Freeciv-3.2
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pages.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdio.h>
19#include <time.h>
20
21#include <sys/stat.h>
22
23#include <gtk/gtk.h>
24
25/* utility */
26#include "fcintl.h"
27#include "log.h"
28#include "mem.h"
29#include "shared.h"
30#include "support.h"
31
32/* common */
33#include "chat.h"
34#include "dataio.h"
35#include "game.h"
36#include "mapimg.h"
37#include "version.h"
38
39/* client */
40#include "client_main.h"
41#include "climisc.h"
42#include "clinet.h"
43#include "connectdlg_common.h"
44#include "packhand.h"
45#include "servers.h"
46#include "update_queue.h"
47
48/* client/gui-gtk-4.0 */
49#include "chatline.h"
50#include "connectdlg.h"
51#include "dialogs.h"
52#include "graphics.h"
53#include "gui_main.h"
54#include "gui_stuff.h"
55#include "mapview.h"
56#include "menu.h"
57#include "optiondlg.h"
58#include "plrdlg.h" /* get_flag() */
59#include "repodlgs.h"
60#include "voteinfo_bar.h"
61
62#include "pages.h"
63
64
69
71
73
76
77/* This is the current page. Invalid value at start, to be sure that it won't
78 * be caught through a switch() statement. */
79static enum client_pages current_page = -1;
80
82{
83 struct server_scan *scan;
85};
86
87static struct server_scan_timer_data meta_scan = { NULL, 0 };
88static struct server_scan_timer_data lan_scan = { NULL, 0 };
89
92
94
96
98
99static void connection_state_reset(void);
100
101/**********************************************************************/
105{
106 if (!is_server_running()) {
108
109 /* Saved settings are sent in client/options.c
110 * resend_desired_settable_options() */
111 }
112}
113
114/**********************************************************************/
118{
119 output_window_append(ftc_client, _("Compiling scenario list."));
121}
122
123/**********************************************************************/
130
131/**********************************************************************/
139
140/**********************************************************************/
143static void open_settings(void)
144{
145 option_dialog_popup(_("Set local options"), client_optset);
146}
147
148/**********************************************************************/
151static void main_callback(GtkWidget *w, gpointer data)
152{
153 enum client_pages page = PAGE_MAIN;
154
155 if (client.conn.used) {
157 }
158 if (page != get_client_page()) {
159 set_client_page(page);
160 }
161}
162
163/**********************************************************************/
167 int width, int height, gpointer data)
168{
169 static PangoLayout *layout;
171 static int pwidth, pheight;
172 static bool left = FALSE;
174 struct sprite *intro = (struct sprite *)data;
175
176 cairo_set_source_surface(cr, intro->surface, 0, 0);
177 cairo_paint(cr);
178
179 if (!layout) {
180 char msgbuf[128];
181 const char *rev_ver;
182
184 desc = pango_font_description_from_string("Sans Bold 10");
187
189
190 if (rev_ver == NULL) {
191 /* TRANS: "version 2.6.0, gui-gtk-3.22 client" */
192 fc_snprintf(msgbuf, sizeof(msgbuf), _("%s%s, %s client"),
194 } else {
195 /* TRANS: "version 2.6.0
196 * commit: [modified] <git commit id>
197 * gui-gtk-3.22 client" */
198 fc_snprintf(msgbuf, sizeof(msgbuf), _("%s%s\ncommit: %s\n%s client"),
200 left = TRUE;
201 }
203
205 }
207
208 cairo_set_source_rgb(cr, 0, 0, 0);
209 cairo_move_to(cr, left ? 4 : allocation.width - pwidth - 3,
210 allocation.height - pheight - 3);
212
213 cairo_set_source_rgb(cr, 1, 1, 1);
214 cairo_move_to(cr, left ? 3 : allocation.width - pwidth - 4,
215 allocation.height - pheight - 4);
217}
218
219/**********************************************************************/
222static void intro_free(GtkWidget *w, gpointer *data)
223{
224 struct sprite *intro = (struct sprite *)data;
225
227}
228
229/**********************************************************************/
233{
234 GtkWidget *widget, *vgrid, *frame, *darea, *button, *table;
236 struct sprite *intro_in, *intro;
237 int width, height;
238 int sh;
239 int space_needed;
240 int grid_row = 0;
241
243
247 widget = vgrid;
248
249 frame = gtk_frame_new(NULL);
251 gtk_widget_set_margin_end(frame, 18);
253 gtk_widget_set_margin_top(frame, 18);
255 gtk_grid_attach(GTK_GRID(vgrid), frame, 0, grid_row++, 1, 1);
256
259 sh = screen_height();
260
261 if (sh <= 0) {
262 /* Assume some minimum height */
263 sh = 600;
264 }
265
266 space_needed = 250;
267#if IS_BETA_VERSION || IS_DEVEL_VERSION
268 /* Alpha or Beta notice takes extra space */
269 space_needed += 50;
270#endif
271
272 if (sh - height < space_needed) {
273 float scale;
274
275 if (sh < (space_needed + 0.2 * height)) {
276 /* Screen is simply too small, use minimum scale */
277 scale = 0.2;
278 } else {
279 scale = (double)(sh - space_needed) / height;
280 }
281 height *= scale;
282 width *= scale;
285 } else {
286 intro = intro_in;
287 }
288 darea = gtk_drawing_area_new();
292 g_signal_connect(widget, "destroy",
294 gtk_frame_set_child(GTK_FRAME(frame), darea);
295
296#if IS_BETA_VERSION || IS_DEVEL_VERSION
297 {
298 GtkWidget *label;
299
301 gtk_widget_set_name(label, "beta_label");
305 gtk_grid_attach(GTK_GRID(vgrid), label, 0, grid_row++, 1, 1);
306 }
307#endif /* IS_BETA_VERSION || IS_DEVEL_VERSION */
308
318
322
323 button = gtk_button_new_with_mnemonic(_("Start _New Game"));
325 gtk_grid_attach(GTK_GRID(table), button, 0, 0, 1, 1);
327 _("Launches local server, and connects to it for a single-player game."));
328 g_signal_connect(button, "clicked",
330
331 button = gtk_button_new_with_mnemonic(_("Start _Scenario Game"));
333 gtk_grid_attach(GTK_GRID(table), button, 0, 1, 1, 1);
335 _("Loads one of the scenarios for a single-player game. "
336 "Tutorial is one of the scenarios."));
337 g_signal_connect(button, "clicked",
339
340 button = gtk_button_new_with_mnemonic(_("_Load Saved Game"));
342 gtk_grid_attach(GTK_GRID(table), button, 0, 2, 1, 1);
344 _("Continues previously saved single-player game."));
345 g_signal_connect(button, "clicked",
347
348 button = gtk_button_new_with_mnemonic(_("C_onnect to Network Game"));
350 gtk_grid_attach(GTK_GRID(table), button, 1, 0, 1, 1);
352 _("Connects to outside server. "
353 "Sometimes you want to launch a separate server even for local games."));
354 g_signal_connect(button, "clicked",
356
357 button = gtk_button_new_with_mnemonic(_("Client Settings"));
359 gtk_grid_attach(GTK_GRID(table), button, 1, 1, 1, 1);
361 _("Adjusting client-side options."));
362 g_signal_connect(button, "clicked", open_settings, NULL);
363
364 button = icon_label_button_new("application-exit", _("E_xit"));
367 gtk_grid_attach(GTK_GRID(table), button, 1, 2, 1, 1);
369 _("Gives you a break from playing freeciv."));
370 g_signal_connect(button, "clicked",
372
373 return widget;
374}
375
376/****************************************************************************
377 GENERIC SAVE DIALOG
378****************************************************************************/
379typedef void (*save_dialog_action_fn_t) (const char *filename);
380typedef struct fileinfo_list * (*save_dialog_files_fn_t) (void);
381
382struct save_dialog {
388};
389
396
402
403/**********************************************************************/
407{
409 G_TYPE_STRING, /* SD_COL_PRETTY_NAME */
410 G_TYPE_STRING); /* SD_COL_FULL_PATH */
411}
412
413/**********************************************************************/
417 const struct fileinfo_list *files)
418{
420
424 gtk_list_store_set(store, &iter,
426 SD_COL_FULL_PATH, pfile->fullname,
427 -1);
429}
430
431/**********************************************************************/
434static void save_dialog_update(struct save_dialog *pdialog)
435{
436 struct fileinfo_list *files;
437
438 fc_assert_ret(NULL != pdialog);
439
440 /* Update the store. */
441 files = pdialog->files();
444 files);
446}
447
448/**********************************************************************/
452 gint response, gpointer data)
453{
454 if (response == GTK_RESPONSE_OK) {
457
458 if (file != NULL) {
459 gchar *filename = g_file_get_parse_name(file);
460
461 if (NULL != filename) {
462 action(filename);
463 g_free(filename);
464 }
465
466 g_object_unref(file);
467 }
468 }
469
471}
472
473/**********************************************************************/
476static void save_dialog_file_chooser_popup(const char *title,
479{
481
482 /* Create the chooser */
484 _("_Cancel"), GTK_RESPONSE_CANCEL,
486 _("_Save") : _("_Open"),
489
490 g_signal_connect(filechoose, "response",
492
493 /* Display that dialog */
495}
496
497/**********************************************************************/
501 gpointer data)
502{
503 struct save_dialog *pdialog = data;
504
505 switch (response) {
506 case SD_RES_BROWSE:
507 save_dialog_file_chooser_popup(_("Select Location to Save"),
509 pdialog->action);
510 break;
511 case SD_RES_DELETE:
512 {
513 GtkTreeSelection *selection;
514 GtkTreeModel *model;
516 const gchar *full_path;
517
518 selection = gtk_tree_view_get_selection(pdialog->tree_view);
519 if (!gtk_tree_selection_get_selected(selection, &model, &iter)) {
520 return;
521 }
522
525 save_dialog_update(pdialog);
526 }
527 return;
528 case SD_RES_SAVE:
529 {
530 const char *text = gtk_entry_buffer_get_text(gtk_entry_get_buffer(pdialog->entry));
531 gchar *filename = g_filename_from_utf8(text, -1, NULL, NULL, NULL);
532
533 if (NULL == filename) {
534 return;
535 }
536 pdialog->action(filename);
537 g_free(filename);
538 }
539 break;
540 default:
541 break;
542 }
543
545}
546
547/**********************************************************************/
557
558/**********************************************************************/
565
566/**********************************************************************/
570 gpointer data)
571{
572 struct save_dialog *pdialog = data;
573 GtkTreeModel *model;
575 const gchar *filename;
576
577 if (!gtk_tree_selection_get_selected(selection, &model, &iter)) {
579 return;
580 }
581
583 gtk_tree_model_get(model, &iter, SD_COL_PRETTY_NAME, &filename, -1);
585}
586
587/**********************************************************************/
590static GtkWidget *save_dialog_new(const char *title, const char *savelabel,
591 const char *savefilelabel,
594{
595 GtkWidget *shell, *sbox, *sw, *label, *view, *entry;
596 GtkBox *vbox;
597 GtkListStore *store;
599 GtkTreeSelection *selection;
600 struct save_dialog *pdialog;
601
604
605 /* Save dialog structure. */
606 pdialog = fc_malloc(sizeof(*pdialog));
607 pdialog->action = action;
608 pdialog->files = files;
609
610 /* Shell. */
612 _("_Browse..."), SD_RES_BROWSE,
613 _("_Delete"), SD_RES_DELETE,
614 _("_Cancel"), GTK_RESPONSE_CANCEL,
615 _("_Save"), SD_RES_SAVE,
616 NULL);
617 g_object_set_data_full(G_OBJECT(shell), "save_dialog", pdialog,
622 g_signal_connect(shell, "response",
624 pdialog->shell = GTK_DIALOG(shell);
626
627 /* Tree view. */
628 store = save_dialog_store_new();
632 g_object_unref(store);
634 g_signal_connect(view, "row-activated",
636 pdialog->tree_view = GTK_TREE_VIEW(view);
637
639 gtk_box_append(vbox, sbox);
640
642 "use-underline", TRUE,
643 "mnemonic-widget", view,
644 "label", savelabel,
645 "xalign", 0.0,
646 "yalign", 0.5,
647 NULL);
648 gtk_box_append(GTK_BOX(sbox), label);
649
658
661 g_signal_connect(selection, "changed",
663
666 -1, NULL, rend, "text",
668
669 /* Entry. */
672 g_signal_connect(entry, "activate",
674 pdialog->entry = GTK_ENTRY(entry);
675
681
683 "use-underline", TRUE,
684 "mnemonic-widget", entry,
685 "label", savefilelabel,
686 "xalign", 0.0,
687 "yalign", 0.5,
688 NULL);
689 gtk_box_append(GTK_BOX(sbox), label);
690
692 gtk_box_append(vbox, sbox);
693
694 save_dialog_update(pdialog);
697
698 return shell;
699}
700
701/****************************************************************************
702 NETWORK PAGE
703****************************************************************************/
709
710/**********************************************************************/
714 const struct server_list *list)
715{
718 GtkTreeIter it;
719 GtkListStore *store;
720 const gchar *host, *portstr;
721 int port;
722
723 switch (sstype) {
726 break;
729 break;
730 default:
731 break;
732 }
733
734 if (!sel) {
735 return;
736 }
737
741
742 if (!list) {
743 return;
744 }
745
748 port = atoi(portstr);
749
751 char buf[35];
752
753 if (pserver->humans >= 0) {
754 fc_snprintf(buf, sizeof(buf), "%d", pserver->humans);
755 } else {
756 sz_strlcpy(buf, _("Unknown"));
757 }
758 gtk_list_store_append(store, &it);
759 gtk_list_store_set(store, &it,
760 0, pserver->host,
761 1, pserver->port,
762 2, pserver->version,
763 3, _(pserver->state),
764 4, pserver->nplayers,
765 5, buf,
766 6, pserver->message,
767 -1);
768 if (strcmp(host, pserver->host) == 0 && port == pserver->port) {
770 }
772}
773
774/**********************************************************************/
778{
779 if (meta_scan.scan) {
782 }
783 if (meta_scan.timer != 0) {
785 meta_scan.timer = 0;
786 }
787 if (lan_scan.scan) {
790 }
791 if (lan_scan.timer != 0) {
793 lan_scan.timer = 0;
794 }
795}
796
797/**********************************************************************/
801{
802 struct server_scan_timer_data *scan_data = data;
803 struct server_scan *scan = scan_data->scan;
805
806 if (!scan) {
807 return FALSE;
808 }
809
810 stat = server_scan_poll(scan);
811 if (stat >= SCAN_STATUS_PARTIAL) {
813 struct srv_list *srvrs;
814
816 srvrs = server_scan_get_list(scan);
817 fc_mutex_allocate(&srvrs->mutex);
821 fc_mutex_release(&srvrs->mutex);
822 }
823
825 scan_data->timer = 0;
826 return FALSE;
827 }
828 return TRUE;
829}
830
831/**********************************************************************/
834static void server_scan_error(struct server_scan *scan,
835 const char *message)
836{
838 log_error("%s", message);
