Freeciv-3.2
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citydlg.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdio.h>
19#include <stdlib.h>
20#include <string.h>
21
22#include <gtk/gtk.h>
23#include <gdk/gdkkeysyms.h>
24
25/* utility */
26#include "bitvector.h"
27#include "fcintl.h"
28#include "log.h"
29#include "mem.h"
30#include "shared.h"
31#include "support.h"
32
33/* common */
34#include "city.h"
35#include "counters.h"
36#include "game.h"
37#include "map.h"
38#include "movement.h"
39#include "packets.h"
40#include "player.h"
41#include "unitlist.h"
42
43/* client */
44#include "chatline_common.h"
45#include "client_main.h"
46#include "colors.h"
47#include "control.h"
48#include "climap.h"
49#include "options.h"
50#include "text.h"
51#include "tilespec.h"
52
53/* client/agents */
54#include "cma_fec.h"
55
56/* client/gui-gtk-4.0 */
57#include "choice_dialog.h"
58#include "citizensinfo.h"
59#include "cityrep.h"
60#include "cma_fe.h"
61#include "dialogs.h"
62#include "graphics.h"
63#include "gui_main.h"
64#include "gui_stuff.h"
65#include "happiness.h"
66#include "helpdlg.h"
67#include "inputdlg.h"
68#include "mapview.h"
69#include "repodlgs.h"
70#include "wldlg.h"
71
72#include "citydlg.h"
73
74#define CITYMAP_WIDTH MIN(512, canvas_width)
75#define CITYMAP_HEIGHT (CITYMAP_WIDTH * canvas_height / canvas_width)
76#define CITYMAP_SCALE ((double)CITYMAP_WIDTH / (double)canvas_width)
77
78#define TINYSCREEN_MAX_HEIGHT (500 - 1)
79
80/* Only CDLGR_UNITS button currently uses these, others have
81 * direct callback. */
83
84struct city_dialog;
85
86/* get 'struct dialog_list' and related function */
87#define SPECLIST_TAG dialog
88#define SPECLIST_TYPE struct city_dialog
89#include "speclist.h"
90
91#define dialog_list_iterate(dialoglist, pdialog) \
92 TYPED_LIST_ITERATE(struct city_dialog, dialoglist, pdialog)
93#define dialog_list_iterate_end LIST_ITERATE_END
94
95struct unit_node {
98 int height;
102};
103
104/* get 'struct unit_node' and related function */
105#define SPECVEC_TAG unit_node
106#define SPECVEC_TYPE struct unit_node
107#include "specvec.h"
108
109#define unit_node_vector_iterate(list, elt) \
110 TYPED_VECTOR_ITERATE(struct unit_node, list, elt)
111#define unit_node_vector_iterate_end VECTOR_ITERATE_END
112
113#define NUM_CITIZENS_SHOWN 30
114
117 NUM_PAGES /* the number of pages in city dialog notebook
118 * must match the entries in misc_whichtab_label[] */
120
121enum {
126 NUM_INFO_FIELDS /* number of fields in city_info panel
127 * must match entries in output_label[] */
129
130/* minimal size for the city map scrolling windows*/
131#define CITY_MAP_MIN_SIZE_X 200
132#define CITY_MAP_MIN_SIZE_Y 150
133
134struct city_map_canvas {
135 GtkWidget *sw;
137};
138
139struct city_dialog {
140 struct city *pcity;
141
146
150
151 struct {
153
154 GtkWidget *production_bar;
155 GtkWidget *production_combo;
156 GtkWidget *buy_command;
157 GtkWidget *improvement_list;
158
159 GtkWidget *supported_units_frame;
160 GtkWidget *supported_unit_table;
161
162 GtkWidget *present_units_frame;
163 GtkWidget *present_unit_table;
164
165 struct unit_node_vector supported_units;
166 struct unit_node_vector present_units;
167
169
170 GtkListStore *change_production_store;
172
173 struct {
174 GtkWidget *production_label;
175 GtkWidget *production_bar;
176 GtkWidget *buy_command;
179
180 struct {
182
187
188 struct {
192
193 struct cma_dialog *cma_editor;
194
195 struct {
196 GtkWidget *rename_command;
197 GtkWidget *new_citizens_radio[3];
198 GtkWidget *disband_on_settler;
199 GtkWidget *whichtab_radio[NUM_PAGES];
200 short block_signal;
202
206
210
212
213 int cwidth;
214};
215
221
223
224static struct
225{
226 struct city *owner;
227 struct tile *loc;
229
230static bool low_citydlg;
231
232/****************************************/
233
234static void initialize_city_dialogs(void);
235static void city_dialog_map_create(struct city_dialog *pdialog,
238
239static struct city_dialog *get_city_dialog(struct city *pcity);
243 GdkModifierType state,
244 gpointer data);
245
246static GtkWidget *create_city_info_table(struct city_dialog *pdialog,
248static void create_and_append_overview_page(struct city_dialog *pdialog);
249static void create_and_append_map_page(struct city_dialog *pdialog);
250static void create_and_append_buildings_page(struct city_dialog *pdialog);
251static void create_and_append_worklist_page(struct city_dialog *pdialog);
252static void create_and_append_happiness_page(struct city_dialog *pdialog);
253static void create_and_append_cma_page(struct city_dialog *pdialog);
254static void create_and_append_settings_page(struct city_dialog *pdialog);
255
256static struct city_dialog *create_city_dialog(struct city *pcity);
257
258static void city_dialog_update_title(struct city_dialog *pdialog);
259static void city_dialog_update_citizens(struct city_dialog *pdialog);
260static void city_dialog_update_counters(struct city_dialog *pdialog);
262 struct city_dialog *pdialog);
263static void city_dialog_update_map(struct city_dialog *pdialog);
264static void city_dialog_update_building(struct city_dialog *pdialog);
266 *pdialog);
268 *pdialog);
269static void city_dialog_update_present_units(struct city_dialog *pdialog);
270static void city_dialog_update_prev_next(void);
271
272static void show_units_response(void *data);
273
275 double x, double y, gpointer data);
277 double x, double y, gpointer data);
279 double x, double y, gpointer data);
281 double x, double y, gpointer data);
283 double x, double y, gpointer data);
284
285static void close_citydlg_unit_popover(struct city_dialog *pdialog);
286
287static void unit_center_callback(GSimpleAction *action, GVariant *parameter,
288 gpointer data);
289static void unit_activate_callback(GSimpleAction *action, GVariant *parameter,
290 gpointer data);
292 GVariant *parameter,
293 gpointer data);
295 GVariant *parameter,
296 gpointer data);
297static void unit_load_callback(GSimpleAction *action, GVariant *parameter,
298 gpointer data);
299static void unit_unload_callback(GSimpleAction *action, GVariant *parameter,
300 gpointer data);
301static void unit_sentry_callback(GSimpleAction *action, GVariant *parameter,
302 gpointer data);
303static void unit_fortify_callback(GSimpleAction *action, GVariant *parameter,
304 gpointer data);
305static void unit_disband_callback(GSimpleAction *action, GVariant *parameter,
306 gpointer data);
307static void unit_homecity_callback(GSimpleAction *action, GVariant *parameter,
308 gpointer data);
309static void unit_upgrade_callback(GSimpleAction *action, GVariant *parameter,
310 gpointer data);
312 double x, double y, gpointer data);
314 double x, double y, gpointer data);
316 double x, double y, gpointer data);
317static void draw_map_canvas(struct city_dialog *pdialog);
318
319static void buy_callback(GtkWidget * w, gpointer data);
320static void change_production_callback(GtkComboBox *combo,
321 struct city_dialog *pdialog);
322
323static void sell_callback(struct impr_type *pimprove, gpointer data);
324static void sell_callback_response(GtkWidget *w, gint response, gpointer data);
325
326static void impr_callback(GtkTreeView *view, GtkTreePath *path,
328
329static void rename_callback(GtkWidget * w, gpointer data);
330static void rename_popup_callback(gpointer data, gint response,
331 const char *input);
332static void set_cityopt_values(struct city_dialog *pdialog);
333static void cityopt_callback(GtkWidget * w, gpointer data);
334static void misc_whichtab_callback(GtkWidget * w, gpointer data);
335
336static void city_destroy_callback(GtkWidget *w, gpointer data);
337static void close_city_dialog(struct city_dialog *pdialog);
338static void citydlg_response_callback(GtkDialog *dlg, gint response,
339 void *data);
340static void close_callback(GtkWidget *w, gpointer data);
341static void switch_city_callback(GtkWidget *w, gpointer data);
342
343/***********************************************************************/
352
353/***********************************************************************/
356static void initialize_city_dialogs(void)
357{
358 int height;
359
361
365
366 /* Use default layout when height cannot be determined
367 * (when height == 0) */
368 if (height > 0 && height <= TINYSCREEN_MAX_HEIGHT) {
370 } else {
372 }
373
375}
376
377/***********************************************************************/
381{
383 return;
384 }
385
387
389 /* There's no reasonable way to resize a GtkImage, so we don't try.
390 Instead we just redraw the overview within the existing area. The
391 player has to close and reopen the dialog to fix this. */
392 city_dialog_update_map(pdialog);
394
396}
397
398/***********************************************************************/
402static struct city_dialog *get_city_dialog(struct city *pcity)
403{
406 }
407
409 if (pdialog->pcity == pcity) {
410 return pdialog;
411 }
413
414 return NULL;
415}
416
417/***********************************************************************/
421 int width, int height, gpointer data)
422{
423 struct city_dialog *pdialog = data;
424
427 if (cma_is_city_under_agent(pdialog->pcity, NULL)) {
428 cairo_paint_with_alpha(cr, 0.5);
429 } else {
430 cairo_paint(cr);
431 }
432}
433
434/***********************************************************************/
437static void city_dialog_map_create(struct city_dialog *pdialog,
439{
440 GtkWidget *sw, *darea;
443
452
453 darea = gtk_drawing_area_new();
456 canvas_draw_cb, pdialog, NULL);
457
459 g_signal_connect(controller, "pressed",
465 g_signal_connect(controller, "pressed",
469
470 /* save all widgets for the city map */
471 cmap_canvas->sw = sw;
472 cmap_canvas->darea = darea;
473}
474
475/***********************************************************************/
499
500/***********************************************************************/
504{
505 struct city_dialog *pdialog = get_city_dialog(pcity);
506
507 log_debug("CITYMAP_WIDTH: %d", CITYMAP_WIDTH);
508 log_debug("CITYMAP_HEIGHT: %d", CITYMAP_HEIGHT);
509 log_debug("CITYMAP_SCALE: %.3f", CITYMAP_SCALE);
510
514 }
515
516 if (!pdialog) {
517 return;
518 }
519
524 city_dialog_update_map(pdialog);
529
532
534
535 if (!low_citydlg) {
537 }
541 }
542
543 if (!client_is_observer()) {
545 }
546
550 } else {
551 /* Set the buttons we do not want live while a Diplomat investigates */
553 }
554}
555
556/***********************************************************************/
561{
562 struct city *pcity_sup, *pcity_pre;
563 struct city_dialog *pdialog;
564
567
568 if (pcity_sup && (pdialog = get_city_dialog(pcity_sup))) {
570 }
571
572 if (pcity_pre && (pdialog = get_city_dialog(pcity_pre))) {
574 }
575}
576
577/***********************************************************************/
581{
582 struct city_dialog *pdialog;
583
584 if (!(pdialog = get_city_dialog(pcity))) {
585 pdialog = create_city_dialog(pcity);
586 }
587
589
590 /* center the city map(s); this must be *after* the city dialog was drawn
591 * else the size information is missing! */
593 if (pdialog->happiness.map_canvas.sw) {
595 }
596}
597
598/***********************************************************************/
602{
603 return get_city_dialog(pcity) != NULL;
604}
605
606/***********************************************************************/
610{
611 struct city_dialog *pdialog = get_city_dialog(pcity);
612
613 if (pdialog) {
614 close_city_dialog(pdialog);
615 }
616}
617
618/***********************************************************************/
634
635/***********************************************************************/
641 GdkModifierType state,
642 gpointer data)
643{
644 struct city_dialog *pdialog = (struct city_dialog *)data;
645
646 if (state & GDK_CONTROL_MASK) {
647 switch (keyval) {
648 case GDK_KEY_Left:
650 return TRUE;
651
652 case GDK_KEY_Right:
654 return TRUE;
655
656 default:
657 break;
658 }
659 }
660
661 return FALSE;
662}
663
664/***********************************************************************/
668 double x, double y, gpointer data)
669{
671 struct city_dialog *pdialog = g_object_get_data(G_OBJECT(w), "pdialog");
672 GtkWidget *p, *label;
673 char buf[1024];
674
675 switch (GPOINTER_TO_UINT(data)) {
676 case INFO_SIZE:
677 fc_snprintf(buf, sizeof(buf), _("Population: %d, Specialists: %d"),
678 pdialog->pcity->size, city_specialists(pdialog->pcity));
679 break;
680 case INFO_FOOD:
681 get_city_dialog_output_text(pdialog->pcity, O_FOOD, buf, sizeof(buf));
682 break;
683 case INFO_SHIELD:
685 buf, sizeof(buf));
686 break;
687 case INFO_TRADE:
688 get_city_dialog_output_text(pdialog->pcity, O_TRADE, buf, sizeof(buf));
689 break;
690 case INFO_GOLD:
691 get_city_dialog_output_text(pdialog->pcity, O_GOLD, buf, sizeof(buf));
692 break;
693 case INFO_SCIENCE:
695 buf, sizeof(buf));
696 break;
697 case INFO_LUXURY:
699 buf, sizeof(buf));
700 break;
701 case INFO_CULTURE:
702 get_city_dialog_culture_text(pdialog->pcity, buf, sizeof(buf));
703 break;
704 case INFO_POLLUTION:
705 get_city_dialog_pollution_text(pdialog->pcity, buf, sizeof(buf));
706 break;
707 case INFO_ILLNESS:
708 get_city_dialog_illness_text(pdialog->pcity, buf, sizeof(buf));
709 break;
710 case INFO_AIRLIFT:
711 get_city_dialog_airlift_text(pdialog->pcity, buf, sizeof(buf));
712 break;
713 default:
714 return TRUE;
715 }
716
717 p = gtk_popover_new();
718
720
721 label = gtk_label_new(buf);
722 gtk_widget_set_name(label, "city_label");
727
729
731
732 return TRUE;
733}
734
735/***********************************************************************/
741{
742 int i;
743 GtkWidget *table, *label;
744
745 static const char *output_label[NUM_INFO_FIELDS] = {
746 N_("Size:"),
747 N_("Food:"),
748 N_("Prod:"),
749 N_("Trade:"),
750 N_("Gold:"),
751 N_("Luxury:"),
752 N_("Science:"),
753 N_("Granary:"),
754 N_("Change in:"),
755 N_("Corruption:"),
756 N_("Waste:"),
757 N_("Culture:"),
758 N_("Pollution:"),
759 N_("Plague risk:"),
760 N_("Tech Stolen:"),
761 N_("Airlift:"),
762 };
763 static bool output_label_done;
765
771
773
774 for (i = 0; i < NUM_INFO_FIELDS; i++) {
775 label = gtk_label_new(output_label[i]);
776 switch (i) {
777 case INFO_SIZE:
778 case INFO_TRADE:
779 case INFO_SCIENCE:
780 case INFO_GROWTH:
782 break;
783
784 case INFO_FOOD:
785 case INFO_GOLD:
786 case INFO_GRANARY:
787 case INFO_CORRUPTION:
789 break;
790 default:
791 break;
792 }
794 gtk_widget_set_name(label, "city_label"); /* for font style? */
797 gtk_grid_attach(GTK_GRID(table), label, 0, i, 1, 1);
798
799 label = gtk_label_new("");
800 switch (i) {
801 case INFO_TRADE:
802 case INFO_SCIENCE:
803 case INFO_GROWTH:
805 break;
806
807 case INFO_GOLD:
808 case INFO_GRANARY:
809 case INFO_CORRUPTION:
811 break;
812 default:
813 break;
814 }
815
816 g_object_set_data(G_OBJECT(label), "pdialog", pdialog);
817
819 g_signal_connect(controller, "pressed",
822
823 info_label[i] = label;
824 gtk_widget_set_name(label, "city_label"); /* ditto */
827
828 gtk_grid_attach(GTK_GRID(table), label, 1, i, 1, 1);
829 }
830
831 /*
832 * Allow special highlighting of emergencies for granary etc by
833 * city_dialog_update_information().
