Freeciv-3.3
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citydlg.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdio.h>
19#include <stdlib.h>
20#include <string.h>
21
22#include <gtk/gtk.h>
23#include <gdk/gdkkeysyms.h>
24
25/* utility */
26#include "bitvector.h"
27#include "fcintl.h"
28#include "log.h"
29#include "mem.h"
30#include "shared.h"
31#include "support.h"
32
33/* common */
34#include "city.h"
35#include "counters.h"
36#include "game.h"
37#include "map.h"
38#include "movement.h"
39#include "packets.h"
40#include "player.h"
41#include "unitlist.h"
42
43/* client */
44#include "chatline_common.h"
45#include "client_main.h"
46#include "colors.h"
47#include "control.h"
48#include "climap.h"
49#include "options.h"
50#include "text.h"
51#include "tilespec.h"
52
53/* client/agents */
54#include "cma_fec.h"
55
56/* client/gui-gtk-4.0 */
57#include "choice_dialog.h"
58#include "citizensinfo.h"
59#include "cityrep.h"
60#include "cma_fe.h"
61#include "dialogs.h"
62#include "graphics.h"
63#include "gui_main.h"
64#include "gui_stuff.h"
65#include "happiness.h"
66#include "helpdlg.h"
67#include "inputdlg.h"
68#include "mapview.h"
69#include "update_queue.h"
70#include "wldlg.h"
71
72#include "citydlg.h"
73
74#define CITYMAP_WIDTH MIN(512, canvas_width)
75#define CITYMAP_HEIGHT (CITYMAP_WIDTH * canvas_height / canvas_width)
76#define CITYMAP_SCALE ((double)CITYMAP_WIDTH / (double)canvas_width)
77
78#define TINYSCREEN_MAX_HEIGHT (500 - 1)
79
80/* Only CDLGR_UNITS button currently uses these, others have
81 * direct callback. */
83
84struct city_dialog;
85
86/* Get 'struct dialog_list' and related function */
87#define SPECLIST_TAG dialog
88#define SPECLIST_TYPE struct city_dialog
89#include "speclist.h"
90
91#define dialog_list_iterate(dialoglist, pdialog) \
92 TYPED_LIST_ITERATE(struct city_dialog, dialoglist, pdialog)
93#define dialog_list_iterate_end LIST_ITERATE_END
94
95struct unit_node {
98 int height;
102};
103
104/* Get 'struct unit_node' and related function */
105#define SPECVEC_TAG unit_node
106#define SPECVEC_TYPE struct unit_node
107#include "specvec.h"
108
109#define unit_node_vector_iterate(list, elt) \
110 TYPED_VECTOR_ITERATE(struct unit_node, list, elt)
111#define unit_node_vector_iterate_end VECTOR_ITERATE_END
112
113#define NUM_CITIZENS_SHOWN 30
114
117 NUM_PAGES /* The number of pages in city dialog notebook
118 * must match the entries in misc_whichtab_label[] */
120
121enum {
126 NUM_INFO_FIELDS /* Number of fields in city_info panel
127 * must match entries in output_label[] */
129
130/* Minimal size for the city map scrolling windows */
131#define CITY_MAP_MIN_SIZE_X 200
132#define CITY_MAP_MIN_SIZE_Y 150
133
134struct city_map_canvas {
135 GtkWidget *sw;
137};
138
139struct city_dialog {
140 struct city *pcity;
141
146
150
151 struct {
153
154 GtkWidget *production_bar;
155 GtkWidget *production_combo;
156 GtkWidget *buy_command;
157 GtkWidget *improvement_list;
158
159 GtkWidget *supported_units_frame;
160 GtkWidget *supported_unit_table;
161
162 GtkWidget *present_units_frame;
163 GtkWidget *present_unit_table;
164
165 struct unit_node_vector supported_units;
166 struct unit_node_vector present_units;
167
169
170 GtkListStore *change_production_store;
172
173 struct {
174 GtkWidget *production_label;
175 GtkWidget *production_bar;
176 GtkWidget *buy_command;
179
180 struct {
182
187
188 struct {
192
193 struct cma_dialog *cma_editor;
194
195 struct {
196 GtkWidget *rename_command;
197 GtkWidget *new_citizens_radio[3];
198 GtkWidget *disband_on_settler;
199 GtkWidget *whichtab_radio[NUM_PAGES];
200 short block_signal;
202
206
210
212
213 int cwidth;
214};
215
221
223
224static struct
225{
226 struct city *owner;
227 struct tile *loc;
229
230static bool low_citydlg;
231
232/****************************************/
233
234static void initialize_city_dialogs(void);
235static void city_dialog_map_create(struct city_dialog *pdialog,
238
239static struct city_dialog *get_city_dialog(struct city *pcity);
243 GdkModifierType state,
244 gpointer data);
245
246static GtkWidget *create_city_info_table(struct city_dialog *pdialog,
248static void create_and_append_overview_page(struct city_dialog *pdialog);
249static void create_and_append_map_page(struct city_dialog *pdialog);
250static void create_and_append_buildings_page(struct city_dialog *pdialog);
251static void create_and_append_worklist_page(struct city_dialog *pdialog);
252static void create_and_append_happiness_page(struct city_dialog *pdialog);
253static void create_and_append_cma_page(struct city_dialog *pdialog);
254static void create_and_append_settings_page(struct city_dialog *pdialog);
255
256static struct city_dialog *create_city_dialog(struct city *pcity);
257
258static void city_dialog_update_title(struct city_dialog *pdialog);
259static void city_dialog_update_citizens(struct city_dialog *pdialog);
260static void city_dialog_update_counters(struct city_dialog *pdialog);
262 struct city_dialog *pdialog);
263static void city_dialog_update_map(struct city_dialog *pdialog);
264static void city_dialog_update_building(struct city_dialog *pdialog);
266 *pdialog);
268 *pdialog);
269static void city_dialog_update_present_units(struct city_dialog *pdialog);
270static void city_dialog_update_prev_next(void);
271
272static void show_units_response(void *data);
273
275 double x, double y, gpointer data);
277 double x, double y, gpointer data);
279 double x, double y, gpointer data);
281 double x, double y, gpointer data);
283 double x, double y, gpointer data);
284
285static void close_citydlg_unit_popover(struct city_dialog *pdialog);
286
287static void unit_center_callback(GSimpleAction *action, GVariant *parameter,
288 gpointer data);
289static void unit_activate_callback(GSimpleAction *action, GVariant *parameter,
290 gpointer data);
292 GVariant *parameter,
293 gpointer data);
295 GVariant *parameter,
296 gpointer data);
297static void unit_load_callback(GSimpleAction *action, GVariant *parameter,
298 gpointer data);
299static void unit_unload_callback(GSimpleAction *action, GVariant *parameter,
300 gpointer data);
301static void unit_sentry_callback(GSimpleAction *action, GVariant *parameter,
302 gpointer data);
303static void unit_fortify_callback(GSimpleAction *action, GVariant *parameter,
304 gpointer data);
305static void unit_disband_callback(GSimpleAction *action, GVariant *parameter,
306 gpointer data);
307static void unit_homecity_callback(GSimpleAction *action, GVariant *parameter,
308 gpointer data);
309static void unit_upgrade_callback(GSimpleAction *action, GVariant *parameter,
310 gpointer data);
312 double x, double y, gpointer data);
314 double x, double y, gpointer data);
316 double x, double y, gpointer data);
317static void draw_map_canvas(struct city_dialog *pdialog);
318
319static void buy_callback(GtkWidget * w, gpointer data);
320static void change_production_callback(GtkComboBox *combo,
321 struct city_dialog *pdialog);
322
323static void sell_callback(struct impr_type *pimprove, gpointer data);
324static void sell_callback_response(GtkWidget *w, gint response, gpointer data);
325
326static void impr_callback(GtkTreeView *view, GtkTreePath *path,
328
329static void rename_callback(GtkWidget * w, gpointer data);
330static void rename_popup_callback(gpointer data, gint response,
331 const char *input);
332static void set_cityopt_values(struct city_dialog *pdialog);
333static void cityopt_callback(GtkWidget * w, gpointer data);
334static void misc_whichtab_callback(GtkWidget * w, gpointer data);
335
336static void city_destroy_callback(GtkWidget *w, gpointer data);
337static void close_city_dialog(struct city_dialog *pdialog);
338static void citydlg_response_callback(GtkDialog *dlg, gint response,
339 void *data);
340static void close_callback(GtkWidget *w, gpointer data);
341static void switch_city_callback(GtkWidget *w, gpointer data);
342
343/***********************************************************************/
352
353/***********************************************************************/
356static void initialize_city_dialogs(void)
357{
358 int height;
359
361
365
366 /* Use default layout when height cannot be determined
367 * (when height == 0) */
368 if (height > 0 && height <= TINYSCREEN_MAX_HEIGHT) {
370 } else {
372 }
373
375}
376
377/***********************************************************************/
381{
383 return;
384 }
385
387
389 /* There's no reasonable way to resize a GtkImage, so we don't try.
390 Instead we just redraw the overview within the existing area.
391 The player has to close and reopen the dialog to fix this. */
392 city_dialog_update_map(pdialog);
394
396}
397
398/***********************************************************************/
402static struct city_dialog *get_city_dialog(struct city *pcity)
403{
406 }
407
409 if (pdialog->pcity == pcity) {
410 return pdialog;
411 }
413
414 return NULL;
415}
416
417/***********************************************************************/
421 int width, int height, gpointer data)
422{
423 struct city_dialog *pdialog = data;
424
427 if (cma_is_city_under_agent(pdialog->pcity, NULL)) {
428 cairo_paint_with_alpha(cr, 0.5);
429 } else {
430 cairo_paint(cr);
431 }
432}
433
434/***********************************************************************/
437static void city_dialog_map_create(struct city_dialog *pdialog,
439{
440 GtkWidget *sw, *darea;
443
452
453 darea = gtk_drawing_area_new();
456 canvas_draw_cb, pdialog, NULL);
457
459 g_signal_connect(controller, "pressed",
465 g_signal_connect(controller, "pressed",
469
470 /* save all widgets for the city map */
471 cmap_canvas->sw = sw;
472 cmap_canvas->darea = darea;
473}
474
475/***********************************************************************/
499
500/***********************************************************************/
504{
505 struct city_dialog *pdialog = get_city_dialog(pcity);
506
507 log_debug("CITYMAP_WIDTH: %d", CITYMAP_WIDTH);
508 log_debug("CITYMAP_HEIGHT: %d", CITYMAP_HEIGHT);
509 log_debug("CITYMAP_SCALE: %.3f", CITYMAP_SCALE);
510
514 }
515
516 if (!pdialog) {
517 return;
518 }
519
524 city_dialog_update_map(pdialog);
529
532
534
535 if (!low_citydlg) {
537 }
541 }
542
543 if (!client_is_observer()) {
545 }
546
550 } else {
551 /* Set the buttons we do not want live while a Diplomat investigates */
553 }
554}
555
556/***********************************************************************/
561{
562 struct city *pcity_sup, *pcity_pre;
563 struct city_dialog *pdialog;
564
567
568 if (pcity_sup && (pdialog = get_city_dialog(pcity_sup))) {
570 }
571
572 if (pcity_pre && (pdialog = get_city_dialog(pcity_pre))) {
574 }
575}
576
577/***********************************************************************/
581{
582 struct city_dialog *pdialog;
583
584 if (!(pdialog = get_city_dialog(pcity))) {
585 pdialog = create_city_dialog(pcity);
586 }
587
589
590 /* center the city map(s); this must be *after* the city dialog was drawn
591 * else the size information is missing! */
593 if (pdialog->happiness.map_canvas.sw) {
595 }
596}
597
598/***********************************************************************/
602{
603 return get_city_dialog(pcity) != NULL;
604}
605
606/***********************************************************************/
610{
611 struct city_dialog *pdialog = get_city_dialog(pcity);
612
613 if (pdialog) {
614 close_city_dialog(pdialog);
615 }
616}
617
618/***********************************************************************/
634
635/***********************************************************************/
641 GdkModifierType state,
642 gpointer data)
643{
644 struct city_dialog *pdialog = (struct city_dialog *)data;
645
646 if (state & GDK_CONTROL_MASK) {
647 switch (keyval) {
648 case GDK_KEY_Left:
650 return TRUE;
651
652 case GDK_KEY_Right:
654 return TRUE;
655
656 default:
657 break;
658 }
659 }
660
661 return FALSE;
662}
663
664/***********************************************************************/
668 double x, double y, gpointer data)
669{
671 struct city_dialog *pdialog = g_object_get_data(G_OBJECT(w), "pdialog");
672 GtkWidget *p, *label;
673 char buf[1024];
674
675 switch (GPOINTER_TO_UINT(data)) {
676 case INFO_SIZE:
677 fc_snprintf(buf, sizeof(buf), _("Population: %d, Specialists: %d"),
678 pdialog->pcity->size, city_specialists(pdialog->pcity));
679 break;
680 case INFO_FOOD:
681 get_city_dialog_output_text(pdialog->pcity, O_FOOD, buf, sizeof(buf));
682 break;
683 case INFO_SHIELD:
685 buf, sizeof(buf));
686 break;
687 case INFO_TRADE:
688 get_city_dialog_output_text(pdialog->pcity, O_TRADE, buf, sizeof(buf));
689 break;
690 case INFO_GOLD:
691 get_city_dialog_output_text(pdialog->pcity, O_GOLD, buf, sizeof(buf));
692 break;
693 case INFO_SCIENCE:
695 buf, sizeof(buf));
696 break;
697 case INFO_LUXURY:
699 buf, sizeof(buf));
700 break;
701 case INFO_CULTURE:
702 get_city_dialog_culture_text(pdialog->pcity, buf, sizeof(buf));
703 break;
704 case INFO_POLLUTION:
705 get_city_dialog_pollution_text(pdialog->pcity, buf, sizeof(buf));
706 break;
707 case INFO_ILLNESS:
708 get_city_dialog_illness_text(pdialog->pcity, buf, sizeof(buf));
709 break;
710 case INFO_AIRLIFT:
711 get_city_dialog_airlift_text(pdialog->pcity, buf, sizeof(buf));
712 break;
713 default:
714 return TRUE;
715 }
716
717 p = gtk_popover_new();
718
720
721 label = gtk_label_new(buf);
722 gtk_widget_set_name(label, "city_label");
727
729
731
732 return TRUE;
733}
734
735/***********************************************************************/
741{
742 int i;
743 GtkWidget *table, *label;
744
745 static const char *output_label[NUM_INFO_FIELDS] = {
746 N_("Size:"),
747 N_("Food:"),
748 N_("Prod:"),
749 N_("Trade:"),
750 N_("Gold:"),
751 N_("Luxury:"),
752 N_("Science:"),
753 N_("Granary:"),
754 N_("Change in:"),
755 N_("Corruption:"),
756 N_("Waste:"),
757 N_("Culture:"),
758 N_("Pollution:"),
759 N_("Plague risk:"),
760 N_("Tech Stolen:"),
761 N_("Airlift:"),
762 };
763 static bool output_label_done;
765
771
773
774 for (i = 0; i < NUM_INFO_FIELDS; i++) {
775 label = gtk_label_new(output_label[i]);
776 switch (i) {
777 case INFO_SIZE:
778 case INFO_TRADE:
779 case INFO_SCIENCE:
780 case INFO_GROWTH:
782 break;
783
784 case INFO_FOOD:
785 case INFO_GOLD:
786 case INFO_GRANARY:
787 case INFO_CORRUPTION:
789 break;
790 default:
791 break;
792 }
794 gtk_widget_set_name(label, "city_label"); /* For font style? */
797 gtk_grid_attach(GTK_GRID(table), label, 0, i, 1, 1);
798
799 label = gtk_label_new("");
800 switch (i) {
801 case INFO_TRADE:
802 case INFO_SCIENCE:
803 case INFO_GROWTH:
805 break;
806
807 case INFO_GOLD:
808 case INFO_GRANARY:
809 case INFO_CORRUPTION:
811 break;
812 default:
813 break;
814 }
815
816 g_object_set_data(G_OBJECT(label), "pdialog", pdialog);
817
819 g_signal_connect(controller, "pressed",
822
823 info_label[i] = label;
824 gtk_widget_set_name(label, "city_label"); /* Ditto */
827
828 gtk_grid_attach(GTK_GRID(table), label, 1, i, 1, 1);
829 }
830
831 /*
832 * Allow special highlighting of emergencies for granary etc by
833 * city_dialog_update_information().
