Freeciv-3.3
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "unit.h"
33
34/* client */
35#include "client_main.h"
36#include "clinet.h"
37#include "connectdlg_common.h"
38#include "control.h"
39#include "mapview_common.h"
40#include "options.h"
41#include "tilespec.h"
42
43/* client/gui-gtk-3.22 */
44#include "chatline.h"
45#include "cityrep.h"
46#include "dialogs.h"
47#include "editgui.h"
48#include "editprop.h"
49#include "finddlg.h"
50#include "gamedlgs.h"
51#include "gotodlg.h"
52#include "gui_main.h"
53#include "gui_stuff.h"
54#include "helpdlg.h"
55#include "infradlg.h"
56#include "luaconsole.h"
57#include "mapctrl.h" /* center_on_unit(). */
58#include "messagedlg.h"
59#include "messagewin.h"
60#include "optiondlg.h"
61#include "pages.h"
62#include "plrdlg.h"
63#include "rallypointdlg.h"
64#include "ratesdlg.h"
65#include "repodlgs.h"
66#include "sprite.h"
67#include "spaceshipdlg.h"
68#include "unitselect.h"
69#include "wldlg.h"
70
71#include "menu.h"
72
73#ifndef GTK_STOCK_EDIT
74#define GTK_STOCK_EDIT NULL
75#endif
76
78
79static void menu_entry_set_active(const char *key,
81static void menu_entry_set_sensitive(const char *key,
83#ifndef FREECIV_DEBUG
84static void menu_entry_set_visible(const char *key,
85 gboolean is_visible,
87#endif /* FREECIV_DEBUG */
88
89static void view_menu_update_sensitivity(void);
90
93
96
105
113static void save_game_callback(GtkMenuItem *item, gpointer data);
117static void find_city_callback(GtkMenuItem *item, gpointer data);
118static void worklists_callback(GtkMenuItem *item, gpointer data);
120static void volume_up_callback(GtkMenuItem *item, gpointer data);
122static void leave_callback(GtkMenuItem *item, gpointer data);
123static void quit_callback(GtkMenuItem *item, gpointer data);
124static void map_view_callback(GtkMenuItem *item, gpointer data);
128static void report_wow_callback(GtkMenuItem *item, gpointer data);
132static void bg_select0_callback(GtkMenuItem *item, gpointer data);
133static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
134static void bg_append0_callback(GtkMenuItem *item, gpointer data);
135static void bg_select1_callback(GtkMenuItem *item, gpointer data);
136static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
137static void bg_append1_callback(GtkMenuItem *item, gpointer data);
138static void bg_select2_callback(GtkMenuItem *item, gpointer data);
139static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
140static void bg_append2_callback(GtkMenuItem *item, gpointer data);
141static void bg_select3_callback(GtkMenuItem *item, gpointer data);
142static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
143static void bg_append3_callback(GtkMenuItem *item, gpointer data);
152static void help_units_callback(GtkMenuItem *item, gpointer data);
154static void help_zoc_callback(GtkMenuItem *item, gpointer data);
157static void help_tech_callback(GtkMenuItem *item, gpointer data);
165static void help_cma_callback(GtkMenuItem *item, gpointer data);
170static void help_about_callback(GtkMenuItem *item, gpointer data);
172 gpointer data);
175 gpointer data);
179 gpointer data);
181 gpointer data);
183 gpointer data);
187 gpointer data);
189 gpointer data);
191 gpointer data);
204 gpointer data);
206 gpointer data);
208 gpointer data);
219static void multiplier_callback(GtkMenuItem *item, gpointer data);
222static void government_callback(GtkMenuItem *item, gpointer data);
223static void tax_rate_callback(GtkMenuItem *item, gpointer data);
232static void unit_wait_callback(GtkMenuItem *item, gpointer data);
233static void unit_done_callback(GtkMenuItem *item, gpointer data);
234static void unit_goto_callback(GtkMenuItem *item, gpointer data);
241static void unit_board_callback(GtkMenuItem *item, gpointer data);
244 gpointer data);
249static void build_city_callback(GtkMenuItem *item, gpointer data);
250static void auto_work_callback(GtkMenuItem *item, gpointer data);
251static void build_road_callback(GtkMenuItem *item, gpointer data);
253static void cultivate_callback(GtkMenuItem *item, gpointer data);
254static void build_mine_callback(GtkMenuItem *item, gpointer data);
255static void plant_callback(GtkMenuItem *item, gpointer data);
262static void fortify_callback(GtkMenuItem *item, gpointer data);
266static void do_pillage_callback(GtkMenuItem *item, gpointer data);
268
270{
271 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
272 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
273 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
274 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
275 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
276 NULL, MGROUP_SAFE },
277 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
278 NULL, MGROUP_SAFE },
279 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
281 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
282 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
284 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
286 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
288 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
290 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
292 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
294 { "RELOAD_TILESET", N_("_Reload Tileset"),
297 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, ACCL_MOD_KEY,
299 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
301 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
303 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
305 { "VOLUME_UP", N_("Volume Up"), GDK_KEY_greater, 0,
307 { "VOLUME_DOWN", N_("Volume Down"), GDK_KEY_less, 0,
309 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
310 { "QUIT", N_("_Quit"), GDK_KEY_q, ACCL_MOD_KEY,
312 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, ACCL_MOD_KEY,
314 { "WORKLISTS", N_("Work_lists"),
317 { "RALLY_DLG", N_("Rally point dialog"),
320 { "INFRA_DLG", N_("Infra dialog"),
323 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
325 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
327 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
329 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
331 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
333 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
335 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
337 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
339 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
341
342 /* Battle Groups menu */
343 /* Note that user view: 1 - 4, internal: 0 - 3 */
344 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
347 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
350 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
353 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
356 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
359 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
362 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
365 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
368 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
371 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
374 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
377 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
380
381 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
383 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
385 { "HELP_POLICIES", N_("Policies"), 0, 0,
387 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
389 { "HELP_ECONOMY", N_("Economy"), 0, 0,
391 { "HELP_CITIES", N_("Cities"), 0, 0,
393 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
395 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
397 { "HELP_UNITS", N_("Units"), 0, 0,
399 { "HELP_COMBAT", N_("Combat"), 0, 0,
401 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
403 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
405 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
407 { "HELP_TECH", N_("Technology"), 0, 0,
409 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
411 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
413 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
415 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
417 { "HELP_NATIONS", N_("About Nations"), 0, 0,
419 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
421 { "HELP_CONTROLS", N_("Controls"), 0, 0,
423 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
425 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
427 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
429 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
431 { "HELP_COPYING", N_("Copying"), 0, 0,
433 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
435 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
437 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, ACCL_MOD_KEY,
439 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, ACCL_MOD_KEY,
441 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, ACCL_MOD_KEY,
443 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, ACCL_MOD_KEY,
