Freeciv-3.3
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#include <QApplication>
#include <QButtonGroup>
#include <QComboBox>
#include <QGroupBox>
#include <QHeaderView>
#include <QImage>
#include <QMessageBox>
#include <QMouseEvent>
#include <QPainter>
#include <QPainterPath>
#include <QRadioButton>
#include <QRect>
#include <QTableWidgetItem>
#include <QTextEdit>
#include <QVBoxLayout>
#include <QWindow>
#include <QtMath>
#include "astring.h"
#include "actions.h"
#include "city.h"
#include "game.h"
#include "government.h"
#include "improvement.h"
#include "movement.h"
#include "nation.h"
#include "research.h"
#include "sex.h"
#include "audio.h"
#include "chatline_common.h"
#include "client_main.h"
#include "control.h"
#include "helpdata.h"
#include "packhand.h"
#include "svgflag.h"
#include "text.h"
#include "tilespec.h"
#include "dialogs.h"
#include "fc_client.h"
#include "gui_main.h"
#include "hudwidget.h"
#include "qtg_cxxside.h"
#include "sprite.h"
Go to the source code of this file.
Macros | |
#define | BUTTON_WAIT (ACTION_COUNT + 1) |
#define | BUTTON_CANCEL (BUTTON_WAIT + 1) |
#define | BUTTON_COUNT (BUTTON_CANCEL + 1) |
#define BUTTON_CANCEL (BUTTON_WAIT + 1) |
Definition at line 72 of file dialogs.cpp.
#define BUTTON_COUNT (BUTTON_CANCEL + 1) |
Definition at line 73 of file dialogs.cpp.
#define BUTTON_WAIT (ACTION_COUNT + 1) |
Definition at line 71 of file dialogs.cpp.
Delay selection of what action to take.
Definition at line 1913 of file dialogs.cpp.
Referenced by popup_action_selection().
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Show the user the action if it is enabled.
Definition at line 2326 of file dialogs.cpp.
Referenced by action_selection_refresh(), and popup_action_selection().
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Update an existing button.
Definition at line 2359 of file dialogs.cpp.
Referenced by action_selection_refresh().
Returns the id of the actor unit currently handled in action selection dialog when the action selection dialog is open. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open.
Definition at line 4176 of file dialogs.cpp.
Referenced by action_selection_refresh().
Closes the action selection dialog
Definition at line 4381 of file dialogs.cpp.
Let the non shared client code know that the action selection process no longer is in progress for the specified unit.
This allows the client to clean up any client specific assumptions.
Definition at line 1994 of file dialogs.cpp.
void action_selection_refresh | ( | struct unit * | actor_unit, |
struct city * | target_city, | ||
struct unit * | target_unit, | ||
struct tile * | target_tile, | ||
struct extra_type * | target_extra, | ||
const struct act_prob * | act_probs | ||
) |
Updates the action selection dialog with new information.
Definition at line 4258 of file dialogs.cpp.
Returns id of the target city of the actions currently handled in action selection dialog when the action selection dialog is open and it has a city target. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open or no city target is present in the action selection dialog.
Definition at line 4193 of file dialogs.cpp.
Returns id of the target extra of the actions currently handled in action selection dialog when the action selection dialog is open and it has an extra target. Returns EXTRA_NONE if no action selection dialog is open or no extra target is present in the action selection dialog.
Definition at line 4227 of file dialogs.cpp.
Referenced by base(), clean(), irrigate(), mine(), pillage(), and road().
Returns id of the target tile of the actions currently handled in action selection dialog when the action selection dialog is open and it has a tile target. Returns TILE_INDEX_NONE if no action selection dialog is open.
Definition at line 4210 of file dialogs.cpp.
Returns id of the target unit of the actions currently handled in action selection dialog when the action selection dialog is open and it has a unit target. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open or no unit target is present in the action selection dialog.
Definition at line 4244 of file dialogs.cpp.
Initialize a mapping between an action and the function to call if the action's button is pushed.
Definition at line 208 of file dialogs.cpp.
Action "Airlift Unit" for choice dialog
Definition at line 1840 of file dialogs.cpp.
Referenced by af_map_init(), receive_packet_city_info_100(), and receive_packet_edit_city_100().
Action "Attack" for choice dialog
Definition at line 3034 of file dialogs.cpp.
