Freeciv-3.3
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "unit.h"
33
34/* client */
35#include "audio.h"
36#include "client_main.h"
37#include "clinet.h"
38#include "connectdlg_common.h"
39#include "control.h"
40#include "mapview_common.h"
41#include "options.h"
42#include "tilespec.h"
43#include "zoom.h"
44
45/* client/gui-gtk-4.0 */
46#include "chatline.h"
47#include "cityrep.h"
48#include "dialogs.h"
49#include "editgui.h"
50#include "editprop.h"
51#include "finddlg.h"
52#include "gamedlgs.h"
53#include "gotodlg.h"
54#include "gui_main.h"
55#include "gui_stuff.h"
56#include "helpdlg.h"
57#include "infradlg.h"
58#include "luaconsole.h"
59#include "mapctrl.h" /* center_on_unit(). */
60#include "messagedlg.h"
61#include "messagewin.h"
62#include "optiondlg.h"
63#include "pages.h"
64#include "plrdlg.h"
65#include "rallypointdlg.h"
66#include "ratesdlg.h"
67#include "repodlgs.h"
68#include "sprite.h"
69#include "spaceshipdlg.h"
70#include "unitselect.h"
71#include "wldlg.h"
72
73#include "menu.h"
74
76static bool menus_built = FALSE;
77
79
81
82enum menu_entry_grouping { MGROUP_SAFE = 0B00000001,
83 MGROUP_EDIT = 0B00000010,
84 MGROUP_PLAYING = 0B00000100,
85 MGROUP_UNIT = 0B00001000,
86 MGROUP_PLAYER = 0B00010000,
87 MGROUP_CHAR = 0B00100000,
88 MGROUP_ALL = 0B11111111 };
89
97
98struct menu_entry_info {
99 const char *key;
100 const char *name;
101 const char *action;
102 const char *accl;
104 void (*toggle)(GSimpleAction *act, GVariant *value, gpointer data);
105 bool state; /* Only for toggle actions */
106};
107
110static GMenuItem *create_toggle_menu_item_for_key(const char *key);
111
112/* Menu entry callbacks */
114 GVariant *parameter,
115 gpointer data);
117 GVariant *parameter,
118 gpointer data);
120 GVariant *parameter,
121 gpointer data);
123 GVariant *parameter,
124 gpointer data);
126 GVariant *parameter,
127 gpointer data);
129 GVariant *parameter,
130 gpointer data);
132 GVariant *parameter,
133 gpointer data);
135 GVariant *parameter,
136 gpointer data);
138 GVariant *parameter,
139 gpointer data);
140
141#ifdef FREECIV_DEBUG
143 GVariant *parameter,
144 gpointer data);
145#endif /* FREECIV_DEBUG */
146
148 GVariant *parameter,
149 gpointer data);
151 GVariant *parameter,
152 gpointer data);
154 GVariant *parameter,
155 gpointer data);
157 GVariant *parameter,
158 gpointer data);
160 GVariant *parameter,
161 gpointer data);
163 GVariant *parameter,
164 gpointer data);
166 GVariant *parameter,
167 gpointer data);
169 GVariant *parameter,
170 gpointer data);
172 GVariant *parameter,
173 gpointer data);
175 GVariant *parameter,
176 gpointer data);
178 GVariant *parameter,
179 gpointer data);
181 GVariant *parameter,
182 gpointer data);
184 GVariant *parameter,
185 gpointer data);
187 GVariant *parameter,
188 gpointer data);
190 GVariant *parameter,
191 gpointer data);
193 GVariant *parameter,
194 gpointer data);
196 GVariant *parameter,
197 gpointer data);
199 GVariant *parameter,
200 gpointer data);
202 GVariant *parameter,
203 gpointer data);
205 GVariant *parameter,
206 gpointer data);
208 GVariant *parameter,
209 gpointer data);
211 GVariant *parameter,
212 gpointer data);
214 GVariant *parameter,
215 gpointer data);
217 GVariant *parameter,
218 gpointer data);
220 GVariant *parameter,
221 gpointer data);
223 GVariant *parameter,
224 gpointer data);
226 GVariant *parameter,
227 gpointer data);
229 GVariant *parameter,
230 gpointer data);
232 GVariant *parameter,
233 gpointer data);
235 GVariant *parameter,
236 gpointer data);
238 GVariant *parameter,
239 gpointer data);
241 GVariant *parameter,
242 gpointer data);
244 GVariant *parameter,
245 gpointer data);
247 GVariant *parameter,
248 gpointer data);
250 GVariant *parameter,
251 gpointer data);
253 GVariant *parameter,
254 gpointer data);
256 GVariant *parameter,
257 gpointer data);
259 GVariant *parameter,
260 gpointer data);
262 GVariant *parameter,
263 gpointer data);
265 GVariant *parameter,
266 gpointer data);
268 GVariant *parameter,
269 gpointer data);
271 GVariant *parameter,
272 gpointer data);
274 GVariant *parameter,
275 gpointer data);
277 GVariant *parameter,
278 gpointer data);
280 GVariant *parameter,
281 gpointer data);
283 GVariant *parameter,
284 gpointer data);
286 GVariant *parameter,
287 gpointer data);
289 GVariant *parameter,
290 gpointer data);
292 GVariant *parameter,
293 gpointer data);
295 GVariant *parameter,
296 gpointer data);
298 GVariant *parameter,
299 gpointer data);
301 GVariant *parameter,
302 gpointer data);
304 GVariant *parameter,
305 gpointer data);
307 GVariant *parameter,
308 gpointer data);
310 GVariant *parameter,
311 gpointer data);
313 GVariant *parameter,
314 gpointer data);
316 GVariant *parameter,
317 gpointer data);
319 GVariant *parameter,
320 gpointer data);
322 GVariant *parameter,
323 gpointer data);
325 GVariant *parameter,
326 gpointer data);
328 GVariant *parameter,
329 gpointer data);
331 GVariant *parameter,
332 gpointer data);
334 GVariant *parameter,
335 gpointer data);
337 GVariant *parameter,
338 gpointer data);
340 GVariant *parameter,
341 gpointer data);
343 GVariant *parameter,
344 gpointer data);
346 GVariant *parameter,
347 gpointer data);
349 GVariant *parameter,
350 gpointer data);
352 GVariant *parameter,
353 gpointer data);
355 GVariant *parameter,
356 gpointer data);
358 GVariant *parameter,
359 gpointer data);
361 GVariant *parameter,
362 gpointer data);
364 GVariant *parameter,
365 gpointer data);
367 GVariant *parameter,
368 gpointer data);
370 GVariant *parameter,
371 gpointer data);
373 GVariant *parameter,
374 gpointer data);
376 GVariant *parameter,
377 gpointer data);
379 GVariant *parameter,
380 gpointer data);
382 GVariant *parameter,
383 gpointer data);
385 GVariant *parameter,
386 gpointer data);
388 GVariant *parameter,
389 gpointer data);
391 GVariant *parameter,
392 gpointer data);
394 GVariant *parameter,
395 gpointer data);
397 GVariant *parameter,
398 gpointer data);
399
401 GVariant *parameter,
402 gpointer data);
404 GVariant *parameter,
405 gpointer data);
407 GVariant *parameter,
408 gpointer data);
410 GVariant *parameter,
411 gpointer data);
413 GVariant *parameter,
414 gpointer data);
416 GVariant *parameter,
417 gpointer data);
419 GVariant *parameter,
420 gpointer data);
422 GVariant *parameter,
423 gpointer data);
425 GVariant *parameter,
426 gpointer data);
428 GVariant *parameter,
429 gpointer data);
431 GVariant *parameter,
432 gpointer data);
434 GVariant *parameter,
435 gpointer data);
437 GVariant *parameter,
438 gpointer data);
440 GVariant *parameter,
441 gpointer data);
443 GVariant *parameter,
444 gpointer data);
446 GVariant *parameter,
447 gpointer data);
449 GVariant *parameter,
450 gpointer data);
452 GVariant *parameter,
453 gpointer data);
455 GVariant *parameter,
456 gpointer data);
458 GVariant *parameter,
459 gpointer data);
461 GVariant *parameter,
462 gpointer data);
464 GVariant *parameter,
465 gpointer data);
467 GVariant *parameter,
468 gpointer data);
470 GVariant *parameter,
471 gpointer data);
473 GVariant *parameter,
474 gpointer data);
476 GVariant *parameter,
477 gpointer data);
479 GVariant *parameter,
480 gpointer data);
482 GVariant *parameter,
483 gpointer data);
485 GVariant *parameter,
486 gpointer data);
488 GVariant *parameter,
489 gpointer data);
491 GVariant *parameter,
492 gpointer data);
494 GVariant *parameter,
495 gpointer data);
497 GVariant *parameter,
498 gpointer data);
499
501 GVariant *parameter,
502 gpointer data);
504 GVariant *parameter,
505 gpointer data);
507 GVariant *parameter,
508 gpointer data);
510 GVariant *parameter,
511 gpointer data);
513 GVariant *parameter,
514 gpointer data);
516 GVariant *parameter,
517 gpointer data);
519 GVariant *parameter,
520 gpointer data);
522 GVariant *parameter,
523 gpointer data);
525 GVariant *parameter,
526 gpointer data);
528 GVariant *parameter,
529 gpointer data);
531 GVariant *parameter,
532 gpointer data);
534 GVariant *parameter,
535 gpointer data);
537 GVariant *parameter,
538 gpointer data);
540 GVariant *parameter,
541 gpointer data);
542
544 GVariant *parameter,
545 gpointer data);
547 GVariant *parameter,
548 gpointer data);
550 GVariant *parameter,
551 gpointer data);
552
554{
555 /* Game menu */
556 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"),
557 "clear_chat", NULL, MGROUP_SAFE,
558 NULL, FALSE },
559 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"),
560 "save_chat", NULL, MGROUP_SAFE,
561 NULL, FALSE },
562
563 { "LOCAL_OPTIONS", N_("_Local Client"),
564 "local_options", NULL, MGROUP_SAFE,
565 NULL, FALSE },
566 { "MESSAGE_OPTIONS", N_("_Message"),
567 "message_options", NULL, MGROUP_SAFE,
568 NULL, FALSE },
569 { "SERVER_OPTIONS", N_("_Remote Server"),
570 "server_options", NULL, MGROUP_SAFE,
571 NULL, FALSE },
572 { "SAVE_OPTIONS", N_("Save Options _Now"),
573 "save_options", NULL, MGROUP_SAFE,
574 NULL, FALSE },
575 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"),
576 "save_options_on_exit", NULL, MGROUP_SAFE,
578
579#ifdef FREECIV_DEBUG
580 { "RELOAD_TILESET", N_("_Reload Tileset"),
581 "reload_tileset", ACCL_MOD_KEY"<alt>r", MGROUP_SAFE,
582 NULL, FALSE },
583#endif /* FREECIV_DEBUG */
584
585 { "GAME_SAVE", N_("_Save Game"),
586 "game_save", ACCL_MOD_KEY"s", MGROUP_SAFE,
587 NULL, FALSE },
588 { "GAME_SAVE_AS", N_("Save Game _As..."),
589 "game_save_as", NULL, MGROUP_SAFE,
590 NULL, FALSE },
591 { "MAPIMG_SAVE", N_("Save Map _Image"),
592 "save_mapimg", NULL, MGROUP_SAFE,
593 NULL, FALSE },
594 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."),
595 "save_mapimg_as", NULL, MGROUP_SAFE,
596 NULL, FALSE },
597 { "VOLUME_UP", N_("Volume Up"),
598 "volume_up", "greater", MGROUP_SAFE | MGROUP_CHAR,
599 NULL, FALSE },
600 { "VOLUME_DOWN", N_("Volume Down"),
601 "volume_down", "less", MGROUP_SAFE | MGROUP_CHAR,
602 NULL, FALSE },
603 { "LEAVE", N_("_Leave"),
604 "leave", NULL, MGROUP_SAFE,
605 NULL, FALSE },
606 { "QUIT", N_("_Quit"),
607 "quit", ACCL_MOD_KEY"q", MGROUP_SAFE,
608 NULL, FALSE },
609
610 /* Edit menu */
611 { "FIND_CITY", N_("_Find City"),
612 "find_city", ACCL_MOD_KEY"f", MGROUP_SAFE,
613 NULL, FALSE },
614 { "WORKLISTS", N_("Work_lists"),
615 "worklists", ACCL_MOD_KEY"<shift>l", MGROUP_SAFE,
616 NULL, FALSE },
617 { "RALLY_DLG", N_("Rally point dialog"),
618 "rally_dlg", ACCL_MOD_KEY"<shift>r", MGROUP_SAFE,
619 NULL, FALSE },
620 { "INFRA_DLG", N_("Infra dialog"),
621 "infra_dlg", ACCL_MOD_KEY"<shift>f", MGROUP_SAFE,
622 NULL, FALSE },
623 { "EDIT_MODE", N_("_Editing Mode"),
624 "edit_mode", ACCL_MOD_KEY"e", MGROUP_SAFE,
626 { "TOGGLE_FOG", N_("Toggle Fog of _War"),
627 "toggle_fog", ACCL_MOD_KEY"<shift>w", MGROUP_EDIT,
629 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"),
630 "scenario_props", NULL, MGROUP_EDIT,
631 NULL, FALSE },
632 { "SCENARIO_SAVE", N_("Save Scenario"),
633 "scenario_save", NULL, MGROUP_EDIT,
634 NULL, FALSE },
635 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"),
636 "lua_script", NULL, MGROUP_SAFE,
637 NULL, FALSE },
638
639 /* View menu */
640 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"),
641 "show_city_outlines", ACCL_MOD_KEY"y", MGROUP_SAFE,
643 { "SHOW_CITY_OUTPUT", N_("City Output"),
644 "show_city_output", ACCL_MOD_KEY"v", MGROUP_SAFE,
646 { "SHOW_MAP_GRID", N_("Map _Grid"),
647 "show_map_grid", ACCL_MOD_KEY"g", MGROUP_SAFE,
649 { "SHOW_NAT_BORDERS", N_("National _Borders"),
650 "show_nat_borders", ACCL_MOD_KEY"b", MGROUP_SAFE,
652 { "SHOW_NATIVE_TILES", N_("Native Tiles"),
653 "show_native_tiles", ACCL_MOD_KEY"<shift>n", MGROUP_SAFE,
655 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"),
656 "show_city_full_bar", NULL, MGROUP_SAFE,
658 { "SHOW_CITY_NAMES", N_("City _Names"),
659 "show_city_names", ACCL_MOD_KEY"n", MGROUP_SAFE,
661 { "SHOW_CITY_GROWTH", N_("City G_rowth"),
662 "show_city_growth", ACCL_MOD_KEY"o", MGROUP_SAFE,
664 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"),
665 "show_city_productions", ACCL_MOD_KEY"p", MGROUP_SAFE,
667 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"),
668 "show_city_buy_cost", NULL, MGROUP_SAFE,
670 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"),
671 "show_trade_routes", ACCL_MOD_KEY"d", MGROUP_SAFE,
673 { "SHOW_TERRAIN", N_("_Terrain"),
