Freeciv-3.3
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "unit.h"
33
34/* client */
35#include "client_main.h"
36#include "clinet.h"
37#include "connectdlg_common.h"
38#include "control.h"
39#include "mapview_common.h"
40#include "options.h"
41#include "tilespec.h"
42
43/* client/gui-gtk-3.22 */
44#include "chatline.h"
45#include "cityrep.h"
46#include "dialogs.h"
47#include "editgui.h"
48#include "editprop.h"
49#include "finddlg.h"
50#include "gamedlgs.h"
51#include "gotodlg.h"
52#include "gui_main.h"
53#include "gui_stuff.h"
54#include "helpdlg.h"
55#include "infradlg.h"
56#include "luaconsole.h"
57#include "mapctrl.h" /* center_on_unit(). */
58#include "messagedlg.h"
59#include "messagewin.h"
60#include "optiondlg.h"
61#include "pages.h"
62#include "plrdlg.h"
63#include "rallypointdlg.h"
64#include "ratesdlg.h"
65#include "repodlgs.h"
66#include "sprite.h"
67#include "spaceshipdlg.h"
68#include "unitselect.h"
69#include "wldlg.h"
70
71#include "menu.h"
72
73#ifndef GTK_STOCK_EDIT
74#define GTK_STOCK_EDIT NULL
75#endif
76
78
79static void menu_entry_set_active(const char *key,
81static void menu_entry_set_sensitive(const char *key,
83#ifndef FREECIV_DEBUG
84static void menu_entry_set_visible(const char *key,
85 gboolean is_visible,
87#endif /* FREECIV_DEBUG */
88
89static void view_menu_update_sensitivity(void);
90
93
96
105
113static void save_game_callback(GtkMenuItem *item, gpointer data);
117static void find_city_callback(GtkMenuItem *item, gpointer data);
118static void worklists_callback(GtkMenuItem *item, gpointer data);
120static void leave_callback(GtkMenuItem *item, gpointer data);
121static void quit_callback(GtkMenuItem *item, gpointer data);
122static void map_view_callback(GtkMenuItem *item, gpointer data);
126static void report_wow_callback(GtkMenuItem *item, gpointer data);
130static void bg_select0_callback(GtkMenuItem *item, gpointer data);
131static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
132static void bg_append0_callback(GtkMenuItem *item, gpointer data);
133static void bg_select1_callback(GtkMenuItem *item, gpointer data);
134static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
135static void bg_append1_callback(GtkMenuItem *item, gpointer data);
136static void bg_select2_callback(GtkMenuItem *item, gpointer data);
137static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
138static void bg_append2_callback(GtkMenuItem *item, gpointer data);
139static void bg_select3_callback(GtkMenuItem *item, gpointer data);
140static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
141static void bg_append3_callback(GtkMenuItem *item, gpointer data);
150static void help_units_callback(GtkMenuItem *item, gpointer data);
152static void help_zoc_callback(GtkMenuItem *item, gpointer data);
155static void help_tech_callback(GtkMenuItem *item, gpointer data);
163static void help_cma_callback(GtkMenuItem *item, gpointer data);
168static void help_about_callback(GtkMenuItem *item, gpointer data);
170 gpointer data);
173 gpointer data);
177 gpointer data);
179 gpointer data);
181 gpointer data);
185 gpointer data);
187 gpointer data);
189 gpointer data);
202 gpointer data);
204 gpointer data);
206 gpointer data);
217static void multiplier_callback(GtkMenuItem *item, gpointer data);
220static void government_callback(GtkMenuItem *item, gpointer data);
221static void tax_rate_callback(GtkMenuItem *item, gpointer data);
230static void unit_wait_callback(GtkMenuItem *item, gpointer data);
231static void unit_done_callback(GtkMenuItem *item, gpointer data);
232static void unit_goto_callback(GtkMenuItem *item, gpointer data);
239static void unit_board_callback(GtkMenuItem *item, gpointer data);
242 gpointer data);
247static void build_city_callback(GtkMenuItem *item, gpointer data);
248static void auto_work_callback(GtkMenuItem *item, gpointer data);
249static void build_road_callback(GtkMenuItem *item, gpointer data);
251static void cultivate_callback(GtkMenuItem *item, gpointer data);
252static void build_mine_callback(GtkMenuItem *item, gpointer data);
253static void plant_callback(GtkMenuItem *item, gpointer data);
260static void fortify_callback(GtkMenuItem *item, gpointer data);
264static void do_pillage_callback(GtkMenuItem *item, gpointer data);
266
268{
269 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
270 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
271 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
272 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
273 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
274 NULL, MGROUP_SAFE },
275 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
276 NULL, MGROUP_SAFE },
277 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
279 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
280 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
282 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
284 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
286 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
288 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
290 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
292 { "RELOAD_TILESET", N_("_Reload Tileset"),
295 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, ACCL_MOD_KEY,
297 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
299 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
301 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
303 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
304 { "QUIT", N_("_Quit"), GDK_KEY_q, ACCL_MOD_KEY,
306 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, ACCL_MOD_KEY,
308 { "WORKLISTS", N_("Work_lists"),
311 { "RALLY_DLG", N_("Rally point dialog"),
314 { "INFRA_DLG", N_("Infra dialog"),
317 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
319 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
321 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
323 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
325 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
327 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
329 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
331 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
333 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
335
336 /* Battle Groups menu */
337 /* Note that user view: 1 - 4, internal: 0 - 3 */
338 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
341 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
344 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
347 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
350 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
353 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
356 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
359 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
362 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
365 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
368 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
371 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
374
375 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
377 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
379 { "HELP_POLICIES", N_("Policies"), 0, 0,
381 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
383 { "HELP_ECONOMY", N_("Economy"), 0, 0,
385 { "HELP_CITIES", N_("Cities"), 0, 0,
387 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
389 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
391 { "HELP_UNITS", N_("Units"), 0, 0,
393 { "HELP_COMBAT", N_("Combat"), 0, 0,
395 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
397 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
399 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
401 { "HELP_TECH", N_("Technology"), 0, 0,
403 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
405 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
407 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
409 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
411 { "HELP_NATIONS", N_("About Nations"), 0, 0,
413 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
415 { "HELP_CONTROLS", N_("Controls"), 0, 0,
417 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
419 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