445 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, ACCL_MOD_KEY,
447 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, ACCL_MOD_KEY | GDK_SHIFT_MASK,
449 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
451 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, ACCL_MOD_KEY,
453 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, ACCL_MOD_KEY,
455 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, ACCL_MOD_KEY,
457 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
459 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, ACCL_MOD_KEY,
461 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
463 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
465 { "SHOW_PATHS", N_("_Paths"), 0, 0,
467 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
469 { "SHOW_MINES", N_("_Mines"), 0, 0,
471 { "SHOW_BASES", N_("_Bases"), 0, 0,
473 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
475 { "SHOW_HUTS", N_("_Huts"), 0, 0,
477 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
479 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
481 { "SHOW_UNITS", N_("_Units"), 0, 0,
483 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
485 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
487 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
490 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
492 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
494 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
496
497 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
499 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
502 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
504 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
506
507 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
509 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
511 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
513 { "POLICIES", N_("_Policies..."),
516 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
518 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
520
521 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
522 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
523 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
524 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
525 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
526 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
527 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
528 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
530 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
532 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
535 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
538 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
540 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
542 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
544 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
546 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
548 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
549 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
551 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
553 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
555 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
557 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
559 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
561 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
563 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
565 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
568 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
570 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
572 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
574 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
576 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
578 { "AUTO_WORKER", N_("_Auto Worker"), GDK_KEY_a, 0,
580 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
582 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
584 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
586 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
588 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
590 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, ACCL_MOD_KEY,
592 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, ACCL_MOD_KEY,
594 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, ACCL_MOD_KEY,
596 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
599 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
601 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
603 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
605 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
607 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
609 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
611 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
613 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
615
616 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
618 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, ACCL_MOD_KEY,
620 { "START_REVOLUTION", N_("_Revolution..."),
623 { NULL }
624};
625
626static struct menu_entry_info *menu_entry_info_find(const char *key);
627
628/************************************************************************/
635
636/************************************************************************/
643
644/************************************************************************/
648{
649 option_dialog_popup(_("Set local options"), client_optset);
650}
651
652/************************************************************************/
659
660/************************************************************************/
664{
665 option_dialog_popup(_("Game Settings"), server_optset);
666}
667
668/************************************************************************/
675
676/************************************************************************/
680{
682}
683
684/************************************************************************/
688{
690}
691
692/************************************************************************/
699
700/************************************************************************/
707
708/************************************************************************/
715
716/************************************************************************/
720static void leave_local_game_response(GtkWidget *dialog, gint response)
721{
722 gtk_widget_destroy(dialog);
723 if (response == GTK_RESPONSE_OK) {
724 /* It might be killed already */
725 if (client.conn.used) {
726 /* It will also kill the server */
728 }
729 }
730}
731
732/************************************************************************/
736{
737 if (is_server_running()) {
738 GtkWidget* dialog =
741 _("Leaving a local game will end it!"));
742 setup_dialog(dialog, toplevel);
744 g_signal_connect(dialog, "response",
747 } else {
749 }
750}
751
752/************************************************************************/
763
764/************************************************************************/
775
776/************************************************************************/
780{
782}
783
784/************************************************************************/
788{
790}
791
792/************************************************************************/
799
800/************************************************************************/
804{
806}
807
808/************************************************************************/
815
816/************************************************************************/
827
828/************************************************************************/
835
836/************************************************************************/
843
844/************************************************************************/
851
852/************************************************************************/
859
860/************************************************************************/
867
868/************************************************************************/
875
876/************************************************************************/
883
884/************************************************************************/
891
892/************************************************************************/
899
900/************************************************************************/
907
908/************************************************************************/
915
916/************************************************************************/
923
924/************************************************************************/
931
932/************************************************************************/
939
940/************************************************************************/
947
948/************************************************************************/
955
956/************************************************************************/
963
964/************************************************************************/
