Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- l -
- L_FIRST : unittype.h
- L_LAST : unittype.h
- L_MAX : unittype.h
- L_UNIT : mapgen_topology.h
- LABEL_CAPITAL : inteldlg.c
- LABEL_CULTURE : inteldlg.c
- LABEL_GOLD : inteldlg.c
- LABEL_GOVERNMENT : inteldlg.c
- LABEL_LAST : inteldlg.c
- LABEL_LUXURY : inteldlg.c
- LABEL_RESEARCHING : inteldlg.c
- LABEL_RULER : inteldlg.c
- LABEL_SCIENCE : inteldlg.c
- LABEL_SEP1 : inteldlg.c
- LABEL_SEP2 : inteldlg.c
- LABEL_TAX : inteldlg.c
- lake_surrounders : mapgen_utils.c
- LALT : gui_main.c, gui_main.h, gui_main.c, gui_main.h
- lan_scan : pages.c, pages.cpp, pages.c
- lan_selection : pages.c
- lan_store : pages.c
- LAND_AREA_DEBUG : score.c
- landmass : fracture_map.c
- LARGE_PRIME : rand.c
- LAST_AGENT_LEVEL : agents.h
- last_center_capital : mapview.cpp, pages.cpp
- last_center_enemy : mapview.cpp, pages.cpp
- last_center_enemy_city : mapview.cpp, pages.cpp
- last_center_player_city : mapview.cpp, pages.cpp
- last_choice() : cm.c
- last_improvements_item : cityrep.c
- last_outstanding_request_id : agents.c
- last_page : citydlg.c
- last_turn : packhand.c
- last_units_item : cityrep.c
- last_wonders_item : cityrep.c
- latest_history_report : report.c
- launch_spaceship_callback() : spaceshipdlg.c
- layer_category : tilespec.h
- LAYER_CATEGORY_CITY : tilespec.h
- LAYER_CATEGORY_TILE : tilespec.h
- LAYER_CATEGORY_UNIT : tilespec.h
- layer_rect_to_screen_rect() : graphics.c, graphics.h, graphics.c, graphics.h
- layout : canvas.c
- LCTRL : gui_main.c, gui_main.h, gui_main.c, gui_main.h
- ld_cma_callback() : cma_fe.c
- leader_name : dialogs.c
- leader_name_edit_callback() : dialogs.c
- leave_callback() : menu.c
- leave_local_game_response() : menu.c
- leave_mapcanvas() : mapctrl.c, mapctrl.h, mapctrl.c, mapctrl.h
- left_butt_down_mapcanvas() : mapctrl.c, mapctrl.h
- left_butt_down_overviewcanvas() : mapctrl.c, mapctrl.h
- left_butt_up_mapcanvas() : mapctrl.h, mapctrl.c
- left_button_down_citymap() : citydlg.c
- left_button_press_callback() : plrdlg.c
- len : packhand.c
- let_single_track_play : audio.c
- level : settings.c
- libfreeciv_free() : fc_interface.c, fc_interface.h
- libfreeciv_init() : fc_interface.c, fc_interface.h
- likely_native() : autoexplorer.c
- LINE_BORDER : canvas_g.h
- LINE_BREAK : fc_types.h
- LINE_GOTO : canvas_g.h
- LINE_NORMAL : canvas_g.h
- LINE_SELECT_RECT : canvas_g.h
- LINE_TILE_FRAME : canvas_g.h
- line_type : canvas_g.h
- lines : packhand.c
- link_mark_add_new() : mapview_common.c, mapview_common.h
- link_mark_color() : mapview_common.c
- link_mark_destroy() : mapview_common.c
- link_mark_draw() : mapview_common.c
- link_mark_find() : mapview_common.c
- link_mark_new() : mapview_common.c
- link_mark_restore() : mapview_common.h, mapview_common.c
- link_mark_tile() : mapview_common.c
- link_marks : mapview_common.c
- link_marks_clear_all() : mapview_common.c, mapview_common.h
- link_marks_decrease_turn_counters() : mapview_common.c, mapview_common.h
- link_marks_draw_all() : mapview_common.c, mapview_common.h
- link_marks_free() : mapview_common.c, mapview_common.h
- link_marks_init() : mapview_common.h, mapview_common.c
- link_marks_iterate : mapview_common.c
- link_marks_iterate_end : mapview_common.c
- list : clinet.c
- list_accessor() : stdinhand.c
- LIST_BOTH_ITERATE_END : speclist.h
- LIST_BOTH_ITERATE_REV_END : speclist.h
- LIST_ITERATE_END : speclist.h
- LIST_ITERATE_REV_END : speclist.h
- LIST_LINK_ITERATE_END : speclist.h
- LIST_LINK_ITERATE_REV_END : speclist.h
- list_store_append_player_cities() : gotodlg.c
- listen_count : sernet.c
- listen_socks : sernet.c
- load_action_actor_consuming_always() : ruleset.c
- load_action_auto_actions() : ruleset.c
- load_action_auto_uflag_block() : ruleset.c
- load_action_blocked_by_list() : ruleset.c