421 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
423 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
425 { "HELP_COPYING", N_("Copying"), 0, 0,
427 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
429 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
431 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, ACCL_MOD_KEY,
433 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, ACCL_MOD_KEY,
435 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, ACCL_MOD_KEY,
437 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, ACCL_MOD_KEY,
439 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, ACCL_MOD_KEY,
441 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, ACCL_MOD_KEY | GDK_SHIFT_MASK,
443 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
445 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, ACCL_MOD_KEY,
447 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, ACCL_MOD_KEY,
449 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, ACCL_MOD_KEY,
451 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
453 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, ACCL_MOD_KEY,
455 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
457 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
459 { "SHOW_PATHS", N_("_Paths"), 0, 0,
461 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
463 { "SHOW_MINES", N_("_Mines"), 0, 0,
465 { "SHOW_BASES", N_("_Bases"), 0, 0,
467 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
469 { "SHOW_HUTS", N_("_Huts"), 0, 0,
471 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
473 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
475 { "SHOW_UNITS", N_("_Units"), 0, 0,
477 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
479 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
481 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
484 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
486 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
488 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
490
491 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
493 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
496 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
498 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
500
501 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
503 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
505 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
507 { "POLICIES", N_("_Policies..."),
510 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
512 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
514
515 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
516 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
517 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
518 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
519 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
520 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
521 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
522 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
524 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
526 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
529 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
532 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
534 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
536 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
538 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
540 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
542 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
543 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
545 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
547 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
549 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
551 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
553 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
555 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
557 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
559 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
562 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
564 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
566 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
568 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
570 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
572 { "AUTO_WORKER", N_("_Auto Worker"), GDK_KEY_a, 0,
574 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
576 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
578 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
580 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
582 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
584 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, ACCL_MOD_KEY,
586 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, ACCL_MOD_KEY,
588 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, ACCL_MOD_KEY,
590 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
593 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
595 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
597 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
599 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
601 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
603 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
605 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
607 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
609
610 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
612 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, ACCL_MOD_KEY,
614 { "START_REVOLUTION", N_("_Revolution..."),
617 { NULL }
618};
619
620static struct menu_entry_info *menu_entry_info_find(const char *key);
621
622/************************************************************************/
629
630/************************************************************************/
637
638/************************************************************************/
642{
643 option_dialog_popup(_("Set local options"), client_optset);
644}
645
646/************************************************************************/
653
654/************************************************************************/
658{
659 option_dialog_popup(_("Game Settings"), server_optset);
660}
661
662/************************************************************************/
669
670/************************************************************************/
674{
676}
677
678/************************************************************************/
682{
684}
685
686/************************************************************************/
693
694/************************************************************************/
701
702/************************************************************************/
709
710/************************************************************************/
714static void leave_local_game_response(GtkWidget *dialog, gint response)
715{
716 gtk_widget_destroy(dialog);
717 if (response == GTK_RESPONSE_OK) {
718 /* It might be killed already */
719 if (client.conn.used) {
720 /* It will also kill the server */
722 }
723 }
724}
725
726/************************************************************************/
730{
731 if (is_server_running()) {
732 GtkWidget* dialog =
735 _("Leaving a local game will end it!"));
736 setup_dialog(dialog, toplevel);
738 g_signal_connect(dialog, "response",
741 } else {
743 }
744}
745
746/************************************************************************/
750{
752}
753
754/************************************************************************/
758{
760}
761
762/************************************************************************/
769
770/************************************************************************/
774{
776}
777
778/************************************************************************/
785
786/************************************************************************/
797
798/************************************************************************/
805
806/************************************************************************/
813
814/************************************************************************/
821
