Freeciv-3.2
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Data Structures | Macros | Enumerations | Functions | Variables
inteldlg.c File Reference
#include <stdio.h>
#include <stdlib.h>
#include <gtk/gtk.h>
#include "fcintl.h"
#include "log.h"
#include "shared.h"
#include "support.h"
#include "government.h"
#include "nation.h"
#include "packets.h"
#include "player.h"
#include "research.h"
#include "client_main.h"
#include "options.h"
#include "gui_main.h"
#include "gui_stuff.h"
#include "mapview.h"
#include "inteldlg.h"
#include "speclist.h"

Go to the source code of this file.

Data Structures

struct  intel_dialog
 
struct  intel_wonder_dialog
 

Macros

#define SPECLIST_TAG   dialog
 
#define SPECLIST_TYPE   struct intel_dialog
 
#define dialog_list_iterate(dialoglist, pdialog)    TYPED_LIST_ITERATE(struct intel_dialog, dialoglist, pdialog)
 
#define dialog_list_iterate_end   LIST_ITERATE_END
 
#define SPECLIST_TAG   wonder_dialog
 
#define SPECLIST_TYPE   struct intel_wonder_dialog
 
#define wonder_dialog_list_iterate(dialoglist, pdialog)    TYPED_LIST_ITERATE(struct intel_wonder_dialog, dialoglist, pdialog)
 
#define wonder_dialog_list_iterate_end   LIST_ITERATE_END
 

Enumerations

enum  table_label {
  LABEL_RULER , LABEL_GOVERNMENT , LABEL_CAPITAL , LABEL_GOLD ,
  LABEL_SEP1 , LABEL_TAX , LABEL_SCIENCE , LABEL_LUXURY ,
  LABEL_SEP2 , LABEL_RESEARCHING , LABEL_CULTURE , LABEL_LAST
}
 

Functions

static struct intel_dialogcreate_intel_dialog (struct player *p)
 
static struct intel_wonder_dialogcreate_intel_wonder_dialog (struct player *p)
 
void intel_dialog_init (void)
 
void intel_dialog_done (void)
 
static struct intel_dialogget_intel_dialog (struct player *pplayer)
 
static struct intel_wonder_dialogget_intel_wonder_dialog (struct player *pplayer)
 
void popup_intel_dialog (struct player *p)
 
void popup_intel_wonder_dialog (struct player *p)
 
static void intel_destroy_callback (GtkWidget *w, gpointer data)
 
static void intel_wonder_destroy_callback (GtkWidget *w, gpointer data)
 
void close_intel_dialog (struct player *p)
 
void close_intel_wonder_dialog (struct player *p)
 
void update_intel_dialog (struct player *p)
 
void update_intel_wonder_dialog (struct player *p)
 

Variables

static const chartable_text []
 
static struct dialog_list * dialog_list
 
static struct wonder_dialog_listwonder_dialogs
 

Macro Definition Documentation

◆ dialog_list_iterate

#define dialog_list_iterate (   dialoglist,
  pdialog 
)     TYPED_LIST_ITERATE(struct intel_dialog, dialoglist, pdialog)

Definition at line 91 of file inteldlg.c.

◆ dialog_list_iterate_end

#define dialog_list_iterate_end   LIST_ITERATE_END

Definition at line 93 of file inteldlg.c.

◆ SPECLIST_TAG [1/2]

#define SPECLIST_TAG   dialog

Definition at line 87 of file inteldlg.c.

◆ SPECLIST_TAG [2/2]

#define SPECLIST_TAG   wonder_dialog

Definition at line 87 of file inteldlg.c.

◆ SPECLIST_TYPE [1/2]

#define SPECLIST_TYPE   struct intel_dialog

Definition at line 88 of file inteldlg.c.

◆ SPECLIST_TYPE [2/2]

#define SPECLIST_TYPE   struct intel_wonder_dialog

Definition at line 88 of file inteldlg.c.

◆ wonder_dialog_list_iterate

#define wonder_dialog_list_iterate (   dialoglist,
  pdialog 
)     TYPED_LIST_ITERATE(struct intel_wonder_dialog, dialoglist, pdialog)

Definition at line 107 of file inteldlg.c.

◆ wonder_dialog_list_iterate_end

#define wonder_dialog_list_iterate_end   LIST_ITERATE_END

Definition at line 109 of file inteldlg.c.