Referenced by af_map_init(), dai_choose_defender_versus(), dai_rampage_want(), dai_unit_attack_desirability(), dai_unit_defense_desirability(), find_something_to_kill(), kill_desire(), kill_something_with(), and process_attacker_want().
Action "Build Base" for choice dialog
Definition at line 2956 of file dialogs.cpp.
Referenced by advance_req_iter_init(), advance_root_req_iter_init(), af_map_init(), check_vote(), compute_max_stats_heuristic(), get_city_dialog_output_text(), get_unit_vision_base(), hp_gain_coord(), impr_base_build_shield_cost(), impr_build_shield_cost(), impr_estimate_build_shield_cost(), is_on_unit_upgrade_path(), luascript_call(), research_iter_init(), research_player_iter_init(), secfile_save(), set_unit_activity_base(), sg_load_player_unit(), trade_from_route(), and utype_build_shield_cost().
Action "Bombard" for choice dialog
Definition at line 2791 of file dialogs.cpp.
Referenced by af_map_init().
Action "Bombard 2" for choice dialog
Definition at line 2803 of file dialogs.cpp.
Referenced by af_map_init().
Action "Bombard 3" for choice dialog
Definition at line 2815 of file dialogs.cpp.
Referenced by af_map_init().
Action "Bombard Lethal" for choice dialog
Definition at line 2827 of file dialogs.cpp.
Referenced by af_map_init().
Action capture units for choice dialog
Definition at line 2767 of file dialogs.cpp.
Referenced by af_map_init().
Action establish trade for choice dialog
Definition at line 1759 of file dialogs.cpp.
Referenced by af_map_init().
Action help build wonder for choice dialog
Definition at line 1774 of file dialogs.cpp.
Referenced by af_map_init().
Action enter market place for choice dialog
Definition at line 1744 of file dialogs.cpp.
Referenced by af_map_init().
Action "Clean" for choice dialog
Definition at line 2915 of file dialogs.cpp.
Referenced by af_map_init().
Action "Conquer City" for choice dialog
Definition at line 1855 of file dialogs.cpp.
Referenced by af_map_init().
Action "Conquer City 2" for choice dialog
Definition at line 1870 of file dialogs.cpp.
Referenced by af_map_init().
Action "Conquer Extras" for choice dialog
Definition at line 1885 of file dialogs.cpp.
Referenced by af_map_init().
Action "Conquer Extras 2" for choice dialog
Definition at line 1899 of file dialogs.cpp.
Referenced by af_map_init().
Action Convert Unit for choice dialog
Definition at line 2414 of file dialogs.cpp.
Referenced by af_map_init().
Action "Cultivate" for choice dialog
Definition at line 2865 of file dialogs.cpp.
Referenced by af_map_init().
Action destroy city for choice dialog
Definition at line 3411 of file dialogs.cpp.
Referenced by af_map_init().
Action bribe stack for choice dialog
Definition at line 2458 of file dialogs.cpp.
Referenced by af_map_init().
Action bribe unit for choice dialog
Definition at line 2440 of file dialogs.cpp.
Referenced by af_map_init().
Action establish embassy for choice dialog
Definition at line 3516 of file dialogs.cpp.
Referenced by af_map_init().
Action incite revolt for choice dialog
Definition at line 3621 of file dialogs.cpp.
Referenced by af_map_init().
Action incite revolt and escape for choice dialog
Definition at line 3639 of file dialogs.cpp.
Referenced by af_map_init().
Action Investigate City Spend Unit for choice dialog
Definition at line 3546 of file dialogs.cpp.
Referenced by af_map_init().
Move the queue of units that need user input forward unless the current unit will need more input.
Definition at line 1941 of file dialogs.cpp.
Move the queue of units that need user input forward since the current unit doesn't require the extra input any more.
Definition at line 1981 of file dialogs.cpp.
Action sabotage for choice dialog
Definition at line 3561 of file dialogs.cpp.
Referenced by af_map_init().
Action sabotage and escape for choice dialog
Definition at line 3576 of file dialogs.cpp.
Referenced by af_map_init().
Action steal with diplomat for choice dialog
Definition at line 3591 of file dialogs.cpp.
Referenced by af_map_init().
