", "h", MGROUP_UNIT | MGROUP_CHAR,
779 NULL, FALSE },
780 { "UNIT_UPGRADE", N_("Upgr_ade"),
781 "upgrade", "<shift>u", MGROUP_UNIT | MGROUP_CHAR,
782 NULL, FALSE },
783 { "UNIT_CONVERT", N_("C_onvert"),
784 "convert", "<shift>o", MGROUP_UNIT | MGROUP_CHAR,
785 NULL, FALSE },
786 { "UNIT_DISBAND", N_("_Disband"),
787 "disband", "<shift>d", MGROUP_UNIT | MGROUP_CHAR,
788 NULL, FALSE },
789 { "DO_ACTION", N_("_Do..."),
790 "do_action", "d", MGROUP_UNIT | MGROUP_CHAR,
791 NULL, FALSE },
792 { "UNIT_WAIT", N_("_Wait"),
793 "wait", "w", MGROUP_UNIT | MGROUP_CHAR,
794 NULL, FALSE },
795 { "UNIT_DONE", N_("_Done"),
796 "done", "space", MGROUP_UNIT | MGROUP_CHAR,
797 NULL, FALSE },
798
799 /* Work menu */
800 { "BUILD_CITY", N_("_Build City"),
801 "build_city", "b", MGROUP_UNIT | MGROUP_CHAR,
802 NULL, FALSE },
803 { "AUTO_WORKER", N_("_Auto Worker"),
804 "auto_work", "a", MGROUP_UNIT | MGROUP_CHAR,
805 NULL, FALSE },
806 { "BUILD_ROAD", N_("Build _Road"),
807 "build_road", "r", MGROUP_UNIT | MGROUP_CHAR,
808 NULL, FALSE },
809 { "BUILD_IRRIGATION", N_("Build _Irrigation"),
810 "build_irrigation", "i", MGROUP_UNIT | MGROUP_CHAR,
811 NULL, FALSE },
812 { "BUILD_MINE", N_("Build _Mine"),
813 "build_mine", "m", MGROUP_UNIT | MGROUP_CHAR,
814 NULL, FALSE },
815 { "CULTIVATE", N_("Cultivate"),
816 "cultivate", "<shift>i", MGROUP_UNIT | MGROUP_CHAR,
817 NULL, FALSE },
818 { "PLANT", N_("Plant"),
819 "plant", "<shift>m", MGROUP_UNIT | MGROUP_CHAR,
820 NULL, FALSE },
821 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"),
822 "transform_terrain", "o", MGROUP_UNIT | MGROUP_CHAR,
823 NULL, FALSE },
824 { "CONNECT_ROAD", N_("Connect With Roa_d"),
825 "connect_road", ACCL_MOD_KEY"r", MGROUP_UNIT,
826 NULL, FALSE },
827 { "CONNECT_RAIL", N_("Connect With Rai_l"),
828 "connect_rail", ACCL_MOD_KEY"l", MGROUP_UNIT,
829 NULL, FALSE },
830 { "CONNECT_MAGLEV", N_("Connect With _Maglev"),
831 "connect_maglev", ACCL_MOD_KEY"m", MGROUP_UNIT,
832 NULL, FALSE },
833 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
834 "connect_irrigation", ACCL_MOD_KEY"i", MGROUP_UNIT,
835 NULL, FALSE },
836 { "CLEAN", N_("_Clean"),
837 "clean", "p", MGROUP_UNIT | MGROUP_CHAR,
838 NULL, FALSE },
839
840 /* Combat menu */
841 { "FORTIFY", N_("Fortify"),
842 "fortify", "f", MGROUP_UNIT | MGROUP_CHAR,
843 NULL, FALSE },
844 { "BUILD_FORTRESS", N_("Build Fortress"),
845 "build_base_fortress", "<shift>f", MGROUP_UNIT | MGROUP_CHAR,
846 NULL, FALSE },
847 { "BUILD_AIRBASE", N_("Build Airbase"),
848 "build_base_airbase", "<shift>e", MGROUP_UNIT | MGROUP_CHAR,
849 NULL, FALSE },
850 { "PARADROP", N_("P_aradrop"),
851 "paradrop", "j", MGROUP_UNIT | MGROUP_CHAR,
852 NULL, FALSE },
853 { "PILLAGE", N_("_Pillage"),
854 "pillage", "<shift>p", MGROUP_UNIT | MGROUP_CHAR,
855 NULL, FALSE },
856
857 /* Civilization */
858 { "MAP_VIEW", N_("?noun:_View"),
859 "map_view", "F1", MGROUP_SAFE,
860 NULL, FALSE },
861 { "REPORT_UNITS", N_("_Units"),
862 "report_units", "F2", MGROUP_SAFE,
863 NULL, FALSE },
864 { "REPORT_NATIONS", N_("_Nations"),
865 "report_nations", "F3", MGROUP_SAFE,
866 NULL, FALSE },
867 { "REPORT_CITIES", N_("_Cities"),
868 "report_cities", "F4", MGROUP_SAFE,
869 NULL, FALSE },
870 { "REPORT_ECONOMY", N_("_Economy"),
871 "report_economy", "F5", MGROUP_PLAYER,
872 NULL, FALSE },
873 { "REPORT_RESEARCH", N_("_Research"),
874 "report_research", "F6", MGROUP_PLAYER,
875 NULL, FALSE },
876
877 { "TAX_RATES", N_("_Tax Rates..."),
878 "tax_rates", ACCL_MOD_KEY"t", MGROUP_PLAYING,
879 NULL, FALSE },
880 { "POLICIES", N_("_Policies..."),
881 "policies", "<shift><ctrl>p", MGROUP_PLAYER,
882 NULL, FALSE },
883 { "START_REVOLUTION", N_("_Revolution..."),
884 "revolution", "<shift><ctrl>g", MGROUP_PLAYING,
885 NULL, FALSE },
886
887 { "REPORT_WOW", N_("_Wonders of the World"),
888 "report_wow", "F7", MGROUP_SAFE,
889 NULL, FALSE },
890 { "REPORT_TOP_CITIES", N_("Top Cities"),
891 "report_top_cities", "F8", MGROUP_SAFE,
892 NULL, FALSE },
893 { "REPORT_MESSAGES", N_("_Messages"),
894 "report_messages", "F9", MGROUP_SAFE,
895 NULL, FALSE },
896 { "REPORT_DEMOGRAPHIC", N_("_Demographics"),
897 "report_demographics", "F11", MGROUP_SAFE,
898 NULL, FALSE },
899 { "REPORT_SPACESHIP", N_("_Spaceship"),
900 "report_spaceship", "F12", MGROUP_SAFE,
901 NULL, FALSE },
902 { "REPORT_ACHIEVEMENTS", N_("_Achievements"),
903 "report_achievements", "asterisk", MGROUP_SAFE | MGROUP_CHAR,
904 NULL, FALSE },
905
906 /* Battle Groups menu */
907 /* Note that user view: 1 - 4, internal: 0 - 3 */
908 { "BG_SELECT_1", N_("Select Battle Group 1"),
909 "bg_select_0", "<shift>F1", MGROUP_PLAYING,
910 NULL, FALSE },
911 { "BG_ASSIGN_1", N_("Assign Battle Group 1"),
912 "bg_assign_0", ACCL_MOD_KEY"F1", MGROUP_PLAYING,
913 NULL, FALSE },
914 { "BG_APPEND_1", N_("Append to Battle Group 1"),
915 "bg_append_0", "<shift><ctrl>F1", MGROUP_PLAYING,
916 NULL, FALSE },
917 { "BG_SELECT_2", N_("Select Battle Group 2"),
918 "bg_select_1", "<shift>F2", MGROUP_PLAYING,
919 NULL, FALSE },
920 { "BG_ASSIGN_2", N_("Assign Battle Group 2"),
921 "bg_assign_1", ACCL_MOD_KEY"F2", MGROUP_PLAYING,
922 NULL, FALSE },
923 { "BG_APPEND_2", N_("Append to Battle Group 2"),
924 "bg_append_1", "<shift><ctrl>F2", MGROUP_PLAYING,
925 NULL, FALSE },
926 { "BG_SELECT_3", N_("Select Battle Group 3"),
927 "bg_select_2", "<shift>F3", MGROUP_PLAYING,
928 NULL, FALSE },
929 { "BG_ASSIGN_3", N_("Assign Battle Group 3"),
930 "bg_assign_2", ACCL_MOD_KEY"F3", MGROUP_PLAYING,
931 NULL, FALSE },
932 { "BG_APPEND_3", N_("Append to Battle Group 3"),
933 "bg_append_2", "<shift><ctrl>F3", MGROUP_PLAYING,
934 NULL, FALSE },
935 { "BG_SELECT_4", N_("Select Battle Group 4"),
936 "bg_select_3", "<shift>F4", MGROUP_PLAYING,
937 NULL, FALSE },
938 { "BG_ASSIGN_4", N_("Assign Battle Group 4"),
939 "bg_assign_3", ACCL_MOD_KEY"F4", MGROUP_PLAYING,
940 NULL, FALSE },
941 { "BG_APPEND_4", N_("Append to Battle Group 4"),
942 "bg_append_3", "<shift><ctrl>F4", MGROUP_PLAYING,
943 NULL, FALSE },
944
945 /* Help menu */
946 { "HELP_OVERVIEW", N_("?help:Overview"),
947 "help_overview", NULL, MGROUP_SAFE,
948 NULL, FALSE },
949 { "HELP_PLAYING", N_("Strategy and Tactics"),
950 "help_playing", NULL, MGROUP_SAFE,
951 NULL, FALSE },
952 { "HELP_POLICIES", N_("Policies"),
953 "help_policies", NULL, MGROUP_SAFE,
954 NULL, FALSE },
955 { "HELP_TERRAIN", N_("Terrain"),
956 "help_terrains", NULL, MGROUP_SAFE,
957 NULL, FALSE },
958 { "HELP_ECONOMY", N_("Economy"),
959 "help_economy", NULL, MGROUP_SAFE,
960 NULL, FALSE },
961 { "HELP_CITIES", N_("Cities"),
962 "help_cities", NULL, MGROUP_SAFE,
963 NULL, FALSE },
964 { "HELP_IMPROVEMENTS", N_("City Improvements"),
965 "help_improvements", NULL, MGROUP_SAFE,
966 NULL, FALSE },
967 { "HELP_WONDERS", N_("Wonders of the World"),
968 "help_wonders", NULL, MGROUP_SAFE,
969 NULL, FALSE },
970 { "HELP_UNITS", N_("Units"),
971 "help_units", NULL, MGROUP_SAFE,
972 NULL, FALSE },
973 { "HELP_COMBAT", N_("Combat"),
974 "help_combat", NULL, MGROUP_SAFE,
975 NULL, FALSE },
976 { "HELP_ZOC", N_("Zones of Control"),
977 "help_zoc", NULL, MGROUP_SAFE,
978 NULL, FALSE },
979 { "HELP_GOVERNMENT", N_("Government"),
980 "help_government", NULL, MGROUP_SAFE,
981 NULL, FALSE },
982 { "HELP_DIPLOMACY", N_("Diplomacy"),
983 "help_diplomacy", NULL, MGROUP_SAFE,
984 NULL, FALSE },
985 { "HELP_TECH", N_("Technology"),
986 "help_tech", NULL, MGROUP_SAFE,
987 NULL, FALSE },
988 { "HELP_SPACE_RACE", N_("Space Race"),
989 "help_space_race", NULL, MGROUP_SAFE,
990 NULL, FALSE },
991 { "HELP_RULESET", N_("About Current Ruleset"),
992 "help_ruleset", NULL, MGROUP_SAFE,
993 NULL, FALSE },
994 { "HELP_TILESET", N_("About Current Tileset"),
995 "help_tileset", NULL, MGROUP_SAFE,
996 NULL, FALSE },
997 { "HELP_MUSICSET", N_("About Current Musicset"),
998 "help_musicset", NULL, MGROUP_SAFE,
999 NULL, FALSE },
1000 { "HELP_NATIONS", N_("About Nations"),
1001 "help_nations", NULL, MGROUP_SAFE,
1002 NULL, FALSE },
1003 { "HELP_CONNECTING", N_("Connecting"),
1004 "help_connecting", NULL, MGROUP_SAFE,
1005 NULL, FALSE },
1006 { "HELP_CONTROLS", N_("Controls"),
1007 "help_controls", NULL, MGROUP_SAFE,
1008 NULL, FALSE },
1009 { "HELP_GOVERNOR", N_("Citizen Governor"),
1010 "help_governor", NULL, MGROUP_SAFE,
1011 NULL, FALSE },
1012 { "HELP_CHATLINE", N_("Chatline"),
1013 "help_chatline", NULL, MGROUP_SAFE,
1014 NULL, FALSE },
1015 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"),
1016 "help_worklist_editor", NULL, MGROUP_SAFE,
1017 NULL, FALSE },
1018 { "HELP_LANGUAGES", N_("Languages"),
1019 "help_languages", NULL, MGROUP_SAFE,
1020 NULL, FALSE },
1021 { "HELP_COPYING", N_("Copying"),
1022 "help_copying", NULL, MGROUP_SAFE,
1023 NULL, FALSE },
1024 { "HELP_ABOUT", N_("About Freeciv"),
1025 "help_about", NULL, MGROUP_SAFE,
1026 NULL, FALSE },
1027 { NULL }
1028};
1029
1030enum {
1060
1062 { "clear_chat", clear_chat_logs_callback },
1063 { "save_chat", save_chat_logs_callback },
1064 { "local_options", local_options_callback },
1065 { "message_options", message_options_callback },
1066 { "server_options", server_options_callback },
1067 { "save_options", save_options_callback },
1068
1069#ifdef FREECIV_DEBUG
1070 { "reload_tileset", reload_tileset_callback },
1071#endif /* FREECIV_DEBUG */
1072
1073 { "game_save", save_game_callback },
1074 { "game_save_as", save_game_as_callback },
1075 { "save_mapimg", save_mapimg_callback },
1076 { "save_mapimg_as", save_mapimg_as_callback },
1077 { "volume_up", volume_up_callback },
1078 { "volume_down", volume_down_callback },
1079 { "leave", leave_callback },
1080 { "quit", quit_callback },
1081
1082 { "find_city", find_city_callback },
1083 { "worklists", worklists_callback },
1084 { "rally_dlg", rally_dialog_callback },
1085 { "infra_dlg", infra_dialog_callback },
1086 { "scenario_props", scenario_properties_callback },
1087 { "scenario_save", save_scenario_callback },
1088 { "lua_script", client_lua_script_callback },
1089
1090 { "center_view", center_view_callback },
1091
1092 { "select_single", select_single_callback },
1093 { "select_all_tile", select_all_on_tile_callback },
1094 { "select_same_type_tile", select_same_type_tile_callback },
1095 { "select_same_type_cont", select_same_type_cont_callback },
1096 { "select_same_type", select_same_type_callback },
1097 { "select_dlg", select_dialog_callback },
1098
1099 { "goto", unit_goto_callback },
1100 { "goto_city", unit_goto_city_callback },
1101 { "return", unit_return_callback },
1102 { "explore", unit_explore_callback },
1103 { "patrol", unit_patrol_callback },
1104 { "teleport", unit_teleport_callback },
1105 { "sentry", unit_sentry_callback },
1106 { "unsentry_all", unsentry_all_callback },
1107 { "board", unit_board_callback },
1108 { "deboard", unit_deboard_callback },
1109 { "unload_transporter", unit_unload_transporter_callback },
1110 { "homecity", unit_homecity_callback },
1111 { "upgrade", unit_upgrade_callback },
1112 { "convert", unit_convert_callback },
1113 { "disband", unit_disband_callback },