834 */
835 {
836 /* This will persist, and can be shared between overview and happiness
837 * pages. */
839
840 if (emergency_provider == NULL) {
842
844 ".emergency {\n"
845 " color: rgba(255, 0.0, 0.0, 255);\n"
846 "}",
847 -1);
848
853 }
854 }
855
857
858 return table;
859}
860
861/***********************************************************************/
866static void create_citydlg_main_map(struct city_dialog *pdialog,
867 GtkWidget *grid, int col, int row)
868{
869 GtkWidget *frame;
870
871 frame = gtk_frame_new(_("City map"));
874 gtk_grid_attach(GTK_GRID(grid), frame, col, row, 1, 1);
875
876 city_dialog_map_create(pdialog, &pdialog->overview.map_canvas);
878}
879
880/***********************************************************************/
884{
886 GtkListStore *store;
888
889 /* improvements */
890 /* gtk list store columns: 0 - sell value, 1 - sprite,
891 2 - description, 3 - upkeep, 4 - is redundant, 5 - tooltip */
895
899 gtk_widget_add_css_class(GTK_WIDGET(view), "large-pixbufs");
900 g_object_unref(store);
902 gtk_widget_set_name(view, "small_font");
903 pdialog->overview.improvement_list = view;
904
907 rend, "pixbuf", 1, NULL);
910 rend, "text", 2,
911 "strikethrough", 4, NULL);
913 g_object_set(rend, "xalign", 1.0, NULL);
915 rend, "text", 3,
916 "strikethrough", 4, NULL);
917
919
921 pdialog);
922
923 return view;
924}
925
926/***********************************************************************/
943{
945 GtkWidget *right, *frame, *table;
946 GtkWidget *label, *sw, *view, *bar, *production_combo;
949 /* TRANS: Overview tab in city dialog */
950 const char *tab_title = _("_Overview");
952 int page_row = 0;
953
954 /* Main page */
955 page = gtk_grid_new();
964
965 if (!low_citydlg) {
966 GtkWidget *middle;
967 GtkWidget *vbox;
969 int middle_col = 0;
970
971 /* Middle: city map, improvements */
972 middle = gtk_grid_new();
974 gtk_grid_attach(GTK_GRID(page), middle, 0, page_row++, 1, 1);
975
976 /* City map */
977 create_citydlg_main_map(pdialog, middle, middle_col++, 0);
978
979 /* Improvements */
981 gtk_grid_attach(GTK_GRID(middle), vbox, middle_col++, 0, 1, 1);
982
984
985 label = g_object_new(GTK_TYPE_LABEL, "label", _("Production:"),
986 "xalign", 0.0, "yalign", 0.5, NULL);
987 gtk_box_append(GTK_BOX(vbox), label);
988
991
995
996 bar = gtk_progress_bar_new();
998 pdialog->overview.production_bar = bar;
1000
1001 gtk_progress_bar_set_text(GTK_PROGRESS_BAR(bar), _("%d/%d %d turns"));
1002
1012
1017 rend, "pixbuf", 0, NULL);
1018 g_object_set(rend, "xalign", 0.0, NULL);
1019
1023 rend, "text", 1, "strikethrough", 3, NULL);
1024
1025 pdialog->overview.buy_command
1026 = icon_label_button_new("system-run", _("_Buy"));
1028 g_signal_connect(pdialog->overview.buy_command, "clicked",
1029 G_CALLBACK(buy_callback), pdialog);
1030
1031 label = g_object_new(GTK_TYPE_LABEL, "use-underline", TRUE,
1032 "mnemonic-widget", view,
1033 "label", _("I_mprovements:"),
1034 "xalign", 0.0, "yalign", 0.5, NULL);
1035 gtk_box_append(GTK_BOX(vbox), label);
1036
1041 gtk_box_append(GTK_BOX(vbox), sw);
1042
1044 } else {
1045 pdialog->overview.buy_command = NULL;
1046 pdialog->overview.production_bar = NULL;
1047 pdialog->overview.production_combo = NULL;
1049 }
1050
1051 /* Bottom: info, units */
1054
1055 /* Info */
1056 frame = gtk_frame_new(_("Info"));
1057 gtk_box_append(GTK_BOX(bottom), frame);
1058
1059 table = create_city_info_table(pdialog,
1060 pdialog->overview.info_label);
1064
1065 /* Right: present and supported units (overview page) */
1067 gtk_box_append(GTK_BOX(bottom), right);
1068
1073
1074 /* Supported units */
1081 sw);
1082
1083
1087
1090
1091 /* Present units */
1098
1102
1105
1106 /* Show page */
1108}
1109
1110/***********************************************************************/
1113static void create_and_append_map_page(struct city_dialog *pdialog)
1114{
1115 if (low_citydlg) {
1116 GtkWidget *page;
1117 GtkWidget *label;
1118 const char *tab_title = _("Citymap");
1119 int page_row = 0;
1120
1121 page = gtk_grid_new();
1130
1131 create_citydlg_main_map(pdialog, page, 0, page_row++);
1132
1134 }
1135}
1136
1137/***********************************************************************/
1141 const GValue *value,
1142 double x, double y, gpointer data)
1143{
1144 struct city_dialog *pdialog = (struct city_dialog *) data;
1145 cid id;
1146 struct universal univ;
1147
1148 if (NULL != client.conn.playing
1149 && city_owner(pdialog->pcity) != client.conn.playing) {
1150 return FALSE;
1151 }
1152
1153 id = g_value_get_int(value);
1154 univ = cid_production(id);
1155
1156 city_change_production(pdialog->pcity, &univ);
1157
1158 return TRUE;
1159}
1160
1161/***********************************************************************/
1165static int create_production_header(struct city_dialog *pdialog,
1166 GtkWidget *grid, int row)
1167{
1168 GtkWidget *hgrid, *bar;
1169 int grid_col = 0;
1170
1171 hgrid = gtk_grid_new();
1177 gtk_grid_attach(GTK_GRID(grid), hgrid, 0, row++, 1, 1);
1178
1179 /* The label is set in city_dialog_update_building() */
1180 bar = gtk_progress_bar_new();
1183 pdialog->production.production_bar = bar;
1184 gtk_grid_attach(GTK_GRID(hgrid), bar, grid_col++, 0, 1, 1);
1185 gtk_progress_bar_set_text(GTK_PROGRESS_BAR(bar), _("%d/%d %d turns"));
1186
1188
1189 pdialog->production.buy_command
1190 = icon_label_button_new("system-run", _("_Buy"));
1192 grid_col++, 0, 1, 1);
1193
1194 g_signal_connect(pdialog->production.buy_command, "clicked",
1195 G_CALLBACK(buy_callback), pdialog);
1196
1197 return row;
1198}
1199
1200/***********************************************************************/
1204{
1205 if (low_citydlg) {
1206 GtkWidget *page;
1207 GtkWidget *label;
1208 GtkWidget *vbox;
1209 GtkWidget *view;
1210 const char *tab_title = _("Buildings");
1211 int page_row = 0;
1212
1213 page = gtk_grid_new();
1221
1222 page_row = create_production_header(pdialog, page, page_row);
1223 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1224
1226 gtk_grid_attach(GTK_GRID(page), vbox, 0, page_row++, 1, 1);
1227
1229
1230 gtk_box_append(GTK_BOX(vbox), view);
1231
1233 }
1234}
1235
1236/***********************************************************************/
1240{
1241 const char *tab_title = _("P_roduction");
1243 GtkWidget *page, *editor;
1244 int page_row = 0;
1245
1246 page = gtk_grid_new();
1253 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1254
1255 /* Stuff that's being currently built */
1256 if (!low_citydlg) {
1258 "label", _("Production:"),
1259 "xalign", 0.0, "yalign", 0.5, NULL);
1260 pdialog->production.production_label = label;
1261 gtk_grid_attach(GTK_GRID(page), label, 0, page_row++, 1, 1);
1262
1263 page_row = create_production_header(pdialog, page, page_row);
1264 } else {
1265 pdialog->production.production_label = NULL;
1266 }
1267
1273 reset_city_worklist(editor, pdialog->pcity);
1274 gtk_grid_attach(GTK_GRID(page), editor, 0, page_row++, 1, 1);
1275 pdialog->production.worklist = editor;
1276
1278}
1279
1280/***********************************************************************/
1291{
1292 GtkWidget *page, *label, *table, *right, *left, *frame;
1293 const char *tab_title = _("Happ_iness");
1294 int page_col = 0;
1295 int left_row = 0;
1296
1297 /* Main page */
1298 page = gtk_grid_new();
1305 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1306
1307 /* Left: info, citizens */
1308 left = gtk_grid_new();
1311 gtk_grid_attach(GTK_GRID(page), left, page_col++, 0, 1, 1);
1312
1313 if (!low_citydlg) {
1314 /* Upper left: info */
1315 frame = gtk_frame_new(_("Info"));
1316 gtk_grid_attach(GTK_GRID(left), frame, 0, left_row++, 1, 1);
1317
1318 table = create_city_info_table(pdialog,
1319 pdialog->happiness.info_label);
1322 }
1323
1324 /* Lower left: citizens */
1328 0, left_row++, 1, 1);
1330 citizens_dialog_display(pdialog->pcity));
1331 }
1332
1333 /* Right: city map, happiness */
1335 gtk_grid_attach(GTK_GRID(page), right, page_col++, 0, 1, 1);
1336
1337 if (!low_citydlg) {
1338 /* Upper right: city map */
1339 frame = gtk_frame_new(_("City map"));
1342 gtk_box_append(GTK_BOX(right), frame);
1343
1344 city_dialog_map_create(pdialog, &pdialog->happiness.map_canvas);
1346 }
1347
1348 /* Lower right: happiness */
1350 gtk_box_append(GTK_BOX(right), pdialog->happiness.widget);
1353 pdialog->shell));
1354
1355 /* Show page */
1357}
1358
1359/***********************************************************************/
1362static void create_and_append_cma_page(struct city_dialog *pdialog)
1363{
1364 GtkWidget *page, *label;
1365 const char *tab_title = _("_Governor");
1366
1368
1370
1371 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1372
1373 pdialog->cma_editor = create_cma_dialog(pdialog->pcity, low_citydlg);
1374 gtk_box_append(GTK_BOX(page), pdialog->cma_editor->shell);
1375
1377}
1378
1379/**********************************************************************/
1382/**********************************************************************/
1387{
1389 GtkLabel *label = GTK_LABEL(gtk_label_new(_("Counters")));
1390
1391 pdialog->counters.container = NULL;
1392 pdialog->counters.widget = NULL;
1393
1395
1397
1399
1400 gtk_widget_show(page);
1401}
1402
1403/***********************************************************************/
1407{
1408 int i;
1409 GtkWidget *vgrid, *page, *frame, *label, *button;
1411 GtkWidget *group;
1412 const char *tab_title = _("_Settings");
1413 int grid_row = 0;
1414
1415 static const char *new_citizens_output_label[] = {
1416 N_("Luxury"),
1417 N_("Science"),
1418 N_("Gold")
1419 };
1420
1421 static const char *disband_label
1422 = N_("Allow unit production to disband city");
1423
1424 static const char *misc_whichtab_label[NUM_PAGES] = {
1425 N_("Overview page"),
1426 N_("Production page"),
1427 N_("Happiness page"),
1428 N_("Counters Page"),
1429 N_("Governor page"),
1430 N_("This Settings page"),
1431 N_("Last active page")
1432 };
1433
1434 static bool new_citizens_label_done;
1435 static bool misc_whichtab_label_done;
1436
1437 /* Initialize signal_blocker */
1438 pdialog->misc.block_signal = 0;
1439
1440
1441 page = gtk_grid_new();
1447
1449
1451
1452 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1453
1454 /* new_citizens radio */
1455 frame = gtk_frame_new(_("New citizens produce"));
1456 gtk_grid_attach(GTK_GRID(page), frame, 0, 0, 1, 1);
1458
1459 vgrid = gtk_grid_new();
1463
1466
1467 group = NULL;
1468 for (i = 0; i < ARRAY_SIZE(new_citizens_output_label); i++) {
1471 GTK_CHECK_BUTTON(group));