- load_action_kind() : ruleset.c
- load_action_names() : ruleset.c
- load_action_post_success_force() : ruleset.c
- load_action_range() : ruleset.c
- load_action_range_max() : ruleset.c
- load_action_ui_name() : ruleset.c
- load_ai_module() : aiiface.h
- load_browse_callback() : pages.c
- load_building_names() : ruleset.c
- load_callback() : pages.c
- load_city_icon_surface : gui_tilespec.c
- load_city_name_list() : ruleset.c
- load_city_sprite() : tilespec.c
- load_city_thresholds_sprites() : tilespec.c
- load_cma_callback() : cma_fe.c
- load_cma_preset() : options.c
- load_command() : stdinhand.c, stdinhand.h
- load_cursors() : graphics.c, gui_mouse.c, graphics.c
- load_dialog : chatline.c
- LOAD_FACING_SPRITE : tilespec.c
- load_filename() : pages.c
- load_font() : gui_string.c
- load_game_callback() : chatline.c, pages.c, chatline.c, pages.c
- load_game_names() : ruleset.c
- load_gfx_file() : tilespec.c
- load_gfxfile() : sprite.c, gui_interface.c, sprite.c
- load_gfxnumber() : sprite.c, gui_interface.c
- load_government_names() : ruleset.c
- load_gui_surface : gui_tilespec.c
- load_install_info_list() : mpdb.c, mpdb.h
- load_install_info_lists() : modinst.c, modinst.h
- LOAD_MAP_CHAR : savegame2.c, savegame3.c
- load_muuk_as_action_auto() : ruleset.c
- load_nation_names() : ruleset.c
- load_order_theme_surface : gui_tilespec.c
- load_popup_sprite() : tilespec.c, tilespec.h
- load_river_sprites() : tilespec.c
- load_ruleset_actions() : ruleset.c
- load_ruleset_buildings() : ruleset.c
- load_ruleset_cities() : ruleset.c
- load_ruleset_effects() : ruleset.c
- load_ruleset_game() : ruleset.c
- load_ruleset_governments() : ruleset.c
- load_ruleset_nations() : ruleset.c
- load_ruleset_styles() : ruleset.c
- load_ruleset_techs() : ruleset.c
- load_ruleset_terrain() : ruleset.c
- load_ruleset_units() : ruleset.c
- load_ruleset_veteran() : ruleset.c
- load_rulesetdir() : ruleset.c
- load_rulesets() : ruleset.c, ruleset.h
- load_saved_game_callback() : pages.c
- load_sdl2_gfx_file() : themespec.c
- load_sdl3_gfx_file() : themespec.c
- load_selected_game_callback() : chatline.c
- load_selection : pages.c
- load_sprite() : tilespec.c
- load_store : pages.c
- load_style_names() : ruleset.c
- load_surf() : graphics.c, graphics.h, graphics.c, graphics.h
- load_tech_names() : ruleset.c
- load_terrain_names() : ruleset.c
- load_theme : theme_dlg.c, themes_common.c, themes_common.h
- load_theme_surface : gui_tilespec.c
- load_unit_names() : ruleset.c
- load_version_func_t : savecompat.c
- loaddata_destroy() : savegame2.c, savegame3.c
- loaddata_new() : savegame2.c, savegame3.c
- loc : citydlg.c
- local_ave_elevation() : fracture_map.c
- local_dipl_rel_action_cache_set() : unittype.c
- local_dipl_rel_tile_other_tgt_action_cache_set() : unittype.c
- local_encoding : fciconv.c
- local_hide : menu.c
- local_options_callback() : menu.c
- local_show : menu.c
- local_to_internal_string_buffer() : fciconv.h
- local_to_internal_string_malloc() : fciconv.h
- localtime_mutex : support.c
- lock_command() : stdinhand.c
- lock_screen : graphics.h
- lock_surf : graphics.h
- LOG_AI_TEST : srv_log.h
- log_apply_result : cma_core.c
- log_attribute : attribute.c
- log_base : log.h
- LOG_BETTER_LEAF : cm.c
- LOG_BUILD_TARGET : citytools.h
- LOG_BUY : daicity.c
- log_ca_s_init : city.c
- log_callback : log.c
- log_callback_fn : log.h
- log_callback_utf8() : gui_main.c
- LOG_CARAVAN : daiunit.c
- LOG_CARAVAN2 : daiunit.c
- LOG_CARAVAN3 : daiunit.c
- log_citizens : citizenshand.c
- log_citizens_add : citizenshand.c
- LOG_CITIZENS_DEBUG : citizenshand.c
- log_citymap : citymap.c
- log_civ_score_free() : report.c, report.h
- log_civ_score_init() : report.c, report.h
- log_civ_score_now() : report.c, report.h
- log_close() : log.c, log.h