1114 { "do_action", do_action_callback },
1115 { "wait", unit_wait_callback },
1116 { "done", unit_done_callback },
1117
1118 { "build_city", build_city_callback },
1119 { "auto_work", auto_work_callback },
1120 { "build_road", build_road_callback },
1121 { "build_irrigation", build_irrigation_callback },
1122 { "build_mine", build_mine_callback },
1123 { "cultivate", cultivate_callback },
1124 { "plant", plant_callback },
1125 { "transform_terrain", transform_terrain_callback },
1126 { "connect_road", connect_road_callback },
1127 { "connect_rail", connect_rail_callback },
1128 { "connect_maglev", connect_maglev_callback },
1129 { "connect_irrigation", connect_irrigation_callback },
1130 { "clean", clean_callback },
1131
1132 { "fortify", fortify_callback },
1133 { "build_base_fortress", build_fortress_callback },
1134 { "build_base_airbase", build_airbase_callback },
1135 { "paradrop", paradrop_callback },
1136 { "pillage", pillage_callback },
1137
1138 { "revolution", revolution_callback },
1139
1140 { "map_view", map_view_callback },
1141 { "report_units", report_units_callback },
1142 { "report_nations", report_nations_callback },
1143 { "report_cities", report_cities_callback },
1144 { "report_economy", report_economy_callback },
1145 { "report_research", report_research_callback },
1146 { "tax_rates", tax_rate_callback },
1147 { "policies", multiplier_callback },
1148 { "report_wow", report_wow_callback },
1149 { "report_top_cities", report_top_cities_callback },
1150 { "report_messages", report_messages_callback },
1151 { "report_demographics", report_demographic_callback },
1152 { "report_spaceship", report_spaceship_callback },
1153 { "report_achievements", report_achievements_callback },
1154
1155 { "help_overview", help_overview_callback },
1156 { "help_playing", help_playing_callback },
1157 { "help_policies", help_policies_callback },
1158 { "help_terrains", help_terrain_callback },
1159 { "help_economy", help_economy_callback },
1160 { "help_cities", help_cities_callback },
1161 { "help_improvements", help_improvements_callback },
1162 { "help_wonders", help_wonders_callback },
1163 { "help_units", help_units_callback },
1164 { "help_combat", help_combat_callback },
1165 { "help_zoc", help_zoc_callback },
1166 { "help_government", help_government_callback },
1167 { "help_diplomacy", help_diplomacy_callback },
1168 { "help_tech", help_tech_callback },
1169 { "help_space_race", help_space_race_callback },
1170 { "help_ruleset", help_ruleset_callback },
1171 { "help_tileset", help_tileset_callback },
1172 { "help_musicset", help_musicset_callback },
1173 { "help_nations", help_nations_callback },
1174 { "help_connecting", help_connecting_callback },
1175 { "help_controls", help_controls_callback },
1176 { "help_governor", help_governor_callback },
1177 { "help_chatline", help_chatline_callback },
1178 { "help_worklist_editor", help_worklist_editor_callback },
1179 { "help_languages", help_language_callback },
1180 { "help_copying", help_copying_callback },
1181 { "help_about", help_about_callback }
1182};
1183
1184static struct menu_entry_info *menu_entry_info_find(const char *key);
1185
1186/************************************************************************/
1190 GVariant *parameter,
1191 gpointer data)
1192{
1194}
1195
1196/************************************************************************/
1200 GVariant *parameter,
1201 gpointer data)
1202{
1204}
1205
1206/************************************************************************/
1210 GVariant *parameter,
1211 gpointer data)
1212{
1213 option_dialog_popup(_("Set local options"), client_optset);
1214}
1215
1216/************************************************************************/
1220 GVariant *parameter,
1221 gpointer data)
1222{
1224}
1225
1226/************************************************************************/
1230 GVariant *parameter,
1231 gpointer data)
1232{
1233 option_dialog_popup(_("Game Settings"), server_optset);
1234}
1235
1236/************************************************************************/
1240 GVariant *parameter,
1241 gpointer data)
1242{
1244}
1245
1246/************************************************************************/
1250 GVariant *parameter,
1251 gpointer data)
1252{
1253 struct menu_entry_info *info = (struct menu_entry_info *)data;
1254
1255 info->state ^= 1;
1257
1259
1262}
1263
1264#ifdef FREECIV_DEBUG
1265/************************************************************************/
1269 GVariant *parameter,
1270 gpointer data)
1271{
1272 tilespec_reread(NULL, TRUE, 1.0);
1273}
1274#endif /* FREECIV_DEBUG */
1275
1276/************************************************************************/
1280 gpointer data)
1281{
1283}
1284
1285/************************************************************************/
1289 gpointer data)
1290{
1292}
1293
1294/************************************************************************/
1298 gpointer data)
1299{
1301}
1302
1303/************************************************************************/
1307 gpointer data)
1308{
1310}
1311
1312/************************************************************************/
1317 gpointer data)
1318{
1320 result, NULL);
1321
1322 if (button == 0) {
1323 /* It might be killed already */
1324 if (client.conn.used) {
1325 /* It will also kill the server */
1327 }
1328 }
1329}
1330
1331/************************************************************************/
1335 GVariant *parameter,
1336 gpointer data)
1337{
1338 if (is_server_running()) {
1339 const char *buttons[] = { _("Leave"), _("Cancel"), NULL };
1340 GtkAlertDialog *dialog
1341 = gtk_alert_dialog_new(_("Leaving a local game will end it!"));
1342
1348 } else {
1350 }
1351}
1352
1353/************************************************************************/
1357 GVariant *parameter,
1358 gpointer data)
1359{
1360 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1361
1365}
1366
1367/************************************************************************/
1371 GVariant *parameter,
1372 gpointer data)
1373{
1374 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1375
1379}
1380
1381/************************************************************************/
1385 GVariant *parameter,
1386 gpointer data)
1387{
1389}
1390
1391/************************************************************************/
1395 GVariant *parameter,
1396 gpointer data)
1397{
1399}
1400
1401/************************************************************************/
1405 GVariant *parameter,
1406 gpointer data)
1407{
1409}
1410
1411/************************************************************************/
1415 GVariant *parameter, gpointer data)
1416{
1418}
1419
1420/************************************************************************/
1424 GVariant *parameter,
1425 gpointer data)
1426{
1428}
1429
1430/************************************************************************/
1443
1444/************************************************************************/
1448 GVariant *parameter,
1449 gpointer data)
1450{
1452}
1453
1454/************************************************************************/
1458 GVariant *parameter,
1459 gpointer data)
1460{
1462}
1463
1464/************************************************************************/
1468 GVariant *parameter,
1469 gpointer data)
1470{
1472}
1473
1474/************************************************************************/
1483
1484/************************************************************************/
1493
1494/************************************************************************/
1503
1504/************************************************************************/
1508 GVariant *parameter,
1509 gpointer data)
1510{
1512}
1513
1514/************************************************************************/
1523
1524/************************************************************************/
1528 GVariant *parameter,
1529 gpointer data)
1530{
1532}
1533
1534/************************************************************************/
1538 GVariant *parameter,
1539 gpointer data)
1540{
1542}
1543
1544/************************************************************************/
1548 GVariant *parameter,
1549 gpointer data)
1550{
1552}
1553
1554/************************************************************************/
1563
1564/************************************************************************/
1568 GVariant *parameter,
1569 gpointer data)
1570{
1572}
1573
1574/************************************************************************/
1578 GVariant *parameter,
1579 gpointer data)
1580{
1582}
1583
1584/************************************************************************/
1588 GVariant *parameter,
1589 gpointer data)
1590{
1592}
1593
1594/************************************************************************/
1598 GVariant *parameter,
1599 gpointer data)
1600{
1602}
1603
1604/************************************************************************/
1613
1614/************************************************************************/
1623
1624/************************************************************************/
1628 GVariant *parameter,
1629 gpointer data)
1630{
1632}
1633
1634/************************************************************************/
1643
1644/************************************************************************/
1648 GVariant *parameter,
1649 gpointer data)
1650{
1652}
1653
1654/************************************************************************/
1658 GVariant *parameter,
1659 gpointer data)
1660{
1662}
1663
1664/************************************************************************/
1673
1674/************************************************************************/
1678 GVariant *parameter,
1679 gpointer data)
1680{
1682}
1683
1684/************************************************************************/
1693
1694/************************************************************************/
1703
1704/************************************************************************/
1708 GVariant *parameter,
1709 gpointer data)
1710{
1712}
1713
1714/************************************************************************/
1723
1724/************************************************************************/
1733
1734/************************************************************************/
1743
1744/************************************************************************/
1748 GVariant *parameter,
1749 gpointer data)
1750{
1752}
1753
1754/************************************************************************/
1758 GVariant *parameter,
1759 gpointer data)
1760{
1762}
1763
1764/************************************************************************/
1768 GVariant *parameter,
1769 gpointer data)
1770{
1772
1773 /* Unreachable techs in reqtree on/off */
1775}
1776
1777struct menu_entry_option_map {
1778 const char *menu_entry;
1779 bool *option;
1780 int menu_pos;
1781};
1782
1784 { "SAVE_OPTIONS_ON_EXIT", &gui_options.save_options_on_exit, -1 },