834 */
835 {
836 /* This will persist, and can be shared between overview and happiness
837 * pages. */
839
840 if (emergency_provider == NULL) {
842
844 ".emergency {\n"
845 " color: rgba(255, 0.0, 0.0, 255);\n"
846 "}",
847 -1);
848
853 }
854 }
855
857
858 return table;
859}
860
861/***********************************************************************/
866static void create_citydlg_main_map(struct city_dialog *pdialog,
867 GtkWidget *grid, int col, int row)
868{
869 GtkWidget *frame;
870
871 frame = gtk_frame_new(_("City map"));
874 gtk_grid_attach(GTK_GRID(grid), frame, col, row, 1, 1);
875
876 city_dialog_map_create(pdialog, &pdialog->overview.map_canvas);
878}
879
880/***********************************************************************/
884{
886 GtkListStore *store;
888
889 /* improvements */
890 /* gtk list store columns: 0 - sell value, 1 - sprite,
891 2 - description, 3 - upkeep, 4 - is redundant, 5 - tooltip */
895
899 g_object_unref(store);
901 gtk_widget_set_name(view, "small_font");
902 pdialog->overview.improvement_list = view;
903
906 rend, "pixbuf", 1, NULL);
909 rend, "text", 2,
910 "strikethrough", 4, NULL);
912 g_object_set(rend, "xalign", 1.0, NULL);
914 rend, "text", 3,
915 "strikethrough", 4, NULL);
916
918
920 pdialog);
921
922 return view;
923}
924
925/***********************************************************************/
942{
944 GtkWidget *right, *frame, *table;
945 GtkWidget *label, *sw, *view, *bar, *production_combo;
948 /* TRANS: Overview tab in city dialog */
949 const char *tab_title = _("_Overview");
951 int page_row = 0;
952
953 /* Main page */
954 page = gtk_grid_new();
963
964 if (!low_citydlg) {
965 GtkWidget *middle;
966 GtkWidget *vbox;
968 int middle_col = 0;
969
970 /* Middle: city map, improvements */
971 middle = gtk_grid_new();
973 gtk_grid_attach(GTK_GRID(page), middle, 0, page_row++, 1, 1);
974
975 /* City map */
976 create_citydlg_main_map(pdialog, middle, middle_col++, 0);
977
978 /* Improvements */
980 gtk_grid_attach(GTK_GRID(middle), vbox, middle_col++, 0, 1, 1);
981
983
984 label = g_object_new(GTK_TYPE_LABEL, "label", _("Production:"),
985 "xalign", 0.0, "yalign", 0.5, NULL);
986 gtk_box_append(GTK_BOX(vbox), label);
987
990
994
995 bar = gtk_progress_bar_new();
997 pdialog->overview.production_bar = bar;
999
1000 gtk_progress_bar_set_text(GTK_PROGRESS_BAR(bar), _("%d/%d %d turns"));
1001
1010
1015 rend, "pixbuf", 0, NULL);
1016 g_object_set(rend, "xalign", 0.0, NULL);
1017
1021 rend, "text", 1, "strikethrough", 3, NULL);
1022
1023 pdialog->overview.buy_command
1024 = icon_label_button_new("system-run", _("_Buy"));
1026 g_signal_connect(pdialog->overview.buy_command, "clicked",
1027 G_CALLBACK(buy_callback), pdialog);
1028
1029 label = g_object_new(GTK_TYPE_LABEL, "use-underline", TRUE,
1030 "mnemonic-widget", view,
1031 "label", _("I_mprovements:"),
1032 "xalign", 0.0, "yalign", 0.5, NULL);
1033 gtk_box_append(GTK_BOX(vbox), label);
1034
1039 gtk_box_append(GTK_BOX(vbox), sw);
1040
1042 } else {
1043 pdialog->overview.buy_command = NULL;
1044 pdialog->overview.production_bar = NULL;
1045 pdialog->overview.production_combo = NULL;
1047 }
1048
1049 /* Bottom: info, units */
1052
1053 /* Info */
1054 frame = gtk_frame_new(_("Info"));
1055 gtk_box_append(GTK_BOX(bottom), frame);
1056
1057 table = create_city_info_table(pdialog,
1058 pdialog->overview.info_label);
1062
1063 /* Right: present and supported units (overview page) */
1065 gtk_box_append(GTK_BOX(bottom), right);
1066
1071
1072 /* Supported units */
1079 sw);
1080
1081
1085
1088
1089 /* Present units */
1096
1100
1103
1104 /* Show page */
1106}
1107
1108/***********************************************************************/
1111static void create_and_append_map_page(struct city_dialog *pdialog)
1112{
1113 if (low_citydlg) {
1114 GtkWidget *page;
1115 GtkWidget *label;
1116 const char *tab_title = _("Citymap");
1117 int page_row = 0;
1118
1119 page = gtk_grid_new();
1128
1129 create_citydlg_main_map(pdialog, page, 0, page_row++);
1130
1132 }
1133}
1134
1135/***********************************************************************/
1139 const GValue *value,
1140 double x, double y, gpointer data)
1141{
1142 struct city_dialog *pdialog = (struct city_dialog *) data;
1143 cid id;
1144 struct universal univ;
1145
1146 if (NULL != client.conn.playing
1147 && city_owner(pdialog->pcity) != client.conn.playing) {
1148 return FALSE;
1149 }
1150
1151 id = g_value_get_int(value);
1152 univ = cid_production(id);
1153
1154 city_change_production(pdialog->pcity, &univ);
1155
1156 return TRUE;
1157}
1158
1159/***********************************************************************/
1163static int create_production_header(struct city_dialog *pdialog,
1164 GtkWidget *grid, int row)
1165{
1166 GtkWidget *hgrid, *bar;
1167 int grid_col = 0;
1168
1169 hgrid = gtk_grid_new();
1175 gtk_grid_attach(GTK_GRID(grid), hgrid, 0, row++, 1, 1);
1176
1177 /* The label is set in city_dialog_update_building() */
1178 bar = gtk_progress_bar_new();
1181 pdialog->production.production_bar = bar;
1182 gtk_grid_attach(GTK_GRID(hgrid), bar, grid_col++, 0, 1, 1);
1183 gtk_progress_bar_set_text(GTK_PROGRESS_BAR(bar), _("%d/%d %d turns"));
1184
1186
1187 pdialog->production.buy_command
1188 = icon_label_button_new("system-run", _("_Buy"));
1190 grid_col++, 0, 1, 1);
1191
1192 g_signal_connect(pdialog->production.buy_command, "clicked",
1193 G_CALLBACK(buy_callback), pdialog);
1194
1195 return row;
1196}
1197
1198/***********************************************************************/
1202{
1203 if (low_citydlg) {
1204 GtkWidget *page;
1205 GtkWidget *label;
1206 GtkWidget *vbox;
1207 GtkWidget *view;
1208 const char *tab_title = _("Buildings");
1209 int page_row = 0;
1210
1211 page = gtk_grid_new();
1219
1220 page_row = create_production_header(pdialog, page, page_row);
1221 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1222
1224 gtk_grid_attach(GTK_GRID(page), vbox, 0, page_row++, 1, 1);
1225
1227
1228 gtk_box_append(GTK_BOX(vbox), view);
1229
1231 }
1232}
1233
1234/***********************************************************************/
1238{
1239 const char *tab_title = _("P_roduction");
1241 GtkWidget *page, *editor;
1242 int page_row = 0;
1243
1244 page = gtk_grid_new();
1251 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1252
1253 /* Stuff that's being currently built */
1254 if (!low_citydlg) {
1256 "label", _("Production:"),
1257 "xalign", 0.0, "yalign", 0.5, NULL);
1258 pdialog->production.production_label = label;
1259 gtk_grid_attach(GTK_GRID(page), label, 0, page_row++, 1, 1);
1260
1261 page_row = create_production_header(pdialog, page, page_row);
1262 } else {
1263 pdialog->production.production_label = NULL;
1264 }
1265
1271 reset_city_worklist(editor, pdialog->pcity);
1272 gtk_grid_attach(GTK_GRID(page), editor, 0, page_row++, 1, 1);
1273 pdialog->production.worklist = editor;
1274
1276}
1277
1278/***********************************************************************/
1289{
1290 GtkWidget *page, *label, *table, *right, *left, *frame;
1291 const char *tab_title = _("Happ_iness");
1292 int page_col = 0;
1293 int left_row = 0;
1294
1295 /* Main page */
1296 page = gtk_grid_new();
1303 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1304
1305 /* Left: info, citizens */
1306 left = gtk_grid_new();
1309 gtk_grid_attach(GTK_GRID(page), left, page_col++, 0, 1, 1);
1310
1311 if (!low_citydlg) {
1312 /* Upper left: info */
1313 frame = gtk_frame_new(_("Info"));
1314 gtk_grid_attach(GTK_GRID(left), frame, 0, left_row++, 1, 1);
1315
1316 table = create_city_info_table(pdialog,
1317 pdialog->happiness.info_label);
1320 }
1321
1322 /* Lower left: citizens */
1326 0, left_row++, 1, 1);
1328 citizens_dialog_display(pdialog->pcity));
1329 }
1330
1331 /* Right: city map, happiness */
1333 gtk_grid_attach(GTK_GRID(page), right, page_col++, 0, 1, 1);
1334
1335 if (!low_citydlg) {
1336 /* Upper right: city map */
1337 frame = gtk_frame_new(_("City map"));
1340 gtk_box_append(GTK_BOX(right), frame);
1341
1342 city_dialog_map_create(pdialog, &pdialog->happiness.map_canvas);
1344 }
1345
1346 /* Lower right: happiness */
1348 gtk_box_append(GTK_BOX(right), pdialog->happiness.widget);
1351 pdialog->shell));
1352
1353 /* Show page */
1355}
1356
1357/**********************************************************************/
1360/**********************************************************************/
1365{
1367 GtkLabel *label = GTK_LABEL(gtk_label_new(_("Counters")));
1368
1369 pdialog->counters.container = NULL;
1370 pdialog->counters.widget = NULL;
1371
1373
1375
1377
1378 gtk_widget_show(page);
1379}
1380
1381/***********************************************************************/
1384static void create_and_append_cma_page(struct city_dialog *pdialog)
1385{
1386 GtkWidget *page, *label;
1387 const char *tab_title = _("_Governor");
1388
1390
1392
1393 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1394
1395 pdialog->cma_editor = create_cma_dialog(pdialog->pcity, low_citydlg);
1396 gtk_box_append(GTK_BOX(page), pdialog->cma_editor->shell);
1397
1399}
1400
1401/***********************************************************************/
1405{
1406 int i;
1407 GtkWidget *vgrid, *page, *frame, *label, *button;
1409 GtkWidget *group;
1410 const char *tab_title = _("_Settings");
1411 int grid_row = 0;
1412
1413 static const char *new_citizens_output_label[] = {
1414 N_("Luxury"),
1415 N_("Science"),
1416 N_("Gold")
1417 };
1418
1419 static const char *disband_label
1420 = N_("Allow unit production to disband city");
1421
1422 static const char *misc_whichtab_label[NUM_PAGES] = {
1423 N_("Overview page"),
1424 N_("Production page"),
1425 N_("Happiness page"),
1426 N_("Counters Page"),
1427 N_("Governor page"),
1428 N_("This Settings page"),
1429 N_("Last active page")
1430 };
1431
1432 static bool new_citizens_label_done;
1433 static bool misc_whichtab_label_done;
1434
1435 /* Initialize signal_blocker */
1436 pdialog->misc.block_signal = 0;
1437
1438
1439 page = gtk_grid_new();
1445
1447
1449
1450 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1451
1452 /* new_citizens radio */
1453 frame = gtk_frame_new(_("New citizens produce"));
1454 gtk_grid_attach(GTK_GRID(page), frame, 0, 0, 1, 1);
1456
1457 vgrid = gtk_grid_new();
1461
1464
1465 group = NULL;
1466 for (i = 0; i < ARRAY_SIZE(new_citizens_output_label); i++) {