1472 pdialog->misc.new_citizens_radio[i] = button;
1473 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1474 g_signal_connect(button, "toggled",
1475 G_CALLBACK(cityopt_callback), pdialog);
1476 group = button;
1477 }
1478
1479 /* Next is the next-time-open radio group in the right column */
1480 frame = gtk_frame_new(_("Next time open"));
1481 gtk_grid_attach(GTK_GRID(page), frame, 1, 0, 1, 1);
1483
1484 vgrid = gtk_grid_new();
1485 grid_row = 0;
1489
1492
1493 group = NULL;
1494 for (i = 0; i < ARRAY_SIZE(misc_whichtab_label); i++) {
1497 GTK_CHECK_BUTTON(group));
1498 pdialog->misc.whichtab_radio[i] = button;
1499 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1500 g_signal_connect(button, "toggled",
1502 group = button;
1503 }
1504
1505 /* Now we go back and fill the hbox rename */
1506 frame = gtk_frame_new(_("City"));
1507 gtk_widget_set_margin_top(frame, 12);
1509 gtk_grid_attach(GTK_GRID(page), frame, 0, 1, 1, 1);
1510
1511 vgrid = gtk_grid_new();
1512 grid_row = 0;
1516
1517 button = gtk_button_new_with_mnemonic(_("R_ename..."));
1518 pdialog->misc.rename_command = button;
1519 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1520 g_signal_connect(button, "clicked",
1521 G_CALLBACK(rename_callback), pdialog);
1522
1524
1525 /* The disband-city-on-unit-production button */
1527 pdialog->misc.disband_on_settler = button;
1528 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1529 g_signal_connect(button, "toggled",
1530 G_CALLBACK(cityopt_callback), pdialog);
1531
1532 /* We choose which page to popup by default */
1534 (pdialog->
1536 TRUE);
1537
1538 set_cityopt_values(pdialog);
1539
1541
1542 if (new_dialog_def_page == (NUM_PAGES - 1)) {
1544 last_page);
1545 } else {
1548 }
1549}
1550
1551/***********************************************************************/
1560{
1561 struct city_dialog *pdialog;
1563 GtkWidget *vbox, *hbox, *cbox;
1566 int ccol = 0;
1568 struct player *owner;
1569
1572 }
1573
1574 pdialog = fc_malloc(sizeof(struct city_dialog));
1575 pdialog->pcity = pcity;
1576 pdialog->sell_shell = NULL;
1577 pdialog->rename_shell = NULL;
1578 pdialog->happiness.map_canvas.sw = NULL; /* Make sure NULL if spy */
1579 pdialog->happiness.map_canvas.darea = NULL; /* Ditto */
1580 pdialog->happiness.citizens = NULL; /* Ditto */
1581 pdialog->counters.widget = NULL;
1582 pdialog->counters.container = NULL;
1583 pdialog->production.buy_command = NULL;
1584 pdialog->production.production_label = NULL;
1585 pdialog->production.production_bar = NULL;
1586 pdialog->cma_editor = NULL;
1590
1591 pdialog->shell = gtk_dialog_new();
1593 setup_dialog(pdialog->shell, toplevel);
1594
1595 g_signal_connect(pdialog->shell, "destroy",
1597 gtk_widget_set_name(pdialog->shell, "Freeciv");
1598
1599 gtk_widget_realize(pdialog->shell);
1600
1601 /* Keep the icon of the executable on Windows (see PR#36491) */
1602#ifndef FREECIV_MSWINDOWS
1603 {
1604 gtk_window_set_icon_name(GTK_WINDOW(pdialog->shell), "citydlg");
1605 }
1606#endif /* FREECIV_MSWINDOWS */
1607
1608 /* Restore size of the city dialog. */
1612
1613 pdialog->popover = NULL;
1614
1618 gtk_box_append(GTK_BOX(vbox), hbox);
1619
1620 /**** Citizens bar here ****/
1621 cbox = gtk_grid_new();
1622 gtk_box_append(GTK_BOX(hbox), cbox);
1623
1626
1630 pdialog->citizen_pics = gtk_picture_new();
1631
1640 gtk_grid_attach(GTK_GRID(cbox), pdialog->citizen_pics, ccol++, 0, 1, 1);
1641
1643 g_signal_connect(controller, "pressed",
1644 G_CALLBACK(citizens_callback), pdialog);
1646
1647 /**** City name label here ****/
1648 pdialog->name_label = gtk_label_new(NULL);
1653
1654 /**** -Start of Notebook- ****/
1655
1656 pdialog->notebook = gtk_notebook_new();
1659 gtk_box_append(GTK_BOX(vbox), pdialog->notebook);
1660
1664
1665 owner = city_owner(pcity);
1666
1667 /* Only create these tabs if not a spy */
1671 }
1672
1674
1675 if (owner == client_player()
1676 && !client_is_observer()) {
1679 } else {
1682 }
1683
1684 /**** End of Notebook ****/
1685
1686 /* Bottom buttons */
1687
1688 pdialog->show_units_command =
1689 gtk_dialog_add_button(GTK_DIALOG(pdialog->shell), _("_List present units..."), CDLGR_UNITS);
1690
1691 g_signal_connect(GTK_DIALOG(pdialog->shell), "response",
1693
1694 pdialog->prev_command = gtk_button_new_from_icon_name("go-previous");
1696 GTK_WIDGET(pdialog->prev_command), 1);
1697
1698 pdialog->next_command = gtk_button_new_from_icon_name("go-next");
1700 GTK_WIDGET(pdialog->next_command), 2);
1701
1702 if (owner != client_player()) {
1705 }
1706
1708 _("_Close"), GTK_RESPONSE_CLOSE);
1709
1712
1714 G_CALLBACK(close_callback), pdialog);
1715
1716 g_signal_connect(pdialog->prev_command, "clicked",
1718
1719 g_signal_connect(pdialog->next_command, "clicked",
1721
1722 /* Some other things we gotta do */
1723
1725 g_signal_connect(controller, "key-pressed",
1728
1730
1732
1733 /* Need to do this every time a new dialog is opened. */
1735
1737
1739
1740 return pdialog;
1741}
1742
1743/**************** Functions to update parts of the dialog *****************/
1744
1745/**********************************************************************/
1748static void city_dialog_update_counters(struct city_dialog *pdialog)
1749{
1754 char int_val[101];
1755 char *text;
1756 int text_size;
1757
1758 if (NULL != pdialog->counters.widget) {
1760 GTK_WIDGET(pdialog->counters.widget));
1761 }
1762
1763 if (NULL == pdialog->counters.container) {
1765 }
1766
1770
1774 counterValue = GTK_LABEL(gtk_label_new(_("Current value is: ")));
1776 fc_snprintf(int_val, sizeof(int_val), "%d", pdialog->pcity->counter_values[counter_index(pcount)]);
1780
1782 counterValue = GTK_LABEL(gtk_label_new(_("Activated once value equal or higher than: ")));
1784 fc_snprintf(int_val, sizeof(int_val), "%d", pcount->checkpoint);
1788
1789 text_size = 0;
1790 if (NULL != pcount->helptext) {
1791 strvec_iterate(pcount->helptext, text_) {
1794 }
1795 if (0 < text_size) {
1796 text = malloc(text_size+1);
1797 text_size = 0;
1798 strvec_iterate(pcount->helptext, text_) {
1799 strcpy(&text[text_size], text_);
1803 free(text);
1805 }
1808
1811}
1812
1813/***********************************************************************/
1816static void city_dialog_update_title(struct city_dialog *pdialog)
1817{
1818 gchar *buf;
1819 const gchar *now;
1820
1821 if (city_unhappy(pdialog->pcity)) {
1822 /* TRANS: city dialog title */
1823 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - DISORDER"),
1824 city_name_get(pdialog->pcity),
1826 } else if (city_celebrating(pdialog->pcity)) {
1827 /* TRANS: city dialog title */
1828 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - celebrating"),
1829 city_name_get(pdialog->pcity),
1831 } else if (city_happy(pdialog->pcity)) {
1832 /* TRANS: city dialog title */
1833 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - happy"),
1834 city_name_get(pdialog->pcity),
1836 } else {
1837 /* TRANS: city dialog title */
1838 buf = g_strdup_printf(_("<b>%s</b> - %s citizens"),
1839 city_name_get(pdialog->pcity),
1841 }
1842
1844 if (strcmp(now, buf) != 0) {
1847 }
1848
1849 g_free(buf);
1850}
1851
1852/***********************************************************************/
1855static void city_dialog_update_citizens(struct city_dialog *pdialog)
1856{
1857 enum citizen_category categories[MAX_CITY_SIZE];
1860 struct city *pcity = pdialog->pcity;
1861 int num_citizens = get_city_citizen_types(pcity, FEELING_FINAL, categories);
1862 cairo_t *cr;
1863
1864 /* If there is not enough space we stack the icons. We draw from left to */
1865 /* right. width is how far we go to the right for each drawn pixmap. The */
1866 /* last icon is always drawn in full, and so has reserved */
1867 /* tileset_small_sprite_width(tileset) pixels. */
1868
1870 if (num_citizens > 1) {
1872 / (num_citizens - 1));
1873 } else {
1874 width = full_width;
1875 }
1876 pdialog->cwidth = width;
1877
1878 /* overview page */
1879 /* keep these values in sync with create_city_dialog */
1882
1883 cr = cairo_create(pdialog->citizen_surface);
1884
1885 for (i = 0; i < num_citizens; i++) {
1887 get_citizen_sprite(tileset, categories[i], i, pcity)->surface,
1888 i * width, 0);
1889 cairo_rectangle(cr, i * width, 0,
1890 /* Always draw last citizen in full */
1891 i + 1 < num_citizens ? width : full_width,
1893 cairo_fill(cr);
1894 }
1895
1896 total_used_width = (i - 1) * width + full_width;
1897
1899 /* Clear the rest of the area.
1900 * Note that this might still be necessary even in cases where
1901 * num_citizens > NUM_CITIZENS_SHOWN, if the available width cannot be
1902 * divided perfectly. */
1907 cairo_fill(cr);
1908 }
1909
1910 cairo_destroy(cr);
1911
1913 pdialog->citizen_surface);
1914
1916}
1917
1918/***********************************************************************/
1922 struct city_dialog *pdialog)
1923{
1924 int i, illness = 0;
1925 char buf[NUM_INFO_FIELDS][512];
1926 struct city *pcity = pdialog->pcity;
1927 int granaryturns;
1928 int non_workers = city_specialists(pcity);
1929
1930 /* fill the buffers with the necessary info */
1931 if (non_workers) {
1932 fc_snprintf(buf[INFO_SIZE], sizeof(buf[INFO_SIZE]), "%3d (%3d)",
1933 pcity->size, non_workers);
1934 } else {
1935 fc_snprintf(buf[INFO_SIZE], sizeof(buf[INFO_SIZE]), "%3d", pcity->size);
1936 }
1937 fc_snprintf(buf[INFO_FOOD], sizeof(buf[INFO_FOOD]), "%3d (%+4d)",
1938 pcity->prod[O_FOOD], pcity->surplus[O_FOOD]);
1939 fc_snprintf(buf[INFO_SHIELD], sizeof(buf[INFO_SHIELD]), "%3d (%+4d)",
1940 pcity->prod[O_SHIELD] + pcity->waste[O_SHIELD],
1941 pcity->surplus[O_SHIELD]);
1942 fc_snprintf(buf[INFO_TRADE], sizeof(buf[INFO_TRADE]), "%3d (%+4d)",
1943 pcity->surplus[O_TRADE] + pcity->waste[O_TRADE],
1944 pcity->surplus[O_TRADE]);
1945 fc_snprintf(buf[INFO_GOLD], sizeof(buf[INFO_GOLD]), "%3d (%+4d)",
1946 pcity->prod[O_GOLD], pcity->surplus[O_GOLD]);
1947 fc_snprintf(buf[INFO_LUXURY], sizeof(buf[INFO_LUXURY]), "%3d",
1948 pcity->prod[O_LUXURY]);
1949 fc_snprintf(buf[INFO_SCIENCE], sizeof(buf[INFO_SCIENCE]), "%3d",
1950 pcity->prod[O_SCIENCE]);
1951 fc_snprintf(buf[INFO_GRANARY], sizeof(buf[INFO_GRANARY]), "%4d/%-4d",
1953
1955 if (granaryturns == 0) {
1956 /* TRANS: city growth is blocked. Keep short. */
1957 fc_snprintf(buf[INFO_GROWTH], sizeof(buf[INFO_GROWTH]), _("blocked"));
1958 } else if (granaryturns == FC_INFINITY) {
1959 /* TRANS: city is not growing. Keep short. */
1960 fc_snprintf(buf[INFO_GROWTH], sizeof(buf[INFO_GROWTH]), _("never"));
1961 } else {
1962 /* A negative value means we'll have famine in that many turns.
