Freeciv-3.2
Loading...
Searching...
No Matches
menu.c
Go to the documentation of this file.
1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "unit.h"
33
34/* client */
35#include "client_main.h"
36#include "clinet.h"
37#include "connectdlg_common.h"
38#include "control.h"
39#include "mapview_common.h"
40#include "options.h"
41#include "tilespec.h"
42
43/* client/gui-gtk-4.0 */
44#include "chatline.h"
45#include "cityrep.h"
46#include "dialogs.h"
47#include "editgui.h"
48#include "editprop.h"
49#include "finddlg.h"
50#include "gamedlgs.h"
51#include "gotodlg.h"
52#include "gui_main.h"
53#include "gui_stuff.h"
54#include "helpdlg.h"
55#include "infradlg.h"
56#include "luaconsole.h"
57#include "mapctrl.h" /* center_on_unit(). */
58#include "messagedlg.h"
59#include "messagewin.h"
60#include "optiondlg.h"
61#include "pages.h"
62#include "plrdlg.h"
63#include "rallypointdlg.h"
64#include "ratesdlg.h"
65#include "repodlgs.h"
66#include "sprite.h"
67#include "spaceshipdlg.h"
68#include "unitselect.h"
69#include "wldlg.h"
70
71#include "menu.h"
72
74static bool menus_built = FALSE;
75
77
79
82
90
91struct menu_entry_info {
92 const char *key;
93 const char *name;
94 const char *action;
95 const char *accl;
97 void (*toggle)(GSimpleAction *act, GVariant *value, gpointer data);
98 bool state; /* Only for toggle actions */
99};
100
103static GMenuItem *create_toggle_menu_item_for_key(const char *key);
104
105/* Menu entry callbacks */
107 GVariant *parameter,
108 gpointer data);
110 GVariant *parameter,
111 gpointer data);
113 GVariant *parameter,
114 gpointer data);
116 GVariant *parameter,
117 gpointer data);
119 GVariant *parameter,
120 gpointer data);
122 GVariant *parameter,
123 gpointer data);
125 GVariant *parameter,
126 gpointer data);
128 GVariant *parameter,
129 gpointer data);
131 GVariant *parameter,
132 gpointer data);
133
134#ifdef FREECIV_DEBUG
136 GVariant *parameter,
137 gpointer data);
138#endif /* FREECIV_DEBUG */
139
141 GVariant *parameter,
142 gpointer data);
144 GVariant *parameter,
145 gpointer data);
147 GVariant *parameter,
148 gpointer data);
150 GVariant *parameter,
151 gpointer data);
153 GVariant *parameter,
154 gpointer data);
156 GVariant *parameter,
157 gpointer data);
159 GVariant *parameter,
160 gpointer data);
162 GVariant *parameter,
163 gpointer data);
165 GVariant *parameter,
166 gpointer data);
168 GVariant *parameter,
169 gpointer data);
171 GVariant *parameter,
172 gpointer data);
174 GVariant *parameter,
175 gpointer data);
177 GVariant *parameter,
178 gpointer data);
180 GVariant *parameter,
181 gpointer data);
183 GVariant *parameter,
184 gpointer data);
186 GVariant *parameter,
187 gpointer data);
189 GVariant *parameter,
190 gpointer data);
192 GVariant *parameter,
193 gpointer data);
195 GVariant *parameter,
196 gpointer data);
198 GVariant *parameter,
199 gpointer data);
201 GVariant *parameter,
202 gpointer data);
204 GVariant *parameter,
205 gpointer data);
207 GVariant *parameter,
208 gpointer data);
210 GVariant *parameter,
211 gpointer data);
213 GVariant *parameter,
214 gpointer data);
216 GVariant *parameter,
217 gpointer data);
219 GVariant *parameter,
220 gpointer data);
222 GVariant *parameter,
223 gpointer data);
225 GVariant *parameter,
226 gpointer data);
228 GVariant *parameter,
229 gpointer data);
231 GVariant *parameter,
232 gpointer data);
234 GVariant *parameter,
235 gpointer data);
237 GVariant *parameter,
238 gpointer data);
240 GVariant *parameter,
241 gpointer data);
243 GVariant *parameter,
244 gpointer data);
246 GVariant *parameter,
247 gpointer data);
249 GVariant *parameter,
250 gpointer data);
252 GVariant *parameter,
253 gpointer data);
255 GVariant *parameter,
256 gpointer data);
258 GVariant *parameter,
259 gpointer data);
261 GVariant *parameter,
262 gpointer data);
264 GVariant *parameter,
265 gpointer data);
267 GVariant *parameter,
268 gpointer data);
270 GVariant *parameter,
271 gpointer data);
273 GVariant *parameter,
274 gpointer data);
276 GVariant *parameter,
277 gpointer data);
279 GVariant *parameter,
280 gpointer data);
282 GVariant *parameter,
283 gpointer data);
285 GVariant *parameter,
286 gpointer data);
288 GVariant *parameter,
289 gpointer data);
291 GVariant *parameter,
292 gpointer data);
294 GVariant *parameter,
295 gpointer data);
297 GVariant *parameter,
298 gpointer data);
300 GVariant *parameter,
301 gpointer data);
303 GVariant *parameter,
304 gpointer data);
306 GVariant *parameter,
307 gpointer data);
309 GVariant *parameter,
310 gpointer data);
312 GVariant *parameter,
313 gpointer data);
315 GVariant *parameter,
316 gpointer data);
318 GVariant *parameter,
319 gpointer data);
321 GVariant *parameter,
322 gpointer data);
324 GVariant *parameter,
325 gpointer data);
327 GVariant *parameter,
328 gpointer data);
330 GVariant *parameter,
331 gpointer data);
333 GVariant *parameter,
334 gpointer data);
336 GVariant *parameter,
337 gpointer data);
339 GVariant *parameter,
340 gpointer data);
342 GVariant *parameter,
343 gpointer data);
345 GVariant *parameter,
346 gpointer data);
348 GVariant *parameter,
349 gpointer data);
351 GVariant *parameter,
352 gpointer data);
354 GVariant *parameter,
355 gpointer data);
357 GVariant *parameter,
358 gpointer data);
360 GVariant *parameter,
361 gpointer data);
363 GVariant *parameter,
364 gpointer data);
366 GVariant *parameter,
367 gpointer data);
369 GVariant *parameter,
370 gpointer data);
372 GVariant *parameter,
373 gpointer data);
375 GVariant *parameter,
376 gpointer data);
378 GVariant *parameter,
379 gpointer data);
381 GVariant *parameter,
382 gpointer data);
384 GVariant *parameter,
385 gpointer data);
386
388 GVariant *parameter,
389 gpointer data);
391 GVariant *parameter,
392 gpointer data);
394 GVariant *parameter,
395 gpointer data);
397 GVariant *parameter,
398 gpointer data);
400 GVariant *parameter,
401 gpointer data);
403 GVariant *parameter,
404 gpointer data);
406 GVariant *parameter,
407 gpointer data);
409 GVariant *parameter,
410 gpointer data);
412 GVariant *parameter,
413 gpointer data);
415 GVariant *parameter,
416 gpointer data);
418 GVariant *parameter,
419 gpointer data);
421 GVariant *parameter,
422 gpointer data);
424 GVariant *parameter,
425 gpointer data);
427 GVariant *parameter,
428 gpointer data);
430 GVariant *parameter,
431 gpointer data);
433 GVariant *parameter,
434 gpointer data);
436 GVariant *parameter,
437 gpointer data);
439 GVariant *parameter,
440 gpointer data);
442 GVariant *parameter,
443 gpointer data);
445 GVariant *parameter,
446 gpointer data);
448 GVariant *parameter,
449 gpointer data);
451 GVariant *parameter,
452 gpointer data);
454 GVariant *parameter,
455 gpointer data);
457 GVariant *parameter,
458 gpointer data);
460 GVariant *parameter,
461 gpointer data);
463 GVariant *parameter,
464 gpointer data);
466 GVariant *parameter,
467 gpointer data);
469 GVariant *parameter,
470 gpointer data);
472 GVariant *parameter,
473 gpointer data);
475 GVariant *parameter,
476 gpointer data);
478 GVariant *parameter,
479 gpointer data);
481 GVariant *parameter,
482 gpointer data);
484 GVariant *parameter,
485 gpointer data);
486
488 GVariant *parameter,
489 gpointer data);
491 GVariant *parameter,
492 gpointer data);
494 GVariant *parameter,
495 gpointer data);
497 GVariant *parameter,
498 gpointer data);
500 GVariant *parameter,
501 gpointer data);
503 GVariant *parameter,
504 gpointer data);
506 GVariant *parameter,
507 gpointer data);
509 GVariant *parameter,
510 gpointer data);
512 GVariant *parameter,
513 gpointer data);
515 GVariant *parameter,
516 gpointer data);
518 GVariant *parameter,
519 gpointer data);
521 GVariant *parameter,
522 gpointer data);
524 GVariant *parameter,
525 gpointer data);
527 GVariant *parameter,
528 gpointer data);
529
531 GVariant *parameter,
532 gpointer data);
534 GVariant *parameter,
535 gpointer data);
537 GVariant *parameter,
538 gpointer data);
539
541{
542 /* Game menu */
543 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"),
544 "clear_chat", NULL, MGROUP_SAFE,
545 NULL, FALSE },
546 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"),
547 "save_chat", NULL, MGROUP_SAFE,
548 NULL, FALSE },
549
550 { "LOCAL_OPTIONS", N_("_Local Client"),
551 "local_options", NULL, MGROUP_SAFE,
552 NULL, FALSE },
553 { "MESSAGE_OPTIONS", N_("_Message"),
554 "message_options", NULL, MGROUP_SAFE,
555 NULL, FALSE },
556 { "SERVER_OPTIONS", N_("_Remote Server"),
557 "server_options", NULL, MGROUP_SAFE,
558 NULL, FALSE },
559 { "SAVE_OPTIONS", N_("Save Options _Now"),
560 "save_options", NULL, MGROUP_SAFE,
561 NULL, FALSE },
562 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"),
563 "save_options_on_exit", NULL, MGROUP_SAFE,
565
566#ifdef FREECIV_DEBUG
567 { "RELOAD_TILESET", N_("_Reload Tileset"),
568 "reload_tileset", ACCL_MOD_KEY"<alt>r", MGROUP_SAFE,
569 NULL, FALSE },
570#endif /* FREECIV_DEBUG */
571
572 { "GAME_SAVE", N_("_Save Game"),
573 "game_save", ACCL_MOD_KEY"s", MGROUP_SAFE,
574 NULL, FALSE },
575 { "GAME_SAVE_AS", N_("Save Game _As..."),
576 "game_save_as", NULL, MGROUP_SAFE,
577 NULL, FALSE },
578 { "MAPIMG_SAVE", N_("Save Map _Image"),
579 "save_mapimg", NULL, MGROUP_SAFE,
580 NULL, FALSE },
581 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."),
582 "save_mapimg_as", NULL, MGROUP_SAFE,
583 NULL, FALSE },
584 { "VOLUME_UP", N_("Volume Up"),
585 "volume_up", "greater", MGROUP_SAFE,
586 NULL, FALSE },
587 { "VOLUME_DOWN", N_("Volume Down"),
588 "volume_down", "less", MGROUP_SAFE,
589 NULL, FALSE },
590 { "LEAVE", N_("_Leave"),
591 "leave", NULL, MGROUP_SAFE,
592 NULL, FALSE },
593 { "QUIT", N_("_Quit"),
594 "quit", ACCL_MOD_KEY"q", MGROUP_SAFE,
595 NULL, FALSE },
596
597 /* Edit menu */
598 { "FIND_CITY", N_("_Find City"),
599 "find_city", ACCL_MOD_KEY"f", MGROUP_SAFE,
600 NULL, FALSE },
601 { "WORKLISTS", N_("Work_lists"),
602 "worklists", ACCL_MOD_KEY"<shift>l", MGROUP_SAFE,
603 NULL, FALSE },
604 { "RALLY_DLG", N_("Rally point dialog"),
605 "rally_dlg", ACCL_MOD_KEY"<shift>r", MGROUP_SAFE,
606 NULL, FALSE },
607 { "INFRA_DLG", N_("Infra dialog"),
608 "infra_dlg", ACCL_MOD_KEY"<shift>f", MGROUP_SAFE,
609 NULL, FALSE },
610 { "EDIT_MODE", N_("_Editing Mode"),
611 "edit_mode", ACCL_MOD_KEY"e", MGROUP_SAFE,
613 { "TOGGLE_FOG", N_("Toggle Fog of _War"),
614 "toggle_fog", ACCL_MOD_KEY"<shift>w", MGROUP_EDIT,
616 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"),
617 "scenario_props", NULL, MGROUP_EDIT,
618 NULL, FALSE },
619 { "SCENARIO_SAVE", N_("Save Scenario"),
620 "scenario_save", NULL, MGROUP_EDIT,
621 NULL, FALSE },
622 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"),
623 "lua_script", NULL, MGROUP_SAFE,
624 NULL, FALSE },
625
626 /* View menu */
627 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"),
628 "show_city_outlines", ACCL_MOD_KEY"y", MGROUP_SAFE,
630 { "SHOW_CITY_OUTPUT", N_("City Output"),
631 "show_city_output", ACCL_MOD_KEY"v", MGROUP_SAFE,
633 { "SHOW_MAP_GRID", N_("Map _Grid"),
634 "show_map_grid", ACCL_MOD_KEY"g", MGROUP_SAFE,
636 { "SHOW_NAT_BORDERS", N_("National _Borders"),
637 "show_nat_borders", ACCL_MOD_KEY"b", MGROUP_SAFE,
639 { "SHOW_NATIVE_TILES", N_("Native Tiles"),
640 "show_native_tiles", ACCL_MOD_KEY"<shift>n", MGROUP_SAFE,
642 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"),
643 "show_city_full_bar", NULL, MGROUP_SAFE,
645 { "SHOW_CITY_NAMES", N_("City _Names"),
646 "show_city_names", ACCL_MOD_KEY"n", MGROUP_SAFE,
648 { "SHOW_CITY_GROWTH", N_("City G_rowth"),
649 "show_city_growth", ACCL_MOD_KEY"o", MGROUP_SAFE,
651 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"),
652 "show_city_productions", ACCL_MOD_KEY"p", MGROUP_SAFE,
654 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"),
655 "show_city_buy_cost", NULL, MGROUP_SAFE,
657 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"),
658 "show_trade_routes", ACCL_MOD_KEY"d", MGROUP_SAFE,
660 { "SHOW_TERRAIN", N_("_Terrain"),
661 "show_terrain", NULL, MGROUP_SAFE,
663 { "SHOW_COASTLINE", N_("C_oastline"),
664 "show_coastline", NULL, MGROUP_SAFE,
666 { "SHOW_PATHS", N_("_Paths"),