839
840 /* Main thread will finalize the scan later (or even concurrently) -
841 * do not do anything here to cause double free or raze condition. */
842}
843
844/**********************************************************************/
857
858/**************************************************************************
859 Network connection state defines.
860**************************************************************************/
867
869
870/**********************************************************************/
874{
876 char *txt;
877
880 free(txt);
881 }
882
883 return TRUE;
884}
885
886/**********************************************************************/
889static void clear_network_statusbar(void)
890{
892 char *txt;
893
895 free(txt);
896 }
898}
899
900/**********************************************************************/
903void append_network_statusbar(const char *text, bool force)
904{
906 if (force) {
909 } else {
911 }
912 }
913}
914
915/**********************************************************************/
934
935/**********************************************************************/
939{
940 switch (state) {
941 case LOGIN_TYPE:
943
945 "", -1);
947 "", -1);
948
957 break;
962 "", -1);
963
972
974 break;
979 "", -1);
980
989
991 break;
992 case WAITING_TYPE:
994
1001 break;
1002 }
1003
1004 connection_status = state;
1005}
1006
1007/**********************************************************************/
1010static void connection_state_reset(void)
1011{
1013}
1014
1015/**********************************************************************/
1020 const char *message)
1021{
1023
1024 switch (type) {
1025 case AUTH_NEWUSER_FIRST:
1026 case AUTH_NEWUSER_RETRY:
1028 return;
1029 case AUTH_LOGIN_FIRST:
1030 /* if we magically have a password already present in 'fc_password'
1031 * then, use that and skip the password entry dialog */
1032 if (fc_password[0] != '\0') {
1034
1035 sz_strlcpy(reply.password, fc_password);
1037 return;
1038 } else {
1040 }
1041 return;
1042 case AUTH_LOGIN_RETRY:
1044 return;
1045 }
1046
1047 log_error("Unsupported authentication type %d: %s.", type, message);
1048}
1049
1050/**********************************************************************/
1056{
1057 char errbuf [512];
1059
1060 switch (connection_status) {
1061 case LOGIN_TYPE:
1067
1069 errbuf, sizeof(errbuf)) != -1) {
1070 } else {
1072
1074 }
1075 return;
1076 case NEW_PASSWORD_TYPE:
1077 if (w != network_password) {
1080 sz_strlcpy(reply.password,
1082 if (!fc_strncmp(reply.password, fc_password, MAX_LEN_NAME)) {
1083 fc_password[0] = '\0';
1085
1087 } else {
1088 append_network_statusbar(_("Passwords don't match, enter password."),
1089 TRUE);
1090
1092 }
1093 }
1094 return;
1096 sz_strlcpy(reply.password,
1099
1101 return;
1102 case WAITING_TYPE:
1103 return;
1104 }
1105
1106 log_error("Unsupported connection status: %d", connection_status);
1107}
1108
1109/**********************************************************************/
1115 gpointer data)
1116{
1117 connect_callback(NULL, data);
1118}
1119
1120/**********************************************************************/
1124static void update_server_playerlist(const struct server *pserver)
1125{
1126 GtkListStore *store;
1128 int n, i;
1129
1131 fc_assert_ret(store != NULL);
1132
1133 gtk_list_store_clear(store);
1134 if (!pserver || !pserver->players) {
1135 return;
1136 }
1137
1138 n = pserver->nplayers;
1139 for (i = 0; i < n; i++) {
1140 gtk_list_store_append(store, &iter);
1141 gtk_list_store_set(store, &iter,
1142 0, pserver->players[i].name,
1143 1, pserver->players[i].type,
1144 2, pserver->players[i].host,
1145 3, pserver->players[i].nation,
1146 -1);
1147 }
1148}
1149
1150/**********************************************************************/
1154{
1155 GtkTreeModel *model;
1156 GtkTreeIter it;
1157 const char *host;
1158 int port;
1159 char portstr[32];
1160 const struct server *pserver = NULL;
1161
1162 if (!gtk_tree_selection_get_selected(select, &model, &it)) {
1163 return;
1164 }
1165
1166 if (select == meta_selection) {
1167 GtkTreePath *path;
1168 struct srv_list *srvrs;
1169
1171 path = gtk_tree_model_get_path(model, &it);
1173 /* We are not yet inside mutex protected block */
1174 fc_mutex_allocate(&srvrs->mutex);
1175 }
1176 if (srvrs->servers && path) {
1178
1180 }
1182 /* We are not yet inside mutex protected block */
1183 fc_mutex_release(&srvrs->mutex);
1184 }
1185 gtk_tree_path_free(path);
1186 }
1188
1189 gtk_tree_model_get(model, &it, 0, &host, 1, &port, -1);
1190
1192 fc_snprintf(portstr, sizeof(portstr), "%d", port);
1194}
1195
1196/**********************************************************************/
1211
1212/**********************************************************************/
1216{
1217 GtkWidget *box, *sbox, *bbox, *hbox, *notebook;
1218 GtkWidget *button, *label, *view, *sw, *table;
1219 GtkTreeSelection *selection;
1220 GtkListStore *store;
1222
1228
1229 notebook = gtk_notebook_new();
1230 gtk_box_append(GTK_BOX(box), notebook);
1231
1232 /* LAN pane. */
1234 G_TYPE_INT, /* port */
1235 G_TYPE_STRING, /* version */
1236 G_TYPE_STRING, /* state */
1237 G_TYPE_INT, /* nplayers */
1238 G_TYPE_STRING, /* humans */
1239 G_TYPE_STRING); /* message */
1240
1246
1248 lan_selection = selection;
1250
1255
1256 g_signal_connect(view, "row-activated",
1258 g_signal_connect(selection, "changed",
1260
1261 add_treeview_column(view, _("Server Name"), G_TYPE_STRING, 0);
1262 add_treeview_column(view, _("Port"), G_TYPE_INT, 1);
1263 add_treeview_column(view, _("Version"), G_TYPE_STRING, 2);
1264 add_treeview_column(view, _("Status"), G_TYPE_STRING, 3);
1265 add_treeview_column(view, _("Players"), G_TYPE_INT, 4);
1266 add_treeview_column(view, _("Humans"), G_TYPE_STRING, 5);
1267 add_treeview_column(view, _("Comment"), G_TYPE_STRING, 6);
1268
1269 label = gtk_label_new_with_mnemonic(_("Local _Area Network"));
1270
1280 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), sw, label);
1281
1282
1283 /* Metaserver pane. */
1285 G_TYPE_INT, /* port */
1286 G_TYPE_STRING, /* version */
1287 G_TYPE_STRING, /* state */
1288 G_TYPE_INT, /* nplayers */
1289 G_TYPE_STRING, /* humans */
1290 G_TYPE_STRING); /* message */
1291
1297
1299 meta_selection = selection;
1301
1306
1307 g_signal_connect(view, "row-activated",
1309 g_signal_connect(selection, "changed",
1311
1312 add_treeview_column(view, _("Server Name"), G_TYPE_STRING, 0);
1313 add_treeview_column(view, _("Port"), G_TYPE_INT, 1);
1314 add_treeview_column(view, _("Version"), G_TYPE_STRING, 2);
1315 add_treeview_column(view, _("Status"), G_TYPE_STRING, 3);
1316 add_treeview_column(view, _("Players"), G_TYPE_INT, 4);
1317 add_treeview_column(view, _("Humans"), G_TYPE_STRING, 5);
1318 add_treeview_column(view, _("Comment"), G_TYPE_STRING, 6);
1319
1320 label = gtk_label_new_with_mnemonic(_("Internet _Metaserver"));
1321
1332 gtk_notebook_prepend_page(GTK_NOTEBOOK(notebook), sw, label);
1333 } else {
1334 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), sw, label);
1335 }
1336
1337 /* Bottom part of the page, outside the inner notebook. */
1340
1347
1348 table = gtk_grid_new();
1352
1354 g_signal_connect(network_host, "activate",
1357
1359 "use-underline", TRUE,
1360 "mnemonic-widget", network_host,
1361 "label", _("_Host:"),
1362 "xalign", 0.0,
1363 "yalign", 0.5,
1364 NULL);
1365 gtk_grid_attach(GTK_GRID(table), label, 0, 0, 1, 1);
1366
1368 g_signal_connect(network_port, "activate",
1371
1373 "use-underline", TRUE,
1374 "mnemonic-widget", network_port,
1375 "label", _("_Port:"),
1376 "xalign", 0.0,
1377 "yalign", 0.5,
1378 NULL);
1379 gtk_grid_attach(GTK_GRID(table), label, 0, 1, 1, 1);
1380
1383 g_signal_connect(network_login, "activate",
1386
1388 "use-underline", TRUE,
1389 "mnemonic-widget", network_login,
1390 "label", _("_Login:"),
1391 "xalign", 0.0,
1392 "yalign", 0.5,
1393 NULL);
1394 gtk_widget_set_margin_top(label, 10);
1395 gtk_grid_attach(GTK_GRID(table), label, 0, 3, 1, 1);
1396
1402
1404 "use-underline", TRUE,
1405 "mnemonic-widget", network_password,
1406 "label", _("Pass_word:"),
1407 "xalign", 0.0,
1408 "yalign", 0.5,
1409 NULL);
1410 network_password_label = label;
1411 gtk_grid_attach(GTK_GRID(table), label, 0, 4, 1, 1);
1412
1418
1420 "use-underline", TRUE,
1421 "mnemonic-widget", network_confirm_password,
1422 "label", _("Conf_irm Password:"),
1423 "xalign", 0.0,
1424 "yalign", 0.5,
1425 NULL);
1427 gtk_grid_attach(GTK_GRID(table), label, 0, 5, 1, 1);
1428
1429 /* Server player list. */
1435
1441 add_treeview_column(view, _("Nation"), G_TYPE_STRING, 3);
1442
1449
1457
1458 button = gtk_button_new_from_icon_name("view-refresh");
1459 gtk_box_append(GTK_BOX(bbox), button);
1460 g_signal_connect(button, "clicked",
1462
1463 button = gtk_button_new_with_mnemonic(_("_Cancel"));
1464 gtk_box_append(GTK_BOX(bbox), button);
1465 g_signal_connect(button, "clicked",
1467
1468 button = gtk_button_new_with_mnemonic(_("C_onnect"));
1469 gtk_box_append(GTK_BOX(bbox), button);
1470 g_signal_connect(button, "clicked",
1472
1473 return box;
1474}
1475
1476/****************************************************************************
1477 START PAGE
1478****************************************************************************/
1480
1487
1488
1489/* NB: Must match creation arguments in connection_list_store_new(). */
1506
1507/**********************************************************************/
1511{
1513 G_TYPE_INT, /* CL_COL_PLAYER_NUMBER */
1514 G_TYPE_STRING, /* CL_COL_USER_NAME */
1515 G_TYPE_BOOLEAN, /* CL_COL_READY_STATE */
1516 G_TYPE_STRING, /* CL_COL_PLAYER_NAME */
1517 GDK_TYPE_PIXBUF, /* CL_COL_FLAG */
1518 GDK_TYPE_PIXBUF, /* CL_COL_COLOR */
1519 G_TYPE_STRING, /* CL_COL_NATION */
1520 G_TYPE_STRING, /* CL_COL_TEAM */
1521 G_TYPE_INT, /* CL_COL_CONN_ID */
1522 G_TYPE_INT, /* CL_COL_STYLE */
1523 G_TYPE_INT, /* CL_COL_WEIGHT */
1524 G_TYPE_BOOLEAN); /* CL_COL_COLLAPSED */
1525}
1526
1527/**********************************************************************/
1531static void client_aitoggle_player(void *data)
1532{
1533 struct player *pplayer = player_by_number(FC_PTR_TO_INT(data));
1534
1535 if (NULL != pplayer
1536 && pplayer == client_player()
1537 && !is_human(pplayer)) {
1538 send_chat("/away");
1539 }
1540}
1541
1542/**********************************************************************/
1545static void client_take_player(struct player *pplayer)
1546{
