Freeciv-3.3
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "unit.h"
33
34/* client */
35#include "audio.h"
36#include "client_main.h"
37#include "clinet.h"
38#include "connectdlg_common.h"
39#include "control.h"
40#include "mapview_common.h"
41#include "options.h"
42#include "tilespec.h"
43#include "zoom.h"
44
45/* client/gui-gtk-3.22 */
46#include "chatline.h"
47#include "cityrep.h"
48#include "dialogs.h"
49#include "editgui.h"
50#include "editprop.h"
51#include "finddlg.h"
52#include "gamedlgs.h"
53#include "gotodlg.h"
54#include "gui_main.h"
55#include "gui_stuff.h"
56#include "helpdlg.h"
57#include "infradlg.h"
58#include "luaconsole.h"
59#include "mapctrl.h" /* center_on_unit(). */
60#include "messagedlg.h"
61#include "messagewin.h"
62#include "optiondlg.h"
63#include "pages.h"
64#include "plrdlg.h"
65#include "rallypointdlg.h"
66#include "ratesdlg.h"
67#include "repodlgs.h"
68#include "sprite.h"
69#include "spaceshipdlg.h"
70#include "unitselect.h"
71#include "wldlg.h"
72
73#include "menu.h"
74
75#ifndef GTK_STOCK_EDIT
76#define GTK_STOCK_EDIT NULL
77#endif
78
80
81static void menu_entry_set_active(const char *key,
83static void menu_entry_set_sensitive(const char *key,
85#ifndef FREECIV_DEBUG
86static void menu_entry_set_visible(const char *key,
87 gboolean is_visible,
89#endif /* FREECIV_DEBUG */
90
91static void view_menu_update_sensitivity(void);
92
95
98
107
115static void save_game_callback(GtkMenuItem *item, gpointer data);
119static void find_city_callback(GtkMenuItem *item, gpointer data);
120static void worklists_callback(GtkMenuItem *item, gpointer data);
122static void volume_up_callback(GtkMenuItem *item, gpointer data);
124static void leave_callback(GtkMenuItem *item, gpointer data);
125static void quit_callback(GtkMenuItem *item, gpointer data);
126static void map_view_callback(GtkMenuItem *item, gpointer data);
130static void report_wow_callback(GtkMenuItem *item, gpointer data);
134static void bg_select0_callback(GtkMenuItem *item, gpointer data);
135static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
136static void bg_append0_callback(GtkMenuItem *item, gpointer data);
137static void bg_select1_callback(GtkMenuItem *item, gpointer data);
138static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
139static void bg_append1_callback(GtkMenuItem *item, gpointer data);
140static void bg_select2_callback(GtkMenuItem *item, gpointer data);
141static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
142static void bg_append2_callback(GtkMenuItem *item, gpointer data);
143static void bg_select3_callback(GtkMenuItem *item, gpointer data);
144static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
145static void bg_append3_callback(GtkMenuItem *item, gpointer data);
154static void help_units_callback(GtkMenuItem *item, gpointer data);
156static void help_zoc_callback(GtkMenuItem *item, gpointer data);
159static void help_tech_callback(GtkMenuItem *item, gpointer data);
167static void help_cma_callback(GtkMenuItem *item, gpointer data);
172static void help_about_callback(GtkMenuItem *item, gpointer data);
174 gpointer data);
177 gpointer data);
181 gpointer data);
183 gpointer data);
185 gpointer data);
189 gpointer data);
191 gpointer data);
193 gpointer data);
206 gpointer data);
208 gpointer data);
210 gpointer data);
219static void zoom_in_callback(GtkMenuItem *item, gpointer data);
220static void zoom_out_callback(GtkMenuItem *item, gpointer data);
223static void multiplier_callback(GtkMenuItem *item, gpointer data);
226static void government_callback(GtkMenuItem *item, gpointer data);
227static void tax_rate_callback(GtkMenuItem *item, gpointer data);
236static void unit_wait_callback(GtkMenuItem *item, gpointer data);
237static void unit_done_callback(GtkMenuItem *item, gpointer data);
238static void unit_goto_callback(GtkMenuItem *item, gpointer data);
245static void unit_board_callback(GtkMenuItem *item, gpointer data);
248 gpointer data);
253static void build_city_callback(GtkMenuItem *item, gpointer data);
254static void auto_work_callback(GtkMenuItem *item, gpointer data);
255static void build_road_callback(GtkMenuItem *item, gpointer data);
257static void cultivate_callback(GtkMenuItem *item, gpointer data);
258static void build_mine_callback(GtkMenuItem *item, gpointer data);
259static void plant_callback(GtkMenuItem *item, gpointer data);
266static void fortify_callback(GtkMenuItem *item, gpointer data);
270static void do_pillage_callback(GtkMenuItem *item, gpointer data);
272
274{
275 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
276 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
277 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
278 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
279 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
280 NULL, MGROUP_SAFE },
281 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
282 NULL, MGROUP_SAFE },
283 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
285 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
286 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
288 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
290 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
292 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
294 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
296 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
298 { "RELOAD_TILESET", N_("_Reload Tileset"),
301 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, ACCL_MOD_KEY,
303 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
305 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
307 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
309 { "VOLUME_UP", N_("Volume Up"), GDK_KEY_greater, 0,
311 { "VOLUME_DOWN", N_("Volume Down"), GDK_KEY_less, 0,
313 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
314 { "QUIT", N_("_Quit"), GDK_KEY_q, ACCL_MOD_KEY,
316 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, ACCL_MOD_KEY,
318 { "WORKLISTS", N_("Work_lists"),
321 { "RALLY_DLG", N_("Rally point dialog"),
324 { "INFRA_DLG", N_("Infra dialog"),
327 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
329 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
331 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
333 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
335 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
337 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
339 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
341 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
343 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
345
346 /* Battle Groups menu */
347 /* Note that user view: 1 - 4, internal: 0 - 3 */
348 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
351 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
354 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
357 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
360 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
363 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
366 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
369 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
372 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
375 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
378 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
381 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
384
385 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
387 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
389 { "HELP_POLICIES", N_("Policies"), 0, 0,
391 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
393 { "HELP_ECONOMY", N_("Economy"), 0, 0,
395 { "HELP_CITIES", N_("Cities"), 0, 0,
397 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
399 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