822/************************************************************************/
829
830/************************************************************************/
837
838/************************************************************************/
845
846/************************************************************************/
853
854/************************************************************************/
861
862/************************************************************************/
869
870/************************************************************************/
877
878/************************************************************************/
885
886/************************************************************************/
893
894/************************************************************************/
901
902/************************************************************************/
909
910/************************************************************************/
917
918/************************************************************************/
925
926/************************************************************************/
933
934/************************************************************************/
941
942/************************************************************************/
949
950/************************************************************************/
957
958/************************************************************************/
965
966/************************************************************************/
973
974/************************************************************************/
981
982/************************************************************************/
989
990/************************************************************************/
997
998/************************************************************************/
1005
1006/************************************************************************/
1013
1014/************************************************************************/
1021
1022/************************************************************************/
1029
1030/************************************************************************/
1037
1038/************************************************************************/
1045
1046/************************************************************************/
1053
1054/************************************************************************/
1061
1062/************************************************************************/
1069
1070/************************************************************************/
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1078/************************************************************************/
1085
1086/************************************************************************/
1093
1094/************************************************************************/
1101
1102/************************************************************************/
1109
1110/************************************************************************/
1117
1118/************************************************************************/
1125
1126/************************************************************************/
1133
1134/************************************************************************/
1141
1142/************************************************************************/
1149
1150/************************************************************************/
1158
1159/************************************************************************/
1163{
1166 /* Unreachable techs in reqtree on/off */
1168 }
1169}
1170
1171/************************************************************************/
1181
1182/************************************************************************/
1192
1193/************************************************************************/
1203
1204/************************************************************************/
1214
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1504/************************************************************************/
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1512/************************************************************************/
1519
1520/************************************************************************/
1527
1528/************************************************************************/
1535
1536/************************************************************************/
1543
1544/************************************************************************/
1551
1552/************************************************************************/
1559
1560/************************************************************************/
1564{
1566}
1567
1568/************************************************************************/
1572{
1574}
1575
1576/************************************************************************/
1580{
1581 key_unit_wait();
1582}
1583
1584/************************************************************************/
1588{
1589 key_unit_done();
1590}
1591
1592/************************************************************************/
1596{
1597 key_unit_goto();
1598}
1599
1600/************************************************************************/
1604{
1605 int sub_target = NO_TARGET;
1606 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1607
1609
1611 case ASTK_BUILDING:
1612 {
1614 "end_building");
1616 sub_target = improvement_number(pbuilding);
1617 }
1618 break;
1619 case ASTK_TECH:
1620 {
1622 "end_tech");
1624 sub_target = advance_number(ptech);
1625 }
1626 break;
1627 case ASTK_EXTRA:
1629 {
1630 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1631 "end_extra");
1632 fc_assert_ret(pextra != NULL);
1633 sub_target = extra_number(pextra);
1634 }
1635 break;
1636 case ASTK_NONE:
1637 sub_target = NO_TARGET;
1638 break;
1639 case ASTK_COUNT:
1640 /* Should not exits */
1642 break;
1643 }
1644
1646}
1647
1648/************************************************************************/
1652{
1653 if (get_num_units_in_focus() > 0) {
1655 }
1656}
1657
1658/************************************************************************/
1667
1668/************************************************************************/
1675
1676/************************************************************************/
1683
1684/************************************************************************/
1691
1692/************************************************************************/
1699
1700/************************************************************************/
1709
1710/************************************************************************/
1719
1720/************************************************************************/
1728
1729/************************************************************************/
1736
1737/************************************************************************/
1744
1745/************************************************************************/
1752
1753/************************************************************************/
1760
1761/************************************************************************/
1765{
1767 /* FIXME: this can provide different items for different units...
1768 * not good! */
1769 /* Enable the button for adding to a city in all cases, so we
1770 get an eventual error message from the server if we try. */
1776 }
1778}
1779
1780/************************************************************************/
1787
1788/************************************************************************/
1792{
1794 /* FIXME: this can provide different actions for different units...
1795 * not good! */
1797 EC_ROAD,
1799 punit);
1800 bool building_road = FALSE;
1801
1802 if (tgt != NULL
1806 }
1807
1810 }
1812}
1813
1814/************************************************************************/
1821
1822/************************************************************************/
1829
1830/************************************************************************/
1837
1838/************************************************************************/
1845
1846/************************************************************************/