1547 int request_id = send_chat_printf("/take \"%s\"", player_name(pplayer));
1548 void *data = FC_INT_TO_PTR(player_number(pplayer));
1549
1552}
1553
1554/**********************************************************************/
1557static void object_put(GObject *object, struct player *pplayer,
1558 struct connection *pconn)
1559{
1560 /* Note that passing -1 to GINT_TO_POINTER() is buggy with some versions
1561 * of gcc. player_slot_count() is not a valid player number. 0 is not
1562 * a valid connection id (see comment in server/sernet.c:
1563 * makeup_connection_name()). */
1564 g_object_set_data(object, "player_id",
1565 GINT_TO_POINTER(NULL != pplayer
1566 ? player_number(pplayer)
1567 : player_slot_count()));
1568 g_object_set_data(object, "connection_id",
1569 GINT_TO_POINTER(NULL != pconn ? pconn->id : 0));
1570}
1571
1572/**********************************************************************/
1576static bool object_extract(GObject *object, struct player **ppplayer,
1577 struct connection **ppconn)
1578{
1579 bool ret = FALSE;
1580 int id;
1581
1582 if (NULL != ppplayer) {
1583 id = GPOINTER_TO_INT(g_object_get_data(object, "player_id"));
1585 if (NULL != *ppplayer) {
1586 ret = TRUE;
1587 }
1588 }
1589 if (NULL != ppconn) {
1590 id = GPOINTER_TO_INT(g_object_get_data(object, "connection_id"));
1591 *ppconn = conn_by_number(id);
1592 if (NULL != *ppconn) {
1593 ret = TRUE;
1594 }
1595 }
1596
1597 return ret;
1598}
1599
1600/**********************************************************************/
1604{
1605 option_dialog_popup(_("Game Settings"), server_optset);
1606}
1607
1608/**********************************************************************/
1612{
1613 enum ai_level *levels = (enum ai_level *)data;
1614 const char *name;
1615 int i;
1616
1618
1619 if (i != -1) {
1620 enum ai_level level = levels[i];
1621
1622 /* Suppress changes provoked by server rather than local user */
1623 if (server_ai_level() != level) {
1625 send_chat_printf("/%s", name);
1626 }
1627 }
1628}
1629
1630/* HACK: sometimes when creating the ruleset combo the value is set without
1631 * the user's control. In this case we don't want to do a /read. */
1633
1634/**********************************************************************/
1637static void ruleset_selected(const char *name)
1638{
1639 if (name && name[0] != '\0' && !no_ruleset_callback) {
1641 }
1642}
1643
1644/**********************************************************************/
1650{
1651 const char *name = NULL;
1652
1654
1655 if (name != NULL) {
1657 }
1658}
1659
1660/**********************************************************************/
1671
1672/**********************************************************************/
1676{
1677 if (start_aifill_spin) {
1678 bool old = send_new_aifill_to_server;
1679 /* Suppress callback from this change to avoid a loop. */
1681 /* HACK: this GUI control doesn't have quite the same semantics as the
1682 * server 'aifill' option, in that it claims to represent the minimum
1683 * number of players _including humans_. The GUI control has a minimum
1684 * value of 1, so aifill == 0 will not be represented correctly.
1685 * But there's generally exactly one human player because the control
1686 * only shows up for a locally spawned server, so we more or less
1687 * get away with this. */
1690 }
1691}
1692
1693/**********************************************************************/
1697{
1699}
1700
1701/**********************************************************************/
1705{
1706 if (conn_popover != NULL){
1709
1711 }
1712}
1713
1714/**********************************************************************/
1718 gpointer data)
1719{
1720 struct player *pplayer;
1721 struct team_slot *tslot = g_object_get_data(G_OBJECT(action), "slot");
1722 GMenu *menu = data;
1723
1724 if (object_extract(G_OBJECT(menu), &pplayer, NULL)
1725 && NULL != tslot
1726 && team_slot_index(tslot) != team_number(pplayer->team)) {
1727 send_chat_printf("/team \"%s\" \"%s\"",
1728 player_name(pplayer),
1730 }
1731
1733}
1734
1735/**********************************************************************/
1739 gpointer data)
1740{
1741 struct player *pplayer;
1742 GMenu *menu = data;
1743
1744 if (object_extract(G_OBJECT(menu), &pplayer, NULL)) {
1746 player_number(pplayer), !pplayer->is_ready);
1747 }
1748
1750}
1751
1752/**********************************************************************/
1756 gpointer data)
1757{
1758 struct player *pplayer;
1759 GMenu *menu = data;
1760
1761 if (object_extract(G_OBJECT(menu), &pplayer, NULL)) {
1762 popup_races_dialog(pplayer);
1763 }
1764
1766}
1767
1768/**********************************************************************/
1773 gpointer data)
1774{
1775 struct player *pplayer;
1776 GMenu *menu = data;
1777
1778 if (object_extract(G_OBJECT(menu), &pplayer, NULL)) {
1779 send_chat_printf("/%s \"%s\"",
1780 (char *) g_object_get_data(G_OBJECT(action), "command"),
1781 player_name(pplayer));
1782 }
1783
1785}
1786
1787/**********************************************************************/
1791 gpointer data)
1792{
1793 struct player *pplayer;
1794 GMenu *menu = data;
1795
1796 if (object_extract(G_OBJECT(menu), &pplayer, NULL)) {
1797 client_take_player(pplayer);
1798 }
1799
1801}
1802
1803/**********************************************************************/
1808 GVariant *parameter, gpointer data)
1809{
1810 struct connection *pconn;
1811 GMenu *menu = data;
1812
1813 if (object_extract(G_OBJECT(menu), NULL, &pconn)) {
1815 (char *) g_object_get_data(G_OBJECT(action), "command"),
1816 pconn->username);
1817 }
1818
1820}
1821
1822/**********************************************************************/
1825static void show_conn_popup(struct player *pplayer, struct connection *pconn)
1826{
1828 char buf[4096] = "";
1829
1830 if (pconn) {
1831 cat_snprintf(buf, sizeof(buf), _("Connection name: %s"),
1832 pconn->username);
1833 } else {
1834 cat_snprintf(buf, sizeof(buf), _("Player name: %s"),
1835 player_name(pplayer));
1836 }
1837 cat_snprintf(buf, sizeof(buf), "\n");
1838 if (pconn) {
1839 cat_snprintf(buf, sizeof(buf), _("Host: %s"), pconn->addr);
1840 }
1841 cat_snprintf(buf, sizeof(buf), "\n");
1842
1843 /* Show popup. */
1846 "%s", buf);
1847 gtk_window_set_title(GTK_WINDOW(popup), _("Player/conn info"));
1851}
1852
1853/**********************************************************************/
1857 gpointer data)
1858{
1859 struct player *pplayer;
1860 struct connection *pconn;
1861 GMenu *menu = data;
1862
1863 if (object_extract(G_OBJECT(menu), &pplayer, &pconn)) {
1864 show_conn_popup(pplayer, pconn);
1865 }
1866
1868}
1869
1870/**********************************************************************/
1874static GtkWidget *create_conn_menu(struct player *pplayer,
1875 struct connection *pconn)
1876{
1877 GMenu *menu;
1878 gchar *buf;
1879 GSimpleAction *act;
1880 GActionGroup *group;
1881
1883
1884 menu = g_menu_new();
1885
1886 object_put(G_OBJECT(menu), pplayer, pconn);
1887
1888 buf = g_strdup_printf(_("%s info"),
1889 pconn ? pconn->username : player_name(pplayer));
1890
1891 act = g_simple_action_new("info", NULL);
1893 g_signal_connect(act, "activate", G_CALLBACK(conn_menu_info_chosen), menu);
1894 menu_item_append_unref(menu, g_menu_item_new(buf, "win.info"));
1895
1896 if (NULL != pplayer) {
1897 act = g_simple_action_new("toggle_ready", NULL);
1899 g_signal_connect(act, "activate", G_CALLBACK(conn_menu_ready_chosen), menu);
1901 menu_item_append_unref(menu, g_menu_item_new(_("Toggle player ready"),
1902 "win.toggle_ready"));
1903
1904 act = g_simple_action_new("pick_nation", NULL);
1906 g_signal_connect(act, "activate", G_CALLBACK(conn_menu_nation_chosen), menu);
1909 pplayer));
1910 menu_item_append_unref(menu, g_menu_item_new(_("Pick nation"), "win.pick_nation"));
1911
1912 act = g_simple_action_new("observe", NULL);
1913 g_object_set_data_full(G_OBJECT(act), "command", g_strdup("observe"),
1916 g_signal_connect(act, "activate", G_CALLBACK(conn_menu_player_command), menu);
1917 menu_item_append_unref(menu, g_menu_item_new(_("Observe this player"),
1918 "win.observe"));
1919
1920 act = g_simple_action_new("take_plr", NULL);
1922 g_signal_connect(act, "activate", G_CALLBACK(conn_menu_player_take), menu);
1923 menu_item_append_unref(menu, g_menu_item_new(_("Take this player"),
1924 "win.take_plr"));
1925 }
1926
1928 && pconn->id != client.conn.id) {
1929 act = g_simple_action_new("cut_conn", NULL);
1930 g_object_set_data_full(G_OBJECT(act), "command", g_strdup("cut"),
1934 menu_item_append_unref(menu, g_menu_item_new(_("Cut connection"), "win.cut_conn"));
1935 }
1936
1937 if (ALLOW_CTRL <= client.conn.access_level && NULL != pplayer) {
1938 act = g_simple_action_new("aitoggle", NULL);
1939 g_object_set_data_full(G_OBJECT(act), "command", g_strdup("aitoggle"),
1943 menu_item_append_unref(menu, g_menu_item_new(_("Aitoggle player"), "win.aitoggle"));
1944
1945 if (pplayer != client.conn.playing && game.info.is_new_game) {
1946 act = g_simple_action_new("remove", NULL);
1947 g_object_set_data_full(G_OBJECT(act), "command", g_strdup("remove"),
1951 menu_item_append_unref(menu, g_menu_item_new(_("Remove player"), "win.remove"));
1952 }
1953 }
1954
1956 && pconn->id != client.conn.id) {
1957 enum cmdlevel level;
1958
1959 /* No item for hack access; that would be a serious security hole. */
1961 char actbuf[128];
1962
1963 buf = g_strdup_printf(_("Give %s access"), cmdlevel_name(level));
1964 fc_snprintf(actbuf, sizeof(actbuf), "cmdlevel_%d", level);
1965
1967 g_object_set_data_full(G_OBJECT(act), "command",
1968 g_strdup_printf("cmdlevel %s",
1973 fc_snprintf(actbuf, sizeof(actbuf), "win.cmdlevel_%d", level);
1975 g_free(buf);
1976 }
1977 }
1978
1980 && NULL != pplayer && is_ai(pplayer)) {
1981 enum ai_level level;
1982
1983 for (level = 0; level < AI_LEVEL_COUNT; level++) {
1985 char actbuf[128];
1986
1987 buf = g_strdup_printf(_("Difficulty: %s"), ai_level_translated_name(level));
1988 fc_snprintf(actbuf, sizeof(actbuf), "ailevel_%d", level);
1989
1991 g_object_set_data_full(G_OBJECT(act), "command",
1995 g_signal_connect(act, "activate", G_CALLBACK(conn_menu_player_command), menu);
1996 fc_snprintf(actbuf, sizeof(actbuf), "win.ailevel_%d", level);
1998 g_free(buf);
1999 }
2000 }
2001 }
2002
2003 if (pplayer != NULL /* && game.info.is_new_game */) {
2004 const int count = pplayer->team
2005 ? player_list_size(team_members(pplayer->team)) : 0;