1963 But that's handled down below. */
1964 /* TRANS: city growth turns. Keep short. */
1966 PL_("%d turn", "%d turns", abs(granaryturns)),
1967 abs(granaryturns));
1968 }
1970 pcity->waste[O_TRADE]);
1971 fc_snprintf(buf[INFO_WASTE], sizeof(buf[INFO_WASTE]), "%4d",
1972 pcity->waste[O_SHIELD]);
1973 fc_snprintf(buf[INFO_CULTURE], sizeof(buf[INFO_CULTURE]), "%4d",
1974 pcity->client.culture);
1976 pcity->pollution);
1977 if (!game.info.illness_on) {
1978 fc_snprintf(buf[INFO_ILLNESS], sizeof(buf[INFO_ILLNESS]), " -.-");
1979 } else {
1981 /* illness is in tenth of percent */
1982 fc_snprintf(buf[INFO_ILLNESS], sizeof(buf[INFO_ILLNESS]), "%5.1f%%",
1983 (float)illness / 10.0);
1984 }
1985 if (pcity->steal) {
1986 fc_snprintf(buf[INFO_STEAL], sizeof(buf[INFO_STEAL]), PL_("%d time", "%d times", pcity->steal),
1987 pcity->steal);
1988 } else {
1989 fc_snprintf(buf[INFO_STEAL], sizeof(buf[INFO_STEAL]), _("Not stolen"));
1990 }
1991
1993
1994 /* stick 'em in the labels */
1995 for (i = 0; i < NUM_INFO_FIELDS; i++) {
1997 }
1998
1999 /*
2000 * Make use of the emergency-indicating styles set up for certain labels
2001 * in create_city_info_table().
2002 */
2003 /* For starvation, the "4" below is arbitrary. 3 turns should be enough
2004 * of a warning. */
2005 if (granaryturns > -4 && granaryturns < 0) {
2007 } else {
2009 }
2010
2011 if (granaryturns == 0 || pcity->surplus[O_FOOD] < 0) {
2013 } else {
2015 }
2016
2017 /* Someone could add the color &orange for better granularity here */
2018 if (pcity->pollution >= 10) {
2020 } else {
2022 }
2023
2024 /* Illness is in tenth of percent, i.e 100 == 10.0% */
2025 if (illness >= 100) {
2027 } else {
2029 }
2030}
2031
2032/***********************************************************************/
2035static void city_dialog_update_map(struct city_dialog *pdialog)
2036{
2037 struct canvas store = FC_STATIC_CANVAS_INIT;
2038
2039 store.surface = pdialog->map_canvas_store_unscaled;
2040
2041 /* The drawing is done in three steps.
2042 * 1. First we render to a pixmap with the appropriate canvas size.
2043 * 2. Then the pixmap is rendered into a pixbuf of equal size.
2044 * 3. Finally this pixbuf is composited and scaled onto the GtkImage's
2045 * target pixbuf.
2046 */
2047
2048 city_dialog_redraw_map(pdialog->pcity, &store);
2049
2050 /* draw to real window */
2051 draw_map_canvas(pdialog);
2052}
2053
2054/***********************************************************************/
2057static void city_dialog_update_building(struct city_dialog *pdialog)
2058{
2059 char buf[32], buf2[200];
2060 gdouble pct;
2061 GtkListStore *store;
2063 struct universal targets[MAX_NUM_PRODUCTION_TARGETS];
2064 struct item items[MAX_NUM_PRODUCTION_TARGETS];
2065 int targets_used, item;
2066 struct city *pcity = pdialog->pcity;
2068 const char *descr = city_production_name_translation(pcity);
2070
2071 if (pdialog->overview.buy_command != NULL) {
2073 }
2074 if (pdialog->production.buy_command != NULL) {
2076 }
2077
2078 /* Make sure build slots info is up to date */
2079 if (pdialog->production.production_label != NULL) {
2080 int build_slots = city_build_slots(pcity);
2081
2082 /* Only display extra info if more than one slot is available */
2083 if (build_slots > 1) {
2084 fc_snprintf(buf2, sizeof(buf2),
2085 /* TRANS: never actually used with built_slots <= 1 */
2086 PL_("Production (up to %d unit per turn):",
2087 "Production (up to %d units per turn):", build_slots),
2088 build_slots);
2091 } else {
2093 GTK_LABEL(pdialog->production.production_label), _("Production:"));
2094 }
2095 }
2096
2097 /* Update what the city is working on */
2098 get_city_dialog_production(pcity, buf, sizeof(buf));
2099
2100 if (cost > 0) {
2101 pct = (gdouble) pcity->shield_stock / (gdouble) cost;
2102 pct = CLAMP(pct, 0.0, 1.0);
2103 } else {
2104 pct = 1.0;
2105 }
2106
2107 if (pdialog->overview.production_bar != NULL) {
2108 fc_snprintf(buf2, sizeof(buf2), "%s%s\n%s", descr,
2109 worklist_is_empty(&pcity->worklist) ? "" : " (+)", buf);
2114 }
2115
2116 if (pdialog->production.production_bar != NULL) {
2117 fc_snprintf(buf2, sizeof(buf2), "%s%s: %s", descr,
2118 worklist_is_empty(&pcity->worklist) ? "" : " (+)", buf);
2123 }
2124
2125 store = pdialog->overview.change_production_store;
2126 if (store != NULL) {
2127 int cur = -1;
2128 int actcount = 0;
2129
2130 if (pdialog->overview.production_combo != NULL) {
2132 -1);
2133 }
2134
2135 gtk_list_store_clear(store);
2136
2138 = collect_eventually_buildable_targets(targets, pdialog->pcity, FALSE);
2139 name_and_sort_items(targets, targets_used, items, FALSE, pcity);
2140
2141 for (item = 0; item < targets_used; item++) {
2142 if (can_city_build_now(&(wld.map), pcity, &items[item].item)) {
2143 const char *name;
2144 struct sprite *sprite;
2145 GdkPixbuf *pix;
2146 struct universal *target = &items[item].item;
2147 bool useless;
2148
2149 if (VUT_UTYPE == target->kind) {
2153 useless = FALSE;
2154 } else {
2158 }
2160 gtk_list_store_append(store, &iter);
2161 gtk_list_store_set(store, &iter, 0, pix,
2162 1, name, 3, useless,
2163 2, (gint)cid_encode(items[item].item), -1);
2165
2166 if (are_universals_equal(target, &pcity->production)) {
2167 cur = actcount;
2168 }
2169
2170 actcount++;
2171 }
2172 }
2173
2174 if (pdialog->overview.production_combo != NULL) {
2176 cur);
2177 }
2178 }
2179}
2180
2181/***********************************************************************/
2185{
2186 int item, targets_used;
2187 struct universal targets[MAX_NUM_PRODUCTION_TARGETS];
2188 struct item items[MAX_NUM_PRODUCTION_TARGETS];
2189 GtkTreeModel *model;
2190 GtkListStore *store;
2191
2192 const char *tooltip_sellable = _("Press <b>ENTER</b> or double-click to "
2193 "sell an improvement.");
2194 const char *tooltip_great_wonder = _("Great Wonder - cannot be sold.");
2195 const char *tooltip_small_wonder = _("Small Wonder - cannot be sold.");
2196
2197 model =
2199 store = GTK_LIST_STORE(model);
2200
2202 name_and_sort_items(targets, targets_used, items, FALSE, pdialog->pcity);
2203
2204 gtk_list_store_clear(store);
2205
2206 for (item = 0; item < targets_used; item++) {
2207 GdkPixbuf *pix;
2208 GtkTreeIter it;
2209 int upkeep;
2210 struct sprite *sprite;
2211 struct universal target = items[item].item;
2212
2213 fc_assert_action(VUT_IMPROVEMENT == target.kind, continue);
2214 /* This takes effects (like Adam Smith's) into account. */
2215 upkeep = city_improvement_upkeep(pdialog->pcity, target.value.building);
2217
2219 gtk_list_store_append(store, &it);
2220 gtk_list_store_set(store, &it,
2221 0, target.value.building,
2222 1, pix,
2223 2, items[item].descr,
2224 3, upkeep,
2225 4,
2227 target.value.building),
2228 5,
2231 (is_small_wonder(target.value.building) ?
2233 -1);
2235 }
2236}
2237
2238/***********************************************************************/
2242{
2243 struct unit_list *units;
2244 struct unit_node_vector *nodes;
2245 int n, m, i;
2246 gchar *buf;
2248 const struct civ_map *nmap = &(wld.map);
2249
2250 if (NULL != client.conn.playing
2251 && city_owner(pdialog->pcity) != client.conn.playing) {
2252 units = pdialog->pcity->client.info_units_supported;
2253 } else {
2254 units = pdialog->pcity->units_supported;
2255 }
2256
2257 nodes = &pdialog->overview.supported_units;
2258
2259 n = unit_list_size(units);
2260 m = unit_node_vector_size(nodes);
2261
2262 if (m > n) {
2263 i = 0;
2265 if (i++ >= n) {
2267 elt->cmd);
2268 }
2270
2272 } else {
2273 for (i = m; i < n; i++) {
2274 GtkWidget *cmd, *pix;
2275 struct unit_node node;
2276
2277 cmd = gtk_button_new();
2278 node.cmd = cmd;
2279
2281
2282 pix = gtk_picture_new();
2283 node.pix = pix;
2285
2287
2289 cmd);
2290
2291 node.left = NULL;
2292 node.middle = NULL;
2293 node.right = NULL;
2294
2295 unit_node_vector_append(nodes, node);
2296 }
2297 }
2298
2299 i = 0;
2300 unit_list_iterate(units, punit) {
2301 struct unit_node *pnode;
2302 int happy_cost = city_unit_unhappiness(nmap, punit, &free_unhappy);
2303
2304 pnode = unit_node_vector_get(nodes, i);
2305 if (pnode) {
2306 GtkWidget *cmd, *pix;
2309
2310 cmd = pnode->cmd;
2311 pix = pnode->pix;
2312
2314 punit->upkeep, happy_cost);
2315
2316 if (pnode->left != NULL) {
2320 }
2321
2323
2325 g_signal_connect(controller, "pressed",
2329 pnode->left = controller;
2333 g_signal_connect(controller, "released",
2337 pnode->middle = controller;
2341 g_signal_connect(controller, "released",
2345 pnode->right = controller;
2346
2347 if (city_owner(pdialog->pcity) != client.conn.playing) {
2349 } else {
2351 }
2352
2355 }
2356 i++;
2358
2359 buf = g_strdup_printf(_("Supported units %d"), n);
2361 g_free(buf);
2362}
2363
2364/***********************************************************************/
2368{
2369 struct unit_list *units;
2370 struct unit_node_vector *nodes;
2371 int n, m, i;
2372 gchar *buf;
2373
2374 if (NULL != client.conn.playing
2375 && city_owner(pdialog->pcity) != client.conn.playing) {
2376 units = pdialog->pcity->client.info_units_present;
2377 } else {
2378 units = pdialog->pcity->tile->units;
2379 }
2380
2381 nodes = &pdialog->overview.present_units;
2382
2383 n = unit_list_size(units);
2384 m = unit_node_vector_size(nodes);
2385
2386 if (m > n) {
2387 i = 0;
2389 if (i++ >= n) {
2391 elt->cmd);
2392 }
2394
2396 } else {
2397 for (i = m; i < n; i++) {
2398 GtkWidget *cmd, *pix;
2399 struct unit_node node;
2400
2401 cmd = gtk_button_new();
2402 node.cmd = cmd;
2403
2405
2406 pix = gtk_picture_new();
2407 node.pix = pix;
2409
2411
2413 cmd);
2414
2415 node.left = NULL;
2416 node.middle = NULL;
2417 node.right = NULL;
2418
2419 unit_node_vector_append(nodes, node);
2420 }
2421 }
2422
2423 i = 0;
2424 unit_list_iterate(units, punit) {
2425 struct unit_node *pnode;
2426
2427 pnode = unit_node_vector_get(nodes, i);
2428 if (pnode) {
2429 GtkWidget *cmd, *pix;
2432
2433 cmd = pnode->cmd;
2434 pix = pnode->pix;
2435
2437
2438 if (pnode->left != NULL) {
2442 }
2443
2445
2447 g_signal_connect(controller, "pressed",
2451 pnode->left = controller;
2455 g_signal_connect(controller, "released",
2459 pnode->middle = controller;
2463 g_signal_connect(controller, "released",
2467 pnode->right = controller;
2468
2469 if (city_owner(pdialog->pcity) != client.conn.playing) {
2471 } else {
2473 }
2474
2477 }
2478 i++;
2480
2481 buf = g_strdup_printf(_("Present units %d"), n);
2483 g_free(buf);
2484}
2485
2486/***********************************************************************/
2494{
2495 int count = 0;
2496 int city_number;
2497
2498 if (NULL != client.conn.playing) {
2500 } else {
2501 city_number = FC_INFINITY; /* ? */
2502 }
2503
2504 /* The first time, we see if all the city dialogs are open */
2506 if (city_owner(pdialog->pcity) == client.conn.playing) {
2507 count++;
2508 }
2510
2511 if (count == city_number) { /* All are open, shouldn't prev/next */
2513 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->prev_command), FALSE);
2514 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->next_command), FALSE);
2516 } else {
2518 if (city_owner(pdialog->pcity) == client.conn.playing) {
2519 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->prev_command), TRUE);
2520 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->next_command), TRUE);
2521 }
2523 }
2524}
2525
2526/***********************************************************************/
2529static void citydlg_response_callback(GtkDialog *dlg, gint response,
2530 void *data)
2531{
2532 switch (response) {
2533 case CDLGR_UNITS:
2534 show_units_response(data);
2535 break;
2536 }
2537}
2538
2539/***********************************************************************/
2542static void show_units_response(void *data)
2543{
2544 struct city_dialog *pdialog = (struct city_dialog *) data;
2545 struct tile *ptile = pdialog->pcity->tile;
2546
2547 if (unit_list_size(ptile->units)) {
2549 }
2550}
2551
2552/***********************************************************************/
2562static bool create_unit_menu(struct city_dialog *pdialog, struct unit *punit,
2563 GtkWidget *wdg, bool supported)
2564{
2565 GMenu *menu;
2566 GActionGroup *group;
2567 GSimpleAction *act;
2568
2569 if (!can_client_issue_orders()) {
2570 return FALSE;
2571 }
2572
2573 if (pdialog->popover != NULL) {
2575 }
2576
2578 menu = g_menu_new();
2579
2580 if (supported) {
2581 act = g_simple_action_new("center", NULL);
2582 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2586 menu_item_append_unref(menu, g_menu_item_new(_("Cen_ter"), "win.center"));
2587 }
2588
2589 act = g_simple_action_new("activate", NULL);