1850{
1852
1853 if (proad != NULL) {
1854 struct extra_type *tgt;
1855
1856 tgt = road_extra_get(proad);
1857
1859 }
1860}
1861
1862/************************************************************************/
1866{
1868
1869 if (prail != NULL) {
1870 struct extra_type *tgt;
1871
1872 tgt = road_extra_get(prail);
1873
1875 }
1876}
1877
1878/************************************************************************/
1882{
1884
1885 if (pmaglev != NULL) {
1886 struct extra_type *tgt;
1887
1888 tgt = road_extra_get(pmaglev);
1889
1891 }
1892}
1893
1894/************************************************************************/
1909
1910/************************************************************************/
1917
1918/************************************************************************/
1925
1926/************************************************************************/
1933
1934/************************************************************************/
1943
1944/************************************************************************/
1951
1952/************************************************************************/
1959
1960/************************************************************************/
1967
1968/************************************************************************/
1975
1976/************************************************************************/
1983
1984/************************************************************************/
1991
1992/************************************************************************/
1999
2000/************************************************************************/
2011
2012/************************************************************************/
2024
2025/************************************************************************/
2039
2040/************************************************************************/
2047
2048/************************************************************************/
2055
2056/************************************************************************/
2063
2064/************************************************************************/
2071
2072/************************************************************************/
2079
2080/************************************************************************/
2089
2090/************************************************************************/
2094{
2095 const char *key = gtk_buildable_get_name(item);
2097
2098 if (info != NULL) {
2100 Q_(info->name));
2102 if (info->cb != NULL) {
2103 g_signal_connect(item, "activate", info->cb, NULL);
2104 }
2105
2106 if (info->accel != 0) {
2107 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2108
2109 if (path == NULL) {
2110 char buf[512];
2111
2112 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2114 path = buf; /* Not NULL, but not usable either outside this block */
2115 }
2116
2117 if (path != NULL) {
2119 info->accel, info->accel_mod);
2120 }
2121 }
2122
2123 return;
2124 }
2125
2126 /* temporary naming solution */
2128}
2129
2130/************************************************************************/
2133static const gchar *get_ui_filename(void)
2134{
2135 static char filename[256];
2136 const char *name;
2137
2138 if ((name = getenv("FREECIV_MENUS"))
2139 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2140 sz_strlcpy(filename, name);
2141 } else {
2142 log_error("Gtk menus: file definition not found");
2143 filename[0] = '\0';
2144 }
2145
2146 log_verbose("ui menu file is \"%s\".", filename);
2147 return filename;
2148}
2149
2150/************************************************************************/
2154{
2156 GError *error = NULL;
2157
2160 log_error("Gtk menus: %s", error->message);
2161 g_error_free(error);
2162 } else {
2163 GSList *entries;
2164 GSList *next;
2165
2167 next = entries;
2168
2169 while (next != NULL) {
2170 GObject *obj = next->data;
2171
2172 if (GTK_IS_MENU_ITEM(obj)) {
2175 }
2176 } else if (GTK_IS_MENU(obj)) {
2178
2179 if (key[0] == '<') {
2181
2182 if (ac_group == NULL) {
2185 }
2186
2188
2190 }
2191 }
2192
2193 next = next->next;
2194 }
2195
2197
2201 }
2202
2203#ifndef FREECIV_DEBUG
2204 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2205#endif /* FREECIV_DEBUG */
2206
2207 return menubar;
2208}
2209
2210/************************************************************************/
2213static struct menu_entry_info *menu_entry_info_find(const char *key)
2214{
2215 int i;
2216
2217 for (i = 0; menu_entries[i].key != NULL; i++) {
2218 if (!strcmp(key, menu_entries[i].key)) {
2219 return &(menu_entries[i]);
2220 }
2221 }
2222
2223 return NULL;
2224}
2225
2226/************************************************************************/
2238
2239/************************************************************************/
2251
2252/************************************************************************/
2257{
2258 int i;
2259
2260 for (i = 0; menu_entries[i].key != NULL; i++) {
2261 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2263 }
2264 }
2265}
2266
2267/************************************************************************/
2270#ifndef FREECIV_DEBUG
2271static void menu_entry_set_visible(const char *key,
2272 gboolean is_visible,
2274{
2276
2277 if (item != NULL) {
2278 gtk_widget_set_visible(item, is_visible);
2280 }
2281}
2282#endif /* FREECIV_DEBUG */
2283
2284/************************************************************************/
2287static void menus_rename(const char *key,
2288 const gchar *new_label)
2289{
2291
2292 if (item != NULL) {
2294 }
2295}
2296
2297/************************************************************************/
2300static GtkMenu *find_menu(const char *key)
2301{
2303}
2304
2305/************************************************************************/
2309{
2310 /* The "full" city bar (i.e. the new way of drawing the
2311 * city name), can draw the city growth even without drawing
2312 * the city name. But the old method cannot. */
2314 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2315 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2316 } else {
2318 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2320 }
2321
2322 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2325 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2327 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2329 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2331 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2332}
2333
2334/************************************************************************/
2340static const char *get_tile_change_menu_text(struct tile *ptile,
2341 enum unit_activity activity)
2342{
2343 struct tile *newtile = tile_virtual_new(ptile);
2344 const char *text;
2345
2346 tile_apply_activity(newtile, activity, NULL);
2347 text = tile_get_info_text(newtile, FALSE, 0);
2349 return text;
2350}
2351
2352/************************************************************************/
2356{
2357 struct unit_list *punits = NULL;
2359 GtkMenu *menu;
2360 char acttext[128], irrtext[128], mintext[128], transtext[128];
2361 char cultext[128], plantext[128];
2362 struct terrain *pterrain;
2363 bool conn_possible;
2364 struct road_type *proad;
2365 struct extra_type_list *extras;
2366
2367 if (ui_builder == NULL || !can_client_change_view()) {
2368 return;
2369 }
2370
2371 if (get_num_units_in_focus() > 0) {
2372 const struct tile *ptile = NULL;
2373 const struct unit_type *ptype = NULL;
2374
2377 fc_assert((ptile == NULL) == (ptype == NULL));
2378
2379 if (ptile || ptype) {
2380 if (unit_tile(punit) != ptile) {
2382 }
2383 if (unit_type_get(punit) != ptype) {
2385 }
2386 } else {
2387 ptile = unit_tile(punit);
2389 }
2391 }
2392
2395 && !editor_is_active());
2397 && !editor_is_active() && punits != NULL);
2398
2400 menu_entry_set_sensitive("EDIT_MODE",
2405 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2406
2407 {
2408 char road_buf[500];
2409
2411 if (proad != NULL) {
2412 /* TRANS: Connect with some road type (Road/Railroad) */
2413 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2415 menus_rename("CONNECT_ROAD", road_buf);
2416 }
2417
2419 if (proad != NULL) {
2420 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2422 menus_rename("CONNECT_RAIL", road_buf);