2006 bool need_empty_team = (count != 1);
2007
2008 /* Can't use team_iterate here since it skips empty teams. */
2010 char actbuf[128];
2011 int id;
2012
2013 if (!team_slot_is_used(tslot)) {
2014 if (!need_empty_team) {
2015 continue;
2016 }
2018 }
2019
2021
2022 /* TRANS: e.g., "Put on Team 5" */
2023 buf = g_strdup_printf(_("Put on %s"),
2025 fc_snprintf(actbuf, sizeof(actbuf), "team_%d", id);
2026
2028 g_object_set_data(G_OBJECT(act), "slot", tslot);
2030 g_signal_connect(act, "activate", G_CALLBACK(conn_menu_team_chosen), menu);
2031 fc_snprintf(actbuf, sizeof(actbuf), "win.team_%d", id);
2033 g_free(buf);
2035 }
2036
2041
2042 return conn_popover;
2043}
2044
2045/**********************************************************************/
2049{
2050 if (NULL != connection_list_view) {
2051 GtkTreeSelection *selection =
2053 GtkTreePath *path = data;
2054
2055 gtk_tree_selection_unselect_path(selection, path);
2056 gtk_tree_path_free(path);
2057 }
2058 return FALSE;
2059}
2060
2061/**********************************************************************/
2065 int n_press,
2066 double x, double y, gpointer data)
2067{
2070 GtkTreePath *path = NULL;
2072
2074 x, y,
2075 &path, NULL, NULL, NULL)) {
2076 return FALSE;
2077 }
2078
2079 if (gtk_tree_selection_path_is_selected(selection, path)) {
2080 /* Need to delay to avoid problem with the expander. */
2082 return FALSE; /* Return now, don't free the path. */
2083 }
2084
2085 gtk_tree_path_free(path);
2086
2087 return FALSE;
2088}
2089
2090/**********************************************************************/
2094 int n_press,
2095 double x, double y, gpointer data)
2096{
2099 GtkWidget *parent = data;
2100 GtkTreePath *path = NULL;
2101 GtkWidget *menu;
2102 GtkTreeSelection *selection;
2103 GtkTreeModel *model;
2105 int player_no, conn_id;
2106 struct player *pplayer;
2107 struct connection *pconn;
2108 int bx, by;
2109 GdkRectangle rect = { .x = x, .y = y, .width = 1, .height = 1};
2110
2112
2114 &path, NULL, NULL, NULL)) {
2115 return FALSE;
2116 }
2117
2120
2121 if (!gtk_tree_selection_path_is_selected(selection, path)) {
2122 gtk_tree_selection_select_path(selection, path);
2123 }
2124 gtk_tree_model_get_iter(model, &iter, path);
2125
2126 gtk_tree_model_get(model, &iter, CL_COL_PLAYER_NUMBER, &player_no, -1);
2127 pplayer = player_by_number(player_no);
2128
2129 gtk_tree_model_get(model, &iter, CL_COL_CONN_ID, &conn_id, -1);
2130 pconn = conn_by_number(conn_id);
2131
2132 menu = create_conn_menu(pplayer, pconn);
2133 gtk_widget_set_parent(menu, parent); /* Gtk bug prevents tree view parenting */
2135
2137
2138 gtk_tree_path_free(path);
2139
2140 return TRUE;
2141}
2142
2143/**********************************************************************/
2148 GtkTreePath *path,
2149 gpointer data)
2150{
2152
2153 gtk_tree_store_set(store, iter,
2155}
2156
2157/**********************************************************************/
2162 struct connection **ppconn)
2163{
2164 if (NULL != connection_list_view) {
2166 GtkTreeModel *model;
2167 GtkTreeSelection *selection =
2169
2170 if (gtk_tree_selection_get_selected(selection, &model, &iter)) {
2171 int id;
2172
2173 if (NULL != ppplayer) {
2174 gtk_tree_model_get(model, &iter, CL_COL_PLAYER_NUMBER, &id, -1);
2176 }
2177 if (NULL != ppconn) {
2178 gtk_tree_model_get(model, &iter, CL_COL_CONN_ID, &id, -1);
2179 *ppconn = conn_by_number(id);
2180 }
2181 return TRUE;
2182 }
2183 }
2184
2185 if (NULL != ppplayer) {
2186 *ppplayer = NULL;
2187 }
2188 if (NULL != ppconn) {
2189 *ppconn = NULL;
2190 }
2191 return FALSE;
2192}
2193
2194/**********************************************************************/
2198{
2199 GtkTreeModel *model;
2200 GtkTreeIter parent, child, *iter = NULL;
2201 GtkTreeSelection *selection;
2202 gboolean valid;
2203 const int search_id = pconn->id;
2204 int id;
2205
2206 if (NULL == connection_list_view) {
2207 return;
2208 }
2209
2212
2213 /* Main iteration. */
2214 valid = gtk_tree_model_get_iter_first(model, &parent);
2215 while (valid && NULL == iter) {
2216 gtk_tree_model_get(model, &parent, CL_COL_CONN_ID, &id, -1);
2217 if (search_id == id) {
2218 iter = &parent;
2219 break;
2220 }
2221
2222 /* Node children iteration. */
2223 valid = gtk_tree_model_iter_children(model, &child, &parent);
2224 while (valid && NULL == iter) {
2225 gtk_tree_model_get(model, &child, CL_COL_CONN_ID, &id, -1);
2226 if (search_id == id) {
2227 iter = &child;
2228 break;
2229 }
2230 valid = gtk_tree_model_iter_next(model, &child);
2231 }
2232
2233 valid = gtk_tree_model_iter_next(model, &parent);
2234 }
2235
2236 /* Select iterator. */
2237 if (NULL != iter) {
2239 } else {
2240 log_error("%s(): connection %s not found.",
2242 }
2243}
2244
2245/**********************************************************************/
2249{
2250 if (can_client_control()) {
2253 !client_player()->is_ready);
2254 } else {
2256 }
2257}
2258
2259/**********************************************************************/
2263{
2264 struct player *selected_plr;
2265 bool row_selected = conn_list_selection(&selected_plr, NULL);
2266
2267 if (row_selected && NULL != selected_plr) {
2268 /* "Take <player_name>" */
2270 } else if (can_client_control()) {
2271 /* "Pick Nation" */
2273 } else {
2274 /* "Take a Player" */
2275 send_chat("/take -");
2276 }
2277}
2278
2279/**********************************************************************/
2283{
2284 struct player *selected_plr;
2285 bool row_selected = conn_list_selection(&selected_plr, NULL);
2286
2287 if (row_selected && NULL != selected_plr) {
2288 /* "Observe <player_name>" */
2289 send_chat_printf("/observe \"%s\"", player_name(selected_plr));
2290 } else if (!client_is_global_observer()) {
2291 /* "Observe" */
2292 send_chat("/observe");
2293 } else {
2294 /* "Do not observe" */
2295 send_chat("/detach");
2296 }
2297}
2298
2299/**********************************************************************/
2303{
2304 char buf[2 * MAX_LEN_NAME];
2305 const char *text;
2306 struct player *selected_plr;
2307 bool row_selected = conn_list_selection(&selected_plr, NULL);
2308 bool sensitive;
2309
2310 /*** Ready button. ***/
2311 if (can_client_control()) {
2312 sensitive = client_player()->is_alive;
2313 if (client_player()->is_ready) {
2314 text = _("Not _ready");
2315 } else {
2316 int num_unready = 0;
2317
2318 players_iterate_alive(pplayer) {
2319 if (is_human(pplayer) && !pplayer->is_ready) {
2320 num_unready++;
2321 }
2323
2324 if (num_unready > 1) {
2325 text = _("_Ready");
2326 } else {
2327 /* We are the last unready player so clicking here will
2328 * immediately start the game. */
2329 text = _("_Start");
2330 }
2331 }
2332 } else {
2333 text = _("_Start");
2334 if (can_client_access_hack()) {
2335 sensitive = TRUE;
2337 if (is_human(plr)) {
2338 /* There's human controlled player(s) in game, so it's their
2339 * job to start the game. */
2340 sensitive = FALSE;
2341 break;
2342 }
2344 } else {
2345 sensitive = FALSE;
2346 }
2347 }
2350
2351 /*** Nation button. ***/
2352 if (row_selected && NULL != selected_plr) {
2353 fc_snprintf(buf, sizeof(buf), _("_Take %s"), player_name(selected_plr));
2354 text = buf;
2356 } else if (can_client_control()) {
2357 text = _("Pick _Nation");
2359 } else {
2360 text = _("_Take a Player");
2362 }
2365
2366 /*** Observe button. ***/
2367 if (row_selected && NULL != selected_plr) {
2368 fc_snprintf(buf, sizeof(buf), _("_Observe %s"),
2370 text = buf;
2372 } else if (!client_is_global_observer()) {
2373 text = _("_Observe");
2374 sensitive = TRUE;
2375 } else {
2376 text = _("Do not _observe");
2377 sensitive = TRUE;
2378 }
2381}
2382
2383/**********************************************************************/
2389 GtkTreeIter *start,
2390 const struct player *pplayer)
2391{
2392 const int search_id = player_number(pplayer);
2393 int id;
2394
2395 if (NULL != start) {
2396 *iter = *start;
2397 if (!gtk_tree_model_iter_next(model, iter)) {
2398 return FALSE;
2399 }
2400 } else if (!gtk_tree_model_get_iter_first(model, iter)) {
2401 return FALSE;
2402 }
2403
2404 do {
2406 if (id == search_id) {
2407 return TRUE;
2408 }
2409 } while (gtk_tree_model_iter_next(model, iter));
2410
2411 return FALSE;
2412}
2413
2414/**********************************************************************/
2420 const struct connection *pconn)
2421{
2422 const int search_id = pconn->id;
2423 int id;
2424
2425 if (NULL != start) {
2426 *iter = *start;
2427 if (!gtk_tree_model_iter_next(model, iter)) {
2428 return FALSE;
2429 }
2430 } else if (!gtk_tree_model_iter_children(model, iter, parent)) {
2431 return FALSE;
2432 }
2433
2434 do {
2435 gtk_tree_model_get(model, iter, CL_COL_CONN_ID, &id, -1);
2436 if (id == search_id) {
2437 return TRUE;
2438 }
2439 } while (gtk_tree_model_iter_next(model, iter));
2440
2441 return FALSE;
2442}
2443
2444/**********************************************************************/
2448{
2453 GtkTreeModel *model = GTK_TREE_MODEL(store);
2454 GtkTreePath *path;
2457 GdkPixbuf *flag, *color;
2459 struct player *pselected_player;
2460 struct connection *pselected_conn;
2461 bool is_ready;
2462 const char *nation, *plr_name, *team;
2463 char name[MAX_LEN_NAME + 8];
2465 int conn_id;
2466
2467 /* Refresh the AI skill level control */
2468 if (ai_lvl_combobox) {
2469 enum ai_level new_level = server_ai_level(), level;
2470 int i = 0;
2471
2472 for (level = 0; level < AI_LEVEL_COUNT; level++) {
2474 if (level == new_level) {
2476 break;
2477 }
2478 i++;
2479 }
2480 }
2481 if (level == AI_LEVEL_COUNT) {
2482 /* Probably ai_level_invalid() */
2484 }
2485 }
2486
2487 /* Save the selected connection. */
2489
2490 /* Insert players into the connection list. */
2491 players_iterate(pplayer) {
2492 if (!player_has_flag(pplayer, PLRF_SCENARIO_RESERVED)) {
2493 conn_id = -1;
2495 flag = pplayer->nation ? get_flag(pplayer->nation) : NULL;
2496 color = create_player_icon(pplayer);
2497
2498 conn_list_iterate(pplayer->connections, pconn) {
2499 if (pconn->playing == pplayer && !pconn->observer) {
2500 conn_id = pconn->id;
2501 access_level = pconn->access_level;
2502 break;
2503 }
2505
2506 if (is_ai(pplayer) && !pplayer->was_created
2507 && !pplayer->is_connected) {
2508 /* TRANS: "<Novice AI>" */
2509 fc_snprintf(name, sizeof(name), _("<%s AI>"),
2510 ai_level_translated_name(pplayer->ai_common.skill_level));
2511 } else {
2512 sz_strlcpy(name, pplayer->username);
2513 if (access_level > ALLOW_BASIC) {
2514 sz_strlcat(name, "*");