- LOG_CM_STATE : cm.c
- LOG_DEBUG : log.h
- log_debug : log.h
- log_debug_freeze : agents.c
- log_deprecation : deprecations.h
- LOG_DEPRECATION : deprecations.h
- log_deprecation_alt : deprecations.h
- log_deprecation_always : deprecations.h
- LOG_DIPL : daidiplomacy.c
- LOG_DIPL2 : daidiplomacy.c
- LOG_DIPLOMAT : aidiplomat.c, daiactions.c
- LOG_DIPLOMAT_BUILD : aidiplomat.c
- log_do_output_for_level : log.h
- LOG_EMERGENCY : daicity.c
- log_error : log.h
- LOG_ERROR : log.h
- log_fatal : log.h
- LOG_FATAL : log.h
- log_featured_text : featured_text.c
- log_filename : log.c
- log_get_level() : log.c, log.h
- log_goto_packet : goto.c
- LOG_GOTO_PATH : goto.c
- log_goto_path : goto.c
- log_handle_city : cma_core.c
- log_handle_city2 : cma_core.c
- log_init() : log.h, log.c
- LOG_LATTICE : cm.c
- log_level : log.h
- log_level_name() : log.c, log.h
- log_level_names : log.c
- log_meta_callback : agents.c
- log_normal : log.h
- LOG_NORMAL : log.h
- log_option_save_msg() : client_main.c
- LOG_OR_ASSERT_CITIZENS : citizenshand.c
- log_output_window() : chatline.c, chatline.cpp, chatline.c
- log_packet : log.h
- log_packet_detailed : log.h
- log_packet_json : packets_json.h
- log_parse_level_str() : log.c, log.h
- log_pre_callback : log.c
- log_pre_callback_fn : log.h
- log_prefix : log.c
- log_prefix_fn : log.h
- LOG_PRUNE_BRANCH : cm.c
- log_rand : rand.c
- LOG_REACHED_LEAF : cm.c
- log_real() : log.c
- log_request_ids : agents.c
- log_results_are_equal : cma_core.c
- log_set_callback() : log.c, log.h
- log_set_level() : log.c, log.h
- log_set_pre_callback() : log.c, log.h
- log_set_prefix() : log.h, log.c
- LOG_SETTLER : autosettlers.c
- log_sg : savecompat.h
- log_sgfix : savecompat.h
- LOG_TEST : log.h
- log_test : log.h
- log_testmatic : log.h
- log_testmatic_alt : log.h
- LOG_TIME_STATS : cm.c
- LOG_TIMERS : timing.h
- log_todo_lists : agents.c
- log_va_list : log.h
- LOG_VERBOSE : log.h
- log_verbose : log.h
- LOG_WANT : daicity.c
- log_warn : log.h
- LOG_WARN : log.h
- log_write() : log.c
- logfile : client_main.c, client_main.h
- logfile_mutex : log.c
- LOGIN_TYPE : pages.c, fc_client.h
- LOGLEVEL_BODYGUARD : srv_log.h
- LOGLEVEL_BUILD : srv_log.h
- LOGLEVEL_CITY : srv_log.h
- LOGLEVEL_FERRY : aiferry.c
- LOGLEVEL_FINDFERRY : aiferry.c
- LOGLEVEL_GOBYBOAT : aiferry.c
- LOGLEVEL_GOTHERE : aitools.c
- LOGLEVEL_GOTO : srv_log.h
- LOGLEVEL_HUNT : srv_log.h
- LOGLEVEL_PARATROOPER : aiparatrooper.c
- LOGLEVEL_PLAYER : srv_log.h
- LOGLEVEL_RECOVERY : daiunit.c
- LOGLEVEL_TAX : aihand.c
- LOGLEVEL_TECH : dailog.h
- LOGLEVEL_UNIT : srv_log.h
- LONG_TIME : aitools.c
- longest_path() : reqtree.c
- longest_path_layering() : reqtree.c
- look_for_charge() : daiunit.c, daiunit.h
- lookup_building() : ruleset.c
- lookup_building_list() : ruleset.c
- lookup_bv_actions() : ruleset.c
- lookup_cbonus_list() : ruleset.c
- lookup_government() : ruleset.c
- lookup_option() : stdinhand.c
- LOOKUP_OPTION_AMBIGUOUS : stdinhand.c
- lookup_option_level() : stdinhand.c
- LOOKUP_OPTION_LEVEL_NAME : stdinhand.c
- LOOKUP_OPTION_NO_RESULT : stdinhand.c
- LOOKUP_OPTION_RULESETDIR : stdinhand.c
- lookup_req_list() : rscompat.h, ruleset.c
- lookup_resource() : ruleset.c
- lookup_string() : ruleset.c
- lookup_strvec() : ruleset.c
- lookup_tech() : ruleset.c
- lookup_tech_list() : ruleset.c
- lookup_terrain() : ruleset.c
- lookup_time() : rscompat.h, ruleset.c
- lookup_unit_list() : ruleset.c
- lookup_unit_type() : ruleset.c
- lose_tech() : techtools.c
- lost_connection_to_client() : connecthand.c, connecthand.h
- loud_strlcpy() : shared.c, shared.h
- love_text() : player.c, player.h
- low_citydlg : citydlg.c
- lsend_packet_achievement_info() : packets_gen.c, packets_gen.h
- lsend_packet_begin_turn() : packets_gen.c, packets_gen.h