674 "show_terrain", NULL, MGROUP_SAFE,
676 { "SHOW_COASTLINE", N_("C_oastline"),
677 "show_coastline", NULL, MGROUP_SAFE,
679 { "SHOW_PATHS", N_("_Paths"),
680 "show_paths", NULL, MGROUP_SAFE,
682 { "SHOW_IRRIGATION", N_("_Irrigation"),
683 "show_irrigation", NULL, MGROUP_SAFE,
685 { "SHOW_MINES", N_("_Mines"),
686 "show_mines", NULL, MGROUP_SAFE,
688 { "SHOW_BASES", N_("_Bases"),
689 "show_bases", NULL, MGROUP_SAFE,
691 { "SHOW_RESOURCES", N_("_Resources"),
692 "show_resources", NULL, MGROUP_SAFE,
694 { "SHOW_HUTS", N_("_Huts"),
695 "show_huts", NULL, MGROUP_SAFE,
697 { "SHOW_POLLUTION", N_("Po_llution & Fallout"),
698 "show_pollution", NULL, MGROUP_SAFE,
700 { "SHOW_CITIES", N_("Citi_es"),
701 "show_cities", NULL, MGROUP_SAFE,
703 { "SHOW_UNITS", N_("_Units"),
704 "show_units", NULL, MGROUP_SAFE,
706 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"),
707 "show_unit_solid_bg", NULL, MGROUP_SAFE,
709 { "SHOW_UNIT_SHIELDS", N_("Unit shields"),
710 "show_unit_shields", NULL, MGROUP_SAFE,
712 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
713 "show_stack_size", ACCL_MOD_KEY"plus", MGROUP_SAFE,
715 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"),
716 "show_focus_unit", NULL, MGROUP_SAFE,
718 { "SHOW_FOG_OF_WAR", N_("Fog of _War"),
719 "show_fow", NULL, MGROUP_SAFE,
721
722 { "FULL_SCREEN", N_("_Fullscreen"),
723 "full_screen", ACCL_MOD_KEY"F11", MGROUP_SAFE,
725 { "CENTER_VIEW", N_("_Center View"),
726 "center_view", "c", MGROUP_PLAYER | MGROUP_CHAR,
727 NULL, FALSE },
728 { "ZOOM_IN", N_("_Zoom in"),
729 "zoom_in", "plus", MGROUP_PLAYER,
730 NULL, FALSE },
731 { "ZOOM_OUT", N_("_Zoom out"),
732 "zoom_out", "minus", MGROUP_PLAYER,
733 NULL, FALSE },
734
735 /* Select menu */
736 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"),
737 "select_single", "z", MGROUP_UNIT | MGROUP_CHAR,
738 NULL, FALSE },
739 { "SELECT_ALL_ON_TILE", N_("_All On Tile"),
740 "select_all_tile", "v", MGROUP_UNIT | MGROUP_CHAR,
741 NULL, FALSE },
742 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
743 "select_same_type_tile", "<shift>v", MGROUP_UNIT | MGROUP_CHAR,
744 NULL, FALSE },
745 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
746 "select_same_type_cont", "<shift>c", MGROUP_UNIT | MGROUP_CHAR,
747 NULL, FALSE },
748 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"),
749 "select_same_type", "<shift>x", MGROUP_UNIT | MGROUP_CHAR,
750 NULL, FALSE },
751 { "SELECT_DLG", N_("Unit Selection Dialog"),
752 "select_dlg", NULL, MGROUP_UNIT,
753 NULL, FALSE },
754
755 /* Unit menu */
756 { "UNIT_GOTO", N_("_Go to"),
757 "goto", "g", MGROUP_UNIT | MGROUP_CHAR,
758 NULL, FALSE },
759 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."),
760 "goto_city", "t", MGROUP_UNIT | MGROUP_CHAR,
761 NULL, FALSE },
762 { "UNIT_RETURN", N_("_Return to Nearest City"),
763 "return", "<shift>g", MGROUP_UNIT | MGROUP_CHAR,
764 NULL, FALSE },
765 { "UNIT_EXPLORE", N_("Auto E_xplore"),
766 "explore", "x", MGROUP_UNIT | MGROUP_CHAR,
767 NULL, FALSE },
768 { "UNIT_PATROL", N_("_Patrol"),
769 "patrol", "q", MGROUP_UNIT | MGROUP_CHAR,
770 NULL, FALSE },
771 { "UNIT_TELEPORT", N_("_Teleport"),
772 "teleport", NULL, MGROUP_UNIT,
773 NULL, FALSE },
774 { "UNIT_SENTRY", N_("_Sentry"),
775 "sentry", "s", MGROUP_UNIT | MGROUP_CHAR,
776 NULL, FALSE },
777 { "UNSENTRY_ALL", N_("Uns_entry All On Tile"),
778 "unsentry_all", "<shift>s", MGROUP_UNIT | MGROUP_CHAR,
779 NULL, FALSE },
780 { "UNIT_BOARD", N_("_Load"),
781 "board", "l", MGROUP_UNIT | MGROUP_CHAR,
782 NULL, FALSE },
783 { "UNIT_DEBOARD", N_("_Unload"),
784 "deboard", "u", MGROUP_UNIT | MGROUP_CHAR,
785 NULL, FALSE },
786 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
787 "unload_transporter", "<shift>t", MGROUP_UNIT | MGROUP_CHAR,
788 NULL, FALSE },
789 { "UNIT_HOMECITY", N_("Set _Home City"),
790 "homecity", "h", MGROUP_UNIT | MGROUP_CHAR,
791 NULL, FALSE },
792 { "UNIT_UPGRADE", N_("Upgr_ade"),
793 "upgrade", "<shift>u", MGROUP_UNIT | MGROUP_CHAR,
794 NULL, FALSE },
795 { "UNIT_CONVERT", N_("C_onvert"),
796 "convert", "<shift>o", MGROUP_UNIT | MGROUP_CHAR,
797 NULL, FALSE },
798 { "UNIT_DISBAND", N_("_Disband"),
799 "disband", "<shift>d", MGROUP_UNIT | MGROUP_CHAR,
800 NULL, FALSE },
801 { "DO_ACTION", N_("_Do..."),
802 "do_action", "d", MGROUP_UNIT | MGROUP_CHAR,
803 NULL, FALSE },
804 { "UNIT_WAIT", N_("_Wait"),
805 "wait", "w", MGROUP_UNIT | MGROUP_CHAR,
806 NULL, FALSE },
807 { "UNIT_DONE", N_("_Done"),
808 "done", "space", MGROUP_UNIT | MGROUP_CHAR,
809 NULL, FALSE },
810
811 /* Work menu */
812 { "BUILD_CITY", N_("_Build City"),
813 "build_city", "b", MGROUP_UNIT | MGROUP_CHAR,
814 NULL, FALSE },
815 { "AUTO_WORKER", N_("_Auto Worker"),
816 "auto_work", "a", MGROUP_UNIT | MGROUP_CHAR,
817 NULL, FALSE },
818 { "BUILD_ROAD", N_("Build _Road"),
819 "build_road", "r", MGROUP_UNIT | MGROUP_CHAR,
820 NULL, FALSE },
821 { "BUILD_IRRIGATION", N_("Build _Irrigation"),
822 "build_irrigation", "i", MGROUP_UNIT | MGROUP_CHAR,
823 NULL, FALSE },
824 { "BUILD_MINE", N_("Build _Mine"),
825 "build_mine", "m", MGROUP_UNIT | MGROUP_CHAR,
826 NULL, FALSE },
827 { "CULTIVATE", N_("Cultivate"),
828 "cultivate", "<shift>i", MGROUP_UNIT | MGROUP_CHAR,
829 NULL, FALSE },
830 { "PLANT", N_("Plant"),
831 "plant", "<shift>m", MGROUP_UNIT | MGROUP_CHAR,
832 NULL, FALSE },
833 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"),
834 "transform_terrain", "o", MGROUP_UNIT | MGROUP_CHAR,
835 NULL, FALSE },
836 { "CONNECT_ROAD", N_("Connect With Roa_d"),
837 "connect_road", ACCL_MOD_KEY"r", MGROUP_UNIT,
838 NULL, FALSE },
839 { "CONNECT_RAIL", N_("Connect With Rai_l"),
840 "connect_rail", ACCL_MOD_KEY"l", MGROUP_UNIT,
841 NULL, FALSE },
842 { "CONNECT_MAGLEV", N_("Connect With _Maglev"),
843 "connect_maglev", ACCL_MOD_KEY"m", MGROUP_UNIT,
844 NULL, FALSE },
845 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
846 "connect_irrigation", ACCL_MOD_KEY"i", MGROUP_UNIT,
847 NULL, FALSE },
848 { "CLEAN", N_("_Clean"),
849 "clean", "p", MGROUP_UNIT | MGROUP_CHAR,
850 NULL, FALSE },
851
852 /* Combat menu */
853 { "FORTIFY", N_("Fortify"),
854 "fortify", "f", MGROUP_UNIT | MGROUP_CHAR,
855 NULL, FALSE },
856 { "BUILD_FORTRESS", N_("Build Fortress"),
857 "build_base_fortress", "<shift>f", MGROUP_UNIT | MGROUP_CHAR,
858 NULL, FALSE },
859 { "BUILD_AIRBASE", N_("Build Airbase"),
860 "build_base_airbase", "<shift>e", MGROUP_UNIT | MGROUP_CHAR,
861 NULL, FALSE },
862 { "PARADROP", N_("P_aradrop"),
863 "paradrop", "j", MGROUP_UNIT | MGROUP_CHAR,
864 NULL, FALSE },
865 { "PILLAGE", N_("_Pillage"),
866 "pillage", "<shift>p", MGROUP_UNIT | MGROUP_CHAR,
867 NULL, FALSE },
868
869 /* Civilization */
870 { "MAP_VIEW", N_("?noun:_View"),
871 "map_view", "F1", MGROUP_SAFE,
872 NULL, FALSE },
873 { "REPORT_UNITS", N_("_Units"),
874 "report_units", "F2", MGROUP_SAFE,
875 NULL, FALSE },
876 { "REPORT_NATIONS", N_("_Nations"),
877 "report_nations", "F3", MGROUP_SAFE,
878 NULL, FALSE },
879 { "REPORT_CITIES", N_("_Cities"),
880 "report_cities", "F4", MGROUP_SAFE,
881 NULL, FALSE },
882 { "REPORT_ECONOMY", N_("_Economy"),
883 "report_economy", "F5", MGROUP_PLAYER,
884 NULL, FALSE },
885 { "REPORT_RESEARCH", N_("_Research"),
886 "report_research", "F6", MGROUP_PLAYER,
887 NULL, FALSE },
888
889 { "TAX_RATES", N_("_Tax Rates..."),
890 "tax_rates", ACCL_MOD_KEY"t", MGROUP_PLAYING,
891 NULL, FALSE },
892 { "POLICIES", N_("_Policies..."),
893 "policies", "<shift><ctrl>p", MGROUP_PLAYER,
894 NULL, FALSE },
895 { "START_REVOLUTION", N_("_Revolution..."),
896 "revolution", "<shift><ctrl>g", MGROUP_PLAYING,
897 NULL, FALSE },
898
899 { "REPORT_WOW", N_("_Wonders of the World"),
900 "report_wow", "F7", MGROUP_SAFE,
901 NULL, FALSE },
902 { "REPORT_TOP_CITIES", N_("Top Cities"),
903 "report_top_cities", "F8", MGROUP_SAFE,
904 NULL, FALSE },
905 { "REPORT_MESSAGES", N_("_Messages"),
906 "report_messages", "F9", MGROUP_SAFE,
907 NULL, FALSE },
908 { "REPORT_DEMOGRAPHIC", N_("_Demographics"),
909 "report_demographics", "F11", MGROUP_SAFE,
910 NULL, FALSE },
911 { "REPORT_SPACESHIP", N_("_Spaceship"),
912 "report_spaceship", "F12", MGROUP_SAFE,
913 NULL, FALSE },
914 { "REPORT_ACHIEVEMENTS", N_("_Achievements"),
915 "report_achievements", "asterisk", MGROUP_SAFE | MGROUP_CHAR,
916 NULL, FALSE },
917
918 /* Battle Groups menu */
919 /* Note that user view: 1 - 4, internal: 0 - 3 */
920 { "BG_SELECT_1", N_("Select Battle Group 1"),
921 "bg_select_0", "<shift>F1", MGROUP_PLAYING,
922 NULL, FALSE },
923 { "BG_ASSIGN_1", N_("Assign Battle Group 1"),
924 "bg_assign_0", ACCL_MOD_KEY"F1", MGROUP_PLAYING,
925 NULL, FALSE },
926 { "BG_APPEND_1", N_("Append to Battle Group 1"),
927 "bg_append_0", "<shift><ctrl>F1", MGROUP_PLAYING,
928 NULL, FALSE },
929 { "BG_SELECT_2", N_("Select Battle Group 2"),
930 "bg_select_1", "<shift>F2", MGROUP_PLAYING,
931 NULL, FALSE },
932 { "BG_ASSIGN_2", N_("Assign Battle Group 2"),
933 "bg_assign_1", ACCL_MOD_KEY"F2", MGROUP_PLAYING,
934 NULL, FALSE },
935 { "BG_APPEND_2", N_("Append to Battle Group 2"),
936 "bg_append_1", "<shift><ctrl>F2", MGROUP_PLAYING,
937 NULL, FALSE },
938 { "BG_SELECT_3", N_("Select Battle Group 3"),
939 "bg_select_2", "<shift>F3", MGROUP_PLAYING,
940 NULL, FALSE },
941 { "BG_ASSIGN_3", N_("Assign Battle Group 3"),
942 "bg_assign_2", ACCL_MOD_KEY"F3", MGROUP_PLAYING,
943 NULL, FALSE },
944 { "BG_APPEND_3", N_("Append to Battle Group 3"),
945 "bg_append_2", "<shift><ctrl>F3", MGROUP_PLAYING,
946 NULL, FALSE },
947 { "BG_SELECT_4", N_("Select Battle Group 4"),
948 "bg_select_3", "<shift>F4", MGROUP_PLAYING,
949 NULL, FALSE },
950 { "BG_ASSIGN_4", N_("Assign Battle Group 4"),
951 "bg_assign_3", ACCL_MOD_KEY"F4", MGROUP_PLAYING,
952 NULL, FALSE },
953 { "BG_APPEND_4", N_("Append to Battle Group 4"),
954 "bg_append_3", "<shift><ctrl>F4", MGROUP_PLAYING,
955 NULL, FALSE },
956
957 /* Help menu */
958 { "HELP_OVERVIEW", N_("?help:Overview"),
959 "help_overview", NULL, MGROUP_SAFE,
960 NULL, FALSE },
961 { "HELP_PLAYING", N_("Strategy and Tactics"),
962 "help_playing", NULL, MGROUP_SAFE,
963 NULL, FALSE },
964 { "HELP_POLICIES", N_("Policies"),
965 "help_policies", NULL, MGROUP_SAFE,
966 NULL, FALSE },
967 { "HELP_TERRAIN", N_("Terrain"),
968 "help_terrains", NULL, MGROUP_SAFE,
969 NULL, FALSE },
970 { "HELP_ECONOMY", N_("Economy"),
971 "help_economy", NULL, MGROUP_SAFE,
972 NULL, FALSE },
973 { "HELP_CITIES", N_("Cities"),
974 "help_cities", NULL, MGROUP_SAFE,
975 NULL, FALSE },
976 { "HELP_IMPROVEMENTS", N_("City Improvements"),
977 "help_improvements", NULL, MGROUP_SAFE,
978 NULL, FALSE },
979 { "HELP_WONDERS", N_("Wonders of the World"),
980 "help_wonders", NULL, MGROUP_SAFE,
981 NULL, FALSE },
982 { "HELP_UNITS", N_("Units"),
983 "help_units", NULL, MGROUP_SAFE,
984 NULL, FALSE },
985 { "HELP_COMBAT", N_("Combat"),
986 "help_combat", NULL, MGROUP_SAFE,
987 NULL, FALSE },
988 { "HELP_ZOC", N_("Zones of Control"),
989 "help_zoc", NULL, MGROUP_SAFE,
990 NULL, FALSE },
991 { "HELP_GOVERNMENT", N_("Government"),
992 "help_government", NULL, MGROUP_SAFE,
993 NULL, FALSE },
994 { "HELP_DIPLOMACY", N_("Diplomacy"),
995 "help_diplomacy", NULL, MGROUP_SAFE,
996 NULL, FALSE },
997 { "HELP_TECH", N_("Technology"),
998 "help_tech", NULL, MGROUP_SAFE,
999 NULL, FALSE },
1000 { "HELP_SPACE_RACE", N_("Space Race"),
1001 "help_space_race", NULL, MGROUP_SAFE,
1002 NULL, FALSE },
1003 { "HELP_RULESET", N_("About Current Ruleset"),
1004 "help_ruleset", NULL, MGROUP_SAFE,
1005 NULL, FALSE },
1006 { "HELP_TILESET", N_("About Current Tileset"),
1007 "help_tileset", NULL, MGROUP_SAFE,
1008 NULL, FALSE },
1009 { "HELP_MUSICSET", N_("About Current Musicset"),
1010 "help_musicset", NULL, MGROUP_SAFE,
1011 NULL, FALSE },
1012 { "HELP_NATIONS", N_("About Nations"),
1013 "help_nations", NULL, MGROUP_SAFE,
1014 NULL, FALSE },
1015 { "HELP_CONNECTING", N_("Connecting"),
1016 "help_connecting", NULL, MGROUP_SAFE,
1017 NULL, FALSE },
1018 { "HELP_CONTROLS", N_("Controls"),
1019 "help_controls", NULL, MGROUP_SAFE,
1020 NULL, FALSE },
1021 { "HELP_GOVERNOR", N_("Citizen Governor"),
1022 "help_governor", NULL, MGROUP_SAFE,
1023 NULL, FALSE },
1024 { "HELP_CHATLINE", N_("Chatline"),
1025 "help_chatline", NULL, MGROUP_SAFE,
1026 NULL, FALSE },