1785 { "FULL_SCREEN", &(GUI_GTK_OPTION(fullscreen)), -1 },
1786 { "EDIT_MODE", &game.info.is_edit_mode, -1 },
1787 { "TOGGLE_FOG", &game.client.fog_of_war, -1 },
1788 { "SHOW_CITY_OUTLINES", &gui_options.draw_city_outlines, VMENU_CITY_OUTLINES },
1789 { "SHOW_CITY_OUTPUT", &gui_options.draw_city_output, VMENU_CITY_OUTPUT },
1790 { "SHOW_MAP_GRID", &gui_options.draw_map_grid, VMENU_MAP_GRID },
1791 { "SHOW_NAT_BORDERS", &gui_options.draw_borders, VMENU_NAT_BORDERS },
1792 { "SHOW_NATIVE_TILES", &gui_options.draw_native, VMENU_NATIVE_TILES },
1793 { "SHOW_CITY_FULL_BAR", &gui_options.draw_full_citybar, VMENU_CITY_FULL_BAR },
1794 { "SHOW_CITY_NAMES", &gui_options.draw_city_names, VMENU_CITY_NAMES },
1795 { "SHOW_CITY_GROWTH", &gui_options.draw_city_growth, VMENU_CITY_GROWTH },
1796 { "SHOW_CITY_PRODUCTIONS", &gui_options.draw_city_productions,
1798 { "SHOW_CITY_BUY_COST", &gui_options.draw_city_buycost, VMENU_CITY_BUY_COST },
1799 { "SHOW_CITY_TRADE_ROUTES", &gui_options.draw_city_trade_routes,
1801 { "SHOW_TERRAIN", &gui_options.draw_terrain, VMENU_TERRAIN },
1802 { "SHOW_COASTLINE", &gui_options.draw_coastline, VMENU_COASTLINE },
1803 { "SHOW_PATHS", &gui_options.draw_paths, VMENU_PATHS },
1804 { "SHOW_IRRIGATION", &gui_options.draw_irrigation, VMENU_IRRIGATION },
1805 { "SHOW_MINES", &gui_options.draw_mines, VMENU_MINES },
1806 { "SHOW_BASES", &gui_options.draw_fortress_airbase, VMENU_BASES },
1807 { "SHOW_RESOURCES", &gui_options.draw_specials, VMENU_RESOURCES },
1808 { "SHOW_HUTS", &gui_options.draw_huts, VMENU_HUTS },
1809 { "SHOW_POLLUTION", &gui_options.draw_pollution, VMENU_POLLUTION },
1810 { "SHOW_CITIES", &gui_options.draw_cities, VMENU_CITIES },
1811 { "SHOW_UNITS", &gui_options.draw_units, VMENU_UNITS },
1812 { "SHOW_UNIT_SOLID_BG", &gui_options.solid_color_behind_units, VMENU_UNIT_SOLID_BG },
1813 { "SHOW_UNIT_SHIELDS", &gui_options.draw_unit_shields , VMENU_UNIT_SHIELDS },
1814 { "SHOW_STACK_SIZE", &gui_options.draw_unit_stack_size, VMENU_STACK_SIZE },
1815 { "SHOW_FOCUS_UNIT", &gui_options.draw_focus_unit, VMENU_FOCUS_UNIT },
1816 { "SHOW_FOG_OF_WAR", &gui_options.draw_fog_of_war, VMENU_FOW },
1817
1818 { NULL, NULL, -1 }
1819};
1820
1821/************************************************************************/
1824static void view_menu_item_toggle(void (*cb)(void),
1825 bool updt_sensitivity,
1826 gpointer data)
1827{
1828 int i;
1829 struct menu_entry_info *info = (struct menu_entry_info *)data;
1830
1831 info->state ^= 1;
1832
1833 cb();
1834
1835 if (updt_sensitivity) {
1837 }
1838
1839 /* TODO: Make the information available directly from menu_entry_info,
1840 * se we don't need to do this search for it */
1841 for (i = 0; meoms[i].menu_entry != NULL; i++) {
1842 if (!strcmp(meoms[i].menu_entry, info->key)) {
1843 g_menu_remove(view_menu, meoms[i].menu_pos);
1846 return;
1847 }
1848 }
1849}
1850
1851/************************************************************************/
1860
1861/************************************************************************/
1865 GVariant *parameter,
1866 gpointer data)
1867{
1869}
1870
1871/************************************************************************/
1879
1880/************************************************************************/
1889
1890/************************************************************************/
1894 GVariant *parameter,
1895 gpointer data)
1896{
1898}
1899
1900/************************************************************************/
1909
1910/************************************************************************/
1914 GVariant *parameter,
1915 gpointer data)
1916{
1918}
1919
1920/************************************************************************/
1924 GVariant *parameter,
1925 gpointer data)
1926{
1928}
1929
1930/************************************************************************/
1939
1940/************************************************************************/
1949
1950/************************************************************************/
1959
1960/************************************************************************/
1964 GVariant *parameter,
1965 gpointer data)
1966{
1968}
1969
1970/************************************************************************/
1974 GVariant *parameter,
1975 gpointer data)
1976{
1978}
1979
1980/************************************************************************/
1984 GVariant *parameter,
1985 gpointer data)
1986{
1988}
1989
1990/************************************************************************/
1994 GVariant *parameter,
1995 gpointer data)
1996{
1998}
1999
2000/************************************************************************/
2004 GVariant *parameter,
2005 gpointer data)
2006{
2008}
2009
2010/************************************************************************/
2014 gpointer data)
2015{
2017}
2018
2019/************************************************************************/
2023 GVariant *parameter,
2024 gpointer data)
2025{
2027}
2028
2029/************************************************************************/
2033 gpointer data)
2034{
2036}
2037
2038/************************************************************************/
2046
2047/************************************************************************/
2051 gpointer data)
2052{
2054}
2055
2056/************************************************************************/
2060 gpointer data)
2061{
2063}
2064
2065/************************************************************************/
2074
2075/************************************************************************/
2084
2085/************************************************************************/
2094
2095/************************************************************************/
2099 GVariant *parameter,
2100 gpointer data)
2101{
2103}
2104
2105/************************************************************************/
2113
2114/************************************************************************/
2118 gpointer data)
2119{
2120 struct menu_entry_info *info = (struct menu_entry_info *)data;
2121
2122 info->state ^= 1;
2124
2126
2128
2131}
2132
2133/************************************************************************/
2137 GVariant *parameter,
2138 gpointer data)
2139{
2140 struct menu_entry_info *info = (struct menu_entry_info *)data;
2141
2142 info->state ^= 1;
2143
2145
2147
2150}
2151
2152/************************************************************************/
2165
2166/************************************************************************/
2170 gpointer data)
2171{
2173}
2174
2175/************************************************************************/
2183
2184/************************************************************************/
2193
2194/************************************************************************/
2203
2204/************************************************************************/
2213
2214/************************************************************************/
2223
2224/************************************************************************/
2228 GVariant *parameter,
2229 gpointer data)
2230{
2232}
2233
2234/************************************************************************/
2238 GVariant *parameter,
2239 gpointer data)
2240{
2242}
2243
2244/************************************************************************/
2248 GVariant *parameter,
2249 gpointer data)
2250{
2252}
2253
2254/************************************************************************/
2258 GVariant *parameter,
2259 gpointer data)
2260{
2261 key_unit_wait();
2262}
2263
2264/************************************************************************/
2268 GVariant *parameter,
2269 gpointer data)
2270{
2271 key_unit_done();
2272}
2273
2274/************************************************************************/
2278 gpointer data)
2279{
2280 key_unit_goto();
2281}
2282
2283/************************************************************************/
2287 GVariant *parameter,
2288 gpointer data)
2289{
2290 int sub_target = NO_TARGET;
2291 struct action *paction = (struct action *)data;
2292
2294
2296 case ASTK_BUILDING:
2297 {
2299 "end_building");
2301 sub_target = improvement_number(pbuilding);
2302 }
2303 break;
2304 case ASTK_TECH:
2305 {
2307 "end_tech");
2309 sub_target = advance_number(ptech);
2310 }
2311 break;
2312 case ASTK_EXTRA:
2314 {
2315 struct extra_type *pextra = g_object_get_data(G_OBJECT(action),
2316 "end_extra");
2317 fc_assert_ret(pextra != NULL);
2318 sub_target = extra_number(pextra);
2319 }
2320 break;
2321 case ASTK_SPECIALIST:
2322 {
2324 "end_specialist");
2325 fc_assert_ret(nullptr != pspec);
2326 sub_target = specialist_number(pspec);
2327 }
2328 break;
2329 case ASTK_NONE:
2330 sub_target = NO_TARGET;
2331 break;
2332 case ASTK_COUNT:
2333 /* Should not exits */
2335 break;
2336 }
2337
2339}
2340
2341/************************************************************************/
2345 GVariant *parameter,
2346 gpointer data)
2347{
2348 if (get_num_units_in_focus() > 0) {
2350 }
2351}
2352
2353/************************************************************************/
2364
2365/************************************************************************/
2369 GVariant *parameter,
2370 gpointer data)
2371{
2373}
2374
2375/************************************************************************/
2379 gpointer data)
2380{
2382}
2383
2384/************************************************************************/
2388 gpointer data)
2389{
2391}
2392
2393/************************************************************************/
2397 GVariant *parameter,
2398 gpointer data)
2399{
2401}
2402
2403/************************************************************************/
2407 GVariant *parameter,
2408 gpointer data)
2409{
2411}
2412
2413/************************************************************************/
2424
2425/************************************************************************/
2435
2436/************************************************************************/
2446
2447/************************************************************************/
2451 GVariant *parameter,
2452 gpointer data)
2453{
2455}
2456
2457/************************************************************************/
2461 GVariant *parameter,
2462 gpointer data)
2463{
2465}
2466
2467/************************************************************************/
2471 GVariant *parameter,
2472 gpointer data)
2473{
2475}
2476
2477/************************************************************************/
2481 GVariant *parameter,
2482 gpointer data)
2483{
2485}
2486
2487/************************************************************************/
2491 GVariant *parameter,
2492 gpointer data)
2493{
2495}
2496
2497/************************************************************************/
2501 GVariant *parameter,
2502 gpointer data)
2503{
2505 /* FIXME: this can provide different items for different units...