- lsend_packet_chat_msg() : packets_gen.h, packets_gen.c
- lsend_packet_city_info() : packets_gen.c, packets_gen.h
- lsend_packet_city_name_suggestion_info() : packets_gen.c, packets_gen.h
- lsend_packet_city_nationalities() : packets_gen.c, packets_gen.h
- lsend_packet_city_rally_point() : packets_gen.c, packets_gen.h
- lsend_packet_city_remove() : packets_gen.c, packets_gen.h
- lsend_packet_city_sabotage_list() : packets_gen.c, packets_gen.h
- lsend_packet_city_short_info() : packets_gen.c, packets_gen.h
- lsend_packet_city_update_counters() : packets_gen.c, packets_gen.h
- lsend_packet_conn_info() : packets_gen.c, packets_gen.h
- lsend_packet_conn_ping_info() : packets_gen.c, packets_gen.h
- lsend_packet_diplomacy_accept_treaty() : packets_gen.c, packets_gen.h
- lsend_packet_diplomacy_cancel_meeting() : packets_gen.c, packets_gen.h
- lsend_packet_diplomacy_create_clause() : packets_gen.h, packets_gen.c
- lsend_packet_diplomacy_init_meeting() : packets_gen.c, packets_gen.h
- lsend_packet_diplomacy_remove_clause() : packets_gen.c, packets_gen.h
- lsend_packet_early_chat_msg() : packets_gen.c, packets_gen.h
- lsend_packet_edit_fogofwar_state() : packets_gen.c, packets_gen.h
- lsend_packet_edit_player() : packets_gen.c, packets_gen.h
- lsend_packet_end_phase() : packets_gen.c, packets_gen.h
- lsend_packet_end_turn() : packets_gen.c, packets_gen.h
- lsend_packet_endgame_player() : packets_gen.c, packets_gen.h
- lsend_packet_endgame_report() : packets_gen.c, packets_gen.h
- lsend_packet_freeze_client() : packets_gen.c, packets_gen.h
- lsend_packet_game_load() : packets_gen.c, packets_gen.h
- lsend_packet_investigate_finished() : packets_gen.h, packets_gen.c
- lsend_packet_investigate_started() : packets_gen.c, packets_gen.h
- lsend_packet_map_info() : packets_gen.c, packets_gen.h
- lsend_packet_nation_availability() : packets_gen.c, packets_gen.h
- lsend_packet_new_year() : packets_gen.c, packets_gen.h
- lsend_packet_nuke_tile_info() : packets_gen.c, packets_gen.h
- lsend_packet_page_msg() : packets_gen.c, packets_gen.h
- lsend_packet_page_msg_part() : packets_gen.c, packets_gen.h
- lsend_packet_play_music() : packets_gen.c, packets_gen.h
- lsend_packet_popup_image() : packets_gen.c, packets_gen.h
- lsend_packet_research_info() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_achievement() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_action() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_action_auto() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_action_enabler() : packets_gen.h, packets_gen.c
- lsend_packet_ruleset_base() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_building() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_city() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_clause() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_control() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_counter() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_description_part() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_disaster() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_effect() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_extra() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_extra_flag() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_game() : packets_gen.h, packets_gen.c
- lsend_packet_ruleset_goods() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_government() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_government_ruler_title() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_impr_flag() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_multiplier() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_music() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_nation() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_nation_groups() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_nation_sets() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_resource() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_road() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_specialist() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_style() : packets_gen.h, packets_gen.c