Action "Steal Tech Escape Expected" for choice dialog
Definition at line 3606 of file dialogs.cpp.
Referenced by af_map_init().
Action Disband Unit for choice dialog
Definition at line 2388 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Disembark" for choice dialog
Definition at line 2653 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Disembark 2" for choice dialog
Definition at line 2668 of file dialogs.cpp.
Referenced by af_map_init().
Action "Enter Hut" for choice dialog
Definition at line 2683 of file dialogs.cpp.
Referenced by af_map_init(), api_edit_unit_move(), api_edit_unit_teleport(), tolua_server_edit_unit_move00(), tolua_server_edit_unit_teleport00(), and unit_move().
Action "Enter Hut 2" for choice dialog
Definition at line 2698 of file dialogs.cpp.
Referenced by af_map_init().
Action expel unit for choice dialog
Definition at line 2779 of file dialogs.cpp.
Referenced by af_map_init().
Action "Fortify" for choice dialog
Definition at line 2400 of file dialogs.cpp.
Referenced by af_map_init().
Action build city for choice dialog
Definition at line 2839 of file dialogs.cpp.
Referenced by af_map_init().
Action "Frighten Hut" for choice dialog
Definition at line 2713 of file dialogs.cpp.
Referenced by af_map_init(), api_edit_unit_move(), api_edit_unit_teleport(), tolua_server_edit_unit_move00(), tolua_server_edit_unit_teleport00(), unit_enter_hut(), and unit_move().
Action "Frighten Hut 2" for choice dialog
Definition at line 2728 of file dialogs.cpp.
Referenced by af_map_init().
Get the non targeted version of an action so it, if enabled, can appear in the target selection dialog.
Definition at line 2283 of file dialogs.cpp.
Referenced by popup_sabotage_dialog(), spy_sabotage(), spy_steal_shared(), and spy_steal_something().
Get the production targeted version of an action so it, if enabled, can appear in the target selection dialog.
Definition at line 2306 of file dialogs.cpp.
Referenced by popup_sabotage_dialog(), and spy_sabotage().
Action "Heal Unit" for choice dialog
Definition at line 2499 of file dialogs.cpp.
Referenced by af_map_init().
Action "Heal Unit 2" for choice dialog
Definition at line 2510 of file dialogs.cpp.
Referenced by af_map_init().
Action "Unit Make Homeless" for choice dialog
Definition at line 2426 of file dialogs.cpp.
Referenced by af_map_init(), and transfer_city_units().
Action "Build Irrigation" for choice dialog
Definition at line 2998 of file dialogs.cpp.
Referenced by af_map_init().
Action join city for choice dialog
Definition at line 3154 of file dialogs.cpp.
Referenced by af_map_init().
Empty action for choice dialog (just do nothing)
Definition at line 1921 of file dialogs.cpp.
Referenced by popup_action_selection().
Action "Build Mine" for choice dialog
Definition at line 2977 of file dialogs.cpp.
Referenced by af_map_init().
Action "Explode Nuclear" for choice dialog
Definition at line 3019 of file dialogs.cpp.
Referenced by adv_data_phase_init(), and af_map_init().
Action "Nuke City" for choice dialog
Definition at line 3396 of file dialogs.cpp.
Referenced by af_map_init().
Action "Nuke Units" for choice dialog
Definition at line 2743 of file dialogs.cpp.
Referenced by adv_data_phase_init(), and af_map_init().
Action "Paradrop Unit" for choice dialog
Definition at line 3064 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Conquer" for choice dialog
Definition at line 3079 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Enter" for choice dialog
Definition at line 3124 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Enter Conquer" for choice dialog
Definition at line 3139 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Frighten" for choice dialog
Definition at line 3094 of file dialogs.cpp.
Referenced by af_map_init().
Action "Paradrop Unit Frighten Conquer" for choice dialog
Definition at line 3109 of file dialogs.cpp.
Referenced by af_map_init().
Action "Pillage" for choice dialog
Definition at line 2895 of file dialogs.cpp.
Referenced by af_map_init().
Action pillage for choice dialog
Definition at line 3830 of file dialogs.cpp.
Referenced by popup_pillage_dialog().
Action "Plant" for choice dialog
Definition at line 2880 of file dialogs.cpp.
Referenced by af_map_init().
