Freeciv-3.2
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Data Structures | Macros | Typedefs | Functions
luascript.h File Reference
#include "tolua.h"
#include "log.h"
#include "support.h"
#include "luascript_types.h"
#include "luascript_func.h"
#include "luascript_signal.h"

Go to the source code of this file.

Data Structures

struct  fc_lua
 

Macros

#define LUASCRIPT_ASSERT_CAT(str1, str2)   str1 ## str2
 
#define LUASCRIPT_ASSERT(check, ...)
 
#define LUASCRIPT_CHECK_STATE(L, ...)
 
#define LUASCRIPT_CHECK(L, check, msg, ...)
 
#define LUASCRIPT_CHECK_ARG(L, check, narg, msg, ...)
 
#define LUASCRIPT_CHECK_ARG_NIL(L, value, narg, type, ...)
 
#define LUASCRIPT_CHECK_SELF(L, value, ...)
 

Typedefs

typedef void(* luascript_log_func_t) (struct fc_lua *fcl, enum log_level level, const char *format,...) fc__attribute((__format__(__printf__
 

Functions

int luascript_error (lua_State *L, const char *format,...) fc__attribute((__format__(__printf__
 
int int luascript_error_vargs (lua_State *L, const char *format, va_list vargs)
 
int luascript_arg_error (lua_State *L, int narg, const char *msg)
 
struct fc_lualuascript_new (luascript_log_func_t outputfct, bool secured_environment)
 
struct fc_lualuascript_get_fcl (lua_State *L)
 
void luascript_destroy (struct fc_lua *fcl)
 
void luascript_log (struct fc_lua *fcl, enum log_level level, const char *format,...) fc__attribute((__format__(__printf__
 
void void luascript_log_vargs (struct fc_lua *fcl, enum log_level level, const char *format, va_list args)
 
void luascript_push_args (struct fc_lua *fcl, int nargs, enum api_types *parg_types, va_list args)
 
void luascript_pop_returns (struct fc_lua *fcl, const char *func_name, int nreturns, enum api_types *preturn_types, va_list args)
 
bool luascript_check_function (struct fc_lua *fcl, const char *funcname)
 
int luascript_call (struct fc_lua *fcl, int narg, int nret, const char *code)
 
int luascript_do_string (struct fc_lua *fcl, const char *str, const char *name)
 
int luascript_do_file (struct fc_lua *fcl, const char *filename)
 
bool luascript_callback_invoke (struct fc_lua *fcl, const char *callback_name, int nargs, enum api_types *parg_types, va_list args)
 
void luascript_remove_exported_object (struct fc_lua *fcl, void *object)
 
void luascript_vars_save (struct fc_lua *fcl, struct section_file *file, const char *section)
 
void luascript_vars_load (struct fc_lua *fcl, struct section_file *file, const char *section)
 
const Directionluascript_dir (enum direction8)
 

Macro Definition Documentation

◆ LUASCRIPT_ASSERT

#define LUASCRIPT_ASSERT (   check,
  ... 
)

Definition at line 114 of file luascript.h.

◆ LUASCRIPT_ASSERT_CAT

#define LUASCRIPT_ASSERT_CAT (   str1,
  str2 
)    str1 ## str2

Definition at line 103 of file luascript.h.

◆ LUASCRIPT_CHECK

#define LUASCRIPT_CHECK (   L,
  check,
  msg,
  ... 
)
Value:
if (!(check)) { \
}
char * incite_cost
Definition comments.c:75
#define LUASCRIPT_ASSERT_CAT(str1, str2)
Definition luascript.h:103

Definition at line 124 of file luascript.h.

◆ LUASCRIPT_CHECK_ARG

#define LUASCRIPT_CHECK_ARG (   L,
  check,
  narg,
  msg,
  ... 
)
Value:
if (!(check)) { \
}

Definition at line 131 of file luascript.h.

◆ LUASCRIPT_CHECK_ARG_NIL

#define LUASCRIPT_CHECK_ARG_NIL (   L,
  value,
  narg,
  type,
  ... 
)
Value:
if ((value) == NULL) { \
luascript_arg_error(L, narg, "got 'nil', '" #type "' expected"); \
}
GType type
Definition repodlgs.c:1313

Definition at line 138 of file luascript.h.

◆ LUASCRIPT_CHECK_SELF

#define LUASCRIPT_CHECK_SELF (   L,
  value,
  ... 
)
Value:
if ((value) == NULL) { \
luascript_arg_error(L, 2, "got 'nil' for self"); \
}

Definition at line 146 of file luascript.h.

◆ LUASCRIPT_CHECK_STATE

#define LUASCRIPT_CHECK_STATE (   L,
  ... 
)
Value:
if (!L) { \
log_error("No lua state available"); \
}

Definition at line 117 of file luascript.h.

Typedef Documentation

◆ luascript_log_func_t

Definition at line 39 of file luascript.h.