2515 }
2516 }
2517
2518 is_ready = !is_human(pplayer) ? TRUE : pplayer->is_ready;
2519
2520 if (pplayer->nation == NO_NATION_SELECTED) {
2521 nation = _("Random");
2522 if (pplayer->was_created) {
2523 plr_name = player_name(pplayer);
2524 } else {
2525 plr_name = "";
2526 }
2527 } else {
2528 nation = nation_adjective_for_player(pplayer);
2529 plr_name = player_name(pplayer);
2530 }
2531
2532 team = pplayer->team ? team_name_translation(pplayer->team) : "";
2533
2534 if (model_get_player_iter(model, &parent, pprev_parent, pplayer)) {
2536 } else {
2538 }
2539
2540 gtk_tree_store_set(store, &parent,
2543 CL_COL_READY_STATE, is_ready,
2545 CL_COL_FLAG, flag,
2547 CL_COL_NATION, nation,
2549 CL_COL_CONN_ID, conn_id,
2552 -1);
2553
2554 /* Insert observers of this player as child nodes. */
2555 pprev_child = NULL;
2556 conn_list_iterate(pplayer->connections, pconn) {
2557 if (pconn->id == conn_id) {
2558 continue;
2559 }
2560 if (model_get_conn_iter(model, &child, &parent,
2561 pprev_child, pconn)) {
2562 gtk_tree_store_move_after(store, &child, pprev_child);
2563 } else {
2565 }
2566
2567 gtk_tree_store_set(store, &child,
2569 CL_COL_USER_NAME, pconn->username,
2570 CL_COL_TEAM, _("Observer"),
2571 CL_COL_CONN_ID, pconn->id,
2574 -1);
2575
2576 prev_child = child;
2579
2580 /* Expand node? */
2581 if (NULL != pprev_child) {
2583 if (!collapsed) {
2584 path = gtk_tree_model_get_path(model, &parent);
2586 path, FALSE);
2587 gtk_tree_path_free(path);
2588 }
2589 }
2590
2591 /* Remove trailing rows. */
2592 if (NULL != pprev_child) {
2593 child = prev_child;
2594 if (gtk_tree_model_iter_next(model, &child)) {
2595 while (gtk_tree_store_remove(store, &child)) {
2596 /* Do nothing more. */
2597 }
2598 }
2599 } else if (gtk_tree_model_iter_children(model, &child, &parent)) {
2600 while (gtk_tree_store_remove(store, &child)) {
2601 /* Do nothing more. */
2602 }
2603 }
2604
2607 if (flag) {
2608 g_object_unref(flag);
2609 }
2610 if (color) {
2612 }
2613 }
2615
2616 /* Finally, insert global observers... */
2618 if (NULL != pconn->playing || !pconn->observer) {
2619 continue;
2620 }
2621
2624 } else {
2626 }
2627
2628 gtk_tree_store_set(store, &parent,
2630 CL_COL_USER_NAME, pconn->username,
2631 CL_COL_TEAM, _("Observer"),
2632 CL_COL_CONN_ID, pconn->id,
2635 -1);
2636
2640
2641 /* ...and detached connections. */
2643 if (NULL != pconn->playing || pconn->observer) {
2644 continue;
2645 }
2646
2649 } else {
2651 }
2652
2653 gtk_tree_store_set(store, &parent,
2655 CL_COL_USER_NAME, pconn->username,
2656 CL_COL_TEAM, _("Detached"),
2657 CL_COL_CONN_ID, pconn->id,
2660 -1);
2661
2665
2666 /* Remove trailing rows. */
2667 if (NULL != pprev_parent) {
2669 if (gtk_tree_model_iter_next(model, &parent)) {
2670 while (gtk_tree_store_remove(store, &parent)) {
2671 /* Do nothing more. */
2672 }
2673 }
2674 } else {
2675 gtk_tree_store_clear(store);
2676 }
2677
2678 /* If we were selecting a single connection, let's try to reselect it. */
2681 }
2682 }
2683
2685}
2686
2687/**********************************************************************/
2693 const char *title, int colnum, const char *key)
2694{
2697
2698 if (gtype == G_TYPE_BOOLEAN) {
2701 "active", colnum, NULL);
2702 } else if (gtype == GDK_TYPE_PIXBUF) {
2705 "pixbuf", colnum, NULL);
2706 } else {
2709 "text", colnum,
2710 "style", CL_COL_STYLE,
2711 "weight", CL_COL_WEIGHT,
2712 NULL);
2713 }
2714
2717
2718 if (key != NULL) {
2720 }
2721}
2722
2723/**********************************************************************/
2727{
2728 GtkWidget *box, *sbox, *table, *vgrid;
2729 GtkWidget *view, *sw, *text, *toolkit_view, *button, *spin;
2730 GtkWidget *label;
2731 GtkTreeSelection *selection;
2732 enum ai_level level;
2733 /* There's less than AI_LEVEL_COUNT entries as not all levels have
2734 entries (that's the whole point of this array: index != value),
2735 but this is set safely to the max */
2736 static enum ai_level levels[AI_LEVEL_COUNT];
2737 int i = 0;
2738 int box_row = 0;
2739 int sbox_col = 0;
2740 int grid_row = 0;
2743
2744 box = gtk_grid_new();
2752
2753 sbox = gtk_grid_new();
2755 gtk_grid_attach(GTK_GRID(box), sbox, 0, box_row++, 1, 1);
2756
2757 vgrid = gtk_grid_new();
2768
2769 table = gtk_grid_new();
2774
2780 if (server_optset != NULL) {
2782 if (paifill) {
2785 } /* else it'll be updated later */
2786 }
2787 g_signal_connect_after(spin, "value_changed",
2789
2790 gtk_grid_attach(GTK_GRID(table), spin, 1, 0, 1, 1);
2791
2793 "use-underline", TRUE,
2794 "mnemonic-widget", spin,
2795 /* TRANS: Keep individual lines short */
2796 "label", _("Number of _Players\n(including AI):"),
2797 "xalign", 0.0,
2798 "yalign", 0.5,
2799 NULL);
2800 gtk_grid_attach(GTK_GRID(table), label, 0, 0, 1, 1);
2801
2803
2804 for (level = 0; level < AI_LEVEL_COUNT; level++) {
2807
2809 levels[i] = level;
2810 i++;
2811 }
2812 }
2815 G_CALLBACK(ai_skill_callback), levels);
2816
2818
2820 "use-underline", TRUE,
2821 "mnemonic-widget", ai_lvl_combobox,
2822 "label", _("AI Skill _Level:"),
2823 "xalign", 0.0,
2824 "yalign", 0.5,
2825 NULL);
2826 gtk_grid_attach(GTK_GRID(table), label, 0, 1, 1, 1);
2827
2831
2833
2835 "use-underline", TRUE,
2836 "mnemonic-widget", GTK_COMBO_BOX_TEXT(ruleset_combo),
2837 "label", _("Ruleset:"),
2838 "xalign", 0.0,
2839 "yalign", 0.5,
2840 NULL);
2841 gtk_grid_attach(GTK_GRID(table), label, 0, 2, 1, 1);
2842
2843 button = icon_label_button_new("preferences-system",
2844 _("_More Game Options..."));
2846 gtk_widget_set_margin_end(button, 8);
2847 gtk_widget_set_margin_start(button, 8);
2848 gtk_widget_set_margin_top(button, 8);
2851 g_signal_connect(button, "clicked",
2853 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
2854
2858 gtk_widget_add_css_class(GTK_WIDGET(view), "large-pixbufs");
2862
2865 g_signal_connect(selection, "changed",
2867
2868 add_tree_col(view, G_TYPE_STRING, _("Name"),
2870 add_tree_col(view, G_TYPE_BOOLEAN, _("Ready"),
2872 add_tree_col(view, G_TYPE_STRING, Q_("?player:Leader"),
2875 CL_COL_FLAG, NULL);
2876 add_tree_col(view, GDK_TYPE_PIXBUF, _("Border"),
2878 add_tree_col(view, G_TYPE_STRING, _("Nation"),
2880 add_tree_col(view, G_TYPE_STRING, _("Team"),
2881 CL_COL_TEAM, NULL);
2882
2884 g_signal_connect(controller, "pressed",
2887
2888 g_signal_connect(view, "row-collapsed",
2891 g_signal_connect(view, "row-expanded",
2894
2902
2903 /* This is for a workaround against gtk bug that we can't parent
2904 * popup to the tree view - we have to parent it all the way to sw */
2908 g_signal_connect(controller, "pressed",
2911
2912 gtk_grid_attach(GTK_GRID(sbox), sw, sbox_col++, 0, 1, 1);
2913
2919 gtk_grid_attach(GTK_GRID(box), sw, 0, box_row++, 1, 1);
2920
2924 start_message_area = text;
2925 gtk_widget_set_name(text, "chatline");
2930
2931
2932 /* Vote widgets. */
2933 if (pregame_votebar == NULL) {
2935 }
2937
2939 gtk_grid_attach(GTK_GRID(box), toolkit_view, 0, box_row++, 1, 1);
2940
2941 button = gtk_button_new_with_mnemonic(_("_Cancel"));
2943 g_signal_connect(button, "clicked", G_CALLBACK(main_callback), NULL);
2944
2945 nation_button = icon_label_button_new("document-properties",
2946 _("Pick _Nation"));
2950
2951 observe_button = icon_label_button_new("zoom-in", _("_Observe"));
2955
2956 ready_button = icon_label_button_new("system-run", _("_Ready"));
2958 g_signal_connect(ready_button, "clicked",
2960
2961 return box;
2962}
2963
2964
2965/**********************************************************************/
2968void handle_game_load(bool load_successful, const char *filename)
2969{
2970 if (load_successful) {
2972
2973 if (game.info.is_new_game) {
2974 /* It's pregame. Create a player and connect to it */
2975 send_chat("/take -");
2976 }
2977 }
2978}
2979
2980/**********************************************************************/
2983static void load_filename(const char *filename)
2984{
2985 send_chat_printf("/load %s", filename);
2986}
2987
2988/**********************************************************************/
2991static void load_callback(void)
2992{
2993 GtkTreeIter it;
2994 const gchar *filename;
2995
2997 return;
2998 }
2999
3001 SD_COL_FULL_PATH, &filename, -1);
3002 load_filename(filename);
3003}
3004
3005/**********************************************************************/
3009{
3010 save_dialog_file_chooser_popup(_("Choose Saved Game to Load"),
3013}
3014
3015/**********************************************************************/
3018static void update_load_page(void)
3019{
3020 /* Search for user saved games. */
3022 ".sav", FALSE);
3023
3025 fileinfo_list_destroy(files);
3026}
3027
3028/**********************************************************************/
3032{
3033 GtkWidget *box, *sbox, *bbox;
3034
3035 GtkWidget *button, *label, *view, *sw;
3037 int box_row = 0;
3038 int sbox_row = 0;
3039
3040 box = gtk_grid_new();
3048
3053
3056 -1, NULL, rend, "text", 0, NULL);
3057
3060
3062
3063 g_signal_connect(view, "row-activated",
3065
3066 sbox = gtk_grid_new();
3071 gtk_grid_attach(GTK_GRID(box), sbox, 0, box_row++, 1, 1);
3072
3074 "use-underline", TRUE,
3075 "mnemonic-widget", view,
3076 "label", _("Choose Saved Game to _Load:"),
3077 "xalign", 0.0,
3078 "yalign", 0.5,
3079 NULL);
3080 gtk_grid_attach(GTK_GRID(sbox), label, 0, sbox_row++, 1, 1);
3081
3088 gtk_grid_attach(GTK_GRID(sbox), sw, 0, sbox_row++, 1, 1);
3089
3093 gtk_grid_attach(GTK_GRID(box), bbox, 0, box_row++, 1, 1);
3094
3095 button = gtk_button_new_with_mnemonic(_("_Browse..."));
3096 gtk_box_append(GTK_BOX(bbox), button);
3097 g_signal_connect(button, "clicked",
3099
3100 button = gtk_button_new_with_mnemonic(_("_Cancel"));
3101 gtk_box_append(GTK_BOX(bbox), button);
3102 g_signal_connect(button, "clicked",
3104
3105 button = gtk_button_new_with_mnemonic(_("_OK"));
3106 gtk_box_append(GTK_BOX(bbox), button);
3107 g_signal_connect(button, "clicked",
3109
3110 return box;
3111}
3112
3113/**********************************************************************/
3116static void scenario_list_callback(void)
3117{
3118 GtkTreeIter it;
3119 GtkTextBuffer *buffer;
3120 char *description;
3121 char *authors;
3122 char *filename;
3123 int ver;
3124 char vername[50];
3125
3128 2, &description, -1);
3130 3, &authors, -1);
3132 1, &filename, -1);
3134 4, &ver, -1);
3135 filename = skip_to_basename(filename);
3136 if (ver > 0) {
3137 int maj;
3138 int min;
3139
3140 maj = ver / 1000000;
3141 ver %= 1000000;
3142 min = ver / 10000;
3143 ver %= 10000;