2506 * not good! */
2507 /* Enable the button for adding to a city in all cases, so we
2508 get an eventual error message from the server if we try. */
2514 }
2516}
2517
2518/************************************************************************/
2522 GVariant *parameter,
2523 gpointer data)
2524{
2526}
2527
2528/************************************************************************/
2532 GVariant *parameter,
2533 gpointer data)
2534{
2536 /* FIXME: this can provide different actions for different units...
2537 * not good! */
2539 EC_ROAD,
2541 punit);
2542 bool building_road = FALSE;
2543
2544 if (tgt != NULL
2548 }
2549
2552 }
2554}
2555
2556/************************************************************************/
2560 GVariant *parameter,
2561 gpointer data)
2562{
2564}
2565
2566/************************************************************************/
2570 GVariant *parameter,
2571 gpointer data)
2572{
2574}
2575
2576/************************************************************************/
2580 GVariant *parameter,
2581 gpointer data)
2582{
2584}
2585
2586/************************************************************************/
2590 GVariant *parameter,
2591 gpointer data)
2592{
2593 key_unit_mine();
2594}
2595
2596/************************************************************************/
2600 GVariant *parameter,
2601 gpointer data)
2602{
2604
2605 if (proad != NULL) {
2606 struct extra_type *tgt;
2607
2608 tgt = road_extra_get(proad);
2609
2611 }
2612}
2613
2614/************************************************************************/
2618 GVariant *parameter,
2619 gpointer data)
2620{
2622
2623 if (prail != NULL) {
2624 struct extra_type *tgt;
2625
2626 tgt = road_extra_get(prail);
2627
2629 }
2630}
2631
2632/************************************************************************/
2636 GVariant *parameter,
2637 gpointer data)
2638{
2640
2641 if (pmaglev != NULL) {
2642 struct extra_type *tgt;
2643
2644 tgt = road_extra_get(pmaglev);
2645
2647 }
2648}
2649
2650/************************************************************************/
2654 GVariant *parameter,
2655 gpointer data)
2656{
2658
2659 if (extra_type_list_size(extras) > 0) {
2660 struct extra_type *pextra;
2661
2663
2665 }
2666}
2667
2668/************************************************************************/
2672 GVariant *parameter,
2673 gpointer data)
2674{
2676}
2677
2678/************************************************************************/
2682 gpointer data)
2683{
2685}
2686
2687/************************************************************************/
2691 gpointer data)
2692{
2694}
2695
2696/************************************************************************/
2700 gpointer data)
2701{
2703}
2704
2705/************************************************************************/
2709 GVariant *parameter,
2710 gpointer data)
2711{
2713}
2714
2715/************************************************************************/
2719 GVariant *parameter,
2720 gpointer data)
2721{
2723}
2724
2725/************************************************************************/
2729 GVariant *parameter,
2730 gpointer data)
2731{
2733}
2734
2735/************************************************************************/
2739 gpointer data)
2740{
2742}
2743
2744/************************************************************************/
2748 gpointer data)
2749{
2751}
2752
2753/************************************************************************/
2757 GVariant *parameter,
2758 gpointer data)
2759{
2761}
2762
2763/************************************************************************/
2767 GVariant *parameter,
2768 gpointer data)
2769{
2771}
2772
2773/************************************************************************/
2777 GVariant *parameter,
2778 gpointer data)
2779{
2780 struct extra_type *pextra = data;
2781
2785}
2786
2787/************************************************************************/
2791 GVariant *parameter,
2792 gpointer data)
2793{
2794 struct extra_type *pextra = data;
2795
2798 pextra);
2800}
2801
2802/************************************************************************/
2806 GVariant *parameter,
2807 gpointer data)
2808{
2809 struct extra_type *pextra = data;
2810
2813 pextra);
2815}
2816
2817/************************************************************************/
2821 GVariant *parameter,
2822 gpointer data)
2823{
2824 struct extra_type *pextra = data;
2825
2828 pextra);
2830}
2831
2832/************************************************************************/
2836 GVariant *parameter,
2837 gpointer data)
2838{
2839 struct extra_type *pextra = data;
2840
2844 pextra);
2845 }
2847}
2848
2849/************************************************************************/
2853 GVariant *parameter,
2854 gpointer data)
2855{
2857}
2858
2859/************************************************************************/
2863 GVariant *parameter,
2864 gpointer data)
2865{
2867}
2868
2869/************************************************************************/
2873 GVariant *parameter,
2874 gpointer data)
2875
2876{
2878}
2879
2880/************************************************************************/
2889
2890/************************************************************************/
2899
2900/************************************************************************/
2904 GVariant *parameter,
2905 gpointer data)
2906{
2907 if (NULL != client.conn.playing) {
2909 }
2910}
2911
2912/************************************************************************/
2921
2922/************************************************************************/
2931
2932/************************************************************************/
2941
2942/************************************************************************/
2947{
2948 char actname[150];
2949 GMenuItem *item;
2950
2951 fc_snprintf(actname, sizeof(actname), "app.%s(%s)",
2952 info->action, info->state ? "true" : "false");
2953 item = g_menu_item_new(Q_(info->name), NULL);
2955
2956 if (info->accl != NULL) {
2957 const char *accls[2] = { info->accl, NULL };
2958
2960 }
2961
2962 return item;
2963}
2964
2965/************************************************************************/
2970{
2972}
2973
2974/************************************************************************/
2977static void menu_entry_init(GMenu *sub, const char *key)
2978{
2980
2981 if (info != NULL) {
2982 GMenuItem *item;
2983
2984 if (info->toggle != NULL) {
2986 } else {
2987 char actname[150];
2988
2989 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
2990 item = g_menu_item_new(Q_(info->name), actname);
2991 }
2992
2993 /* Should be menu_item_append_unref()? */
2996 }
2997}
2998
2999/************************************************************************/
3003{
3004 int i;
3005
3006 for (i = 0; meoms[i].menu_entry != NULL; i++) {
3007 struct menu_entry_info *info = menu_entry_info_find(meoms[i].menu_entry);
3008
3009 if (meoms[i].option != NULL) {
3010 info->state = *meoms[i].option;
3011 } else {
3012 info->state = FALSE; /* Best guess we have */
3013 }
3014 }
3015}
3016
3017/************************************************************************/
3021{
3022 int i;
3024
3025 /* Simple entries */
3028
3029 /* Toggles */
3030 for (i = 0; menu_entries[i].key != NULL; i++) {
3031 if (menu_entries[i].toggle != NULL) {
3032 GSimpleAction *act;
3033 GVariant *var = g_variant_new("b", TRUE);
3034
3037 g_signal_connect(act, "change-state",
3039 (gpointer)&(menu_entries[i]));
3040 }
3041 }
3042
3044
3045 for (i = 0; menu_entries[i].key != NULL; i++) {
3046 if (menu_entries[i].accl != NULL && menu_entries[i].toggle == NULL) {
3047 const char *accls[2] = { menu_entries[i].accl, NULL };
3048 char actname[150];
3049
3050 fc_snprintf(actname, sizeof(actname), "app.%s", menu_entries[i].action);
3051
3053 }
3054 }
3055}
3056
3057/************************************************************************/
3060static void register_bg_actions(GActionMap *map, int bg)
3061{
3062 GSimpleAction *act;
3063 char actname[256];
3064
3065 fc_snprintf(actname, sizeof(actname), "bg_select_%d", bg);
3068 g_signal_connect(act, "activate",
3070
3071 fc_snprintf(actname, sizeof(actname), "bg_assign_%d", bg);
3074 g_signal_connect(act, "activate",
3076
3077 fc_snprintf(actname, sizeof(actname), "bg_append_%d", bg);
3080 g_signal_connect(act, "activate",
3082}
3083
3084/************************************************************************/
3088{
3089 GMenu *menubar;
3090 GMenu *topmenu;
3091 GMenu *submenu;
3092 int i;
3093
3095
3096 menubar = g_menu_new();
3097
3098 topmenu = g_menu_new();
3099 menu_entry_init(topmenu, "CLEAR_CHAT_LOGS");
3100 menu_entry_init(topmenu, "SAVE_CHAT_LOGS");
3101
3103 menu_entry_init(options_menu, "LOCAL_OPTIONS");
3104 menu_entry_init(options_menu, "MESSAGE_OPTIONS");
3105 menu_entry_init(options_menu, "SERVER_OPTIONS");
3106 menu_entry_init(options_menu, "SAVE_OPTIONS");
3107 menu_entry_init(options_menu, "SAVE_OPTIONS_ON_EXIT");
3108
3110
3111#ifdef FREECIV_DEBUG
3112 menu_entry_init(topmenu, "RELOAD_TILESET");
3113#endif /* FREECIV_DEBUG */
3114
3115 menu_entry_init(topmenu, "GAME_SAVE");
3116 menu_entry_init(topmenu, "GAME_SAVE_AS");
3117 menu_entry_init(topmenu, "MAPIMG_SAVE");
3118 menu_entry_init(topmenu, "MAPIMG_SAVE_AS");
3119 menu_entry_init(topmenu, "VOLUME_UP");
3120 menu_entry_init(topmenu, "VOLUME_DOWN");
3121 menu_entry_init(topmenu, "LEAVE");
3122 menu_entry_init(topmenu, "QUIT");
3123
3125
3127
3128 menu_entry_init(edit_menu, "FIND_CITY");
3129 menu_entry_init(edit_menu, "WORKLISTS");
3130 menu_entry_init(edit_menu, "RALLY_DLG");
3131 menu_entry_init(edit_menu, "INFRA_DLG");
3132 menu_entry_init(edit_menu, "EDIT_MODE");
3133 menu_entry_init(edit_menu, "TOGGLE_FOG");
3134 menu_entry_init(edit_menu, "SCENARIO_PROPERTIES");
3135 menu_entry_init(edit_menu, "SCENARIO_SAVE");
3136 menu_entry_init(edit_menu, "CLIENT_LUA_SCRIPT");
3137
3139
3141
3142 menu_entry_init(view_menu, "SHOW_CITY_OUTLINES");
3143 menu_entry_init(view_menu, "SHOW_CITY_OUTPUT");
3144 menu_entry_init(view_menu, "SHOW_MAP_GRID");
3145 menu_entry_init(view_menu, "SHOW_NAT_BORDERS");
3146 menu_entry_init(view_menu, "SHOW_NATIVE_TILES");
3147 menu_entry_init(view_menu, "SHOW_CITY_FULL_BAR");
3148 menu_entry_init(view_menu, "SHOW_CITY_NAMES");
3149 menu_entry_init(view_menu, "SHOW_CITY_GROWTH");
3150 menu_entry_init(view_menu, "SHOW_CITY_PRODUCTIONS");
3151 menu_entry_init(view_menu, "SHOW_CITY_BUY_COST");
3152 menu_entry_init(view_menu, "SHOW_CITY_TRADE_ROUTES");
3153 menu_entry_init(view_menu, "SHOW_TERRAIN");
3154 menu_entry_init(view_menu, "SHOW_COASTLINE");
3155 menu_entry_init(view_menu, "SHOW_PATHS");
3156 menu_entry_init(view_menu, "SHOW_IRRIGATION");
3157 menu_entry_init(view_menu, "SHOW_MINES");
3158 menu_entry_init(view_menu, "SHOW_BASES");
3159 menu_entry_init(view_menu, "SHOW_RESOURCES");
3160 menu_entry_init(view_menu, "SHOW_HUTS");
3161 menu_entry_init(view_menu, "SHOW_POLLUTION");
3162 menu_entry_init(view_menu, "SHOW_CITIES");