971
972/************************************************************************/
979
980/************************************************************************/
987
988/************************************************************************/
995
996/************************************************************************/
1003
1004/************************************************************************/
1011
1012/************************************************************************/
1019
1020/************************************************************************/
1027
1028/************************************************************************/
1035
1036/************************************************************************/
1043
1044/************************************************************************/
1051
1052/************************************************************************/
1059
1060/************************************************************************/
1067
1068/************************************************************************/
1075
1076/************************************************************************/
1083
1084/************************************************************************/
1091
1092/************************************************************************/
1099
1100/************************************************************************/
1107
1108/************************************************************************/
1115
1116/************************************************************************/
1123
1124/************************************************************************/
1131
1132/************************************************************************/
1139
1140/************************************************************************/
1147
1148/************************************************************************/
1155
1156/************************************************************************/
1163
1164/************************************************************************/
1171
1172/************************************************************************/
1179
1180/************************************************************************/
1188
1189/************************************************************************/
1193{
1196 /* Unreachable techs in reqtree on/off */
1198 }
1199}
1200
1201/************************************************************************/
1211
1212/************************************************************************/
1222
1223/************************************************************************/
1233
1234/************************************************************************/
1244
1245/************************************************************************/
1255
1256/************************************************************************/
1267
1268/************************************************************************/
1279
1280/************************************************************************/
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1291/************************************************************************/
1302
1303/************************************************************************/
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1314/************************************************************************/
1324
1325/************************************************************************/
1335
1336/************************************************************************/
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1346/************************************************************************/
1355
1356/************************************************************************/
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1366/************************************************************************/
1375
1376/************************************************************************/
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1386/************************************************************************/
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1396/************************************************************************/
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1406/************************************************************************/
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1416/************************************************************************/
1425
1426/************************************************************************/
1436
1437/************************************************************************/
1447
1448/************************************************************************/
1458
1459/************************************************************************/
1469
1470/************************************************************************/
1480
1481/************************************************************************/
1491
1492/************************************************************************/
1503
1504/************************************************************************/
1511
1512/************************************************************************/
1521
1522/************************************************************************/
1533
1534/************************************************************************/
1541
1542/************************************************************************/
1549
1550/************************************************************************/
1557
1558/************************************************************************/
1565
1566/************************************************************************/
1573
1574/************************************************************************/
1581
1582/************************************************************************/
1589
1590/************************************************************************/
1594{
1596}
1597
1598/************************************************************************/
1602{
1604}
1605
1606/************************************************************************/
1610{
1611 key_unit_wait();
1612}
1613
1614/************************************************************************/
1618{
1619 key_unit_done();
1620}
1621
1622/************************************************************************/
1626{
1627 key_unit_goto();
1628}
1629
1630/************************************************************************/
1634{
1635 int sub_target = NO_TARGET;
1636 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1637
1639
1641 case ASTK_BUILDING:
1642 {
1644 "end_building");
1646 sub_target = improvement_number(pbuilding);
1647 }
1648 break;
1649 case ASTK_TECH:
1650 {
1652 "end_tech");
1654 sub_target = advance_number(ptech);
1655 }
1656 break;
1657 case ASTK_EXTRA:
1659 {
1660 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1661 "end_extra");
1662 fc_assert_ret(pextra != NULL);
1663 sub_target = extra_number(pextra);
1664 }
1665 break;
1666 case ASTK_NONE:
1667 sub_target = NO_TARGET;
1668 break;
1669 case ASTK_COUNT:
1670 /* Should not exits */
1672 break;
1673 }
1674
1676}
1677
1678/************************************************************************/
1682{
1683 if (get_num_units_in_focus() > 0) {
1685 }
1686}
1687
1688/************************************************************************/
1697
1698/************************************************************************/
1705
1706/************************************************************************/
1713
1714/************************************************************************/
1721
1722/************************************************************************/
1729
1730/************************************************************************/
1739
1740/************************************************************************/
1749
1750/************************************************************************/
1758
1759/************************************************************************/
1766
1767/************************************************************************/
1774
1775/************************************************************************/
1782
1783/************************************************************************/
1790
1791/************************************************************************/
1795{
1797 /* FIXME: this can provide different items for different units...
1798 * not good! */
1799 /* Enable the button for adding to a city in all cases, so we
1800 get an eventual error message from the server if we try. */
1806 }
1808}
1809
1810/************************************************************************/
1817
1818/************************************************************************/
1822{
1824 /* FIXME: this can provide different actions for different units...