1469 GTK_CHECK_BUTTON(group));
1470 pdialog->misc.new_citizens_radio[i] = button;
1471 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1472 g_signal_connect(button, "toggled",
1473 G_CALLBACK(cityopt_callback), pdialog);
1474 group = button;
1475 }
1476
1477 /* Next is the next-time-open radio group in the right column */
1478 frame = gtk_frame_new(_("Next time open"));
1479 gtk_grid_attach(GTK_GRID(page), frame, 1, 0, 1, 1);
1481
1482 vgrid = gtk_grid_new();
1483 grid_row = 0;
1487
1490
1491 group = NULL;
1492 for (i = 0; i < ARRAY_SIZE(misc_whichtab_label); i++) {
1495 GTK_CHECK_BUTTON(group));
1496 pdialog->misc.whichtab_radio[i] = button;
1497 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1498 g_signal_connect(button, "toggled",
1500 group = button;
1501 }
1502
1503 /* Now we go back and fill the hbox rename */
1504 frame = gtk_frame_new(_("City"));
1505 gtk_widget_set_margin_top(frame, 12);
1507 gtk_grid_attach(GTK_GRID(page), frame, 0, 1, 1, 1);
1508
1509 vgrid = gtk_grid_new();
1510 grid_row = 0;
1514
1515 button = gtk_button_new_with_mnemonic(_("R_ename..."));
1516 pdialog->misc.rename_command = button;
1517 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1518 g_signal_connect(button, "clicked",
1519 G_CALLBACK(rename_callback), pdialog);
1520
1522
1523 /* The disband-city-on-unit-production button */
1525 pdialog->misc.disband_on_settler = button;
1526 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1527 g_signal_connect(button, "toggled",
1528 G_CALLBACK(cityopt_callback), pdialog);
1529
1530 /* We choose which page to popup by default */
1532 (pdialog->
1534 TRUE);
1535
1536 set_cityopt_values(pdialog);
1537
1539
1540 if (new_dialog_def_page == (NUM_PAGES - 1)) {
1542 last_page);
1543 } else {
1546 }
1547}
1548
1549/***********************************************************************/
1558{
1559 struct city_dialog *pdialog;
1561 GtkWidget *vbox, *hbox, *cbox;
1564 int ccol = 0;
1566 struct player *owner;
1567
1570 }
1571
1572 pdialog = fc_malloc(sizeof(struct city_dialog));
1573 pdialog->pcity = pcity;
1574 pdialog->sell_shell = NULL;
1575 pdialog->rename_shell = NULL;
1576 pdialog->happiness.map_canvas.sw = NULL; /* Make sure NULL if spy */
1577 pdialog->happiness.map_canvas.darea = NULL; /* Ditto */
1578 pdialog->happiness.citizens = NULL; /* Ditto */
1579 pdialog->counters.widget = NULL;
1580 pdialog->counters.container = NULL;
1581 pdialog->production.buy_command = NULL;
1582 pdialog->production.production_label = NULL;
1583 pdialog->production.production_bar = NULL;
1584 pdialog->cma_editor = NULL;
1588
1589 pdialog->shell = gtk_dialog_new();
1591 setup_dialog(pdialog->shell, toplevel);
1592
1593 g_signal_connect(pdialog->shell, "destroy",
1595 gtk_widget_set_name(pdialog->shell, "Freeciv");
1596
1597 gtk_widget_realize(pdialog->shell);
1598
1599 /* Keep the icon of the executable on Windows (see PR#36491) */
1600#ifndef FREECIV_MSWINDOWS
1601 {
1602 gtk_window_set_icon_name(GTK_WINDOW(pdialog->shell), "citydlg");
1603 }
1604#endif /* FREECIV_MSWINDOWS */
1605
1606 /* Restore size of the city dialog. */
1610
1611 pdialog->popover = NULL;
1612
1616 gtk_box_append(GTK_BOX(vbox), hbox);
1617
1618 /**** Citizens bar here ****/
1619 cbox = gtk_grid_new();
1620 gtk_box_append(GTK_BOX(hbox), cbox);
1621
1624
1628 pdialog->citizen_pics = gtk_picture_new();
1629
1638 gtk_grid_attach(GTK_GRID(cbox), pdialog->citizen_pics, ccol++, 0, 1, 1);
1639
1641 g_signal_connect(controller, "pressed",
1642 G_CALLBACK(citizens_callback), pdialog);
1644
1645 /**** City name label here ****/
1646 pdialog->name_label = gtk_label_new(NULL);
1651
1652 /**** -Start of Notebook- ****/
1653
1654 pdialog->notebook = gtk_notebook_new();
1657 gtk_box_append(GTK_BOX(vbox), pdialog->notebook);
1658
1662
1664
1665 /* Only create these tabs if not a spy */
1669 }
1670
1672
1673 if (owner == client_player()
1674 && !client_is_observer()) {
1677 } else {
1680 }
1681
1682 /**** End of Notebook ****/
1683
1684 /* Bottom buttons */
1685
1686 pdialog->show_units_command =
1687 gtk_dialog_add_button(GTK_DIALOG(pdialog->shell), _("_List present units..."), CDLGR_UNITS);
1688
1689 g_signal_connect(GTK_DIALOG(pdialog->shell), "response",
1691
1692 pdialog->prev_command = gtk_button_new_from_icon_name("go-previous");
1694 GTK_WIDGET(pdialog->prev_command), 1);
1695
1696 pdialog->next_command = gtk_button_new_from_icon_name("go-next");
1698 GTK_WIDGET(pdialog->next_command), 2);
1699
1700 if (owner != client_player()) {
1703 }
1704
1706 _("_Close"), GTK_RESPONSE_CLOSE);
1707
1710
1712 G_CALLBACK(close_callback), pdialog);
1713
1714 g_signal_connect(pdialog->prev_command, "clicked",
1716
1717 g_signal_connect(pdialog->next_command, "clicked",
1719
1720 /* Some other things we gotta do */
1721
1723 g_signal_connect(controller, "key-pressed",
1726
1728
1730
1731 /* Need to do this every time a new dialog is opened. */
1733
1735
1737
1738 return pdialog;
1739}
1740
1741/**************** Functions to update parts of the dialog *****************/
1742
1743/***********************************************************************/
1746static void city_dialog_update_title(struct city_dialog *pdialog)
1747{
1748 gchar *buf;
1749 const gchar *now;
1750
1751 if (city_unhappy(pdialog->pcity)) {
1752 /* TRANS: city dialog title */
1753 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - DISORDER"),
1754 city_name_get(pdialog->pcity),
1756 } else if (city_celebrating(pdialog->pcity)) {
1757 /* TRANS: city dialog title */
1758 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - celebrating"),
1759 city_name_get(pdialog->pcity),
1761 } else if (city_happy(pdialog->pcity)) {
1762 /* TRANS: city dialog title */
1763 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - happy"),
1764 city_name_get(pdialog->pcity),
1766 } else {
1767 /* TRANS: city dialog title */
1768 buf = g_strdup_printf(_("<b>%s</b> - %s citizens"),
1769 city_name_get(pdialog->pcity),
1771 }
1772
1774 if (strcmp(now, buf) != 0) {
1777 }
1778
1779 g_free(buf);
1780}
1781
1782/***********************************************************************/
1785static void city_dialog_update_citizens(struct city_dialog *pdialog)
1786{
1787 enum citizen_category categories[MAX_CITY_SIZE];
1790 struct city *pcity = pdialog->pcity;
1792 cairo_t *cr;
1793
1794 /* If there is not enough space we stack the icons. We draw from left to */
1795 /* right. width is how far we go to the right for each drawn pixmap. The */
1796 /* last icon is always drawn in full, and so has reserved */
1797 /* tileset_small_sprite_width(tileset) pixels. */
1798
1800 if (num_citizens > 1) {
1802 / (num_citizens - 1));
1803 } else {
1804 width = full_width;
1805 }
1806 pdialog->cwidth = width;
1807
1808 /* overview page */
1809 /* keep these values in sync with create_city_dialog */
1812
1813 cr = cairo_create(pdialog->citizen_surface);
1814
1815 for (i = 0; i < num_citizens; i++) {
1817 get_citizen_sprite(tileset, categories[i], i, pcity)->surface,
1818 i * width, 0);
1819 cairo_rectangle(cr, i * width, 0,
1820 /* Always draw last citizen in full */
1821 i + 1 < num_citizens ? width : full_width,
1823 cairo_fill(cr);
1824 }
1825
1826 total_used_width = (i - 1) * width + full_width;
1827
1829 /* Clear the rest of the area.
1830 * Note that this might still be necessary even in cases where
1831 * num_citizens > NUM_CITIZENS_SHOWN, if the available width cannot be
1832 * divided perfectly. */
1837 cairo_fill(cr);
1838 }
1839
1840 cairo_destroy(cr);
1841
1843 pdialog->citizen_surface);
1844
1846}
1847
1848
1849/**********************************************************************/
1852static void city_dialog_update_counters(struct city_dialog *pdialog)
1853{
1858 char int_val[101];
1859 char *text;
1860 int text_size;
1861
1862 if (NULL != pdialog->counters.widget) {
1864 GTK_WIDGET(pdialog->counters.widget));
1865 }
1866
1867 if (NULL == pdialog->counters.container) {
1869 }
1870
1874
1878 counterValue = GTK_LABEL(gtk_label_new(_("Current value is: ")));
1880 fc_snprintf(int_val, sizeof(int_val), "%d", pdialog->pcity->counter_values[counter_index(pcount)]);
1884
1886 counterValue = GTK_LABEL(gtk_label_new(_("Activated once value equal or higher than: ")));
1888 fc_snprintf(int_val, sizeof(int_val), "%d", pcount->checkpoint);
1892
1893 text_size = 0;
1894 if (NULL != pcount->helptext) {
1895 strvec_iterate(pcount->helptext, text_) {
1898 }
1899 if (0 < text_size) {
1900 text = malloc(text_size+1);
1901 text_size = 0;
1902 strvec_iterate(pcount->helptext, text_) {
1903 strcpy(&text[text_size], text_);
1907 free(text);
1909 }
1912
1915}
1916
1917/***********************************************************************/
1921 struct city_dialog *pdialog)
1922{
1923 int i, illness = 0;
1924 char buf[NUM_INFO_FIELDS][512];
1925 struct city *pcity = pdialog->pcity;
1926 int granaryturns;
1928
1929 /* fill the buffers with the necessary info */
1930 if (non_workers) {
1931 fc_snprintf(buf[INFO_SIZE], sizeof(buf[INFO_SIZE]), "%3d (%3d)",
1932 pcity->size, non_workers);
1933 } else {
1934 fc_snprintf(buf[INFO_SIZE], sizeof(buf[INFO_SIZE]), "%3d", pcity->size);
1935 }
1936 fc_snprintf(buf[INFO_FOOD], sizeof(buf[INFO_FOOD]), "%3d (%+4d)",
1937 pcity->prod[O_FOOD], pcity->surplus[O_FOOD]);
1938 fc_snprintf(buf[INFO_SHIELD], sizeof(buf[INFO_SHIELD]), "%3d (%+4d)",
1939 pcity->prod[O_SHIELD] + pcity->waste[O_SHIELD],
1940 pcity->surplus[O_SHIELD]);
1941 fc_snprintf(buf[INFO_TRADE], sizeof(buf[INFO_TRADE]), "%3d (%+4d)",
1942 pcity->surplus[O_TRADE] + pcity->waste[O_TRADE],
1943 pcity->surplus[O_TRADE]);
1944 fc_snprintf(buf[INFO_GOLD], sizeof(buf[INFO_GOLD]), "%3d (%+4d)",
1945 pcity->prod[O_GOLD], pcity->surplus[O_GOLD]);
1946 fc_snprintf(buf[INFO_LUXURY], sizeof(buf[INFO_LUXURY]), "%3d",
1947 pcity->prod[O_LUXURY]);
1948 fc_snprintf(buf[INFO_SCIENCE], sizeof(buf[INFO_SCIENCE]), "%3d",
1949 pcity->prod[O_SCIENCE]);
1950 fc_snprintf(buf[INFO_GRANARY], sizeof(buf[INFO_GRANARY]), "%4d/%-4d",
1952
1954 if (granaryturns == 0) {
1955 /* TRANS: city growth is blocked. Keep short. */
1956 fc_snprintf(buf[INFO_GROWTH], sizeof(buf[INFO_GROWTH]), _("blocked"));
1957 } else if (granaryturns == FC_INFINITY) {
1958 /* TRANS: city is not growing. Keep short. */
1959 fc_snprintf(buf[INFO_GROWTH], sizeof(buf[INFO_GROWTH]), _("never"));
1960 } else {
1961 /* A negative value means we'll have famine in that many turns.