- lsend_packet_ruleset_summary() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_tech() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_tech_class() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_tech_flag() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_terrain() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_terrain_control() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_terrain_flag() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_trade() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_unit() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_unit_bonus() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_unit_class() : packets_gen.c, packets_gen.h
- lsend_packet_ruleset_unit_class_flag() : packets_gen.h, packets_gen.c
- lsend_packet_ruleset_unit_flag() : packets_gen.c, packets_gen.h
- lsend_packet_rulesets_ready() : packets_gen.c, packets_gen.h
- lsend_packet_server_shutdown() : packets_gen.c, packets_gen.h
- lsend_packet_spaceship_info() : packets_gen.c, packets_gen.h
- lsend_packet_start_phase() : packets_gen.c, packets_gen.h
- lsend_packet_team_name_info() : packets_gen.h, packets_gen.c
- lsend_packet_thaw_client() : packets_gen.c, packets_gen.h
- lsend_packet_tile_info() : packets_gen.c, packets_gen.h
- lsend_packet_trade_route_info() : packets_gen.c, packets_gen.h
- lsend_packet_unit_combat_info() : packets_gen.c, packets_gen.h
- lsend_packet_unit_info() : packets_gen.c, packets_gen.h
- lsend_packet_unit_remove() : packets_gen.c, packets_gen.h
- lsend_packet_unit_short_info() : packets_gen.c, packets_gen.h
- lsend_packet_web_city_info_addition() : packets_gen.c, packets_gen.h
- lsend_packet_web_ruleset_unit_addition() : packets_gen.h, packets_gen.c
- lsend_packet_worker_task() : packets_gen.c, packets_gen.h
- lsend_vote_new() : voting.c
- lsend_vote_remove() : voting.c
- lsend_vote_resolve() : voting.c
- lsend_vote_update() : voting.c
- LSHIFT : gui_main.c, gui_main.h, gui_main.c, gui_main.h
- lua_accessor() : stdinhand.c
- lua_command() : stdinhand.c
- luaconsole : luaconsole.c
- luaconsole_append() : luaconsole_common.c, luaconsole_common.h
- luaconsole_dialog_area_resize() : luaconsole.c
- luaconsole_dialog_area_size_allocate() : luaconsole.c
- luaconsole_dialog_create() : luaconsole.c
- luaconsole_dialog_destroy() : luaconsole.c
- luaconsole_dialog_done() : luaconsole.h, luaconsole.c
- luaconsole_dialog_get() : luaconsole.c
- luaconsole_dialog_init() : luaconsole.c, luaconsole.h, luaconsole.c, luaconsole.h
- luaconsole_dialog_is_open() : luaconsole.c, luaconsole.cpp, luaconsole.c
- luaconsole_dialog_popdown() : luaconsole.c, luaconsole.h, luaconsole.c, luaconsole.h
- luaconsole_dialog_popup() : luaconsole.c, luaconsole.cpp, luaconsole.c
- luaconsole_dialog_refresh() : luaconsole.c
- luaconsole_dialog_scroll_to_bottom() : luaconsole.c
- luaconsole_event() : luaconsole_common.c, luaconsole_common.h
- luaconsole_input_handler() : luaconsole.c
- luaconsole_input_return() : luaconsole.c
- luaconsole_load_file_callback() : luaconsole.c
- luaconsole_load_file_popup() : luaconsole.c
- luaconsole_printf() : luaconsole_common.c, luaconsole_common.h
- luaconsole_res : luaconsole.c
- LUACONSOLE_RES_OPEN : luaconsole.c
- luaconsole_response_callback() : luaconsole.c
- luaconsole_vprintf() : luaconsole_common.c, luaconsole_common.h