1825 * not good! */
1827 EC_ROAD,
1829 punit);
1830 bool building_road = FALSE;
1831
1832 if (tgt != NULL
1836 }
1837
1840 }
1842}
1843
1844/************************************************************************/
1851
1852/************************************************************************/
1859
1860/************************************************************************/
1867
1868/************************************************************************/
1875
1876/************************************************************************/
1880{
1882
1883 if (proad != NULL) {
1884 struct extra_type *tgt;
1885
1886 tgt = road_extra_get(proad);
1887
1889 }
1890}
1891
1892/************************************************************************/
1896{
1898
1899 if (prail != NULL) {
1900 struct extra_type *tgt;
1901
1902 tgt = road_extra_get(prail);
1903
1905 }
1906}
1907
1908/************************************************************************/
1912{
1914
1915 if (pmaglev != NULL) {
1916 struct extra_type *tgt;
1917
1918 tgt = road_extra_get(pmaglev);
1919
1921 }
1922}
1923
1924/************************************************************************/
1939
1940/************************************************************************/
1947
1948/************************************************************************/
1955
1956/************************************************************************/
1963
1964/************************************************************************/
1973
1974/************************************************************************/
1981
1982/************************************************************************/
1989
1990/************************************************************************/
1997
1998/************************************************************************/
2005
2006/************************************************************************/
2013
2014/************************************************************************/
2021
2022/************************************************************************/
2029
2030/************************************************************************/
2041
2042/************************************************************************/
2054
2055/************************************************************************/
2069
2070/************************************************************************/
2077
2078/************************************************************************/
2085
2086/************************************************************************/
2093
2094/************************************************************************/
2101
2102/************************************************************************/
2109
2110/************************************************************************/
2119
2120/************************************************************************/
2124{
2125 const char *key = gtk_buildable_get_name(item);
2127
2128 if (info != NULL) {
2130 Q_(info->name));
2132 if (info->cb != NULL) {
2133 g_signal_connect(item, "activate", info->cb, NULL);
2134 }
2135
2136 if (info->accel != 0) {
2137 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2138
2139 if (path == NULL) {
2140 char buf[512];
2141
2142 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2144 path = buf; /* Not NULL, but not usable either outside this block */
2145 }
2146
2147 if (path != NULL) {
2149 info->accel, info->accel_mod);
2150 }
2151 }
2152
2153 return;
2154 }
2155
2156 /* temporary naming solution */
2158}
2159
2160/************************************************************************/
2163static const gchar *get_ui_filename(void)
2164{
2165 static char filename[256];
2166 const char *name;
2167
2168 if ((name = getenv("FREECIV_MENUS"))
2169 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2170 sz_strlcpy(filename, name);
2171 } else {
2172 log_error("Gtk menus: file definition not found");
2173 filename[0] = '\0';
2174 }
2175
2176 log_verbose("ui menu file is \"%s\".", filename);
2177 return filename;
2178}
2179
2180/************************************************************************/
2184{
2186 GError *error = NULL;
2187
2190 log_error("Gtk menus: %s", error->message);
2191 g_error_free(error);
2192 } else {
2193 GSList *entries;
2194 GSList *next;
2195
2197 next = entries;
2198
2199 while (next != NULL) {
2200 GObject *obj = next->data;
2201
2202 if (GTK_IS_MENU_ITEM(obj)) {
2205 }
2206 } else if (GTK_IS_MENU(obj)) {
2208
2209 if (key[0] == '<') {
2211
2212 if (ac_group == NULL) {
2215 }
2216
2218
2220 }
2221 }
2222
2223 next = next->next;
2224 }
2225
2227
2231 }
2232
2233#ifndef FREECIV_DEBUG
2234 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2235#endif /* FREECIV_DEBUG */
2236
2237 return menubar;
2238}
2239
2240/************************************************************************/
2243static struct menu_entry_info *menu_entry_info_find(const char *key)
2244{
2245 int i;
2246
2247 for (i = 0; menu_entries[i].key != NULL; i++) {
2248 if (!strcmp(key, menu_entries[i].key)) {
2249 return &(menu_entries[i]);
2250 }
2251 }
2252
2253 return NULL;
2254}
2255
2256/************************************************************************/
2268
2269/************************************************************************/
2281
2282/************************************************************************/
2287{
2288 int i;
2289
2290 for (i = 0; menu_entries[i].key != NULL; i++) {
2291 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2293 }
2294 }
2295}
2296
2297/************************************************************************/
2300#ifndef FREECIV_DEBUG
2301static void menu_entry_set_visible(const char *key,
2302 gboolean is_visible,
2304{
2306
2307 if (item != NULL) {
2308 gtk_widget_set_visible(item, is_visible);
2310 }
2311}
2312#endif /* FREECIV_DEBUG */
2313
2314/************************************************************************/
2317static void menus_rename(const char *key,
2318 const gchar *new_label)
2319{
2321
2322 if (item != NULL) {
2324 }
2325}
2326
2327/************************************************************************/