2423 }
2424
2426 if (proad != NULL) {
2427 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2429 menus_rename("CONNECT_MAGLEV", road_buf);
2430 }
2431 }
2432
2433 {
2434 char top_cities_buf[128];
2435
2436 if (game.info.top_cities_count > 0) {
2438 PL_("Top %d City", "Top %d Cities",
2441 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2442 } else {
2443 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2444 }
2445
2446 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2447 }
2448
2449 menu_entry_set_sensitive("REPORT_SPACESHIP",
2450 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
2451
2452 if (!can_client_issue_orders()) {
2453 return;
2454 }
2455
2456 /* Set government sensitivity. */
2457 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2458 GList *list, *iter;
2459 struct government *pgov;
2460
2462 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2463 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2464 if (NULL != pgov) {
2467 pgov));
2468 } else {
2469 /* Revolution without target government */
2472 }
2473 }
2475 }
2476
2477 if (!punits) {
2478 return;
2479 }
2480
2481 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2482
2483 /* Set base sensitivity. */
2484 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2485 GList *list, *iter;
2486 struct extra_type *pextra;
2487
2489 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2490 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2491 if (NULL != pextra) {
2495 pextra));
2496 }
2497 }
2499 }
2500
2501 /* Set road sensitivity. */
2502 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2503 GList *list, *iter;
2504 struct extra_type *pextra;
2505
2507 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2508 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2509 if (NULL != pextra) {
2513 pextra));
2514 }
2515 }
2517 }
2518
2519 /* Set cleaning menu sensitivity. */
2520 if ((menu = find_menu("<MENU>/CLEAN"))) {
2521 GList *list, *iter;
2522 struct extra_type *pextra;
2523
2525 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2526 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2527 if (NULL != pextra) {
2531 pextra));
2532 }
2533 }
2535 }
2536
2537 /* Set Go to and... action visibility. */
2538 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2539 GList *list, *iter;
2540 struct action *paction;
2541
2542 bool can_do_something = FALSE;
2543
2544 /* Enable a menu item if it is theoretically possible that one of the
2545 * selected units can perform it. Checking if the action can be performed
2546 * at the current tile is pointless since it should be performed at the
2547 * target tile. */
2549 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2550 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2551 if (NULL != paction) {
2553 paction->id, TRUE)) {
2557 } else {
2560 }
2561 }
2562 }
2564
2565 /* Only sensitive if an action may be possible. */
2567 }
2568
2569 /* Enable the button for adding to a city in all cases, so we
2570 * get an eventual error message from the server if we try. */
2571 menu_entry_set_sensitive("BUILD_CITY",
2575 menu_entry_set_sensitive("BUILD_ROAD",
2579 menu_entry_set_sensitive("BUILD_IRRIGATION",
2581 menu_entry_set_sensitive("CULTIVATE",
2583 menu_entry_set_sensitive("BUILD_MINE",
2587 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2589 menu_entry_set_sensitive("FORTIFY",
2592 menu_entry_set_sensitive("BUILD_FORTRESS",
2594 menu_entry_set_sensitive("BUILD_AIRBASE",
2598 menu_entry_set_sensitive("UNIT_SENTRY",
2600 menu_entry_set_sensitive("DO_PARADROP",
2602 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2603 * where selecting the command results in a dialog box listing options of
2604 * what to pillage */
2605 menu_entry_set_sensitive("DO_PILLAGE",
2607 menu_entry_set_sensitive("UNIT_DISBAND",
2609 TRUE));
2610 menu_entry_set_sensitive("UNIT_UPGRADE",
2612 /* "UNIT_CONVERT" dealt with below */
2613 menu_entry_set_sensitive("UNIT_HOMECITY",
2615 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2617 menu_entry_set_sensitive("UNIT_BOARD",
2619 menu_entry_set_sensitive("UNIT_DEBOARD",
2621 menu_entry_set_sensitive("UNIT_UNSENTRY",
2624 menu_entry_set_sensitive("AUTO_WORKER",
2626 menu_entry_set_sensitive("UNIT_EXPLORE",
2628
2630 if (proad != NULL) {
2631 struct extra_type *tgt;
2632
2633 tgt = road_extra_get(proad);
2634
2636 } else {
2638 }
2639 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2640
2642 if (proad != NULL) {
2643 struct extra_type *tgt;
2644
2645 tgt = road_extra_get(proad);
2646
2648 } else {
2650 }
2651 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2652
2654 if (proad != NULL) {
2655 struct extra_type *tgt;
2656
2657 tgt = road_extra_get(proad);
2658
2660 } else {
2662 }
2663 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2664
2666
2667 if (extra_type_list_size(extras) > 0) {
2668 struct extra_type *tgt;
2669
2670 tgt = extra_type_list_get(extras, 0);
2672 } else {
2674 }
2675 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2676
2677 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2679
2681 menus_rename("BUILD_CITY",
2683 } else {
2684 bool city_on_tile = FALSE;
2685
2686 /* FIXME: this overloading doesn't work well with multiple focus
2687 * units. */
2689 if (tile_city(unit_tile(punit))) {
2691 break;
2692 }
2694
2696 TRUE)) {
2697 menus_rename("BUILD_CITY",
2699 } else {
2700 /* refresh default order */
2701 menus_rename("BUILD_CITY",
2703 }
2704 }
2705
2707 menus_rename("BUILD_ROAD",
2710 char road_item[500];
2711 struct extra_type *pextra = NULL;
2712
2713 /* FIXME: this overloading doesn't work well with multiple focus
2714 * units. */
2718 if (pextra != NULL) {
2719 break;
2720 }
2722
2723 if (pextra != NULL) {
2724 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2725 snprintf(road_item, sizeof(road_item), _("Build %s"),
2726 extra_name_translation(pextra));
2727 menus_rename("BUILD_ROAD", road_item);
2728 }
2729 } else {
2730 menus_rename("BUILD_ROAD", _("Build _Road"));
2731 }
2732
2733 if (units_all_same_type) {
2734 struct unit *punit = unit_list_get(punits, 0);
2735 const struct unit_type *to_unittype =
2737 if (to_unittype) {
2738 /* TRANS: %s is a unit type. */
2739 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2742 unit_type_get(punit))));
2743 } else {
2744 acttext[0] = '\0';
2745 }
2746 } else {
2747 acttext[0] = '\0';
2748 }
2749 if ('\0' != acttext[0]) {
2750 menus_rename("UNIT_UPGRADE", acttext);
2751 } else {
2752 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2753 }
2754
2755 if (units_can_convert(&(wld.map), punits)) {
2756 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2757 if (units_all_same_type) {
2758 struct unit *punit = unit_list_get(punits, 0);
2759
2760 /* TRANS: %s is a unit type. */
2761 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2763 } else {
2764 acttext[0] = '\0';
2765 }
2766 } else {
2767 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2768 acttext[0] = '\0';
2769 }
2770 if ('\0' != acttext[0]) {
2771 menus_rename("UNIT_CONVERT", acttext);
2772 } else {
2773 menus_rename("UNIT_CONVERT", _("C_onvert"));
2774 }
2775
2776 if (units_all_same_tile) {
2777 struct unit *first = unit_list_get(punits, 0);
2778
2779 pterrain = tile_terrain(unit_tile(first));
2780
2782 struct extra_type *pextra = NULL;
2783
2784 /* FIXME: this overloading doesn't work well with multiple focus
2785 * units. */
2789 if (pextra != NULL) {
2790 break;
2791 }
2793
2794 if (pextra != NULL) {
2795 /* TRANS: Build irrigation of specific type */
2796 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2797 extra_name_translation(pextra));
2798 } else {
2799 sz_strlcpy(irrtext, _("Build _Irrigation"));
2800 }
2801 } else {
2802 sz_strlcpy(irrtext, _("Build _Irrigation"));
2803 }
2804
2805 if (pterrain->cultivate_result != T_NONE) {
2806 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2809 } else {
2810 sz_strlcpy(cultext, _("_Cultivate"));
2811 }
2812
2814 struct extra_type *pextra = NULL;
2815
2816 /* FIXME: this overloading doesn't work well with multiple focus
2817 * units. */
2821 if (pextra != NULL) {
2822 break;
2823 }
2825
2826 if (pextra != NULL) {
2827 /* TRANS: Build mine of specific type */
2828 snprintf(mintext, sizeof(mintext), _("Build %s"),
