#include <stdio.h>
#include <gtk/gtk.h>
#include "fcintl.h"
#include "log.h"
#include "mem.h"
#include "rand.h"
#include "support.h"
#include "timing.h"
#include "game.h"
#include "government.h"
#include "map.h"
#include "nation.h"
#include "player.h"
#include "client_main.h"
#include "climap.h"
#include "climisc.h"
#include "colors.h"
#include "control.h"
#include "editor.h"
#include "options.h"
#include "overview_common.h"
#include "tilespec.h"
#include "text.h"
#include "zoom.h"
#include "citydlg.h"
#include "editgui.h"
#include "graphics.h"
#include "gui_main.h"
#include "gui_stuff.h"
#include "mapctrl.h"
#include "repodlgs.h"
#include "wldlg.h"
#include "mapview.h"
Go to the source code of this file.
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void | update_turn_done_button (bool do_restore) |
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void | update_timeout_label (void) |
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void | update_info_label (void) |
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static gboolean | anim_cursor_cb (gpointer data) |
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void | update_mouse_cursor (enum cursor_type new_cursor_type) |
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void | update_unit_info_label (struct unit_list *punits) |
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GdkPixbuf * | get_thumb_pixbuf (int onoff) |
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void | set_indicator_icons (struct sprite *bulb, struct sprite *sol, struct sprite *flake, struct sprite *gov) |
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void | get_overview_area_dimensions (int *width, int *height) |
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void | overview_size_changed (void) |
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struct canvas * | get_overview_window (void) |
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void | overview_canvas_draw (GtkDrawingArea *w, cairo_t *cr, int width, int height, gpointer data) |
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void | mapview_freeze (void) |
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void | mapview_thaw (void) |
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bool | mapview_is_frozen (void) |
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void | map_canvas_resize (GtkWidget *w, int width, int height, gpointer data) |
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void | map_canvas_size_refresh (void) |
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void | map_canvas_draw (GtkDrawingArea *w, cairo_t *cr, int width, int height, gpointer data) |
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void | dirty_rect (int canvas_x, int canvas_y, int pixel_width, int pixel_height) |
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void | dirty_all (void) |
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void | flush_dirty (void) |
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void | gui_flush (void) |
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void | update_city_descriptions (void) |
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void | put_unit_picture (struct unit *punit, GtkPicture *p, int height) |
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void | put_unit_picture_city_overlays (struct unit *punit, GtkPicture *p, int height, int *upkeep_cost, int happy_cost) |
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void | pixmap_put_overlay_tile (GdkSurface *pixmap, float zoom, int canvas_x, int canvas_y, struct sprite *ssprite) |
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void | pixmap_put_overlay_tile_draw (struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *ssprite, bool fog) |
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void | put_cross_overlay_tile (struct tile *ptile) |
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void | update_overview_scroll_window_pos (int x, int y) |
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void | update_map_canvas_scrollbars (void) |
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void | update_map_canvas_scrollbars_size (void) |
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void | scrollbar_jump_callback (GtkAdjustment *adj, gpointer hscrollbar) |
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void | draw_selection_rectangle (int canvas_x, int canvas_y, int w, int h) |
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void | tileset_changed (void) |
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void | start_turn (void) |
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◆ anim_cursor_cb()
This function is used to animate the mouse cursor.
Definition at line 234 of file mapview.c.
◆ dirty_all()
Mark the entire screen area as "dirty" so that we can flush it later.
Definition at line 456 of file mapview.c.
◆ dirty_rect()
void dirty_rect |
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int |
canvas_x, |
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int |
canvas_y, |
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int |
pixel_width, |
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int |
pixel_height |
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Mark the rectangular region as "dirty" so that we know to flush it later.
Definition at line 447 of file mapview.c.
◆ draw_selection_rectangle()
Draws a rectangle with top left corner at (canvas_x, canvas_y), and width 'w' and height 'h'. It is drawn using the 'selection_gc' context, so the pixel combining function is XOR. This means that drawing twice in the same place will restore the image to its original state.
NB: A side effect of this function is to set the 'selection_gc' color to COLOR_MAPVIEW_SELECTION.
Definition at line 752 of file mapview.c.
◆ flush_dirty()
Flush all regions that have been previously marked as dirty. See dirty_rect and dirty_all. This function is generally called after we've processed a batch of drawing operations.
Definition at line 468 of file mapview.c.
◆ get_overview_area_dimensions()
void get_overview_area_dimensions |
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int * |
width, |
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int * |
height |
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Return the maximum dimensions of the area (container widget) for the overview. Due to the fact that the scaling factor is at least 1, the real size could be larger. The calculation in calculate_overview_dimensions() limit it to the smallest possible size.