2330static GtkMenu *find_menu(const char *key)
2331{
2333}
2334
2335/************************************************************************/
2339{
2340 /* The "full" city bar (i.e. the new way of drawing the
2341 * city name), can draw the city growth even without drawing
2342 * the city name. But the old method cannot. */
2344 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2345 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2346 } else {
2348 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2350 }
2351
2352 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2355 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2357 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2359 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2361 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2362}
2363
2364/************************************************************************/
2370static const char *get_tile_change_menu_text(struct tile *ptile,
2371 enum unit_activity activity)
2372{
2373 struct tile *newtile = tile_virtual_new(ptile);
2374 const char *text;
2375
2376 tile_apply_activity(newtile, activity, NULL);
2377 text = tile_get_info_text(newtile, FALSE, 0);
2379 return text;
2380}
2381
2382/************************************************************************/
2386{
2387 struct unit_list *punits = NULL;
2389 GtkMenu *menu;
2390 char acttext[128], irrtext[128], mintext[128], transtext[128];
2391 char cultext[128], plantext[128];
2392 struct terrain *pterrain;
2393 bool conn_possible;
2394 struct road_type *proad;
2395 struct extra_type_list *extras;
2396
2397 if (ui_builder == NULL || !can_client_change_view()) {
2398 return;
2399 }
2400
2401 if (get_num_units_in_focus() > 0) {
2402 const struct tile *ptile = NULL;
2403 const struct unit_type *ptype = NULL;
2404
2407 fc_assert((ptile == NULL) == (ptype == NULL));
2408
2409 if (ptile || ptype) {
2410 if (unit_tile(punit) != ptile) {
2412 }
2413 if (unit_type_get(punit) != ptype) {
2415 }
2416 } else {
2417 ptile = unit_tile(punit);
2419 }
2421 }
2422
2425 && !editor_is_active());
2427 && !editor_is_active() && punits != NULL);
2428
2430 menu_entry_set_sensitive("EDIT_MODE",
2435 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2436
2437 {
2438 char road_buf[500];
2439
2441 if (proad != NULL) {
2442 /* TRANS: Connect with some road type (Road/Railroad) */
2443 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2445 menus_rename("CONNECT_ROAD", road_buf);
2446 }
2447
2449 if (proad != NULL) {
2450 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2452 menus_rename("CONNECT_RAIL", road_buf);
2453 }
2454
2456 if (proad != NULL) {
2457 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2459 menus_rename("CONNECT_MAGLEV", road_buf);
2460 }
2461 }
2462
2463 {
2464 char top_cities_buf[128];
2465
2466 if (game.info.top_cities_count > 0) {
2468 PL_("Top %d City", "Top %d Cities",
2471 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2472 } else {
2473 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2474 }
2475
2476 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2477 }
2478
2479 menu_entry_set_sensitive("REPORT_SPACESHIP",
2480 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
2481
2482 if (!can_client_issue_orders()) {
2483 return;
2484 }
2485
2486 /* Set government sensitivity. */
2487 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2488 GList *list, *iter;
2489 struct government *pgov;
2490
2492 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2493 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2494 if (NULL != pgov) {
2497 pgov));
2498 } else {
2499 /* Revolution without target government */
2502 }
2503 }
2505 }
2506
2507 if (!punits) {
2508 return;
2509 }
2510
2511 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2512
2513 /* Set base sensitivity. */
2514 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2515 GList *list, *iter;
2516 struct extra_type *pextra;
2517
2519 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2520 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2521 if (NULL != pextra) {
2525 pextra));
2526 }
2527 }
2529 }
2530
2531 /* Set road sensitivity. */
2532 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2533 GList *list, *iter;
2534 struct extra_type *pextra;
2535
2537 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2538 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2539 if (NULL != pextra) {
2543 pextra));
2544 }
2545 }
2547 }
2548
2549 /* Set cleaning menu sensitivity. */
2550 if ((menu = find_menu("<MENU>/CLEAN"))) {
2551 GList *list, *iter;
2552 struct extra_type *pextra;
2553
2555 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2556 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2557 if (NULL != pextra) {
2561 pextra));
2562 }
2563 }
2565 }
2566
2567 /* Set Go to and... action visibility. */
2568 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2569 GList *list, *iter;
2570 struct action *paction;
2571
2572 bool can_do_something = FALSE;
2573
2574 /* Enable a menu item if it is theoretically possible that one of the
2575 * selected units can perform it. Checking if the action can be performed
2576 * at the current tile is pointless since it should be performed at the
2577 * target tile. */
2579 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2580 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2581 if (NULL != paction) {
2583 paction->id, TRUE)) {
2587 } else {
2590 }
2591 }
2592 }
2594
2595 /* Only sensitive if an action may be possible. */
2597 }
2598
2599 /* Enable the button for adding to a city in all cases, so we
2600 * get an eventual error message from the server if we try. */
2601 menu_entry_set_sensitive("BUILD_CITY",
2605 menu_entry_set_sensitive("BUILD_ROAD",
2609 menu_entry_set_sensitive("BUILD_IRRIGATION",
2611 menu_entry_set_sensitive("CULTIVATE",
2613 menu_entry_set_sensitive("BUILD_MINE",
2617 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2619 menu_entry_set_sensitive("FORTIFY",
2622 menu_entry_set_sensitive("BUILD_FORTRESS",
2624 menu_entry_set_sensitive("BUILD_AIRBASE",
2628 menu_entry_set_sensitive("UNIT_SENTRY",
2630 menu_entry_set_sensitive("DO_PARADROP",