401 { "HELP_UNITS", N_("Units"), 0, 0,
403 { "HELP_COMBAT", N_("Combat"), 0, 0,
405 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
407 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
409 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
411 { "HELP_TECH", N_("Technology"), 0, 0,
413 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
415 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
417 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
419 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
421 { "HELP_NATIONS", N_("About Nations"), 0, 0,
423 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
425 { "HELP_CONTROLS", N_("Controls"), 0, 0,
427 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
429 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
431 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
433 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
435 { "HELP_COPYING", N_("Copying"), 0, 0,
437 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
439 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
441 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, ACCL_MOD_KEY,
443 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, ACCL_MOD_KEY,
445 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, ACCL_MOD_KEY,
447 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, ACCL_MOD_KEY,
449 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, ACCL_MOD_KEY,
451 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, ACCL_MOD_KEY | GDK_SHIFT_MASK,
453 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
455 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, ACCL_MOD_KEY,
457 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, ACCL_MOD_KEY,
459 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, ACCL_MOD_KEY,
461 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
463 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, ACCL_MOD_KEY,
465 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
467 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
469 { "SHOW_PATHS", N_("_Paths"), 0, 0,
471 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
473 { "SHOW_MINES", N_("_Mines"), 0, 0,
475 { "SHOW_BASES", N_("_Bases"), 0, 0,
477 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
479 { "SHOW_HUTS", N_("_Huts"), 0, 0,
481 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
483 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
485 { "SHOW_UNITS", N_("_Units"), 0, 0,
487 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
489 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
491 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
494 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
496 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
498 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
500
501 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
503 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
506 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
508 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
510
511 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
513 { "ZOOM_IN", N_("_Zoom in"), GDK_KEY_plus, 0,
515 { "ZOOM_OUT", N_("_Zoom out"), GDK_KEY_minus, 0,
517 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
519 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
521 { "POLICIES", N_("_Policies..."),
524 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
526 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
528
529 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
530 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
531 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
532 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
533 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
534 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
535 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
536 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
538 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
540 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
543 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
546 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
548 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
550 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
552 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
554 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
556 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
557 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
559 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
561 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
563 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
565 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
567 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
569 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
571 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
573 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
576 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
578 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
580 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
582 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
584 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
586 { "AUTO_WORKER", N_("_Auto Worker"), GDK_KEY_a, 0,
588 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
590 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
592 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
594 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
596 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
598 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, ACCL_MOD_KEY,
600 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, ACCL_MOD_KEY,
602 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, ACCL_MOD_KEY,
604 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
607 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
609 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
611 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
613 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
615 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
617 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
619 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
621 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
623
624 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
626 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, ACCL_MOD_KEY,
628 { "START_REVOLUTION", N_("_Revolution..."),
631 { NULL }
632};
633
634static struct menu_entry_info *menu_entry_info_find(const char *key);
635
636/************************************************************************/
643
644/************************************************************************/
651
652/************************************************************************/
656{
657 option_dialog_popup(_("Set local options"), client_optset);
658}
659
660/************************************************************************/
667
668/************************************************************************/
672{
673 option_dialog_popup(_("Game Settings"), server_optset);
674}
675
676/************************************************************************/
683
684/************************************************************************/
688{
690}
691
692/************************************************************************/
696{
698}
699
700/************************************************************************/
707
708/************************************************************************/
715
716/************************************************************************/
723
724/************************************************************************/