667 "show_paths", NULL, MGROUP_SAFE,
669 { "SHOW_IRRIGATION", N_("_Irrigation"),
670 "show_irrigation", NULL, MGROUP_SAFE,
672 { "SHOW_MINES", N_("_Mines"),
673 "show_mines", NULL, MGROUP_SAFE,
675 { "SHOW_BASES", N_("_Bases"),
676 "show_bases", NULL, MGROUP_SAFE,
678 { "SHOW_RESOURCES", N_("_Resources"),
679 "show_resources", NULL, MGROUP_SAFE,
681 { "SHOW_HUTS", N_("_Huts"),
682 "show_huts", NULL, MGROUP_SAFE,
684 { "SHOW_POLLUTION", N_("Po_llution & Fallout"),
685 "show_pollution", NULL, MGROUP_SAFE,
687 { "SHOW_CITIES", N_("Citi_es"),
688 "show_cities", NULL, MGROUP_SAFE,
690 { "SHOW_UNITS", N_("_Units"),
691 "show_units", NULL, MGROUP_SAFE,
693 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"),
694 "show_unit_solid_bg", NULL, MGROUP_SAFE,
696 { "SHOW_UNIT_SHIELDS", N_("Unit shields"),
697 "show_unit_shields", NULL, MGROUP_SAFE,
699 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
700 "show_stack_size", ACCL_MOD_KEY"plus", MGROUP_SAFE,
702 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"),
703 "show_focus_unit", NULL, MGROUP_SAFE,
705 { "SHOW_FOG_OF_WAR", N_("Fog of _War"),
706 "show_fow", NULL, MGROUP_SAFE,
708
709 { "FULL_SCREEN", N_("_Fullscreen"),
710 "full_screen", ACCL_MOD_KEY"F11", MGROUP_SAFE,
712 { "CENTER_VIEW", N_("_Center View"),
713 "center_view", "c", MGROUP_PLAYER,
714 NULL, FALSE },
715
716 /* Select menu */
717 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"),
718 "select_single", "z", MGROUP_UNIT,
719 NULL, FALSE },
720 { "SELECT_ALL_ON_TILE", N_("_All On Tile"),
721 "select_all_tile", "v", MGROUP_UNIT,
722 NULL, FALSE },
723 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
724 "select_same_type_tile", "<shift>v", MGROUP_UNIT,
725 NULL, FALSE },
726 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
727 "select_same_type_cont", "<shift>c", MGROUP_UNIT,
728 NULL, FALSE },
729 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"),
730 "select_same_type", "<shift>x", MGROUP_UNIT,
731 NULL, FALSE },
732 { "SELECT_DLG", N_("Unit Selection Dialog"),
733 "select_dlg", NULL, MGROUP_UNIT,
734 NULL, FALSE },
735
736 /* Unit menu */
737 { "UNIT_GOTO", N_("_Go to"),
738 "goto", "g", MGROUP_UNIT,
739 NULL, FALSE },
740 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."),
741 "goto_city", "t", MGROUP_UNIT,
742 NULL, FALSE },
743 { "UNIT_RETURN", N_("_Return to Nearest City"),
744 "return", "<shift>g", MGROUP_UNIT,
745 NULL, FALSE },
746 { "UNIT_EXPLORE", N_("Auto E_xplore"),
747 "explore", "x", MGROUP_UNIT,
748 NULL, FALSE },
749 { "UNIT_PATROL", N_("_Patrol"),
750 "patrol", "q", MGROUP_UNIT,
751 NULL, FALSE },
752 { "UNIT_TELEPORT", N_("_Teleport"),
753 "teleport", NULL, MGROUP_UNIT,
754 NULL, FALSE },
755 { "UNIT_SENTRY", N_("_Sentry"),
756 "sentry", "s", MGROUP_UNIT,
757 NULL, FALSE },
758 { "UNSENTRY_ALL", N_("Uns_entry All On Tile"),
759 "unsentry_all", "<shift>s", MGROUP_UNIT,
760 NULL, FALSE },
761 { "UNIT_BOARD", N_("_Load"),
762 "board", "l", MGROUP_UNIT,
763 NULL, FALSE },
764 { "UNIT_DEBOARD", N_("_Unload"),
765 "deboard", "u", MGROUP_UNIT,
766 NULL, FALSE },
767 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
768 "unload_transporter", "<shift>t", MGROUP_UNIT,
769 NULL, FALSE },
770 { "UNIT_HOMECITY", N_("Set _Home City"),
771 "homecity", "h", MGROUP_UNIT,
772 NULL, FALSE },
773 { "UNIT_UPGRADE", N_("Upgr_ade"),
774 "upgrade", "<shift>u", MGROUP_UNIT,
775 NULL, FALSE },
776 { "UNIT_CONVERT", N_("C_onvert"),
777 "convert", "<shift>o", MGROUP_UNIT,
778 NULL, FALSE },
779 { "UNIT_DISBAND", N_("_Disband"),
780 "disband", "<shift>d", MGROUP_UNIT,
781 NULL, FALSE },
782 { "DO_ACTION", N_("_Do..."),
783 "do_action", "d", MGROUP_UNIT,
784 NULL, FALSE },
785 { "UNIT_WAIT", N_("_Wait"),
786 "wait", "w", MGROUP_UNIT,
787 NULL, FALSE },
788 { "UNIT_DONE", N_("_Done"),
789 "done", "space", MGROUP_UNIT,
790 NULL, FALSE },
791
792 /* Work menu */
793 { "BUILD_CITY", N_("_Build City"),
794 "build_city", "b", MGROUP_UNIT,
795 NULL, FALSE },
796 { "AUTO_SETTLER", N_("_Auto Settler"),
797 "auto_settle", "a", MGROUP_UNIT,
798 NULL, FALSE },
799 { "BUILD_ROAD", N_("Build _Road"),
800 "build_road", "r", MGROUP_UNIT,
801 NULL, FALSE },
802 { "BUILD_IRRIGATION", N_("Build _Irrigation"),
803 "build_irrigation", "i", MGROUP_UNIT,
804 NULL, FALSE },
805 { "BUILD_MINE", N_("Build _Mine"),
806 "build_mine", "m", MGROUP_UNIT,
807 NULL, FALSE },
808 { "CULTIVATE", N_("Cultivate"),
809 "cultivate", "<shift>i", MGROUP_UNIT,
810 NULL, FALSE },
811 { "PLANT", N_("Plant"),
812 "plant", "<shift>m", MGROUP_UNIT,
813 NULL, FALSE },
814 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"),
815 "transform_terrain", "o", MGROUP_UNIT,
816 NULL, FALSE },
817 { "CONNECT_ROAD", N_("Connect With Roa_d"),
818 "connect_road", ACCL_MOD_KEY"r", MGROUP_UNIT,
819 NULL, FALSE },
820 { "CONNECT_RAIL", N_("Connect With Rai_l"),
821 "connect_rail", ACCL_MOD_KEY"l", MGROUP_UNIT,
822 NULL, FALSE },
823 { "CONNECT_MAGLEV", N_("Connect With _Maglev"),
824 "connect_maglev", ACCL_MOD_KEY"m", MGROUP_UNIT,
825 NULL, FALSE },
826 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
827 "connect_irrigation", ACCL_MOD_KEY"i", MGROUP_UNIT,
828 NULL, FALSE },
829 { "CLEAN", N_("_Clean"),
830 "clean", "p", MGROUP_UNIT,
831 NULL, FALSE },
832
833 /* Combat menu */
834 { "FORTIFY", N_("Fortify"),
835 "fortify", "f", MGROUP_UNIT,
836 NULL, FALSE },
837 { "BUILD_FORTRESS", N_("Build Fortress"),
838 "build_base_fortress", "<shift>f", MGROUP_UNIT,
839 NULL, FALSE },
840 { "BUILD_AIRBASE", N_("Build Airbase"),
841 "build_base_airbase", "<shift>e", MGROUP_UNIT,
842 NULL, FALSE },
843 { "PARADROP", N_("P_aradrop"),
844 "paradrop", "j", MGROUP_UNIT,
845 NULL, FALSE },
846 { "PILLAGE", N_("_Pillage"),
847 "pillage", "<shift>p", MGROUP_UNIT,
848 NULL, FALSE },
849
850 /* Civilization */
851 { "MAP_VIEW", N_("?noun:_View"),
852 "map_view", "F1", MGROUP_SAFE,
853 NULL, FALSE },
854 { "REPORT_UNITS", N_("_Units"),
855 "report_units", "F2", MGROUP_SAFE,
856 NULL, FALSE },
857 { "REPORT_NATIONS", N_("_Nations"),
858 "report_nations", "F3", MGROUP_SAFE,
859 NULL, FALSE },
860 { "REPORT_CITIES", N_("_Cities"),
861 "report_cities", "F4", MGROUP_SAFE,
862 NULL, FALSE },
863 { "REPORT_ECONOMY", N_("_Economy"),
864 "report_economy", "F5", MGROUP_PLAYER,
865 NULL, FALSE },
866 { "REPORT_RESEARCH", N_("_Research"),
867 "report_research", "F6", MGROUP_PLAYER,
868 NULL, FALSE },
869
870 { "TAX_RATES", N_("_Tax Rates..."),
871 "tax_rates", ACCL_MOD_KEY"t", MGROUP_PLAYING,
872 NULL, FALSE },
873 { "POLICIES", N_("_Policies..."),
874 "policies", "<shift><ctrl>p", MGROUP_PLAYER,
875 NULL, FALSE },
876 { "START_REVOLUTION", N_("_Revolution..."),
877 "revolution", "<shift><ctrl>g", MGROUP_PLAYING,
878 NULL, FALSE },
879
880 { "REPORT_WOW", N_("_Wonders of the World"),
881 "report_wow", "F7", MGROUP_SAFE,
882 NULL, FALSE },
883 { "REPORT_TOP_CITIES", N_("Top Cities"),
884 "report_top_cities", "F8", MGROUP_SAFE,
885 NULL, FALSE },
886 { "REPORT_MESSAGES", N_("_Messages"),
887 "report_messages", "F9", MGROUP_SAFE,
888 NULL, FALSE },
889 { "REPORT_DEMOGRAPHIC", N_("_Demographics"),
890 "report_demographics", "F11", MGROUP_SAFE,
891 NULL, FALSE },
892 { "REPORT_SPACESHIP", N_("_Spaceship"),
893 "report_spaceship", "F12", MGROUP_SAFE,
894 NULL, FALSE },
895 { "REPORT_ACHIEVEMENTS", N_("_Achievements"),
896 "report_achievements", "asterisk", MGROUP_SAFE,
897 NULL, FALSE },
898
899 /* Battle Groups menu */
900 /* Note that user view: 1 - 4, internal: 0 - 3 */
901 { "BG_SELECT_1", N_("Select Battle Group 1"),
902 "bg_select_0", "<shift>F1", MGROUP_PLAYING,
903 NULL, FALSE },
904 { "BG_ASSIGN_1", N_("Assign Battle Group 1"),
905 "bg_assign_0", ACCL_MOD_KEY"F1", MGROUP_PLAYING,
906 NULL, FALSE },
907 { "BG_APPEND_1", N_("Append to Battle Group 1"),
908 "bg_append_0", "<shift><ctrl>F1", MGROUP_PLAYING,
909 NULL, FALSE },
910 { "BG_SELECT_2", N_("Select Battle Group 2"),
911 "bg_select_1", "<shift>F2", MGROUP_PLAYING,
912 NULL, FALSE },
913 { "BG_ASSIGN_2", N_("Assign Battle Group 2"),
914 "bg_assign_1", ACCL_MOD_KEY"F2", MGROUP_PLAYING,
915 NULL, FALSE },
916 { "BG_APPEND_2", N_("Append to Battle Group 2"),
917 "bg_append_1", "<shift><ctrl>F2", MGROUP_PLAYING,
918 NULL, FALSE },
919 { "BG_SELECT_3", N_("Select Battle Group 3"),
920 "bg_select_2", "<shift>F3", MGROUP_PLAYING,
921 NULL, FALSE },
922 { "BG_ASSIGN_3", N_("Assign Battle Group 3"),
923 "bg_assign_2", ACCL_MOD_KEY"F3", MGROUP_PLAYING,
924 NULL, FALSE },
925 { "BG_APPEND_3", N_("Append to Battle Group 3"),
926 "bg_append_2", "<shift><ctrl>F3", MGROUP_PLAYING,
927 NULL, FALSE },
928 { "BG_SELECT_4", N_("Select Battle Group 4"),
929 "bg_select_3", "<shift>F4", MGROUP_PLAYING,
930 NULL, FALSE },
931 { "BG_ASSIGN_4", N_("Assign Battle Group 4"),
932 "bg_assign_3", ACCL_MOD_KEY"F4", MGROUP_PLAYING,
933 NULL, FALSE },
934 { "BG_APPEND_4", N_("Append to Battle Group 4"),
935 "bg_append_3", "<shift><ctrl>F4", MGROUP_PLAYING,
936 NULL, FALSE },
937
938 /* Help menu */
939 { "HELP_OVERVIEW", N_("?help:Overview"),
940 "help_overview", NULL, MGROUP_SAFE,
941 NULL, FALSE },
942 { "HELP_PLAYING", N_("Strategy and Tactics"),
943 "help_playing", NULL, MGROUP_SAFE,
944 NULL, FALSE },
945 { "HELP_POLICIES", N_("Policies"),
946 "help_policies", NULL, MGROUP_SAFE,
947 NULL, FALSE },
948 { "HELP_TERRAIN", N_("Terrain"),
949 "help_terrains", NULL, MGROUP_SAFE,
950 NULL, FALSE },
951 { "HELP_ECONOMY", N_("Economy"),
952 "help_economy", NULL, MGROUP_SAFE,
953 NULL, FALSE },
954 { "HELP_CITIES", N_("Cities"),
955 "help_cities", NULL, MGROUP_SAFE,
956 NULL, FALSE },
957 { "HELP_IMPROVEMENTS", N_("City Improvements"),
958 "help_improvements", NULL, MGROUP_SAFE,
959 NULL, FALSE },
960 { "HELP_WONDERS", N_("Wonders of the World"),
961 "help_wonders", NULL, MGROUP_SAFE,
962 NULL, FALSE },
963 { "HELP_UNITS", N_("Units"),
964 "help_units", NULL, MGROUP_SAFE,
965 NULL, FALSE },
966 { "HELP_COMBAT", N_("Combat"),
967 "help_combat", NULL, MGROUP_SAFE,
968 NULL, FALSE },
969 { "HELP_ZOC", N_("Zones of Control"),
970 "help_zoc", NULL, MGROUP_SAFE,
971 NULL, FALSE },
972 { "HELP_GOVERNMENT", N_("Government"),
973 "help_government", NULL, MGROUP_SAFE,
974 NULL, FALSE },
975 { "HELP_DIPLOMACY", N_("Diplomacy"),
976 "help_diplomacy", NULL, MGROUP_SAFE,
977 NULL, FALSE },
978 { "HELP_TECH", N_("Technology"),
979 "help_tech", NULL, MGROUP_SAFE,
980 NULL, FALSE },
981 { "HELP_SPACE_RACE", N_("Space Race"),
982 "help_space_race", NULL, MGROUP_SAFE,
983 NULL, FALSE },
984 { "HELP_RULESET", N_("About Current Ruleset"),
985 "help_ruleset", NULL, MGROUP_SAFE,
986 NULL, FALSE },
987 { "HELP_TILESET", N_("About Current Tileset"),
988 "help_tileset", NULL, MGROUP_SAFE,
989 NULL, FALSE },
990 { "HELP_MUSICSET", N_("About Current Musicset"),
991 "help_musicset", NULL, MGROUP_SAFE,
992 NULL, FALSE },
993 { "HELP_NATIONS", N_("About Nations"),
994 "help_nations", NULL, MGROUP_SAFE,
995 NULL, FALSE },
996 { "HELP_CONNECTING", N_("Connecting"),
997 "help_connecting", NULL, MGROUP_SAFE,
998 NULL, FALSE },
999 { "HELP_CONTROLS", N_("Controls"),
1000 "help_controls", NULL, MGROUP_SAFE,
1001 NULL, FALSE },
1002 { "HELP_GOVERNOR", N_("Citizen Governor"),
1003 "help_governor", NULL, MGROUP_SAFE,
1004 NULL, FALSE },
1005 { "HELP_CHATLINE", N_("Chatline"),
1006 "help_chatline", NULL, MGROUP_SAFE,
1007 NULL, FALSE },
1008 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"),
1009 "help_worklist_editor", NULL, MGROUP_SAFE,
1010 NULL, FALSE },
1011 { "HELP_LANGUAGES", N_("Languages"),
1012 "help_languages", NULL, MGROUP_SAFE,
1013 NULL, FALSE },
1014 { "HELP_COPYING", N_("Copying"),
1015 "help_copying", NULL, MGROUP_SAFE,
1016 NULL, FALSE },
1017 { "HELP_ABOUT", N_("About Freeciv"),
1018 "help_about", NULL, MGROUP_SAFE,
1019 NULL, FALSE },
1020 { NULL }
1021};
1022
1023enum {
1053
1055 { "clear_chat", clear_chat_logs_callback },
1056 { "save_chat", save_chat_logs_callback },
1057 { "local_options", local_options_callback },
1058 { "message_options", message_options_callback },
1059 { "server_options", server_options_callback },
1060 { "save_options", save_options_callback },