1962 But that's handled down below. */
1963 /* TRANS: city growth turns. Keep short. */
1965 PL_("%d turn", "%d turns", abs(granaryturns)),
1966 abs(granaryturns));
1967 }
1969 pcity->waste[O_TRADE]);
1970 fc_snprintf(buf[INFO_WASTE], sizeof(buf[INFO_WASTE]), "%4d",
1971 pcity->waste[O_SHIELD]);
1972 fc_snprintf(buf[INFO_CULTURE], sizeof(buf[INFO_CULTURE]), "%4d",
1973 pcity->client.culture);
1975 pcity->pollution);
1976 if (!game.info.illness_on) {
1977 fc_snprintf(buf[INFO_ILLNESS], sizeof(buf[INFO_ILLNESS]), " -.-");
1978 } else {
1980 /* illness is in tenth of percent */
1981 fc_snprintf(buf[INFO_ILLNESS], sizeof(buf[INFO_ILLNESS]), "%5.1f%%",
1982 (float)illness / 10.0);
1983 }
1984 if (pcity->steal) {
1985 fc_snprintf(buf[INFO_STEAL], sizeof(buf[INFO_STEAL]), PL_("%d time", "%d times", pcity->steal),
1986 pcity->steal);
1987 } else {
1988 fc_snprintf(buf[INFO_STEAL], sizeof(buf[INFO_STEAL]), _("Not stolen"));
1989 }
1990
1992
1993 /* stick 'em in the labels */
1994 for (i = 0; i < NUM_INFO_FIELDS; i++) {
1996 }
1997
1998 /*
1999 * Make use of the emergency-indicating styles set up for certain labels
2000 * in create_city_info_table().
2001 */
2002 /* For starvation, the "4" below is arbitrary. 3 turns should be enough
2003 * of a warning. */
2004 if (granaryturns > -4 && granaryturns < 0) {
2006 } else {
2008 }
2009
2010 if (granaryturns == 0 || pcity->surplus[O_FOOD] < 0) {
2012 } else {
2014 }
2015
2016 /* Someone could add the color &orange for better granularity here */
2017 if (pcity->pollution >= 10) {
2019 } else {
2021 }
2022
2023 /* Illness is in tenth of percent, i.e 100 == 10.0% */
2024 if (illness >= 100) {
2026 } else {
2028 }
2029}
2030
2031/***********************************************************************/
2034static void city_dialog_update_map(struct city_dialog *pdialog)
2035{
2036 struct canvas store = FC_STATIC_CANVAS_INIT;
2037
2038 store.surface = pdialog->map_canvas_store_unscaled;
2039
2040 /* The drawing is done in three steps.
2041 * 1. First we render to a pixmap with the appropriate canvas size.
2042 * 2. Then the pixmap is rendered into a pixbuf of equal size.
2043 * 3. Finally this pixbuf is composited and scaled onto the GtkImage's
2044 * target pixbuf.
2045 */
2046
2047 city_dialog_redraw_map(pdialog->pcity, &store);
2048
2049 /* draw to real window */
2050 draw_map_canvas(pdialog);
2051}
2052
2053/***********************************************************************/
2056static void city_dialog_update_building(struct city_dialog *pdialog)
2057{
2058 char buf[32], buf2[200];
2059 gdouble pct;
2060 GtkListStore *store;
2062 struct universal targets[MAX_NUM_PRODUCTION_TARGETS];
2063 struct item items[MAX_NUM_PRODUCTION_TARGETS];
2064 int targets_used, item;
2065 struct city *pcity = pdialog->pcity;
2067 const char *descr = city_production_name_translation(pcity);
2069
2070 if (pdialog->overview.buy_command != NULL) {
2072 }
2073 if (pdialog->production.buy_command != NULL) {
2075 }
2076
2077 /* Make sure build slots info is up to date */
2078 if (pdialog->production.production_label != NULL) {
2080
2081 /* Only display extra info if more than one slot is available */
2082 if (build_slots > 1) {
2083 fc_snprintf(buf2, sizeof(buf2),
2084 /* TRANS: never actually used with built_slots <= 1 */
2085 PL_("Production (up to %d unit per turn):",
2086 "Production (up to %d units per turn):", build_slots),
2087 build_slots);
2090 } else {
2092 GTK_LABEL(pdialog->production.production_label), _("Production:"));
2093 }
2094 }
2095
2096 /* Update what the city is working on */
2098
2099 if (cost > 0) {
2100 pct = (gdouble) pcity->shield_stock / (gdouble) cost;
2101 pct = CLAMP(pct, 0.0, 1.0);
2102 } else {
2103 pct = 1.0;
2104 }
2105
2106 if (pdialog->overview.production_bar != NULL) {
2107 fc_snprintf(buf2, sizeof(buf2), "%s%s\n%s", descr,
2108 worklist_is_empty(&pcity->worklist) ? "" : " (+)", buf);
2113 }
2114
2115 if (pdialog->production.production_bar != NULL) {
2116 fc_snprintf(buf2, sizeof(buf2), "%s%s: %s", descr,
2117 worklist_is_empty(&pcity->worklist) ? "" : " (+)", buf);
2122 }
2123
2124 store = pdialog->overview.change_production_store;
2125 if (store != NULL) {
2126 int cur = -1;
2127 int actcount = 0;
2128
2129 if (pdialog->overview.production_combo != NULL) {
2131 -1);
2132 }
2133
2134 gtk_list_store_clear(store);
2135
2137 = collect_eventually_buildable_targets(targets, pdialog->pcity, FALSE);
2138 name_and_sort_items(targets, targets_used, items, FALSE, pcity);
2139
2140 for (item = 0; item < targets_used; item++) {
2141 if (can_city_build_now(&(wld.map), pcity, &items[item].item)) {
2142 const char *name;
2143 struct sprite *sprite;
2144 GdkPixbuf *pix;
2145 struct universal *target = &items[item].item;
2146 bool useless;
2147
2148 if (VUT_UTYPE == target->kind) {
2152 useless = FALSE;
2153 } else {
2156 useless = is_improvement_redundant(pcity, target->value.building);
2157 }
2159 gtk_list_store_append(store, &iter);
2160 gtk_list_store_set(store, &iter, 0, pix,
2161 1, name, 3, useless,
2162 2, (gint)cid_encode(items[item].item), -1);
2164
2165 if (are_universals_equal(target, &pcity->production)) {
2166 cur = actcount;
2167 }
2168
2169 actcount++;
2170 }
2171 }
2172
2173 if (pdialog->overview.production_combo != NULL) {
2175 cur);
2176 }
2177 }
2178}
2179
2180/***********************************************************************/
2184{
2185 int item, targets_used;
2186 struct universal targets[MAX_NUM_PRODUCTION_TARGETS];
2187 struct item items[MAX_NUM_PRODUCTION_TARGETS];
2188 GtkTreeModel *model;
2189 GtkListStore *store;
2190
2191 const char *tooltip_sellable = _("Press <b>ENTER</b> or double-click to "
2192 "sell an improvement.");
2193 const char *tooltip_great_wonder = _("Great Wonder - cannot be sold.");
2194 const char *tooltip_small_wonder = _("Small Wonder - cannot be sold.");
2195
2196 model =
2198 store = GTK_LIST_STORE(model);
2199
2201 name_and_sort_items(targets, targets_used, items, FALSE, pdialog->pcity);
2202
2203 gtk_list_store_clear(store);
2204
2205 for (item = 0; item < targets_used; item++) {
2206 GdkPixbuf *pix;
2207 GtkTreeIter it;
2208 int upkeep;
2209 struct sprite *sprite;
2210 struct universal target = items[item].item;
2211
2212 fc_assert_action(VUT_IMPROVEMENT == target.kind, continue);
2213 /* This takes effects (like Adam Smith's) into account. */
2214 upkeep = city_improvement_upkeep(pdialog->pcity, target.value.building);
2216
2218 gtk_list_store_append(store, &it);
2219 gtk_list_store_set(store, &it,
2220 0, target.value.building,
2221 1, pix,
2222 2, items[item].descr,
2223 3, upkeep,
2224 4,
2226 target.value.building),
2227 5,
2230 (is_small_wonder(target.value.building) ?
2232 -1);
2234 }
2235}
2236
2237/***********************************************************************/
2241{
2242 struct unit_list *units;
2243 struct unit_node_vector *nodes;
2244 int n, m, i;
2245 gchar *buf;
2247 const struct civ_map *nmap = &(wld.map);
2248
2249 if (NULL != client.conn.playing
2250 && city_owner(pdialog->pcity) != client.conn.playing) {
2251 units = pdialog->pcity->client.info_units_supported;
2252 } else {
2253 units = pdialog->pcity->units_supported;
2254 }
2255
2256 nodes = &pdialog->overview.supported_units;
2257
2258 n = unit_list_size(units);
2259 m = unit_node_vector_size(nodes);
2260
2261 if (m > n) {
2262 i = 0;
2264 if (i++ >= n) {
2266 elt->cmd);
2267 }
2269
2271 } else {
2272 for (i = m; i < n; i++) {
2273 GtkWidget *cmd, *pix;
2274 struct unit_node node;
2275
2276 cmd = gtk_button_new();
2277 node.cmd = cmd;
2278
2280
2281 pix = gtk_picture_new();
2282 node.pix = pix;
2284
2286
2288 cmd);
2289
2290 node.left = NULL;
2291 node.middle = NULL;
2292 node.right = NULL;
2293
2294 unit_node_vector_append(nodes, node);
2295 }
2296 }
2297
2298 i = 0;
2299 unit_list_iterate(units, punit) {
2300 struct unit_node *pnode;
2301 int happy_cost = city_unit_unhappiness(nmap, punit, &free_unhappy);
2302
2303 pnode = unit_node_vector_get(nodes, i);
2304 if (pnode) {
2305 GtkWidget *cmd, *pix;
2308
2309 cmd = pnode->cmd;
2310 pix = pnode->pix;
2311
2313 punit->upkeep, happy_cost);
2314
2315 if (pnode->left != NULL) {
2319 }
2320
2322
2324 g_signal_connect(controller, "pressed",
2328 pnode->left = controller;
2332 g_signal_connect(controller, "released",
2336 pnode->middle = controller;
2340 g_signal_connect(controller, "released",
2344 pnode->right = controller;
2345
2346 if (city_owner(pdialog->pcity) != client.conn.playing) {
2348 } else {
2350 }
2351
2354 }
2355 i++;
2357
2358 buf = g_strdup_printf(_("Supported units %d"), n);
2360 g_free(buf);
2361}
2362
2363/***********************************************************************/
2367{
2368 struct unit_list *units;
2369 struct unit_node_vector *nodes;
2370 int n, m, i;
2371 gchar *buf;
2372
2373 if (NULL != client.conn.playing
2374 && city_owner(pdialog->pcity) != client.conn.playing) {
2375 units = pdialog->pcity->client.info_units_present;
2376 } else {
2377 units = pdialog->pcity->tile->units;
2378 }
2379
2380 nodes = &pdialog->overview.present_units;
2381
2382 n = unit_list_size(units);
2383 m = unit_node_vector_size(nodes);
2384
2385 if (m > n) {
2386 i = 0;
2388 if (i++ >= n) {
2390 elt->cmd);
2391 }
2393
2395 } else {
2396 for (i = m; i < n; i++) {
2397 GtkWidget *cmd, *pix;
2398 struct unit_node node;
2399
2400 cmd = gtk_button_new();
2401 node.cmd = cmd;
2402
2404
2405 pix = gtk_picture_new();
2406 node.pix = pix;
2408
2410
2412 cmd);
2413
2414 node.left = NULL;
2415 node.middle = NULL;
2416 node.right = NULL;
2417
2418 unit_node_vector_append(nodes, node);
2419 }
2420 }
2421
2422 i = 0;
2423 unit_list_iterate(units, punit) {
2424 struct unit_node *pnode;
2425
2426 pnode = unit_node_vector_get(nodes, i);
2427 if (pnode) {
2428 GtkWidget *cmd, *pix;
2431
2432 cmd = pnode->cmd;
2433 pix = pnode->pix;
2434
2436
2437 if (pnode->left != NULL) {
2441 }
2442
2444
2446 g_signal_connect(controller, "pressed",
2450 pnode->left = controller;
2454 g_signal_connect(controller, "released",
2458 pnode->middle = controller;
2462 g_signal_connect(controller, "released",
2466 pnode->right = controller;
2467
2468 if (city_owner(pdialog->pcity) != client.conn.playing) {
2470 } else {
2472 }
2473
2476 }
2477 i++;
2479
2480 buf = g_strdup_printf(_("Present units %d"), n);
2482 g_free(buf);
2483}
2484
2485/***********************************************************************/
2493{
2494 int count = 0;
2495 int city_number;
2496
2497 if (NULL != client.conn.playing) {
2499 } else {
2500 city_number = FC_INFINITY; /* ? */
2501 }
2502
2503 /* The first time, we see if all the city dialogs are open */
2505 if (city_owner(pdialog->pcity) == client.conn.playing) {
2506 count++;
2507 }
2509
2510 if (count == city_number) { /* All are open, shouldn't prev/next */
2512 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->prev_command), FALSE);
2513 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->next_command), FALSE);
2515 } else {
2517 if (city_owner(pdialog->pcity) == client.conn.playing) {
2518 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->prev_command), TRUE);
2519 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->next_command), TRUE);
2520 }
2522 }
2523}
2524
2525/***********************************************************************/
2528static void citydlg_response_callback(GtkDialog *dlg, gint response,
2529 void *data)
2530{
2531 switch (response) {
2532 case CDLGR_UNITS:
2533 show_units_response(data);
2534 break;
2535 }
2536}
2537
2538/***********************************************************************/
2541static void show_units_response(void *data)
2542{
2543 struct city_dialog *pdialog = (struct city_dialog *) data;
2544 struct tile *ptile = pdialog->pcity->tile;
2545
2546 if (unit_list_size(ptile->units)) {
2548 }
2549}
2550
2551/***********************************************************************/
2561static bool create_unit_menu(struct city_dialog *pdialog, struct unit *punit,
2562 GtkWidget *wdg, bool supported)
2563{
2564 GMenu *menu;
2565 GActionGroup *group;
2566 GSimpleAction *act;
2567
2568 if (!can_client_issue_orders()) {
2569 return FALSE;
2570 }
2571
2572 if (pdialog->popover != NULL) {
2574 }
2575