1027 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"),
1028 "help_worklist_editor", NULL, MGROUP_SAFE,
1029 NULL, FALSE },
1030 { "HELP_LANGUAGES", N_("Languages"),
1031 "help_languages", NULL, MGROUP_SAFE,
1032 NULL, FALSE },
1033 { "HELP_COPYING", N_("Copying"),
1034 "help_copying", NULL, MGROUP_SAFE,
1035 NULL, FALSE },
1036 { "HELP_ABOUT", N_("About Freeciv"),
1037 "help_about", NULL, MGROUP_SAFE,
1038 NULL, FALSE },
1039 { NULL }
1040};
1041
1042enum {
1072
1074 { "clear_chat", clear_chat_logs_callback },
1075 { "save_chat", save_chat_logs_callback },
1076 { "local_options", local_options_callback },
1077 { "message_options", message_options_callback },
1078 { "server_options", server_options_callback },
1079 { "save_options", save_options_callback },
1080
1081#ifdef FREECIV_DEBUG
1082 { "reload_tileset", reload_tileset_callback },
1083#endif /* FREECIV_DEBUG */
1084
1085 { "game_save", save_game_callback },
1086 { "game_save_as", save_game_as_callback },
1087 { "save_mapimg", save_mapimg_callback },
1088 { "save_mapimg_as", save_mapimg_as_callback },
1089 { "volume_up", volume_up_callback },
1090 { "volume_down", volume_down_callback },
1091 { "leave", leave_callback },
1092 { "quit", quit_callback },
1093
1094 { "find_city", find_city_callback },
1095 { "worklists", worklists_callback },
1096 { "rally_dlg", rally_dialog_callback },
1097 { "infra_dlg", infra_dialog_callback },
1098 { "scenario_props", scenario_properties_callback },
1099 { "scenario_save", save_scenario_callback },
1100 { "lua_script", client_lua_script_callback },
1101
1102 { "center_view", center_view_callback },
1103 { "zoom_in", zoom_in_callback },
1104 { "zoom_out", zoom_out_callback },
1105
1106 { "select_single", select_single_callback },
1107 { "select_all_tile", select_all_on_tile_callback },
1108 { "select_same_type_tile", select_same_type_tile_callback },
1109 { "select_same_type_cont", select_same_type_cont_callback },
1110 { "select_same_type", select_same_type_callback },
1111 { "select_dlg", select_dialog_callback },
1112
1113 { "goto", unit_goto_callback },
1114 { "goto_city", unit_goto_city_callback },
1115 { "return", unit_return_callback },
1116 { "explore", unit_explore_callback },
1117 { "patrol", unit_patrol_callback },
1118 { "teleport", unit_teleport_callback },
1119 { "sentry", unit_sentry_callback },
1120 { "unsentry_all", unsentry_all_callback },
1121 { "board", unit_board_callback },
1122 { "deboard", unit_deboard_callback },
1123 { "unload_transporter", unit_unload_transporter_callback },
1124 { "homecity", unit_homecity_callback },
1125 { "upgrade", unit_upgrade_callback },
1126 { "convert", unit_convert_callback },
1127 { "disband", unit_disband_callback },
1128 { "do_action", do_action_callback },
1129 { "wait", unit_wait_callback },
1130 { "done", unit_done_callback },
1131
1132 { "build_city", build_city_callback },
1133 { "auto_work", auto_work_callback },
1134 { "build_road", build_road_callback },
1135 { "build_irrigation", build_irrigation_callback },
1136 { "build_mine", build_mine_callback },
1137 { "cultivate", cultivate_callback },
1138 { "plant", plant_callback },
1139 { "transform_terrain", transform_terrain_callback },
1140 { "connect_road", connect_road_callback },
1141 { "connect_rail", connect_rail_callback },
1142 { "connect_maglev", connect_maglev_callback },
1143 { "connect_irrigation", connect_irrigation_callback },
1144 { "clean", clean_callback },
1145
1146 { "fortify", fortify_callback },
1147 { "build_base_fortress", build_fortress_callback },
1148 { "build_base_airbase", build_airbase_callback },
1149 { "paradrop", paradrop_callback },
1150 { "pillage", pillage_callback },
1151
1152 { "revolution", revolution_callback },
1153
1154 { "map_view", map_view_callback },
1155 { "report_units", report_units_callback },
1156 { "report_nations", report_nations_callback },
1157 { "report_cities", report_cities_callback },
1158 { "report_economy", report_economy_callback },
1159 { "report_research", report_research_callback },
1160 { "tax_rates", tax_rate_callback },
1161 { "policies", multiplier_callback },
1162 { "report_wow", report_wow_callback },
1163 { "report_top_cities", report_top_cities_callback },
1164 { "report_messages", report_messages_callback },
1165 { "report_demographics", report_demographic_callback },
1166 { "report_spaceship", report_spaceship_callback },
1167 { "report_achievements", report_achievements_callback },
1168
1169 { "help_overview", help_overview_callback },
1170 { "help_playing", help_playing_callback },
1171 { "help_policies", help_policies_callback },
1172 { "help_terrains", help_terrain_callback },
1173 { "help_economy", help_economy_callback },
1174 { "help_cities", help_cities_callback },
1175 { "help_improvements", help_improvements_callback },
1176 { "help_wonders", help_wonders_callback },
1177 { "help_units", help_units_callback },
1178 { "help_combat", help_combat_callback },
1179 { "help_zoc", help_zoc_callback },
1180 { "help_government", help_government_callback },
1181 { "help_diplomacy", help_diplomacy_callback },
1182 { "help_tech", help_tech_callback },
1183 { "help_space_race", help_space_race_callback },
1184 { "help_ruleset", help_ruleset_callback },
1185 { "help_tileset", help_tileset_callback },
1186 { "help_musicset", help_musicset_callback },
1187 { "help_nations", help_nations_callback },
1188 { "help_connecting", help_connecting_callback },
1189 { "help_controls", help_controls_callback },
1190 { "help_governor", help_governor_callback },
1191 { "help_chatline", help_chatline_callback },
1192 { "help_worklist_editor", help_worklist_editor_callback },
1193 { "help_languages", help_language_callback },
1194 { "help_copying", help_copying_callback },
1195 { "help_about", help_about_callback }
1196};
1197
1198static struct menu_entry_info *menu_entry_info_find(const char *key);
1199
1200/************************************************************************/
1204 GVariant *parameter,
1205 gpointer data)
1206{
1208}
1209
1210/************************************************************************/
1214 GVariant *parameter,
1215 gpointer data)
1216{
1218}
1219
1220/************************************************************************/
1224 GVariant *parameter,
1225 gpointer data)
1226{
1227 option_dialog_popup(_("Set local options"), client_optset);
1228}
1229
1230/************************************************************************/
1234 GVariant *parameter,
1235 gpointer data)
1236{
1238}
1239
1240/************************************************************************/
1244 GVariant *parameter,
1245 gpointer data)
1246{
1247 option_dialog_popup(_("Game Settings"), server_optset);
1248}
1249
1250/************************************************************************/
1254 GVariant *parameter,
1255 gpointer data)
1256{
1258}
1259
1260/************************************************************************/
1264 GVariant *parameter,
1265 gpointer data)
1266{
1267 struct menu_entry_info *info = (struct menu_entry_info *)data;
1268
1269 info->state ^= 1;
1271
1273
1276}
1277
1278#ifdef FREECIV_DEBUG
1279/************************************************************************/
1283 GVariant *parameter,
1284 gpointer data)
1285{
1286 tilespec_reread(NULL, TRUE, 1.0);
1287}
1288#endif /* FREECIV_DEBUG */
1289
1290/************************************************************************/
1294 gpointer data)
1295{
1297}
1298
1299/************************************************************************/
1303 gpointer data)
1304{
1306}
1307
1308/************************************************************************/
1312 gpointer data)
1313{
1315}
1316
1317/************************************************************************/
1321 gpointer data)
1322{
1324}
1325
1326/************************************************************************/
1330static void leave_local_game_response(GtkWidget *dialog, gint response)
1331{
1333 if (response == GTK_RESPONSE_OK) {
1334 /* It might be killed already */
1335 if (client.conn.used) {
1336 /* It will also kill the server */
1338 }
1339 }
1340}
1341
1342/************************************************************************/
1346 GVariant *parameter,
1347 gpointer data)
1348{
1349 if (is_server_running()) {
1350 GtkWidget *dialog
1353 _("Leaving a local game will end it!"));
1354 setup_dialog(dialog, toplevel);
1355 g_signal_connect(dialog, "response",
1358 } else {
1360 }
1361}
1362
1363/************************************************************************/
1367 GVariant *parameter,
1368 gpointer data)
1369{
1370 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1371
1375}
1376
1377/************************************************************************/
1381 GVariant *parameter,
1382 gpointer data)
1383{
1384 struct option *poption = optset_option_by_name(client_optset, "sound_effects_volume");
1385
1389}
1390
1391/************************************************************************/
1395 GVariant *parameter,
1396 gpointer data)
1397{
1399}
1400
1401/************************************************************************/
1405 GVariant *parameter,
1406 gpointer data)
1407{
1409}
1410
1411/************************************************************************/
1415 GVariant *parameter,
1416 gpointer data)
1417{
1419}
1420
1421/************************************************************************/
1425 GVariant *parameter, gpointer data)
1426{
1428}
1429
1430/************************************************************************/
1434 GVariant *parameter,
1435 gpointer data)
1436{
1438}
1439
1440/************************************************************************/
1453
1454/************************************************************************/
1458 GVariant *parameter,
1459 gpointer data)
1460{
1462}
1463
1464/************************************************************************/
1468 GVariant *parameter,
1469 gpointer data)
1470{
1472}
1473
1474/************************************************************************/
1478 GVariant *parameter,
1479 gpointer data)
1480{
1482}
1483
1484/************************************************************************/
1493
1494/************************************************************************/
1503
1504/************************************************************************/
1513
1514/************************************************************************/
1518 GVariant *parameter,
1519 gpointer data)
1520{
1522}
1523
1524/************************************************************************/
1533
1534/************************************************************************/
1538 GVariant *parameter,
1539 gpointer data)
1540{
1542}
1543
1544/************************************************************************/
1548 GVariant *parameter,
1549 gpointer data)
1550{
1552}
1553
1554/************************************************************************/
1558 GVariant *parameter,
1559 gpointer data)
1560{
1562}
1563
1564/************************************************************************/
1573
1574/************************************************************************/
1578 GVariant *parameter,
1579 gpointer data)
1580{
1582}
1583
1584/************************************************************************/
1588 GVariant *parameter,
1589 gpointer data)
1590{
1592}
1593
1594/************************************************************************/
1598 GVariant *parameter,
1599 gpointer data)
1600{
1602}
1603
1604/************************************************************************/
1608 GVariant *parameter,
1609 gpointer data)
1610{
1612}
1613
1614/************************************************************************/
1623
1624/************************************************************************/
1633
1634/************************************************************************/
1638 GVariant *parameter,
1639 gpointer data)
1640{
1642}
1643
1644/************************************************************************/
1653
1654/************************************************************************/
1658 GVariant *parameter,
1659 gpointer data)
1660{
1662}
1663