Function Documentation

◆ luascript_arg_error()

int luascript_arg_error ( lua_State L,
int  narg,
const char msg 
)

Like script_error, but using a prefix identifying the called lua function: bad argument narg to '[func]': msg

Definition at line 324 of file luascript.c.

◆ luascript_call()

int luascript_call ( struct fc_lua fcl,
int  narg,
int  nret,
const char code 
)

Evaluate a Lua function call or loaded script on the stack. Return nonzero if an error occurred.

If available pass the source code string as code, else NULL.

Will pop function and arguments (1 + narg values) from the stack. Will push nret return values to the stack.

On error, print an error message with traceback. Nothing is pushed to the stack.

Definition at line 578 of file luascript.c.

Referenced by luascript_callback_invoke(), luascript_do_file(), luascript_do_string(), luascript_func_call_valist(), and luascript_vars_save().

◆ luascript_callback_invoke()

bool luascript_callback_invoke ( struct fc_lua fcl,
const char callback_name,
int  nargs,
enum api_types parg_types,
va_list  args 
)

Invoke the 'callback_name' Lua function.

Definition at line 657 of file luascript.c.

Referenced by luascript_signal_emit_valist(), and script_client_callback_invoke().

◆ luascript_check_function()

bool luascript_check_function ( struct fc_lua fcl,
const char funcname 
)

Return if the function 'funcname' is define in the lua state 'fcl->state'.

Definition at line 552 of file luascript.c.

Referenced by luascript_func_check().

◆ luascript_destroy()

void luascript_destroy ( struct fc_lua fcl)

Free the scripting data.

Definition at line 386 of file luascript.c.

Referenced by script_client_free(), script_client_init(), script_fcdb_free(), script_server_free(), and script_server_init().

◆ luascript_dir()

const Direction * luascript_dir ( enum  direction8)

◆ luascript_do_file()

int luascript_do_file ( struct fc_lua fcl,
const char filename 
)

Parse and execute the script at filename.

Definition at line 637 of file luascript.c.

Referenced by script_client_do_file(), script_fcdb_init(), and script_server_do_file_shared().

◆ luascript_do_string()

int luascript_do_string ( struct fc_lua fcl,
const char str,
const char name 
)

lua_dostring replacement with error message showing on errors.

Definition at line 617 of file luascript.c.

Referenced by luascript_vars_load(), script_client_code_load(), script_client_do_string(), script_fcdb_do_string(), script_server_code_load(), and script_server_do_string_shared().

◆ luascript_error()

int luascript_error ( lua_State L,
const char format,
  ... 
)

◆ luascript_error_vargs()

int int luascript_error_vargs ( lua_State L,
const char format,
va_list  vargs 
)

Internal api error function. Invoking this will cause Lua to stop executing the current context and throw an exception, so to speak.

Definition at line 308 of file luascript.c.

Referenced by luascript_error().

◆ luascript_get_fcl()

struct fc_lua * luascript_get_fcl ( lua_State L)

◆ luascript_log()

void luascript_log ( struct fc_lua fcl,
enum log_level  level,
const char format,
  ... 
)

◆ luascript_log_vargs()

void void luascript_log_vargs ( struct fc_lua fcl,
enum log_level  level,
const char format,
va_list  args 
)

Print a message to the selected output handle.

Definition at line 422 of file luascript.c.

Referenced by luascript_log().

◆ luascript_new()

struct fc_lua * luascript_new ( luascript_log_func_t  output_fct,
bool  secured_environment 
)

Initialize the scripting state.

Definition at line 332 of file luascript.c.

Referenced by script_client_init(), script_fcdb_init(), and script_server_init().

◆ luascript_pop_returns()

void luascript_pop_returns ( struct fc_lua fcl,
const char func_name,
int  nreturns,
enum api_types preturn_types,
va_list  args 
)

Pop return values from the Lua stack.

Definition at line 442 of file luascript.c.

Referenced by luascript_func_call_valist().

◆ luascript_push_args()

void luascript_push_args ( struct fc_lua fcl,
int  nargs,
enum api_types parg_types,
va_list  args 
)

Push arguments into the Lua stack.

Definition at line 501 of file luascript.c.

Referenced by luascript_callback_invoke(), and luascript_func_call_valist().

◆ luascript_remove_exported_object()

void luascript_remove_exported_object ( struct fc_lua fcl,
void object 
)

Mark any, if exported, full userdata representing 'object' in the current script state as 'Nonexistent'. This changes the type of the lua variable.

Definition at line 700 of file luascript.c.

Referenced by script_client_remove_exported_object(), and script_server_remove_exported_object().

◆ luascript_vars_load()

void luascript_vars_load ( struct fc_lua fcl,
struct section_file file,
const char section 
)

Load lua variables from file.

Definition at line 763 of file luascript.c.

Referenced by script_client_vars_load(), and script_server_vars_load().

◆ luascript_vars_save()

void luascript_vars_save ( struct fc_lua fcl,
struct section_file file,
const char section 
)

Save lua variables to file.

Definition at line 737 of file luascript.c.

Referenced by script_client_vars_save(), and script_server_vars_save().