2577 menu = g_menu_new();
2578
2579 if (supported) {
2580 act = g_simple_action_new("center", NULL);
2581 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2585 menu_item_append_unref(menu, g_menu_item_new(_("Cen_ter"), "win.center"));
2586 }
2587
2588 act = g_simple_action_new("activate", NULL);
2589 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2593 menu_item_append_unref(menu, g_menu_item_new(_("_Activate unit"),
2594 "win.activate"));
2595
2596 act = g_simple_action_new("activate_close", NULL);
2597 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2599
2600 if (supported) {
2601 g_signal_connect(act, "activate",
2604 } else {
2605 g_signal_connect(act, "activate",
2608 }
2609
2611 g_menu_item_new(_("Activate unit, _close dialog"),
2612 "win.activate_close"));
2613
2614 if (!supported) {
2615 act = g_simple_action_new("load", NULL);
2616 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2621 menu_item_append_unref(menu, g_menu_item_new(_("_Load unit"), "win.load"));
2622
2623 act = g_simple_action_new("unload", NULL);
2624 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2632 unit_tile(punit)));
2633 menu_item_append_unref(menu, g_menu_item_new(_("_Unload unit"),
2634 "win.unload"));
2635
2636 act = g_simple_action_new("sentry", NULL);
2637 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2645 menu_item_append_unref(menu, g_menu_item_new(_("_Sentry unit"),
2646 "win.sentry"));
2647
2648 act = g_simple_action_new("fortify", NULL);
2649 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2657 menu_item_append_unref(menu, g_menu_item_new(_("_Fortify unit"),
2658 "win.fortify"));
2659 }
2660
2661 act = g_simple_action_new("disband", NULL);
2662 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2668 menu_item_append_unref(menu, g_menu_item_new(_("_Disband unit"),
2669 "win.disband"));
2670
2671 if (!supported) {
2672 act = g_simple_action_new("rehome", NULL);
2673 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2679 pdialog->pcity));
2682 "win.rehome"));
2683
2684 act = g_simple_action_new("upgrade", NULL);
2685 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2694 != NULL);
2695 menu_item_append_unref(menu, g_menu_item_new(_("U_pgrade unit"),
2696 "win.upgrade"));
2697 }
2698
2700 g_object_ref(pdialog->popover);
2701 gtk_widget_insert_action_group(pdialog->popover, "win", group);
2703
2704
2706
2707 return TRUE;
2708}
2709
2710/***********************************************************************/
2714 double x, double y, gpointer data)
2715{
2716 struct city_dialog *pdialog;
2717 struct city *pcity;
2718 struct unit *punit =
2719 player_unit_by_number(client_player(), (size_t) data);
2720
2721 if (NULL != punit
2723 && NULL != (pdialog = get_city_dialog(pcity))) {
2724
2725 return create_unit_menu(pdialog, punit,
2727 TRUE);
2728 }
2729
2730 return TRUE;
2731}
2732
2733/***********************************************************************/
2737 double x, double y, gpointer data)
2738{
2739 struct city_dialog *pdialog;
2740 struct city *pcity;
2741 struct unit *punit =
2742 player_unit_by_number(client_player(), (size_t) data);
2743
2744 if (NULL != punit
2745 && NULL != (pcity = tile_city(unit_tile(punit)))
2746 && NULL != (pdialog = get_city_dialog(pcity))) {
2747
2748 return create_unit_menu(pdialog, punit,
2750 FALSE);
2751 }
2752
2753 return TRUE;
2754}
2755
2756/***********************************************************************/
2761 int n_press, double x, double y,
2762 gpointer data)
2763{
2764 struct city_dialog *pdialog;
2765 struct city *pcity;
2766 struct unit *punit =
2767 player_unit_by_number(client_player(), (size_t) data);
2768
2769 if (NULL != punit
2770 && NULL != (pcity = tile_city(unit_tile(punit)))
2771 && NULL != (pdialog = get_city_dialog(pcity))
2774 close_city_dialog(pdialog);
2775 }
2776
2777 return TRUE;
2778}
2779
2780/***********************************************************************/
2785 double x, double y, gpointer data)
2786{
2787 struct city_dialog *pdialog;
2788 struct city *pcity;
2789 struct unit *punit =
2790 player_unit_by_number(client_player(), (size_t) data);
2791
2792 if (NULL != punit
2794 && NULL != (pdialog = get_city_dialog(pcity))
2797 close_city_dialog(pdialog);
2798 }
2799
2800 return TRUE;
2801}
2802
2803/***********************************************************************/
2807 double x, double y, gpointer data)
2808{
2809 struct unit *punit =
2810 player_unit_by_number(client_player(), (size_t) data);
2811
2812 if (NULL != punit
2815 }
2816
2817 return TRUE;
2818}
2819
2820/***********************************************************************/
2825static void close_citydlg_unit_popover(struct city_dialog *pdialog)
2826{
2827 if (pdialog->popover != NULL) {
2828 gtk_widget_unparent(pdialog->popover);
2829 g_object_unref(pdialog->popover);
2830 pdialog->popover = NULL;
2831 }
2832}
2833
2834/***********************************************************************/
2838 gpointer data)
2839{
2840 struct unit *punit =
2842
2843 if (NULL != punit) {
2845 }
2846
2848}
2849
2850/***********************************************************************/
2854 gpointer data)
2855{
2856 struct unit *punit =
2858
2859 if (NULL != punit) {
2861 }
2862
2864}
2865
2866/***********************************************************************/
2871 GVariant *parameter,
2872 gpointer data)
2873{
2874 struct unit *punit =
2876
2877 if (NULL != punit) {
2878 struct city *pcity =
2880
2882 if (NULL != pcity) {
2883 struct city_dialog *pdialog = get_city_dialog(pcity);
2884
2885 if (NULL != pdialog) {
2886 close_city_dialog(pdialog);
2887 }
2888 }
2889 }
2890
2892}
2893
2894/***********************************************************************/
2899 GVariant *parameter,
2900 gpointer data)
2901{
2902 struct unit *punit =
2904
2905 if (NULL != punit) {
2906 struct city *pcity = tile_city(unit_tile(punit));
2907
2909 if (NULL != pcity) {
2910 struct city_dialog *pdialog = get_city_dialog(pcity);
2911
2912 if (NULL != pdialog) {
2913 close_city_dialog(pdialog);
2914 }
2915 }
2916 }
2917
2919}
2920
2921/***********************************************************************/
2925 gpointer data)
2926{
2927 struct unit *punit =
2929
2930 if (NULL != punit) {
2932 }
2933
2935}
2936
2937/***********************************************************************/
2941 gpointer data)
2942{
2943 struct unit *punit =
2945
2946 if (NULL != punit) {
2948 }
2949
2951}
2952
2953/***********************************************************************/
2957 gpointer data)
2958{
2959 struct unit *punit =
2961
2962 if (NULL != punit) {
2964 }
2965
2967}
2968
2969/***********************************************************************/
2973 gpointer data)
2974{
2975 struct unit *punit =
2977
2978 if (NULL != punit) {
2980 }
2981
2983}
2984
2985/***********************************************************************/
2989 gpointer data)
2990{
2991 struct unit_list *punits;
2992 struct unit *punit =
2994
2995 if (NULL == punit) {
2996 return;
2997 }
2998
3003
3005}
3006
3007/***********************************************************************/
3012 gpointer data)
3013{
3014 struct unit *punit =
3016
3017 if (NULL != punit) {
3019 }
3020
3022}
3023
3024/***********************************************************************/
3028 gpointer data)
3029{
3030 struct unit_list *punits;
3031 struct unit *punit =
3033
3034 if (NULL == punit) {
3035 return;
3036 }
3037
3042
3044}
3045
3046/******** Callbacks for citizen bar, map funcs that are not update ********/
3047
3048/***********************************************************************/
3053 double x, double y, gpointer data)
3054{
3055 struct city_dialog *pdialog = data;
3056 struct city *pcity = pdialog->pcity;
3057 int citnum, tlen, len;
3058
3059 if (!can_client_issue_orders()) {
3060 return FALSE;
3061 }
3062
3064 len = (city_size_get(pcity) - 1) * pdialog->cwidth + tlen;
3065
3066 if (x > len) {
3067 /* No citizen that far to the right */
3068 return FALSE;
3069 }
3070 citnum = MIN(city_size_get(pcity) - 1, x / pdialog->cwidth);
3071
3073
3074 return TRUE;
3075}
3076
3077/***********************************************************************/
3081{
3082 enum unit_activity act = (enum unit_activity)GPOINTER_TO_INT(data);
3083 struct city *pcity = workertask_req.owner;
3084 struct tile *ptile = workertask_req.loc;
3085 struct packet_worker_task task;
3086
3087 task.city_id = pcity->id;
3088
3089 if (act == ACTIVITY_LAST) {
3090 task.tgt = -1;
3091 task.want = 0;
3092 } else {
3093 enum extra_cause cause = activity_to_extra_cause(act);
3095 struct extra_type *tgt;
3096
3097 if (cause != EC_NONE) {
3098 tgt = next_extra_for_tile(ptile, cause, city_owner(pcity), NULL);
3099 } else if (rmcause != ERM_NONE) {
3101 } else {
3102 tgt = NULL;
3103 }
3104
3105 if (tgt == NULL) {
3106 struct terrain *pterr = tile_terrain(ptile);
3107
3108 if ((act != ACTIVITY_TRANSFORM
3109 || pterr->transform_result == NULL || pterr->transform_result == pterr)
3110 && (act != ACTIVITY_CULTIVATE || pterr->cultivate_result == NULL)
3111 && (act != ACTIVITY_PLANT || pterr->plant_result == NULL)) {
3112 /* No extra to order */
3113 output_window_append(ftc_client, _("There's no suitable extra to order."));
3114
3115 return;
3116 }
3117
3118 task.tgt = -1;
3119 } else {
3120 task.tgt = extra_index(tgt);
3121 }
3122
3123 task.want = 100;
3124 }
3125
3126 task.tile_id = ptile->index;
3127 task.activity = act;
3128
3130}
3131
3132/***********************************************************************/
3139
3140/***********************************************************************/
3143static void popup_workertask_dlg(struct city *pcity, struct tile *ptile)
3144{
3146 GtkWidget *shl;
3147 struct terrain *pterr = tile_terrain(ptile);
3148 struct universal for_terr = { .kind = VUT_TERRAIN,
3149 .value = { .terrain = pterr }};
3150 struct worker_task *ptask;
3151
3153 workertask_req.owner = pcity;
3154 workertask_req.loc = ptile;
3155
3157 _("What Action to Request"),
3158 _("Select autoworker activity:"));
3159
3160 ptask = worker_task_list_get(pcity->task_reqs, 0);
3161 if (ptask != NULL) {
3162 choice_dialog_add(shl, _("Clear request"),
3165 }
3166
3168 choice_dialog_add(shl, Q_("?act:Mine"),
3171 }
3172 if (pterr->plant_result != NULL
3174 NULL, &for_terr)) {
3175 choice_dialog_add(shl, _("Plant"),
3178 }
3180 choice_dialog_add(shl, _("Irrigate"),
3183 }
3184 if (pterr->cultivate_result != NULL
3186 NULL, &for_terr)) {
3187 choice_dialog_add(shl, _("Cultivate"),
3190 }
3192 choice_dialog_add(shl, _("Road"),
3195 }
3196 if (pterr->transform_result != pterr && pterr->transform_result != NULL
3198 NULL, &for_terr)) {
3199 choice_dialog_add(shl, _("Transform"),
3202 }
3204 city_owner(pcity), NULL) != NULL) {
3205 choice_dialog_add(shl, _("Clean"),
3208 }
3209
3210 choice_dialog_add(shl, _("_Cancel"), 0, 0, FALSE, NULL);
3212
3214 NULL);
3215 }
3216}
3217
3218/***********************************************************************/
3222 double x, double y, gpointer data)
3223{
3224 struct city_dialog *pdialog = data;
3226
3227 if (!can_client_issue_orders()) {
3228 return FALSE;
3229 }
3230
3231 if (cma_is_city_under_agent(pdialog->pcity, NULL)) {
3232 return FALSE;
3233 }
3234
3237
3239 city_map_radius_sq_get(pdialog->pcity),
3240 canvas_x, canvas_y)) {
3242 }
3243
3244 return TRUE;
3245}
3246
3247/***********************************************************************/
3251 double x, double y, gpointer data)
3252{
3253 struct city_dialog *pdialog = data;
3255
3256 if (!can_client_issue_orders()) {
3257 return FALSE;
3258 }
3259
3262
3264 city_map_radius_sq_get(pdialog->pcity),
3265 canvas_x, canvas_y)) {
3266 struct city *pcity = pdialog->pcity;
3267
3268 popup_workertask_dlg(pdialog->pcity,
3271 city_x, city_y));
3272 }
3273
3274 return TRUE;
3275}
3276
3277/***********************************************************************/
3280static void draw_map_canvas(struct city_dialog *pdialog)
3281{
3283 if (pdialog->happiness.map_canvas.darea) { /* in case of spy */
3285 }
3286}
3287
3288/************** Callbacks for Buy, Change, Sell, Worklist *****************/
3289