2632 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2633 * where selecting the command results in a dialog box listing options of
2634 * what to pillage */
2635 menu_entry_set_sensitive("DO_PILLAGE",
2637 menu_entry_set_sensitive("UNIT_DISBAND",
2639 TRUE));
2640 menu_entry_set_sensitive("UNIT_UPGRADE",
2642 /* "UNIT_CONVERT" dealt with below */
2643 menu_entry_set_sensitive("UNIT_HOMECITY",
2645 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2647 menu_entry_set_sensitive("UNIT_BOARD",
2649 menu_entry_set_sensitive("UNIT_DEBOARD",
2651 menu_entry_set_sensitive("UNIT_UNSENTRY",
2654 menu_entry_set_sensitive("AUTO_WORKER",
2656 menu_entry_set_sensitive("UNIT_EXPLORE",
2658
2660 if (proad != NULL) {
2661 struct extra_type *tgt;
2662
2663 tgt = road_extra_get(proad);
2664
2666 } else {
2668 }
2669 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2670
2672 if (proad != NULL) {
2673 struct extra_type *tgt;
2674
2675 tgt = road_extra_get(proad);
2676
2678 } else {
2680 }
2681 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2682
2684 if (proad != NULL) {
2685 struct extra_type *tgt;
2686
2687 tgt = road_extra_get(proad);
2688
2690 } else {
2692 }
2693 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2694
2696
2697 if (extra_type_list_size(extras) > 0) {
2698 struct extra_type *tgt;
2699
2700 tgt = extra_type_list_get(extras, 0);
2702 } else {
2704 }
2705 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2706
2707 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2709
2711 menus_rename("BUILD_CITY",
2713 } else {
2714 bool city_on_tile = FALSE;
2715
2716 /* FIXME: this overloading doesn't work well with multiple focus
2717 * units. */
2719 if (tile_city(unit_tile(punit))) {
2721 break;
2722 }
2724
2726 TRUE)) {
2727 menus_rename("BUILD_CITY",
2729 } else {
2730 /* refresh default order */
2731 menus_rename("BUILD_CITY",
2733 }
2734 }
2735
2737 menus_rename("BUILD_ROAD",
2740 char road_item[500];
2741 struct extra_type *pextra = NULL;
2742
2743 /* FIXME: this overloading doesn't work well with multiple focus
2744 * units. */
2748 if (pextra != NULL) {
2749 break;
2750 }
2752
2753 if (pextra != NULL) {
2754 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2755 snprintf(road_item, sizeof(road_item), _("Build %s"),
2756 extra_name_translation(pextra));
2757 menus_rename("BUILD_ROAD", road_item);
2758 }
2759 } else {
2760 menus_rename("BUILD_ROAD", _("Build _Road"));
2761 }
2762
2763 if (units_all_same_type) {
2764 struct unit *punit = unit_list_get(punits, 0);
2765 const struct unit_type *to_unittype =
2767 if (to_unittype) {
2768 /* TRANS: %s is a unit type. */
2769 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2772 unit_type_get(punit))));
2773 } else {
2774 acttext[0] = '\0';
2775 }
2776 } else {
2777 acttext[0] = '\0';
2778 }
2779 if ('\0' != acttext[0]) {
2780 menus_rename("UNIT_UPGRADE", acttext);
2781 } else {
2782 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2783 }
2784
2785 if (units_can_convert(&(wld.map), punits)) {
2786 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2787 if (units_all_same_type) {
2788 struct unit *punit = unit_list_get(punits, 0);
2789
2790 /* TRANS: %s is a unit type. */
2791 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2793 } else {
2794 acttext[0] = '\0';
2795 }
2796 } else {
2797 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2798 acttext[0] = '\0';
2799 }
2800 if ('\0' != acttext[0]) {
2801 menus_rename("UNIT_CONVERT", acttext);
2802 } else {
2803 menus_rename("UNIT_CONVERT", _("C_onvert"));
2804 }
2805
2806 if (units_all_same_tile) {
2807 struct unit *first = unit_list_get(punits, 0);
2808
2809 pterrain = tile_terrain(unit_tile(first));
2810
2812 struct extra_type *pextra = NULL;
2813
2814 /* FIXME: this overloading doesn't work well with multiple focus
2815 * units. */
2819 if (pextra != NULL) {
2820 break;
2821 }
2823
2824 if (pextra != NULL) {
2825 /* TRANS: Build irrigation of specific type */
2826 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2827 extra_name_translation(pextra));
2828 } else {
2829 sz_strlcpy(irrtext, _("Build _Irrigation"));
2830 }
2831 } else {
2832 sz_strlcpy(irrtext, _("Build _Irrigation"));
2833 }
2834
2835 if (pterrain->cultivate_result != T_NONE) {
2836 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2839 } else {
2840 sz_strlcpy(cultext, _("_Cultivate"));
2841 }
2842
2844 struct extra_type *pextra = NULL;
2845
2846 /* FIXME: this overloading doesn't work well with multiple focus
2847 * units. */
2851 if (pextra != NULL) {
2852 break;
2853 }
2855
2856 if (pextra != NULL) {
2857 /* TRANS: Build mine of specific type */
2858 snprintf(mintext, sizeof(mintext), _("Build %s"),
2859 extra_name_translation(pextra));
2860 } else {
2861 sz_strlcpy(mintext, _("Build _Mine"));
2862 }
2863 } else {
2864 sz_strlcpy(mintext, _("Build _Mine"));
2865 }
2866
2867 if (pterrain->plant_result != T_NONE) {
2868 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2870 } else {
2871 sz_strlcpy(plantext, _("_Plant"));
2872 }
2873
2874 if (pterrain->transform_result != T_NONE
2875 && pterrain->transform_result != pterrain) {
2876 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2879 } else {
2880 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2881 }
2882 } else {
2883 sz_strlcpy(irrtext, _("Build _Irrigation"));
2884 sz_strlcpy(cultext, _("_Cultivate"));
2885 sz_strlcpy(mintext, _("Build _Mine"));
2886 sz_strlcpy(plantext, _("_Plant"));
2887 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2888 }
2889
2890 menus_rename("BUILD_IRRIGATION", irrtext);
2891 menus_rename("CULTIVATE", cultext);
2892 menus_rename("BUILD_MINE", mintext);
2893 menus_rename("PLANT", plantext);
2894 menus_rename("TRANSFORM_TERRAIN", transtext);
2895
2896 menus_rename("UNIT_HOMECITY",
2898}
2899
2900/************************************************************************/
2904 const guint accel_key,
2906{
2907 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2908
2909 if (path == NULL) {
2910 char buf[MAX_LEN_NAME + sizeof("<MENU>/GOTO_AND/")];
2911
2912 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2913 action_id_rule_name(act_id));
2915 path = buf; /* Not NULL, but not usable either outside this block */
