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◆ create_player_icon()
Create a small colored square representing the player color, for use in player lists. May return NULL if the player has no color yet.
Definition at line 117 of file plrdlg.c.
◆ get_flag()
Builds the flag pixmap. May return NULL if there is not enough memory. You must call g_object_unref on the returned pixbuf when it is no longer needed.
Definition at line 607 of file plrdlg.c.
◆ popdown_players_dialog()
Closes the players dialog.
Popdown the player list dialog.
Definition at line 105 of file plrdlg.c.
◆ players_dialog_shell