728static void leave_local_game_response(GtkWidget *dialog, gint response)
729{
730 gtk_widget_destroy(dialog);
731 if (response == GTK_RESPONSE_OK) {
732 /* It might be killed already */
733 if (client.conn.used) {
734 /* It will also kill the server */
736 }
737 }
738}
739
740/************************************************************************/
744{
745 if (is_server_running()) {
746 GtkWidget* dialog =
749 _("Leaving a local game will end it!"));
750 setup_dialog(dialog, toplevel);
752 g_signal_connect(dialog, "response",
755 } else {
757 }
758}
759
760/************************************************************************/
771
772/************************************************************************/
783
784/************************************************************************/
788{
790}
791
792/************************************************************************/
796{
798}
799
800/************************************************************************/
807
808/************************************************************************/
812{
814}
815
816/************************************************************************/
823
824/************************************************************************/
835
836/************************************************************************/
843
844/************************************************************************/
851
852/************************************************************************/
859
860/************************************************************************/
867
868/************************************************************************/
875
876/************************************************************************/
883
884/************************************************************************/
891
892/************************************************************************/
899
900/************************************************************************/
907
908/************************************************************************/
915
916/************************************************************************/
923
924/************************************************************************/
931
932/************************************************************************/
939
940/************************************************************************/
947
948/************************************************************************/
955
956/************************************************************************/
963
964/************************************************************************/
971
972/************************************************************************/
979
980/************************************************************************/
987
988/************************************************************************/
995
996/************************************************************************/
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1004/************************************************************************/
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1028/************************************************************************/
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1044/************************************************************************/
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1052/************************************************************************/
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1060/************************************************************************/
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1163
1164/************************************************************************/
1171
1172/************************************************************************/
1179
1180/************************************************************************/
1187
1188/************************************************************************/
1196
1197/************************************************************************/
1201{
1204 /* Unreachable techs in reqtree on/off */
1206 }
1207}
1208
1209/************************************************************************/
1219
1220/************************************************************************/
1230
1231/************************************************************************/
1241
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1582/************************************************************************/
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1590/************************************************************************/
1597
1598/************************************************************************/
1602{
1604}
1605
1606/************************************************************************/
1610{
1612}
1613
1614/************************************************************************/
1618{
1619 key_unit_wait();
1620}
1621
1622/************************************************************************/
1626{
1627 key_unit_done();
1628}
1629
1630/************************************************************************/
1634{
1635 key_unit_goto();
1636}
1637
1638/************************************************************************/
1642{
1643 int sub_target = NO_TARGET;
1644 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1645
1647
1649 case ASTK_BUILDING:
1650 {
1652 "end_building");
1654 sub_target = improvement_number(pbuilding);
1655 }
1656 break;
1657 case ASTK_TECH:
1658 {
1660 "end_tech");
1662 sub_target = advance_number(ptech);
1663 }
1664 break;
1665 case ASTK_EXTRA:
1667 {
1668 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1669 "end_extra");
1670 fc_assert_ret(pextra != NULL);
1671 sub_target = extra_number(pextra);
1672 }
1673 break;
1674 case ASTK_NONE:
1675 sub_target = NO_TARGET;
1676 break;
1677 case ASTK_COUNT:
1678 /* Should not exits */
1680 break;
1681 }
1682
1684}
1685
1686/************************************************************************/
1690{
1691 if (get_num_units_in_focus() > 0) {
1693 }
1694}
1695
1696/************************************************************************/
1705
1706/************************************************************************/
1713
1714/************************************************************************/
1721
1722/************************************************************************/
1729
1730/************************************************************************/
1737
1738/************************************************************************/
1747
1748/************************************************************************/
1757
1758/************************************************************************/
1766
1767/************************************************************************/
1774
1775/************************************************************************/
1782
1783/************************************************************************/
1790
1791/************************************************************************/
1798
1799/************************************************************************/
1803{
1805 /* FIXME: this can provide different items for different units...
1806 * not good! */
1807 /* Enable the button for adding to a city in all cases, so we
1808 get an eventual error message from the server if we try. */
1814 }
1816}
1817
1818/************************************************************************/
1825
1826/************************************************************************/
1830{
1832 /* FIXME: this can provide different actions for different units...
1833 * not good! */
1835 EC_ROAD,
1837 punit);
1838 bool building_road = FALSE;
1839
1840 if (tgt != NULL
1844 }