1664/************************************************************************/
1668 GVariant *parameter,
1669 gpointer data)
1670{
1672}
1673
1674/************************************************************************/
1683
1684/************************************************************************/
1688 GVariant *parameter,
1689 gpointer data)
1690{
1692}
1693
1694/************************************************************************/
1703
1704/************************************************************************/
1713
1714/************************************************************************/
1718 GVariant *parameter,
1719 gpointer data)
1720{
1722}
1723
1724/************************************************************************/
1733
1734/************************************************************************/
1743
1744/************************************************************************/
1753
1754/************************************************************************/
1758 GVariant *parameter,
1759 gpointer data)
1760{
1762}
1763
1764/************************************************************************/
1768 GVariant *parameter,
1769 gpointer data)
1770{
1772}
1773
1774/************************************************************************/
1778 GVariant *parameter,
1779 gpointer data)
1780{
1782
1783 /* Unreachable techs in reqtree on/off */
1785}
1786
1788 const char *menu_entry;
1789 bool *option;
1791};
1792
1794 { "SAVE_OPTIONS_ON_EXIT", &gui_options.save_options_on_exit, -1 },
1795 { "FULL_SCREEN", &(GUI_GTK_OPTION(fullscreen)), -1 },
1796 { "EDIT_MODE", &game.info.is_edit_mode, -1 },
1797 { "TOGGLE_FOG", &game.client.fog_of_war, -1 },
1798 { "SHOW_CITY_OUTLINES", &gui_options.draw_city_outlines, VMENU_CITY_OUTLINES },
1799 { "SHOW_CITY_OUTPUT", &gui_options.draw_city_output, VMENU_CITY_OUTPUT },
1800 { "SHOW_MAP_GRID", &gui_options.draw_map_grid, VMENU_MAP_GRID },
1801 { "SHOW_NAT_BORDERS", &gui_options.draw_borders, VMENU_NAT_BORDERS },
1802 { "SHOW_NATIVE_TILES", &gui_options.draw_native, VMENU_NATIVE_TILES },
1803 { "SHOW_CITY_FULL_BAR", &gui_options.draw_full_citybar, VMENU_CITY_FULL_BAR },
1804 { "SHOW_CITY_NAMES", &gui_options.draw_city_names, VMENU_CITY_NAMES },
1805 { "SHOW_CITY_GROWTH", &gui_options.draw_city_growth, VMENU_CITY_GROWTH },
1806 { "SHOW_CITY_PRODUCTIONS", &gui_options.draw_city_productions,
1808 { "SHOW_CITY_BUY_COST", &gui_options.draw_city_buycost, VMENU_CITY_BUY_COST },
1809 { "SHOW_CITY_TRADE_ROUTES", &gui_options.draw_city_trade_routes,
1811 { "SHOW_TERRAIN", &gui_options.draw_terrain, VMENU_TERRAIN },
1812 { "SHOW_COASTLINE", &gui_options.draw_coastline, VMENU_COASTLINE },
1813 { "SHOW_PATHS", &gui_options.draw_paths, VMENU_PATHS },
1814 { "SHOW_IRRIGATION", &gui_options.draw_irrigation, VMENU_IRRIGATION },
1815 { "SHOW_MINES", &gui_options.draw_mines, VMENU_MINES },
1816 { "SHOW_BASES", &gui_options.draw_fortress_airbase, VMENU_BASES },
1817 { "SHOW_RESOURCES", &gui_options.draw_specials, VMENU_RESOURCES },
1818 { "SHOW_HUTS", &gui_options.draw_huts, VMENU_HUTS },
1819 { "SHOW_POLLUTION", &gui_options.draw_pollution, VMENU_POLLUTION },
1820 { "SHOW_CITIES", &gui_options.draw_cities, VMENU_CITIES },
1821 { "SHOW_UNITS", &gui_options.draw_units, VMENU_UNITS },
1822 { "SHOW_UNIT_SOLID_BG", &gui_options.solid_color_behind_units, VMENU_UNIT_SOLID_BG },
1823 { "SHOW_UNIT_SHIELDS", &gui_options.draw_unit_shields , VMENU_UNIT_SHIELDS },
1824 { "SHOW_STACK_SIZE", &gui_options.draw_unit_stack_size, VMENU_STACK_SIZE },
1825 { "SHOW_FOCUS_UNIT", &gui_options.draw_focus_unit, VMENU_FOCUS_UNIT },
1826 { "SHOW_FOG_OF_WAR", &gui_options.draw_fog_of_war, VMENU_FOW },
1827
1828 { NULL, NULL, -1 }
1829};
1830
1831/************************************************************************/
1834static void view_menu_item_toggle(void (*cb)(void),
1835 bool updt_sensitivity,
1836 gpointer data)
1837{
1838 int i;
1839 struct menu_entry_info *info = (struct menu_entry_info *)data;
1840
1841 info->state ^= 1;
1842
1843 cb();
1844
1845 if (updt_sensitivity) {
1847 }
1848
1849 /* TODO: Make the information available directly from menu_entry_info,
1850 * se we don't need to do this search for it */
1851 for (i = 0; meoms[i].menu_entry != NULL; i++) {
1852 if (!strcmp(meoms[i].menu_entry, info->key)) {
1853 g_menu_remove(view_menu, meoms[i].menu_pos);
1856 return;
1857 }
1858 }
1859}
1860
1861/************************************************************************/
1870
1871/************************************************************************/
1875 GVariant *parameter,
1876 gpointer data)
1877{
1879}
1880
1881/************************************************************************/
1889
1890/************************************************************************/
1899
1900/************************************************************************/
1904 GVariant *parameter,
1905 gpointer data)
1906{
1908}
1909
1910/************************************************************************/
1919
1920/************************************************************************/
1924 GVariant *parameter,
1925 gpointer data)
1926{
1928}
1929
1930/************************************************************************/
1934 GVariant *parameter,
1935 gpointer data)
1936{
1938}
1939
1940/************************************************************************/
1949
1950/************************************************************************/
1959
1960/************************************************************************/
1969
1970/************************************************************************/
1974 GVariant *parameter,
1975 gpointer data)
1976{
1978}
1979
1980/************************************************************************/
1984 GVariant *parameter,
1985 gpointer data)
1986{
1988}
1989
1990/************************************************************************/
1994 GVariant *parameter,
1995 gpointer data)
1996{
1998}
1999
2000/************************************************************************/
2004 GVariant *parameter,
2005 gpointer data)
2006{
2008}
2009
2010/************************************************************************/
2014 GVariant *parameter,
2015 gpointer data)
2016{
2018}
2019
2020/************************************************************************/
2024 gpointer data)
2025{
2027}
2028
2029/************************************************************************/
2033 GVariant *parameter,
2034 gpointer data)
2035{
2037}
2038
2039/************************************************************************/
2043 gpointer data)
2044{
2046}
2047
2048/************************************************************************/
2056
2057/************************************************************************/
2061 gpointer data)
2062{
2064}
2065
2066/************************************************************************/
2070 gpointer data)
2071{
2073}
2074
2075/************************************************************************/
2084
2085/************************************************************************/
2094
2095/************************************************************************/
2104
2105/************************************************************************/
2109 GVariant *parameter,
2110 gpointer data)
2111{
2113}
2114
2115/************************************************************************/
2123
2124/************************************************************************/
2128 gpointer data)
2129{
2130 struct menu_entry_info *info = (struct menu_entry_info *)data;
2131
2132 info->state ^= 1;
2134
2136
2138
2141}
2142
2143/************************************************************************/
2147 GVariant *parameter,
2148 gpointer data)
2149{
2150 struct menu_entry_info *info = (struct menu_entry_info *)data;
2151
2152 info->state ^= 1;
2153
2155
2157
2160}
2161
2162/************************************************************************/
2175
2176/************************************************************************/
2180 gpointer data)
2181{
2183}
2184
2185/************************************************************************/
2193
2194/************************************************************************/
2203
2204/************************************************************************/
2213
2214/************************************************************************/
2223
2224/************************************************************************/
2233
2234/************************************************************************/
2238 GVariant *parameter,
2239 gpointer data)
2240{
2242}
2243
2244/************************************************************************/
2248 GVariant *parameter,
2249 gpointer data)
2250{
2252}
2253
2254/************************************************************************/
2258 GVariant *parameter,
2259 gpointer data)
2260{
2262}
2263
2264/************************************************************************/
2268 GVariant *parameter,
2269 gpointer data)
2270{
2271 key_unit_wait();
2272}
2273
2274/************************************************************************/
2278 GVariant *parameter,
2279 gpointer data)
2280{
2281 key_unit_done();
2282}
2283
2284/************************************************************************/
2288 gpointer data)
2289{
2290 key_unit_goto();
2291}
2292
2293/************************************************************************/
2297 GVariant *parameter,
2298 gpointer data)
2299{
2300 int sub_target = NO_TARGET;
2301 struct action *paction = (struct action *)data;
2302
2304
2306 case ASTK_BUILDING:
2307 {
2309 "end_building");
2311 sub_target = improvement_number(pbuilding);
2312 }
2313 break;
2314 case ASTK_TECH:
2315 {
2317 "end_tech");
2319 sub_target = advance_number(ptech);
2320 }
2321 break;
2322 case ASTK_EXTRA:
2324 {
2325 struct extra_type *pextra = g_object_get_data(G_OBJECT(action),
2326 "end_extra");
2327 fc_assert_ret(pextra != NULL);
2328 sub_target = extra_number(pextra);
2329 }
2330 break;
2331 case ASTK_NONE:
2332 sub_target = NO_TARGET;
2333 break;
2334 case ASTK_COUNT:
2335 /* Should not exits */
2337 break;
2338 }
2339
2341}
2342
2343/************************************************************************/
2347 GVariant *parameter,
2348 gpointer data)
2349{
2350 if (get_num_units_in_focus() > 0) {
2352 }
2353}
2354
2355/************************************************************************/
2366
2367/************************************************************************/
2371 GVariant *parameter,
2372 gpointer data)
2373{
2375}
2376
2377/************************************************************************/
2381 gpointer data)
2382{
2384}
2385
2386/************************************************************************/
2390 gpointer data)
2391{
2393}
2394
2395/************************************************************************/
2399 GVariant *parameter,
2400 gpointer data)
2401{
2403}
2404
2405/************************************************************************/
2409 GVariant *parameter,
2410 gpointer data)
2411{
2413}
2414
2415/************************************************************************/
2426
2427/************************************************************************/
2437
2438/************************************************************************/
2448
2449/************************************************************************/
2453 GVariant *parameter,
2454 gpointer data)
2455{
2457}
2458
2459/************************************************************************/
2463 GVariant *parameter,
2464 gpointer data)
2465{
2467}
2468
2469/************************************************************************/
2478
2479/************************************************************************/
2483 GVariant *parameter,
2484 gpointer data)
2485{
2487}
2488
2489/************************************************************************/
2498
2499/************************************************************************/
2503 GVariant *parameter,
2504 gpointer data)
2505{
2507 /* FIXME: this can provide different items for different units...
