Freeciv-3.2
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Data Structures | Data Fields
server Struct Reference

#include <servers.h>

Data Structures

struct  players
 

Data Fields

charhost
 
int port
 
charcapability
 
charpatches
 
charversion
 
charstate
 
chartopic
 
charmessage
 
struct server::playersplayers
 
int nplayers
 
int humans
 

Detailed Description

Definition at line 28 of file servers.h.

Field Documentation

◆ capability

char* server::capability

Definition at line 32 of file servers.h.

◆ host

char* server::host

◆ humans

int server::humans

Definition at line 48 of file servers.h.

Referenced by get_lan_server_list().

◆ message

char* server::message

Definition at line 37 of file servers.h.

Referenced by popup_connection_dialog().

◆ nplayers

int server::nplayers

Definition at line 47 of file servers.h.

Referenced by popup_connection_dialog().

◆ patches

char* server::patches

Definition at line 33 of file servers.h.

◆ players

◆ port

int server::port

◆ state

char* server::state

Definition at line 35 of file servers.h.

Referenced by popup_connection_dialog().

◆ topic

char* server::topic

Definition at line 36 of file servers.h.

◆ version

char* server::version

Definition at line 34 of file servers.h.

Referenced by get_lan_server_list(), and popup_connection_dialog().