1845
1848 }
1850}
1851
1852/************************************************************************/
1859
1860/************************************************************************/
1867
1868/************************************************************************/
1875
1876/************************************************************************/
1883
1884/************************************************************************/
1888{
1890
1891 if (proad != NULL) {
1892 struct extra_type *tgt;
1893
1894 tgt = road_extra_get(proad);
1895
1897 }
1898}
1899
1900/************************************************************************/
1904{
1906
1907 if (prail != NULL) {
1908 struct extra_type *tgt;
1909
1910 tgt = road_extra_get(prail);
1911
1913 }
1914}
1915
1916/************************************************************************/
1920{
1922
1923 if (pmaglev != NULL) {
1924 struct extra_type *tgt;
1925
1926 tgt = road_extra_get(pmaglev);
1927
1929 }
1930}
1931
1932/************************************************************************/
1947
1948/************************************************************************/
1955
1956/************************************************************************/
1963
1964/************************************************************************/
1971
1972/************************************************************************/
1981
1982/************************************************************************/
1989
1990/************************************************************************/
1997
1998/************************************************************************/
2005
2006/************************************************************************/
2013
2014/************************************************************************/
2021
2022/************************************************************************/
2029
2030/************************************************************************/
2037
2038/************************************************************************/
2049
2050/************************************************************************/
2062
2063/************************************************************************/
2077
2078/************************************************************************/
2085
2086/************************************************************************/
2093
2094/************************************************************************/
2101
2102/************************************************************************/
2109
2110/************************************************************************/
2117
2118/************************************************************************/
2125
2126/************************************************************************/
2133
2134/************************************************************************/
2143
2144/************************************************************************/
2148{
2149 const char *key = gtk_buildable_get_name(item);
2151
2152 if (info != NULL) {
2154 Q_(info->name));
2156 if (info->cb != NULL) {
2157 g_signal_connect(item, "activate", info->cb, NULL);
2158 }
2159
2160 if (info->accel != 0) {
2161 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2162
2163 if (path == NULL) {
2164 char buf[512];
2165
2166 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2168 path = buf; /* Not NULL, but not usable either outside this block */
2169 }
2170
2171 if (path != NULL) {
2173 info->accel, info->accel_mod);
2174 }
2175 }
2176
2177 return;
2178 }
2179
2180 /* temporary naming solution */
2182}
2183
2184/************************************************************************/
2187static const gchar *get_ui_filename(void)
2188{
2189 static char filename[256];
2190 const char *name;
2191
2192 if ((name = getenv("FREECIV_MENUS"))
2193 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2194 sz_strlcpy(filename, name);
2195 } else {
2196 log_error("Gtk menus: file definition not found");
2197 filename[0] = '\0';
2198 }
2199
2200 log_verbose("ui menu file is \"%s\".", filename);
2201 return filename;
2202}
2203
2204/************************************************************************/
2208{
2210 GError *error = NULL;
2211
2214 log_error("Gtk menus: %s", error->message);
2215 g_error_free(error);
2216 } else {
2217 GSList *entries;
2218 GSList *next;
2219
2221 next = entries;
2222
2223 while (next != NULL) {
2224 GObject *obj = next->data;
2225
2226 if (GTK_IS_MENU_ITEM(obj)) {
2229 }
2230 } else if (GTK_IS_MENU(obj)) {
2232
2233 if (key[0] == '<') {
2235
2236 if (ac_group == NULL) {
2239 }
2240
2242
2244 }
2245 }
2246
2247 next = next->next;
2248 }
2249
2251
2255 }
2256
2257#ifndef FREECIV_DEBUG
2258 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2259#endif /* FREECIV_DEBUG */
2260
2261 return menubar;
2262}
2263
2264/************************************************************************/
2267static struct menu_entry_info *menu_entry_info_find(const char *key)
2268{
2269 int i;
2270
2271 for (i = 0; menu_entries[i].key != NULL; i++) {
2272 if (!strcmp(key, menu_entries[i].key)) {
2273 return &(menu_entries[i]);
2274 }
2275 }
2276
2277 return NULL;
2278}
2279
2280/************************************************************************/
2292
2293/************************************************************************/
2305
2306/************************************************************************/
2311{
2312 int i;
2313
2314 for (i = 0; menu_entries[i].key != NULL; i++) {
2315 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2317 }
2318 }
2319}
2320
2321/************************************************************************/
2324#ifndef FREECIV_DEBUG
2325static void menu_entry_set_visible(const char *key,
2326 gboolean is_visible,
2328{
2330
2331 if (item != NULL) {
2332 gtk_widget_set_visible(item, is_visible);
2334 }
2335}
2336#endif /* FREECIV_DEBUG */
2337
2338/************************************************************************/
2341static void menus_rename(const char *key,
2342 const gchar *new_label)
2343{
2345
2346 if (item != NULL) {
2348 }
2349}
2350
2351/************************************************************************/
2354static GtkMenu *find_menu(const char *key)
2355{
2357}
2358
2359/************************************************************************/
2363{
2364 /* The "full" city bar (i.e. the new way of drawing the
2365 * city name), can draw the city growth even without drawing
2366 * the city name. But the old method cannot. */
2368 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2369 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2370 } else {
2372 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2374 }
2375
2376 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2379 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2381 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2383 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2385 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2386}
2387
2388/************************************************************************/
2394static const char *get_tile_change_menu_text(struct tile *ptile,
2395 enum unit_activity activity)
2396{
2397 struct tile *newtile = tile_virtual_new(ptile);
2398 const char *text;
2399
2400 tile_apply_activity(newtile, activity, NULL);
2401 text = tile_get_info_text(newtile, FALSE, 0);
2403 return text;
2404}
2405
2406/************************************************************************/
2410{
2411 struct unit_list *punits = NULL;
2413 GtkMenu *menu;
2414 char acttext[128], irrtext[128], mintext[128], transtext[128];
2415 char cultext[128], plantext[128];
2416 struct terrain *pterrain;
2417 bool conn_possible;
2418 struct road_type *proad;