2590 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2594 menu_item_append_unref(menu, g_menu_item_new(_("_Activate unit"),
2595 "win.activate"));
2596
2597 act = g_simple_action_new("activate_close", NULL);
2598 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2600
2601 if (supported) {
2602 g_signal_connect(act, "activate",
2605 } else {
2606 g_signal_connect(act, "activate",
2609 }
2610
2612 g_menu_item_new(_("Activate unit, _close dialog"),
2613 "win.activate_close"));
2614
2615 if (!supported) {
2616 act = g_simple_action_new("load", NULL);
2617 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2622 menu_item_append_unref(menu, g_menu_item_new(_("_Load unit"), "win.load"));
2623
2624 act = g_simple_action_new("unload", NULL);
2625 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2633 unit_tile(punit)));
2634 menu_item_append_unref(menu, g_menu_item_new(_("_Unload unit"),
2635 "win.unload"));
2636
2637 act = g_simple_action_new("sentry", NULL);
2638 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2646 menu_item_append_unref(menu, g_menu_item_new(_("_Sentry unit"),
2647 "win.sentry"));
2648
2649 act = g_simple_action_new("fortify", NULL);
2650 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2658 menu_item_append_unref(menu, g_menu_item_new(_("_Fortify unit"),
2659 "win.fortify"));
2660 }
2661
2662 act = g_simple_action_new("disband", NULL);
2663 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2669 menu_item_append_unref(menu, g_menu_item_new(_("_Disband unit"),
2670 "win.disband"));
2671
2672 if (!supported) {
2673 act = g_simple_action_new("rehome", NULL);
2674 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2680 pdialog->pcity));
2683 "win.rehome"));
2684
2685 act = g_simple_action_new("upgrade", NULL);
2686 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2695 != NULL);
2696 menu_item_append_unref(menu, g_menu_item_new(_("U_pgrade unit"),
2697 "win.upgrade"));
2698 }
2699
2701 g_object_ref(pdialog->popover);
2702 gtk_widget_insert_action_group(pdialog->popover, "win", group);
2704
2705
2707
2708 return TRUE;
2709}
2710
2711/***********************************************************************/
2715 double x, double y, gpointer data)
2716{
2717 struct city_dialog *pdialog;
2718 struct city *pcity;
2719 struct unit *punit =
2720 player_unit_by_number(client_player(), (size_t) data);
2721
2722 if (NULL != punit
2723 && NULL != (pcity = game_city_by_number(punit->homecity))
2724 && NULL != (pdialog = get_city_dialog(pcity))) {
2725
2726 return create_unit_menu(pdialog, punit,
2728 TRUE);
2729 }
2730
2731 return TRUE;
2732}
2733
2734/***********************************************************************/
2738 double x, double y, gpointer data)
2739{
2740 struct city_dialog *pdialog;
2741 struct city *pcity;
2742 struct unit *punit =
2743 player_unit_by_number(client_player(), (size_t) data);
2744
2745 if (NULL != punit
2746 && NULL != (pcity = tile_city(unit_tile(punit)))
2747 && NULL != (pdialog = get_city_dialog(pcity))) {
2748
2749 return create_unit_menu(pdialog, punit,
2751 FALSE);
2752 }
2753
2754 return TRUE;
2755}
2756
2757/***********************************************************************/
2762 int n_press, double x, double y,
2763 gpointer data)
2764{
2765 struct city_dialog *pdialog;
2766 struct city *pcity;
2767 struct unit *punit =
2768 player_unit_by_number(client_player(), (size_t) data);
2769
2770 if (NULL != punit
2771 && NULL != (pcity = tile_city(unit_tile(punit)))
2772 && NULL != (pdialog = get_city_dialog(pcity))
2775 close_city_dialog(pdialog);
2776 }
2777
2778 return TRUE;
2779}
2780
2781/***********************************************************************/
2786 double x, double y, gpointer data)
2787{
2788 struct city_dialog *pdialog;
2789 struct city *pcity;
2790 struct unit *punit =
2791 player_unit_by_number(client_player(), (size_t) data);
2792
2793 if (NULL != punit
2794 && NULL != (pcity = game_city_by_number(punit->homecity))
2795 && NULL != (pdialog = get_city_dialog(pcity))
2798 close_city_dialog(pdialog);
2799 }
2800
2801 return TRUE;
2802}
2803
2804/***********************************************************************/
2808 double x, double y, gpointer data)
2809{
2810 struct unit *punit =
2811 player_unit_by_number(client_player(), (size_t) data);
2812
2813 if (NULL != punit
2816 }
2817
2818 return TRUE;
2819}
2820
2821/***********************************************************************/
2826static void close_citydlg_unit_popover(struct city_dialog *pdialog)
2827{
2828 if (pdialog->popover != NULL) {
2829 gtk_widget_unparent(pdialog->popover);
2830 g_object_unref(pdialog->popover);
2831 pdialog->popover = NULL;
2832 }
2833}
2834
2835/***********************************************************************/
2839 gpointer data)
2840{
2841 struct unit *punit =
2843
2844 if (NULL != punit) {
2846 }
2847
2849}
2850
2851/***********************************************************************/
2855 gpointer data)
2856{
2857 struct unit *punit =
2859
2860 if (NULL != punit) {
2861 /* FIXME: If unit is not idle to begin with, we can only request
2862 * idling, and as we have no server reply yet,
2863 * the unit_focus_try() below will fail. */
2866 }
2867
2869}
2870
2871/***********************************************************************/
2876 GVariant *parameter,
2877 gpointer data)
2878{
2879 struct unit *punit =
2881
2882 if (NULL != punit) {
2883 struct city *pcity =
2885
2886 /* FIXME: If unit is not idle to begin with, we can only request
2887 * idling, and as we have no server reply yet,
2888 * the unit_focus_try() below will fail. */
2891
2892 if (NULL != pcity) {
2893 struct city_dialog *pdialog = get_city_dialog(pcity);
2894
2895 if (NULL != pdialog) {
2896 close_city_dialog(pdialog);
2897 }
2898 }
2899 }
2900
2902}
2903
2904/***********************************************************************/
2909 GVariant *parameter,
2910 gpointer data)
2911{
2912 struct unit *punit =
2914
2915 if (NULL != punit) {
2916 struct city *pcity = tile_city(unit_tile(punit));
2917
2918 /* FIXME: If unit is not idle to begin with, we can only request
2919 * idling, and as we have no server reply yet,
2920 * the unit_focus_try() below will fail. */
2923
2924 if (NULL != pcity) {
2925 struct city_dialog *pdialog = get_city_dialog(pcity);
2926
2927 if (NULL != pdialog) {
2928 close_city_dialog(pdialog);
2929 }
2930 }
2931 }
2932
2934}
2935
2936/***********************************************************************/
2940 gpointer data)
2941{
2942 struct unit *punit =
2944
2945 if (NULL != punit) {
2947 }
2948
2950}
2951
2952/***********************************************************************/
2956 gpointer data)
2957{
2958 struct unit *punit =
2960
2961 if (NULL != punit) {
2963 }
2964
2966}
2967
2968/***********************************************************************/
2972 gpointer data)
2973{
2974 struct unit *punit =
2976
2977 if (NULL != punit) {
2979 }
2980
2982}
2983
2984/***********************************************************************/
2988 gpointer data)
2989{
2990 struct unit *punit =
2992
2993 if (NULL != punit) {
2995 }
2996
2998}
2999
3000/***********************************************************************/
3004 gpointer data)
3005{
3006 struct unit_list *punits;
3007 struct unit *punit =
3009
3010 if (NULL == punit) {
3011 return;
3012 }
3013
3018
3020}
3021
3022/***********************************************************************/
3027 gpointer data)
3028{
3029 struct unit *punit =
3031
3032 if (NULL != punit) {
3034 }
3035
3037}
3038
3039/***********************************************************************/
3043 gpointer data)
3044{
3045 struct unit_list *punits;
3046 struct unit *punit =
3048
3049 if (NULL == punit) {
3050 return;
3051 }
3052
3057
3059}
3060
3061/******** Callbacks for citizen bar, map funcs that are not update ********/
3062
3063/***********************************************************************/
3068 double x, double y, gpointer data)
3069{
3070 struct city_dialog *pdialog = data;
3071 struct city *pcity = pdialog->pcity;
3072 int citnum, tlen, len;
3073
3074 if (!can_client_issue_orders()) {
3075 return FALSE;
3076 }
3077
3079 len = (city_size_get(pcity) - 1) * pdialog->cwidth + tlen;
3080
3081 if (x > len) {
3082 /* no citizen that far to the right */
3083 return FALSE;
3084 }
3085 citnum = MIN(city_size_get(pcity) - 1, x / pdialog->cwidth);
3086
3088
3089 return TRUE;
3090}
3091
3092/***********************************************************************/
3096{
3097 enum unit_activity act = (enum unit_activity)GPOINTER_TO_INT(data);
3098 struct city *pcity = workertask_req.owner;
3099 struct tile *ptile = workertask_req.loc;
3100 struct packet_worker_task task;
3101
3102 task.city_id = pcity->id;
3103
3104 if (act == ACTIVITY_LAST) {
3105 task.tgt = -1;
3106 task.want = 0;
3107 } else {
3108 enum extra_cause cause = activity_to_extra_cause(act);
3110 struct extra_type *tgt;
3111
3112 if (cause != EC_NONE) {
3113 tgt = next_extra_for_tile(ptile, cause, city_owner(pcity), NULL);
3114 } else if (rmcause != ERM_NONE) {
3115 tgt = prev_extra_in_tile(ptile, rmcause, city_owner(pcity), NULL);
3116 } else {
3117 tgt = NULL;
3118 }
3119
3120 if (tgt == NULL) {
3121 struct terrain *pterr = tile_terrain(ptile);
3122
3123 if ((act != ACTIVITY_TRANSFORM
3124 || pterr->transform_result == NULL || pterr->transform_result == pterr)
3125 && (act != ACTIVITY_CULTIVATE || pterr->cultivate_result == NULL)
3126 && (act != ACTIVITY_PLANT || pterr->plant_result == NULL)) {
3127 /* No extra to order */
3128 output_window_append(ftc_client, _("There's no suitable extra to order."));
3129
3130 return;
3131 }
3132
3133 task.tgt = -1;
3134 } else {
3135 task.tgt = extra_index(tgt);
3136 }
3137
3138 task.want = 100;
3139 }
3140
3141 task.tile_id = ptile->index;
3142 task.activity = act;
3143
3145}
3146
3147/***********************************************************************/
3154
3155/***********************************************************************/
3158static void popup_workertask_dlg(struct city *pcity, struct tile *ptile)
3159{
3161 GtkWidget *shl;
3162 struct terrain *pterr = tile_terrain(ptile);
3163 struct universal for_terr = { .kind = VUT_TERRAIN,
3164 .value = { .terrain = pterr }};
3165 struct worker_task *ptask;
3166
3168 workertask_req.owner = pcity;
3169 workertask_req.loc = ptile;
3170
3172 _("What Action to Request"),
3173 _("Select autosettler activity:"));
3174
3176 if (ptask != NULL) {
3177 choice_dialog_add(shl, _("Clear request"),
3180 }
3181
3183 choice_dialog_add(shl, Q_("?act:Mine"),
3186 }
3187 if (pterr->plant_result != NULL
3189 NULL, &for_terr)) {
3190 choice_dialog_add(shl, _("Plant"),
3193 }
3195 choice_dialog_add(shl, _("Irrigate"),
3198 }
3199 if (pterr->cultivate_result != NULL
3201 NULL, &for_terr)) {
3202 choice_dialog_add(shl, _("Cultivate"),
3205 }
3207 choice_dialog_add(shl, _("Road"),
3210 }
3211 if (pterr->transform_result != pterr && pterr->transform_result != NULL
3213 NULL, &for_terr)) {
3214 choice_dialog_add(shl, _("Transform"),
3217 }
3219 city_owner(pcity), NULL) != NULL) {
3220 choice_dialog_add(shl, _("Clean"),
3223 }
3224
3225 choice_dialog_add(shl, _("_Cancel"), 0, 0, FALSE, NULL);
3227
3229 NULL);
3230 }
3231}
3232
3233/***********************************************************************/
3237 double x, double y, gpointer data)
3238{
3239 struct city_dialog *pdialog = data;
3241
3242 if (!can_client_issue_orders()) {
3243 return FALSE;
3244 }
3245
3246 if (cma_is_city_under_agent(pdialog->pcity, NULL)) {
3247 return FALSE;
3248 }
3249
3252
3254 city_map_radius_sq_get(pdialog->pcity),
3255 canvas_x, canvas_y)) {
3257 }
3258
3259 return TRUE;
3260}
3261
3262/***********************************************************************/
3266 double x, double y, gpointer data)
3267{
3268 struct city_dialog *pdialog = data;
3270
3271 if (!can_client_issue_orders()) {
3272 return FALSE;
3273 }
3274
3277
3279 city_map_radius_sq_get(pdialog->pcity),
3280 canvas_x, canvas_y)) {
3281 struct city *pcity = pdialog->pcity;
3282
3283 popup_workertask_dlg(pdialog->pcity,
3284 city_map_to_tile(&(wld.map), pcity->tile,
3286 city_x, city_y));
3287 }
3288
3289 return TRUE;
3290}
3291
3292/***********************************************************************/
3295static void draw_map_canvas(struct city_dialog *pdialog)
3296{
3298 if (pdialog->happiness.map_canvas.darea) { /* in case of spy */
3300 }
3301}
3302
3303/************** Callbacks for Buy, Change, Sell, Worklist *****************/
3304
3305/***********************************************************************/