3163 menu_entry_init(view_menu, "SHOW_UNITS");
3164 menu_entry_init(view_menu, "SHOW_UNIT_SOLID_BG");
3165 menu_entry_init(view_menu, "SHOW_UNIT_SHIELDS");
3166 menu_entry_init(view_menu, "SHOW_STACK_SIZE");
3167 menu_entry_init(view_menu, "SHOW_FOCUS_UNIT");
3168
3169 menu_entry_init(view_menu, "SHOW_FOG_OF_WAR");
3170
3171 menu_entry_init(view_menu, "FULL_SCREEN");
3172 menu_entry_init(view_menu, "CENTER_VIEW");
3173
3175
3176 topmenu = g_menu_new();
3177
3178 menu_entry_init(topmenu, "SELECT_SINGLE");
3179 menu_entry_init(topmenu, "SELECT_ALL_ON_TILE");
3180 menu_entry_init(topmenu, "SELECT_SAME_TYPE_TILE");
3181 menu_entry_init(topmenu, "SELECT_SAME_TYPE_CONT");
3182 menu_entry_init(topmenu, "SELECT_SAME_TYPE");
3183 menu_entry_init(topmenu, "SELECT_DLG");
3184
3186
3188
3189 menu_entry_init(unit_menu, "UNIT_GOTO");
3190
3191 /* Placeholder submenu (so that menu update has something to replace) */
3192 submenu = g_menu_new();
3194
3195 menu_entry_init(unit_menu, "UNIT_GOTO_CITY");
3196 menu_entry_init(unit_menu, "UNIT_RETURN");
3197 menu_entry_init(unit_menu, "UNIT_EXPLORE");
3198 menu_entry_init(unit_menu, "UNIT_PATROL");
3199 menu_entry_init(unit_menu, "UNIT_TELEPORT");
3200 menu_entry_init(unit_menu, "UNIT_SENTRY");
3201 menu_entry_init(unit_menu, "UNSENTRY_ALL");
3202 menu_entry_init(unit_menu, "UNIT_BOARD");
3203 menu_entry_init(unit_menu, "UNIT_DEBOARD");
3204 menu_entry_init(unit_menu, "UNIT_UNLOAD_TRANSPORTER");
3205 menu_entry_init(unit_menu, "UNIT_HOMECITY");
3206 menu_entry_init(unit_menu, "UNIT_UPGRADE");
3207 menu_entry_init(unit_menu, "UNIT_CONVERT");
3208 menu_entry_init(unit_menu, "UNIT_DISBAND");
3209 menu_entry_init(unit_menu, "DO_ACTION");
3210 menu_entry_init(unit_menu, "UNIT_WAIT");
3211 menu_entry_init(unit_menu, "UNIT_DONE");
3212
3214
3216 menu_entry_init(work_menu, "BUILD_CITY");
3217 menu_entry_init(work_menu, "AUTO_WORKER");
3218
3219 /* Placeholder submenus (so that menu update has something to replace) */
3220 submenu = g_menu_new();
3222 submenu = g_menu_new();
3223 submenu_append_unref(work_menu, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3224 submenu = g_menu_new();
3226 submenu = g_menu_new();
3227 submenu_append_unref(work_menu, _("_Clean Nuisance"), G_MENU_MODEL(submenu));
3228
3229 menu_entry_init(work_menu, "BUILD_ROAD");
3230 menu_entry_init(work_menu, "BUILD_IRRIGATION");
3231 menu_entry_init(work_menu, "BUILD_MINE");
3232 menu_entry_init(work_menu, "CULTIVATE");
3233 menu_entry_init(work_menu, "PLANT");
3234 menu_entry_init(work_menu, "TRANSFORM_TERRAIN");
3235 menu_entry_init(work_menu, "CONNECT_ROAD");
3236 menu_entry_init(work_menu, "CONNECT_RAIL");
3237 menu_entry_init(work_menu, "CONNECT_MAGLEV");
3238 menu_entry_init(work_menu, "CONNECT_IRRIGATION");
3239 menu_entry_init(work_menu, "CLEAN");
3240
3242
3244 menu_entry_init(combat_menu, "FORTIFY");
3245 menu_entry_init(combat_menu, "BUILD_FORTRESS");
3246 menu_entry_init(combat_menu, "BUILD_AIRBASE");
3247
3248 /* Placeholder submenu (so that menu update has something to replace) */
3249 submenu = g_menu_new();
3251
3253
3254 menu_entry_init(combat_menu, "PARADROP");
3255 menu_entry_init(combat_menu, "PILLAGE");
3256
3257 gov_menu = g_menu_new();
3258
3259 menu_entry_init(gov_menu, "MAP_VIEW");
3260 menu_entry_init(gov_menu, "REPORT_UNITS");
3261 menu_entry_init(gov_menu, "REPORT_NATIONS");
3262 menu_entry_init(gov_menu, "REPORT_CITIES");
3263 menu_entry_init(gov_menu, "REPORT_ECONOMY");
3264 menu_entry_init(gov_menu, "REPORT_RESEARCH");
3265 menu_entry_init(gov_menu, "TAX_RATES");
3266 menu_entry_init(gov_menu, "POLICIES");
3267
3268 /* Placeholder submenu (so that menu update has something to replace) */
3269 submenu = g_menu_new();
3271
3272 menu_entry_init(gov_menu, "REPORT_WOW");
3273 menu_entry_init(gov_menu, "REPORT_TOP_CITIES");
3274 menu_entry_init(gov_menu, "REPORT_MESSAGES");
3275 menu_entry_init(gov_menu, "REPORT_DEMOGRAPHIC");
3276 menu_entry_init(gov_menu, "REPORT_SPACESHIP");
3277 menu_entry_init(gov_menu, "REPORT_ACHIEVEMENTS");
3278
3279 submenu_append_unref(menubar, _("C_ivilization"), G_MENU_MODEL(gov_menu));
3280
3281 topmenu = g_menu_new();
3282
3283 /* Keys exist for 4 battle groups */
3285
3286 for (i = 0; i < MAX_NUM_BATTLEGROUPS; i++) {
3287 char key[128];
3288
3289 /* User side battle group numbers start from 1 */
3290 fc_snprintf(key, sizeof(key), "BG_SELECT_%d", i + 1);
3292 fc_snprintf(key, sizeof(key), "BG_ASSIGN_%d", i + 1);
3294 fc_snprintf(key, sizeof(key), "BG_APPEND_%d", i + 1);
3296
3298 }
3299
3300 submenu_append_unref(menubar, _("_Battle Groups"), G_MENU_MODEL(topmenu));
3301
3302 topmenu = g_menu_new();
3303
3304 menu_entry_init(topmenu, "HELP_OVERVIEW");
3305 menu_entry_init(topmenu, "HELP_PLAYING");
3306 menu_entry_init(topmenu, "HELP_POLICIES");
3307 menu_entry_init(topmenu, "HELP_TERRAIN");
3308 menu_entry_init(topmenu, "HELP_ECONOMY");
3309 menu_entry_init(topmenu, "HELP_CITIES");
3310 menu_entry_init(topmenu, "HELP_IMPROVEMENTS");
3311 menu_entry_init(topmenu, "HELP_WONDERS");
3312 menu_entry_init(topmenu, "HELP_UNITS");
3313 menu_entry_init(topmenu, "HELP_COMBAT");
3314 menu_entry_init(topmenu, "HELP_ZOC");
3315 menu_entry_init(topmenu, "HELP_GOVERNMENT");
3316 menu_entry_init(topmenu, "HELP_DIPLOMACY");
3317 menu_entry_init(topmenu, "HELP_TECH");
3318 menu_entry_init(topmenu, "HELP_SPACE_RACE");
3319 menu_entry_init(topmenu, "HELP_RULESET");
3320 menu_entry_init(topmenu, "HELP_TILESET");
3321 menu_entry_init(topmenu, "HELP_MUSICSET");
3322 menu_entry_init(topmenu, "HELP_NATIONS");
3323 menu_entry_init(topmenu, "HELP_CONNECTING");
3324 menu_entry_init(topmenu, "HELP_CONTROLS");
3325 menu_entry_init(topmenu, "HELP_GOVERNOR");
3326 menu_entry_init(topmenu, "HELP_CHATLINE");
3327 menu_entry_init(topmenu, "HELP_WORKLIST_EDITOR");
3328 menu_entry_init(topmenu, "HELP_LANGUAGES");
3329 menu_entry_init(topmenu, "HELP_COPYING");
3330 menu_entry_init(topmenu, "HELP_ABOUT");
3331
3333
3334 menus_built = TRUE;
3335
3337
3338 return menubar;
3339}
3340
3341/************************************************************************/
3344static struct menu_entry_info *menu_entry_info_find(const char *key)
3345{
3346 int i;
3347
3348 for (i = 0; menu_entries[i].key != NULL; i++) {
3349 if (!strcmp(key, menu_entries[i].key)) {
3350 return &(menu_entries[i]);
3351 }
3352 }
3353
3354 return NULL;
3355}
3356
3357/************************************************************************/
3361 struct menu_entry_info *info,
3363{
3364 GAction *act = g_action_map_lookup_action(map, info->action);
3365
3366 if (act != NULL) {
3368 }
3369}
3370
3371/************************************************************************/
3375 const char *key,
3377{
3379
3380 if (info != NULL) {
3382 }
3383}
3384
3385/************************************************************************/
3389 enum menu_entry_grouping group,
3391{
3392 int i;
3393
3394 for (i = 0; menu_entries[i].key != NULL; i++) {
3395 if (menu_entries[i].grouping & group) {
3397 }
3398 }
3399}
3400
3401/************************************************************************/
3404static void menus_rename(GMenu *parent, int index, const char *key,
3405 const char *new_name)
3406{
3408
3409 if (info != NULL) {
3410 char actname[150];
3411 GMenuItem *item;
3412
3413 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
3414 g_menu_remove(parent, index);
3415
3416 item = g_menu_item_new(new_name, actname);
3418 }
3419}
3420
3421/************************************************************************/
3425{
3426 /* The "full" city bar (i.e. the new way of drawing the
3427 * city name), can draw the city growth even without drawing
3428 * the city name. But the old method cannot. */
3430 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", TRUE);
3431 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES", TRUE);
3432 } else {
3433 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", gui_options.draw_city_names);
3434 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES",
3436 }
3437
3438 menu_entry_set_sensitive(map, "SHOW_CITY_BUY_COST",
3440 menu_entry_set_sensitive(map, "SHOW_COASTLINE", !gui_options.draw_terrain);
3441 menu_entry_set_sensitive(map, "SHOW_UNIT_SOLID_BG",
3443 menu_entry_set_sensitive(map, "SHOW_UNIT_SHIELDS",
3445 menu_entry_set_sensitive(map, "SHOW_FOCUS_UNIT", !gui_options.draw_units);
3446}
3447
3448/************************************************************************/
3454static const char *get_tile_change_menu_text(struct tile *ptile,
3455 enum unit_activity activity)
3456{
3457 struct tile *newtile = tile_virtual_new(ptile);
3458 const char *text;
3459
3460 tile_apply_activity(newtile, activity, NULL);
3461 text = tile_get_info_text(newtile, FALSE, 0);
3463
3464 return text;
3465}
3466
3467/************************************************************************/
3471{
3474 GMenu *submenu;
3475 int i, j;
3476 int tgt_kind_group;
3477 struct unit_list *punits;
3478 unsigned num_units;
3479 struct menu_entry_info *info;
3480 struct road_type *proad;
3481 struct extra_type_list *extras;
3482 bool conn_possible;
3483
3485 return;
3486 }
3487
3489
3490 submenu = g_menu_new();
3491
3492 i = 0;
3493 j = 0;
3494
3495 /* Add the new action entries grouped by target kind. */
3498 struct action *paction = action_by_number(act_id);
3499 GSimpleAction *act;
3500 char actname[256];
3501 char name[256];
3502
3503 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3504 /* This action isn't performed by a unit. */
3505 continue;
3506 }
3507
3509 /* Wrong group. */
3510 continue;
3511 }
3512
3513 if (!units_can_do_action(punits, act_id, TRUE)) {
3514 continue;
3515 }
3516
3517 /* Create and add the menu item. */
3518 fc_snprintf(actname, sizeof(actname), "action_%d", i);
3521
3522 fc_snprintf(name, sizeof(name), "%s",
3523 action_get_ui_name_mnemonic(act_id, "_"));
3524 fc_snprintf(actname, sizeof(actname), "app.action_%d", i++);
3525
3526 if (action_id_has_complex_target(act_id)) {
3528 char subname[256];
3529
3530#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3531{ \
3532 fc_snprintf(actname, sizeof(actname), "subtgt_%d", j); \
3533 act = g_simple_action_new(actname, NULL); \
3534 g_action_map_add_action(map, G_ACTION(act)); \
3535 g_object_set_data(G_OBJECT(act), _sub_target_key_, _sub_target_); \
3536 g_signal_connect(act, "activate", G_CALLBACK(unit_goto_and_callback), \
3537 paction); \
3538 fc_snprintf(subname, sizeof(subname), "%s", _sub_target_name_); \
3539 fc_snprintf(actname, sizeof(actname), "app.subtgt_%d", j++); \
3540 menu_item_append_unref(sub_target_menu, \
3541 g_menu_item_new(subname, actname)); \
3542}
3543
3545 case ASTK_BUILDING:
3547 CREATE_SUB_ITEM(pimpr, "end_building",
3550 break;
3551 case ASTK_TECH:
3553 CREATE_SUB_ITEM(ptech, "end_tech",
3556 break;
3557 case ASTK_EXTRA:
3559 extra_type_iterate(pextra) {
3560 if (!actres_creates_extra(paction->result, pextra)
3561 && !actres_removes_extra(paction->result, pextra)) {
3562 /* Not relevant */
3563 continue;
3564 }
3565 CREATE_SUB_ITEM(pextra, "end_extra",