3144 if (ver >= 9000) {
3145 /* Development version, have '+' */
3146 fc_snprintf(vername, sizeof(vername), "%d.%d+", maj, min);
3147 } else {
3148 fc_snprintf(vername, sizeof(vername), "%d.%d", maj, min);
3149 }
3150 } else {
3151 /* TRANS: Old scenario format version */
3152 fc_snprintf(vername, sizeof(vername), _("pre-2.6"));
3153 }
3154 } else {
3155 description = "";
3156 authors = "";
3157 filename = "";
3158 vername[0] = '\0';
3159 }
3160
3162 gtk_text_buffer_set_text(buffer, description, -1);
3164 gtk_text_buffer_set_text(buffer, authors, -1);
3167}
3168
3169/**********************************************************************/
3172static void scenario_callback(void)
3173{
3174 GtkTreeIter it;
3175 char *filename;
3176
3178 return;
3179 }
3180
3181 gtk_tree_model_get(GTK_TREE_MODEL(scenario_store), &it, 1, &filename, -1);
3182 load_filename(filename);
3183}
3184
3185/**********************************************************************/
3189{
3190 save_dialog_file_chooser_popup(_("Choose a Scenario"),
3193}
3194
3195/**********************************************************************/
3198static void update_scenario_page(void)
3199{
3200 struct fileinfo_list *files;
3201
3203
3204 /* search for scenario files. */
3205 files = fileinfolist_infix(get_scenario_dirs(), ".sav", TRUE);
3207 struct section_file *sf;
3208
3209 if ((sf = secfile_load_section(pfile->fullname, "scenario", TRUE))
3210 && secfile_lookup_bool_default(sf, TRUE, "scenario.is_scenario")) {
3211 const char *sname, *sdescription, *sauthors;
3212 int fcver;
3213 int fcdev;
3214 int current_ver = MAJOR_VERSION * 1000000 + MINOR_VERSION * 10000;
3215 int current_dev;
3216
3218 if (PATCH_VERSION >= 90) {
3219 /* Patch level matters on development versions */
3220 current_dev += PATCH_VERSION * 100;
3221 }
3222
3223 fcver = secfile_lookup_int_default(sf, 0, "scenario.game_version");
3224 if (fcver < 30000) {
3225 /* Pre-3.0 versions stored version number without emergency version
3226 * part in the end. To get comparable version number stored,
3227 * multiply by 100. */
3228 fcver *= 100;
3229 }
3230 if (fcver % 10000 >= 9000) {
3231 fcdev = fcver - (fcver % 100); /* Emergency version does not count. */
3232 } else {
3233 fcdev = fcver - (fcver % 10000); /* Patch version does not count. */
3234 }
3235 sname = secfile_lookup_str_default(sf, NULL, "scenario.name");
3237 "scenario.description");
3238 sauthors = secfile_lookup_str_default(sf, NULL, "scenario.authors");
3239 log_debug("scenario file: %s from %s", sname, pfile->fullname);
3240
3241 /* Ignore scenarios for newer freeciv versions than we are. */
3242 if (fcdev <= current_dev) {
3243 bool add_new = TRUE;
3244
3245 if (sname != NULL) {
3246 GtkTreeIter it;
3247 bool valid;
3248
3250 while (valid) {
3251 char *oname;
3252
3254 0, &oname, -1);
3255
3256 if (!strcmp(sname, oname)) {
3257 /* Already listed scenario has the same name as the one we just found */
3258 int existing;
3259
3261 4, &existing, -1);
3262 log_debug("Duplicate %s (%d vs %d)", sname, existing, fcver);
3263
3264 if (existing > fcver) {
3265 /* Already listed one has higher version number */
3266 add_new = FALSE;
3267 } else if (existing < fcver) {
3268 /* New one has higher version number */
3269 add_new = FALSE;
3270
3272 0, sname && strlen(sname) ? Q_(sname) : pfile->name,
3273 1, pfile->fullname,
3274 2, (NULL != sdescription && '\0' != sdescription[0]
3275 ? Q_(sdescription) : ""),
3276 3, (NULL != sauthors && sauthors[0] != '\0'
3277 ? Q_(sauthors) : ""),
3278 4, fcver,
3279 -1);
3280 } else {
3281 /* Same version number -> list both */
3282 }
3283 }
3285 }
3286 }
3287
3288 if (add_new) {
3289 GtkTreeIter it;
3290
3293 0, sname && strlen(sname) ? Q_(sname) : pfile->name,
3294 1, pfile->fullname,
3295 2, (NULL != sdescription && '\0' != sdescription[0]
3296 ? Q_(sdescription) : ""),
3297 3, (NULL != sauthors && sauthors[0] != '\0'
3298 ? Q_(sauthors) : ""),
3299 4, fcver,
3300 -1);
3301 }
3302 }
3303
3304 secfile_destroy(sf);
3305 }
3307
3308 fileinfo_list_destroy(files);
3309}
3310
3311/**********************************************************************/
3315{
3318 GtkWidget *button, *label, *view, *sw, *swa, *text;
3320 int grid_row = 0;
3321 int filenamecol = 0;
3322 int vercol = 0;
3323 int descrow = 0;
3324
3325 vgrid = gtk_grid_new();
3333
3338 G_TYPE_INT);
3343
3346 -1, NULL, rend, "text", 0, NULL);
3347
3352
3354
3355 g_signal_connect(view, "row-activated",
3357
3359 "use-underline", TRUE,
3360 "mnemonic-widget", view,
3361 "label", _("Choose a _Scenario:"),
3362 "xalign", 0.0,
3363 "yalign", 0.5,
3364 NULL);
3365 gtk_grid_attach(GTK_GRID(vgrid), label, 0, grid_row++, 1, 1);
3366
3367 sbox = gtk_grid_new();
3374
3375 hbox = gtk_grid_new();
3378
3384 gtk_grid_attach(GTK_GRID(sbox), sw, 0, 0, 1, 2);
3385
3386 text = gtk_text_view_new();
3392 scenario_description = text;
3393
3399
3400 text = gtk_text_view_new();
3406 scenario_authors = text;
3407
3413
3414 text = gtk_label_new(_("Filename:"));
3419
3426
3427 gtk_grid_attach(GTK_GRID(filenamebox), text, filenamecol++, 0, 1, 1);
3429 filenamecol++, 0, 1, 1);
3430
3431 /* TRANS: Scenario format version */
3432 vertext = gtk_label_new(_("Format:"));
3437
3444
3447 vercol++, 0, 1, 1);
3448
3453 gtk_grid_attach(GTK_GRID(descbox), sw, 0, descrow++, 1, 1);
3456 0, descrow++, 1, 1);
3458 0, descrow++, 1, 1);
3459 gtk_grid_attach(GTK_GRID(sbox), descbox, 1, 0, 1, 2);
3460
3464
3465 button = gtk_button_new_with_mnemonic(_("_Browse..."));
3466 gtk_box_append(GTK_BOX(bbox), button);
3467 g_signal_connect(button, "clicked",
3469
3470 button = gtk_button_new_with_mnemonic(_("_Cancel"));
3471 gtk_box_append(GTK_BOX(bbox), button);
3472 g_signal_connect(button, "clicked",
3474
3475 button = gtk_button_new_with_mnemonic(_("_OK"));
3476 gtk_box_append(GTK_BOX(bbox), button);
3477 g_signal_connect(button, "clicked",
3479
3480 return vgrid;
3481}
3482
3483/**********************************************************************/
3487{
3488 return current_page;
3489}
3490
3491/**********************************************************************/
3495{
3496 /* Don't use current_page directly here because maybe it could be modified
3497 * before we reach the end of this function. */
3499
3500 /* If the page remains the same, don't do anything. */
3501 if (old_page == new_page) {
3502 return;
3503 }
3504
3505 log_debug("Switching client page from %s to %s.",
3506 -1 == old_page ? "(no page)" : client_pages_name(old_page),
3508
3510
3511 switch (old_page) {
3512 case PAGE_SCENARIO:
3513 case PAGE_LOAD:
3514 break;
3515 case PAGE_GAME:
3516 {
3518
3520 if (vmode == NULL) {
3522 }
3523 }
3524 break;
3525 default:
3526 break;
3527 }
3528
3529 switch (new_page) {
3530 case PAGE_MAIN:
3531 case PAGE_START:
3532 if (is_server_running()) {
3535 } else {
3537 }
3541 break;
3542 case PAGE_GAME:
3543 {
3545
3548 if (vmode == NULL) {
3550 }
3553 }
3554 break;
3555 case PAGE_LOAD:
3557 break;
3558 case PAGE_SCENARIO:
3560 break;
3561 case PAGE_NETWORK:
3563 break;
3564 }
3565
3566 /* Hide/show statusbar. */
3567 if (new_page == PAGE_START || new_page == PAGE_GAME) {
3570 } else {
3572 }
3573
3575
3576 /* Update the GUI. */
3577 while (g_main_context_pending(NULL)) {
3579 }
3580
3581 switch (new_page) {
3582 case PAGE_MAIN:
3583 break;
3584 case PAGE_START:
3587 break;
3588 case PAGE_LOAD:
3590 break;
3591 case PAGE_SCENARIO:
3593 break;
3594 case PAGE_GAME:
3598 mapview_thaw();
3599 /* Force a resize "just in case" */
3600 /* this is probably a no-op most of the time */
3602 break;
3603 case PAGE_NETWORK:
3608 break;
3609 }
3610}
3611
3612/****************************************************************************
3613 SAVE GAME DIALOGs
3614****************************************************************************/
3615
3616/**********************************************************************/
3620{
3621 return fileinfolist_infix(get_save_dirs(), ".sav", FALSE);
3622}
3623
3624/**********************************************************************/
3628{
3629 static GtkWidget *shell = NULL;
3630
3631 if (NULL != shell) {
3632 return;
3633 }
3634
3635 shell = save_dialog_new(_("Save Game"), _("Saved _Games:"),
3636 _("Save _Filename:"), send_save_game,
3639 &shell);
3641}
3642
3643/**********************************************************************/
3646static void save_dialog_save_scenario(const char *filename)
3647{
3649}
3650
3651/**********************************************************************/
3655{
3656 return fileinfolist_infix(get_scenario_dirs(), ".sav", FALSE);
3657}
3658
3659/**********************************************************************/
3663{
3664 static GtkWidget *shell = NULL;
3665
3666 if (NULL != shell) {
3667 return;
3668 }
3669
3670 shell = save_dialog_new(_("Save Scenario"), _("Saved Sce_narios:"),
3671 _("Save Sc_enario:"), save_dialog_save_scenario,
3674 &shell);
3676}
3677
3678/**********************************************************************/
3684{
3685 return fileinfolist_infix(get_save_dirs(), ".map", FALSE);
3686}
3687
3688/**********************************************************************/
3692{
3693 static GtkWidget *shell = NULL;
3694
3695 if (NULL != shell) {
3696 return;
3697 }
3698
3699 shell = save_dialog_new(_("Save Map Image"), _("Saved Map _Images:"),
3700 _("Save _Map Images:"), mapimg_client_save,
3703 &shell);
3705}
3706
3707/**********************************************************************/
3710void mapimg_client_save(const char *filename)
3711{
3712 if (!mapimg_client_createmap(filename)) {
3713 char msg[512];
3714
3715 fc_snprintf(msg, sizeof(msg), "(%s)", mapimg_error());
3716 popup_notify_dialog(_("Error"),
3717 _("Error Creating the Map Image!"), msg);
3718 }
3719}
3720
3721/**********************************************************************/
3726void set_rulesets(int num_rulesets, char **rulesets)
3727{
3728 int i;
3729 int def_idx = -1;
3730
3732 for (i = 0; i < num_rulesets; i++) {
3733
3735 if (!strcmp("default", rulesets[i])) {
3736 def_idx = i;
3737 }
3738 }
3739
3741
3742 /* HACK: server should tell us the current ruleset. */
3744
3746}
#define n
Definition astring.c:77
struct canvas int int struct sprite int int int int height
Definition canvas_g.h:44
struct canvas int int struct sprite int int int width
Definition canvas_g.h:44
#define SERVER_COMMAND_PREFIX_STR
Definition chat.h:29
int send_chat_printf(const char *format,...)