3308static void buy_callback_response(GtkWidget *w, gint response, gpointer data)
3309{
3310 struct city_dialog *pdialog = data;
3311
3312 if (response == GTK_RESPONSE_YES) {
3313 city_buy_production(pdialog->pcity);
3314 }
3315
3317}
3318
3319/***********************************************************************/
3322static void buy_callback(GtkWidget *w, gpointer data)
3323{
3325 struct city_dialog *pdialog = data;
3326 const char *name = city_production_name_translation(pdialog->pcity);
3327 int value = pdialog->pcity->client.buy_cost;
3328 char buf[1024];
3329
3330 if (!can_client_issue_orders()) {
3331 return;
3332 }
3333
3334 fc_snprintf(buf, ARRAY_SIZE(buf), PL_("Treasury contains %d gold.",
3335 "Treasury contains %d gold.",
3336 client_player()->economic.gold),
3337 client_player()->economic.gold);
3338
3339 if (value <= client_player()->economic.gold) {
3343 /* TRANS: Last %s is pre-pluralised "Treasury contains %d gold." */
3344 PL_("Buy %s for %d gold?\n%s",
3345 "Buy %s for %d gold?\n%s", value),
3346 name, value, buf);
3347 setup_dialog(shell, pdialog->shell);
3348 gtk_window_set_title(GTK_WINDOW(shell), _("Buy It!"));
3351 pdialog);
3353 } else {
3357 /* TRANS: Last %s is pre-pluralised "Treasury contains %d gold." */
3358 PL_("%s costs %d gold.\n%s",
3359 "%s costs %d gold.\n%s", value),
3360 name, value, buf);
3361 setup_dialog(shell, pdialog->shell);
3362 gtk_window_set_title(GTK_WINDOW(shell), _("Buy It!"));
3364 NULL);
3366 }
3367}
3368
3369/***********************************************************************/
3373 struct city_dialog *pdialog)
3374{
3376
3378 && gtk_combo_box_get_active_iter(combo, &iter)) {
3379 cid id;
3380 struct universal univ;
3381
3382 gtk_tree_model_get(gtk_combo_box_get_model(combo), &iter, 2, &id, -1);
3383 univ = cid_production(id);
3384 city_change_production(pdialog->pcity, &univ);
3385 }
3386}
3387
3388/***********************************************************************/
3391static void sell_callback(struct impr_type *pimprove, gpointer data)
3392{
3393 GtkWidget *shl;
3394 struct city_dialog *pdialog = (struct city_dialog *) data;
3395 pdialog->sell_id = improvement_number(pimprove);
3396 int price;
3397
3398 if (!can_client_issue_orders()) {
3399 return;
3400 }
3401
3403 pimprove) != TR_SUCCESS) {
3404 return;
3405 }
3406
3407 price = impr_sell_gold(pimprove);
3412 PL_("Sell %s for %d gold?",
3413 "Sell %s for %d gold?", price),
3414 city_improvement_name_translation(pdialog->pcity, pimprove), price);
3415 setup_dialog(shl, pdialog->shell);
3416 pdialog->sell_shell = shl;
3417
3418 gtk_window_set_title(GTK_WINDOW(shl), _("Sell It!"));
3419
3420 g_signal_connect(shl, "response",
3422
3424}
3425
3426/***********************************************************************/
3429static void sell_callback_response(GtkWidget *w, gint response, gpointer data)
3430{
3431 struct city_dialog *pdialog = data;
3432
3433 if (response == GTK_RESPONSE_YES) {
3434 city_sell_improvement(pdialog->pcity, pdialog->sell_id);
3435 }
3437
3438 pdialog->sell_shell = NULL;
3439}
3440
3441/***********************************************************************/
3446{
3447 GtkTreeModel *model;
3448 GtkTreeIter it;
3449 GdkSeat *seat;
3451 struct impr_type *pimprove;
3452
3454
3455 if (!gtk_tree_model_get_iter(model, &it, path)) {
3456 return;
3457 }
3458
3459 gtk_tree_model_get(model, &it, 0, &pimprove, -1);
3460
3463
3464 if (!(mask & GDK_CONTROL_MASK)) {
3465 sell_callback(pimprove, data);
3466 } else {
3467 if (is_great_wonder(pimprove)) {
3469 } else {
3471 }
3472 }
3473}
3474
3475/************ Callbacks for stuff on the Misc. Settings page **************/
3476
3477/***********************************************************************/
3481{
3482 struct city_dialog *pdialog;
3483
3484 pdialog = (struct city_dialog *) data;
3485
3486 pdialog->rename_shell = input_dialog_create(GTK_WINDOW(pdialog->shell),
3487 /* "shellrenamecity" */
3488 _("Rename City"),
3489 _("What should we rename the city to?"),
3490 city_name_get(pdialog->pcity),
3491 rename_popup_callback, pdialog);
3492}
3493
3494/***********************************************************************/
3497static void rename_popup_callback(gpointer data, gint response,
3498 const char *input)
3499{
3500 struct city_dialog *pdialog = data;
3501
3502 if (pdialog) {
3503 if (response == GTK_RESPONSE_OK) {
3504 city_rename(pdialog->pcity, input);
3505 } /* else CANCEL or DELETE_EVENT */
3506
3507 pdialog->rename_shell = NULL;
3508 }
3509}
3510
3511/***********************************************************************/
3515{
3517}
3518
3519/***********************************************************************/
3523{
3524 struct city_dialog *pdialog = (struct city_dialog *) data;
3525
3526 if (!can_client_issue_orders()) {
3527 return;
3528 }
3529
3530 if (!pdialog->misc.block_signal) {
3531 struct city *pcity = pdialog->pcity;
3533
3534 fc_assert(CITYO_LAST == 3);
3535
3539 }
3542 }
3545 }
3546
3548 pcity->wlcb);
3549 }
3550}
3551
3552/***********************************************************************/
3556static void set_cityopt_values(struct city_dialog *pdialog)
3557{
3558 struct city *pcity = pdialog->pcity;
3559
3560 pdialog->misc.block_signal = 1;
3561
3564
3567 (pdialog->misc.new_citizens_radio[1]), TRUE);
3568 } else if (is_city_option_set(pcity, CITYO_GOLD_SPECIALISTS)) {
3570 (pdialog->misc.new_citizens_radio[2]), TRUE);
3571 } else {
3573 (pdialog->misc.new_citizens_radio[0]), TRUE);
3574 }
3575 pdialog->misc.block_signal = 0;
3576}
3577
3578/******************** Callbacks for: Close, Prev, Next. *******************/
3579
3580/***********************************************************************/
3583static void close_callback(GtkWidget *w, gpointer data)
3584{
3585 close_city_dialog((struct city_dialog *) data);
3586}
3587
3588/***********************************************************************/
3592{
3593 struct city_dialog *pdialog;
3594 int width, height;
3595
3596 /* Save size of the city dialog. */
3598
3599 pdialog = (struct city_dialog *) data;
3600
3602
3604 citizens_dialog_close(pdialog->pcity);
3605 }
3606 close_happiness_dialog(pdialog->pcity);
3607 close_cma_dialog(pdialog->pcity);
3608
3609 /* Save size of the city dialog. */
3612 width,
3616 height,
3618
3619 last_page
3621
3624
3627
3628 if (pdialog->sell_shell) {
3630 }
3631 if (pdialog->rename_shell) {
3633 }
3634
3637
3638 free(pdialog);
3639
3640 /* Need to do this every time a new dialog is closed. */
3642}
3643
3644/***********************************************************************/
3647static void close_city_dialog(struct city_dialog *pdialog)
3648{
3650}
3651
3652/***********************************************************************/
3657{
3658 struct city_dialog *pdialog = (struct city_dialog *) data;
3659 int i, j, dir, size;
3660 struct city *new_pcity = NULL;
3661
3663 return;
3664 }
3665
3667
3669 fc_assert_ret(size >= 1);
3671
3672 if (size == 1) {
3673 return;
3674 }
3675
3676 /* dir = 1 will advance to the city, dir = -1 will get previous */
3677 if (w == GTK_WIDGET(pdialog->next_command)) {
3678 dir = 1;
3679 } else if (w == GTK_WIDGET(pdialog->prev_command)) {
3680 dir = -1;
3681 } else {
3682 /* Always fails. */
3684 || w == GTK_WIDGET(pdialog->prev_command));
3685 dir = 1;
3686 }
3687
3688 for (i = 0; i < size; i++) {
3689 if (pdialog->pcity == city_list_get(client.conn.playing->cities, i)) {
3690 break;
3691 }
3692 }
3693
3694 fc_assert_ret(i < size);
3695
3696 for (j = 1; j < size; j++) {
3698 (i + dir * j + size) % size);
3700
3701 fc_assert_ret(other_pdialog != pdialog);
3702 if (!other_pdialog) {
3704 break;
3705 }
3706 }
3707
3708 if (!new_pcity) {
3709 /* Every other city has an open city dialog. */
3710 return;
3711 }
3712
3713 /* cleanup happiness dialog */
3715 citizens_dialog_close(pdialog->pcity);
3716 }
3717 close_happiness_dialog(pdialog->pcity);
3718
3719 pdialog->pcity = new_pcity;
3720
3721 /* reinitialize happiness, and cma dialogs */
3724 citizens_dialog_display(pdialog->pcity));
3725 }
3727 get_top_happiness_display(pdialog->pcity, low_citydlg, pdialog->shell));
3728 if (!client_is_observer()) {
3729 fc_assert(pdialog->cma_editor != NULL);
3730 pdialog->cma_editor->pcity = new_pcity;
3731 }
3732
3733 reset_city_worklist(pdialog->production.worklist, pdialog->pcity);
3734
3735 can_slide = FALSE;
3736 center_tile_mapcanvas(pdialog->pcity->tile);
3737 can_slide = TRUE;
3738 if (!client_is_observer()) {
3739 set_cityopt_values(pdialog); /* Need not be in real_city_dialog_refresh */
3740 }
3741
3743
3744 /* Recenter the city map(s) */
3746 if (pdialog->happiness.map_canvas.sw) {
3748 }
3749}
3750
3751/***********************************************************************/
3755{
3757 refresh_worklist(pdialog->production.worklist);
3759}
const char * action_id_name_translation(action_id act_id)
Definition actions.c:2011
bool action_ever_possible(action_id action)
Definition actions.c:8092
#define action_id_univs_not_blocking(act_id, act_uni, tgt_uni)
Definition actions.h:945
#define n
Definition astring.c:77
#define BV_CLR_ALL(bv)
Definition bitvector.h:95
#define BV_SET(bv, bit)
Definition bitvector.h:81
struct canvas int int struct sprite int int int int height
Definition canvas_g.h:44
struct canvas int int canvas_y
Definition canvas_g.h:43
struct canvas int canvas_x
Definition canvas_g.h:43
struct canvas int int struct sprite int int int width
Definition canvas_g.h:44
void output_window_append(const struct ft_color color, const char *featured_text)
const char * city_improvement_name_translation(const struct city *pcity, const struct impr_type *pimprove)
Definition city.c:663
int city_production_build_shield_cost(const struct city *pcity)
Definition city.c:737
int city_granary_size(int city_size)
Definition city.c:2132
int city_build_slots(const struct city *pcity)
Definition city.c:2932
struct tile * city_map_to_tile(const struct civ_map *nmap, const struct tile *city_center, int city_radius_sq, int city_map_x, int city_map_y)
Definition city.c:305
const char * city_name_get(const struct city *pcity)
Definition city.c:1137
int city_improvement_upkeep(const struct city *pcity, const struct impr_type *b)
Definition city.c:1255
bool is_city_option_set(const struct city *pcity, enum city_options option)
Definition city.c:3388
int city_population(const struct city *pcity)
Definition city.c:1191
int city_unit_unhappiness(const struct civ_map *nmap, struct unit *punit, int *free_unhappy)
Definition city.c:3049
bool city_unhappy(const struct city *pcity)
Definition city.c:1626
bool city_celebrating(const struct city *pcity)
Definition city.c:1645
int city_illness_calc(const struct city *pcity, int *ill_base, int *ill_size, int *ill_trade, int *ill_pollution)
Definition city.c:2870
bool city_happy(const struct city *pcity)
Definition city.c:1614
int city_map_radius_sq_get(const struct city *pcity)
Definition city.c:137
citizens city_specialists(const struct city *pcity)
Definition city.c:3317
bool can_city_build_now(const struct civ_map *nmap, const struct city *pcity, const struct universal *target)
Definition city.c:1013
int city_turns_to_grow(const struct city *pcity)
Definition city.c:1996
const char * city_production_name_translation(const struct city *pcity)
Definition city.c:700
static citizens city_size_get(const struct city *pcity)
Definition city.h:569
citizen_category
Definition city.h:267
#define city_owner(_pcity_)
Definition city.h:563
#define MAX_CITY_SIZE
Definition city.h:106
@ FEELING_FINAL
Definition city.h:284
void get_city_dialog_output_text(const struct city *pcity, Output_type_id otype, char *buf, size_t bufsz)
void get_city_dialog_production(struct city *pcity, char *buffer, size_t buffer_len)
int city_rename(struct city *pcity, const char *name)
int get_city_citizen_types(struct city *pcity, enum citizen_feeling idx, enum citizen_category *categories)
int city_buy_production(struct city *pcity)
int city_toggle_worker(struct city *pcity, int city_x, int city_y)
void get_city_dialog_airlift_text(const struct city *pcity, char *buf, size_t bufsz)
int city_change_production(struct city *pcity, struct universal *target)
void city_rotate_specialist(struct city *pcity, int citizen_index)
int get_citydlg_canvas_width(void)
bool canvas_to_city_pos(int *city_x, int *city_y, int city_radius_sq, int canvas_x, int canvas_y)
void get_city_dialog_airlift_value(const struct city *pcity, char *buf, size_t bufsz)
void city_dialog_redraw_map(struct city *pcity, struct canvas *pcanvas)