3566 extra_name_translation(pextra));
3568 break;
3569 case ASTK_SPECIALIST:
3572
3573 CREATE_SUB_ITEM(pspec, "end_specialist",
3576 break;
3577 case ASTK_NONE:
3578 /* Should not be here. */
3580 break;
3581 case ASTK_COUNT:
3582 /* Should not exits */
3584 break;
3585 }
3586
3587#undef CREATE_SUB_ITEM
3588
3590 } else {
3591 g_signal_connect(act, "activate",
3594 }
3596 }
3598 g_menu_insert_submenu(unit_menu, 1, _("Go to a_nd..."), G_MENU_MODEL(submenu));
3599
3600 submenu = g_menu_new();
3601
3603 menu_entry_init(submenu, "START_REVOLUTION");
3604 }
3605
3606 i = 0;
3609 char name[256];
3610 char actname[256];
3611 GSimpleAction *act;
3612
3613 fc_snprintf(actname, sizeof(actname), "government_%d", i);
3617 g_signal_connect(act, "activate", G_CALLBACK(government_callback), g);
3618
3619 /* TRANS: %s is a government name */
3620 fc_snprintf(name, sizeof(name), _("%s..."),
3622 fc_snprintf(actname, sizeof(actname), "app.government_%d", i++);
3624 }
3627 g_menu_insert_submenu(gov_menu, 8, _("_Government"), G_MENU_MODEL(submenu));
3628
3629 submenu = g_menu_new();
3630
3632 if (pextra->buildable) {
3633 char actname[256];
3634 GSimpleAction *act;
3635
3636 fc_snprintf(actname, sizeof(actname), "path_%d", i);
3641 pextra));
3643 g_signal_connect(act, "activate", G_CALLBACK(road_callback), pextra);
3644
3645 fc_snprintf(actname, sizeof(actname), "app.path_%d", i++);
3648 }
3650
3653
3654 submenu = g_menu_new();
3655
3657 if (pextra->buildable) {
3658 char actname[256];
3659 GSimpleAction *act;
3660
3661 fc_snprintf(actname, sizeof(actname), "irrig_%d", i);
3666 pextra));
3668 g_signal_connect(act, "activate", G_CALLBACK(irrigation_callback), pextra);
3669
3670 fc_snprintf(actname, sizeof(actname), "app.irrig_%d", i++);
3673 }
3675
3677 g_menu_insert_submenu(work_menu, 3, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3678
3679 submenu = g_menu_new();
3680
3682 if (pextra->buildable) {
3683 char actname[256];
3684 GSimpleAction *act;
3685
3686 fc_snprintf(actname, sizeof(actname), "mine_%d", i);
3691 pextra));
3693 g_signal_connect(act, "activate", G_CALLBACK(mine_callback), pextra);
3694
3695 fc_snprintf(actname, sizeof(actname), "app.mine_%d", i++);
3698 }
3700
3703
3704 submenu = g_menu_new();
3705
3707 char actname[256];
3708 GSimpleAction *act;
3709
3710 fc_snprintf(actname, sizeof(actname), "clean_%d", i);
3715 pextra));
3717 g_signal_connect(act, "activate", G_CALLBACK(clean_menu_callback), pextra);
3718
3719 fc_snprintf(actname, sizeof(actname), "app.clean_%d", i++);
3723
3725 g_menu_insert_submenu(work_menu, 5, _("_Clean Nuisance"),
3727
3728 submenu = g_menu_new();
3729
3731 if (pextra->buildable) {
3732 char actname[256];
3733 GSimpleAction *act;
3734
3735 fc_snprintf(actname, sizeof(actname), "base_%d", i);
3740 pextra));
3742 g_signal_connect(act, "activate", G_CALLBACK(base_callback), pextra);
3743
3744 fc_snprintf(actname, sizeof(actname), "app.base_%d", i++);
3747 }
3749
3752
3754 char acttext[128], irrtext[128], mintext[128], transtext[128];
3755 char cultext[128], plantext[128];
3756 struct terrain *pterrain;
3757
3758 if (!can_client_change_view()) {
3759 return;
3760 }
3761
3763
3764 if (num_units > 0) {
3765 const struct tile *ptile = NULL;
3766 const struct unit_type *ptype = NULL;
3767
3769 fc_assert((ptile == NULL) == (ptype == NULL));
3770
3771 if (ptile || ptype) {
3772 if (unit_tile(punit) != ptile) {
3774 }
3775 if (unit_type_get(punit) != ptype) {
3777 }
3778 } else {
3779 ptile = unit_tile(punit);
3781 }
3783 }
3784
3789 num_units > 0
3791 && !editor_is_active());
3792
3794 menu_entry_set_sensitive(map, "VOLUME_UP", !audio_is_dummy_plugin());
3795 menu_entry_set_sensitive(map, "VOLUME_DOWN", !audio_is_dummy_plugin());
3796
3797 menu_entry_set_sensitive(map, "GAME_SAVE_AS",
3799 menu_entry_set_sensitive(map, "GAME_SAVE",
3801
3802 menu_entry_set_sensitive(map, "SERVER_OPTIONS", client.conn.established);
3803
3804 menu_entry_set_sensitive(map, "LEAVE",
3806
3808 menu_entry_set_sensitive(map, "INFRA_DLG", terrain_control.infrapoints);
3809
3810 menu_entry_set_sensitive(map, "POLICIES", multiplier_count() > 0);
3811 menu_entry_set_sensitive(map, "REPORT_TOP_CITIES", game.info.top_cities_count > 0);
3812 menu_entry_set_sensitive(map, "REPORT_SPACESHIP",
3813 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
3814
3815 info = menu_entry_info_find("EDIT_MODE");
3816 if (info->state != game.info.is_edit_mode) {
3817 info->state = game.info.is_edit_mode;
3821
3822 menu_entry_set_sensitive(map, "EDIT_MODE",
3825 }
3826
3827 info = menu_entry_info_find("TOGGLE_FOG");
3828 if (info->state != game.client.fog_of_war) {
3829 info->state = game.client.fog_of_war;
3830
3834 }
3835
3836 {
3837 char road_buf[500];
3838
3840 if (proad != NULL) {
3841 /* TRANS: Connect with some road type (Road/Railroad) */
3842 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3844 menus_rename(work_menu, 12, "CONNECT_ROAD", road_buf);
3845 }
3846
3848 if (proad != NULL) {
3849 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3851 menus_rename(work_menu, 13, "CONNECT_RAIL", road_buf);
3852 }
3853 }
3854
3855 if (!can_client_issue_orders()) {
3856 return;
3857 }
3858
3859 if (!punits) {
3860 return;
3861 }
3862
3863 /* Remaining part of this function: Update Unit, Work, and Combat menus */
3864
3865 /* Enable the button for adding to a city in all cases, so we
3866 * get an eventual error message from the server if we try. */
3867 menu_entry_set_sensitive(map, "BUILD_CITY",
3872
3873 menu_entry_set_sensitive(map, "DO_ACTION",
3875
3876 menu_entry_set_sensitive(map, "UNIT_TELEPORT",
3878
3879 menu_entry_set_sensitive(map, "BUILD_ROAD",
3883 menu_entry_set_sensitive(map, "BUILD_IRRIGATION",
3885 menu_entry_set_sensitive(map, "BUILD_MINE",
3887 menu_entry_set_sensitive(map, "CULTIVATE",
3889 menu_entry_set_sensitive(map, "PLANT",
3891 menu_entry_set_sensitive(map, "TRANSFORM_TERRAIN",
3893 menu_entry_set_sensitive(map, "FORTIFY",
3896 menu_entry_set_sensitive(map, "PARADROP",
3898 menu_entry_set_sensitive(map, "PILLAGE",
3900 menu_entry_set_sensitive(map, "CLEAN",
3902 menu_entry_set_sensitive(map, "BUILD_FORTRESS",
3904 menu_entry_set_sensitive(map, "BUILD_AIRBASE",
3906 menu_entry_set_sensitive(map, "UNIT_SENTRY",
3908 menu_entry_set_sensitive(map, "UNSENTRY_ALL",
3911 menu_entry_set_sensitive(map, "UNIT_HOMECITY",
3913 menu_entry_set_sensitive(map, "UNIT_UPGRADE", units_can_upgrade(&(wld.map), punits));
3914 menu_entry_set_sensitive(map, "UNIT_CONVERT", units_can_convert(&(wld.map), punits));
3915 menu_entry_set_sensitive(map, "UNIT_DISBAND",
3917 TRUE));
3918
3919 menu_entry_set_sensitive(map, "AUTO_WORKER",
3921 menu_entry_set_sensitive(map, "UNIT_EXPLORE",
3923 menu_entry_set_sensitive(map, "UNIT_BOARD",
3925 menu_entry_set_sensitive(map, "UNIT_DEBOARD",
3927 menu_entry_set_sensitive(map, "UNIT_UNLOAD_TRANSPORTER",
3929
3931 if (proad != NULL) {
3932 struct extra_type *tgt;
3933
3934 tgt = road_extra_get(proad);
3935
3937 } else {
3939 }
3940 menu_entry_set_sensitive(map, "CONNECT_ROAD", conn_possible);
3941
3943 if (proad != NULL) {
3944 struct extra_type *tgt;
3945
3946 tgt = road_extra_get(proad);
3947
3949 } else {
3951 }
3952 menu_entry_set_sensitive(map, "CONNECT_RAIL", conn_possible);
3953
3955 if (proad != NULL) {
3956 struct extra_type *tgt;
3957
3958 tgt = road_extra_get(proad);
3959
3961 } else {
3963 }
3964 menu_entry_set_sensitive(map, "CONNECT_MAGLEV", conn_possible);
3965
3967
3968 if (extra_type_list_size(extras) > 0) {
3969 struct extra_type *tgt;
3970
3971 tgt = extra_type_list_get(extras, 0);
3973 } else {
3975 }
3976 menu_entry_set_sensitive(map, "CONNECT_IRRIGATION", conn_possible);
3977
3978 menu_entry_set_sensitive(map, "TAX_RATES",
3981
3983 menus_rename(work_menu, 0, "BUILD_CITY",
3985 } else {
3986 bool city_on_tile = FALSE;
3987
3988 /* FIXME: This overloading doesn't work well with multiple focus
3989 * units. */
3991 if (tile_city(unit_tile(punit))) {
3993 break;
3994 }
3996
3998 TRUE)) {
3999 menus_rename(work_menu, 0, "BUILD_CITY",
4001 } else {
4002 /* Refresh default order */
4003 menus_rename(work_menu, 0, "BUILD_CITY",
4005 }
4006 }
4007
4009 menus_rename(work_menu, 6, "BUILD_ROAD",
4012 char road_item[500];
4013 struct extra_type *pextra = NULL;
4014
4015 /* FIXME: This overloading doesn't work well with multiple focus
4016 * units. */
4020 if (pextra != NULL) {
4021 break;
4022 }
4024
4025 if (pextra != NULL) {
4026 /* TRANS: Build road of specific type (Road/Railroad) */
4027 snprintf(road_item, sizeof(road_item), _("Build %s"),
4028 extra_name_translation(pextra));
4029 menus_rename(work_menu, 6, "BUILD_ROAD", road_item);
4030 }
4031 } else {
4032 menus_rename(work_menu, 6, "BUILD_ROAD", _("Build _Road"));
4033 }
4034
4035 if (units_all_same_type && num_units > 0) {
4036 struct unit *punit = unit_list_get(punits, 0);
4037 const struct unit_type *to_unittype
4039
4040 if (to_unittype) {
4041 /* TRANS: %s is a unit type. */
4042 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
4045 unit_type_get(punit))));
4046 } else {
4047 acttext[0] = '\0';
4048 }
4049 } else {
4050 acttext[0] = '\0';
4051 }
4052 if ('\0' != acttext[0]) {
4053 menus_rename(unit_menu, 13, "UNIT_UPGRADE", acttext);
4054 } else {
4055 menus_rename(unit_menu, 13, "UNIT_UPGRADE", _("Upgr_ade"));
4056 }
4057
4058 if (units_can_convert(&(wld.map), punits)) {
4059 if (units_all_same_type && num_units > 0) {
4060 struct unit *punit = unit_list_get(punits, 0);
4061
4062 /* TRANS: %s is a unit type. */
4063 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
4065 } else {
4066 acttext[0] = '\0';
4067 }
4068 } else {
4069 menu_entry_set_sensitive(map, "UNIT_CONVERT", FALSE);
4070 acttext[0] = '\0';
4071 }
4072 if ('\0' != acttext[0]) {
4073 menus_rename(unit_menu, 14, "UNIT_CONVERT", acttext);
4074 } else {
4075 menus_rename(unit_menu, 14, "UNIT_CONVERT", _("C_onvert"));
4076 }
4077
4078 if (units_all_same_tile && num_units > 0) {
4079 struct unit *first = unit_list_get(punits, 0);
4080
4081 pterrain = tile_terrain(unit_tile(first));
4082
4084 struct extra_type *pextra = NULL;
4085
4086 /* FIXME: this overloading doesn't work well with multiple focus
4087 * units. */
4091 if (pextra != NULL) {
4092 break;
4093 }
4095
4096 if (pextra != NULL) {
4097 /* TRANS: Build irrigation of specific type */
4098 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
4099 extra_name_translation(pextra));
4100 } else {
4101 sz_strlcpy(irrtext, _("Build _Irrigation"));
4102 }
4103 } else {
4104 sz_strlcpy(irrtext, _("Build _Irrigation"));
4105 }
4106
4107 if (pterrain->cultivate_result != T_NONE) {
4108 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
4111 } else {
4112 sz_strlcpy(cultext, _("_Cultivate"));
4113 }
4114
4116 struct extra_type *pextra = NULL;
4117
4118 /* FIXME: this overloading doesn't work well with multiple focus
4119 * units. */
4123 if (pextra != NULL) {
4124 break;
4125 }
4127
4128 if (pextra != NULL) {
4129 /* TRANS: Build mine of specific type */
4130 snprintf(mintext, sizeof(mintext), _("Build %s"),
4131 extra_name_translation(pextra));