This function is called when the client disconnects or the game is over. It should close all dialog windows for that game.
Definition at line 4137 of file dialogs.cpp.
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Close all spaceships dialogs
Definition at line 174 of file spaceshipdlg.cpp.
Referenced by popdown_all_game_dialogs().
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Closes city report
Definition at line 1338 of file cityrep.cpp.
Referenced by popdown_all_game_dialogs().
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Closes economy report
Definition at line 1828 of file repodlgs.cpp.
Referenced by popdown_all_game_dialogs().
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Removes endgame report
Definition at line 1764 of file repodlgs.cpp.
Referenced by popdown_all_game_dialogs().
Closes players report
Definition at line 1197 of file plrdlg.cpp.
Referenced by popdown_all_game_dialogs().
Close the nation selection dialog. This should allow the user to (at least) select a unit to activate.
Definition at line 1244 of file dialogs.cpp.
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Closes science report
Definition at line 1846 of file repodlgs.cpp.
Referenced by popdown_all_game_dialogs().
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Closes units report
Definition at line 1864 of file repodlgs.cpp.
Referenced by popdown_all_game_dialogs().
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Open dialog confirming that user wants to do the action.
Definition at line 5000 of file dialogs.cpp.
Referenced by qtg_request_action_confirmation().
void popup_action_selection | ( | struct unit * | actor_unit, |
struct city * | target_city, | ||
struct unit * | target_unit, | ||
struct tile * | target_tile, | ||
struct extra_type * | target_extra, | ||
const struct act_prob * | act_probs | ||
) |
Popup a dialog that allows the player to select what action a unit should take.
Definition at line 2004 of file dialogs.cpp.
void popup_bribe_stack_dialog | ( | struct unit * | actor, |
struct tile * | ttile, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup a dialog asking a diplomatic unit if it wishes to bribe the given enemy unit stack.
Definition at line 3783 of file dialogs.cpp.
void popup_bribe_unit_dialog | ( | struct unit * | actor, |
struct unit * | tunit, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup a dialog asking a diplomatic unit if it wishes to bribe the given enemy unit.
Definition at line 3735 of file dialogs.cpp.
Popup a dialog to display connection message from server.
Definition at line 1205 of file dialogs.cpp.
Pops up a dialog to confirm disband of the unit(s).
Definition at line 4021 of file dialogs.cpp.
void popup_incite_dialog | ( | struct unit * | actor, |
struct city * | tcity, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup a window asking a diplomatic unit if it wishes to incite the given enemy city.
Definition at line 3673 of file dialogs.cpp.
Ruleset (modpack) has suggested loading certain musicset. Confirm from user and load.
Definition at line 4087 of file dialogs.cpp.
Popup a generic dialog to display some generic information.
Definition at line 1219 of file dialogs.cpp.
void popup_notify_goto_dialog | ( | const char * | headline, |
const char * | lines, | ||
const struct text_tag_list * | tags, | ||
struct tile * | ptile | ||
) |
Popup a dialog to display information about an event that has a specific location. The user should be given the option to goto that location.
Definition at line 1193 of file dialogs.cpp.
Popup a dialog asking the unit which improvement they would like to pillage.
Definition at line 3942 of file dialogs.cpp.
Popup the nation selection dialog.
Definition at line 1230 of file dialogs.cpp.
void popup_revolution_dialog | ( | struct government * | gov | ) |
Popup a dialog asking if the player wants to start a revolution.
Definition at line 1306 of file dialogs.cpp.
void popup_sabotage_dialog | ( | struct unit * | actor, |
struct city * | tcity, | ||
const struct action * | paction | ||
) |
Popup a dialog asking a diplomatic unit if it wishes to sabotage the given enemy city.
Definition at line 3880 of file dialogs.cpp.
Ruleset (modpack) has suggested loading certain soundset. Confirm from user and load.
Definition at line 4062 of file dialogs.cpp.
Tileset (modpack) has suggested loading certain theme. Confirm from user and load.
Definition at line 4112 of file dialogs.cpp.
Ruleset (modpack) has suggested loading certain tileset. Confirm from user and load.
Definition at line 4031 of file dialogs.cpp.
Popup dialog for upgrade units
Definition at line 4443 of file dialogs.cpp.