3290/***********************************************************************/
3293static void buy_callback_response(GtkWidget *w, gint response, gpointer data)
3294{
3295 struct city_dialog *pdialog = data;
3296
3297 if (response == GTK_RESPONSE_YES) {
3298 city_buy_production(pdialog->pcity);
3299 }
3300
3302}
3303
3304/***********************************************************************/
3307static void buy_callback(GtkWidget *w, gpointer data)
3308{
3310 struct city_dialog *pdialog = data;
3311 const char *name = city_production_name_translation(pdialog->pcity);
3312 int value = pdialog->pcity->client.buy_cost;
3313 char buf[1024];
3314
3315 if (!can_client_issue_orders()) {
3316 return;
3317 }
3318
3319 fc_snprintf(buf, ARRAY_SIZE(buf), PL_("Treasury contains %d gold.",
3320 "Treasury contains %d gold.",
3321 client_player()->economic.gold),
3322 client_player()->economic.gold);
3323
3324 if (value <= client_player()->economic.gold) {
3328 /* TRANS: Last %s is pre-pluralised "Treasury contains %d gold." */
3329 PL_("Buy %s for %d gold?\n%s",
3330 "Buy %s for %d gold?\n%s", value),
3331 name, value, buf);
3332 setup_dialog(shell, pdialog->shell);
3333 gtk_window_set_title(GTK_WINDOW(shell), _("Buy It!"));
3336 pdialog);
3338 } else {
3342 /* TRANS: Last %s is pre-pluralised "Treasury contains %d gold." */
3343 PL_("%s costs %d gold.\n%s",
3344 "%s costs %d gold.\n%s", value),
3345 name, value, buf);
3346 setup_dialog(shell, pdialog->shell);
3347 gtk_window_set_title(GTK_WINDOW(shell), _("Buy It!"));
3349 NULL);
3351 }
3352}
3353
3354/***********************************************************************/
3358 struct city_dialog *pdialog)
3359{
3361
3363 && gtk_combo_box_get_active_iter(combo, &iter)) {
3364 cid id;
3365 struct universal univ;
3366
3367 gtk_tree_model_get(gtk_combo_box_get_model(combo), &iter, 2, &id, -1);
3368 univ = cid_production(id);
3369 city_change_production(pdialog->pcity, &univ);
3370 }
3371}
3372
3373/***********************************************************************/
3376static void sell_callback(struct impr_type *pimprove, gpointer data)
3377{
3378 GtkWidget *shl;
3379 struct city_dialog *pdialog = (struct city_dialog *) data;
3380 pdialog->sell_id = improvement_number(pimprove);
3381 int price;
3382
3383 if (!can_client_issue_orders()) {
3384 return;
3385 }
3386
3388 pimprove) != TR_SUCCESS) {
3389 return;
3390 }
3391
3392 price = impr_sell_gold(pimprove);
3397 PL_("Sell %s for %d gold?",
3398 "Sell %s for %d gold?", price),
3399 city_improvement_name_translation(pdialog->pcity, pimprove), price);
3400 setup_dialog(shl, pdialog->shell);
3401 pdialog->sell_shell = shl;
3402
3403 gtk_window_set_title(GTK_WINDOW(shl), _("Sell It!"));
3404
3405 g_signal_connect(shl, "response",
3407
3409}
3410
3411/***********************************************************************/
3414static void sell_callback_response(GtkWidget *w, gint response, gpointer data)
3415{
3416 struct city_dialog *pdialog = data;
3417
3418 if (response == GTK_RESPONSE_YES) {
3419 city_sell_improvement(pdialog->pcity, pdialog->sell_id);
3420 }
3422
3423 pdialog->sell_shell = NULL;
3424}
3425
3426/***********************************************************************/
3431{
3432 GtkTreeModel *model;
3433 GtkTreeIter it;
3434 GdkSeat *seat;
3436 struct impr_type *pimprove;
3437
3439
3440 if (!gtk_tree_model_get_iter(model, &it, path)) {
3441 return;
3442 }
3443
3444 gtk_tree_model_get(model, &it, 0, &pimprove, -1);
3445
3448
3449 if (!(mask & GDK_CONTROL_MASK)) {
3450 sell_callback(pimprove, data);
3451 } else {
3452 if (is_great_wonder(pimprove)) {
3454 } else {
3456 }
3457 }
3458}
3459
3460/************ Callbacks for stuff on the Misc. Settings page **************/
3461
3462/***********************************************************************/
3466{
3467 struct city_dialog *pdialog;
3468
3469 pdialog = (struct city_dialog *) data;
3470
3471 pdialog->rename_shell = input_dialog_create(GTK_WINDOW(pdialog->shell),
3472 /* "shellrenamecity" */
3473 _("Rename City"),
3474 _("What should we rename the city to?"),
3475 city_name_get(pdialog->pcity),
3476 rename_popup_callback, pdialog);
3477}
3478
3479/***********************************************************************/
3482static void rename_popup_callback(gpointer data, gint response,
3483 const char *input)
3484{
3485 struct city_dialog *pdialog = data;
3486
3487 if (pdialog) {
3488 if (response == GTK_RESPONSE_OK) {
3489 city_rename(pdialog->pcity, input);
3490 } /* else CANCEL or DELETE_EVENT */
3491
3492 pdialog->rename_shell = NULL;
3493 }
3494}
3495
3496/***********************************************************************/
3500{
3502}
3503
3504/***********************************************************************/
3508{
3509 struct city_dialog *pdialog = (struct city_dialog *) data;
3510
3511 if (!can_client_issue_orders()) {
3512 return;
3513 }
3514
3515 if (!pdialog->misc.block_signal) {
3516 struct city *pcity = pdialog->pcity;
3518
3519 fc_assert(CITYO_LAST == 3);
3520
3524 }
3527 }
3530 }
3531
3533 pcity->wlcb);
3534 }
3535}
3536
3537/***********************************************************************/
3562
3563/******************** Callbacks for: Close, Prev, Next. *******************/
3564
3565/***********************************************************************/
3568static void close_callback(GtkWidget *w, gpointer data)
3569{
3570 close_city_dialog((struct city_dialog *) data);
3571}
3572
3573/***********************************************************************/
3577{
3578 struct city_dialog *pdialog;
3579
3580 pdialog = (struct city_dialog *) data;
3581
3583
3585 citizens_dialog_close(pdialog->pcity);
3586 }
3587 close_happiness_dialog(pdialog->pcity);
3588 close_cma_dialog(pdialog->pcity);
3589
3590 /* Save size of the city dialog. */
3599
3600 last_page
3602
3605
3608
3609 if (pdialog->sell_shell) {
3611 }
3612 if (pdialog->rename_shell) {
3614 }
3615
3618
3619 free(pdialog);
3620
3621 /* Need to do this every time a new dialog is closed. */
3623}
3624
3625/***********************************************************************/
3628static void close_city_dialog(struct city_dialog *pdialog)
3629{
3631}
3632
3633/***********************************************************************/
3638{
3639 struct city_dialog *pdialog = (struct city_dialog *) data;
3640 int i, j, dir, size;
3641 struct city *new_pcity = NULL;
3642
3644 return;
3645 }
3646
3648
3650 fc_assert_ret(size >= 1);
3652
3653 if (size == 1) {
3654 return;
3655 }
3656
3657 /* dir = 1 will advance to the city, dir = -1 will get previous */
3658 if (w == GTK_WIDGET(pdialog->next_command)) {
3659 dir = 1;
3660 } else if (w == GTK_WIDGET(pdialog->prev_command)) {
3661 dir = -1;
3662 } else {
3663 /* Always fails. */
3665 || w == GTK_WIDGET(pdialog->prev_command));
3666 dir = 1;
3667 }
3668
3669 for (i = 0; i < size; i++) {
3670 if (pdialog->pcity == city_list_get(client.conn.playing->cities, i)) {
3671 break;
3672 }
3673 }
3674
3675 fc_assert_ret(i < size);
3676
3677 for (j = 1; j < size; j++) {
3679 (i + dir * j + size) % size);
3681
3682 fc_assert_ret(other_pdialog != pdialog);
3683 if (!other_pdialog) {
3685 break;
3686 }
3687 }
3688
3689 if (!new_pcity) {
3690 /* Every other city has an open city dialog. */
3691 return;
3692 }
3693
3694 /* cleanup happiness dialog */
3696 citizens_dialog_close(pdialog->pcity);
3697 }
3698 close_happiness_dialog(pdialog->pcity);
3699
3700 pdialog->pcity = new_pcity;
3701
3702 /* reinitialize happiness, and cma dialogs */
3705 citizens_dialog_display(pdialog->pcity));
3706 }
3708 get_top_happiness_display(pdialog->pcity, low_citydlg, pdialog->shell));
3709 if (!client_is_observer()) {
3710 fc_assert(pdialog->cma_editor != NULL);
3711 pdialog->cma_editor->pcity = new_pcity;
3712 }
3713
3714 reset_city_worklist(pdialog->production.worklist, pdialog->pcity);
3715
3716 can_slide = FALSE;
3717 center_tile_mapcanvas(pdialog->pcity->tile);
3718 can_slide = TRUE;
3719 if (!client_is_observer()) {
3720 set_cityopt_values(pdialog); /* Need not be in real_city_dialog_refresh */
3721 }
3722
3724
3725 /* Recenter the city map(s) */
3727 if (pdialog->happiness.map_canvas.sw) {
3729 }
3730}
3731
3732/***********************************************************************/
3736{
3738 refresh_worklist(pdialog->production.worklist);
3740}
const char * action_id_name_translation(action_id act_id)
Definition actions.c:1250
bool action_ever_possible(action_id action)
Definition actions.c:7550
#define action_id_univs_not_blocking(act_id, act_uni, tgt_uni)
Definition actions.h:710
#define n
Definition astring.c:77
#define BV_CLR_ALL(bv)
Definition bitvector.h:103
#define BV_SET(bv, bit)
Definition bitvector.h:89
struct canvas int int struct sprite int int int int height
Definition canvas_g.h:44
struct canvas int int canvas_y
Definition canvas_g.h:43
struct canvas int canvas_x
Definition canvas_g.h:43
struct canvas int int struct sprite int int int width
Definition canvas_g.h:44
void output_window_append(const struct ft_color color, const char *featured_text)
const char * city_improvement_name_translation(const struct city *pcity, const struct impr_type *pimprove)
Definition city.c:663
int city_production_build_shield_cost(const struct city *pcity)
Definition city.c:737
int city_granary_size(int city_size)
Definition city.c:2132
int city_build_slots(const struct city *pcity)
Definition city.c:2932
struct tile * city_map_to_tile(const struct civ_map *nmap, const struct tile *city_center, int city_radius_sq, int city_map_x, int city_map_y)
Definition city.c:305
const char * city_name_get(const struct city *pcity)
Definition city.c:1137
int city_improvement_upkeep(const struct city *pcity, const struct impr_type *b)
Definition city.c:1255
bool is_city_option_set(const struct city *pcity, enum city_options option)
Definition city.c:3413
int city_population(const struct city *pcity)
Definition city.c:1191
int city_unit_unhappiness(const struct civ_map *nmap, struct unit *punit, int *free_unhappy)
Definition city.c:3049
bool city_unhappy(const struct city *pcity)
Definition city.c:1626
bool city_celebrating(const struct city *pcity)
Definition city.c:1645
int city_illness_calc(const struct city *pcity, int *ill_base, int *ill_size, int *ill_trade, int *ill_pollution)
Definition city.c:2870
bool city_happy(const struct city *pcity)
Definition city.c:1614
int city_map_radius_sq_get(const struct city *pcity)
Definition city.c:137
citizens city_specialists(const struct city *pcity)
Definition city.c:3342
bool can_city_build_now(const struct civ_map *nmap, const struct city *pcity, const struct universal *target)
Definition city.c:1013
int city_turns_to_grow(const struct city *pcity)
Definition city.c:1996
const char * city_production_name_translation(const struct city *pcity)
Definition city.c:700
static citizens city_size_get(const struct city *pcity)
Definition city.h:566
citizen_category
Definition city.h:264
#define city_owner(_pcity_)
Definition city.h:560
#define MAX_CITY_SIZE
Definition city.h:103
@ FEELING_FINAL
Definition city.h:281
void get_city_dialog_output_text(const struct city *pcity, Output_type_id otype, char *buf, size_t bufsz)
void get_city_dialog_production(struct city *pcity, char *buffer, size_t buffer_len)
int city_rename(struct city *pcity, const char *name)
int get_city_citizen_types(struct city *pcity, enum citizen_feeling idx, enum citizen_category *categories)
int city_buy_production(struct city *pcity)
int city_toggle_worker(struct city *pcity, int city_x, int city_y)
void get_city_dialog_airlift_text(const struct city *pcity, char *buf, size_t bufsz)
int city_change_production(struct city *pcity, struct universal *target)
void city_rotate_specialist(struct city *pcity, int citizen_index)
int get_citydlg_canvas_width(void)
bool canvas_to_city_pos(int *city_x, int *city_y, int city_radius_sq, int canvas_x, int canvas_y)
void get_city_dialog_airlift_value(const struct city *pcity, char *buf, size_t bufsz)
void city_dialog_redraw_map(struct city *pcity, struct canvas *pcanvas)
int city_sell_improvement(struct city *pcity, Impr_type_id sell_id)
void get_city_dialog_pollution_text(const struct city *pcity, char *buf, size_t bufsz)