2508 * not good! */
2509 /* Enable the button for adding to a city in all cases, so we
2510 get an eventual error message from the server if we try. */
2516 }
2518}
2519
2520/************************************************************************/
2524 GVariant *parameter,
2525 gpointer data)
2526{
2528}
2529
2530/************************************************************************/
2534 GVariant *parameter,
2535 gpointer data)
2536{
2538 /* FIXME: this can provide different actions for different units...
2539 * not good! */
2541 EC_ROAD,
2543 punit);
2544 bool building_road = FALSE;
2545
2546 if (tgt != NULL
2550 }
2551
2554 }
2556}
2557
2558/************************************************************************/
2562 GVariant *parameter,
2563 gpointer data)
2564{
2566}
2567
2568/************************************************************************/
2572 GVariant *parameter,
2573 gpointer data)
2574{
2576}
2577
2578/************************************************************************/
2582 GVariant *parameter,
2583 gpointer data)
2584{
2586}
2587
2588/************************************************************************/
2592 GVariant *parameter,
2593 gpointer data)
2594{
2595 key_unit_mine();
2596}
2597
2598/************************************************************************/
2602 GVariant *parameter,
2603 gpointer data)
2604{
2606
2607 if (proad != NULL) {
2608 struct extra_type *tgt;
2609
2610 tgt = road_extra_get(proad);
2611
2613 }
2614}
2615
2616/************************************************************************/
2620 GVariant *parameter,
2621 gpointer data)
2622{
2624
2625 if (prail != NULL) {
2626 struct extra_type *tgt;
2627
2628 tgt = road_extra_get(prail);
2629
2631 }
2632}
2633
2634/************************************************************************/
2638 GVariant *parameter,
2639 gpointer data)
2640{
2642
2643 if (pmaglev != NULL) {
2644 struct extra_type *tgt;
2645
2646 tgt = road_extra_get(pmaglev);
2647
2649 }
2650}
2651
2652/************************************************************************/
2656 GVariant *parameter,
2657 gpointer data)
2658{
2660
2661 if (extra_type_list_size(extras) > 0) {
2662 struct extra_type *pextra;
2663
2665
2667 }
2668}
2669
2670/************************************************************************/
2674 GVariant *parameter,
2675 gpointer data)
2676{
2678}
2679
2680/************************************************************************/
2684 gpointer data)
2685{
2687}
2688
2689/************************************************************************/
2693 gpointer data)
2694{
2696}
2697
2698/************************************************************************/
2702 gpointer data)
2703{
2705}
2706
2707/************************************************************************/
2711 GVariant *parameter,
2712 gpointer data)
2713{
2715}
2716
2717/************************************************************************/
2721 GVariant *parameter,
2722 gpointer data)
2723{
2725}
2726
2727/************************************************************************/
2731 GVariant *parameter,
2732 gpointer data)
2733{
2735}
2736
2737/************************************************************************/
2741 gpointer data)
2742{
2744}
2745
2746/************************************************************************/
2750 gpointer data)
2751{
2753}
2754
2755/************************************************************************/
2759 GVariant *parameter,
2760 gpointer data)
2761{
2763}
2764
2765/************************************************************************/
2769 GVariant *parameter,
2770 gpointer data)
2771{
2773}
2774
2775/************************************************************************/
2779 GVariant *parameter,
2780 gpointer data)
2781{
2782 struct extra_type *pextra = data;
2783
2787}
2788
2789/************************************************************************/
2793 GVariant *parameter,
2794 gpointer data)
2795{
2796 struct extra_type *pextra = data;
2797
2800 pextra);
2802}
2803
2804/************************************************************************/
2808 GVariant *parameter,
2809 gpointer data)
2810{
2811 struct extra_type *pextra = data;
2812
2815 pextra);
2817}
2818
2819/************************************************************************/
2823 GVariant *parameter,
2824 gpointer data)
2825{
2826 struct extra_type *pextra = data;
2827
2830 pextra);
2832}
2833
2834/************************************************************************/
2838 GVariant *parameter,
2839 gpointer data)
2840{
2841 struct extra_type *pextra = data;
2842
2846 pextra);
2847 }
2849}
2850
2851/************************************************************************/
2855 GVariant *parameter,
2856 gpointer data)
2857{
2859}
2860
2861/************************************************************************/
2865 GVariant *parameter,
2866 gpointer data)
2867{
2868 zoom_step_up();
2869}
2870
2871/************************************************************************/
2875 GVariant *parameter,
2876 gpointer data)
2877{
2879}
2880
2881/************************************************************************/
2885 GVariant *parameter,
2886 gpointer data)
2887{
2889}
2890
2891/************************************************************************/
2895 GVariant *parameter,
2896 gpointer data)
2897
2898{
2900}
2901
2902/************************************************************************/
2911
2912/************************************************************************/
2921
2922/************************************************************************/
2926 GVariant *parameter,
2927 gpointer data)
2928{
2929 if (NULL != client.conn.playing) {
2931 }
2932}
2933
2934/************************************************************************/
2943
2944/************************************************************************/
2953
2954/************************************************************************/
2963
2964/************************************************************************/
2969{
2970 char actname[150];
2971 GMenuItem *item;
2972
2973 fc_snprintf(actname, sizeof(actname), "app.%s(%s)",
2974 info->action, info->state ? "true" : "false");
2975 item = g_menu_item_new(Q_(info->name), NULL);
2977
2978 if (info->accl != NULL) {
2979 const char *accls[2] = { info->accl, NULL };
2980
2982 }
2983
2984 return item;
2985}
2986
2987/************************************************************************/
2992{
2994}
2995
2996/************************************************************************/
2999static void menu_entry_init(GMenu *sub, const char *key)
3000{
3002
3003 if (info != NULL) {
3004 GMenuItem *item;
3005
3006 if (info->toggle != NULL) {
3008 } else {
3009 char actname[150];
3010
3011 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
3012 item = g_menu_item_new(Q_(info->name), actname);
3013 }
3014
3015 /* Should be menu_item_append_unref()? */
3018 }
3019}
3020
3021/************************************************************************/
3025{
3026 int i;
3027
3028 for (i = 0; meoms[i].menu_entry != NULL; i++) {
3029 struct menu_entry_info *info = menu_entry_info_find(meoms[i].menu_entry);
3030
3031 if (meoms[i].option != NULL) {
3032 info->state = *meoms[i].option;
3033 } else {
3034 info->state = FALSE; /* Best guess we have */
3035 }
3036 }
3037}
3038
3039/************************************************************************/
3043{
3044 int i;
3046
3047 /* Simple entries */
3050
3051 /* Toggles */
3052 for (i = 0; menu_entries[i].key != NULL; i++) {
3053 if (menu_entries[i].toggle != NULL) {
3054 GSimpleAction *act;
3055 GVariant *var = g_variant_new("b", TRUE);
3056
3059 g_signal_connect(act, "change-state",
3061 (gpointer)&(menu_entries[i]));
3062 }
3063 }
3064
3066
3067 for (i = 0; menu_entries[i].key != NULL; i++) {
3068 if (menu_entries[i].accl != NULL && menu_entries[i].toggle == NULL) {
3069 const char *accls[2] = { menu_entries[i].accl, NULL };
3070 char actname[150];
3071
3072 fc_snprintf(actname, sizeof(actname), "app.%s", menu_entries[i].action);
3073
3075 }
3076 }
3077}
3078
3079/************************************************************************/
3082static void register_bg_actions(GActionMap *map, int bg)
3083{
3084 GSimpleAction *act;
3085 char actname[256];
3086
3087 fc_snprintf(actname, sizeof(actname), "bg_select_%d", bg);
3090 g_signal_connect(act, "activate",
3092
3093 fc_snprintf(actname, sizeof(actname), "bg_assign_%d", bg);
3096 g_signal_connect(act, "activate",
3098
3099 fc_snprintf(actname, sizeof(actname), "bg_append_%d", bg);
3102 g_signal_connect(act, "activate",
3104}
3105
3106/************************************************************************/
3110{
3111 GMenu *menubar;
3112 GMenu *topmenu;
3113 GMenu *submenu;
3114 int i;
3115
3117
3118 menubar = g_menu_new();
3119
3120 topmenu = g_menu_new();
3121 menu_entry_init(topmenu, "CLEAR_CHAT_LOGS");
3122 menu_entry_init(topmenu, "SAVE_CHAT_LOGS");
3123
3125 menu_entry_init(options_menu, "LOCAL_OPTIONS");
3126 menu_entry_init(options_menu, "MESSAGE_OPTIONS");
3127 menu_entry_init(options_menu, "SERVER_OPTIONS");
3128 menu_entry_init(options_menu, "SAVE_OPTIONS");
3129 menu_entry_init(options_menu, "SAVE_OPTIONS_ON_EXIT");
3130
3132
3133#ifdef FREECIV_DEBUG
3134 menu_entry_init(topmenu, "RELOAD_TILESET");
3135#endif /* FREECIV_DEBUG */
3136
3137 menu_entry_init(topmenu, "GAME_SAVE");
3138 menu_entry_init(topmenu, "GAME_SAVE_AS");
3139 menu_entry_init(topmenu, "MAPIMG_SAVE");
3140 menu_entry_init(topmenu, "MAPIMG_SAVE_AS");
3141 menu_entry_init(topmenu, "VOLUME_UP");
3142 menu_entry_init(topmenu, "VOLUME_DOWN");
3143 menu_entry_init(topmenu, "LEAVE");
3144 menu_entry_init(topmenu, "QUIT");
3145
3147
3149
3150 menu_entry_init(edit_menu, "FIND_CITY");
3151 menu_entry_init(edit_menu, "WORKLISTS");
3152 menu_entry_init(edit_menu, "RALLY_DLG");
3153 menu_entry_init(edit_menu, "INFRA_DLG");
3154 menu_entry_init(edit_menu, "EDIT_MODE");
3155 menu_entry_init(edit_menu, "TOGGLE_FOG");
3156 menu_entry_init(edit_menu, "SCENARIO_PROPERTIES");
3157 menu_entry_init(edit_menu, "SCENARIO_SAVE");
3158 menu_entry_init(edit_menu, "CLIENT_LUA_SCRIPT");
3159
3161
3163
3164 menu_entry_init(view_menu, "SHOW_CITY_OUTLINES");
3165 menu_entry_init(view_menu, "SHOW_CITY_OUTPUT");
3166 menu_entry_init(view_menu, "SHOW_MAP_GRID");
3167 menu_entry_init(view_menu, "SHOW_NAT_BORDERS");
3168 menu_entry_init(view_menu, "SHOW_NATIVE_TILES");
3169 menu_entry_init(view_menu, "SHOW_CITY_FULL_BAR");
3170 menu_entry_init(view_menu, "SHOW_CITY_NAMES");
3171 menu_entry_init(view_menu, "SHOW_CITY_GROWTH");
3172 menu_entry_init(view_menu, "SHOW_CITY_PRODUCTIONS");
3173 menu_entry_init(view_menu, "SHOW_CITY_BUY_COST");
3174 menu_entry_init(view_menu, "SHOW_CITY_TRADE_ROUTES");
3175 menu_entry_init(view_menu, "SHOW_TERRAIN");
3176 menu_entry_init(view_menu, "SHOW_COASTLINE");
3177 menu_entry_init(view_menu, "SHOW_PATHS");
3178 menu_entry_init(view_menu, "SHOW_IRRIGATION");
3179 menu_entry_init(view_menu, "SHOW_MINES");
3180 menu_entry_init(view_menu, "SHOW_BASES");
3181 menu_entry_init(view_menu, "SHOW_RESOURCES");
3182 menu_entry_init(view_menu, "SHOW_HUTS");
3183 menu_entry_init(view_menu, "SHOW_POLLUTION");
3184 menu_entry_init(view_menu, "SHOW_CITIES");
3185 menu_entry_init(view_menu, "SHOW_UNITS");
3186 menu_entry_init(view_menu, "SHOW_UNIT_SOLID_BG");
3187 menu_entry_init(view_menu, "SHOW_UNIT_SHIELDS");
3188 menu_entry_init(view_menu, "SHOW_STACK_SIZE");
3189 menu_entry_init(view_menu, "SHOW_FOCUS_UNIT");
3190
3191 menu_entry_init(view_menu, "SHOW_FOG_OF_WAR");
3192
3193 menu_entry_init(view_menu, "FULL_SCREEN");
3194 menu_entry_init(view_menu, "CENTER_VIEW");
3195 menu_entry_init(view_menu, "ZOOM_IN");
3196 menu_entry_init(view_menu, "ZOOM_OUT");
3197
3199
3200 topmenu = g_menu_new();
3201
3202 menu_entry_init(topmenu, "SELECT_SINGLE");
3203 menu_entry_init(topmenu, "SELECT_ALL_ON_TILE");
3204 menu_entry_init(topmenu, "SELECT_SAME_TYPE_TILE");
3205 menu_entry_init(topmenu, "SELECT_SAME_TYPE_CONT");
3206 menu_entry_init(topmenu, "SELECT_SAME_TYPE");
3207 menu_entry_init(topmenu, "SELECT_DLG");
3208
3210
3212
3213 menu_entry_init(unit_menu, "UNIT_GOTO");
3214
3215 /* Placeholder submenu (so that menu update has something to replace) */
3216 submenu = g_menu_new();
3218
3219 menu_entry_init(unit_menu, "UNIT_GOTO_CITY");
3220 menu_entry_init(unit_menu, "UNIT_RETURN");
3221 menu_entry_init(unit_menu, "UNIT_EXPLORE");
3222 menu_entry_init(unit_menu, "UNIT_PATROL");
3223 menu_entry_init(unit_menu, "UNIT_TELEPORT");
3224 menu_entry_init(unit_menu, "UNIT_SENTRY");
3225 menu_entry_init(unit_menu, "UNSENTRY_ALL");
3226 menu_entry_init(unit_menu, "UNIT_BOARD");
3227 menu_entry_init(unit_menu, "UNIT_DEBOARD");
3228 menu_entry_init(unit_menu, "UNIT_UNLOAD_TRANSPORTER");
3229 menu_entry_init(unit_menu, "UNIT_HOMECITY");
3230 menu_entry_init(unit_menu, "UNIT_UPGRADE");
3231 menu_entry_init(unit_menu, "UNIT_CONVERT");
3232 menu_entry_init(unit_menu, "UNIT_DISBAND");
3233 menu_entry_init(unit_menu, "DO_ACTION");
3234 menu_entry_init(unit_menu, "UNIT_WAIT");
3235 menu_entry_init(unit_menu, "UNIT_DONE");
3236
3238
3240 menu_entry_init(work_menu, "BUILD_CITY");
3241 menu_entry_init(work_menu, "AUTO_WORKER");
3242
3243 /* Placeholder submenus (so that menu update has something to replace) */
3244 submenu = g_menu_new();
3246 submenu = g_menu_new();
3247 submenu_append_unref(work_menu, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3248 submenu = g_menu_new();
3250 submenu = g_menu_new();
3251 submenu_append_unref(work_menu, _("_Clean Nuisance"), G_MENU_MODEL(submenu));
3252
3253 menu_entry_init(work_menu, "BUILD_ROAD");
3254 menu_entry_init(work_menu, "BUILD_IRRIGATION");
3255 menu_entry_init(work_menu, "BUILD_MINE");
3256 menu_entry_init(work_menu, "CULTIVATE");
3257 menu_entry_init(work_menu, "PLANT");
3258 menu_entry_init(work_menu, "TRANSFORM_TERRAIN");
3259 menu_entry_init(work_menu, "CONNECT_ROAD");
3260 menu_entry_init(work_menu, "CONNECT_RAIL");
3261 menu_entry_init(work_menu, "CONNECT_MAGLEV");
3262 menu_entry_init(work_menu, "CONNECT_IRRIGATION");
3263 menu_entry_init(work_menu, "CLEAN");