4132 } else {
4133 sz_strlcpy(mintext, _("Build _Mine"));
4134 }
4135 } else {
4136 sz_strlcpy(mintext, _("Build _Mine"));
4137 }
4138
4139 if (pterrain->plant_result != T_NONE) {
4140 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
4142 } else {
4143 sz_strlcpy(plantext, _("_Plant"));
4144 }
4145
4146 if (pterrain->transform_result != T_NONE
4147 && pterrain->transform_result != pterrain) {
4148 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
4151 } else {
4152 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4153 }
4154 } else {
4155 sz_strlcpy(irrtext, _("Build _Irrigation"));
4156 sz_strlcpy(cultext, _("_Cultivate"));
4157 sz_strlcpy(mintext, _("Build _Mine"));
4158 sz_strlcpy(plantext, _("_Plant"));
4159 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4160 }
4161
4162 menus_rename(work_menu, 7, "BUILD_IRRIGATION", irrtext);
4163 menus_rename(work_menu, 9, "CULTIVATE", cultext);
4164 menus_rename(work_menu, 8, "BUILD_MINE", mintext);
4165 menus_rename(work_menu, 10, "PLANT", plantext);
4166 menus_rename(work_menu, 11, "TRANSFORM_TERRAIN", transtext);
4167
4168 menus_rename(unit_menu, 12, "UNIT_HOMECITY",
4170
4171 menus_rename(combat_menu, 1, "BUILD_FORTRESS",
4172 Q_(terrain_control.gui_type_base0));
4173 menus_rename(combat_menu, 2, "BUILD_AIRBASE",
4174 Q_(terrain_control.gui_type_base1));
4175}
4176
4177/************************************************************************/
4182{
4183 if (!menus_built) {
4184 return;
4185 }
4186}
4187
4188/**********************************************************************/
4192{
4194
4195 if (enable) {
4196 if (main_menubar == NULL) {
4199 /* Ensure the menus are really created before performing any operations
4200 * on them. */
4201 while (g_main_context_pending(NULL)) {
4203 }
4204 }
4205
4208
4209 } else {
4212 }
4213
4214 /* Workaround for gtk bug that (re)setting the menubar after the window has
4215 * been already created is not noticed. */
4216 g_object_notify(G_OBJECT(gtk_settings_get_default()), "gtk-shell-shows-menubar");
4217}
4218
4219/**********************************************************************/
4226
4227/**********************************************************************/
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1140
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1279
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:811
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:790
bool audio_is_dummy_plugin(void)
Definition audio.c:717
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_DISCONNECTED
Definition client_main.h:45
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:77
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:523
void key_coastline_toggle(void)
Definition control.c:3964
void key_irrigation_toggle(void)
Definition control.c:3980
void key_unit_sentry(void)
Definition control.c:3768
void key_city_output_toggle(void)
Definition control.c:3865
void request_unit_return(struct unit *punit)
Definition control.c:1564
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2235
void key_focus_unit_toggle(void)
Definition control.c:4060
void key_unit_auto_explore(void)
Definition control.c:3589
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3387
void key_city_full_bar_toggle(void)
Definition control.c:3897
void key_bases_toggle(void)
Definition control.c:3996
void key_map_native_toggle(void)
Definition control.c:3889
void key_resources_toggle(void)
Definition control.c:4004
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1142
void key_unit_paradrop(void)
Definition control.c:3491
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_teleport(void)
Definition control.c:3507
void key_unit_shields_toggle(void)
Definition control.c:4052
void key_city_productions_toggle(void)
Definition control.c:3931
void key_unit_plant(void)
Definition control.c:3708
void key_unit_fortress(void)
Definition control.c:3636
void key_unit_mine(void)
Definition control.c:3700
void key_unit_pillage(void)
Definition control.c:3720
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void key_editor_toggle_fogofwar(void)
Definition control.c:4093
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1950
void key_unit_irrigate(void)
Definition control.c:3680
void request_unit_build_city(struct unit *punit)
Definition control.c:1829
void key_unit_unload_all(void)
Definition control.c:3529
void key_cities_toggle(void)
Definition control.c:4028
void key_city_outlines_toggle(void)
Definition control.c:3857
void key_unit_homecity(void)
Definition control.c:3653
void key_unit_patrol(void)
Definition control.c:3499
void key_unit_solid_bg_toggle(void)
Definition control.c:4044
void key_terrain_toggle(void)
Definition control.c:3956
void key_paths_toggle(void)
Definition control.c:3972
void key_unit_wakeup_others(void)
Definition control.c:3562
void key_unit_stack_size_toggle(void)
Definition control.c:3948
void key_huts_toggle(void)
Definition control.c:4012
void key_fog_of_war_toggle(void)
Definition control.c:4068
void key_unit_wait(void)
Definition control.c:3554
void key_units_toggle(void)
Definition control.c:4036
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3831
void key_map_grid_toggle(void)
Definition control.c:3873
void key_pollution_toggle(void)
Definition control.c:4020
void key_city_growth_toggle(void)
Definition control.c:3914
void key_unit_action_select_tgt(void)
Definition control.c:3418
void key_city_buycost_toggle(void)
Definition control.c:3923
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3780
void key_unit_done(void)
Definition control.c:3475
void key_city_trade_routes_toggle(void)
Definition control.c:3940
void key_city_names_toggle(void)
Definition control.c:3905
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1633
void key_unit_auto_work(void)
Definition control.c:3602
void key_unit_airbase(void)
Definition control.c:3572
void key_unit_goto(void)
Definition control.c:3483
void key_unit_convert(void)
Definition control.c:3614
void key_unit_clean(void)
Definition control.c:3732
void key_editor_toggle(void)
Definition control.c:4076
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3792
void key_unit_cultivate(void)
Definition control.c:3688
void key_mines_toggle(void)
Definition control.c:3988
void key_map_borders_toggle(void)
Definition control.c:3881
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:215
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:145
bool untargeted_revolution_allowed(void)
Definition government.c:572
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:172
#define governments_iterate(NAME_pgov)
Definition government.h:127
#define governments_iterate_end
Definition government.h:130
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2433
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2349
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:705
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1239
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1475
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2193
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:889
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2327
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1097
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2295
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1041
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1547
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1763
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1137
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:865
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1486
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1105
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1296
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1517
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:849
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1273
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1153
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1049
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1033
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1881
static struct menu_entry_info menu_entries[]
Definition menu.c:271
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2043
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1065
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1727
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2083
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1711
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1873
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:781
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1701
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1319
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1953
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1129
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1330
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1285
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1464
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2027
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1121
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:689
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1442
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1341
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1261
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1194
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:905
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1351
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1889
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1025
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:697
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1145
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1431
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1361
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1228
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1081
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:789
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:813
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:857
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:913
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1073
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:722
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:873
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:665
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:737
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1571
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1788
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1587
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1401
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:821
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1780
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1113
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1627
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2068