int send_chat(const char *message)
void output_window_append(const struct ft_color color, const char *featured_text)
bool can_client_control(void)
bool client_is_global_observer(void)
bool client_is_observer(void)
char user_name[512]
char server_host[512]
struct civclient client
enum client_states client_state(void)
char fc_password[MAX_LEN_PASSWORD]
int server_port
#define client_player()
@ C_S_PREPARING
Definition client_main.h:46
enum ai_level server_ai_level(void)
Definition climisc.c:1518
bool mapimg_client_createmap(const char *filename)
Definition climisc.c:1465
void center_on_something(void)
Definition climisc.c:430
static struct fc_sockaddr_list * list
Definition clinet.c:102
int connect_to_server(const char *username, const char *hostname, int port, char *errbuf, int errbufsize)
Definition clinet.c:249
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:75
authentication_type
Definition conn_types.h:41
@ AUTH_NEWUSER_RETRY
Definition conn_types.h:45
@ AUTH_NEWUSER_FIRST
Definition conn_types.h:43
@ AUTH_LOGIN_RETRY
Definition conn_types.h:44
@ AUTH_LOGIN_FIRST
Definition conn_types.h:42
void send_save_game(const char *filename)
void set_ruleset(const char *ruleset)
bool is_server_running(void)
bool client_start_server(void)
bool can_client_access_hack(void)
const char * conn_description(const struct connection *pconn)
Definition connection.c:474
struct connection * conn_by_number(int id)
Definition connection.c:421
#define conn_list_iterate(connlist, pconn)
Definition connection.h:108
#define conn_list_iterate_end
Definition connection.h:110
popup_notify_dialog
Definition dialogs_g.h:36
int int id
Definition editgui_g.h:28
#define MAX_NUM_PLAYERS
Definition fc_types.h:36
#define MAX_LEN_NAME
Definition fc_types.h:66
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
void fc_mutex_allocate(fc_mutex *mutex)
void fc_mutex_release(fc_mutex *mutex)
const struct ft_color ftc_client
struct civ_game game
Definition game.c:62
static PangoLayout * layout
Definition canvas.c:325
void inputline_toolkit_view_append_button(GtkWidget *toolkit_view, GtkWidget *button)
Definition chatline.c:1292
GtkWidget * inputline_toolkit_view_new(void)
Definition chatline.c:1270
void inputline_grab_focus(void)
Definition chatline.c:79
void chatline_scroll_to_bottom(bool delayed)
Definition chatline.c:1006
void popup_races_dialog(struct player *pplayer)
Definition dialogs.c:1215
static struct tile * pos
Definition finddlg.c:53
const char * client_string
Definition gui_main.c:105
GtkTextBuffer * message_buffer
Definition gui_main.c:177
struct video_mode * resolution_request_get(void)
Definition gui_main.c:2608
void enable_menus(bool enable)
Definition gui_main.c:1049
void refresh_chat_buttons(void)
Definition gui_main.c:2506
void reset_unit_table(void)
Definition gui_main.c:1020
GtkWidget * toplevel
Definition gui_main.c:125
void quit_gtk_main(void)
Definition gui_main.c:2334
static struct video_mode vmode
Definition gui_main.c:189
GtkWidget * toplevel_tabs
Definition gui_main.c:127
int screen_height(void)
Definition gui_main.c:2590
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void gtk_tree_view_focus(GtkTreeView *view)
Definition gui_stuff.c:236
void gtk_stockbutton_set_label(GtkWidget *button, const gchar *label_text)
Definition gui_stuff.c:96
GtkWidget * icon_label_button_new(const gchar *icon_name, const gchar *label_text)
Definition gui_stuff.c:76
GtkTreeViewColumn * add_treeview_column(GtkWidget *view, const char *title, GType gtype, int model_index)
Definition gui_stuff.c:1123
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void mapview_freeze(void)
Definition mapview.c:373
void overview_size_changed(void)
Definition mapview.c:326
void mapview_thaw(void)
Definition mapview.c:381
static struct gui_dialog * shell
Definition messagedlg.c:39
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:985
static GtkListStore * load_store
Definition pages.c:68
static void update_network_page(void)
Definition pages.c:1183
void handle_game_load(bool load_successful, const char *filename)
Definition pages.c:2835
GtkWidget * create_start_page(void)
Definition pages.c:2617
GtkWidget * create_network_page(void)
Definition pages.c:1199
static void client_aitoggle_player(void *data)
Definition pages.c:1503
static GtkWidget * nation_button
Definition pages.c:1454
static void update_server_list(enum server_scan_type sstype, const struct server_list *list)
Definition pages.c:702
static void start_scenario_callback(GtkWidget *w, gpointer data)
Definition pages.c:113
static GtkTreeSelection * scenario_selection
Definition pages.c:72
static void update_start_page_buttons(void)
Definition pages.c:2193
static void save_dialog_response_callback(GtkWidget *w, gint response, gpointer data)
Definition pages.c:487
GtkWidget * create_scenario_page(void)
Definition pages.c:3179
static void show_conn_popup(struct player *pplayer, struct connection *pconn)
Definition pages.c:1761
static GtkWidget * network_confirm_password_label
Definition pages.c:697
void save_mapimg_dialog_popup(void)
Definition pages.c:3545
static void ruleset_selected(const char *name)
Definition pages.c:1609
static void ready_button_callback(GtkWidget *w, gpointer data)
Definition pages.c:2139
static bool conn_list_selection(struct player **ppplayer, struct connection **ppconn)
Definition pages.c:2052
static struct server_scan_timer_data meta_scan
Definition pages.c:85
static void update_network_lists(void)
Definition pages.c:836
static GtkWidget * statusbar
Definition pages.c:88
static GtkListStore * save_dialog_store_new(void)
Definition pages.c:397
void append_network_statusbar(const char *text, bool force)
Definition pages.c:892
static gboolean update_network_statusbar(gpointer data)
Definition pages.c:862
void set_rulesets(int num_rulesets, char **rulesets)
Definition pages.c:3580
void mapimg_client_save(const char *filename)
Definition pages.c:3564
static void conn_menu_player_command(GObject *object, gpointer data)
Definition pages.c:1720
static void load_filename(const char *filename)
Definition pages.c:2850
static GtkWidget * network_login
Definition pages.c:693
static void conn_menu_nation_chosen(GObject *object, gpointer data)
Definition pages.c:1707
static GtkWidget * scenario_description
Definition pages.c:63
void save_game_dialog_popup(void)
Definition pages.c:3481
enum client_pages get_current_client_page(void)
Definition pages.c:3339
static GtkListStore * lan_store
Definition pages.c:68
static enum connection_state connection_status
Definition pages.c:857
save_dialog_columns
Definition pages.c:381
@ SD_COL_NUM
Definition pages.c:385
@ SD_COL_FULL_PATH
Definition pages.c:383
@ SD_COL_PRETTY_NAME
Definition pages.c:382
static struct server_scan_timer_data lan_scan
Definition pages.c:86
static void save_dialog_list_callback(GtkTreeSelection *selection, gpointer data)
Definition pages.c:555
static void connect_network_game_callback(GtkWidget *w, gpointer data)
Definition pages.c:130
static GtkTreeView * connection_list_view
Definition pages.c:1456
connection_state
Definition pages.c:850
@ LOGIN_TYPE
Definition pages.c:851
@ NEW_PASSWORD_TYPE
Definition pages.c:852
@ WAITING_TYPE
Definition pages.c:854
@ ENTER_PASSWORD_TYPE
Definition pages.c:853
static void connect_callback(GtkWidget *w, gpointer data)
Definition pages.c:1041
static void scenario_browse_callback(GtkWidget *w, gpointer data)
Definition pages.c:3053
static GtkListStore * meta_store
Definition pages.c:68
connection_list_columns
Definition pages.c:1462
@ CL_COL_STYLE
Definition pages.c:1472
@ CL_COL_USER_NAME
Definition pages.c:1464
@ CL_COL_READY_STATE
Definition pages.c:1465
@ CL_COL_WEIGHT
Definition pages.c:1473
@ CL_COL_PLAYER_NAME
Definition pages.c:1466
@ CL_COL_NATION
Definition pages.c:1469
@ CL_COL_CONN_ID
Definition pages.c:1471
@ CL_COL_PLAYER_NUMBER
Definition pages.c:1463
@ CL_NUM_COLUMNS
Definition pages.c:1476
@ CL_COL_TEAM
Definition pages.c:1470
@ CL_COL_COLOR
Definition pages.c:1468
@ CL_COL_COLLAPSED
Definition pages.c:1474
@ CL_COL_FLAG
Definition pages.c:1467
static void update_load_page(void)
Definition pages.c:2885
static void save_dialog_update(struct save_dialog *pdialog)
Definition pages.c:425
static GtkWidget * scenario_authors
Definition pages.c:64
static GtkWidget * start_aifill_spin
Definition pages.c:1457
static void ruleset_entry_changed(GtkWidget *w, gpointer data)
Definition pages.c:1621
void(* save_dialog_action_fn_t)(const char *filename)
Definition pages.c:370
static void open_settings(void)
Definition pages.c:139
static void set_connection_state(enum connection_state state)
Definition pages.c:928
static GtkWidget * ruleset_combo
Definition pages.c:91
static void observe_button_callback(GtkWidget *w, gpointer data)
Definition pages.c:2173
static void conn_menu_ready_chosen(GObject *object, gpointer data)
Definition pages.c:1694
static void server_scan_error(struct server_scan *scan, const char *message)
Definition pages.c:823
static void load_callback(void)
Definition pages.c:2858
static void save_dialog_file_chooser_callback(GtkWidget *widget, gint response, gpointer data)
Definition pages.c:442
static void network_list_callback(GtkTreeSelection *select, gpointer data)
Definition pages.c:1137
static GtkListStore * server_playerlist_store
Definition pages.c:70
static void nation_button_callback(GtkWidget *w, gpointer data)
Definition pages.c:2153
void real_set_client_page(enum client_pages new_page)
Definition pages.c:3347
static void conn_menu_connection_command(GObject *object, gpointer data)
Definition pages.c:1747
static void scenario_list_callback(void)
Definition pages.c:2981
static gboolean intro_expose(GtkWidget *w, cairo_t *cr, gpointer *data)
Definition pages.c:162
static void load_browse_callback(GtkWidget *w, gpointer data)
Definition pages.c:2875
static void network_activate_callback(GtkTreeView *view, GtkTreePath *arg1, GtkTreeViewColumn *arg2, gpointer data)
Definition pages.c:1096
static struct fileinfo_list * save_dialog_scenario_list(void)
Definition pages.c:3508
static void connection_state_reset(void)
Definition pages.c:996
void real_conn_list_dialog_update(void *unused)
Definition pages.c:2338
static bool holding_srv_list_mutex
Definition pages.c:93
static GtkTreeStore * connection_list_store
Definition pages.c:1455
static struct fileinfo_list * save_dialog_savegame_list(void)
Definition pages.c:3473
static void start_new_game_callback(GtkWidget *w, gpointer data)
Definition pages.c:100
void destroy_server_scans(void)
Definition pages.c:766
void save_scenario_dialog_popup(void)
Definition pages.c:3516
static GtkTreeSelection * lan_selection
Definition pages.c:73
static void save_dialog_save_scenario(const char *filename)
Definition pages.c:3500
struct fileinfo_list *(* save_dialog_files_fn_t)(void)
Definition pages.c:371
static gboolean check_server_scan(gpointer data)
Definition pages.c:789
static void save_dialog_store_update(GtkListStore *store, const struct fileinfo_list *files)
Definition pages.c:407
static void ai_fill_changed_by_user(GtkWidget *w, gpointer data)
Definition pages.c:1636
static gboolean delayed_unselect_path(gpointer data)
Definition pages.c:1967
static void conn_menu_player_take(GObject *object, gpointer data)
Definition pages.c:1734
static void conn_menu_info_chosen(GObject *object, gpointer data)
Definition pages.c:1792
static bool model_get_player_iter(GtkTreeModel *model, GtkTreeIter *iter, GtkTreeIter *start, const struct player *pplayer)
Definition pages.c:2278
static GtkTreeSelection * load_selection
Definition pages.c:72
static void ai_skill_callback(GtkWidget *w, gpointer data)
Definition pages.c:1583
static enum client_pages current_page
Definition pages.c:77
static GtkWidget * statusbar_frame
Definition pages.c:88
static GtkWidget * network_confirm_password
Definition pages.c:697
static void client_take_player(struct player *pplayer)
Definition pages.c:1517
static void clear_network_statusbar(void)
Definition pages.c:878
static GtkTreeSelection * meta_selection
Definition pages.c:73