2419 struct extra_type_list *extras;
2420
2421 if (ui_builder == NULL || !can_client_change_view()) {
2422 return;
2423 }
2424
2425 if (get_num_units_in_focus() > 0) {
2426 const struct tile *ptile = NULL;
2427 const struct unit_type *ptype = NULL;
2428
2431 fc_assert((ptile == NULL) == (ptype == NULL));
2432
2433 if (ptile || ptype) {
2434 if (unit_tile(punit) != ptile) {
2436 }
2437 if (unit_type_get(punit) != ptype) {
2439 }
2440 } else {
2441 ptile = unit_tile(punit);
2443 }
2445 }
2446
2449
2452 && !editor_is_active());
2454 && !editor_is_active() && punits != NULL);
2455
2457 menu_entry_set_sensitive("EDIT_MODE",
2462 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2463
2464 {
2465 char road_buf[500];
2466
2468 if (proad != NULL) {
2469 /* TRANS: Connect with some road type (Road/Railroad) */
2470 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2472 menus_rename("CONNECT_ROAD", road_buf);
2473 }
2474
2476 if (proad != NULL) {
2477 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2479 menus_rename("CONNECT_RAIL", road_buf);
2480 }
2481
2483 if (proad != NULL) {
2484 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2486 menus_rename("CONNECT_MAGLEV", road_buf);
2487 }
2488 }
2489
2490 {
2491 char top_cities_buf[128];
2492
2493 if (game.info.top_cities_count > 0) {
2495 PL_("Top %d City", "Top %d Cities",
2498 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2499 } else {
2500 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2501 }
2502
2503 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2504 }
2505
2506 menu_entry_set_sensitive("REPORT_SPACESHIP",
2507 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
2508
2509 if (!can_client_issue_orders()) {
2510 return;
2511 }
2512
2513 /* Set government sensitivity. */
2514 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2515 GList *list, *iter;
2516 struct government *pgov;
2517
2519 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2520 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2521 if (NULL != pgov) {
2524 pgov));
2525 } else {
2526 /* Revolution without target government */
2529 }
2530 }
2532 }
2533
2534 if (!punits) {
2535 return;
2536 }
2537
2538 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2539
2540 /* Set base sensitivity. */
2541 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2542 GList *list, *iter;
2543 struct extra_type *pextra;
2544
2546 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2547 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2548 if (NULL != pextra) {
2552 pextra));
2553 }
2554 }
2556 }
2557
2558 /* Set road sensitivity. */
2559 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2560 GList *list, *iter;
2561 struct extra_type *pextra;
2562
2564 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2565 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2566 if (NULL != pextra) {
2570 pextra));
2571 }
2572 }
2574 }
2575
2576 /* Set cleaning menu sensitivity. */
2577 if ((menu = find_menu("<MENU>/CLEAN"))) {
2578 GList *list, *iter;
2579 struct extra_type *pextra;
2580
2582 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2583 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2584 if (NULL != pextra) {
2588 pextra));
2589 }
2590 }
2592 }
2593
2594 /* Set Go to and... action visibility. */
2595 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2596 GList *list, *iter;
2597 struct action *paction;
2598
2599 bool can_do_something = FALSE;
2600
2601 /* Enable a menu item if it is theoretically possible that one of the
2602 * selected units can perform it. Checking if the action can be performed
2603 * at the current tile is pointless since it should be performed at the
2604 * target tile. */
2606 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2607 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2608 if (NULL != paction) {
2610 paction->id, TRUE)) {
2614 } else {
2617 }
2618 }
2619 }
2621
2622 /* Only sensitive if an action may be possible. */
2624 }
2625
2626 /* Enable the button for adding to a city in all cases, so we
2627 * get an eventual error message from the server if we try. */
2628 menu_entry_set_sensitive("BUILD_CITY",
2632 menu_entry_set_sensitive("BUILD_ROAD",
2636 menu_entry_set_sensitive("BUILD_IRRIGATION",
2638 menu_entry_set_sensitive("CULTIVATE",
2640 menu_entry_set_sensitive("BUILD_MINE",
2644 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2646 menu_entry_set_sensitive("FORTIFY",
2649 menu_entry_set_sensitive("BUILD_FORTRESS",
2651 menu_entry_set_sensitive("BUILD_AIRBASE",
2655 menu_entry_set_sensitive("UNIT_SENTRY",
2657 menu_entry_set_sensitive("DO_PARADROP",
2659 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2660 * where selecting the command results in a dialog box listing options of
2661 * what to pillage */
2662 menu_entry_set_sensitive("DO_PILLAGE",
2664 menu_entry_set_sensitive("UNIT_DISBAND",
2666 TRUE));
2667 menu_entry_set_sensitive("UNIT_UPGRADE",
2669 /* "UNIT_CONVERT" dealt with below */
2670 menu_entry_set_sensitive("UNIT_HOMECITY",
2672 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2674 menu_entry_set_sensitive("UNIT_BOARD",
2676 menu_entry_set_sensitive("UNIT_DEBOARD",
2678 menu_entry_set_sensitive("UNIT_UNSENTRY",
2681 menu_entry_set_sensitive("AUTO_WORKER",
2683 menu_entry_set_sensitive("UNIT_EXPLORE",
2685
2687 if (proad != NULL) {
2688 struct extra_type *tgt;
2689
2690 tgt = road_extra_get(proad);
2691
2693 } else {
2695 }
2696 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2697
2699 if (proad != NULL) {
2700 struct extra_type *tgt;
2701
2702 tgt = road_extra_get(proad);
2703
2705 } else {
2707 }
2708 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2709
2711 if (proad != NULL) {
2712 struct extra_type *tgt;
2713
2714 tgt = road_extra_get(proad);
2715
2717 } else {
2719 }
2720 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2721
2723
2724 if (extra_type_list_size(extras) > 0) {
2725 struct extra_type *tgt;
2726
2727 tgt = extra_type_list_get(extras, 0);
2729 } else {
2731 }
2732 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2733
2734 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2736
2738 menus_rename("BUILD_CITY",
2740 } else {
2741 bool city_on_tile = FALSE;
2742
2743 /* FIXME: this overloading doesn't work well with multiple focus
2744 * units. */
2746 if (tile_city(unit_tile(punit))) {
2748 break;
2749 }
2751
2753 TRUE)) {
2754 menus_rename("BUILD_CITY",
2756 } else {
2757 /* refresh default order */
2758 menus_rename("BUILD_CITY",
2760 }
2761 }
2762
2764 menus_rename("BUILD_ROAD",
2767 char road_item[500];
2768 struct extra_type *pextra = NULL;
2769
2770 /* FIXME: this overloading doesn't work well with multiple focus
2771 * units. */
2775 if (pextra != NULL) {
2776 break;
2777 }
2779
2780 if (pextra != NULL) {
2781 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2782 snprintf(road_item, sizeof(road_item), _("Build %s"),
2783 extra_name_translation(pextra));
2784 menus_rename("BUILD_ROAD", road_item);
2785 }
2786 } else {
2787 menus_rename("BUILD_ROAD", _("Build _Road"));
2788 }
2789
2790 if (units_all_same_type) {
2791 struct unit *punit = unit_list_get(punits, 0);
2792 const struct unit_type *to_unittype =
2794 if (to_unittype) {
2795 /* TRANS: %s is a unit type. */
2796 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2799 unit_type_get(punit))));
2800 } else {
2801 acttext[0] = '\0';
2802 }
2803 } else {
2804 acttext[0] = '\0';
2805 }
2806 if ('\0' != acttext[0]) {
2807 menus_rename("UNIT_UPGRADE", acttext);
2808 } else {
2809 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2810 }
2811
2812 if (units_can_convert(&(wld.map), punits)) {
2813 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2814 if (units_all_same_type) {
2815 struct unit *punit = unit_list_get(punits, 0);
2816
2817 /* TRANS: %s is a unit type. */