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1804
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1719
void real_menus_init(void)
Definition menu.c:2960
menu_entry_grouping
Definition menu.c:93
@ MGROUP_ALL
Definition menu.c:94
@ MGROUP_PLAYING
Definition menu.c:93
@ MGROUP_PLAYER
Definition menu.c:94
@ MGROUP_SAFE
Definition menu.c:93
@ MGROUP_EDIT
Definition menu.c:93
@ MGROUP_UNIT
Definition menu.c:94
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1595
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1177
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1831
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:649
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1421
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1772
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2282
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1411
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:673
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:713
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:797
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1921
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1497
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:833
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:897
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1579
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1905
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1611
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2380
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1987
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2099
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1603
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:657
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2019
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1057
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1691
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2253
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1823
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2035
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2107
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:841
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1381
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1563
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1185
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:757
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1250
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2133
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1453
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:681
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1527
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:633
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1753
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:881
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1619
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1161
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1635
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1217
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1206
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1539
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1169
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1865
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:641
void real_menus_update(void)
Definition menu.c:2395
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2123
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1555
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1308
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1969
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2348
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1743
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1977
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1391
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1937
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1857
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2091
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2055
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1796
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1089
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2115
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:805
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:769
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
static GtkApplication * fc_app
Definition gui_main.c:184
GtkApplication * gui_app(void)
Definition gui_main.c:2678
#define submenu_append_unref(menu, name, submenu)
Definition gui_stuff.h:165
#define menu_item_insert_unref(menu, index, item)
Definition gui_stuff.h:142
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
static void help_governor_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1703
static void irrigation_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2801
static void bg_append_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2931
static void unsentry_all_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2402
static GMenu * combat_menu
Definition menu.c:96
static GMenuItem * create_toggle_menu_item_for_key(const char *key)
Definition menu.c:2965
static void pillage_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2714
void enable_menus(bool enable)
Definition menu.c:4187
static void setup_app_actions(GApplication *fc_app)
Definition menu.c:3016
static GMenu * options_menu
Definition menu.c:90
static void register_bg_actions(GActionMap *map, int bg)
Definition menu.c:3056
const GActionEntry acts[]
Definition menu.c:1061
static void revolution_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2762
static GMenu * view_menu
Definition menu.c:92
static GMenu * work_menu
Definition menu.c:95
@ MGROUP_CHAR
Definition menu.c:87
static void bg_assign_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2921
static void menu_entry_set_sensitive_info(GActionMap *map, struct menu_entry_info *info, gboolean is_enabled)
Definition menu.c:3356
static bool menus_built
Definition menu.c:76
void menus_disable_char_commands(void)
Definition menu.c:4226
static void show_mines_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1999
static GMenu * edit_menu
Definition menu.c:91
void menus_disable_unit_commands(void)
Definition menu.c:4218
static void unit_teleport_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2383
static void paradrop_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2704
const struct menu_entry_option_map meoms[]
Definition menu.c:1779
static GMenu * unit_menu
Definition menu.c:94
static void do_action_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2724
static void bg_select_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2911
static void mine_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2816
static GMenu * main_menubar
Definition menu.c:75
static GMenuItem * create_toggle_menu_item(struct menu_entry_info *info)
Definition menu.c:2942
void menus_set_initial_toggle_values(void)
Definition menu.c:2998
static void clean_menu_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2831
@ VMENU_HUTS
Definition menu.c:1049
@ VMENU_MINES
Definition menu.c:1046
@ VMENU_COASTLINE
Definition menu.c:1043
@ VMENU_UNIT_SOLID_BG
Definition menu.c:1053
@ VMENU_CITY_NAMES
Definition menu.c:1037
@ VMENU_UNITS
Definition menu.c:1052
@ VMENU_CITY_FULL_BAR
Definition menu.c:1036
@ VMENU_CITY_OUTLINES
Definition menu.c:1031
@ VMENU_POLLUTION
Definition menu.c:1050
@ VMENU_FOCUS_UNIT
Definition menu.c:1056
@ VMENU_BASES
Definition menu.c:1047
@ VMENU_MAP_GRID
Definition menu.c:1033
@ VMENU_CITY_BUY_COST
Definition menu.c:1040
@ VMENU_TERRAIN
Definition menu.c:1042
@ VMENU_CITY_GROWTH
Definition menu.c:1038
@ VMENU_PATHS
Definition menu.c:1044
@ VMENU_CITIES
Definition menu.c:1051
@ VMENU_STACK_SIZE
Definition menu.c:1055
@ VMENU_UNIT_SHIELDS
Definition menu.c:1054
@ VMENU_IRRIGATION
Definition menu.c:1045
@ VMENU_NATIVE_TILES
Definition menu.c:1035
@ VMENU_CITY_OUTPUT
Definition menu.c:1032
@ VMENU_RESOURCES
Definition menu.c:1048
@ VMENU_CITY_PRODUCTIONS
Definition menu.c:1039
@ VMENU_CITY_TRADE_ROUTES
Definition menu.c:1041
@ VMENU_FULL_SCREEN
Definition menu.c:1058
@ VMENU_NAT_BORDERS
Definition menu.c:1034
@ VMENU_FOW
Definition menu.c:1057
static void view_menu_item_toggle(void(*cb)(void), bool updt_sensitivity, gpointer data)
Definition menu.c:1820
#define enable(id)
Definition widget.h:223
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define fc_assert(condition)
Definition log.h:177
#define FC_STATIC_ASSERT(cond, tag)
Definition log.h:238
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:799
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:482
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct specialist * specialist_by_number(const Specialist_type_id id)
Definition specialist.c:110
Specialist_type_id specialist_number(const struct specialist *sp)
Definition specialist.c:100
const char * specialist_plural_translation(const struct specialist *sp)
Definition specialist.c:166
#define specialist_type_iterate_end
Definition specialist.h:85
#define specialist_type_iterate(sp)
Definition specialist.h:79
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:191
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:99
const char * accl
Definition menu.c:102
const char * key
Definition menu.c:100
bool state
Definition menu.c:105
enum menu_entry_grouping grouping
Definition menu.c:105
void(* toggle)(GSimpleAction *act, GVariant *value, gpointer data)
Definition menu.c:104
GCallback cb
Definition menu.c:104
const char * name
Definition menu.c:101
const char * action
Definition menu.c:101
Definition menu.c:1773
bool * option
Definition menu.c:1775
const char * menu_entry
Definition menu.c:1774
int menu_pos
Definition menu.c:1776
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:305
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:100
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1036
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:682
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:982
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:772
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:303
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:491
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:524
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:649
bool can_unit_teleport(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:849
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:865
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:277
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
#define MAX_NUM_BATTLEGROUPS
Definition unit.h:192
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:126
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1729
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1586
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:396