3264
3266
3268 menu_entry_init(combat_menu, "FORTIFY");
3269 menu_entry_init(combat_menu, "BUILD_FORTRESS");
3270 menu_entry_init(combat_menu, "BUILD_AIRBASE");
3271
3272 /* Placeholder submenu (so that menu update has something to replace) */
3273 submenu = g_menu_new();
3275
3277
3278 menu_entry_init(combat_menu, "PARADROP");
3279 menu_entry_init(combat_menu, "PILLAGE");
3280
3281 gov_menu = g_menu_new();
3282
3283 menu_entry_init(gov_menu, "MAP_VIEW");
3284 menu_entry_init(gov_menu, "REPORT_UNITS");
3285 menu_entry_init(gov_menu, "REPORT_NATIONS");
3286 menu_entry_init(gov_menu, "REPORT_CITIES");
3287 menu_entry_init(gov_menu, "REPORT_ECONOMY");
3288 menu_entry_init(gov_menu, "REPORT_RESEARCH");
3289 menu_entry_init(gov_menu, "TAX_RATES");
3290 menu_entry_init(gov_menu, "POLICIES");
3291
3292 /* Placeholder submenu (so that menu update has something to replace) */
3293 submenu = g_menu_new();
3295
3296 menu_entry_init(gov_menu, "REPORT_WOW");
3297 menu_entry_init(gov_menu, "REPORT_TOP_CITIES");
3298 menu_entry_init(gov_menu, "REPORT_MESSAGES");
3299 menu_entry_init(gov_menu, "REPORT_DEMOGRAPHIC");
3300 menu_entry_init(gov_menu, "REPORT_SPACESHIP");
3301 menu_entry_init(gov_menu, "REPORT_ACHIEVEMENTS");
3302
3303 submenu_append_unref(menubar, _("C_ivilization"), G_MENU_MODEL(gov_menu));
3304
3305 topmenu = g_menu_new();
3306
3307 /* Keys exist for 4 battle groups */
3309
3310 for (i = 0; i < MAX_NUM_BATTLEGROUPS; i++) {
3311 char key[128];
3312
3313 /* User side battle group numbers start from 1 */
3314 fc_snprintf(key, sizeof(key), "BG_SELECT_%d", i + 1);
3316 fc_snprintf(key, sizeof(key), "BG_ASSIGN_%d", i + 1);
3318 fc_snprintf(key, sizeof(key), "BG_APPEND_%d", i + 1);
3320
3322 }
3323
3324 submenu_append_unref(menubar, _("_Battle Groups"), G_MENU_MODEL(topmenu));
3325
3326 topmenu = g_menu_new();
3327
3328 menu_entry_init(topmenu, "HELP_OVERVIEW");
3329 menu_entry_init(topmenu, "HELP_PLAYING");
3330 menu_entry_init(topmenu, "HELP_POLICIES");
3331 menu_entry_init(topmenu, "HELP_TERRAIN");
3332 menu_entry_init(topmenu, "HELP_ECONOMY");
3333 menu_entry_init(topmenu, "HELP_CITIES");
3334 menu_entry_init(topmenu, "HELP_IMPROVEMENTS");
3335 menu_entry_init(topmenu, "HELP_WONDERS");
3336 menu_entry_init(topmenu, "HELP_UNITS");
3337 menu_entry_init(topmenu, "HELP_COMBAT");
3338 menu_entry_init(topmenu, "HELP_ZOC");
3339 menu_entry_init(topmenu, "HELP_GOVERNMENT");
3340 menu_entry_init(topmenu, "HELP_DIPLOMACY");
3341 menu_entry_init(topmenu, "HELP_TECH");
3342 menu_entry_init(topmenu, "HELP_SPACE_RACE");
3343 menu_entry_init(topmenu, "HELP_RULESET");
3344 menu_entry_init(topmenu, "HELP_TILESET");
3345 menu_entry_init(topmenu, "HELP_MUSICSET");
3346 menu_entry_init(topmenu, "HELP_NATIONS");
3347 menu_entry_init(topmenu, "HELP_CONNECTING");
3348 menu_entry_init(topmenu, "HELP_CONTROLS");
3349 menu_entry_init(topmenu, "HELP_GOVERNOR");
3350 menu_entry_init(topmenu, "HELP_CHATLINE");
3351 menu_entry_init(topmenu, "HELP_WORKLIST_EDITOR");
3352 menu_entry_init(topmenu, "HELP_LANGUAGES");
3353 menu_entry_init(topmenu, "HELP_COPYING");
3354 menu_entry_init(topmenu, "HELP_ABOUT");
3355
3357
3358 menus_built = TRUE;
3359
3361
3362 return menubar;
3363}
3364
3365/************************************************************************/
3368static struct menu_entry_info *menu_entry_info_find(const char *key)
3369{
3370 int i;
3371
3372 for (i = 0; menu_entries[i].key != NULL; i++) {
3373 if (!strcmp(key, menu_entries[i].key)) {
3374 return &(menu_entries[i]);
3375 }
3376 }
3377
3378 return NULL;
3379}
3380
3381/************************************************************************/
3385 struct menu_entry_info *info,
3387{
3388 GAction *act = g_action_map_lookup_action(map, info->action);
3389
3390 if (act != NULL) {
3392 }
3393}
3394
3395/************************************************************************/
3399 const char *key,
3401{
3403
3404 if (info != NULL) {
3406 }
3407}
3408
3409/************************************************************************/
3413 enum menu_entry_grouping group,
3415{
3416 int i;
3417
3418 for (i = 0; menu_entries[i].key != NULL; i++) {
3419 if (menu_entries[i].grouping & group) {
3421 }
3422 }
3423}
3424
3425/************************************************************************/
3428static void menus_rename(GMenu *parent, int index, const char *key,
3429 const char *new_name)
3430{
3432
3433 if (info != NULL) {
3434 char actname[150];
3435 GMenuItem *item;
3436
3437 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
3438 g_menu_remove(parent, index);
3439
3440 item = g_menu_item_new(new_name, actname);
3442 }
3443}
3444
3445/************************************************************************/
3449{
3450 /* The "full" city bar (i.e. the new way of drawing the
3451 * city name), can draw the city growth even without drawing
3452 * the city name. But the old method cannot. */
3454 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", TRUE);
3455 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES", TRUE);
3456 } else {
3457 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", gui_options.draw_city_names);
3458 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES",
3460 }
3461
3462 menu_entry_set_sensitive(map, "SHOW_CITY_BUY_COST",
3464 menu_entry_set_sensitive(map, "SHOW_COASTLINE", !gui_options.draw_terrain);
3465 menu_entry_set_sensitive(map, "SHOW_UNIT_SOLID_BG",
3467 menu_entry_set_sensitive(map, "SHOW_UNIT_SHIELDS",
3469 menu_entry_set_sensitive(map, "SHOW_FOCUS_UNIT", !gui_options.draw_units);
3470}
3471
3472/************************************************************************/
3478static const char *get_tile_change_menu_text(struct tile *ptile,
3479 enum unit_activity activity)
3480{
3481 struct tile *newtile = tile_virtual_new(ptile);
3482 const char *text;
3483
3484 tile_apply_activity(newtile, activity, NULL);
3485 text = tile_get_info_text(newtile, FALSE, 0);
3487
3488 return text;
3489}
3490
3491/************************************************************************/
3495{
3498 GMenu *submenu;
3499 int i, j;
3500 int tgt_kind_group;
3501 struct unit_list *punits;
3502 unsigned num_units;
3503 struct menu_entry_info *info;
3504 struct road_type *proad;
3505 struct extra_type_list *extras;
3506 bool conn_possible;
3507
3509 return;
3510 }
3511
3513
3514 submenu = g_menu_new();
3515
3516 i = 0;
3517 j = 0;
3518
3519 /* Add the new action entries grouped by target kind. */
3522 struct action *paction = action_by_number(act_id);
3523 GSimpleAction *act;
3524 char actname[256];
3525 char name[256];
3526
3527 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3528 /* This action isn't performed by a unit. */
3529 continue;
3530 }
3531
3533 /* Wrong group. */
3534 continue;
3535 }
3536
3537 if (!units_can_do_action(punits, act_id, TRUE)) {
3538 continue;
3539 }
3540
3541 /* Create and add the menu item. */
3542 fc_snprintf(actname, sizeof(actname), "action_%d", i);
3545
3546 fc_snprintf(name, sizeof(name), "%s",
3547 action_get_ui_name_mnemonic(act_id, "_"));
3548 fc_snprintf(actname, sizeof(actname), "app.action_%d", i++);
3549
3550 if (action_id_has_complex_target(act_id)) {
3552 char subname[256];
3553
3554#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3555{ \
3556 fc_snprintf(actname, sizeof(actname), "subtgt_%d", j); \
3557 act = g_simple_action_new(actname, NULL); \
3558 g_action_map_add_action(map, G_ACTION(act)); \
3559 g_object_set_data(G_OBJECT(act), _sub_target_key_, _sub_target_); \
3560 g_signal_connect(act, "activate", G_CALLBACK(unit_goto_and_callback), \
3561 paction); \
3562 fc_snprintf(subname, sizeof(subname), "%s", _sub_target_name_); \
3563 fc_snprintf(actname, sizeof(actname), "app.subtgt_%d", j++); \
3564 menu_item_append_unref(sub_target_menu, \
3565 g_menu_item_new(subname, actname)); \
3566}
3567
3569 case ASTK_BUILDING:
3571 CREATE_SUB_ITEM(pimpr, "end_building",
3574 break;
3575 case ASTK_TECH:
3577 CREATE_SUB_ITEM(ptech, "end_tech",
3580 break;
3581 case ASTK_EXTRA:
3583 extra_type_iterate(pextra) {
3584 if (!actres_creates_extra(paction->result, pextra)
3585 && !actres_removes_extra(paction->result, pextra)) {
3586 /* Not relevant */
3587 continue;
3588 }
3589 CREATE_SUB_ITEM(pextra, "end_extra",
3590 extra_name_translation(pextra));
3592 break;
3593 case ASTK_NONE:
3594 /* Should not be here. */
3596 break;
3597 case ASTK_COUNT:
3598 /* Should not exits */
3600 break;
3601 }
3602
3603#undef CREATE_SUB_ITEM
3604
3606 } else {
3607 g_signal_connect(act, "activate",
3610 }
3612 }
3614 g_menu_insert_submenu(unit_menu, 1, _("Go to a_nd..."), G_MENU_MODEL(submenu));
3615
3616 submenu = g_menu_new();
3617
3619 menu_entry_init(submenu, "START_REVOLUTION");
3620 }
3621
3622 i = 0;
3625 char name[256];
3626 char actname[256];
3627 GSimpleAction *act;
3628
3629 fc_snprintf(actname, sizeof(actname), "government_%d", i);
3633 g_signal_connect(act, "activate", G_CALLBACK(government_callback), g);
3634
3635 /* TRANS: %s is a government name */
3636 fc_snprintf(name, sizeof(name), _("%s..."),
3638 fc_snprintf(actname, sizeof(actname), "app.government_%d", i++);
3640 }
3643 g_menu_insert_submenu(gov_menu, 8, _("_Government"), G_MENU_MODEL(submenu));
3644
3645 submenu = g_menu_new();
3646
3648 if (pextra->buildable) {
3649 char actname[256];
3650 GSimpleAction *act;
3651
3652 fc_snprintf(actname, sizeof(actname), "path_%d", i);
3657 pextra));
3659 g_signal_connect(act, "activate", G_CALLBACK(road_callback), pextra);
3660
3661 fc_snprintf(actname, sizeof(actname), "app.path_%d", i++);
3664 }
3666
3669
3670 submenu = g_menu_new();
3671
3673 if (pextra->buildable) {
3674 char actname[256];
3675 GSimpleAction *act;
3676
3677 fc_snprintf(actname, sizeof(actname), "irrig_%d", i);
3682 pextra));
3684 g_signal_connect(act, "activate", G_CALLBACK(irrigation_callback), pextra);
3685
3686 fc_snprintf(actname, sizeof(actname), "app.irrig_%d", i++);
3689 }
3691
3693 g_menu_insert_submenu(work_menu, 3, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3694
3695 submenu = g_menu_new();
3696
3698 if (pextra->buildable) {
3699 char actname[256];
3700 GSimpleAction *act;
3701
3702 fc_snprintf(actname, sizeof(actname), "mine_%d", i);
3707 pextra));
3709 g_signal_connect(act, "activate", G_CALLBACK(mine_callback), pextra);
3710
3711 fc_snprintf(actname, sizeof(actname), "app.mine_%d", i++);
3714 }
3716
3719
3720 submenu = g_menu_new();
3721
3723 char actname[256];
3724 GSimpleAction *act;
3725
3726 fc_snprintf(actname, sizeof(actname), "clean_%d", i);
3731 pextra));
3733 g_signal_connect(act, "activate", G_CALLBACK(clean_menu_callback), pextra);
3734
3735 fc_snprintf(actname, sizeof(actname), "app.clean_%d", i++);
3739
3741 g_menu_insert_submenu(work_menu, 5, _("_Clean Nuisance"),
3743
3744 submenu = g_menu_new();
3745
3747 if (pextra->buildable) {
3748 char actname[256];
3749 GSimpleAction *act;
3750
3751 fc_snprintf(actname, sizeof(actname), "base_%d", i);
3756 pextra));
3758 g_signal_connect(act, "activate", G_CALLBACK(base_callback), pextra);
3759
3760 fc_snprintf(actname, sizeof(actname), "app.base_%d", i++);
3763 }
3765
3768
3770 char acttext[128], irrtext[128], mintext[128], transtext[128];
3771 char cultext[128], plantext[128];
3772 struct terrain *pterrain;
3773
3774 if (!can_client_change_view()) {
3775 return;
3776 }
3777
3779
3780 if (num_units > 0) {
3781 const struct tile *ptile = NULL;
3782 const struct unit_type *ptype = NULL;
3783
3785 fc_assert((ptile == NULL) == (ptype == NULL));
3786
3787 if (ptile || ptype) {
3788 if (unit_tile(punit) != ptile) {
3790 }
3791 if (unit_type_get(punit) != ptype) {
3793 }
3794 } else {
3795 ptile = unit_tile(punit);
3797 }
3799 }
3800
3805 num_units > 0
3807 && !editor_is_active());
3808
3810 menu_entry_set_sensitive(map, "VOLUME_UP", !audio_is_dummy_plugin());
3811 menu_entry_set_sensitive(map, "VOLUME_DOWN", !audio_is_dummy_plugin());
3812
3813 menu_entry_set_sensitive(map, "GAME_SAVE_AS",
3815 menu_entry_set_sensitive(map, "GAME_SAVE",
3817
3818 menu_entry_set_sensitive(map, "SERVER_OPTIONS", client.conn.established);
3819
3820 menu_entry_set_sensitive(map, "LEAVE",
3822
3824 menu_entry_set_sensitive(map, "INFRA_DLG", terrain_control.infrapoints);
3825
3826 menu_entry_set_sensitive(map, "POLICIES", multiplier_count() > 0);
3827 menu_entry_set_sensitive(map, "REPORT_TOP_CITIES", game.info.top_cities_count > 0);
3828 menu_entry_set_sensitive(map, "REPORT_SPACESHIP",
3829 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
3830
3831 info = menu_entry_info_find("EDIT_MODE");
3832 if (info->state != game.info.is_edit_mode) {
3833 info->state = game.info.is_edit_mode;
3837
3838 menu_entry_set_sensitive(map, "EDIT_MODE",
3841 }
3842
3843 info = menu_entry_info_find("TOGGLE_FOG");
3844 if (info->state != game.client.fog_of_war) {
3845 info->state = game.client.fog_of_war;
3846
3850 }
3851
3852 {
3853 char road_buf[500];
3854
3856 if (proad != NULL) {
3857 /* TRANS: Connect with some road type (Road/Railroad) */
3858 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3860 menus_rename(work_menu, 12, "CONNECT_ROAD", road_buf);
3861 }
3862
3864 if (proad != NULL) {
3865 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3867 menus_rename(work_menu, 13, "CONNECT_RAIL", road_buf);
3868 }
3869 }
3870
3871 if (!can_client_issue_orders()) {
3872 return;
3873 }
3874
3875 if (!punits) {
3876 return;
3877 }
3878
3879 /* Remaining part of this function: Update Unit, Work, and Combat menus */
3880
3881 /* Enable the button for adding to a city in all cases, so we
3882 * get an eventual error message from the server if we try. */
3883 menu_entry_set_sensitive(map, "BUILD_CITY",
3888
3889 menu_entry_set_sensitive(map, "DO_ACTION",
3891
3892 menu_entry_set_sensitive(map, "UNIT_TELEPORT",
3894
3895 menu_entry_set_sensitive(map, "BUILD_ROAD",
3899 menu_entry_set_sensitive(map, "BUILD_IRRIGATION",
3901 menu_entry_set_sensitive(map, "BUILD_MINE",
3903 menu_entry_set_sensitive(map, "CULTIVATE",
3905 menu_entry_set_sensitive(map, "PLANT",
3907 menu_entry_set_sensitive(map, "TRANSFORM_TERRAIN",
3909 menu_entry_set_sensitive(map, "FORTIFY",
3912 menu_entry_set_sensitive(map, "PARADROP",
3914 menu_entry_set_sensitive(map, "PILLAGE",
