Freeciv-3.3
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#include <packets_gen.h>
Definition at line 1593 of file packets_gen.h.
bool packet_scenario_info::allow_ai_type_fallback |
Definition at line 1603 of file packets_gen.h.
Referenced by game_defaults(), handle_scenario_info(), sg_load_players_basic(), sg_load_players_basic(), sg_load_scenario(), sg_load_scenario(), and sg_save_scenario().
char packet_scenario_info::authors[MAX_LEN_PACKET/3] |
Definition at line 1596 of file packets_gen.h.
Referenced by game_defaults(), handle_edit_game(), handle_scenario_info(), sg_load_scenario(), sg_load_scenario(), and sg_save_scenario().
char packet_scenario_info::datafile[MAX_LEN_NAME] |
Definition at line 1605 of file packets_gen.h.
Referenced by sg_load_savefile(), sg_load_scenario(), and sg_save_scenario().
bool packet_scenario_info::handmade |
Definition at line 1602 of file packets_gen.h.
Referenced by game_defaults(), handle_game_info(), handle_save_scenario(), handle_scenario_info(), sg_load_scenario(), sg_load_scenario(), and sg_save_scenario().
bool packet_scenario_info::have_resources |
Definition at line 1606 of file packets_gen.h.
Referenced by game_defaults(), handle_scenario_info(), sg_load_map(), sg_load_map(), sg_load_map_tiles_extras(), sg_load_map_tiles_resources(), and sg_save_map().
bool packet_scenario_info::is_scenario |
Definition at line 1594 of file packets_gen.h.
Referenced by game_defaults(), generator_validate(), handle_edit_game(), handle_save_scenario(), handle_scenario_info(), set_rulesetdir(), setting_is_free_to_change(), sg_load_players_basic(), sg_load_players_basic(), sg_load_random(), sg_load_savefile(), sg_load_scenario(), sg_load_scenario(), sg_save_scenario(), and srv_ready().
bool packet_scenario_info::lake_flooding |
Definition at line 1601 of file packets_gen.h.
Referenced by check_terrain_change(), game_defaults(), handle_edit_game(), handle_scenario_info(), sg_load_scenario(), sg_load_scenario(), and sg_save_scenario().
char packet_scenario_info::name[256] |
Definition at line 1595 of file packets_gen.h.
Referenced by game_defaults(), handle_edit_game(), handle_scenario_info(), set_rulesetdir(), sg_load_savefile(), sg_load_scenario(), sg_load_scenario(), and sg_save_scenario().
bool packet_scenario_info::players |
Definition at line 1597 of file packets_gen.h.
Referenced by game_defaults(), handle_edit_game(), handle_scenario_info(), setting_is_free_to_change(), sg_load_scenario(), sg_load_scenario(), sg_save_game(), sg_save_scenario(), srv_ready(), and start_game().
bool packet_scenario_info::prevent_new_cities |
Definition at line 1600 of file packets_gen.h.
Referenced by actres_possible(), can_player_build_unit_direct(), city_gold_worth(), contemplate_new_city(), domestic_advisor_choose_build(), expl_act_not_enabl(), find_city_or_settler_near_tile(), game_defaults(), get_settlers(), handle_edit_game(), handle_scenario_info(), helptext_unit(), sg_load_scenario(), sg_load_scenario(), sg_save_scenario(), units_contain_cityfounder(), and utype_is_cityfounder().
char packet_scenario_info::req_caps[257] |
Definition at line 1607 of file packets_gen.h.
Referenced by sg_load_savefile(), and sg_save_scenario().
bool packet_scenario_info::ruleset_locked |
Definition at line 1604 of file packets_gen.h.
Referenced by game_defaults(), handle_edit_game(), handle_scenario_info(), set_rulesetdir(), sg_load_savefile(), sg_load_scenario(), sg_load_scenario(), and sg_save_scenario().
bool packet_scenario_info::save_random |
Definition at line 1599 of file packets_gen.h.
Referenced by game_defaults(), handle_edit_game(), handle_scenario_info(), sg_load_random(), sg_load_scenario(), sg_load_scenario(), sg_save_random(), and sg_save_scenario().
bool packet_scenario_info::startpos_nations |
Definition at line 1598 of file packets_gen.h.
Referenced by client_can_pick_nation(), game_defaults(), handle_edit_game(), handle_scenario_info(), pick_a_nation(), sg_load_scenario(), sg_load_scenario(), and sg_save_scenario().