2916 }
2917
2918 if (path != NULL) {
2921 }
2922}
2923
2924/************************************************************************/
2942
2943/************************************************************************/
2948{
2949 GtkMenu *menu;
2950
2951 if (ui_builder == NULL) {
2952 return;
2953 }
2954
2955 menu_entry_set_sensitive("GAME_SAVE_AS",
2957 && C_S_RUNNING <= client_state());
2958 menu_entry_set_sensitive("GAME_SAVE",
2960 && C_S_RUNNING <= client_state());
2961
2962 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
2965
2968
2969 if (!can_client_change_view()) {
2971
2972 return;
2973 }
2974
2975 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
2976 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
2977
2978 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2979 GList *list, *iter;
2980 GtkWidget *item;
2981 char buf[256];
2982
2983 /* Remove previous government entries. */
2985 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2986 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
2987 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
2989 }
2990 }
2992
2993 /* Add new government entries. */
2997
3000 /* TRANS: %s is a government name */
3001 fc_snprintf(buf, sizeof(buf), _("%s..."),
3004 g_object_set_data(G_OBJECT(item), "government", g);
3005 g_signal_connect(item, "activate",
3009 }
3011 }
3012
3013 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
3014 GList *list, *iter;
3015 GtkWidget *item;
3016
3017 /* Remove previous base entries. */
3019 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3021 }
3023
3024 /* Add new base entries. */
3026 if (pextra->buildable) {
3028 g_object_set_data(G_OBJECT(item), "base", pextra);
3029 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
3032 }
3034 }
3035
3036 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
3037 GList *list, *iter;
3038 GtkWidget *item;
3039
3040 /* Remove previous road entries. */
3042 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3044 }
3046
3047 /* Add new road entries. */
3049 if (pextra->buildable) {
3051 g_object_set_data(G_OBJECT(item), "road", pextra);
3052 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3055 }
3057 }
3058
3059 if ((menu = find_menu("<MENU>/CLEAN"))) {
3060 GList *list, *iter;
3061 GtkWidget *item;
3062
3063 /* Remove previous cleaning entries. */
3065 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3067 }
3069
3070 /* Add new cleaning entries. */
3073 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3074 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3078 }
3079
3080 /* Initialize the Go to and... actions. */
3081 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3082 GtkWidget *item;
3083 int tgt_kind_group;
3084
3085 /* Remove previous action entries. */
3087
3088 /* Add the new action entries grouped by target kind. */
3091 struct action *paction = action_by_number(act_id);
3092
3093 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3094 /* This action isn't performed by a unit. */
3095 continue;
3096 }
3097
3099 /* Wrong group. */
3100 continue;
3101 }
3102
3103 /* Create and add the menu item. It will be hidden or shown based on
3104 * unit type. */
3106 action_get_ui_name_mnemonic(act_id, "_"));
3107 g_object_set_data(G_OBJECT(item), "end_action", paction);
3108
3109 if (action_id_has_complex_target(act_id)) {
3111
3112#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3113 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3114 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3115 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3116 g_signal_connect(sub_item, "activate", \
3117 G_CALLBACK(unit_goto_and_callback), paction); \
3118 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3119 gtk_widget_show(sub_item);
3120
3122 case ASTK_BUILDING:
3124 CREATE_SUB_ITEM(pimpr, "end_building",
3127 break;
3128 case ASTK_TECH:
3130 CREATE_SUB_ITEM(ptech, "end_tech",
3133 break;
3134 case ASTK_EXTRA:
3136 extra_type_iterate(pextra) {
3137 if (!actres_creates_extra(paction->result, pextra)
3138 && !actres_removes_extra(paction->result, pextra)) {
3139 /* Not relevant */
3140 continue;
3141 }
3142 CREATE_SUB_ITEM(pextra, "end_extra",
3143 extra_name_translation(pextra));
3145 break;
3146 case ASTK_NONE:
3147 /* Should not be here. */
3149 break;
3150 case ASTK_COUNT:
3151 /* Should not exits */
3153 break;
3154 }
3155
3156#undef CREATE_SUB_ITEM
3157
3159 } else {
3160 g_signal_connect(item, "activate",
3162
3163#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3164 if (act_id == wanted_action_id) { \
3165 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3166 }
3167
3168 /* Add the keyboard shortcuts for "Go to and..." menu items that
3169 * existed independently before the "Go to and..." menu arrived.
3170 */
3174 }
3175
3179 }
3180 }
3181
3184
3185 menu_entry_set_sensitive("TAX_RATE",
3188 menu_entry_set_sensitive("POLICIES",
3189 multiplier_count() > 0);
3190
3191 menu_entry_set_active("SHOW_CITY_OUTLINES",
3193 menu_entry_set_active("SHOW_CITY_OUTPUT",
3195 menu_entry_set_active("SHOW_MAP_GRID",
3197 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3199 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3201 menu_entry_set_active("SHOW_NATIVE_TILES",
3203 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3205 menu_entry_set_active("SHOW_CITY_NAMES",
3207 menu_entry_set_active("SHOW_CITY_GROWTH",
3209 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3211 menu_entry_set_active("SHOW_CITY_BUY_COST",
3213 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3215 menu_entry_set_active("SHOW_TERRAIN",
3217 menu_entry_set_active("SHOW_COASTLINE",
3219 menu_entry_set_active("SHOW_PATHS",
3221 menu_entry_set_active("SHOW_IRRIGATION",
3223 menu_entry_set_active("SHOW_MINES",
3225 menu_entry_set_active("SHOW_BASES",
3227 menu_entry_set_active("SHOW_RESOURCES",
3229 menu_entry_set_active("SHOW_HUTS",
3231 menu_entry_set_active("SHOW_POLLUTION",
3233 menu_entry_set_active("SHOW_CITIES",
3235 menu_entry_set_active("SHOW_UNITS",
3237 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3239 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3241 menu_entry_set_active("SHOW_STACK_SIZE",