int city_sell_improvement(struct city *pcity, Impr_type_id sell_id)
void get_city_dialog_pollution_text(const struct city *pcity, char *buf, size_t bufsz)
void get_city_dialog_culture_text(const struct city *pcity, char *buf, size_t bufsz)
bool city_can_buy(const struct city *pcity)
int get_citydlg_canvas_height(void)
void get_city_dialog_illness_text(const struct city *pcity, char *buf, size_t bufsz)
void city_report_dialog_update_city(struct city *pcity)
bool client_is_global_observer(void)
bool client_is_observer(void)
struct civclient client
bool can_client_issue_orders(void)
bool client_has_player(void)
#define client_player()
int collect_eventually_buildable_targets(struct universal *targets, struct city *pcity, bool advanced_tech)
Definition climisc.c:818
void name_and_sort_items(struct universal *targets, int num_targets, struct item *items, bool show_cost, struct city *pcity)
Definition climisc.c:649
cid cid_encode(struct universal target)
Definition climisc.c:482
int collect_already_built_targets(struct universal *targets, struct city *pcity)
Definition climisc.c:912
#define MAX_NUM_PRODUCTION_TARGETS
Definition climisc.h:89
#define cid_production
Definition climisc.h:71
int cid
Definition climisc.h:31
bool cma_is_city_under_agent(const struct city *pcity, struct cm_parameter *parameter)
Definition cma_core.c:552
char * incite_cost
Definition comments.c:75
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void unit_focus_try(struct unit *punit)
Definition control.c:502
void request_unit_change_homecity(struct unit *punit)
Definition control.c:2106
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void request_unit_sentry(struct unit *punit)
Definition control.c:2354
void request_new_unit_activity(struct unit *punit, enum unit_activity act)
Definition control.c:1941
#define can_unit_do_activity_client(_punit_, _act_)
Definition control.h:41
int counter_index(const struct counter *pcount)
Definition counters.c:174
#define city_counters_iterate_end
Definition counters.h:64
#define city_counters_iterate(pcount)
Definition counters.h:57
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int cost
Definition dialogs_g.h:74
int int id
Definition editgui_g.h:28
static struct editor_state * editor
Definition editor.c:101
int get_city_bonus(const struct city *pcity, enum effect_type effect_type)
Definition effects.c:846
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:765
struct extra_type * prev_extra_in_tile(const struct tile *ptile, enum extra_rmcause rmcause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:790
enum extra_cause activity_to_extra_cause(enum unit_activity act)
Definition extras.c:1076
enum extra_rmcause activity_to_extra_rmcause(enum unit_activity act)
Definition extras.c:1097
#define extra_index(_e_)
Definition extras.h:183
int Impr_type_id
Definition fc_types.h:376
#define EC_NONE
Definition fc_types.h:1113
@ TR_SUCCESS
Definition fc_types.h:1246
#define ERM_NONE
Definition fc_types.h:1136
@ O_SHIELD
Definition fc_types.h:101
@ O_FOOD
Definition fc_types.h:101
@ O_TRADE
Definition fc_types.h:101
@ O_SCIENCE
Definition fc_types.h:101
@ O_LUXURY
Definition fc_types.h:101
@ O_GOLD
Definition fc_types.h:101
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
const struct ft_color ftc_client
const char * population_to_text(int thousand_citizen)
Definition game.c:734
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
struct city * game_city_by_number(int id)
Definition game.c:107
#define FC_STATIC_CANVAS_INIT
Definition canvas.h:28
GtkWidget * choice_dialog_start(GtkWindow *parent, const gchar *name, const gchar *text)
void choice_dialog_end(GtkWidget *dshell)
void choice_dialog_add(GtkWidget *dshell, const gchar *label, GCallback handler, gpointer data, bool meta, const gchar *tool_tip)
GtkWidget * citizens_dialog_display(const struct city *pcity)
void citizens_dialog_refresh(const struct city *pcity)
void citizens_dialog_close(const struct city *pcity)
static void unit_sentry_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2876
citydlg_response
Definition citydlg.c:82
@ CDLGR_UNITS
Definition citydlg.c:82
@ CDLGR_PREV
Definition citydlg.c:82
@ CDLGR_NEXT
Definition citydlg.c:82
static int new_dialog_def_page
Definition citydlg.c:219
static void create_and_append_buildings_page(struct city_dialog *pdialog)
Definition citydlg.c:1238
static void unit_upgrade_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2935
static void popup_workertask_dlg(struct city *pcity, struct tile *ptile)
Definition citydlg.c:3046
static void city_dialog_update_citizens(struct city_dialog *pdialog)
Definition citydlg.c:1869
static void city_destroy_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3459
static void city_dialog_update_title(struct city_dialog *pdialog)
Definition citydlg.c:1830
static int last_page
Definition citydlg.c:220
static void init_citydlg_dimensions(void)
Definition citydlg.c:332
static void create_and_append_worklist_page(struct city_dialog *pdialog)
Definition citydlg.c:1272
struct tile * loc
Definition citydlg.c:227
@ WORKLIST_PAGE
Definition citydlg.c:112
@ CMA_PAGE
Definition citydlg.c:112
@ HAPPINESS_PAGE
Definition citydlg.c:112
@ SETTINGS_PAGE
Definition citydlg.c:113
@ STICKY_PAGE
Definition citydlg.c:113
@ NUM_PAGES
Definition citydlg.c:114
@ OVERVIEW_PAGE
Definition citydlg.c:112
#define CITY_MAP_MIN_SIZE_X
Definition citydlg.c:128
void real_city_dialog_popup(struct city *pcity)
Definition citydlg.c:566
static void misc_whichtab_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3383
static bool low_citydlg
Definition citydlg.c:230
static struct @141 workertask_req
bool city_dialog_is_open(struct city *pcity)
Definition citydlg.c:587
static void city_dialog_update_building(struct city_dialog *pdialog)
Definition citydlg.c:2069
static void citydlg_response_callback(GtkDialog *dlg, gint response, void *data)
Definition citydlg.c:2502
static void buy_callback_response(GtkWidget *w, gint response, gpointer data)
Definition citydlg.c:3174
void real_city_dialog_refresh(struct city *pcity)
Definition citydlg.c:487
static void unit_center_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2775
static struct city_dialog * get_city_dialog(struct city *pcity)
Definition citydlg.c:387
#define CITY_MAP_MIN_SIZE_Y
Definition citydlg.c:129
static void city_dialog_update_information(GtkWidget **info_ebox, GtkWidget **info_label, struct city_dialog *pdialog)
Definition citydlg.c:1932
static GtkWidget * create_citydlg_improvement_list(struct city_dialog *pdialog, GtkWidget *vbox)
Definition citydlg.c:897
static void create_production_header(struct city_dialog *pdialog, GtkContainer *contain)
Definition citydlg.c:1205
static void workertask_dlg_destroy(GtkWidget *w, gpointer data)
Definition citydlg.c:3038
static void city_dialog_update_present_units(struct city_dialog *pdialog)
Definition citydlg.c:2356
#define CITYMAP_SCALE
Definition citydlg.c:76
static gboolean citizens_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2956
static void change_production_callback(GtkComboBox *combo, struct city_dialog *pdialog)
Definition citydlg.c:3237
static void unit_load_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2850
static void set_cityopt_values(struct city_dialog *pdialog)
Definition citydlg.c:3425
static void close_city_dialog(struct city_dialog *pdialog)
Definition citydlg.c:3520
static gboolean show_info_popup(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:661
static void create_and_append_overview_page(struct city_dialog *pdialog)
Definition citydlg.c:956
static void create_and_append_happiness_page(struct city_dialog *pdialog)
Definition citydlg.c:1316
void popdown_all_city_dialogs(void)
Definition citydlg.c:607
static void buy_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3187
#define dialog_list_iterate_end
Definition citydlg.c:93
static void impr_callback(GtkTreeView *view, GtkTreePath *path, GtkTreeViewColumn *col, gpointer data)
Definition citydlg.c:3310
static void create_and_append_map_page(struct city_dialog *pdialog)
Definition citydlg.c:1144
static void city_dialog_map_create(struct city_dialog *pdialog, struct city_map_canvas *cmap_canvas)
Definition citydlg.c:423
void refresh_unit_city_dialogs(struct unit *punit)
Definition citydlg.c:546
void reset_city_dialogs(void)
Definition citydlg.c:365
static void cityopt_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3391
static void city_dialog_map_recenter(GtkWidget *map_canvas_sw)
Definition citydlg.c:462
static void draw_map_canvas(struct city_dialog *pdialog)
Definition citydlg.c:3162
static bool is_showing_workertask_dialog
Definition citydlg.c:222
#define unit_node_vector_iterate_end
Definition citydlg.c:108
static void sell_callback(struct impr_type *pimprove, gpointer data)
Definition citydlg.c:3256
#define dialog_list_iterate(dialoglist, pdialog)
Definition citydlg.c:91
static void supported_unit_activate_close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2802
static void city_dialog_update_prev_next(void)
Definition citydlg.c:2463
static void create_and_append_settings_page(struct city_dialog *pdialog)
Definition citydlg.c:1500
static bool city_dialogs_have_been_initialised
Definition citydlg.c:217
static void close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3451
static struct dialog_list * dialog_list
Definition citydlg.c:216
static void sell_callback_response(GtkWidget *w, gint response, gpointer data)
Definition citydlg.c:3295
static void create_citydlg_main_map(struct city_dialog *pdialog, GtkWidget *container)
Definition citydlg.c:880
#define NUM_CITIZENS_SHOWN
Definition citydlg.c:110
#define CITYMAP_HEIGHT
Definition citydlg.c:75
static void unit_homecity_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2922
static void unit_fortify_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2889
static void city_dialog_update_counters(struct city_dialog *pdialog)
Definition citydlg.c:1413
static gboolean present_unit_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2598
struct city * owner
Definition citydlg.c:226
static GtkWidget * create_city_info_table(struct city_dialog *pdialog, GtkWidget **info_ebox, GtkWidget **info_label)
Definition citydlg.c:745
static struct city_dialog * create_city_dialog(struct city *pcity)
Definition citydlg.c:1642
static void target_drag_data_received(GtkWidget *w, GdkDragContext *context, gint x, gint y, GtkSelectionData *data, guint info, guint time, gpointer user_data)
Definition citydlg.c:1167
static void unit_disband_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2902
#define unit_node_vector_iterate(list, elt)
Definition citydlg.c:106
static void rename_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3349
static void switch_city_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3529
#define CITYMAP_WIDTH
Definition citydlg.c:74
static void city_dialog_update_map(struct city_dialog *pdialog)
Definition citydlg.c:2047
static void create_and_append_counters_page(struct city_dialog *pdialog)
Definition citydlg.c:1393
static void unit_unload_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2863
static void show_units_response(void *data)
Definition citydlg.c:2515
static void initialize_city_dialogs(void)
Definition citydlg.c:341
static int canvas_height
Definition citydlg.c:218
static int canvas_width
Definition citydlg.c:218
#define TINYSCREEN_MAX_HEIGHT
Definition citydlg.c:78
static void city_dialog_update_supported_units(struct city_dialog *pdialog)
Definition citydlg.c:2249
static void unit_activate_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2788
static void present_unit_activate_close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2827
@ INFO_LUXURY
Definition citydlg.c:120
@ INFO_STEAL
Definition citydlg.c:122
@ INFO_CORRUPTION
Definition citydlg.c:121
@ NUM_INFO_FIELDS
Definition citydlg.c:123
@ INFO_ILLNESS
Definition citydlg.c:122
@ INFO_WASTE
Definition citydlg.c:121
@ INFO_SIZE
Definition citydlg.c:119
@ INFO_GROWTH
Definition citydlg.c:120
@ INFO_SHIELD
Definition citydlg.c:119
@ INFO_CULTURE
Definition citydlg.c:121
@ INFO_GOLD
Definition citydlg.c:119
@ INFO_SCIENCE
Definition citydlg.c:120
@ INFO_POLLUTION
Definition citydlg.c:121
@ INFO_TRADE
Definition citydlg.c:119
@ INFO_AIRLIFT
Definition citydlg.c:122
@ INFO_GRANARY
Definition citydlg.c:120
@ INFO_FOOD
Definition citydlg.c:119
static void set_city_workertask(GtkWidget *w, gpointer data)
Definition citydlg.c:2983
static void rename_popup_callback(gpointer data, gint response, const char *input)
Definition citydlg.c:3366
static void city_dialog_update_improvement_list(struct city_dialog *pdialog)