1061
1062#ifdef FREECIV_DEBUG
1063 { "reload_tileset", reload_tileset_callback },
1064#endif /* FREECIV_DEBUG */
1065
1066 { "game_save", save_game_callback },
1067 { "game_save_as", save_game_as_callback },
1068 { "save_mapimg", save_mapimg_callback },
1069 { "save_mapimg_as", save_mapimg_as_callback },
1070 { "volume_up", volume_up_callback },
1071 { "volume_down", volume_down_callback },
1072 { "leave", leave_callback },
1073 { "quit", quit_callback },
1074
1075 { "find_city", find_city_callback },
1076 { "worklists", worklists_callback },
1077 { "rally_dlg", rally_dialog_callback },
1078 { "infra_dlg", infra_dialog_callback },
1079 { "scenario_props", scenario_properties_callback },
1080 { "scenario_save", save_scenario_callback },
1081 { "lua_script", client_lua_script_callback },
1082
1083 { "center_view", center_view_callback },
1084
1085 { "select_single", select_single_callback },
1086 { "select_all_tile", select_all_on_tile_callback },
1087 { "select_same_type_tile", select_same_type_tile_callback },
1088 { "select_same_type_cont", select_same_type_cont_callback },
1089 { "select_same_type", select_same_type_callback },
1090 { "select_dlg", select_dialog_callback },
1091
1092 { "goto", unit_goto_callback },
1093 { "goto_city", unit_goto_city_callback },
1094 { "return", unit_return_callback },
1095 { "explore", unit_explore_callback },
1096 { "patrol", unit_patrol_callback },
1097 { "teleport", unit_teleport_callback },
1098 { "sentry", unit_sentry_callback },
1099 { "unsentry_all", unsentry_all_callback },
1100 { "board", unit_board_callback },
1101 { "deboard", unit_deboard_callback },
1102 { "unload_transporter", unit_unload_transporter_callback },
1103 { "homecity", unit_homecity_callback },
1104 { "upgrade", unit_upgrade_callback },
1105 { "convert", unit_convert_callback },
1106 { "disband", unit_disband_callback },
1107 { "do_action", do_action_callback },
1108 { "wait", unit_wait_callback },
1109 { "done", unit_done_callback },
1110
1111 { "build_city", build_city_callback },
1112 { "auto_settle", auto_settle_callback },
1113 { "build_road", build_road_callback },
1114 { "build_irrigation", build_irrigation_callback },
1115 { "build_mine", build_mine_callback },
1116 { "cultivate", cultivate_callback },
1117 { "plant", plant_callback },
1118 { "transform_terrain", transform_terrain_callback },
1119 { "connect_road", connect_road_callback },
1120 { "connect_rail", connect_rail_callback },
1121 { "connect_maglev", connect_maglev_callback },
1122 { "connect_irrigation", connect_irrigation_callback },
1123 { "clean", clean_callback },
1124
1125 { "fortify", fortify_callback },
1126 { "build_base_fortress", build_fortress_callback },
1127 { "build_base_airbase", build_airbase_callback },
1128 { "paradrop", paradrop_callback },
1129 { "pillage", pillage_callback },
1130
1131 { "revolution", revolution_callback },
1132
1133 { "map_view", map_view_callback },
1134 { "report_units", report_units_callback },
1135 { "report_nations", report_nations_callback },
1136 { "report_cities", report_cities_callback },
1137 { "report_economy", report_economy_callback },
1138 { "report_research", report_research_callback },
1139 { "tax_rates", tax_rate_callback },
1140 { "policies", multiplier_callback },
1141 { "report_wow", report_wow_callback },
1142 { "report_top_cities", report_top_cities_callback },
1143 { "report_messages", report_messages_callback },
1144 { "report_demographics", report_demographic_callback },
1145 { "report_spaceship", report_spaceship_callback },
1146 { "report_achievements", report_achievements_callback },
1147
1148 { "help_overview", help_overview_callback },
1149 { "help_playing", help_playing_callback },
1150 { "help_policies", help_policies_callback },
1151 { "help_terrains", help_terrain_callback },
1152 { "help_economy", help_economy_callback },
1153 { "help_cities", help_cities_callback },
1154 { "help_improvements", help_improvements_callback },
1155 { "help_wonders", help_wonders_callback },
1156 { "help_units", help_units_callback },
1157 { "help_combat", help_combat_callback },
1158 { "help_zoc", help_zoc_callback },
1159 { "help_government", help_government_callback },
1160 { "help_diplomacy", help_diplomacy_callback },
1161 { "help_tech", help_tech_callback },
1162 { "help_space_race", help_space_race_callback },
1163 { "help_ruleset", help_ruleset_callback },
1164 { "help_tileset", help_tileset_callback },
1165 { "help_musicset", help_musicset_callback },
1166 { "help_nations", help_nations_callback },
1167 { "help_connecting", help_connecting_callback },
1168 { "help_controls", help_controls_callback },
1169 { "help_governor", help_governor_callback },
1170 { "help_chatline", help_chatline_callback },
1171 { "help_worklist_editor", help_worklist_editor_callback },
1172 { "help_languages", help_language_callback },
1173 { "help_copying", help_copying_callback },
1174 { "help_about", help_about_callback }
1175};
1176
1177static struct menu_entry_info *menu_entry_info_find(const char *key);
1178
1179/************************************************************************/
1183 GVariant *parameter,
1184 gpointer data)
1185{
1187}
1188
1189/************************************************************************/
1193 GVariant *parameter,
1194 gpointer data)
1195{
1197}
1198
1199/************************************************************************/
1203 GVariant *parameter,
1204 gpointer data)
1205{
1206 option_dialog_popup(_("Set local options"), client_optset);
1207}
1208
1209/************************************************************************/
1213 GVariant *parameter,
1214 gpointer data)
1215{
1217}
1218
1219/************************************************************************/
1223 GVariant *parameter,
1224 gpointer data)
1225{
1226 option_dialog_popup(_("Game Settings"), server_optset);
1227}
1228
1229/************************************************************************/
1233 GVariant *parameter,
1234 gpointer data)
1235{
1237}
1238
1239/************************************************************************/
1243 GVariant *parameter,
1244 gpointer data)
1245{
1246 struct menu_entry_info *info = (struct menu_entry_info *)data;
1247
1248 info->state ^= 1;
1250
1252
1255}
1256
1257#ifdef FREECIV_DEBUG
1258/************************************************************************/
1262 GVariant *parameter,
1263 gpointer data)
1264{
1265 tilespec_reread(NULL, TRUE, 1.0);
1266}
1267#endif /* FREECIV_DEBUG */
1268
1269/************************************************************************/
1273 gpointer data)
1274{
1276}
1277
1278/************************************************************************/
1282 gpointer data)
1283{
1285}
1286
1287/************************************************************************/
1291 gpointer data)
1292{
1294}
1295
1296/************************************************************************/
1300 gpointer data)
1301{
1303}
1304
1305/************************************************************************/
1309static void leave_local_game_response(GtkWidget *dialog, gint response)
1310{
1312 if (response == GTK_RESPONSE_OK) {
1313 /* It might be killed already */
1314 if (client.conn.used) {
1315 /* It will also kill the server */
1317 }
1318 }
1319}
1320
1321/************************************************************************/
1325 GVariant *parameter,
1326 gpointer data)
1327{
1328 if (is_server_running()) {
1329 GtkWidget *dialog
1332 _("Leaving a local game will end it!"));
1333 setup_dialog(dialog, toplevel);
1334 g_signal_connect(dialog, "response",
1337 } else {
1339 }
1340}
1341
1342/************************************************************************/
1346 GVariant *parameter,
1347 gpointer data)
1348{
1349 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1350
1354}
1355
1356/************************************************************************/
1360 GVariant *parameter,
1361 gpointer data)
1362{
1363 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1364
1368}
1369
1370/************************************************************************/
1374 GVariant *parameter,
1375 gpointer data)
1376{
1378}
1379
1380/************************************************************************/
1384 GVariant *parameter,
1385 gpointer data)
1386{
1388}
1389
1390/************************************************************************/
1394 GVariant *parameter,
1395 gpointer data)
1396{
1398}
1399
1400/************************************************************************/
1404 GVariant *parameter, gpointer data)
1405{
1407}
1408
1409/************************************************************************/
1413 GVariant *parameter,
1414 gpointer data)
1415{
1417}
1418
1419/************************************************************************/
1432
1433/************************************************************************/
1437 GVariant *parameter,
1438 gpointer data)
1439{
1441}
1442
1443/************************************************************************/
1447 GVariant *parameter,
1448 gpointer data)
1449{
1451}
1452
1453/************************************************************************/
1457 GVariant *parameter,
1458 gpointer data)
1459{
1461}
1462
1463/************************************************************************/
1472
1473/************************************************************************/
1482
1483/************************************************************************/
1492
1493/************************************************************************/
1497 GVariant *parameter,
1498 gpointer data)
1499{
1501}
1502
1503/************************************************************************/
1512
1513/************************************************************************/
1517 GVariant *parameter,
1518 gpointer data)
1519{
1521}
1522
1523/************************************************************************/
1527 GVariant *parameter,
1528 gpointer data)
1529{
1531}
1532
1533/************************************************************************/
1537 GVariant *parameter,
1538 gpointer data)
1539{
1541}
1542
1543/************************************************************************/
1552
1553/************************************************************************/
1557 GVariant *parameter,
1558 gpointer data)
1559{
1561}
1562
1563/************************************************************************/
1567 GVariant *parameter,
1568 gpointer data)
1569{
1571}
1572
1573/************************************************************************/
1577 GVariant *parameter,
1578 gpointer data)
1579{
1581}
1582
1583/************************************************************************/
1587 GVariant *parameter,
1588 gpointer data)
1589{
1591}
1592
1593/************************************************************************/
1602
1603/************************************************************************/
1612
1613/************************************************************************/
1617 GVariant *parameter,
1618 gpointer data)
1619{
1621}
1622
1623/************************************************************************/
1632
1633/************************************************************************/
1637 GVariant *parameter,
1638 gpointer data)
1639{
1641}
1642
1643/************************************************************************/
1647 GVariant *parameter,
1648 gpointer data)
1649{
1651}
1652
1653/************************************************************************/
1662
1663/************************************************************************/
1667 GVariant *parameter,
1668 gpointer data)
1669{
1671}
1672
1673/************************************************************************/
1682
1683/************************************************************************/
1692
1693/************************************************************************/
1697 GVariant *parameter,
1698 gpointer data)
1699{
1701}
1702
