Freeciv-3.3
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Functions | Variables
editgui_g.h File Reference
#include "gui_proto_constructor.h"

Go to the source code of this file.

Functions

 GUI_FUNC_PROTO (void, editgui_popup_properties, const struct tile_list *tiles, int objtype) GUI_FUNC_PROTO(void
 

Variables

 editgui_notify_object_changed
 
int objtype
 
int int id
 

Function Documentation

◆ GUI_FUNC_PROTO()

GUI_FUNC_PROTO ( void  ,
editgui_popup_properties  ,
const struct tile_list tiles,
int  objtype 
)

Variable Documentation

◆ editgui_notify_object_changed

editgui_notify_object_changed

◆ id

int int id

Definition at line 28 of file editgui_g.h.

Referenced by achievement_by_number(), action_new(), add_to_gui_list(), adjust_ai_unit_choice(), chatwdg::anchor_clicked(), api_edit_give_technology(), api_methods_unit_type_has_flag(), api_methods_unit_type_has_role(), assess_danger(), attribute_get(), attribute_set(), building_advisor_choose(), button_press_callback(), cell_edited(), cell_render_func(), change_callback(), change_production_callback(), city_model_find(), city_model_get(), citymap_reserve_city_spot(), citymap_reserve_tile(), collect_currently_building_targets(), collect_production_targets(), commit_worklist(), conn_list_select_conn(), conn_list_selection(), counter_by_id(), create_conn_menu(), dai_build_adv_override(), debug_command(), disaster_by_number(), city_widget::display_list_menu(), do_capture_units(), drag_begin(), drag_prepare(), dsend_packet_edit_city_remove(), dsend_packet_edit_object_created(), dsend_packet_edit_player_remove(), dsend_packet_edit_startpos(), dsend_packet_edit_unit_remove_by_id(), economy_report_command_callback(), economy_report_selection_callback(), editbar_player_pov_combobox_changed(), editor_apply_tool(), extra_by_number(), extviewer_refresh_widgets(), extviewer_view_cell_toggled(), get_ai_type(), get_continent_size(), choice_dialog::get_identified_button(), get_island_surrounder(), get_lake_surrounder(), get_ocean_size(), goods_by_number(), handle_edit_city(), handle_edit_unit(), handle_edit_unit_create(), handle_ruleset_city(), handle_ruleset_music(), hash_copy(), help_callback(), improvement_by_number(), fc_shortcuts_dialog::init(), left_button_press_callback(), link_mark_new(), load_ruleset_terrain(), mapimg_command(), menu_item_callback(), menu_item_callback(), model_get_conn_iter(), model_get_player_iter(), multiplier_by_number(), music_style_by_number(), nation_group_by_number(), nation_set_by_number(), objbind_get_object(), objbind_new(), objbind_request_destroy_object(), object_extract(), objprop_new(), city_dialog::production_changed(), property_page_add_objbind(), propval_as_string(), propval_equal(), refresh_worklist(), right_button_press_callback(), sanity_check_req_individual(), sanity_check_server_setting_value_in_req(), sell_imprvm_dlg_callback(), send_ruleset_action_auto_performers(), sg_load_player_city(), sg_load_player_city(), sg_load_player_vision_city(), sg_load_player_vision_city(), show_mapimg(), diplo_wdg::show_menu(), specialist_by_number(), spy_steal_popup_shared(), style_by_number(), swap_item_down_from_worklist(), swap_item_up_from_worklist(), target_drag_data_received(), target_drag_data_received(), tileset_init(), tileset_setup_base(), tileset_setup_extra(), tileset_setup_road(), tileset_setup_specialist_type(), tilespec_reread(), tool_value_selector_run(), uclass_by_number(), eco_report::update_report(), utype_by_number(), widget_pressed_action(), wl_help_from_iter(), and worklists_response().

◆ objtype

int objtype