2818 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2820 } else {
2821 acttext[0] = '\0';
2822 }
2823 } else {
2824 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2825 acttext[0] = '\0';
2826 }
2827 if ('\0' != acttext[0]) {
2828 menus_rename("UNIT_CONVERT", acttext);
2829 } else {
2830 menus_rename("UNIT_CONVERT", _("C_onvert"));
2831 }
2832
2833 if (units_all_same_tile) {
2834 struct unit *first = unit_list_get(punits, 0);
2835
2836 pterrain = tile_terrain(unit_tile(first));
2837
2839 struct extra_type *pextra = NULL;
2840
2841 /* FIXME: this overloading doesn't work well with multiple focus
2842 * units. */
2846 if (pextra != NULL) {
2847 break;
2848 }
2850
2851 if (pextra != NULL) {
2852 /* TRANS: Build irrigation of specific type */
2853 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2854 extra_name_translation(pextra));
2855 } else {
2856 sz_strlcpy(irrtext, _("Build _Irrigation"));
2857 }
2858 } else {
2859 sz_strlcpy(irrtext, _("Build _Irrigation"));
2860 }
2861
2862 if (pterrain->cultivate_result != T_NONE) {
2863 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2866 } else {
2867 sz_strlcpy(cultext, _("_Cultivate"));
2868 }
2869
2871 struct extra_type *pextra = NULL;
2872
2873 /* FIXME: this overloading doesn't work well with multiple focus
2874 * units. */
2878 if (pextra != NULL) {
2879 break;
2880 }
2882
2883 if (pextra != NULL) {
2884 /* TRANS: Build mine of specific type */
2885 snprintf(mintext, sizeof(mintext), _("Build %s"),
2886 extra_name_translation(pextra));
2887 } else {
2888 sz_strlcpy(mintext, _("Build _Mine"));
2889 }
2890 } else {
2891 sz_strlcpy(mintext, _("Build _Mine"));
2892 }
2893
2894 if (pterrain->plant_result != T_NONE) {
2895 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2897 } else {
2898 sz_strlcpy(plantext, _("_Plant"));
2899 }
2900
2901 if (pterrain->transform_result != T_NONE
2902 && pterrain->transform_result != pterrain) {
2903 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2906 } else {
2907 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2908 }
2909 } else {
2910 sz_strlcpy(irrtext, _("Build _Irrigation"));
2911 sz_strlcpy(cultext, _("_Cultivate"));
2912 sz_strlcpy(mintext, _("Build _Mine"));
2913 sz_strlcpy(plantext, _("_Plant"));
2914 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2915 }
2916
2917 menus_rename("BUILD_IRRIGATION", irrtext);
2918 menus_rename("CULTIVATE", cultext);
2919 menus_rename("BUILD_MINE", mintext);
2920 menus_rename("PLANT", plantext);
2921 menus_rename("TRANSFORM_TERRAIN", transtext);
2922
2923 menus_rename("UNIT_HOMECITY",
2925}
2926
2927/************************************************************************/
2931 const guint accel_key,
2933{
2934 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2935
2936 if (path == NULL) {
2937 char buf[MAX_LEN_NAME + sizeof("<MENU>/GOTO_AND/")];
2938
2939 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2940 action_id_rule_name(act_id));
2942 path = buf; /* Not NULL, but not usable either outside this block */
2943 }
2944
2945 if (path != NULL) {
2948 }
2949}
2950
2951/************************************************************************/
2969
2970/************************************************************************/
2975{
2976 GtkMenu *menu;
2977
2978 if (ui_builder == NULL) {
2979 return;
2980 }
2981
2982 menu_entry_set_sensitive("GAME_SAVE_AS",
2984 && C_S_RUNNING <= client_state());
2985 menu_entry_set_sensitive("GAME_SAVE",
2987 && C_S_RUNNING <= client_state());
2988
2989 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
2992
2995
2996 if (!can_client_change_view()) {
2998
2999 return;
3000 }
3001
3002 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
3003 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
3004
3005 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
3006 GList *list, *iter;
3007 GtkWidget *item;
3008 char buf[256];
3009
3010 /* Remove previous government entries. */
3012 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3013 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
3014 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
3016 }
3017 }
3019
3020 /* Add new government entries. */
3024
3027 /* TRANS: %s is a government name */
3028 fc_snprintf(buf, sizeof(buf), _("%s..."),
3031 g_object_set_data(G_OBJECT(item), "government", g);
3032 g_signal_connect(item, "activate",
3036 }
3038 }
3039
3040 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
3041 GList *list, *iter;
3042 GtkWidget *item;
3043
3044 /* Remove previous base entries. */
3046 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3048 }
3050
3051 /* Add new base entries. */
3053 if (pextra->buildable) {
3055 g_object_set_data(G_OBJECT(item), "base", pextra);
3056 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
3059 }
3061 }
3062
3063 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
3064 GList *list, *iter;
3065 GtkWidget *item;
3066
3067 /* Remove previous road entries. */
3069 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3071 }
3073
3074 /* Add new road entries. */
3076 if (pextra->buildable) {
3078 g_object_set_data(G_OBJECT(item), "road", pextra);
3079 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3082 }
3084 }
3085
3086 if ((menu = find_menu("<MENU>/CLEAN"))) {
3087 GList *list, *iter;
3088 GtkWidget *item;
3089
3090 /* Remove previous cleaning entries. */
3092 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3094 }
3096
3097 /* Add new cleaning entries. */
3100 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3101 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3105 }
3106
3107 /* Initialize the Go to and... actions. */
3108 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3109 GtkWidget *item;
3110 int tgt_kind_group;
3111
3112 /* Remove previous action entries. */
3114
3115 /* Add the new action entries grouped by target kind. */
3118 struct action *paction = action_by_number(act_id);
3119
3120 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3121 /* This action isn't performed by a unit. */
3122 continue;
3123 }
3124
3126 /* Wrong group. */
3127 continue;
3128 }
3129
3130 /* Create and add the menu item. It will be hidden or shown based on
3131 * unit type. */
3133 action_get_ui_name_mnemonic(act_id, "_"));
3134 g_object_set_data(G_OBJECT(item), "end_action", paction);
3135
3136 if (action_id_has_complex_target(act_id)) {
3138
3139#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3140 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3141 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3142 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3143 g_signal_connect(sub_item, "activate", \
3144 G_CALLBACK(unit_goto_and_callback), paction); \
3145 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3146 gtk_widget_show(sub_item);
3147
3149 case ASTK_BUILDING:
3151 CREATE_SUB_ITEM(pimpr, "end_building",
3154 break;
3155 case ASTK_TECH:
3157 CREATE_SUB_ITEM(ptech, "end_tech",
3160 break;
3161 case ASTK_EXTRA:
3163 extra_type_iterate(pextra) {
3164 if (!actres_creates_extra(paction->result, pextra)
3165 && !actres_removes_extra(paction->result, pextra)) {
3166 /* Not relevant */
3167 continue;
3168 }
3169 CREATE_SUB_ITEM(pextra, "end_extra",
3170 extra_name_translation(pextra));
3172 break;
3173 case ASTK_NONE:
3174 /* Should not be here. */
3176 break;
3177 case ASTK_COUNT:
3178 /* Should not exits */
3180 break;
3181 }
3182
3183#undef CREATE_SUB_ITEM
3184
3186 } else {
3187 g_signal_connect(item, "activate",
3189
3190#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3191 if (act_id == wanted_action_id) { \
3192 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3193 }
3194
3195 /* Add the keyboard shortcuts for "Go to and..." menu items that
3196 * existed independently before the "Go to and..." menu arrived.