Enumeration Type Documentation

◆ table_label

Enumerator
LABEL_RULER 
LABEL_GOVERNMENT 
LABEL_CAPITAL 
LABEL_GOLD 
LABEL_SEP1 
LABEL_TAX 
LABEL_SCIENCE 
LABEL_LUXURY 
LABEL_SEP2 
LABEL_RESEARCHING 
LABEL_CULTURE 
LABEL_LAST 

Definition at line 62 of file inteldlg.c.

Function Documentation

◆ close_intel_dialog()

void close_intel_dialog ( struct player p)

Close an intelligence dialog for the given player.

Definition at line 223 of file inteldlg.c.

Referenced by handle_player_remove().

◆ close_intel_wonder_dialog()

void close_intel_wonder_dialog ( struct player p)

Close an wonders list dialog for the given player.

Definition at line 233 of file inteldlg.c.

◆ create_intel_dialog()

static struct intel_dialog * create_intel_dialog ( struct player p)
static

Create new intelligence dialog between client user and player given as parameter.

Definition at line 244 of file inteldlg.c.

Referenced by popup_intel_dialog().

◆ create_intel_wonder_dialog()

static struct intel_wonder_dialog * create_intel_wonder_dialog ( struct player p)
static

Create new wonders list dialog between client user and player given as parameter.

Definition at line 378 of file inteldlg.c.

Referenced by popup_intel_wonder_dialog().

◆ get_intel_dialog()

static struct intel_dialog * get_intel_dialog ( struct player pplayer)
static

Get intelligence dialog between client user and other player passed as parameter.

Definition at line 138 of file inteldlg.c.

Referenced by close_intel_dialog(), intel_window_dlg_callback(), popdown_intel_dialog(), popup_intel_dialog(), and update_intel_dialog().

◆ get_intel_wonder_dialog()

static struct intel_wonder_dialog * get_intel_wonder_dialog ( struct player pplayer)
static

Get wonder list dialog between client user and other player passed as parameter.

Definition at line 153 of file inteldlg.c.

Referenced by close_intel_wonder_dialog(), popup_intel_wonder_dialog(), and update_intel_wonder_dialog().

◆ intel_destroy_callback()

static void intel_destroy_callback ( GtkWidget w,
gpointer  data 
)
static

Intelligence dialog destruction requested

Definition at line 199 of file inteldlg.c.

Referenced by close_intel_dialog(), and create_intel_dialog().

◆ intel_dialog_done()

void intel_dialog_done ( void  )

Free resources allocated for intelligence dialogs

Definition at line 128 of file inteldlg.c.

Referenced by ui_main(), and ui_main().

◆ intel_dialog_init()

void intel_dialog_init ( void  )

Initialize intelligence dialogs

Definition at line 119 of file inteldlg.c.

Referenced by activate_gui(), ui_main(), and ui_main().

◆ intel_wonder_destroy_callback()

static void intel_wonder_destroy_callback ( GtkWidget w,
gpointer  data 
)
static

Wonders list dialog destruction requested

Definition at line 211 of file inteldlg.c.

Referenced by close_intel_wonder_dialog(), and create_intel_wonder_dialog().

◆ popup_intel_dialog()

void popup_intel_dialog ( struct player p)

◆ popup_intel_wonder_dialog()

void popup_intel_wonder_dialog ( struct player p)

Open wonder list dialog

Definition at line 183 of file inteldlg.c.

Referenced by players_intel_wonder_callback(), and players_intel_wonder_callback().

◆ update_intel_dialog()

void update_intel_dialog ( struct player p)

Update the intelligence dialog for the given player. This is called by the core client code when that player's information changes.

Definition at line 462 of file inteldlg.c.

Referenced by handle_player_info(), and popup_intel_dialog().

◆ update_intel_wonder_dialog()

void update_intel_wonder_dialog ( struct player p)

Update the wonders list dialog for the given player.

Definition at line 636 of file inteldlg.c.

Referenced by popup_intel_wonder_dialog(), and update_intel_dialog().

Variable Documentation

◆ dialog_list

struct dialog_list* dialog_list
static

◆ table_text

const char* table_text[]
static
Initial value:
= {
N_("Ruler:"),
N_("Government:"),
N_("Capital:"),
N_("Gold:"),
N_("Tax:"),
N_("Science:"),
N_("Luxury:"),
N_("Researching:"),
}
char * incite_cost
Definition comments.c:75
#define N_(String)
Definition fcintl.h:69

Definition at line 48 of file inteldlg.c.

Referenced by create_intel_dialog().

◆ wonder_dialogs

struct wonder_dialog_list* wonder_dialogs
static