void get_city_dialog_culture_text(const struct city *pcity, char *buf, size_t bufsz)
bool city_can_buy(const struct city *pcity)
int get_citydlg_canvas_height(void)
void get_city_dialog_illness_text(const struct city *pcity, char *buf, size_t bufsz)
void city_report_dialog_update_city(struct city *pcity)
bool client_is_global_observer(void)
bool client_is_observer(void)
struct civclient client
bool can_client_issue_orders(void)
bool client_has_player(void)
#define client_player()
int collect_eventually_buildable_targets(struct universal *targets, struct city *pcity, bool advanced_tech)
Definition climisc.c:819
void name_and_sort_items(struct universal *targets, int num_targets, struct item *items, bool show_cost, struct city *pcity)
Definition climisc.c:650
cid cid_encode(struct universal target)
Definition climisc.c:483
int collect_already_built_targets(struct universal *targets, struct city *pcity)
Definition climisc.c:913
#define MAX_NUM_PRODUCTION_TARGETS
Definition climisc.h:89
#define cid_production
Definition climisc.h:71
int cid
Definition climisc.h:31
bool cma_is_city_under_agent(const struct city *pcity, struct cm_parameter *parameter)
Definition cma_core.c:552
char * incite_cost
Definition comments.c:76
void request_unit_fortify(struct unit *punit)
Definition control.c:2353
void unit_focus_set(struct unit *punit)
Definition control.c:506
void request_unit_change_homecity(struct unit *punit)
Definition control.c:2094
void request_unit_unload(struct unit *pcargo)
Definition control.c:2194
void request_unit_sentry(struct unit *punit)
Definition control.c:2342
#define can_unit_do_activity_client(_punit_, _act_)
Definition control.h:41
int counter_index(const struct counter *pcount)
Definition counters.c:174
#define city_counters_iterate_end
Definition counters.h:64
#define city_counters_iterate(pcount)
Definition counters.h:57
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity
Definition dialogs_g.h:78
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int cost
Definition dialogs_g.h:74
int int id
Definition editgui_g.h:28
static struct editor_state * editor
Definition editor.c:100
int get_city_bonus(const struct city *pcity, enum effect_type effect_type)
Definition effects.c:842
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
struct extra_type * prev_extra_in_tile(const struct tile *ptile, enum extra_rmcause rmcause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:804
enum extra_cause activity_to_extra_cause(enum unit_activity act)
Definition extras.c:1090
enum extra_rmcause activity_to_extra_rmcause(enum unit_activity act)
Definition extras.c:1111
#define extra_index(_e_)
Definition extras.h:183
int Impr_type_id
Definition fc_types.h:235
#define EC_NONE
Definition fc_types.h:821
@ TR_SUCCESS
Definition fc_types.h:954
#define ERM_NONE
Definition fc_types.h:844
@ O_SHIELD
Definition fc_types.h:101
@ O_FOOD
Definition fc_types.h:101
@ O_TRADE
Definition fc_types.h:101
@ O_SCIENCE
Definition fc_types.h:101
@ O_LUXURY
Definition fc_types.h:101
@ O_GOLD
Definition fc_types.h:101
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
const struct ft_color ftc_client
const char * population_to_text(int thousand_citizen)
Definition game.c:739
struct civ_game game
Definition game.c:61
struct world wld
Definition game.c:62
struct city * game_city_by_number(int id)
Definition game.c:106
#define FC_STATIC_CANVAS_INIT
Definition canvas.h:28
GtkWidget * choice_dialog_start(GtkWindow *parent, const gchar *name, const gchar *text)
void choice_dialog_end(GtkWidget *dshell)
void choice_dialog_add(GtkWidget *dshell, const gchar *label, GCallback handler, gpointer data, bool meta, const gchar *tool_tip)
GtkWidget * citizens_dialog_display(const struct city *pcity)
void citizens_dialog_refresh(const struct city *pcity)
void citizens_dialog_close(const struct city *pcity)
static void unit_sentry_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2876
citydlg_response
Definition citydlg.c:82
@ CDLGR_UNITS
Definition citydlg.c:82
@ CDLGR_PREV
Definition citydlg.c:82
@ CDLGR_NEXT
Definition citydlg.c:82
static int new_dialog_def_page
Definition citydlg.c:219
static void create_and_append_buildings_page(struct city_dialog *pdialog)
Definition citydlg.c:1238
static void unit_upgrade_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2935
static void popup_workertask_dlg(struct city *pcity, struct tile *ptile)
Definition citydlg.c:3046
static void city_dialog_update_citizens(struct city_dialog *pdialog)
Definition citydlg.c:1869
static void city_destroy_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3459
static void city_dialog_update_title(struct city_dialog *pdialog)
Definition citydlg.c:1830
static int last_page
Definition citydlg.c:220
static void init_citydlg_dimensions(void)
Definition citydlg.c:332
static void create_and_append_worklist_page(struct city_dialog *pdialog)
Definition citydlg.c:1272
struct tile * loc
Definition citydlg.c:227
#define CITY_MAP_MIN_SIZE_X
Definition citydlg.c:128
void real_city_dialog_popup(struct city *pcity)
Definition citydlg.c:566
static void misc_whichtab_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3383
static bool low_citydlg
Definition citydlg.c:230
bool city_dialog_is_open(struct city *pcity)
Definition citydlg.c:587
static void city_dialog_update_building(struct city_dialog *pdialog)
Definition citydlg.c:2069
static void citydlg_response_callback(GtkDialog *dlg, gint response, void *data)
Definition citydlg.c:2502
static void buy_callback_response(GtkWidget *w, gint response, gpointer data)
Definition citydlg.c:3174
void real_city_dialog_refresh(struct city *pcity)
Definition citydlg.c:487
static void unit_center_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2775
static struct city_dialog * get_city_dialog(struct city *pcity)
Definition citydlg.c:387
@ INFO_LUXURY
Definition citydlg.c:120
@ INFO_STEAL
Definition citydlg.c:122
@ INFO_CORRUPTION
Definition citydlg.c:121
@ NUM_INFO_FIELDS
Definition citydlg.c:123
@ INFO_ILLNESS
Definition citydlg.c:122
@ INFO_WASTE
Definition citydlg.c:121
@ INFO_SIZE
Definition citydlg.c:119
@ INFO_GROWTH
Definition citydlg.c:120
@ INFO_SHIELD
Definition citydlg.c:119
@ INFO_CULTURE
Definition citydlg.c:121
@ INFO_GOLD
Definition citydlg.c:119
@ INFO_SCIENCE
Definition citydlg.c:120
@ INFO_POLLUTION
Definition citydlg.c:121
@ INFO_TRADE
Definition citydlg.c:119
@ INFO_AIRLIFT
Definition citydlg.c:122
@ INFO_GRANARY
Definition citydlg.c:120
@ INFO_FOOD
Definition citydlg.c:119
#define CITY_MAP_MIN_SIZE_Y
Definition citydlg.c:129
static void city_dialog_update_information(GtkWidget **info_ebox, GtkWidget **info_label, struct city_dialog *pdialog)
Definition citydlg.c:1932
static GtkWidget * create_citydlg_improvement_list(struct city_dialog *pdialog, GtkWidget *vbox)
Definition citydlg.c:897
static void create_production_header(struct city_dialog *pdialog, GtkContainer *contain)
Definition citydlg.c:1205
static void workertask_dlg_destroy(GtkWidget *w, gpointer data)
Definition citydlg.c:3038
static void city_dialog_update_present_units(struct city_dialog *pdialog)
Definition citydlg.c:2356
#define CITYMAP_SCALE
Definition citydlg.c:76
static gboolean citizens_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2956
static void change_production_callback(GtkComboBox *combo, struct city_dialog *pdialog)
Definition citydlg.c:3237
static void unit_load_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2850
static void set_cityopt_values(struct city_dialog *pdialog)
Definition citydlg.c:3425
static void close_city_dialog(struct city_dialog *pdialog)
Definition citydlg.c:3514
static gboolean show_info_popup(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:661
static void create_and_append_overview_page(struct city_dialog *pdialog)
Definition citydlg.c:956
static void create_and_append_happiness_page(struct city_dialog *pdialog)
Definition citydlg.c:1316
void popdown_all_city_dialogs(void)
Definition citydlg.c:607
static void buy_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3187
#define dialog_list_iterate_end
Definition citydlg.c:93
static void impr_callback(GtkTreeView *view, GtkTreePath *path, GtkTreeViewColumn *col, gpointer data)
Definition citydlg.c:3310
static void create_and_append_map_page(struct city_dialog *pdialog)
Definition citydlg.c:1144
static void city_dialog_map_create(struct city_dialog *pdialog, struct city_map_canvas *cmap_canvas)
Definition citydlg.c:423
void refresh_unit_city_dialogs(struct unit *punit)
Definition citydlg.c:546
void reset_city_dialogs(void)
Definition citydlg.c:365
static void cityopt_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3391
static void city_dialog_map_recenter(GtkWidget *map_canvas_sw)
Definition citydlg.c:462
@ WORKLIST_PAGE
Definition citydlg.c:112
@ CMA_PAGE
Definition citydlg.c:112
@ HAPPINESS_PAGE
Definition citydlg.c:112
@ SETTINGS_PAGE
Definition citydlg.c:113
@ STICKY_PAGE
Definition citydlg.c:113
@ NUM_PAGES
Definition citydlg.c:114
@ OVERVIEW_PAGE
Definition citydlg.c:112
static void draw_map_canvas(struct city_dialog *pdialog)
Definition citydlg.c:3162
static struct @145 workertask_req
static bool is_showing_workertask_dialog
Definition citydlg.c:222
#define unit_node_vector_iterate_end
Definition citydlg.c:108
static void sell_callback(struct impr_type *pimprove, gpointer data)
Definition citydlg.c:3256
#define dialog_list_iterate(dialoglist, pdialog)
Definition citydlg.c:91
static void supported_unit_activate_close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2802
static void city_dialog_update_prev_next(void)
Definition citydlg.c:2463
static void create_and_append_settings_page(struct city_dialog *pdialog)
Definition citydlg.c:1500
static bool city_dialogs_have_been_initialised
Definition citydlg.c:217
static void close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3451
static struct dialog_list * dialog_list
Definition citydlg.c:216
static void sell_callback_response(GtkWidget *w, gint response, gpointer data)
Definition citydlg.c:3295
static void create_citydlg_main_map(struct city_dialog *pdialog, GtkWidget *container)
Definition citydlg.c:880
#define NUM_CITIZENS_SHOWN
Definition citydlg.c:110
#define CITYMAP_HEIGHT
Definition citydlg.c:75
static void unit_homecity_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2922
static void unit_fortify_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2889
static void city_dialog_update_counters(struct city_dialog *pdialog)
Definition citydlg.c:1413
static gboolean present_unit_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2598
struct city * owner
Definition citydlg.c:226
static GtkWidget * create_city_info_table(struct city_dialog *pdialog, GtkWidget **info_ebox, GtkWidget **info_label)
Definition citydlg.c:745
static struct city_dialog * create_city_dialog(struct city *pcity)
Definition citydlg.c:1642
static void target_drag_data_received(GtkWidget *w, GdkDragContext *context, gint x, gint y, GtkSelectionData *data, guint info, guint time, gpointer user_data)
Definition citydlg.c:1167
static void unit_disband_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2902
#define unit_node_vector_iterate(list, elt)
Definition citydlg.c:106
static void rename_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3349
static void switch_city_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3523
#define CITYMAP_WIDTH
Definition citydlg.c:74
static void city_dialog_update_map(struct city_dialog *pdialog)
Definition citydlg.c:2047
static void create_and_append_counters_page(struct city_dialog *pdialog)
Definition citydlg.c:1393
static void unit_unload_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2863
static void show_units_response(void *data)
Definition citydlg.c:2515
static void initialize_city_dialogs(void)
Definition citydlg.c:341
static int canvas_height
Definition citydlg.c:218
static int canvas_width
Definition citydlg.c:218
#define TINYSCREEN_MAX_HEIGHT
Definition citydlg.c:78
static void city_dialog_update_supported_units(struct city_dialog *pdialog)
Definition citydlg.c:2249
static void unit_activate_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2788
static void present_unit_activate_close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2827