3197 */
3201 }
3202
3206 }
3207 }
3208
3211
3212 menu_entry_set_sensitive("TAX_RATE",
3215 menu_entry_set_sensitive("POLICIES",
3216 multiplier_count() > 0);
3217
3218 menu_entry_set_active("SHOW_CITY_OUTLINES",
3220 menu_entry_set_active("SHOW_CITY_OUTPUT",
3222 menu_entry_set_active("SHOW_MAP_GRID",
3224 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3226 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3228 menu_entry_set_active("SHOW_NATIVE_TILES",
3230 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3232 menu_entry_set_active("SHOW_CITY_NAMES",
3234 menu_entry_set_active("SHOW_CITY_GROWTH",
3236 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3238 menu_entry_set_active("SHOW_CITY_BUY_COST",
3240 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3242 menu_entry_set_active("SHOW_TERRAIN",
3244 menu_entry_set_active("SHOW_COASTLINE",
3246 menu_entry_set_active("SHOW_PATHS",
3248 menu_entry_set_active("SHOW_IRRIGATION",
3250 menu_entry_set_active("SHOW_MINES",
3252 menu_entry_set_active("SHOW_BASES",
3254 menu_entry_set_active("SHOW_RESOURCES",
3256 menu_entry_set_active("SHOW_HUTS",
3258 menu_entry_set_active("SHOW_POLLUTION",
3260 menu_entry_set_active("SHOW_CITIES",
3262 menu_entry_set_active("SHOW_UNITS",
3264 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3266 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3268 menu_entry_set_active("SHOW_STACK_SIZE",
3270 menu_entry_set_active("SHOW_FOCUS_UNIT",
3272 menu_entry_set_active("SHOW_FOG_OF_WAR",
3274
3276
3278}
3279
3280/**************************************************************************
3281 Free resources allocated by the menu system.
3282**************************************************************************/
3283void menus_free(void)
3284{
3285 if (ui_builder != NULL) {
3287 ui_builder = NULL;
3288 }
3289}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1239
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1119
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1258
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:810
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:789
struct @130::my_agent entries[MAX_AGENTS]
bool audio_is_dummy_plugin(void)
Definition audio.c:715
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:76
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:521
void key_coastline_toggle(void)
Definition control.c:3964
void key_irrigation_toggle(void)
Definition control.c:3980
void key_unit_sentry(void)
Definition control.c:3768
void key_city_output_toggle(void)
Definition control.c:3865
void request_unit_return(struct unit *punit)
Definition control.c:1564
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void key_editor_recalculate_borders(void)
Definition control.c:4084
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2235
void key_focus_unit_toggle(void)
Definition control.c:4060
void key_unit_auto_explore(void)
Definition control.c:3589
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3387
void key_city_full_bar_toggle(void)
Definition control.c:3897
void key_bases_toggle(void)
Definition control.c:3996
void key_map_native_toggle(void)
Definition control.c:3889
void key_resources_toggle(void)
Definition control.c:4004
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1142
void key_unit_paradrop(void)
Definition control.c:3491
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4052
void key_city_productions_toggle(void)
Definition control.c:3931
void key_unit_plant(void)
Definition control.c:3708
void key_unit_fortress(void)
Definition control.c:3636
void key_unit_mine(void)
Definition control.c:3700
void key_unit_pillage(void)
Definition control.c:3720
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void key_editor_toggle_fogofwar(void)
Definition control.c:4093
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1950
void key_unit_irrigate(void)
Definition control.c:3680
void request_unit_build_city(struct unit *punit)
Definition control.c:1829
void key_unit_unload_all(void)
Definition control.c:3529
void key_cities_toggle(void)
Definition control.c:4028
void key_city_outlines_toggle(void)
Definition control.c:3857
void key_unit_homecity(void)
Definition control.c:3653
void key_unit_patrol(void)
Definition control.c:3499
void key_unit_solid_bg_toggle(void)
Definition control.c:4044
void key_terrain_toggle(void)
Definition control.c:3956
void key_paths_toggle(void)
Definition control.c:3972
void key_unit_wakeup_others(void)
Definition control.c:3562
void key_unit_stack_size_toggle(void)
Definition control.c:3948
void key_huts_toggle(void)
Definition control.c:4012
void key_fog_of_war_toggle(void)
Definition control.c:4068
void key_unit_wait(void)
Definition control.c:3554
void key_units_toggle(void)
Definition control.c:4036
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3831
void key_map_grid_toggle(void)
Definition control.c:3873
void key_pollution_toggle(void)
Definition control.c:4020
void key_city_growth_toggle(void)
Definition control.c:3914
void key_unit_action_select_tgt(void)
Definition control.c:3418
void key_city_buycost_toggle(void)
Definition control.c:3923
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3780
void key_unit_done(void)
Definition control.c:3475
void key_city_trade_routes_toggle(void)
Definition control.c:3940
void key_city_names_toggle(void)
Definition control.c:3905
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1633
void key_unit_auto_work(void)
Definition control.c:3602
void key_unit_airbase(void)
Definition control.c:3572
void key_unit_goto(void)
Definition control.c:3483
void key_unit_convert(void)
Definition control.c:3614
void key_unit_clean(void)
Definition control.c:3732
void key_editor_toggle(void)
Definition control.c:4076
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3792
void key_unit_cultivate(void)
Definition control.c:3688
void key_mines_toggle(void)
Definition control.c:3988
void key_map_borders_toggle(void)
Definition control.c:3881
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:214
int action_id
Definition fc_types.h:249
#define MAX_LEN_NAME
Definition fc_types.h:67
@ BORDERS_DISABLED
Definition fc_types.h:744
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:61
struct world wld
Definition game.c:62
const char * government_name_translation(const struct government *pgovern)
Definition government.c:143
bool untargeted_revolution_allowed(void)
Definition government.c:570
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:170
#define governments_iterate(NAME_pgov)
Definition government.h:124
#define governments_iterate_end
Definition government.h:127
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2431
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2347
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:711
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1245
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1481
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2207
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:895
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2341
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1103
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2309
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1047
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1553
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1761
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:967
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1023
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1143
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:871
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1492
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1111
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1302
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2001
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1523
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:935
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2954
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:855
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:983
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1279
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1159
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1055
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1039
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1879
static struct menu_entry_info menu_entries[]
Definition menu.c:273
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2041
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1071
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1959
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1725
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2081
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1709
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1871
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:787
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1699
static GtkBuilder * ui_builder
Definition menu.c:79
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1325
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1951
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1135
static GtkMenu * find_menu(const char *key)
Definition menu.c:2354
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1336
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1291
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1470
static const gchar * get_ui_filename(void)
Definition menu.c:2187
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2025
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1127
static void zoom_out_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2097
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:695
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1448
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1347
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1267
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1200
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:911
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1357
void menus_free(void)
Definition menu.c:3283