3916 menu_entry_set_sensitive(map, "CLEAN",
3918 menu_entry_set_sensitive(map, "BUILD_FORTRESS",
3920 menu_entry_set_sensitive(map, "BUILD_AIRBASE",
3922 menu_entry_set_sensitive(map, "UNIT_SENTRY",
3924 menu_entry_set_sensitive(map, "UNSENTRY_ALL",
3927 menu_entry_set_sensitive(map, "UNIT_HOMECITY",
3929 menu_entry_set_sensitive(map, "UNIT_UPGRADE", units_can_upgrade(&(wld.map), punits));
3930 menu_entry_set_sensitive(map, "UNIT_CONVERT", units_can_convert(&(wld.map), punits));
3931 menu_entry_set_sensitive(map, "UNIT_DISBAND",
3933 TRUE));
3934
3935 menu_entry_set_sensitive(map, "AUTO_WORKER",
3937 menu_entry_set_sensitive(map, "UNIT_EXPLORE",
3939 menu_entry_set_sensitive(map, "UNIT_BOARD",
3941 menu_entry_set_sensitive(map, "UNIT_DEBOARD",
3943 menu_entry_set_sensitive(map, "UNIT_UNLOAD_TRANSPORTER",
3945
3947 if (proad != NULL) {
3948 struct extra_type *tgt;
3949
3950 tgt = road_extra_get(proad);
3951
3953 } else {
3955 }
3956 menu_entry_set_sensitive(map, "CONNECT_ROAD", conn_possible);
3957
3959 if (proad != NULL) {
3960 struct extra_type *tgt;
3961
3962 tgt = road_extra_get(proad);
3963
3965 } else {
3967 }
3968 menu_entry_set_sensitive(map, "CONNECT_RAIL", conn_possible);
3969
3971 if (proad != NULL) {
3972 struct extra_type *tgt;
3973
3974 tgt = road_extra_get(proad);
3975
3977 } else {
3979 }
3980 menu_entry_set_sensitive(map, "CONNECT_MAGLEV", conn_possible);
3981
3983
3984 if (extra_type_list_size(extras) > 0) {
3985 struct extra_type *tgt;
3986
3987 tgt = extra_type_list_get(extras, 0);
3989 } else {
3991 }
3992 menu_entry_set_sensitive(map, "CONNECT_IRRIGATION", conn_possible);
3993
3994 menu_entry_set_sensitive(map, "TAX_RATES",
3997
3999 menus_rename(work_menu, 0, "BUILD_CITY",
4001 } else {
4002 bool city_on_tile = FALSE;
4003
4004 /* FIXME: This overloading doesn't work well with multiple focus
4005 * units. */
4007 if (tile_city(unit_tile(punit))) {
4009 break;
4010 }
4012
4014 TRUE)) {
4015 menus_rename(work_menu, 0, "BUILD_CITY",
4017 } else {
4018 /* Refresh default order */
4019 menus_rename(work_menu, 0, "BUILD_CITY",
4021 }
4022 }
4023
4025 menus_rename(work_menu, 6, "BUILD_ROAD",
4028 char road_item[500];
4029 struct extra_type *pextra = NULL;
4030
4031 /* FIXME: This overloading doesn't work well with multiple focus
4032 * units. */
4036 if (pextra != NULL) {
4037 break;
4038 }
4040
4041 if (pextra != NULL) {
4042 /* TRANS: Build road of specific type (Road/Railroad) */
4043 snprintf(road_item, sizeof(road_item), _("Build %s"),
4044 extra_name_translation(pextra));
4045 menus_rename(work_menu, 6, "BUILD_ROAD", road_item);
4046 }
4047 } else {
4048 menus_rename(work_menu, 6, "BUILD_ROAD", _("Build _Road"));
4049 }
4050
4051 if (units_all_same_type && num_units > 0) {
4052 struct unit *punit = unit_list_get(punits, 0);
4053 const struct unit_type *to_unittype
4055
4056 if (to_unittype) {
4057 /* TRANS: %s is a unit type. */
4058 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
4061 unit_type_get(punit))));
4062 } else {
4063 acttext[0] = '\0';
4064 }
4065 } else {
4066 acttext[0] = '\0';
4067 }
4068 if ('\0' != acttext[0]) {
4069 menus_rename(unit_menu, 13, "UNIT_UPGRADE", acttext);
4070 } else {
4071 menus_rename(unit_menu, 13, "UNIT_UPGRADE", _("Upgr_ade"));
4072 }
4073
4074 if (units_can_convert(&(wld.map), punits)) {
4075 if (units_all_same_type && num_units > 0) {
4076 struct unit *punit = unit_list_get(punits, 0);
4077
4078 /* TRANS: %s is a unit type. */
4079 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
4081 } else {
4082 acttext[0] = '\0';
4083 }
4084 } else {
4085 menu_entry_set_sensitive(map, "UNIT_CONVERT", FALSE);
4086 acttext[0] = '\0';
4087 }
4088 if ('\0' != acttext[0]) {
4089 menus_rename(unit_menu, 14, "UNIT_CONVERT", acttext);
4090 } else {
4091 menus_rename(unit_menu, 14, "UNIT_CONVERT", _("C_onvert"));
4092 }
4093
4094 if (units_all_same_tile && num_units > 0) {
4095 struct unit *first = unit_list_get(punits, 0);
4096
4097 pterrain = tile_terrain(unit_tile(first));
4098
4100 struct extra_type *pextra = NULL;
4101
4102 /* FIXME: this overloading doesn't work well with multiple focus
4103 * units. */
4107 if (pextra != NULL) {
4108 break;
4109 }
4111
4112 if (pextra != NULL) {
4113 /* TRANS: Build irrigation of specific type */
4114 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
4115 extra_name_translation(pextra));
4116 } else {
4117 sz_strlcpy(irrtext, _("Build _Irrigation"));
4118 }
4119 } else {
4120 sz_strlcpy(irrtext, _("Build _Irrigation"));
4121 }
4122
4123 if (pterrain->cultivate_result != T_NONE) {
4124 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
4127 } else {
4128 sz_strlcpy(cultext, _("_Cultivate"));
4129 }
4130
4132 struct extra_type *pextra = NULL;
4133
4134 /* FIXME: this overloading doesn't work well with multiple focus
4135 * units. */
4139 if (pextra != NULL) {
4140 break;
4141 }
4143
4144 if (pextra != NULL) {
4145 /* TRANS: Build mine of specific type */
4146 snprintf(mintext, sizeof(mintext), _("Build %s"),
4147 extra_name_translation(pextra));
4148 } else {
4149 sz_strlcpy(mintext, _("Build _Mine"));
4150 }
4151 } else {
4152 sz_strlcpy(mintext, _("Build _Mine"));
4153 }
4154
4155 if (pterrain->plant_result != T_NONE) {
4156 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
4158 } else {
4159 sz_strlcpy(plantext, _("_Plant"));
4160 }
4161
4162 if (pterrain->transform_result != T_NONE
4163 && pterrain->transform_result != pterrain) {
4164 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
4167 } else {
4168 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4169 }
4170 } else {
4171 sz_strlcpy(irrtext, _("Build _Irrigation"));
4172 sz_strlcpy(cultext, _("_Cultivate"));
4173 sz_strlcpy(mintext, _("Build _Mine"));
4174 sz_strlcpy(plantext, _("_Plant"));
4175 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4176 }
4177
4178 menus_rename(work_menu, 7, "BUILD_IRRIGATION", irrtext);
4179 menus_rename(work_menu, 9, "CULTIVATE", cultext);
4180 menus_rename(work_menu, 8, "BUILD_MINE", mintext);
4181 menus_rename(work_menu, 10, "PLANT", plantext);
4182 menus_rename(work_menu, 11, "TRANSFORM_TERRAIN", transtext);
4183
4184 menus_rename(unit_menu, 12, "UNIT_HOMECITY",
4186
4187 menus_rename(combat_menu, 1, "BUILD_FORTRESS",
4188 Q_(terrain_control.gui_type_base0));
4189 menus_rename(combat_menu, 2, "BUILD_AIRBASE",
4190 Q_(terrain_control.gui_type_base1));
4191}
4192
4193/************************************************************************/
4198{
4199 if (!menus_built) {
4200 return;
4201 }
4202}
4203
4204/**********************************************************************/
4208{
4210
4211 if (enable) {
4212 if (main_menubar == NULL) {
4215 /* Ensure the menus are really created before performing any operations
4216 * on them. */
4217 while (g_main_context_pending(NULL)) {
4219 }
4220 }
4221
4224
4225 } else {
4228 }
4229
4230 /* Workaround for gtk bug that (re)setting the menubar after the window has
4231 * been already created is not noticed. */
4232 g_object_notify(G_OBJECT(gtk_settings_get_default()), "gtk-shell-shows-menubar");
4233}
4234
4235/**********************************************************************/
4242
4243/**********************************************************************/
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1119
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1258
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:810
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:789
bool audio_is_dummy_plugin(void)
Definition audio.c:715
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_DISCONNECTED
Definition client_main.h:45
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:76
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:521
void key_coastline_toggle(void)
Definition control.c:3964
void key_irrigation_toggle(void)
Definition control.c:3980
void key_unit_sentry(void)
Definition control.c:3768
void key_city_output_toggle(void)
Definition control.c:3865
void request_unit_return(struct unit *punit)
Definition control.c:1564
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2235
void key_focus_unit_toggle(void)
Definition control.c:4060
void key_unit_auto_explore(void)
Definition control.c:3589
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3387
void key_city_full_bar_toggle(void)
Definition control.c:3897
void key_bases_toggle(void)
Definition control.c:3996
void key_map_native_toggle(void)
Definition control.c:3889
void key_resources_toggle(void)
Definition control.c:4004
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1142
void key_unit_paradrop(void)
Definition control.c:3491
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_teleport(void)
Definition control.c:3507
void key_unit_shields_toggle(void)
Definition control.c:4052
void key_city_productions_toggle(void)
Definition control.c:3931
void key_unit_plant(void)
Definition control.c:3708
void key_unit_fortress(void)
Definition control.c:3636
void key_unit_mine(void)
Definition control.c:3700
void key_unit_pillage(void)
Definition control.c:3720
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void key_editor_toggle_fogofwar(void)
Definition control.c:4093
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1950
void key_unit_irrigate(void)
Definition control.c:3680
void request_unit_build_city(struct unit *punit)
Definition control.c:1829
void key_unit_unload_all(void)
Definition control.c:3529
void key_cities_toggle(void)
Definition control.c:4028
void key_city_outlines_toggle(void)
Definition control.c:3857
void key_unit_homecity(void)
Definition control.c:3653
void key_unit_patrol(void)
Definition control.c:3499
void key_unit_solid_bg_toggle(void)
Definition control.c:4044
void key_terrain_toggle(void)
Definition control.c:3956
void key_paths_toggle(void)
Definition control.c:3972
void key_unit_wakeup_others(void)
Definition control.c:3562
void key_unit_stack_size_toggle(void)
Definition control.c:3948
void key_huts_toggle(void)
Definition control.c:4012
void key_fog_of_war_toggle(void)
Definition control.c:4068
void key_unit_wait(void)
Definition control.c:3554
void key_units_toggle(void)
Definition control.c:4036
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3831
void key_map_grid_toggle(void)
Definition control.c:3873
void key_pollution_toggle(void)
Definition control.c:4020
void key_city_growth_toggle(void)
Definition control.c:3914
void key_unit_action_select_tgt(void)
Definition control.c:3418
void key_city_buycost_toggle(void)
Definition control.c:3923
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3780
void key_unit_done(void)
Definition control.c:3475
void key_city_trade_routes_toggle(void)
Definition control.c:3940
void key_city_names_toggle(void)
Definition control.c:3905
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1633
void key_unit_auto_work(void)
Definition control.c:3602
void key_unit_airbase(void)
Definition control.c:3572
void key_unit_goto(void)
Definition control.c:3483
void key_unit_convert(void)
Definition control.c:3614
void key_unit_clean(void)
Definition control.c:3732
void key_editor_toggle(void)
Definition control.c:4076
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3792
void key_unit_cultivate(void)
Definition control.c:3688
void key_mines_toggle(void)
Definition control.c:3988
void key_map_borders_toggle(void)
Definition control.c:3881
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:214
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:61
struct world wld
Definition game.c:62
const char * government_name_translation(const struct government *pgovern)
Definition government.c:143
bool untargeted_revolution_allowed(void)
Definition government.c:570
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:170
#define governments_iterate(NAME_pgov)
Definition government.h:124
#define governments_iterate_end
Definition government.h:127
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2431
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2347
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:711
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1245
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1481
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2207
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:895
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2341
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1103
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2309
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1047
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1553
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1761
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1143
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:871
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1492
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1111
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1302
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1523
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:855
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1279
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1159
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1055
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1039
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1879
static struct menu_entry_info menu_entries[]
Definition menu.c:273
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2041
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1071
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1725
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2081
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1709
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1871
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:787
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1699
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1325
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1951
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1135
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1336
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1291
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1470
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2025
