struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
struct unit struct city * target_city
const char * get_government_tooltip(void)
const char * text_happiness_cities(const struct city *pcity)
const char * text_happiness_nationality(const struct city *pcity)
const char * score_tooltip(const struct player *pplayer, int score)
const char * text_happiness_wonders(const struct city *pcity)
bool get_units_upgrade_info(char *buf, size_t bufsz, struct unit_list *punits)
bool get_units_disband_info(char *buf, size_t bufsz, struct unit_list *punits)
const char * get_airlift_text(const struct unit_list *punits, const struct city *pdest)
const char * get_info_label_text_popup(void)
const char * text_happiness_units(const struct city *pcity)
const char * text_happiness_luxuries(const struct city *pcity)
const char * science_dialog_text(void)
const char * text_happiness_buildings(const struct city *pcity)
const char * get_ping_time_text(const struct player *pplayer)
const char * get_report_title(const char *report_name)
const char * get_nuclear_winter_tooltip(void)
const char * get_score_text(const struct player *pplayer)
const char * get_science_target_text(double *percent)
const char * get_bulb_tooltip(void)
const char * get_timeout_label_text(void)
const char * get_nearest_city_text(struct city *pcity, int sq_dist)
const char * get_act_sel_action_custom_text(struct action *paction, const struct act_prob prob, const struct unit *actor_unit, const struct city *target_city)
const char * popup_info_text(struct tile *ptile)
const char * unit_description(struct unit *punit)
const char * get_global_warming_tooltip(void)
const char * get_tile_output_text(const struct tile *ptile)
const char * get_info_label_text(bool moreinfo)
const char * production_help(const struct universal *uni, char *buf, size_t bufsize)
const char * get_science_goal_text(Tech_type_id goal)
const char * get_unit_info_label_text2(struct unit_list *punits, int linebreaks)
const char * get_unit_info_label_text1(struct unit_list *punits)
const char * get_spaceship_descr(struct player_spaceship *pship)
const char * act_sel_action_tool_tip(const struct action *paction, const struct act_prob prob)