static void set_city_workertask(GtkWidget *w, gpointer data)
Definition citydlg.c:2983
static void rename_popup_callback(gpointer data, gint response, const char *input)
Definition citydlg.c:3366
static void city_dialog_update_improvement_list(struct city_dialog *pdialog)
Definition citydlg.c:2192
static void create_and_append_cma_page(struct city_dialog *pdialog)
Definition citydlg.c:1480
void popdown_city_dialog(struct city *pcity)
Definition citydlg.c:595
static gboolean supported_unit_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2536
void close_cma_dialog(struct city *pcity)
Definition cma_fe.c:104
struct cma_dialog * create_cma_dialog(struct city *pcity, bool tiny)
Definition cma_fe.c:214
void refresh_cma_dialog(struct city *pcity, enum cma_refresh refresh)
Definition cma_fe.c:471
@ REFRESH_ALL
Definition cma_fe.h:26
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
GtkWidget * toplevel
Definition gui_main.c:126
GtkWidget * map_canvas
Definition gui_main.c:108
int screen_height(void)
Definition gui_main.c:2594
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:25
GtkWidget * icon_label_button_new(const gchar *icon_name, const gchar *label_text)
Definition gui_stuff.c:76
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void intl_slist(int n, const char **s, bool *done)
Definition gui_stuff.c:111
void close_happiness_dialog(struct city *pcity)
Definition happiness.c:330
void refresh_happiness_dialog(struct city *pcity)
Definition happiness.c:317
GtkWidget * get_top_happiness_display(struct city *pcity, bool low_dlg, GtkWidget *win)
Definition happiness.c:356
void popup_help_dialog_typed(const char *item, enum help_page_type htype)
Definition helpdlg.c:196
GtkWidget * input_dialog_create(GtkWindow *parent, const char *dialogname, const char *text, const char *postinputtest, input_dialog_callback_t response_callback, gpointer response_cli_data)
Definition inputdlg.c:66
static struct gui_dialog * shell
Definition messagedlg.c:39
GdkPixbuf * sprite_get_pixbuf(struct sprite *sprite)
Definition sprite.c:402
bool request_transport(struct unit *cargo, struct tile *ptile)
void refresh_worklist(GtkWidget *editor)
Definition wldlg.c:1327
void add_worklist_dnd_target(GtkWidget *w)
Definition wldlg.c:339
void reset_city_worklist(GtkWidget *editor, struct city *pcity)
Definition wldlg.c:1279
GtkWidget * create_worklist(void)
Definition wldlg.c:1054
void refresh_all_city_worklists(void)
Definition citydlg.c:3735
static void canvas_draw_cb(GtkDrawingArea *w, cairo_t *cr, int width, int height, gpointer data)
Definition citydlg.c:420
static gboolean right_button_down_citymap(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:3250
static gboolean middle_present_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2760
static bool create_unit_menu(struct city_dialog *pdialog, struct unit *punit, GtkWidget *wdg, bool supported)
Definition citydlg.c:2561
static gboolean right_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2806
static gboolean left_button_down_citymap(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:3221
static void close_citydlg_unit_popover(struct city_dialog *pdialog)
Definition citydlg.c:2825
@ COUNTERS_PAGE
Definition citydlg.c:115
static gboolean middle_supported_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2784
static gboolean citydlg_keyboard_handler(GtkEventControllerKey *controller, guint keyval, guint keycode, GdkModifierType state, gpointer data)
Definition citydlg.c:638
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
void put_unit_picture_city_overlays(struct unit *punit, GtkPicture *p, int height, int *upkeep_cost, int happy_cost)
Definition mapview.c:519
void put_unit_picture(struct unit *punit, GtkPicture *p, int height)
Definition mapview.c:494
void picture_set_from_surface(GtkPicture *pic, cairo_surface_t *surf)
Definition sprite.c:544
static SDL_Surface * info_label
Definition widget.c:57
@ HELP_IMPROVEMENT
Definition helpdlg_g.h:20
@ HELP_WONDER
Definition helpdlg_g.h:21
int impr_sell_gold(const struct impr_type *pimprove)
enum test_result test_player_sell_building_now(struct player *pplayer, struct city *pcity, const struct impr_type *pimprove)
bool is_improvement_redundant(const struct city *pcity, const struct impr_type *pimprove)
Impr_type_id improvement_number(const struct impr_type *pimprove)
bool is_great_wonder(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
bool is_small_wonder(const struct impr_type *pimprove)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define fc_assert(condition)
Definition log.h:177
#define fc_assert_action(condition, action)
Definition log.h:188
#define log_debug(message,...)
Definition log.h:116
void center_tile_mapcanvas(const struct tile *ptile)
bool can_slide
#define fc_malloc(sz)
Definition mem.h:34
bool can_unit_exist_at_tile(const struct civ_map *nmap, const struct unit *punit, const struct tile *ptile)
Definition movement.c:318
bool unit_can_load(const struct unit *punit)
Definition movement.c:884
static const char * name_translation_get(const struct name_translation *ptrans)
#define GUI_GTK4_CITYDLG_MAX_XSIZE
Definition options.h:674
#define GUI_GTK4_CITYDLG_MIN_XSIZE
Definition options.h:673
int send_packet_worker_task(struct connection *pc, const struct packet_worker_task *packet)
int dsend_packet_city_options_req(struct connection *pc, int city_id, bv_city_options options, enum city_wl_cancel_behavior wl_cb)
int len
Definition packhand.c:127
struct unit * player_unit_by_number(const struct player *pplayer, int unit_id)
Definition player.c:1229
struct city * player_city_by_number(const struct player *pplayer, int city_id)
Definition player.c:1203
bool are_universals_equal(const struct universal *psource1, const struct universal *psource2)
#define CLIP(lower, current, upper)
Definition shared.h:57
#define ARRAY_SIZE(x)
Definition shared.h:85
#define MIN(x, y)
Definition shared.h:55
#define FC_INFINITY
Definition shared.h:36
size_t size
Definition specvec.h:72
struct sprite int int int int struct sprite * mask
Definition sprite_g.h:32
struct sprite int int y
Definition sprite_g.h:31
struct sprite int x
Definition sprite_g.h:31
#define strvec_iterate(psv, str)
#define strvec_iterate_end
cairo_surface_t * surface
Definition canvas.h:23
GtkWidget * prev_command
Definition citydlg.c:208
GtkWidget * name_label
Definition citydlg.c:141
GtkWidget * rename_shell
Definition citydlg.c:205
enum city_dialog::@220 page
GtkWidget * rename_command
Definition citydlg.c:196
GtkWidget * production_bar
Definition citydlg.c:152
GtkWidget * supported_units_frame
Definition citydlg.c:157
GtkWidget * sell_shell
Definition citydlg.c:203
GtkWidget * production_label
Definition citydlg.c:173
GtkWidget * widget
Definition citydlg.c:182
GtkWidget * supported_unit_table
Definition citydlg.c:158
GtkWidget * disband_on_settler
Definition citydlg.c:198
struct city_map_canvas map_canvas
Definition citydlg.c:150
GtkWidget * improvement_list
Definition citydlg.c:155
GtkWidget * container
Definition citydlg.c:189
GtkWidget * buy_command
Definition citydlg.c:154
short block_signal
Definition citydlg.c:200
GtkWidget * whichtab_radio[NUM_PAGES]
Definition citydlg.c:199
struct unit_node_vector supported_units
Definition citydlg.c:163
cairo_surface_t * map_canvas_store_unscaled
Definition citydlg.c:142
struct city * pcity
Definition citydlg.c:138
struct city_dialog::@148 happiness
struct unit_node_vector present_units
Definition citydlg.c:164
city_map * view
Definition citydlg.h:455
GtkWidget * popover
Definition citydlg.c:147
GtkWidget * citizen_pics
Definition citydlg.c:148
GtkWidget * citizens
Definition citydlg.c:185
GtkWidget * show_units_command
Definition citydlg.c:207
Impr_type_id sell_id
Definition citydlg.c:211
GtkWidget * production_combo
Definition citydlg.c:153
struct city_dialog::@150 misc
GtkBox * container
Definition citydlg.c:189
struct cma_dialog * cma_editor
Definition citydlg.c:193
cairo_surface_t * citizen_surface
Definition citydlg.c:147
GtkWidget * shell
Definition citydlg.c:140
GtkWidget * worklist
Definition citydlg.c:176
GtkWidget * present_units_frame
Definition citydlg.c:160
GtkWidget * info_label[NUM_INFO_FIELDS]
Definition citydlg.c:167
GtkWidget * new_citizens_radio[3]
Definition citydlg.c:197
GtkBox * widget
Definition citydlg.c:190
GtkListStore * change_production_store
Definition citydlg.c:169
GtkWidget * present_unit_table
Definition citydlg.c:161
struct city_dialog::@149 counters
GtkWidget * notebook
Definition citydlg.c:143
struct city_dialog::@146 overview
GtkWidget * next_command
Definition citydlg.c:209
GtkTreeSelection * change_selection
Definition citydlg.c:204
struct city_dialog::@147 production
GtkWidget * darea
Definition citydlg.c:134
GtkWidget * sw
Definition citydlg.c:132
Definition city.h:317
int * counter_values
Definition city.h:405
struct unit_list * info_units_present
Definition city.h:471
struct unit_list * info_units_supported
Definition city.h:470
citizens size
Definition city.h:329
int illness
Definition city.h:431
int buy_cost
Definition city.h:463
struct city::@18::@21 client
struct tile * tile
Definition city.h:319
struct unit_list * units_supported
Definition city.h:403
struct packet_game_info info
Definition game.h:89
struct connection conn
Definition client_main.h:96
GtkWidget * shell
Definition cma_fe.h:33
struct city * pcity
Definition cma_fe.h:32
struct player * playing
Definition connection.h:151
Definition climisc.h:82
struct universal item
Definition climisc.h:83
char descr[MAX_LEN_NAME+40]
Definition climisc.h:84
enum unit_activity activity
struct city_list * cities
Definition player.h:281
Definition tile.h:50
int index
Definition tile.h:51
struct unit_list * units
Definition tile.h:58
int height
Definition citydlg.c:98
GtkEventController * right
Definition citydlg.c:101
GtkWidget * cmd
Definition citydlg.c:96
GtkWidget * pix
Definition citydlg.c:97
GtkEventController * middle
Definition citydlg.c:100
GtkEventController * left
Definition citydlg.c:99
Definition unit.h:140
int upkeep[O_LAST]
Definition unit.h:150
enum unit_activity activity
Definition unit.h:159
int id
Definition unit.h:147
struct tile * tile
Definition unit.h:142
struct unit::@84::@86 client
int homecity
Definition unit.h:148
struct player * owner
Definition unit.h:145
enum universals_n kind
Definition fc_types.h:608
universals_u value
Definition fc_types.h:607
struct tile * ptile
Definition workertask.h:22
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * unit_description(struct unit *punit)
Definition text.c:522
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:111
struct sprite * get_building_sprite(const struct tileset *t, const struct impr_type *pimprove)
Definition tilespec.c:7007
int tileset_small_sprite_width(const struct tileset *t)
Definition tilespec.c:927
int tileset_full_tile_height(const struct tileset *t)
Definition tilespec.c:815
int tileset_small_sprite_height(const struct tileset *t)
Definition tilespec.c:963
int tileset_unit_with_upkeep_height(const struct tileset *t)
Definition tilespec.c:885
struct sprite * get_citizen_sprite(const struct tileset *t, enum citizen_category type, int citizen_index, const struct city *pcity)
Definition tilespec.c:6946
struct sprite * get_unittype_sprite(const struct tileset *t, const struct unit_type *punittype, enum unit_activity activity, enum direction8 facing)
Definition tilespec.c:7029
const struct unit_type * utype
Definition fc_types.h:553
const struct impr_type * building
Definition fc_types.h:546
bool can_unit_change_homecity_to(const struct civ_map *nmap, const struct unit *punit, const struct city *pcity)
Definition unit.c:489
struct unit * unit_transport_get(const struct unit *pcargo)
Definition unit.c:2518
bool unit_can_do_action(const struct unit *punit, const action_id act_id)
Definition unit.c:383
bool can_unit_unload(const struct unit *pcargo, const struct unit *ptrans)
Definition unit.c:776
#define unit_tile(_pu)
Definition unit.h:404
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1709
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1566
void economy_report_dialog_update(void)
bool worklist_is_empty(const struct worklist *pwl)
Definition worklist.c:66