2829 extra_name_translation(pextra));
2830 } else {
2831 sz_strlcpy(mintext, _("Build _Mine"));
2832 }
2833 } else {
2834 sz_strlcpy(mintext, _("Build _Mine"));
2835 }
2836
2837 if (pterrain->plant_result != T_NONE) {
2838 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2840 } else {
2841 sz_strlcpy(plantext, _("_Plant"));
2842 }
2843
2844 if (pterrain->transform_result != T_NONE
2845 && pterrain->transform_result != pterrain) {
2846 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2849 } else {
2850 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2851 }
2852 } else {
2853 sz_strlcpy(irrtext, _("Build _Irrigation"));
2854 sz_strlcpy(cultext, _("_Cultivate"));
2855 sz_strlcpy(mintext, _("Build _Mine"));
2856 sz_strlcpy(plantext, _("_Plant"));
2857 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2858 }
2859
2860 menus_rename("BUILD_IRRIGATION", irrtext);
2861 menus_rename("CULTIVATE", cultext);
2862 menus_rename("BUILD_MINE", mintext);
2863 menus_rename("PLANT", plantext);
2864 menus_rename("TRANSFORM_TERRAIN", transtext);
2865
2866 menus_rename("UNIT_HOMECITY",
2868}
2869
2870/************************************************************************/
2874 const guint accel_key,
2876{
2877 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2878
2879 if (path == NULL) {
2880 char buf[MAX_LEN_NAME + sizeof("<MENU>/GOTO_AND/")];
2881
2882 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2883 action_id_rule_name(act_id));
2885 path = buf; /* Not NULL, but not usable either outside this block */
2886 }
2887
2888 if (path != NULL) {
2891 }
2892}
2893
2894/************************************************************************/
2912
2913/************************************************************************/
2918{
2919 GtkMenu *menu;
2920
2921 if (ui_builder == NULL) {
2922 return;
2923 }
2924
2925 menu_entry_set_sensitive("GAME_SAVE_AS",
2927 && C_S_RUNNING <= client_state());
2928 menu_entry_set_sensitive("GAME_SAVE",
2930 && C_S_RUNNING <= client_state());
2931
2932 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
2935
2938
2939 if (!can_client_change_view()) {
2941
2942 return;
2943 }
2944
2945 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
2946 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
2947
2948 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2949 GList *list, *iter;
2950 GtkWidget *item;
2951 char buf[256];
2952
2953 /* Remove previous government entries. */
2955 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2956 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
2957 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
2959 }
2960 }
2962
2963 /* Add new government entries. */
2967
2970 /* TRANS: %s is a government name */
2971 fc_snprintf(buf, sizeof(buf), _("%s..."),
2974 g_object_set_data(G_OBJECT(item), "government", g);
2975 g_signal_connect(item, "activate",
2979 }
2981 }
2982
2983 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2984 GList *list, *iter;
2985 GtkWidget *item;
2986
2987 /* Remove previous base entries. */
2989 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2991 }
2993
2994 /* Add new base entries. */
2996 if (pextra->buildable) {
2998 g_object_set_data(G_OBJECT(item), "base", pextra);
2999 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
3002 }
3004 }
3005
3006 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
3007 GList *list, *iter;
3008 GtkWidget *item;
3009
3010 /* Remove previous road entries. */
3012 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3014 }
3016
3017 /* Add new road entries. */
3019 if (pextra->buildable) {
3021 g_object_set_data(G_OBJECT(item), "road", pextra);
3022 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3025 }
3027 }
3028
3029 if ((menu = find_menu("<MENU>/CLEAN"))) {
3030 GList *list, *iter;
3031 GtkWidget *item;
3032
3033 /* Remove previous cleaning entries. */
3035 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3037 }
3039
3040 /* Add new cleaning entries. */
3043 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3044 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3048 }
3049
3050 /* Initialize the Go to and... actions. */
3051 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3052 GtkWidget *item;
3053 int tgt_kind_group;
3054
3055 /* Remove previous action entries. */
3057
3058 /* Add the new action entries grouped by target kind. */
3061 struct action *paction = action_by_number(act_id);
3062
3063 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3064 /* This action isn't performed by a unit. */
3065 continue;
3066 }
3067
3069 /* Wrong group. */
3070 continue;
3071 }
3072
3073 /* Create and add the menu item. It will be hidden or shown based on
3074 * unit type. */
3076 action_get_ui_name_mnemonic(act_id, "_"));
3077 g_object_set_data(G_OBJECT(item), "end_action", paction);
3078
3079 if (action_id_has_complex_target(act_id)) {
3081
3082#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3083 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3084 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3085 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3086 g_signal_connect(sub_item, "activate", \
3087 G_CALLBACK(unit_goto_and_callback), paction); \
3088 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3089 gtk_widget_show(sub_item);
3090
3092 case ASTK_BUILDING:
3094 CREATE_SUB_ITEM(pimpr, "end_building",
3097 break;
3098 case ASTK_TECH:
3100 CREATE_SUB_ITEM(ptech, "end_tech",
3103 break;
3104 case ASTK_EXTRA:
3106 extra_type_iterate(pextra) {
3107 if (!actres_creates_extra(paction->result, pextra)
3108 && !actres_removes_extra(paction->result, pextra)) {
3109 /* Not relevant */
3110 continue;
3111 }
3112 CREATE_SUB_ITEM(pextra, "end_extra",
3113 extra_name_translation(pextra));
3115 break;
3116 case ASTK_NONE:
3117 /* Should not be here. */
3119 break;
3120 case ASTK_COUNT:
3121 /* Should not exits */
3123 break;
3124 }
3125
3126#undef CREATE_SUB_ITEM
3127
3129 } else {
3130 g_signal_connect(item, "activate",
3132
3133#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3134 if (act_id == wanted_action_id) { \
3135 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3136 }
3137
3138 /* Add the keyboard shortcuts for "Go to and..." menu items that
3139 * existed independently before the "Go to and..." menu arrived.
3140 */
3144 }
3145
3149 }
3150 }
3151
3154
3155 menu_entry_set_sensitive("TAX_RATE",
3158 menu_entry_set_sensitive("POLICIES",
3159 multiplier_count() > 0);
3160
3161 menu_entry_set_active("SHOW_CITY_OUTLINES",
3163 menu_entry_set_active("SHOW_CITY_OUTPUT",
3165 menu_entry_set_active("SHOW_MAP_GRID",
3167 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3169 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3171 menu_entry_set_active("SHOW_NATIVE_TILES",
3173 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3175 menu_entry_set_active("SHOW_CITY_NAMES",
3177 menu_entry_set_active("SHOW_CITY_GROWTH",
3179 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3181 menu_entry_set_active("SHOW_CITY_BUY_COST",
3183 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3185 menu_entry_set_active("SHOW_TERRAIN",
3187 menu_entry_set_active("SHOW_COASTLINE",
3189 menu_entry_set_active("SHOW_PATHS",
3191 menu_entry_set_active("SHOW_IRRIGATION",
3193 menu_entry_set_active("SHOW_MINES",
3195 menu_entry_set_active("SHOW_BASES",
3197 menu_entry_set_active("SHOW_RESOURCES",
3199 menu_entry_set_active("SHOW_HUTS",
3201 menu_entry_set_active("SHOW_POLLUTION",
3203 menu_entry_set_active("SHOW_CITIES",
3205 menu_entry_set_active("SHOW_UNITS",
3207 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3209 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3211 menu_entry_set_active("SHOW_STACK_SIZE",
3213 menu_entry_set_active("SHOW_FOCUS_UNIT",
3215 menu_entry_set_active("SHOW_FOG_OF_WAR",
3217
3219
3221}
3222
3223/**************************************************************************
3224 Free resources allocated by the menu system.
3225**************************************************************************/
3226void menus_free(void)
3227{
3228 if (ui_builder != NULL) {
3230 ui_builder = NULL;
3231 }
3232}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1239