Referenced by unit_upgrade().
bool qtg_handmade_scenario_warning | ( | ) |
Give a warning when user is about to edit scenario with manually set properties.
Definition at line 4929 of file dialogs.cpp.
Referenced by setup_gui_funcs().
void qtg_popup_combat_info | ( | int | attacker_unit_id, |
int | defender_unit_id, | ||
int | attacker_hp, | ||
int | defender_hp, | ||
bool | make_att_veteran, | ||
bool | make_def_veteran | ||
) |
Popup detailed information about battle or save information for some kind of statistics
Definition at line 4979 of file dialogs.cpp.
Referenced by setup_gui_funcs().
void qtg_request_action_confirmation | ( | const char * | expl, |
struct act_confirmation_data * | data | ||
) |
Common code wants confirmation for an action.
Definition at line 5022 of file dialogs.cpp.
Referenced by setup_gui_funcs().
Unit wants to get into some transport on given tile.
Definition at line 4938 of file dialogs.cpp.
Referenced by unit_item::load_unit(), setup_gui_funcs(), and mr_menu::slot_board().
In the nation selection dialog, make already-taken nations unavailable. This information is contained in the packet_nations_used packet.
Definition at line 1296 of file dialogs.cpp.
The server has changed the set of selectable nations.
Definition at line 1285 of file dialogs.cpp.
Action "Unit Move" for choice dialog
Definition at line 3657 of file dialogs.cpp.
Referenced by af_map_init().
void restart_notify_dialogs | ( | ) |
Restarts all notify dialogs
Definition at line 4121 of file dialogs.cpp.
Referenced by apply_notify_font().
void revolution_response | ( | struct government * | gov | ) |
Starts revolution with targeted government as target or anarchy otherwise
Definition at line 1928 of file dialogs.cpp.
Referenced by popup_revolution_dialog().
Action "Build Road" for choice dialog
Definition at line 2935 of file dialogs.cpp.
Referenced by af_map_init(), fill_road_corner_sprites(), fill_road_sprite_array(), helptext_extra(), set_unit_activity_road(), sg_load_player_unit(), and tileset_lookup_sprite_tags().
void show_tech_gained_dialog | ( | Tech_type_id | tech | ) |
Player has gained a new tech.
Definition at line 4395 of file dialogs.cpp.
Show tileset error dialog.
Definition at line 4402 of file dialogs.cpp.
Action establish embassy for choice dialog
Definition at line 3501 of file dialogs.cpp.
Referenced by af_map_init().
Action Spy Escape for choice dialog
Definition at line 3486 of file dialogs.cpp.
Referenced by af_map_init().
Action investigate city for choice dialog
Definition at line 3531 of file dialogs.cpp.
Referenced by af_map_init().
Action suitcase nuke for choice dialog
Definition at line 3366 of file dialogs.cpp.
Referenced by af_map_init().
Action suitcase nuke escape for choice dialog
Definition at line 3381 of file dialogs.cpp.
Referenced by af_map_init().
Action Poison City for choice dialog
Definition at line 3336 of file dialogs.cpp.
Referenced by af_map_init().
Action Poison City Escape for choice dialog
Definition at line 3351 of file dialogs.cpp.
Referenced by af_map_init().
Action request sabotage (and escape) list for choice dialog
Definition at line 3317 of file dialogs.cpp.
Referenced by af_map_init().
Action request sabotage list for choice dialog
Definition at line 3299 of file dialogs.cpp.
Referenced by af_map_init().
Action request "Surgical Strike Building" list for choice dialog
Definition at line 3282 of file dialogs.cpp.
Referenced by af_map_init().
Action sabotage with spy for choice dialog
Definition at line 3850 of file dialogs.cpp.
Referenced by popup_sabotage_dialog().
Action sabotage unit for choice dialog
Definition at line 2475 of file dialogs.cpp.
Referenced by af_map_init().
Action Sabotage Unit Escape for choice dialog
Definition at line 2487 of file dialogs.cpp.
Referenced by af_map_init().
Action "Targeted Steal Tech" for choice dialog
Definition at line 3243 of file dialogs.cpp.
Referenced by af_map_init().
Action "Targeted Steal Tech Escape Expected" for choice dialog
Definition at line 3251 of file dialogs.cpp.
Referenced by af_map_init().
