Freeciv-3.3
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#include "gui_proto_constructor.h"
Go to the source code of this file.
Functions | |
GUI_FUNC_PROTO (void, editgui_popup_properties, const struct tile_list *tiles, int objtype) GUI_FUNC_PROTO(void | |
Variables | |
editgui_notify_object_changed | |
int | objtype |
int int | id |
editgui_notify_object_changed |
Definition at line 27 of file editgui_g.h.
Referenced by city_packet_common(), handle_city_remove(), handle_edit_startpos(), handle_edit_startpos_full(), handle_game_info(), handle_player_info(), handle_player_remove(), handle_research_info(), handle_scenario_description(), handle_scenario_info(), handle_tile_info(), handle_unit_packet_common(), handle_unit_remove(), and handle_unknown_research().
Definition at line 28 of file editgui_g.h.
Referenced by achievement_by_number(), action_new(), add_to_gui_list(), adjust_ai_unit_choice(), chatwdg::anchor_clicked(), api_edit_give_technology(), api_methods_unit_type_has_flag(), api_methods_unit_type_has_role(), assess_danger(), attribute_get(), attribute_set(), building_advisor_choose(), button_press_callback(), cell_edited(), cell_render_func(), change_callback(), change_production_callback(), city_model_find(), city_model_get(), citymap_reserve_city_spot(), citymap_reserve_tile(), collect_currently_building_targets(), collect_production_targets(), commit_worklist(), conn_list_select_conn(), conn_list_selection(), counter_by_id(), create_conn_menu(), dai_build_adv_override(), debug_command(), disaster_by_number(), city_widget::display_list_menu(), do_capture_units(), drag_begin(), drag_prepare(), dsend_packet_edit_city_remove(), dsend_packet_edit_object_created(), dsend_packet_edit_player_remove(), dsend_packet_edit_startpos(), dsend_packet_edit_unit_remove_by_id(), economy_report_command_callback(), economy_report_selection_callback(), editbar_player_pov_combobox_changed(), editor_apply_tool(), extra_by_number(), extviewer_refresh_widgets(), extviewer_view_cell_toggled(), get_ai_type(), get_continent_size(), choice_dialog::get_identified_button(), get_island_surrounder(), get_lake_surrounder(), get_ocean_size(), goods_by_number(), handle_edit_city(), handle_edit_unit(), handle_edit_unit_create(), handle_ruleset_city(), handle_ruleset_music(), hash_copy(), help_callback(), improvement_by_number(), fc_shortcuts_dialog::init(), left_button_press_callback(), link_mark_new(), load_ruleset_terrain(), mapimg_command(), menu_item_callback(), menu_item_callback(), model_get_conn_iter(), model_get_player_iter(), multiplier_by_number(), music_style_by_number(), nation_group_by_number(), nation_set_by_number(), objbind_get_object(), objbind_new(), objbind_request_destroy_object(), object_extract(), objprop_new(), city_dialog::production_changed(), property_page_add_objbind(), propval_as_string(), propval_equal(), refresh_worklist(), right_button_press_callback(), sanity_check_req_individual(), sanity_check_server_setting_value_in_req(), sell_imprvm_dlg_callback(), send_ruleset_action_auto_performers(), sg_load_player_city(), sg_load_player_city(), sg_load_player_vision_city(), sg_load_player_vision_city(), show_mapimg(), diplo_wdg::show_menu(), specialist_by_number(), spy_steal_popup_shared(), style_by_number(), swap_item_down_from_worklist(), swap_item_up_from_worklist(), target_drag_data_received(), target_drag_data_received(), tileset_init(), tileset_setup_base(), tileset_setup_extra(), tileset_setup_road(), tileset_setup_specialist_type(), tilespec_reread(), tool_value_selector_run(), uclass_by_number(), eco_report::update_report(), utype_by_number(), widget_pressed_action(), wl_help_from_iter(), and worklists_response().
int objtype |
Definition at line 28 of file editgui_g.h.
Referenced by editgui_notify_object_changed(), editgui_popup_properties(), objbind_get_allowed_value_span(), objbind_get_value_from_object(), objbind_new(), objbind_pack_current_values(), objbind_pack_modified_value(), objbind_request_destroy_object(), objtype_get_id_from_object(), objtype_get_name(), objtype_get_object_from_id(), objtype_is_conserved(), property_editor_add_page(), property_editor_clear(), property_editor_get_page(), property_editor_handle_object_changed(), property_editor_handle_object_created(), property_editor_load_tiles(), property_editor_new(), property_editor_popup(), property_editor_reload(), property_page_add_objbind(), property_page_create_objects(), property_page_new(), and property_page_object_created().