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1887
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:999
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1031
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:703
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1151
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1437
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1367
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1234
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1087
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:975
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1515
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:795
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:819
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:863
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:919
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1079
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:728
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:879
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1377
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:671
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:951
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:743
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1577
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1786
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1593
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1407
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:827
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2283
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1778
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2930
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1119
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1633
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2066
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1802
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1007
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1717
void real_menus_init(void)
Definition menu.c:2974
menu_entry_grouping
Definition menu.c:93
@ MGROUP_ALL
Definition menu.c:94
@ MGROUP_PLAYING
Definition menu.c:93
@ MGROUP_PLAYER
Definition menu.c:94
@ MGROUP_SAFE
Definition menu.c:93
@ MGROUP_EDIT
Definition menu.c:93
@ MGROUP_UNIT
Definition menu.c:94
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1601
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1183
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:943
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1829
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:655
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1427
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1770
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2296
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1417
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:679
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:719
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:803
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1919
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1503
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:839
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:903
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1585
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1903
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1617
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2394
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1985
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2113
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:927
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1609
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:663
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2017
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1063
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1689
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2267
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:959
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1821
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2033
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2121
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:847
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1993
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1387
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1569
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1733
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1191
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:763
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1256
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2147
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1459
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:687
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1533
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:639
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1751
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:887
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1625
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1167
static void zoom_in_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2089
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1641
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1223
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1212
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1545
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1175
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1863
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:647
void real_menus_update(void)
Definition menu.c:2409
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2137
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1561
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1314
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1967
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2362
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1741
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2325
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1975
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1015
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1397
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1935
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1855
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:991
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2105
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2053
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1794
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1095
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2129
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2009
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:811
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:775
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:82
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define log_verbose(message,...)
Definition log.h:110
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:759
const struct option_set * server_optset
Definition options.c:4077
const struct option_set * client_optset
Definition options.c:1291
void options_save(option_save_log_callback log_cb)
Definition options.c:6177
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:442
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1094
const struct strvec * get_data_dirs(void)
Definition shared.c:886
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:215
bool draw_specials
Definition options.h:207
bool draw_city_output
Definition options.h:194
bool draw_city_names
Definition options.h:196
bool draw_city_productions
Definition options.h:198
bool draw_mines
Definition options.h:205
bool draw_borders
Definition options.h:214
bool draw_fortress_airbase
Definition options.h:206
bool draw_city_buycost
Definition options.h:199
bool draw_unit_stack_size
Definition options.h:218
bool draw_irrigation
Definition options.h:204
bool draw_terrain
Definition options.h:201
bool draw_units
Definition options.h:211
bool draw_fog_of_war
Definition options.h:213
bool draw_city_trade_routes
Definition options.h:200
bool draw_unit_shields
Definition options.h:217
bool draw_cities
Definition options.h:210
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:190
bool draw_map_grid
Definition options.h:195
bool draw_city_growth
Definition options.h:197
bool draw_focus_unit
Definition options.h:212
bool draw_paths
Definition options.h:203
bool draw_city_outlines
Definition options.h:193
bool draw_coastline
Definition options.h:202
bool draw_full_citybar
Definition options.h:216
bool draw_pollution
Definition options.h:209
bool solid_color_behind_units
Definition options.h:149
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:99
GdkModifierType accel_mod
Definition menu.c:103
guint accel
Definition menu.c:102
const char * key
Definition menu.c:100
enum menu_entry_grouping grouping
Definition menu.c:105
GCallback cb
Definition menu.c:104
const char * name
Definition menu.c:101
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:271
#define advance_iterate_end
Definition tech.h:272
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1035
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:681
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:981
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:771
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:302
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:490
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:523
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:648
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:864
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:276
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1707
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1564
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:375
void zoom_step_down(void)
Definition zoom.c:130
void zoom_step_up(void)
Definition zoom.c:106