Definition at line 320 of file mapview.c.
◆ get_overview_window()
Return a canvas that is the overview window.
Definition at line 340 of file mapview.c.
◆ get_thumb_pixbuf()
Get sprite for treaty acceptance or rejection.
Definition at line 295 of file mapview.c.
◆ gui_flush()
Do any necessary synchronization to make sure the screen is up-to-date. The canvas should have already been flushed to screen via flush_dirty - all this function does is make sure the hardware has caught up.
Definition at line 477 of file mapview.c.
◆ map_canvas_draw()
Redraw map canvas.
Definition at line 428 of file mapview.c.
◆ map_canvas_resize()
◆ map_canvas_size_refresh()
Refresh map canvas size information
Definition at line 419 of file mapview.c.
◆ mapview_freeze()
Freeze the drawing of the map.
Definition at line 377 of file mapview.c.
◆ mapview_is_frozen()
Return whether the map should be drawn or not.
Definition at line 399 of file mapview.c.
◆ mapview_thaw()
Thaw the drawing of the map.
Definition at line 385 of file mapview.c.
◆ overview_canvas_draw()
Redraw overview canvas
Definition at line 360 of file mapview.c.
◆ overview_size_changed()
Size of overview changed
Definition at line 329 of file mapview.c.
◆ pixmap_put_overlay_tile()
Put overlay tile to pixmap
Definition at line 540 of file mapview.c.
◆ pixmap_put_overlay_tile_draw()
Only used for isometric view.
Definition at line 565 of file mapview.c.
◆ put_cross_overlay_tile()
Draws a cross-hair overlay on a tile
Definition at line 642 of file mapview.c.
◆ put_unit_picture()
◆ put_unit_picture_city_overlays()
FIXME: For now only two food, two gold one shield and two masks can be drawn per unit, the proper way to do this is probably something like what Civ II does. (One food/shield/mask drawn N times, possibly one top of itself. – SKi
Definition at line 518 of file mapview.c.
Referenced by city_dialog_update_supported_units().
◆ scrollbar_jump_callback()
Scrollbar has moved
Definition at line 724 of file mapview.c.
◆ set_indicator_icons()
Set information for the indicator icons typically shown in the main client window. The parameters tell which sprite to use for the indicator.
Definition at line 305 of file mapview.c.
◆ start_turn()
◆ tileset_changed()
This function is called when the tileset is changed.
Definition at line 778 of file mapview.c.
◆ update_city_descriptions()
Update display of descriptions associated with cities on the main map.
Definition at line 485 of file mapview.c.
◆ update_info_label()
Refresh info label
Definition at line 141 of file mapview.c.
◆ update_map_canvas_scrollbars()
void update_map_canvas_scrollbars |
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void |
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Refresh map canvas scrollbars
Definition at line 682 of file mapview.c.
◆ update_map_canvas_scrollbars_size()
void update_map_canvas_scrollbars_size |
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void |
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Refresh map canvas scrollbar as canvas size changes
Definition at line 697 of file mapview.c.
◆ update_mouse_cursor()
This function will change the current mouse cursor.
Definition at line 260 of file mapview.c.
◆ update_overview_scroll_window_pos()
void update_overview_scroll_window_pos |
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int |
x, |
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int |
y |
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Sets the position of the overview scroll window based on mapview position.
Definition at line 658 of file mapview.c.
◆ update_timeout_label()
Timeout label requires refreshing
Definition at line 121 of file mapview.c.
◆ update_turn_done_button()
void update_turn_done_button |
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bool |
do_restore | ) |
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If do_restore is FALSE it will invert the turn done button style. If called regularly from a timer this will give a blinking turn done button. If do_restore is TRUE this will reset the turn done button to the default style.
Definition at line 79 of file mapview.c.
◆ update_unit_info_label()
void update_unit_info_label |
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struct unit_list * |
punits | ) |
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Update the information label which gives info on the current unit and the square under the current unit, for specified unit. Note that in practice punit is always the focus unit. Clears label if punit is NULL. Also updates the cursor for the map_canvas (this is related because the info label includes a "select destination" prompt etc). Also calls update_unit_pix_label() to update the icons for units on this square.
Definition at line 278 of file mapview.c.
◆ cursor_frame
◆ cursor_timer_id
◆ cursor_type
◆ map_hadj
◆ map_vadj
◆ mapview_frozen_level
int mapview_frozen_level = 0 |
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◆ mc_actual_height
int mc_actual_height = -1 |
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◆ mc_actual_width