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1119
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1258
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:810
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:789
struct @130::my_agent entries[MAX_AGENTS]
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:76
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:521
void key_coastline_toggle(void)
Definition control.c:3952
void key_irrigation_toggle(void)
Definition control.c:3968
void key_unit_sentry(void)
Definition control.c:3756
void key_city_output_toggle(void)
Definition control.c:3853
void request_unit_return(struct unit *punit)
Definition control.c:1552
void request_unit_fortify(struct unit *punit)
Definition control.c:2353
void key_editor_recalculate_borders(void)
Definition control.c:4072
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2223
void key_focus_unit_toggle(void)
Definition control.c:4048
void key_unit_auto_explore(void)
Definition control.c:3577
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3375
void key_city_full_bar_toggle(void)
Definition control.c:3885
void key_bases_toggle(void)
Definition control.c:3984
void key_map_native_toggle(void)
Definition control.c:3877
void key_resources_toggle(void)
Definition control.c:3992
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1130
void key_unit_paradrop(void)
Definition control.c:3479
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4040
void key_city_productions_toggle(void)
Definition control.c:3919
void key_unit_plant(void)
Definition control.c:3696
void key_unit_fortress(void)
Definition control.c:3624
void key_unit_mine(void)
Definition control.c:3688
void key_unit_pillage(void)
Definition control.c:3708
void request_unit_unload(struct unit *pcargo)
Definition control.c:2194
void key_editor_toggle_fogofwar(void)
Definition control.c:4081
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1938
void key_unit_irrigate(void)
Definition control.c:3668
void request_unit_build_city(struct unit *punit)
Definition control.c:1817
void key_unit_unload_all(void)
Definition control.c:3517
void key_cities_toggle(void)
Definition control.c:4016
void key_city_outlines_toggle(void)
Definition control.c:3845
void key_unit_homecity(void)
Definition control.c:3641
void key_unit_patrol(void)
Definition control.c:3487
void key_unit_solid_bg_toggle(void)
Definition control.c:4032
void key_terrain_toggle(void)
Definition control.c:3944
void key_paths_toggle(void)
Definition control.c:3960
void key_unit_wakeup_others(void)
Definition control.c:3550
void key_unit_stack_size_toggle(void)
Definition control.c:3936
void key_huts_toggle(void)
Definition control.c:4000
void key_fog_of_war_toggle(void)
Definition control.c:4056
void key_unit_wait(void)
Definition control.c:3542
void key_units_toggle(void)
Definition control.c:4024
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3819
void key_map_grid_toggle(void)
Definition control.c:3861
void key_pollution_toggle(void)
Definition control.c:4008
void key_city_growth_toggle(void)
Definition control.c:3902
void key_unit_action_select_tgt(void)
Definition control.c:3406
void key_city_buycost_toggle(void)
Definition control.c:3911
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3768
void key_unit_done(void)
Definition control.c:3463
void key_city_trade_routes_toggle(void)
Definition control.c:3928
void key_city_names_toggle(void)
Definition control.c:3893
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1621
void key_unit_auto_work(void)
Definition control.c:3590
void key_unit_airbase(void)
Definition control.c:3560
void key_unit_goto(void)
Definition control.c:3471
void key_unit_convert(void)
Definition control.c:3602
void key_unit_clean(void)
Definition control.c:3720
void key_editor_toggle(void)
Definition control.c:4064
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3780
void key_unit_cultivate(void)
Definition control.c:3676
void key_mines_toggle(void)
Definition control.c:3976
void key_map_borders_toggle(void)
Definition control.c:3869
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:213
int action_id
Definition fc_types.h:248
#define MAX_LEN_NAME
Definition fc_types.h:66
@ BORDERS_DISABLED
Definition fc_types.h:745
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:61
struct world wld
Definition game.c:62
const char * government_name_translation(const struct government *pgovern)
Definition government.c:143
bool untargeted_revolution_allowed(void)
Definition government.c:566
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:166
#define governments_iterate(NAME_pgov)
Definition government.h:124
#define governments_iterate_end
Definition government.h:127
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2434
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2350
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:697
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1207
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1443
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2153
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:857
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2287
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1065
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2255
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1009
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1515
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1723
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:929
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:985
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1105
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:833
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1454
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1073
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1264
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1963
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1485
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:897
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2897
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:817
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:945
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1241
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1121
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1017
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1001
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1841
static struct menu_entry_info menu_entries[]
Definition menu.c:267
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2003
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1033
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1921
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1687
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2043
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1671
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1833
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:749
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1661
static GtkBuilder * ui_builder
Definition menu.c:77
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1287
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1913
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1097
static GtkMenu * find_menu(const char *key)
Definition menu.c:2300
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1298
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1253
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1432
static const gchar * get_ui_filename(void)
Definition menu.c:2133
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1987
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1089
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:681
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1410
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1309
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1229
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1162
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:873
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1319
void menus_free(void)
Definition menu.c:3226
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1849
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:961