1703/************************************************************************/
1712
1713/************************************************************************/
1722
1723/************************************************************************/
1732
1733/************************************************************************/
1737 GVariant *parameter,
1738 gpointer data)
1739{
1741}
1742
1743/************************************************************************/
1747 GVariant *parameter,
1748 gpointer data)
1749{
1751}
1752
1753/************************************************************************/
1757 GVariant *parameter,
1758 gpointer data)
1759{
1761
1762 /* Unreachable techs in reqtree on/off */
1764}
1765
1767 const char *menu_entry;
1768 bool *option;
1770};
1771
1773 { "SAVE_OPTIONS_ON_EXIT", &gui_options.save_options_on_exit, -1 },
1774 { "FULL_SCREEN", &(GUI_GTK_OPTION(fullscreen)), -1 },
1775 { "EDIT_MODE", &game.info.is_edit_mode, -1 },
1776 { "TOGGLE_FOG", &game.client.fog_of_war, -1 },
1777 { "SHOW_CITY_OUTLINES", &gui_options.draw_city_outlines, VMENU_CITY_OUTLINES },
1778 { "SHOW_CITY_OUTPUT", &gui_options.draw_city_output, VMENU_CITY_OUTPUT },
1779 { "SHOW_MAP_GRID", &gui_options.draw_map_grid, VMENU_MAP_GRID },
1780 { "SHOW_NAT_BORDERS", &gui_options.draw_borders, VMENU_NAT_BORDERS },
1781 { "SHOW_NATIVE_TILES", &gui_options.draw_native, VMENU_NATIVE_TILES },
1782 { "SHOW_CITY_FULL_BAR", &gui_options.draw_full_citybar, VMENU_CITY_FULL_BAR },
1783 { "SHOW_CITY_NAMES", &gui_options.draw_city_names, VMENU_CITY_NAMES },
1784 { "SHOW_CITY_GROWTH", &gui_options.draw_city_growth, VMENU_CITY_GROWTH },
1785 { "SHOW_CITY_PRODUCTIONS", &gui_options.draw_city_productions,
1787 { "SHOW_CITY_BUY_COST", &gui_options.draw_city_buycost, VMENU_CITY_BUY_COST },
1788 { "SHOW_CITY_TRADE_ROUTES", &gui_options.draw_city_trade_routes,
1790 { "SHOW_TERRAIN", &gui_options.draw_terrain, VMENU_TERRAIN },
1791 { "SHOW_COASTLINE", &gui_options.draw_coastline, VMENU_COASTLINE },
1792 { "SHOW_PATHS", &gui_options.draw_paths, VMENU_PATHS },
1793 { "SHOW_IRRIGATION", &gui_options.draw_irrigation, VMENU_IRRIGATION },
1794 { "SHOW_MINES", &gui_options.draw_mines, VMENU_MINES },
1795 { "SHOW_BASES", &gui_options.draw_fortress_airbase, VMENU_BASES },
1796 { "SHOW_RESOURCES", &gui_options.draw_specials, VMENU_RESOURCES },
1797 { "SHOW_HUTS", &gui_options.draw_huts, VMENU_HUTS },
1798 { "SHOW_POLLUTION", &gui_options.draw_pollution, VMENU_POLLUTION },
1799 { "SHOW_CITIES", &gui_options.draw_cities, VMENU_CITIES },
1800 { "SHOW_UNITS", &gui_options.draw_units, VMENU_UNITS },
1801 { "SHOW_UNIT_SOLID_BG", &gui_options.solid_color_behind_units, VMENU_UNIT_SOLID_BG },
1802 { "SHOW_UNIT_SHIELDS", &gui_options.draw_unit_shields , VMENU_UNIT_SHIELDS },
1803 { "SHOW_STACK_SIZE", &gui_options.draw_unit_stack_size, VMENU_STACK_SIZE },
1804 { "SHOW_FOCUS_UNIT", &gui_options.draw_focus_unit, VMENU_FOCUS_UNIT },
1805 { "SHOW_FOG_OF_WAR", &gui_options.draw_fog_of_war, VMENU_FOW },
1806
1807 { NULL, NULL, -1 }
1808};
1809
1810/************************************************************************/
1813static void view_menu_item_toggle(void (*cb)(void),
1814 bool updt_sensitivity,
1815 gpointer data)
1816{
1817 int i;
1818 struct menu_entry_info *info = (struct menu_entry_info *)data;
1819
1820 info->state ^= 1;
1821
1822 cb();
1823
1824 if (updt_sensitivity) {
1826 }
1827
1828 /* TODO: Make the information available directly from menu_entry_info,
1829 * se we don't need to do this search for it */
1830 for (i = 0; meoms[i].menu_entry != NULL; i++) {
1831 if (!strcmp(meoms[i].menu_entry, info->key)) {
1832 g_menu_remove(view_menu, meoms[i].menu_pos);
1835 return;
1836 }
1837 }
1838}
1839
1840/************************************************************************/
1849
1850/************************************************************************/
1854 GVariant *parameter,
1855 gpointer data)
1856{
1858}
1859
1860/************************************************************************/
1868
1869/************************************************************************/
1878
1879/************************************************************************/
1883 GVariant *parameter,
1884 gpointer data)
1885{
1887}
1888
1889/************************************************************************/
1898
1899/************************************************************************/
1903 GVariant *parameter,
1904 gpointer data)
1905{
1907}
1908
1909/************************************************************************/
1913 GVariant *parameter,
1914 gpointer data)
1915{
1917}
1918
1919/************************************************************************/
1928
1929/************************************************************************/
1938
1939/************************************************************************/
1948
1949/************************************************************************/
1953 GVariant *parameter,
1954 gpointer data)
1955{
1957}
1958
1959/************************************************************************/
1963 GVariant *parameter,
1964 gpointer data)
1965{
1967}
1968
1969/************************************************************************/
1973 GVariant *parameter,
1974 gpointer data)
1975{
1977}
1978
1979/************************************************************************/
1983 GVariant *parameter,
1984 gpointer data)
1985{
1987}
1988
1989/************************************************************************/
1993 GVariant *parameter,
1994 gpointer data)
1995{
1997}
1998
1999/************************************************************************/
2003 gpointer data)
2004{
2006}
2007
2008/************************************************************************/
2012 GVariant *parameter,
2013 gpointer data)
2014{
2016}
2017
2018/************************************************************************/
2022 gpointer data)
2023{
2025}
2026
2027/************************************************************************/
2035
2036/************************************************************************/
2040 gpointer data)
2041{
2043}
2044
2045/************************************************************************/
2049 gpointer data)
2050{
2052}
2053
2054/************************************************************************/
2063
2064/************************************************************************/
2073
2074/************************************************************************/
2083
2084/************************************************************************/
2088 GVariant *parameter,
2089 gpointer data)
2090{
2092}
2093
2094/************************************************************************/
2102
2103/************************************************************************/
2107 gpointer data)
2108{
2109 struct menu_entry_info *info = (struct menu_entry_info *)data;
2110
2111 info->state ^= 1;
2113
2115
2117
2120}
2121
2122/************************************************************************/
2126 GVariant *parameter,
2127 gpointer data)
2128{
2129 struct menu_entry_info *info = (struct menu_entry_info *)data;
2130
2131 info->state ^= 1;
2132
2134
2136
2139}
2140
2141/************************************************************************/
2154
2155/************************************************************************/
2159 gpointer data)
2160{
2162}
2163
2164/************************************************************************/
2172
2173/************************************************************************/
2182
2183/************************************************************************/
2192
2193/************************************************************************/
2202
2203/************************************************************************/
2212
2213/************************************************************************/
2217 GVariant *parameter,
2218 gpointer data)
2219{
2221}
2222
2223/************************************************************************/
2227 GVariant *parameter,
2228 gpointer data)
2229{
2231}
2232
2233/************************************************************************/
2237 GVariant *parameter,
2238 gpointer data)
2239{
2241}
2242
2243/************************************************************************/
2247 GVariant *parameter,
2248 gpointer data)
2249{
2250 key_unit_wait();
2251}
2252
2253/************************************************************************/
2257 GVariant *parameter,
2258 gpointer data)
2259{
2260 key_unit_done();
2261}
2262
2263/************************************************************************/
2267 gpointer data)
2268{
2269 key_unit_goto();
2270}
2271
2272/************************************************************************/
2276 GVariant *parameter,
2277 gpointer data)
2278{
2279 int sub_target = NO_TARGET;
2280 struct action *paction = (struct action *)data;
2281
2283
2285 case ASTK_BUILDING:
2286 {
2288 "end_building");
2290 sub_target = improvement_number(pbuilding);
2291 }
2292 break;
2293 case ASTK_TECH:
2294 {
2296 "end_tech");
2298 sub_target = advance_number(ptech);
2299 }
2300 break;
2301 case ASTK_EXTRA:
2303 {
2304 struct extra_type *pextra = g_object_get_data(G_OBJECT(action),
2305 "end_extra");
2306 fc_assert_ret(pextra != NULL);
2307 sub_target = extra_number(pextra);
2308 }
2309 break;
2310 case ASTK_NONE:
2311 sub_target = NO_TARGET;
2312 break;
2313 case ASTK_COUNT:
2314 /* Should not exits */
2316 break;
2317 }
2318
2320}
2321
2322/************************************************************************/
2326 GVariant *parameter,
2327 gpointer data)
2328{
2329 if (get_num_units_in_focus() > 0) {
2331 }
2332}
2333
2334/************************************************************************/
2345
2346/************************************************************************/
2350 GVariant *parameter,
2351 gpointer data)
2352{
2354}
2355
2356/************************************************************************/
2360 gpointer data)
2361{
2363}
2364
2365/************************************************************************/
2369 gpointer data)
2370{
2372}
2373
2374/************************************************************************/
2378 GVariant *parameter,
2379 gpointer data)
2380{
2382}
2383
2384/************************************************************************/
2388 GVariant *parameter,
2389 gpointer data)
2390{
2392}
2393
2394/************************************************************************/
2405
2406/************************************************************************/
2416
2417/************************************************************************/
2427
2428/************************************************************************/
2432 GVariant *parameter,
2433 gpointer data)
2434{
2436}
2437
2438/************************************************************************/
2442 GVariant *parameter,
2443 gpointer data)
2444{
2446}
2447
2448/************************************************************************/
2457
2458/************************************************************************/
2462 GVariant *parameter,
2463 gpointer data)
2464{
2466}
2467
2468/************************************************************************/
2477
2478/************************************************************************/
2482 GVariant *parameter,
2483 gpointer data)
2484{
2486 /* FIXME: this can provide different items for different units...
2487 * not good! */
2488 /* Enable the button for adding to a city in all cases, so we
2489 get an eventual error message from the server if we try. */
2495 }
2497}
2498
2499/************************************************************************/
2503 GVariant *parameter,
2504 gpointer data)
2505{
2507}
2508
2509/************************************************************************/
2513 GVariant *parameter,
2514 gpointer data)
2515{
2517 /* FIXME: this can provide different actions for different units...