- luaconsole_welcome_message() : luaconsole_common.h, luaconsole_common.c
- luaopen_client() : tolua_client_gen.c, tolua_client_gen.h
- luaopen_common_a() : tolua_common_a_gen.c, tolua_common_a_gen.h
- luaopen_common_z() : tolua_common_z_gen.c, tolua_common_z_gen.h
- luaopen_fcdb() : tolua_fcdb_gen.c, tolua_fcdb_gen.h
- luaopen_game() : tolua_game_gen.c, tolua_game_gen.h
- luaopen_server() : tolua_server_gen.h, tolua_server_gen.c
- luaopen_signal() : tolua_signal_gen.c, tolua_signal_gen.h
- luascript_arg_error() : luascript.c, luascript.h
- LUASCRIPT_ASSERT : luascript.h
- LUASCRIPT_ASSERT_CAT : luascript.h
- luascript_blacklist() : luascript.c
- luascript_call() : luascript.c, luascript.h
- luascript_callback_invoke() : luascript.c, luascript.h
- LUASCRIPT_CHECK : luascript.h
- LUASCRIPT_CHECK_ARG : luascript.h
- LUASCRIPT_CHECK_ARG_NIL : luascript.h
- luascript_check_function() : luascript.c, luascript.h
- LUASCRIPT_CHECK_SELF : luascript.h
- LUASCRIPT_CHECK_STATE : luascript.h
- LUASCRIPT_CHECKINTERVAL : luascript.c
- luascript_destroy() : luascript.c, luascript.h
- luascript_dir() : luascript.c, luascript.h
- luascript_do_file() : luascript.c, luascript.h
- luascript_do_string() : luascript.h, luascript.c
- luascript_error() : luascript.c, luascript.h
- luascript_error_vargs() : luascript.c, luascript.h
- luascript_exec_check() : luascript.c
- luascript_func_add() : luascript_func.c, luascript_func.h
- luascript_func_add_valist() : luascript_func.c, luascript_func.h
- luascript_func_call() : luascript_func.c, luascript_func.h
- luascript_func_call_valist() : luascript_func.c, luascript_func.h
- luascript_func_check() : luascript_func.c, luascript_func.h
- luascript_func_free() : luascript_func.c, luascript_func.h
- luascript_func_hash_keys_iterate : luascript_func.c
- luascript_func_hash_keys_iterate_end : luascript_func.c
- luascript_func_init() : luascript_func.c, luascript_func.h
- luascript_func_is_required() : luascript_func.c, luascript_func.h
- luascript_get_fcl() : luascript.h, luascript.c
- LUASCRIPT_GLOBAL_VAR_NAME : luascript.c
- luascript_hook_end() : luascript.c
- luascript_hook_start() : luascript.c
- luascript_log() : luascript.c, luascript.h
- luascript_log_func_t : luascript.h
- luascript_log_vargs() : luascript.c, luascript.h
- luascript_new() : luascript.c, luascript.h
- luascript_openlibs() : luascript.c
- luascript_pop_returns() : luascript.c, luascript.h
- luascript_push_args() : luascript.c, luascript.h
- luascript_remove_exported_object() : luascript.c, luascript.h
- luascript_report() : luascript.c
- LUASCRIPT_SECURE_LUA_VERSION1 : luascript.c
- LUASCRIPT_SECURE_LUA_VERSION2 : luascript.c
- luascript_signal_by_index() : luascript_signal.c, luascript_signal.h
- luascript_signal_callback() : luascript_signal.c, luascript_signal.h
- luascript_signal_callback_by_index() : luascript_signal.h, luascript_signal.c
- luascript_signal_callback_defined() : luascript_signal.c, luascript_signal.h
- luascript_signal_create() : luascript_signal.c, luascript_signal.h
- luascript_signal_create_valist() : luascript_signal.c
- luascript_signal_emit() : luascript_signal.c, luascript_signal.h
- luascript_signal_emit_valist() : luascript_signal.c, luascript_signal.h
- luascript_signal_free() : luascript_signal.c, luascript_signal.h
- luascript_signal_init() : luascript_signal.h, luascript_signal.c
- luascript_signal_name_list_iterate : luascript_signal.c
- luascript_signal_name_list_iterate_end : luascript_signal.c
- luascript_traceback_func_push() : luascript.c
- luascript_traceback_func_save() : luascript.c
- luascript_unsafe_symbols_permissive : luascript.c
- luascript_unsafe_symbols_secure : luascript.c
- luascript_vars_load() : luascript.c, luascript.h
- luascript_vars_save() : luascript.c, luascript.h
- LUXURIES : happiness.c