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:993
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:689
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1113
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1399
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1329
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1196
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1049
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:937
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1477
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:757
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:781
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:825
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:881
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1041
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:714
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:841
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1339
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:657
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:913
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:729
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1539
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1748
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1555
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1369
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:789
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2229
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1740
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2873
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1081
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1595
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2028
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1764
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:969
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1679
void real_menus_init(void)
Definition menu.c:2917
menu_entry_grouping
Definition menu.c:91
@ MGROUP_ALL
Definition menu.c:92
@ MGROUP_PLAYING
Definition menu.c:91
@ MGROUP_PLAYER
Definition menu.c:92
@ MGROUP_SAFE
Definition menu.c:91
@ MGROUP_EDIT
Definition menu.c:91
@ MGROUP_UNIT
Definition menu.c:92
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1563
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1145
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:905
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1791
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:641
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1389
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1732
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2242
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1379
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:665
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:705
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:765
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1881
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1465
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:801
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:865
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1547
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1865
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1579
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2340
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1947
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2059
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:889
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1571
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:649
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1979
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1025
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1651
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2213
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:921
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1783
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1995
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2067
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:809
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1955
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1349
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1531
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1695
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1153
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1218
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2093
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1421
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:673
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1495
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:625
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1713
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:849
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1587
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1129
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1603
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1185
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1174
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1507
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1137
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1825
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:633
void real_menus_update(void)
Definition menu.c:2355
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2083
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1523
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1276
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1929
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2308
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1703
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2271
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1937
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:977
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1359
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1897
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1817
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:953
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2051
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2015
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1756
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1057
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2075
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1971
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:773
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:80
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define log_verbose(message,...)
Definition log.h:110
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1094
const struct strvec * get_data_dirs(void)
Definition shared.c:886
@ SSHIP_NONE
Definition spaceship.h:84
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:97
GdkModifierType accel_mod
Definition menu.c:101
guint accel
Definition menu.c:100
const char * key
Definition menu.c:98
enum menu_entry_grouping grouping
Definition menu.c:103
GCallback cb
Definition menu.c:102
const char * name
Definition menu.c:99
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:271
#define advance_iterate_end
Definition tech.h:272
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1035
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:681
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:981
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:771
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:302
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:490
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:523
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:648
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:864
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:276
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1707
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1564
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:375