2518 * not good! */
2520 EC_ROAD,
2522 punit);
2523 bool building_road = FALSE;
2524
2525 if (tgt != NULL
2529 }
2530
2533 }
2535}
2536
2537/************************************************************************/
2541 GVariant *parameter,
2542 gpointer data)
2543{
2545}
2546
2547/************************************************************************/
2551 GVariant *parameter,
2552 gpointer data)
2553{
2555}
2556
2557/************************************************************************/
2561 GVariant *parameter,
2562 gpointer data)
2563{
2565}
2566
2567/************************************************************************/
2571 GVariant *parameter,
2572 gpointer data)
2573{
2574 key_unit_mine();
2575}
2576
2577/************************************************************************/
2581 GVariant *parameter,
2582 gpointer data)
2583{
2585
2586 if (proad != NULL) {
2587 struct extra_type *tgt;
2588
2589 tgt = road_extra_get(proad);
2590
2592 }
2593}
2594
2595/************************************************************************/
2599 GVariant *parameter,
2600 gpointer data)
2601{
2603
2604 if (prail != NULL) {
2605 struct extra_type *tgt;
2606
2607 tgt = road_extra_get(prail);
2608
2610 }
2611}
2612
2613/************************************************************************/
2617 GVariant *parameter,
2618 gpointer data)
2619{
2621
2622 if (pmaglev != NULL) {
2623 struct extra_type *tgt;
2624
2625 tgt = road_extra_get(pmaglev);
2626
2628 }
2629}
2630
2631/************************************************************************/
2635 GVariant *parameter,
2636 gpointer data)
2637{
2639
2640 if (extra_type_list_size(extras) > 0) {
2641 struct extra_type *pextra;
2642
2644
2646 }
2647}
2648
2649/************************************************************************/
2653 GVariant *parameter,
2654 gpointer data)
2655{
2657}
2658
2659/************************************************************************/
2663 gpointer data)
2664{
2666}
2667
2668/************************************************************************/
2672 gpointer data)
2673{
2675}
2676
2677/************************************************************************/
2681 gpointer data)
2682{
2684}
2685
2686/************************************************************************/
2690 GVariant *parameter,
2691 gpointer data)
2692{
2694}
2695
2696/************************************************************************/
2700 GVariant *parameter,
2701 gpointer data)
2702{
2704}
2705
2706/************************************************************************/
2710 GVariant *parameter,
2711 gpointer data)
2712{
2714}
2715
2716/************************************************************************/
2720 gpointer data)
2721{
2723}
2724
2725/************************************************************************/
2729 gpointer data)
2730{
2732}
2733
2734/************************************************************************/
2738 GVariant *parameter,
2739 gpointer data)
2740{
2742}
2743
2744/************************************************************************/
2748 GVariant *parameter,
2749 gpointer data)
2750{
2752}
2753
2754/************************************************************************/
2758 GVariant *parameter,
2759 gpointer data)
2760{
2761 struct extra_type *pextra = data;
2762
2766}
2767
2768/************************************************************************/
2772 GVariant *parameter,
2773 gpointer data)
2774{
2775 struct extra_type *pextra = data;
2776
2779 pextra);
2781}
2782
2783/************************************************************************/
2787 GVariant *parameter,
2788 gpointer data)
2789{
2790 struct extra_type *pextra = data;
2791
2794 pextra);
2796}
2797
2798/************************************************************************/
2802 GVariant *parameter,
2803 gpointer data)
2804{
2805 struct extra_type *pextra = data;
2806
2809 pextra);
2811}
2812
2813/************************************************************************/
2817 GVariant *parameter,
2818 gpointer data)
2819{
2820 struct extra_type *pextra = data;
2821
2825 pextra);
2826 }
2828}
2829
2830/************************************************************************/
2834 GVariant *parameter,
2835 gpointer data)
2836{
2838}
2839
2840/************************************************************************/
2844 GVariant *parameter,
2845 gpointer data)
2846{
2848}
2849
2850/************************************************************************/
2854 GVariant *parameter,
2855 gpointer data)
2856
2857{
2859}
2860
2861/************************************************************************/
2870
2871/************************************************************************/
2880
2881/************************************************************************/
2885 GVariant *parameter,
2886 gpointer data)
2887{
2888 if (NULL != client.conn.playing) {
2890 }
2891}
2892
2893/************************************************************************/
2902
2903/************************************************************************/
2912
2913/************************************************************************/
2922
2923/************************************************************************/
2928{
2929 char actname[150];
2930 GMenuItem *item;
2931
2932 fc_snprintf(actname, sizeof(actname), "app.%s(%s)",
2933 info->action, info->state ? "true" : "false");
2934 item = g_menu_item_new(Q_(info->name), NULL);
2936
2937 if (info->accl != NULL) {
2938 const char *accls[2] = { info->accl, NULL };
2939
2941 }
2942
2943 return item;
2944}
2945
2946/************************************************************************/
2951{
2953}
2954
2955/************************************************************************/
2958static void menu_entry_init(GMenu *sub, const char *key)
2959{
2961
2962 if (info != NULL) {
2963 GMenuItem *item;
2964
2965 if (info->toggle != NULL) {
2967 } else {
2968 char actname[150];
2969
2970 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
2971 item = g_menu_item_new(Q_(info->name), actname);
2972 }
2973
2974 /* Should be menu_item_append_unref()? */
2977 }
2978}
2979
2980/************************************************************************/
2984{
2985 int i;
2986
2987 for (i = 0; meoms[i].menu_entry != NULL; i++) {
2988 struct menu_entry_info *info = menu_entry_info_find(meoms[i].menu_entry);
2989
2990 if (meoms[i].option != NULL) {
2991 info->state = *meoms[i].option;
2992 } else {
2993 info->state = FALSE; /* Best guess we have */
2994 }
2995 }
2996}
2997
2998/************************************************************************/
3002{
3003 int i;
3005
3006 /* Simple entries */
3009
3010 /* Toggles */
3011 for (i = 0; menu_entries[i].key != NULL; i++) {
3012 if (menu_entries[i].toggle != NULL) {
3013 GSimpleAction *act;
3014 GVariant *var = g_variant_new("b", TRUE);
3015
3018 g_signal_connect(act, "change-state",
3020 (gpointer)&(menu_entries[i]));
3021 }
3022 }
3023
3025
3026 for (i = 0; menu_entries[i].key != NULL; i++) {
3027 if (menu_entries[i].accl != NULL && menu_entries[i].toggle == NULL) {
3028 const char *accls[2] = { menu_entries[i].accl, NULL };
3029 char actname[150];
3030
3031 fc_snprintf(actname, sizeof(actname), "app.%s", menu_entries[i].action);
3032
3034 }
3035 }
3036}
3037
3038/************************************************************************/
3041static void register_bg_actions(GActionMap *map, int bg)
3042{
3043 GSimpleAction *act;
3044 char actname[256];
3045
3046 fc_snprintf(actname, sizeof(actname), "bg_select_%d", bg);
3049 g_signal_connect(act, "activate",
3051
3052 fc_snprintf(actname, sizeof(actname), "bg_assign_%d", bg);
3055 g_signal_connect(act, "activate",
3057
3058 fc_snprintf(actname, sizeof(actname), "bg_append_%d", bg);
3061 g_signal_connect(act, "activate",
3063}
3064
3065/************************************************************************/
3069{
3070 GMenu *menubar;
3071 GMenu *topmenu;
3072 GMenu *submenu;
3073 int i;
3074
3076
3077 menubar = g_menu_new();
3078
3079 topmenu = g_menu_new();
3080 menu_entry_init(topmenu, "CLEAR_CHAT_LOGS");
3081 menu_entry_init(topmenu, "SAVE_CHAT_LOGS");
3082
3084 menu_entry_init(options_menu, "LOCAL_OPTIONS");
3085 menu_entry_init(options_menu, "MESSAGE_OPTIONS");
3086 menu_entry_init(options_menu, "SERVER_OPTIONS");
3087 menu_entry_init(options_menu, "SAVE_OPTIONS");
3088 menu_entry_init(options_menu, "SAVE_OPTIONS_ON_EXIT");
3089
3091
3092#ifdef FREECIV_DEBUG
3093 menu_entry_init(topmenu, "RELOAD_TILESET");
3094#endif /* FREECIV_DEBUG */
3095
3096 menu_entry_init(topmenu, "GAME_SAVE");
3097 menu_entry_init(topmenu, "GAME_SAVE_AS");
3098 menu_entry_init(topmenu, "MAPIMG_SAVE");
3099 menu_entry_init(topmenu, "MAPIMG_SAVE_AS");
3100 menu_entry_init(topmenu, "VOLUME_UP");
3101 menu_entry_init(topmenu, "VOLUME_DOWN");
3102 menu_entry_init(topmenu, "LEAVE");
3103 menu_entry_init(topmenu, "QUIT");
3104
3106
3108
3109 menu_entry_init(edit_menu, "FIND_CITY");
3110 menu_entry_init(edit_menu, "WORKLISTS");
3111 menu_entry_init(edit_menu, "RALLY_DLG");
3112 menu_entry_init(edit_menu, "INFRA_DLG");
3113 menu_entry_init(edit_menu, "EDIT_MODE");
3114 menu_entry_init(edit_menu, "TOGGLE_FOG");
3115 menu_entry_init(edit_menu, "SCENARIO_PROPERTIES");
3116 menu_entry_init(edit_menu, "SCENARIO_SAVE");
3117 menu_entry_init(edit_menu, "CLIENT_LUA_SCRIPT");
3118
3120
3122
3123 menu_entry_init(view_menu, "SHOW_CITY_OUTLINES");
3124 menu_entry_init(view_menu, "SHOW_CITY_OUTPUT");
3125 menu_entry_init(view_menu, "SHOW_MAP_GRID");
3126 menu_entry_init(view_menu, "SHOW_NAT_BORDERS");
3127 menu_entry_init(view_menu, "SHOW_NATIVE_TILES");
3128 menu_entry_init(view_menu, "SHOW_CITY_FULL_BAR");
3129 menu_entry_init(view_menu, "SHOW_CITY_NAMES");
3130 menu_entry_init(view_menu, "SHOW_CITY_GROWTH");
3131 menu_entry_init(view_menu, "SHOW_CITY_PRODUCTIONS");
3132 menu_entry_init(view_menu, "SHOW_CITY_BUY_COST");
3133 menu_entry_init(view_menu, "SHOW_CITY_TRADE_ROUTES");
3134 menu_entry_init(view_menu, "SHOW_TERRAIN");
3135 menu_entry_init(view_menu, "SHOW_COASTLINE");
3136 menu_entry_init(view_menu, "SHOW_PATHS");
3137 menu_entry_init(view_menu, "SHOW_IRRIGATION");
3138 menu_entry_init(view_menu, "SHOW_MINES");
3139 menu_entry_init(view_menu, "SHOW_BASES");
3140 menu_entry_init(view_menu, "SHOW_RESOURCES");
3141 menu_entry_init(view_menu, "SHOW_HUTS");
3142 menu_entry_init(view_menu, "SHOW_POLLUTION");
3143 menu_entry_init(view_menu, "SHOW_CITIES");
3144 menu_entry_init(view_menu, "SHOW_UNITS");
3145 menu_entry_init(view_menu, "SHOW_UNIT_SOLID_BG");
3146 menu_entry_init(view_menu, "SHOW_UNIT_SHIELDS");
3147 menu_entry_init(view_menu, "SHOW_STACK_SIZE");
3148 menu_entry_init(view_menu, "SHOW_FOCUS_UNIT");
3149
3150 menu_entry_init(view_menu, "SHOW_FOG_OF_WAR");
3151
3152 menu_entry_init(view_menu, "FULL_SCREEN");
3153 menu_entry_init(view_menu, "CENTER_VIEW");
3154
3156
3157 topmenu = g_menu_new();
3158
3159 menu_entry_init(topmenu, "SELECT_SINGLE");
3160 menu_entry_init(topmenu, "SELECT_ALL_ON_TILE");
3161 menu_entry_init(topmenu, "SELECT_SAME_TYPE_TILE");
3162 menu_entry_init(topmenu, "SELECT_SAME_TYPE_CONT");
3163 menu_entry_init(topmenu, "SELECT_SAME_TYPE");
3164 menu_entry_init(topmenu, "SELECT_DLG");
3165
3167
3169
3170 menu_entry_init(unit_menu, "UNIT_GOTO");
3171
3172 /* Placeholder submenu (so that menu update has something to replace) */
3173 submenu = g_menu_new();
3175
3176 menu_entry_init(unit_menu, "UNIT_GOTO_CITY");
3177 menu_entry_init(unit_menu, "UNIT_RETURN");
3178 menu_entry_init(unit_menu, "UNIT_EXPLORE");
3179 menu_entry_init(unit_menu, "UNIT_PATROL");
3180 menu_entry_init(unit_menu, "UNIT_TELEPORT");
3181 menu_entry_init(unit_menu, "UNIT_SENTRY");
3182 menu_entry_init(unit_menu, "UNSENTRY_ALL");
3183 menu_entry_init(unit_menu, "UNIT_BOARD");
3184 menu_entry_init(unit_menu, "UNIT_DEBOARD");
3185 menu_entry_init(unit_menu, "UNIT_UNLOAD_TRANSPORTER");
3186 menu_entry_init(unit_menu, "UNIT_HOMECITY");
3187 menu_entry_init(unit_menu, "UNIT_UPGRADE");
3188 menu_entry_init(unit_menu, "UNIT_CONVERT");
3189 menu_entry_init(unit_menu, "UNIT_DISBAND");
3190 menu_entry_init(unit_menu, "DO_ACTION");
3191 menu_entry_init(unit_menu, "UNIT_WAIT");
3192 menu_entry_init(unit_menu, "UNIT_DONE");
3193
3195
3197 menu_entry_init(work_menu, "BUILD_CITY");
3198 menu_entry_init(work_menu, "AUTO_SETTLER");
3199
3200 /* Placeholder submenus (so that menu update has something to replace) */
3201 submenu = g_menu_new();
3203 submenu = g_menu_new();
3204 submenu_append_unref(work_menu, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3205 submenu = g_menu_new();
3207 submenu = g_menu_new();
3208 submenu_append_unref(work_menu, _("_Clean Nuisance"), G_MENU_MODEL(submenu));
3209
3210 menu_entry_init(work_menu, "BUILD_ROAD");
3211 menu_entry_init(work_menu, "BUILD_IRRIGATION");
3212 menu_entry_init(work_menu, "BUILD_MINE");
3213 menu_entry_init(work_menu, "CULTIVATE");
3214 menu_entry_init(work_menu, "PLANT");
3215 menu_entry_init(work_menu, "TRANSFORM_TERRAIN");
3216 menu_entry_init(work_menu, "CONNECT_ROAD");
3217 menu_entry_init(work_menu, "CONNECT_RAIL");
3218 menu_entry_init(work_menu, "CONNECT_MAGLEV");
3219 menu_entry_init(work_menu, "CONNECT_IRRIGATION");
3220 menu_entry_init(work_menu, "CLEAN");
3221
3223
3225 menu_entry_init(combat_menu, "FORTIFY");
3226 menu_entry_init(combat_menu, "BUILD_FORTRESS");
3227 menu_entry_init(combat_menu, "BUILD_AIRBASE");
3228
3229 /* Placeholder submenu (so that menu update has something to replace) */
3230 submenu = g_menu_new();
3232
3234
3235 menu_entry_init(combat_menu, "PARADROP");
3236 menu_entry_init(combat_menu, "PILLAGE");
3237
3238 gov_menu = g_menu_new();
3239
3240 menu_entry_init(gov_menu, "MAP_VIEW");
3241 menu_entry_init(gov_menu, "REPORT_UNITS");
3242 menu_entry_init(gov_menu, "REPORT_NATIONS");
3243 menu_entry_init(gov_menu, "REPORT_CITIES");
3244 menu_entry_init(gov_menu, "REPORT_ECONOMY");
3245 menu_entry_init(gov_menu, "REPORT_RESEARCH");
3246 menu_entry_init(gov_menu, "TAX_RATES");
3247 menu_entry_init(gov_menu, "POLICIES");
3248
3249 /* Placeholder submenu (so that menu update has something to replace) */
3250 submenu = g_menu_new();
3252
3253 menu_entry_init(gov_menu, "REPORT_WOW");
3254 menu_entry_init(gov_menu, "REPORT_TOP_CITIES");
3255 menu_entry_init(gov_menu, "REPORT_MESSAGES");
3256 menu_entry_init(gov_menu, "REPORT_DEMOGRAPHIC");
3257 menu_entry_init(gov_menu, "REPORT_SPACESHIP");
3258 menu_entry_init(gov_menu, "REPORT_ACHIEVEMENTS");