Action steal gold for choice dialog
Definition at line 3426 of file dialogs.cpp.
Referenced by af_map_init().
Action steal gold escape for choice dialog
Definition at line 3441 of file dialogs.cpp.
Referenced by af_map_init().
Action steal maps for choice dialog
Definition at line 3456 of file dialogs.cpp.
Referenced by af_map_init().
Action steal maps escape for choice dialog
Definition at line 3471 of file dialogs.cpp.
Referenced by af_map_init().
Action steal tech with spy for choice dialog
Definition at line 3169 of file dialogs.cpp.
Referenced by spy_steal(), and spy_steal_esc().
Action steal given tech for choice dialog
Definition at line 3259 of file dialogs.cpp.
Referenced by spy_steal_shared().
Action "Suicide Attack" for choice dialog
Definition at line 3049 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transform Terrain" for choice dialog
Definition at line 2850 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Board" for choice dialog
Definition at line 2521 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Board 2" for choice dialog
Definition at line 2532 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Board 3" for choice dialog
Definition at line 2543 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Deboard" for choice dialog
Definition at line 2642 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Embark" for choice dialog
Definition at line 2554 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Embark 2" for choice dialog
Definition at line 2565 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Embark 3" for choice dialog
Definition at line 2576 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Embark 4" for choice dialog
Definition at line 2587 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Load" for choice dialog
Definition at line 2609 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Load 2" for choice dialog
Definition at line 2620 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Load 3" for choice dialog
Definition at line 2631 of file dialogs.cpp.
Referenced by af_map_init().
Action "Transport Unload" for choice dialog
Definition at line 2598 of file dialogs.cpp.
Referenced by af_map_init().
Try to pick up default city action
Definition at line 1573 of file dialogs.cpp.
Referenced by popup_action_selection().
Try to pick up default unit action
Definition at line 1555 of file dialogs.cpp.
Referenced by popup_action_selection().
Action Disband Unit Recover for choice dialog
Definition at line 1789 of file dialogs.cpp.
Referenced by af_map_init().
Action Home City for choice dialog
Definition at line 1804 of file dialogs.cpp.
Referenced by af_map_init().
Popup a dialog window to select units on a particular tile.
Definition at line 1255 of file dialogs.cpp.
Update the dialog window to select units on a particular tile.
Definition at line 1267 of file dialogs.cpp.
Action "Upgrade Unit" for choice dialog
Definition at line 1819 of file dialogs.cpp.
Referenced by af_map_init().
void update_nationset_combo | ( | ) |
Updates nationset combobox
Definition at line 1275 of file dialogs.cpp.
Referenced by option_gui_update().
Action "Wipe Units" for choice dialog
Definition at line 2755 of file dialogs.cpp.
Referenced by af_map_init().
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Definition at line 326 of file dialogs.cpp.
Referenced by action_entry(), try_default_city_action(), and try_default_unit_action().
Definition at line 199 of file dialogs.cpp.
Referenced by action_selection_close(), and diplomat_queue_handle_primary().
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Definition at line 141 of file client_main.c.
Referenced by popup_tileset_suggestion_dialog().
Definition at line 195 of file dialogs.cpp.
Referenced by action_selection_no_longer_in_progress_gui_specific(), diplomat_bribe_stack(), diplomat_bribe_unit(), diplomat_incite(), diplomat_incite_escape(), diplomat_queue_handle_primary(), diplomat_queue_handle_secondary(), popup_action_selection(), popup_bribe_stack_dialog(), popup_bribe_unit_dialog(), popup_incite_dialog(), popup_sabotage_dialog(), spy_request_sabotage_esc_list(), spy_request_sabotage_list(), spy_request_strike_bld_list(), and spy_steal_shared().
Definition at line 190 of file dialogs.cpp.
Referenced by popdown_races_dialog(), popup_races_dialog(), races_dialog::races_dialog(), races_toggles_set_sensitive(), races_update_pickable(), update_nationset_combo(), and races_dialog::~races_dialog().
Definition at line 188 of file dialogs.cpp.
Referenced by pillage_something(), and popup_pillage_dialog().
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Definition at line 189 of file dialogs.cpp.
Referenced by popdown_races_dialog(), popup_races_dialog(), races_toggles_set_sensitive(), races_update_pickable(), and update_nationset_combo().