Definition citydlg.c:2192
static void create_and_append_cma_page(struct city_dialog *pdialog)
Definition citydlg.c:1480
void popdown_city_dialog(struct city *pcity)
Definition citydlg.c:595
static gboolean supported_unit_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2536
void close_cma_dialog(struct city *pcity)
Definition cma_fe.c:104
struct cma_dialog * create_cma_dialog(struct city *pcity, bool tiny)
Definition cma_fe.c:214
void refresh_cma_dialog(struct city *pcity, enum cma_refresh refresh)
Definition cma_fe.c:471
@ REFRESH_ALL
Definition cma_fe.h:26
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
GtkWidget * toplevel
Definition gui_main.c:125
GtkWidget * map_canvas
Definition gui_main.c:107
int screen_height(void)
Definition gui_main.c:2592
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
GtkWidget * icon_label_button_new(const gchar *icon_name, const gchar *label_text)
Definition gui_stuff.c:76
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void intl_slist(int n, const char **s, bool *done)
Definition gui_stuff.c:111
void close_happiness_dialog(struct city *pcity)
Definition happiness.c:330
void refresh_happiness_dialog(struct city *pcity)
Definition happiness.c:317
GtkWidget * get_top_happiness_display(struct city *pcity, bool low_dlg, GtkWidget *win)
Definition happiness.c:356
void popup_help_dialog_typed(const char *item, enum help_page_type htype)
Definition helpdlg.c:197
GtkWidget * input_dialog_create(GtkWindow *parent, const char *dialogname, const char *text, const char *postinputtest, input_dialog_callback_t response_callback, gpointer response_cli_data)
Definition inputdlg.c:66
static struct gui_dialog * shell
Definition messagedlg.c:39
GdkPixbuf * sprite_get_pixbuf(struct sprite *sprite)
Definition sprite.c:402
bool request_transport(struct unit *cargo, struct tile *ptile)
void refresh_worklist(GtkWidget *editor)
Definition wldlg.c:1327
void add_worklist_dnd_target(GtkWidget *w)
Definition wldlg.c:339
void reset_city_worklist(GtkWidget *editor, struct city *pcity)
Definition wldlg.c:1279
GtkWidget * create_worklist(void)
Definition wldlg.c:1054
void refresh_all_city_worklists(void)
Definition citydlg.c:3754
@ COUNTERS_PAGE
Definition citydlg.c:115
static void canvas_draw_cb(GtkDrawingArea *w, cairo_t *cr, int width, int height, gpointer data)
Definition citydlg.c:420
static gboolean right_button_down_citymap(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:3265
static gboolean middle_present_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2761
static bool create_unit_menu(struct city_dialog *pdialog, struct unit *punit, GtkWidget *wdg, bool supported)
Definition citydlg.c:2562
static gboolean right_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2807
static gboolean left_button_down_citymap(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:3236
static void close_citydlg_unit_popover(struct city_dialog *pdialog)
Definition citydlg.c:2826
static gboolean middle_supported_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2785
static gboolean citydlg_keyboard_handler(GtkEventControllerKey *controller, guint keyval, guint keycode, GdkModifierType state, gpointer data)
Definition citydlg.c:638
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
void put_unit_picture_city_overlays(struct unit *punit, GtkPicture *p, int height, int *upkeep_cost, int happy_cost)
Definition mapview.c:518
void put_unit_picture(struct unit *punit, GtkPicture *p, int height)
Definition mapview.c:493
void picture_set_from_surface(GtkPicture *pic, cairo_surface_t *surf)
Definition sprite.c:544
static SDL_Surface * info_label
Definition widget.c:57
@ HELP_IMPROVEMENT
Definition helpdlg_g.h:20
@ HELP_WONDER
Definition helpdlg_g.h:21
int impr_sell_gold(const struct impr_type *pimprove)
enum test_result test_player_sell_building_now(struct player *pplayer, struct city *pcity, const struct impr_type *pimprove)
bool is_improvement_redundant(const struct city *pcity, const struct impr_type *pimprove)
Impr_type_id improvement_number(const struct impr_type *pimprove)
bool is_great_wonder(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
bool is_small_wonder(const struct impr_type *pimprove)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:191
#define fc_assert(condition)
Definition log.h:176
#define fc_assert_action(condition, action)
Definition log.h:187
#define log_debug(message,...)
Definition log.h:115
void center_tile_mapcanvas(const struct tile *ptile)
bool can_slide
#define fc_malloc(sz)
Definition mem.h:34
bool can_unit_exist_at_tile(const struct civ_map *nmap, const struct unit *punit, const struct tile *ptile)
Definition movement.c:351
bool unit_can_load(const struct unit *punit)
Definition movement.c:915
static const char * name_translation_get(const struct name_translation *ptrans)
#define GUI_GTK4_CITYDLG_MAX_XSIZE
Definition options.h:640
#define GUI_GTK4_CITYDLG_MIN_YSIZE
Definition options.h:643
#define GUI_GTK4_CITYDLG_MIN_XSIZE
Definition options.h:639
#define GUI_GTK4_CITYDLG_MAX_YSIZE
Definition options.h:644
int send_packet_worker_task(struct connection *pc, const struct packet_worker_task *packet)
int dsend_packet_city_options_req(struct connection *pc, int city_id, bv_city_options options, enum city_wl_cancel_behavior wl_cb)
int len
Definition packhand.c:127
struct unit * player_unit_by_number(const struct player *pplayer, int unit_id)
Definition player.c:1229
struct city * player_city_by_number(const struct player *pplayer, int city_id)
Definition player.c:1203
void economy_report_dialog_update(void)
bool are_universals_equal(const struct universal *psource1, const struct universal *psource2)
#define CLIP(lower, current, upper)
Definition shared.h:57
#define ARRAY_SIZE(x)
Definition shared.h:85
#define MIN(x, y)
Definition shared.h:55
#define FC_INFINITY
Definition shared.h:36
size_t size
Definition specvec.h:72
struct sprite int int int int struct sprite * mask
Definition sprite_g.h:32
struct sprite int int y
Definition sprite_g.h:31
struct sprite int x
Definition sprite_g.h:31
#define strvec_iterate(psv, str)
#define strvec_iterate_end
cairo_surface_t * surface
Definition canvas.h:23
GtkWidget * prev_command
Definition citydlg.c:208
struct city_dialog::@144 happiness
GtkWidget * name_label
Definition citydlg.c:141
struct city_dialog::@142 overview
GtkWidget * rename_shell
Definition citydlg.c:205
GtkWidget * rename_command
Definition citydlg.c:196
GtkWidget * production_bar
Definition citydlg.c:152
GtkWidget * supported_units_frame
Definition citydlg.c:157
GtkWidget * citizen_pics
Definition citydlg.c:148
GtkWidget * sell_shell
Definition citydlg.c:203
GtkWidget * production_label
Definition citydlg.c:173
GtkWidget * widget
Definition citydlg.c:182
GtkWidget * supported_unit_table
Definition citydlg.c:158
GtkWidget * popover
Definition citydlg.c:147
GtkWidget * disband_on_settler
Definition citydlg.c:198
struct city_map_canvas map_canvas
Definition citydlg.c:150
GtkWidget * improvement_list
Definition citydlg.c:155
GtkWidget * container
Definition citydlg.c:189
GtkWidget * buy_command
Definition citydlg.c:154
short block_signal
Definition citydlg.c:200
GtkWidget * whichtab_radio[NUM_PAGES]
Definition citydlg.c:199
struct unit_node_vector supported_units
Definition citydlg.c:163
cairo_surface_t * map_canvas_store_unscaled
Definition citydlg.c:142
struct city * pcity
Definition citydlg.c:138
struct unit_node_vector present_units
Definition citydlg.c:164
city_map * view
Definition citydlg.h:455
struct city_dialog::@146 misc
GtkWidget * citizens
Definition citydlg.c:185
GtkWidget * show_units_command
Definition citydlg.c:207
Impr_type_id sell_id
Definition citydlg.c:211
GtkWidget * production_combo
Definition citydlg.c:153
GtkBox * container
Definition citydlg.c:189
struct cma_dialog * cma_editor
Definition citydlg.c:193
cairo_surface_t * citizen_surface
Definition citydlg.c:147
struct city_dialog::@145 counters
GtkWidget * shell
Definition citydlg.c:140
GtkWidget * worklist
Definition citydlg.c:176
struct city_dialog::@143 production
GtkWidget * present_units_frame
Definition citydlg.c:160
GtkWidget * info_label[NUM_INFO_FIELDS]
Definition citydlg.c:167
GtkWidget * new_citizens_radio[3]
Definition citydlg.c:197
GtkBox * widget
Definition citydlg.c:190
GtkListStore * change_production_store
Definition citydlg.c:169
GtkWidget * present_unit_table
Definition citydlg.c:161
GtkWidget * notebook
Definition citydlg.c:143
GtkWidget * next_command
Definition citydlg.c:209
GtkTreeSelection * change_selection
Definition citydlg.c:204
enum city_dialog::@189 page
GtkWidget * darea
Definition citydlg.c:134
GtkWidget * sw
Definition citydlg.c:132
Definition city.h:320
struct worker_task_list * task_reqs
Definition city.h:412
int surplus[O_LAST]
Definition city.h:355
enum city_wl_cancel_behavior wlcb
Definition city.h:404
int food_stock
Definition city.h:367
int * counter_values
Definition city.h:408
int pollution
Definition city.h:369
int id
Definition city.h:326
int waste[O_LAST]
Definition city.h:356
struct unit_list * info_units_present
Definition city.h:474
struct player * owner
Definition city.h:323
struct unit_list * info_units_supported
Definition city.h:473
struct worklist worklist
Definition city.h:401
struct universal production
Definition city.h:396
int steal
Definition city.h:414
citizens size
Definition city.h:332
int illness
Definition city.h:434
int culture
Definition city.h:465
int buy_cost
Definition city.h:466
struct tile * tile
Definition city.h:322
int shield_stock
Definition city.h:368
int prod[O_LAST]
Definition city.h:358
struct unit_list * units_supported
Definition city.h:406
struct city::@17::@20 client
struct packet_game_info info
Definition game.h:89
struct connection conn
Definition client_main.h:96
GtkWidget * shell
Definition cma_fe.h:33
struct city * pcity
Definition cma_fe.h:32
struct player * playing
Definition connection.h:151
Definition climisc.h:82
struct universal item
Definition climisc.h:83
char descr[MAX_LEN_NAME+40]
Definition climisc.h:84
enum unit_activity activity
struct city_list * cities
Definition player.h:279
Definition tile.h:50
int index
Definition tile.h:51
struct unit_list * units
Definition tile.h:58
int height
Definition citydlg.c:98
GtkWidget * cmd
Definition citydlg.c:96
GtkWidget * pix
Definition citydlg.c:97
GtkEventController * middle
Definition citydlg.c:100
GtkEventController * left
Definition citydlg.c:99
GtkEventController * right
Definition citydlg.c:101
Definition unit.h:138
int upkeep[O_LAST]
Definition unit.h:148
enum unit_activity activity
Definition unit.h:157
int id
Definition unit.h:145
int homecity
Definition unit.h:146
enum universals_n kind
Definition fc_types.h:902
universals_u value
Definition fc_types.h:901
struct tile * ptile
Definition workertask.h:22
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:974
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * unit_description(struct unit *punit)
Definition text.c:481
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:114
struct sprite * get_building_sprite(const struct tileset *t, const struct impr_type *pimprove)
Definition tilespec.c:6794
int tileset_small_sprite_width(const struct tileset *t)
Definition tilespec.c:901
int tileset_full_tile_height(const struct tileset *t)
Definition tilespec.c:789
int tileset_small_sprite_height(const struct tileset *t)
Definition tilespec.c:937
int tileset_unit_with_upkeep_height(const struct tileset *t)
Definition tilespec.c:859
struct sprite * get_citizen_sprite(const struct tileset *t, enum citizen_category type, int citizen_index, const struct city *pcity)
Definition tilespec.c:6733
struct sprite * get_unittype_sprite(const struct tileset *t, const struct unit_type *punittype, enum unit_activity activity, enum direction8 facing)
Definition tilespec.c:6816
const struct unit_type * utype
Definition fc_types.h:721
const struct impr_type * building
Definition fc_types.h:714
bool can_unit_change_homecity_to(const struct civ_map *nmap, const struct unit *punit, const struct city *pcity)
Definition unit.c:473
struct unit * unit_transport_get(const struct unit *pcargo)
Definition unit.c:2449
bool unit_can_do_action(const struct unit *punit, const action_id act_id)
Definition unit.c:367
bool can_unit_unload(const struct unit *pcargo, const struct unit *ptrans)
Definition unit.c:760
#define unit_tile(_pu)
Definition unit.h:397
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1703
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1560
bool worklist_is_empty(const struct worklist *pwl)
Definition worklist.c:66