Freeciv-3.3
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Data Structures | Functions
hudwidget.h File Reference
#include <QDialog>
#include <QElapsedTimer>
#include <QEnterEvent>
#include <QLabel>
#include <QLineEdit>
#include <QMessageBox>
#include <QRubberBand>
#include <QTableWidget>
#include "unit.h"
#include "shortcuts.h"

Go to the source code of this file.

Data Structures

class  hud_message_box
 
class  hud_text
 
class  hud_input_box
 
class  click_label
 
class  hud_action
 
class  unit_actions
 
class  hud_units
 
class  hud_unit_loader
 
class  unit_hud_selector
 
class  hud_unit_combat
 
class  scale_widget
 
class  hud_battle_log
 

Functions

void show_new_turn_info ()
 
bool has_player_unit_type (Unit_type_id utype)
 

Function Documentation

◆ has_player_unit_type()

bool has_player_unit_type ( Unit_type_id  utype)

Returns true if player has any unit of unit_type

Definition at line 60 of file hudwidget.cpp.

Referenced by unit_hud_selector::unit_hud_selector(), and mr_menu::update_airlift_menu().

◆ show_new_turn_info()

void show_new_turn_info ( )

Shows new turn information with big font

Definition at line 1661 of file hudwidget.cpp.

Referenced by qtg_start_turn(), and fc_client::switch_page().