3259
3260 submenu_append_unref(menubar, _("C_ivilization"), G_MENU_MODEL(gov_menu));
3261
3262 topmenu = g_menu_new();
3263
3264 /* Keys exist for 4 battle groups */
3266
3267 for (i = 0; i < MAX_NUM_BATTLEGROUPS; i++) {
3268 char key[128];
3269
3270 /* User side battle group numbers start from 1 */
3271 fc_snprintf(key, sizeof(key), "BG_SELECT_%d", i + 1);
3273 fc_snprintf(key, sizeof(key), "BG_ASSIGN_%d", i + 1);
3275 fc_snprintf(key, sizeof(key), "BG_APPEND_%d", i + 1);
3277
3279 }
3280
3281 submenu_append_unref(menubar, _("_Battle Groups"), G_MENU_MODEL(topmenu));
3282
3283 topmenu = g_menu_new();
3284
3285 menu_entry_init(topmenu, "HELP_OVERVIEW");
3286 menu_entry_init(topmenu, "HELP_PLAYING");
3287 menu_entry_init(topmenu, "HELP_POLICIES");
3288 menu_entry_init(topmenu, "HELP_TERRAIN");
3289 menu_entry_init(topmenu, "HELP_ECONOMY");
3290 menu_entry_init(topmenu, "HELP_CITIES");
3291 menu_entry_init(topmenu, "HELP_IMPROVEMENTS");
3292 menu_entry_init(topmenu, "HELP_WONDERS");
3293 menu_entry_init(topmenu, "HELP_UNITS");
3294 menu_entry_init(topmenu, "HELP_COMBAT");
3295 menu_entry_init(topmenu, "HELP_ZOC");
3296 menu_entry_init(topmenu, "HELP_GOVERNMENT");
3297 menu_entry_init(topmenu, "HELP_DIPLOMACY");
3298 menu_entry_init(topmenu, "HELP_TECH");
3299 menu_entry_init(topmenu, "HELP_SPACE_RACE");
3300 menu_entry_init(topmenu, "HELP_RULESET");
3301 menu_entry_init(topmenu, "HELP_TILESET");
3302 menu_entry_init(topmenu, "HELP_MUSICSET");
3303 menu_entry_init(topmenu, "HELP_NATIONS");
3304 menu_entry_init(topmenu, "HELP_CONNECTING");
3305 menu_entry_init(topmenu, "HELP_CONTROLS");
3306 menu_entry_init(topmenu, "HELP_GOVERNOR");
3307 menu_entry_init(topmenu, "HELP_CHATLINE");
3308 menu_entry_init(topmenu, "HELP_WORKLIST_EDITOR");
3309 menu_entry_init(topmenu, "HELP_LANGUAGES");
3310 menu_entry_init(topmenu, "HELP_COPYING");
3311 menu_entry_init(topmenu, "HELP_ABOUT");
3312
3314
3315 menus_built = TRUE;
3316
3318
3319 return menubar;
3320}
3321
3322/************************************************************************/
3325static struct menu_entry_info *menu_entry_info_find(const char *key)
3326{
3327 int i;
3328
3329 for (i = 0; menu_entries[i].key != NULL; i++) {
3330 if (!strcmp(key, menu_entries[i].key)) {
3331 return &(menu_entries[i]);
3332 }
3333 }
3334
3335 return NULL;
3336}
3337
3338/************************************************************************/
3342 struct menu_entry_info *info,
3344{
3345 GAction *act = g_action_map_lookup_action(map, info->action);
3346
3347 if (act != NULL) {
3349 }
3350}
3351
3352/************************************************************************/
3356 const char *key,
3358{
3360
3361 if (info != NULL) {
3363 }
3364}
3365
3366/************************************************************************/
3370 enum menu_entry_grouping group,
3372{
3373 int i;
3374
3375 for (i = 0; menu_entries[i].key != NULL; i++) {
3376 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
3378 }
3379 }
3380}
3381
3382/************************************************************************/
3385static void menus_rename(GMenu *parent, int index, const char *key,
3386 const char *new_name)
3387{
3389
3390 if (info != NULL) {
3391 char actname[150];
3392 GMenuItem *item;
3393
3394 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
3395 g_menu_remove(parent, index);
3396
3397 item = g_menu_item_new(new_name, actname);
3399 }
3400}
3401
3402/************************************************************************/
3406{
3407 /* The "full" city bar (i.e. the new way of drawing the
3408 * city name), can draw the city growth even without drawing
3409 * the city name. But the old method cannot. */
3411 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", TRUE);
3412 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES", TRUE);
3413 } else {
3414 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", gui_options.draw_city_names);
3415 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES",
3417 }
3418
3419 menu_entry_set_sensitive(map, "SHOW_CITY_BUY_COST",
3421 menu_entry_set_sensitive(map, "SHOW_COASTLINE", !gui_options.draw_terrain);
3422 menu_entry_set_sensitive(map, "SHOW_UNIT_SOLID_BG",
3424 menu_entry_set_sensitive(map, "SHOW_UNIT_SHIELDS",
3426 menu_entry_set_sensitive(map, "SHOW_FOCUS_UNIT", !gui_options.draw_units);
3427}
3428
3429/************************************************************************/
3435static const char *get_tile_change_menu_text(struct tile *ptile,
3436 enum unit_activity activity)
3437{
3438 struct tile *newtile = tile_virtual_new(ptile);
3439 const char *text;
3440
3441 tile_apply_activity(newtile, activity, NULL);
3442 text = tile_get_info_text(newtile, FALSE, 0);
3444
3445 return text;
3446}
3447
3448/************************************************************************/
3452{
3455 GMenu *submenu;
3456 int i, j;
3457 int tgt_kind_group;
3458 struct unit_list *punits;
3459 unsigned num_units;
3460 struct menu_entry_info *info;
3461 struct road_type *proad;
3462 struct extra_type_list *extras;
3463 bool conn_possible;
3464
3466 return;
3467 }
3468
3470
3471 submenu = g_menu_new();
3472
3473 i = 0;
3474 j = 0;
3475
3476 /* Add the new action entries grouped by target kind. */
3478 action_iterate(act_id) {
3479 struct action *paction = action_by_number(act_id);
3480 GSimpleAction *act;
3481 char actname[256];
3482 char name[256];
3483
3484 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3485 /* This action isn't performed by a unit. */
3486 continue;
3487 }
3488
3490 /* Wrong group. */
3491 continue;
3492 }
3493
3494 if (!units_can_do_action(punits, act_id, TRUE)) {
3495 continue;
3496 }
3497
3498 /* Create and add the menu item. */
3499 fc_snprintf(actname, sizeof(actname), "action_%d", i);
3502
3503 fc_snprintf(name, sizeof(name), "%s",
3504 action_get_ui_name_mnemonic(act_id, "_"));
3505 fc_snprintf(actname, sizeof(actname), "app.action_%d", i++);
3506
3507 if (action_id_has_complex_target(act_id)) {
3509 char subname[256];
3510
3511#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3512{ \
3513 fc_snprintf(actname, sizeof(actname), "subtgt_%d", j); \
3514 act = g_simple_action_new(actname, NULL); \
3515 g_action_map_add_action(map, G_ACTION(act)); \
3516 g_object_set_data(G_OBJECT(act), _sub_target_key_, _sub_target_); \
3517 g_signal_connect(act, "activate", G_CALLBACK(unit_goto_and_callback), \
3518 paction); \
3519 fc_snprintf(subname, sizeof(subname), "%s", _sub_target_name_); \
3520 fc_snprintf(actname, sizeof(actname), "app.subtgt_%d", j++); \
3521 menu_item_append_unref(sub_target_menu, \
3522 g_menu_item_new(subname, actname)); \
3523}
3524
3526 case ASTK_BUILDING:
3528 CREATE_SUB_ITEM(pimpr, "end_building",
3531 break;
3532 case ASTK_TECH:
3534 CREATE_SUB_ITEM(ptech, "end_tech",
3537 break;
3538 case ASTK_EXTRA:
3540 extra_type_iterate(pextra) {
3541 if (!actres_creates_extra(paction->result, pextra)
3542 && !actres_removes_extra(paction->result, pextra)) {
3543 /* Not relevant */
3544 continue;
3545 }
3546 CREATE_SUB_ITEM(pextra, "end_extra",
3547 extra_name_translation(pextra));
3549 break;
3550 case ASTK_NONE:
3551 /* Should not be here. */
3553 break;
3554 case ASTK_COUNT:
3555 /* Should not exits */
3557 break;
3558 }
3559
3560#undef CREATE_SUB_ITEM
3561
3563 } else {
3564 g_signal_connect(act, "activate",
3567 }
3569 }
3571 g_menu_insert_submenu(unit_menu, 1, _("Go to a_nd..."), G_MENU_MODEL(submenu));
3572
3573 submenu = g_menu_new();
3574
3576 menu_entry_init(submenu, "START_REVOLUTION");
3577 }
3578
3579 i = 0;
3582 char name[256];
3583 char actname[256];
3584 GSimpleAction *act;
3585
3586 fc_snprintf(actname, sizeof(actname), "government_%d", i);
3590 g_signal_connect(act, "activate", G_CALLBACK(government_callback), g);
3591
3592 /* TRANS: %s is a government name */
3593 fc_snprintf(name, sizeof(name), _("%s..."),
3595 fc_snprintf(actname, sizeof(actname), "app.government_%d", i++);
3597 }
3600 g_menu_insert_submenu(gov_menu, 8, _("_Government"), G_MENU_MODEL(submenu));
3601
3602 submenu = g_menu_new();
3603
3605 if (pextra->buildable) {
3606 char actname[256];
3607 GSimpleAction *act;
3608
3609 fc_snprintf(actname, sizeof(actname), "path_%d", i);
3614 pextra));
3616 g_signal_connect(act, "activate", G_CALLBACK(road_callback), pextra);
3617
3618 fc_snprintf(actname, sizeof(actname), "app.path_%d", i++);
3621 }
3623
3626
3627 submenu = g_menu_new();
3628
3630 if (pextra->buildable) {
3631 char actname[256];
3632 GSimpleAction *act;
3633
3634 fc_snprintf(actname, sizeof(actname), "irrig_%d", i);
3639 pextra));
3641 g_signal_connect(act, "activate", G_CALLBACK(irrigation_callback), pextra);
3642
3643 fc_snprintf(actname, sizeof(actname), "app.irrig_%d", i++);
3646 }
3648
3650 g_menu_insert_submenu(work_menu, 3, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3651
3652 submenu = g_menu_new();
3653
3655 if (pextra->buildable) {
3656 char actname[256];
3657 GSimpleAction *act;
3658
3659 fc_snprintf(actname, sizeof(actname), "mine_%d", i);
3664 pextra));
3666 g_signal_connect(act, "activate", G_CALLBACK(mine_callback), pextra);
3667
3668 fc_snprintf(actname, sizeof(actname), "app.mine_%d", i++);
3671 }
3673
3676
3677 submenu = g_menu_new();
3678
3680 char actname[256];
3681 GSimpleAction *act;
3682
3683 fc_snprintf(actname, sizeof(actname), "clean_%d", i);
3688 pextra));
3690 g_signal_connect(act, "activate", G_CALLBACK(clean_menu_callback), pextra);
3691
3692 fc_snprintf(actname, sizeof(actname), "app.clean_%d", i++);
3696
3698 g_menu_insert_submenu(work_menu, 5, _("_Clean Nuisance"),
3700
3701 submenu = g_menu_new();
3702
3704 if (pextra->buildable) {
3705 char actname[256];
3706 GSimpleAction *act;
3707
3708 fc_snprintf(actname, sizeof(actname), "base_%d", i);
3713 pextra));
3715 g_signal_connect(act, "activate", G_CALLBACK(base_callback), pextra);
3716
3717 fc_snprintf(actname, sizeof(actname), "app.base_%d", i++);
3720 }
3722
3725
3727 char acttext[128], irrtext[128], mintext[128], transtext[128];
3728 char cultext[128], plantext[128];
3729 struct terrain *pterrain;
3730
3731 if (!can_client_change_view()) {
3732 return;
3733 }
3734
3736
3737 if (num_units > 0) {
3738 const struct tile *ptile = NULL;
3739 const struct unit_type *ptype = NULL;
3740
3742 fc_assert((ptile == NULL) == (ptype == NULL));
3743
3744 if (ptile || ptype) {
3745 if (unit_tile(punit) != ptile) {
3747 }
3748 if (unit_type_get(punit) != ptype) {
3750 }
3751 } else {
3752 ptile = unit_tile(punit);
3754 }
3756 }
3757
3762 num_units > 0
3764 && !editor_is_active());
3765
3766 menu_entry_set_sensitive(map, "GAME_SAVE_AS",
3768 menu_entry_set_sensitive(map, "GAME_SAVE",
3770
3771 menu_entry_set_sensitive(map, "SERVER_OPTIONS", client.conn.established);
3772
3773 menu_entry_set_sensitive(map, "LEAVE",
3775
3777 menu_entry_set_sensitive(map, "INFRA_DLG", terrain_control.infrapoints);
3778
3779 menu_entry_set_sensitive(map, "POLICIES", multiplier_count() > 0);
3780 menu_entry_set_sensitive(map, "REPORT_TOP_CITIES", game.info.top_cities_count > 0);
3781 menu_entry_set_sensitive(map, "REPORT_SPACESHIP",
3782 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
3783
3784 info = menu_entry_info_find("EDIT_MODE");
3785 if (info->state != game.info.is_edit_mode) {
3786 info->state = game.info.is_edit_mode;
3790
3791 menu_entry_set_sensitive(map, "EDIT_MODE",
3794 }
3795
3796 info = menu_entry_info_find("TOGGLE_FOG");
3797 if (info->state != game.client.fog_of_war) {
3798 info->state = game.client.fog_of_war;
3799
3803 }
3804
3805 {
3806 char road_buf[500];
3807
3809 if (proad != NULL) {
3810 /* TRANS: Connect with some road type (Road/Railroad) */
3811 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3813 menus_rename(work_menu, 12, "CONNECT_ROAD", road_buf);
3814 }
3815
3817 if (proad != NULL) {
3818 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3820 menus_rename(work_menu, 13, "CONNECT_RAIL", road_buf);
3821 }
3822 }
3823
3824 if (!can_client_issue_orders()) {
3825 return;
3826 }
3827
3828 if (!punits) {
3829 return;
3830 }
3831
3832 /* Remaining part of this function: Update Unit, Work, and Combat menus */
3833
3834 /* Enable the button for adding to a city in all cases, so we
3835 * get an eventual error message from the server if we try. */
3836 menu_entry_set_sensitive(map, "BUILD_CITY",
3841
3842 menu_entry_set_sensitive(map, "DO_ACTION",
3844
3845 menu_entry_set_sensitive(map, "UNIT_TELEPORT",
3847
3848 menu_entry_set_sensitive(map, "BUILD_ROAD",
3852 menu_entry_set_sensitive(map, "BUILD_IRRIGATION",
3854 menu_entry_set_sensitive(map, "BUILD_MINE",
3856 menu_entry_set_sensitive(map, "CULTIVATE",
3858 menu_entry_set_sensitive(map, "PLANT",
3860 menu_entry_set_sensitive(map, "TRANSFORM_TERRAIN",
3862 menu_entry_set_sensitive(map, "FORTIFY",
3865 menu_entry_set_sensitive(map, "PARADROP",
3867 menu_entry_set_sensitive(map, "PILLAGE",
3869 menu_entry_set_sensitive(map, "CLEAN",
3871 menu_entry_set_sensitive(map, "BUILD_FORTRESS",
3873 menu_entry_set_sensitive(map, "BUILD_AIRBASE",
3875 menu_entry_set_sensitive(map, "UNIT_SENTRY",
3877 menu_entry_set_sensitive(map, "UNSENTRY_ALL",
3880 menu_entry_set_sensitive(map, "UNIT_HOMECITY",
3882 menu_entry_set_sensitive(map, "UNIT_UPGRADE", units_can_upgrade(&(wld.map), punits));
3883 menu_entry_set_sensitive(map, "UNIT_CONVERT", units_can_convert(&(wld.map), punits));
3884 menu_entry_set_sensitive(map, "UNIT_DISBAND",
3886 TRUE));
3887
3888 menu_entry_set_sensitive(map, "AUTO_SETTLER",
3890 menu_entry_set_sensitive(map, "UNIT_EXPLORE",
3892 menu_entry_set_sensitive(map, "UNIT_BOARD",
3894 menu_entry_set_sensitive(map, "UNIT_DEBOARD",
3896 menu_entry_set_sensitive(map, "UNIT_UNLOAD_TRANSPORTER",
3898
3900 if (proad != NULL) {
3901 struct extra_type *tgt;
3902
3903 tgt = road_extra_get(proad);
3904
3906 } else {
3908 }
3909 menu_entry_set_sensitive(map, "CONNECT_ROAD", conn_possible);
3910
3912 if (proad != NULL) {
3913 struct extra_type *tgt;
3914
3915 tgt = road_extra_get(proad);
3916
3918 } else {
3920 }
3921 menu_entry_set_sensitive(map, "CONNECT_RAIL", conn_possible);
3922
3924 if (proad != NULL) {
3925 struct extra_type *tgt;
3926
3927 tgt = road_extra_get(proad);
3928
3930 } else {
3932 }
3933 menu_entry_set_sensitive(map, "CONNECT_MAGLEV", conn_possible);
3934
3936
3937 if (extra_type_list_size(extras) > 0) {
3938 struct extra_type *tgt;
3939
3940 tgt = extra_type_list_get(extras, 0);
3942 } else {
3944 }
3945 menu_entry_set_sensitive(map, "CONNECT_IRRIGATION", conn_possible);
3946
3947 menu_entry_set_sensitive(map, "TAX_RATES",