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1127
static void zoom_out_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2097
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:695
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1448
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1347
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1267
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1200
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:911
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1357
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1887
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1031
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:703
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1151
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1437
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1367
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1234
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1087
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:795
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:819
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:863
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:919
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1079
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:728
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:879
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:671
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:743
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1577
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1786
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1593
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1407
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:827
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1778
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1119
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1633
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2066
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1802
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1717
void real_menus_init(void)
Definition menu.c:2974
menu_entry_grouping
Definition menu.c:93
@ MGROUP_ALL
Definition menu.c:94
@ MGROUP_PLAYING
Definition menu.c:93
@ MGROUP_PLAYER
Definition menu.c:94
@ MGROUP_SAFE
Definition menu.c:93
@ MGROUP_EDIT
Definition menu.c:93
@ MGROUP_UNIT
Definition menu.c:94
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1601
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1183
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1829
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:655
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1427
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1770
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2296
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1417
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:679
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:719
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:803
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1919
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1503
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:839
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:903
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1585
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1903
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1617
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2394
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1985
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2113
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1609
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:663
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2017
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1063
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1689
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2267
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1821
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2033
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2121
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:847
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1387
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1569
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1191
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:763
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1256
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2147
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1459
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:687
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1533
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:639
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1751
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:887
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1625
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1167
static void zoom_in_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2089
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1641
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1223
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1212
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1545
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1175
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1863
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:647
void real_menus_update(void)
Definition menu.c:2409
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2137
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1561
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1314
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1967
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2362
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1741
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1975
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1397
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1935
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1855
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2105
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2053
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1794
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1095
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2129
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:811
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:775
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
static GtkApplication * fc_app
Definition gui_main.c:184
GtkApplication * gui_app(void)
Definition gui_main.c:2676
#define submenu_append_unref(menu, name, submenu)
Definition gui_stuff.h:165
#define menu_item_insert_unref(menu, index, item)
Definition gui_stuff.h:142
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
static void help_governor_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1717
static void irrigation_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2807
static void bg_append_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2957
static void unsentry_all_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2408
static GMenu * combat_menu
Definition menu.c:96
static GMenuItem * create_toggle_menu_item_for_key(const char *key)
Definition menu.c:2991
static void pillage_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2720
void enable_menus(bool enable)
Definition menu.c:4207
static void setup_app_actions(GApplication *fc_app)
Definition menu.c:3042
static GMenu * options_menu
Definition menu.c:90
static void register_bg_actions(GActionMap *map, int bg)
Definition menu.c:3082
const GActionEntry acts[]
Definition menu.c:1073
static void revolution_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2768
static GMenu * view_menu
Definition menu.c:92
static GMenu * work_menu
Definition menu.c:95
menu_entry_grouping
Definition menu.c:82
@ MGROUP_CHAR
Definition menu.c:87
static void bg_assign_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2947
static void menu_entry_set_sensitive_info(GActionMap *map, struct menu_entry_info *info, gboolean is_enabled)
Definition menu.c:3384
static bool menus_built
Definition menu.c:76
void menus_disable_char_commands(void)
Definition menu.c:4246
static void show_mines_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2013
static GMenu * edit_menu
Definition menu.c:91
void menus_disable_unit_commands(void)
Definition menu.c:4238
static void unit_teleport_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2389
static void paradrop_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2710
const struct menu_entry_option_map meoms[]
Definition menu.c:1793
static GMenu * unit_menu
Definition menu.c:94
static void do_action_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2730
static void bg_select_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2937
static void mine_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2822
static GMenu * main_menubar
Definition menu.c:75
static GMenuItem * create_toggle_menu_item(struct menu_entry_info *info)
Definition menu.c:2968
void menus_set_initial_toggle_values(void)
Definition menu.c:3024
static void clean_menu_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2837
@ VMENU_HUTS
Definition menu.c:1061
@ VMENU_MINES
Definition menu.c:1058
@ VMENU_COASTLINE
Definition menu.c:1055
@ VMENU_UNIT_SOLID_BG
Definition menu.c:1065
@ VMENU_CITY_NAMES
Definition menu.c:1049
@ VMENU_UNITS
Definition menu.c:1064
@ VMENU_CITY_FULL_BAR
Definition menu.c:1048
@ VMENU_CITY_OUTLINES
Definition menu.c:1043
@ VMENU_POLLUTION
Definition menu.c:1062
@ VMENU_FOCUS_UNIT
Definition menu.c:1068
@ VMENU_BASES
Definition menu.c:1059
@ VMENU_MAP_GRID
Definition menu.c:1045
@ VMENU_CITY_BUY_COST
Definition menu.c:1052
@ VMENU_TERRAIN
Definition menu.c:1054
@ VMENU_CITY_GROWTH
Definition menu.c:1050
@ VMENU_PATHS
Definition menu.c:1056
@ VMENU_CITIES
Definition menu.c:1063
@ VMENU_STACK_SIZE
Definition menu.c:1067
@ VMENU_UNIT_SHIELDS
Definition menu.c:1066
@ VMENU_IRRIGATION
Definition menu.c:1057
@ VMENU_NATIVE_TILES
Definition menu.c:1047
@ VMENU_CITY_OUTPUT
Definition menu.c:1044
@ VMENU_RESOURCES
Definition menu.c:1060
@ VMENU_CITY_PRODUCTIONS
Definition menu.c:1051
@ VMENU_CITY_TRADE_ROUTES
Definition menu.c:1053
@ VMENU_FULL_SCREEN
Definition menu.c:1070
@ VMENU_NAT_BORDERS
Definition menu.c:1046
@ VMENU_FOW
Definition menu.c:1069
static void view_menu_item_toggle(void(*cb)(void), bool updt_sensitivity, gpointer data)
Definition menu.c:1834
#define enable(id)
Definition widget.h:223
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define fc_assert(condition)
Definition log.h:177
#define FC_STATIC_ASSERT(cond, tag)
Definition log.h:238
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:759
const struct option_set * server_optset
Definition options.c:4077
const struct option_set * client_optset
Definition options.c:1291
void options_save(option_save_log_callback log_cb)
Definition options.c:6177
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:442
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:215
bool draw_specials
Definition options.h:207
bool draw_city_output
Definition options.h:194
bool draw_city_names
Definition options.h:196
bool draw_city_productions
Definition options.h:198
bool draw_mines
Definition options.h:205
bool draw_borders
Definition options.h:214
bool draw_fortress_airbase
Definition options.h:206
bool draw_city_buycost
Definition options.h:199
bool draw_unit_stack_size
Definition options.h:218
bool draw_irrigation
Definition options.h:204
bool draw_terrain
Definition options.h:201
bool draw_units
Definition options.h:211
bool draw_fog_of_war
Definition options.h:213
bool draw_city_trade_routes
Definition options.h:200
bool draw_unit_shields
Definition options.h:217
bool draw_cities
Definition options.h:210
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:190
bool draw_map_grid
Definition options.h:195
bool draw_city_growth
Definition options.h:197
bool draw_focus_unit
Definition options.h:212
bool draw_paths
Definition options.h:203
bool draw_city_outlines
Definition options.h:193
bool draw_coastline
Definition options.h:202
bool draw_full_citybar
Definition options.h:216
bool draw_pollution
Definition options.h:209
bool solid_color_behind_units
Definition options.h:149
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:99
const char * key
Definition menu.c:100
bool state
Definition menu.c:105
const char * accl
Definition menu.c:102
enum menu_entry_grouping grouping
Definition menu.c:105
GCallback cb
Definition menu.c:104
const char * name
Definition menu.c:101
const char * action
Definition menu.c:101
void(* toggle)(GSimpleAction *act, GVariant *value, gpointer data)
Definition menu.c:104
Definition menu.c:1787
const char * menu_entry
Definition menu.c:1788
bool * option
Definition menu.c:1789
int menu_pos
Definition menu.c:1790
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:271
#define advance_iterate_end
Definition tech.h:272
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1035
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:681
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:981
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:771
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:302
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:490
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:523
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:648
bool can_unit_teleport(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:848
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:864
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:276
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
#define MAX_NUM_BATTLEGROUPS
Definition unit.h:192
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1707
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1564
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:375
void zoom_step_down(void)
Definition zoom.c:130
void zoom_step_up(void)
Definition zoom.c:106