static void save_dialog_row_callback(GtkTreeView *tree_view, GtkTreePath *path, GtkTreeViewColumn *column, gpointer data)
Definition pages.c:536
static void connection_list_row_callback(GtkTreeView *tree_view, GtkTreeIter *iter, GtkTreePath *path, gpointer data)
Definition pages.c:2037
save_dialog_response
Definition pages.c:388
@ SD_RES_DELETE
Definition pages.c:390
@ SD_RES_SAVE
Definition pages.c:391
@ SD_RES_BROWSE
Definition pages.c:389
GtkWidget * create_load_page(void)
Definition pages.c:2898
static GtkWidget * ai_lvl_combobox
Definition pages.c:1458
static GtkWidget * network_password_label
Definition pages.c:696
static GtkWidget * save_dialog_new(const char *title, const char *savelabel, const char *savefilelabel, save_dialog_action_fn_t action, save_dialog_files_fn_t files)
Definition pages.c:576
static GtkWidget * network_host
Definition pages.c:694
static void intro_free(GtkWidget *w, gpointer *data)
Definition pages.c:219
static GtkWidget * network_password
Definition pages.c:696
void handle_authentication_req(enum authentication_type type, const char *message)
Definition pages.c:1005
static GtkTreeStore * connection_list_store_new(void)
Definition pages.c:1482
static bool send_new_aifill_to_server
Definition pages.c:1635
static void save_dialog_file_chooser_popup(const char *title, GtkFileChooserAction action, save_dialog_action_fn_t cb)
Definition pages.c:462
static void add_tree_col(GtkWidget *treeview, GType gtype, const char *title, int colnum, const char *key)
Definition pages.c:2583
static void save_dialog_entry_callback(GtkEntry *entry, gpointer data)
Definition pages.c:547
static void main_callback(GtkWidget *w, gpointer data)
Definition pages.c:147
void update_start_page(void)
Definition pages.c:1669
static void scenario_callback(void)
Definition pages.c:3037
static GtkWidget * start_options_table
Definition pages.c:1453
static bool no_ruleset_callback
Definition pages.c:1604
void ai_fill_changed_by_server(int aifill)
Definition pages.c:1647
static void update_server_playerlist(const struct server *pserver)
Definition pages.c:1108
static GtkWidget * observe_button
Definition pages.c:1454
static GtkWidget * scenario_version
Definition pages.c:66
GtkWidget * create_statusbar(void)
Definition pages.c:907
static void game_options_callback(GtkWidget *w, gpointer data)
Definition pages.c:1575
static GtkListStore * scenario_store
Definition pages.c:68
static bool model_get_conn_iter(GtkTreeModel *model, GtkTreeIter *iter, GtkTreeIter *parent, GtkTreeIter *start, const struct connection *pconn)
Definition pages.c:2309
static GQueue * statusbar_queue
Definition pages.c:89
GtkWidget * start_message_area
Definition pages.c:1451
static void update_scenario_page(void)
Definition pages.c:3063
static GtkWidget * scenario_filename
Definition pages.c:65
static void conn_menu_team_chosen(GObject *object, gpointer data)
Definition pages.c:1677
static GtkWidget * create_conn_menu(struct player *pplayer, struct connection *pconn)
Definition pages.c:1806
static void load_saved_game_callback(GtkWidget *w, gpointer data)
Definition pages.c:122
static bool object_extract(GObject *object, struct player **ppplayer, struct connection **ppconn)
Definition pages.c:1548
static void object_put(GObject *object, struct player *pplayer, struct connection *pconn)
Definition pages.c:1529
static GtkWidget * network_port
Definition pages.c:695
static struct fileinfo_list * save_dialog_mapimg_list(void)
Definition pages.c:3537
GtkWidget * create_main_page(void)
Definition pages.c:229
static void conn_list_select_conn(struct connection *pconn)
Definition pages.c:2088
static GtkWidget * ready_button
Definition pages.c:1454
GdkPixbuf * create_player_icon(const struct player *plr)
Definition plrdlg.c:117
GdkPixbuf * get_flag(const struct nation_type *nation)
Definition plrdlg.c:607
const char * title
Definition repodlgs.c:1314
GType type
Definition repodlgs.c:1313
void free_sprite(struct sprite *s)
Definition sprite.c:278
struct sprite * sprite_scale(struct sprite *src, int new_w, int new_h)
Definition sprite.c:291
struct sprite * load_gfxfile(const char *filename, bool svgflag)
Definition sprite.c:170
void voteinfo_gui_update(void)
GtkWidget * voteinfo_bar_new(bool split_bar)
GtkWidget * pregame_votebar
gboolean terminate_signal_processing(GtkEventControllerFocus *controller, gpointer data)
Definition gui_main.c:1047
void main_message_area_resize(void *data)
Definition gui_main.c:361
void widget_destroyed(GtkWidget *wdg, void *data)
Definition gui_stuff.c:1157
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
static gboolean connect_list_right_button(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition pages.c:2093
void(* save_dialog_action_fn_t)(const char *filename)
Definition pages.c:379
struct fileinfo_list *(* save_dialog_files_fn_t)(void)
Definition pages.c:380
static void close_conn_menu_popover(void)
Definition pages.c:1704
static gboolean connect_list_left_button(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition pages.c:2064
static GtkWidget * conn_popover
Definition pages.c:95
static struct server_list * server_list
Definition connectdlg.c:61
static enum client_pages old_page
Definition pages.c:46
void conn_list_dialog_update(void)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:191
#define fc_assert_ret_val(condition, val)
Definition log.h:194
#define log_debug(message,...)
Definition log.h:115
#define log_error(message,...)
Definition log.h:103
const char * mapimg_error(void)
Definition mapimg.c:759
#define fc_strdup(str)
Definition mem.h:43
#define fc_malloc(sz)
Definition mem.h:34
const char * nation_adjective_for_player(const struct player *pplayer)
Definition nation.c:169
bool can_conn_edit_players_nation(const struct connection *pconn, const struct player *pplayer)
Definition nation.c:1187
#define NO_NATION_SELECTED
Definition nation.h:30
const struct option_set * server_optset
Definition options.c:4020
const struct option_set * client_optset
Definition options.c:1284
int option_int_get(const struct option *poption)
Definition options.c:838
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:435
bool option_int_set(struct option *poption, int val)
Definition options.c:882
int send_packet_authentication_reply(struct connection *pc, const struct packet_authentication_reply *packet)
int dsend_packet_save_scenario(struct connection *pc, const char *name)
int dsend_packet_player_ready(struct connection *pc, int player_no, bool is_ready)
void client_start_server_and_set_page(enum client_pages page)
void set_client_page(enum client_pages page)
enum client_pages get_client_page(void)
bool is_settable_ai_level(enum ai_level level)
Definition player.c:1919
struct player * player_by_number(const int player_id)
Definition player.c:849
int player_slot_count(void)
Definition player.c:418
int player_number(const struct player *pplayer)
Definition player.c:837
const char * player_name(const struct player *pplayer)
Definition player.c:895
bool player_has_flag(const struct player *pplayer, enum plr_flag_id flag)
Definition player.c:1990
#define ai_level_cmd(_level_)
Definition player.h:567
#define players_iterate_end
Definition player.h:537
#define players_iterate(_pplayer)
Definition player.h:532
#define is_ai(plr)
Definition player.h:230
#define players_iterate_alive_end
Definition player.h:547
#define is_human(plr)
Definition player.h:229
#define players_iterate_alive(_pplayer)
Definition player.h:542
void secfile_destroy(struct section_file *secfile)
struct section_file * secfile_load_section(const char *filename, const char *section, bool allow_duplicates)
bool secfile_lookup_bool_default(const struct section_file *secfile, bool def, const char *path,...)
int secfile_lookup_int_default(const struct section_file *secfile, int def, const char *path,...)
const char * secfile_lookup_str_default(const struct section_file *secfile, const char *def, const char *path,...)
struct srv_list * server_scan_get_list(struct server_scan *scan)
Definition servers.c:866
void server_scan_finish(struct server_scan *scan)
Definition servers.c:879
struct server_scan * server_scan_begin(enum server_scan_type type, ServerScanErrorFunc error_func)
Definition servers.c:755
enum server_scan_type server_scan_get_type(const struct server_scan *scan)
Definition servers.c:809
enum server_scan_status server_scan_poll(struct server_scan *scan)
Definition servers.c:832
#define server_list_iterate_end
Definition servers.h:57
server_scan_status
Definition servers.h:79
@ SCAN_STATUS_PARTIAL
Definition servers.h:82
@ SCAN_STATUS_ERROR
Definition servers.h:80
@ SCAN_STATUS_DONE
Definition servers.h:83
#define server_list_iterate(serverlist, pserver)
Definition servers.h:55
server_scan_type
Definition servers.h:67
@ SERVER_SCAN_LOCAL
Definition servers.h:68
@ SERVER_SCAN_GLOBAL
Definition servers.h:69
struct setting_list * level[OLEVELS_NUM]
Definition settings.c:190
const struct strvec * get_scenario_dirs(void)
Definition shared.c:978
const struct strvec * get_save_dirs(void)
Definition shared.c:941
char * skip_to_basename(char *filepath)
Definition shared.c:1760
struct fileinfo_list * fileinfolist_infix(const struct strvec *dirs, const char *infix, bool nodups)
Definition shared.c:1211
#define fileinfo_list_iterate(list, pnode)
Definition shared.h:176
#define FC_PTR_TO_INT(p)
Definition shared.h:95
#define fileinfo_list_iterate_end
Definition shared.h:178
#define FC_INT_TO_PTR(i)
Definition shared.h:94
size_t size
Definition specvec.h:72
struct sprite int int y
Definition sprite_g.h:31
struct sprite int int int int struct sprite int int float scale
Definition sprite_g.h:33
struct sprite int x
Definition sprite_g.h:31
struct sprite int int int int struct sprite int int float bool smooth get_sprite_dimensions
Definition sprite_g.h:36
const char * aifill(int amount)
Definition srv_main.c:2466
struct conn_list * est_connections
Definition game.h:97
struct packet_game_info info
Definition game.h:89
struct connection conn
Definition client_main.h:96
Definition colors.h:21
struct player * playing
Definition connection.h:151
enum cmdlevel access_level
Definition connection.h:177
struct team * team
Definition player.h:259
bool is_ready
Definition player.h:260
save_dialog_action_fn_t action
Definition pages.c:377
GtkEntry * entry
Definition pages.c:376
GtkTreeView * tree_view
Definition pages.c:375
GtkDialog * shell
Definition pages.c:374
save_dialog_files_fn_t files
Definition pages.c:378
struct server_scan * scan
Definition pages.c:81
fc_mutex mutex
Definition servers.h:64
struct server_list * servers
Definition servers.h:63
Definition team.c:40
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:974
int cat_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:1000
int fc_remove(const char *filename)
Definition support.c:557
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
#define sz_strlcat(dest, src)
Definition support.h:196
#define fc_strncmp(_s1_, _s2_, _len_)
Definition support.h:160
const char * team_name_translation(const struct team *pteam)
Definition team.c:421
struct team * team_slot_get_team(const struct team_slot *tslot)
Definition team.c:150
const char * team_slot_name_translation(const struct team_slot *tslot)
Definition team.c:253
int team_number(const struct team *pteam)
Definition team.c:392
int team_slot_index(const struct team_slot *tslot)
Definition team.c:138
const struct player_list * team_members(const struct team *pteam)
Definition team.c:457
bool team_slot_is_used(const struct team_slot *tslot)
Definition team.c:162
const char * team_slot_rule_name(const struct team_slot *tslot)
Definition team.c:233
#define team_slots_iterate_end
Definition team.h:77
#define team_slots_iterate(_tslot)
Definition team.h:72
const char * tileset_main_intro_filename(const struct tileset *t)
Definition tilespec.c:947
void update_queue_connect_processing_finished(int request_id, uq_callback_t callback, void *data)
const char * fc_git_revision(void)
Definition version.c:75
const char * unstable_message(void)
Definition version.c:160
const char * word_version(void)
Definition version.c:62