3950
3952 menus_rename(work_menu, 0, "BUILD_CITY",
3954 } else {
3955 bool city_on_tile = FALSE;
3956
3957 /* FIXME: This overloading doesn't work well with multiple focus
3958 * units. */
3960 if (tile_city(unit_tile(punit))) {
3962 break;
3963 }
3965
3967 TRUE)) {
3968 menus_rename(work_menu, 0, "BUILD_CITY",
3970 } else {
3971 /* Refresh default order */
3972 menus_rename(work_menu, 0, "BUILD_CITY",
3974 }
3975 }
3976
3978 menus_rename(work_menu, 6, "BUILD_ROAD",
3981 char road_item[500];
3982 struct extra_type *pextra = NULL;
3983
3984 /* FIXME: This overloading doesn't work well with multiple focus
3985 * units. */
3989 if (pextra != NULL) {
3990 break;
3991 }
3993
3994 if (pextra != NULL) {
3995 /* TRANS: Build road of specific type (Road/Railroad) */
3996 snprintf(road_item, sizeof(road_item), _("Build %s"),
3997 extra_name_translation(pextra));
3998 menus_rename(work_menu, 6, "BUILD_ROAD", road_item);
3999 }
4000 } else {
4001 menus_rename(work_menu, 6, "BUILD_ROAD", _("Build _Road"));
4002 }
4003
4004 if (units_all_same_type && num_units > 0) {
4005 struct unit *punit = unit_list_get(punits, 0);
4006 const struct unit_type *to_unittype
4008
4009 if (to_unittype) {
4010 /* TRANS: %s is a unit type. */
4011 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
4014 unit_type_get(punit))));
4015 } else {
4016 acttext[0] = '\0';
4017 }
4018 } else {
4019 acttext[0] = '\0';
4020 }
4021 if ('\0' != acttext[0]) {
4022 menus_rename(unit_menu, 13, "UNIT_UPGRADE", acttext);
4023 } else {
4024 menus_rename(unit_menu, 13, "UNIT_UPGRADE", _("Upgr_ade"));
4025 }
4026
4027 if (units_can_convert(&(wld.map), punits)) {
4028 if (units_all_same_type && num_units > 0) {
4029 struct unit *punit = unit_list_get(punits, 0);
4030
4031 /* TRANS: %s is a unit type. */
4032 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
4034 } else {
4035 acttext[0] = '\0';
4036 }
4037 } else {
4038 menu_entry_set_sensitive(map, "UNIT_CONVERT", FALSE);
4039 acttext[0] = '\0';
4040 }
4041 if ('\0' != acttext[0]) {
4042 menus_rename(unit_menu, 14, "UNIT_CONVERT", acttext);
4043 } else {
4044 menus_rename(unit_menu, 14, "UNIT_CONVERT", _("C_onvert"));
4045 }
4046
4047 if (units_all_same_tile && num_units > 0) {
4048 struct unit *first = unit_list_get(punits, 0);
4049
4050 pterrain = tile_terrain(unit_tile(first));
4051
4053 struct extra_type *pextra = NULL;
4054
4055 /* FIXME: this overloading doesn't work well with multiple focus
4056 * units. */
4060 if (pextra != NULL) {
4061 break;
4062 }
4064
4065 if (pextra != NULL) {
4066 /* TRANS: Build irrigation of specific type */
4067 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
4068 extra_name_translation(pextra));
4069 } else {
4070 sz_strlcpy(irrtext, _("Build _Irrigation"));
4071 }
4072 } else {
4073 sz_strlcpy(irrtext, _("Build _Irrigation"));
4074 }
4075
4076 if (pterrain->cultivate_result != T_NONE) {
4077 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
4080 } else {
4081 sz_strlcpy(cultext, _("_Cultivate"));
4082 }
4083
4085 struct extra_type *pextra = NULL;
4086
4087 /* FIXME: this overloading doesn't work well with multiple focus
4088 * units. */
4092 if (pextra != NULL) {
4093 break;
4094 }
4096
4097 if (pextra != NULL) {
4098 /* TRANS: Build mine of specific type */
4099 snprintf(mintext, sizeof(mintext), _("Build %s"),
4100 extra_name_translation(pextra));
4101 } else {
4102 sz_strlcpy(mintext, _("Build _Mine"));
4103 }
4104 } else {
4105 sz_strlcpy(mintext, _("Build _Mine"));
4106 }
4107
4108 if (pterrain->plant_result != T_NONE) {
4109 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
4111 } else {
4112 sz_strlcpy(plantext, _("_Plant"));
4113 }
4114
4115 if (pterrain->transform_result != T_NONE
4116 && pterrain->transform_result != pterrain) {
4117 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
4120 } else {
4121 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4122 }
4123 } else {
4124 sz_strlcpy(irrtext, _("Build _Irrigation"));
4125 sz_strlcpy(cultext, _("_Cultivate"));
4126 sz_strlcpy(mintext, _("Build _Mine"));
4127 sz_strlcpy(plantext, _("_Plant"));
4128 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4129 }
4130
4131 menus_rename(work_menu, 7, "BUILD_IRRIGATION", irrtext);
4132 menus_rename(work_menu, 9, "CULTIVATE", cultext);
4133 menus_rename(work_menu, 8, "BUILD_MINE", mintext);
4134 menus_rename(work_menu, 10, "PLANT", plantext);
4135 menus_rename(work_menu, 11, "TRANSFORM_TERRAIN", transtext);
4136
4137 menus_rename(unit_menu, 12, "UNIT_HOMECITY",
4139
4140 menus_rename(combat_menu, 1, "BUILD_FORTRESS",
4141 Q_(terrain_control.gui_type_base0));
4142 menus_rename(combat_menu, 2, "BUILD_AIRBASE",
4143 Q_(terrain_control.gui_type_base1));
4144}
4145
4146/************************************************************************/
4151{
4152 if (!menus_built) {
4153 return;
4154 }
4155
4156#ifdef MENUS_GTK3
4157
4158 if (!can_client_change_view()) {
4160
4161 return;
4162 }
4163
4166
4167 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
4169
4171#endif /* MENUS_GTK3 */
4172}
4173
4174/**********************************************************************/
4178{
4180
4181 if (enable) {
4182 if (main_menubar == NULL) {
4185 /* Ensure the menus are really created before performing any operations
4186 * on them. */
4187 while (g_main_context_pending(NULL)) {
4189 }
4190 }
4191
4194
4195 } else {
4198 }
4199
4200 /* Workaround for gtk bug that (re)setting the menubar after the window has
4201 * been already created is not noticed. */
4202 g_object_notify(G_OBJECT(gtk_settings_get_default()), "gtk-shell-shows-menubar");
4203}
4204
4205/**********************************************************************/
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1880
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:2019
static struct action * action_by_number(action_id act_id)
Definition actions.h:635
#define action_iterate_end
Definition actions.h:465
#define action_id_get_actor_kind(act_id)
Definition actions.h:648
#define action_iterate(_act_)
Definition actions.h:461
#define ACTION_ANY
Definition actions.h:308
#define action_id_get_target_kind(act_id)
Definition actions.h:652
#define action_id_has_complex_target(act_id)
Definition actions.h:670
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:803
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:782
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_DISCONNECTED
Definition client_main.h:45
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1241
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:75
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:521
void key_coastline_toggle(void)
Definition control.c:3952
void key_irrigation_toggle(void)
Definition control.c:3968
void key_unit_sentry(void)
Definition control.c:3756
void key_city_output_toggle(void)
Definition control.c:3853
void request_unit_return(struct unit *punit)
Definition control.c:1552
void request_unit_fortify(struct unit *punit)
Definition control.c:2353
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2223
void key_focus_unit_toggle(void)
Definition control.c:4048
void key_unit_auto_explore(void)
Definition control.c:3577
void key_unit_auto_settle(void)
Definition control.c:3590
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3375
void key_city_full_bar_toggle(void)
Definition control.c:3885
void key_bases_toggle(void)
Definition control.c:3984
void key_map_native_toggle(void)
Definition control.c:3877
void key_resources_toggle(void)
Definition control.c:3992
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1130
void key_unit_paradrop(void)
Definition control.c:3479
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_teleport(void)
Definition control.c:3495
void key_unit_shields_toggle(void)
Definition control.c:4040
void key_city_productions_toggle(void)
Definition control.c:3919
void key_unit_plant(void)
Definition control.c:3696
void key_unit_fortress(void)
Definition control.c:3624
void key_unit_mine(void)
Definition control.c:3688
void key_unit_pillage(void)
Definition control.c:3708
void request_unit_unload(struct unit *pcargo)
Definition control.c:2194
void key_editor_toggle_fogofwar(void)
Definition control.c:4081
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1938
void key_unit_irrigate(void)
Definition control.c:3668
void request_unit_build_city(struct unit *punit)
Definition control.c:1817
void key_unit_unload_all(void)
Definition control.c:3517
void key_cities_toggle(void)
Definition control.c:4016
void key_city_outlines_toggle(void)
Definition control.c:3845
void key_unit_homecity(void)
Definition control.c:3641
void key_unit_patrol(void)
Definition control.c:3487
void key_unit_solid_bg_toggle(void)
Definition control.c:4032
void key_terrain_toggle(void)
Definition control.c:3944
void key_paths_toggle(void)
Definition control.c:3960
void key_unit_wakeup_others(void)
Definition control.c:3550
void key_unit_stack_size_toggle(void)
Definition control.c:3936
void key_huts_toggle(void)
Definition control.c:4000
void key_fog_of_war_toggle(void)
Definition control.c:4056
void key_unit_wait(void)
Definition control.c:3542
void key_units_toggle(void)
Definition control.c:4024
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3819
void key_map_grid_toggle(void)
Definition control.c:3861
void key_pollution_toggle(void)
Definition control.c:4008
void key_city_growth_toggle(void)
Definition control.c:3902
void key_unit_action_select_tgt(void)
Definition control.c:3406
void key_city_buycost_toggle(void)
Definition control.c:3911
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3768
void key_unit_done(void)
Definition control.c:3463
void key_city_trade_routes_toggle(void)
Definition control.c:3928
void key_city_names_toggle(void)
Definition control.c:3893
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1621
void key_unit_airbase(void)
Definition control.c:3560
void key_unit_goto(void)
Definition control.c:3471
void key_unit_convert(void)
Definition control.c:3602
void key_unit_clean(void)
Definition control.c:3720
void key_editor_toggle(void)
Definition control.c:4064
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3780
void key_unit_cultivate(void)
Definition control.c:3676
void key_mines_toggle(void)
Definition control.c:3976
void key_map_borders_toggle(void)
Definition control.c:3869
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:347
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:765
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:354
@ BORDERS_DISABLED
Definition fc_types.h:1037
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:143
bool untargeted_revolution_allowed(void)
Definition government.c:570
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:170
#define governments_iterate(NAME_pgov)
Definition government.h:124
#define governments_iterate_end
Definition government.h:127
void log_output_window(void)
Definition chatline.c:928
void clear_output_window(void)
Definition chatline.c:943
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6291
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6244
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6381
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2432
gboolean map_canvas_focus(void)
Definition gui_main.c:359
GtkWidget * toplevel
Definition gui_main.c:125
void popup_quit_dialog(void)
Definition gui_main.c:2348
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:213
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:703
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1237
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1473
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2183
static void auto_settle_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1813
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:887
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2317
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1095
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2285
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1039
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1545
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1753
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1135
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:863
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1484
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1103
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1294
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1515
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:847
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1271
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1151
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1047
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1031
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1871
static struct menu_entry_info menu_entries[]
Definition menu.c:269
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2033
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1063
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1717
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2073
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1701
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1863
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:779
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1691
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1317
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1943
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1127
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1328
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1283
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1462
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2017
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1119
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:687
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1440
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1339
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1259
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1192
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:903
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1349
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1879
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1023
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:695
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1143
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1429
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1359
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1226
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1079
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:787
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:811
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:855
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:911
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1071
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:720
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:871
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:663
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:735
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1569
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1778
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1585
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1399
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:819
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1770
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1111
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1625
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2058
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1794
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1709
void real_menus_init(void)
Definition menu.c:2947
menu_entry_grouping
Definition menu.c:91
@ MGROUP_ALL
Definition menu.c:92
@ MGROUP_PLAYING
Definition menu.c:91
@ MGROUP_PLAYER
Definition menu.c:92
@ MGROUP_SAFE
Definition menu.c:91
@ MGROUP_EDIT
Definition menu.c:91
@ MGROUP_UNIT
Definition menu.c:92
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1593
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1175
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1821
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:647
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1419
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1762
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2272
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1409
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:671
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:711
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:795
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1911
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1495
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:831
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:895
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1577
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1895
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1609
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2370
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1977
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2089
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1601
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:655
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2009
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1055
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1681
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2243
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2025
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2097
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:839
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1379
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1561
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1183
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:755
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1248
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2123
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1451
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:679
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1525
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:631
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1743
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:879
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1617
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1159
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1633
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1215
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1204
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1537
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1167
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1855
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:639
void real_menus_update(void)
Definition menu.c:2385
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2113
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1553
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1306
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1959
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2338
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1733
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1967
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1389
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1927
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1847
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2081
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2045
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1786
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1087
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2105
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:803
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:767
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:985
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
static GtkApplication * fc_app
Definition gui_main.c:183
GtkApplication * gui_app(void)
Definition gui_main.c:2674
#define submenu_append_unref(menu, name, submenu)
Definition gui_stuff.h:165
#define menu_item_insert_unref(menu, index, item)
Definition gui_stuff.h:142
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
static void help_governor_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1696
static void irrigation_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2786
static void bg_append_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2916
static void unsentry_all_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2387
static GMenu * combat_menu
Definition menu.c:89
static GMenuItem * create_toggle_menu_item_for_key(const char *key)
Definition menu.c:2950
static void pillage_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2699
void enable_menus(bool enable)
Definition menu.c:4177
static void setup_app_actions(GApplication *fc_app)
Definition menu.c:3001
static GMenu * options_menu
Definition menu.c:83
static void register_bg_actions(GActionMap *map, int bg)
Definition menu.c:3041
const GActionEntry acts[]
Definition menu.c:1054
static void revolution_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2747
@ VMENU_HUTS
Definition menu.c:1042
@ VMENU_MINES
Definition menu.c:1039
@ VMENU_COASTLINE
Definition menu.c:1036
@ VMENU_UNIT_SOLID_BG
Definition menu.c:1046
@ VMENU_CITY_NAMES
Definition menu.c:1030
@ VMENU_UNITS
Definition menu.c:1045
@ VMENU_CITY_FULL_BAR
Definition menu.c:1029
@ VMENU_CITY_OUTLINES
Definition menu.c:1024
@ VMENU_POLLUTION
Definition menu.c:1043
@ VMENU_FOCUS_UNIT
Definition menu.c:1049
@ VMENU_BASES
Definition menu.c:1040
@ VMENU_MAP_GRID
Definition menu.c:1026
@ VMENU_CITY_BUY_COST
Definition menu.c:1033
@ VMENU_TERRAIN
Definition menu.c:1035
@ VMENU_CITY_GROWTH
Definition menu.c:1031
@ VMENU_PATHS
Definition menu.c:1037
@ VMENU_CITIES
Definition menu.c:1044
@ VMENU_STACK_SIZE
Definition menu.c:1048
@ VMENU_UNIT_SHIELDS
Definition menu.c:1047
@ VMENU_IRRIGATION
Definition menu.c:1038
@ VMENU_NATIVE_TILES
Definition menu.c:1028
@ VMENU_CITY_OUTPUT
Definition menu.c:1025
@ VMENU_RESOURCES
Definition menu.c:1041
@ VMENU_CITY_PRODUCTIONS
Definition menu.c:1032
@ VMENU_CITY_TRADE_ROUTES
Definition menu.c:1034
@ VMENU_FULL_SCREEN
Definition menu.c:1051
@ VMENU_NAT_BORDERS
Definition menu.c:1027
@ VMENU_FOW
Definition menu.c:1050
static GMenu * view_menu
Definition menu.c:85
static GMenu * work_menu
Definition menu.c:88
menu_entry_grouping
Definition menu.c:80
static void bg_assign_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2906
static void menu_entry_set_sensitive_info(GActionMap *map, struct menu_entry_info *info, gboolean is_enabled)
Definition menu.c:3341
static bool menus_built
Definition menu.c:74
static void show_mines_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1992
static GMenu * edit_menu
Definition menu.c:84
void menus_disable_unit_commands(void)
Definition menu.c:4208
static void unit_teleport_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2368
static void paradrop_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2689
const struct menu_entry_option_map meoms[]
Definition menu.c:1772
static GMenu * unit_menu
Definition menu.c:87
static void do_action_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2709
static void bg_select_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2896
static void mine_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2801
static GMenu * main_menubar
Definition menu.c:73
static GMenuItem * create_toggle_menu_item(struct menu_entry_info *info)
Definition menu.c:2927
void menus_set_initial_toggle_values(void)
Definition menu.c:2983
static void clean_menu_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2816
static void view_menu_item_toggle(void(*cb)(void), bool updt_sensitivity, gpointer data)
Definition menu.c:1813
#define enable(id)
Definition widget.h:223
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:191
#define fc_assert(condition)
Definition log.h:176
#define FC_STATIC_ASSERT(cond, tag)
Definition log.h:235
struct terrain_misc terrain_control
Definition map.c:69
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:752
const struct option_set * server_optset
Definition options.c:4020
const struct option_set * client_optset
Definition options.c:1284
void options_save(option_save_log_callback log_cb)
Definition options.c:6144
struct client_options gui_options
Definition options.c:72
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:435
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct civ_game::@31::@34 client
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:215
bool draw_specials
Definition options.h:207
bool draw_city_output
Definition options.h:194
bool draw_city_names
Definition options.h:196
bool draw_city_productions
Definition options.h:198
bool draw_mines
Definition options.h:205
bool draw_borders
Definition options.h:214
bool draw_fortress_airbase
Definition options.h:206
bool draw_city_buycost
Definition options.h:199
bool draw_unit_stack_size
Definition options.h:218
bool draw_irrigation
Definition options.h:204
bool draw_terrain
Definition options.h:201
bool draw_units
Definition options.h:211
bool draw_fog_of_war
Definition options.h:213
bool draw_city_trade_routes
Definition options.h:200
bool draw_unit_shields
Definition options.h:217
bool draw_cities
Definition options.h:210
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:190
bool draw_map_grid
Definition options.h:195
bool draw_city_growth
Definition options.h:197
bool draw_focus_unit
Definition options.h:212
bool draw_paths
Definition options.h:203
bool draw_city_outlines
Definition options.h:193
bool draw_coastline
Definition options.h:202
bool draw_full_citybar
Definition options.h:216
bool draw_pollution
Definition options.h:209
bool solid_color_behind_units
Definition options.h:149
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@25 data
Definition climisc.h:82
Definition menu.c:97
const char * key
Definition menu.c:98
bool state
Definition menu.c:98
const char * accl
Definition menu.c:95
enum menu_entry_grouping grouping
Definition menu.c:103
GCallback cb
Definition menu.c:102
const char * name
Definition menu.c:99
const char * action
Definition menu.c:94
void(* toggle)(GSimpleAction *act, GVariant *value, gpointer data)
Definition menu.c:97
Definition menu.c:1766
const char * menu_entry
Definition menu.c:1767
bool * option
Definition menu.c:1768
int menu_pos
Definition menu.c:1769
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:215
struct terrain * plant_result
Definition terrain.h:218
struct terrain * transform_result
Definition terrain.h:229
Definition tile.h:50
Definition unit.h:138
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:974
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:290
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:275
#define advance_iterate_end
Definition tech.h:276
#define T_NONE
Definition terrain.h:56
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1033
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:681
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:981
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:771
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:114
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1355
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:292
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:456
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:489
bool can_unit_do_autosettlers(const struct unit *punit)
Definition unit.c:614
bool can_unit_teleport(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:814
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:830
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:266
#define unit_tile(_pu)
Definition unit.h:397
@ ORDER_PERFORM_ACTION
Definition unit.h:47
#define unit_owner(_pu)
Definition unit.h:396
#define MAX_NUM_BATTLEGROUPS
Definition unit.h:189
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:349
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:273
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:180
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:161
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:334
bool units_can_unload(const struct unit_list *punits)
Definition unitlist.c:301
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:318
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:202
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:239
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:287
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1703
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1560
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:371