3243 menu_entry_set_active("SHOW_FOCUS_UNIT",
3245 menu_entry_set_active("SHOW_FOG_OF_WAR",
3247
3249
3251}
3252
3253/**************************************************************************
3254 Free resources allocated by the menu system.
3255**************************************************************************/
3256void menus_free(void)
3257{
3258 if (ui_builder != NULL) {
3260 ui_builder = NULL;
3261 }
3262}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1239
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1119
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1258
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:810
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:789
struct @130::my_agent entries[MAX_AGENTS]
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:76
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:521
void key_coastline_toggle(void)
Definition control.c:3952
void key_irrigation_toggle(void)
Definition control.c:3968
void key_unit_sentry(void)
Definition control.c:3756
void key_city_output_toggle(void)
Definition control.c:3853
void request_unit_return(struct unit *punit)
Definition control.c:1552
void request_unit_fortify(struct unit *punit)
Definition control.c:2353
void key_editor_recalculate_borders(void)
Definition control.c:4072
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2223
void key_focus_unit_toggle(void)
Definition control.c:4048
void key_unit_auto_explore(void)
Definition control.c:3577
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3375
void key_city_full_bar_toggle(void)
Definition control.c:3885
void key_bases_toggle(void)
Definition control.c:3984
void key_map_native_toggle(void)
Definition control.c:3877
void key_resources_toggle(void)
Definition control.c:3992
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1130
void key_unit_paradrop(void)
Definition control.c:3479
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4040
void key_city_productions_toggle(void)
Definition control.c:3919
void key_unit_plant(void)
Definition control.c:3696
void key_unit_fortress(void)
Definition control.c:3624
void key_unit_mine(void)
Definition control.c:3688
void key_unit_pillage(void)
Definition control.c:3708
void request_unit_unload(struct unit *pcargo)
Definition control.c:2194
void key_editor_toggle_fogofwar(void)
Definition control.c:4081
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1938
void key_unit_irrigate(void)
Definition control.c:3668
void request_unit_build_city(struct unit *punit)
Definition control.c:1817
void key_unit_unload_all(void)
Definition control.c:3517
void key_cities_toggle(void)
Definition control.c:4016
void key_city_outlines_toggle(void)
Definition control.c:3845
void key_unit_homecity(void)
Definition control.c:3641
void key_unit_patrol(void)
Definition control.c:3487
void key_unit_solid_bg_toggle(void)
Definition control.c:4032
void key_terrain_toggle(void)
Definition control.c:3944
void key_paths_toggle(void)
Definition control.c:3960
void key_unit_wakeup_others(void)
Definition control.c:3550
void key_unit_stack_size_toggle(void)
Definition control.c:3936
void key_huts_toggle(void)
Definition control.c:4000
void key_fog_of_war_toggle(void)
Definition control.c:4056
void key_unit_wait(void)
Definition control.c:3542
void key_units_toggle(void)
Definition control.c:4024
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3819
void key_map_grid_toggle(void)
Definition control.c:3861
void key_pollution_toggle(void)
Definition control.c:4008
void key_city_growth_toggle(void)
Definition control.c:3902
void key_unit_action_select_tgt(void)
Definition control.c:3406
void key_city_buycost_toggle(void)
Definition control.c:3911
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3768
void key_unit_done(void)
Definition control.c:3463
void key_city_trade_routes_toggle(void)
Definition control.c:3928
void key_city_names_toggle(void)
Definition control.c:3893
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1621
void key_unit_auto_work(void)
Definition control.c:3590
void key_unit_airbase(void)
Definition control.c:3560
void key_unit_goto(void)
Definition control.c:3471
void key_unit_convert(void)
Definition control.c:3602
void key_unit_clean(void)
Definition control.c:3720
void key_editor_toggle(void)
Definition control.c:4064
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3780
void key_unit_cultivate(void)
Definition control.c:3676
void key_mines_toggle(void)
Definition control.c:3976
void key_map_borders_toggle(void)
Definition control.c:3869
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:214
int action_id
Definition fc_types.h:249
#define MAX_LEN_NAME
Definition fc_types.h:67
@ BORDERS_DISABLED
Definition fc_types.h:744
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:61
struct world wld
Definition game.c:62
const char * government_name_translation(const struct government *pgovern)
Definition government.c:143
bool untargeted_revolution_allowed(void)
Definition government.c:570
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:170
#define governments_iterate(NAME_pgov)
Definition government.h:124
#define governments_iterate_end
Definition government.h:127
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2433
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2349
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:703
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1237
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1473
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2183
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:887
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2317
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1095
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2285
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1039
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1545
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1753
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:959
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1015
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1135
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:863
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1484
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1103
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1294
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1993
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1515
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:927
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2927
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:847
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:975
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1271
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1151
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1047
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1031
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1871
static struct menu_entry_info menu_entries[]
Definition menu.c:269
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2033
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1063
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1951
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1717
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2073
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1701
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1863
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:779
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1691
static GtkBuilder * ui_builder
Definition menu.c:77
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1317
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1943
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1127
static GtkMenu * find_menu(const char *key)
Definition menu.c:2330
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1328
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1283
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1462
static const gchar * get_ui_filename(void)
Definition menu.c:2163
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2017
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1119
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:687
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1440
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1339
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1259
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1192
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:903
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1349
void menus_free(void)
Definition menu.c:3256
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1879
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:991
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1023
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:695
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1143
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1429
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1359
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1226
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1079
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:967
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1507
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:787
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:811
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:855
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:911
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1071
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:720
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:871
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1369
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:663
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:943
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:735
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1569
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1778
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1585
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1399
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:819
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2259
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1770
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2903
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1111
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1625
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2058
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1794
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:999
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1709
void real_menus_init(void)
Definition menu.c:2947
menu_entry_grouping
Definition menu.c:91
@ MGROUP_ALL
Definition menu.c:92
@ MGROUP_PLAYING
Definition menu.c:91
@ MGROUP_PLAYER
Definition menu.c:92
@ MGROUP_SAFE
Definition menu.c:91
@ MGROUP_EDIT
Definition menu.c:91
@ MGROUP_UNIT
Definition menu.c:92
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1593
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1175
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:935
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1821
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:647
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1419
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1762
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2272
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1409
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:671
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:711
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:795
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1911
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1495
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:831
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:895
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1577
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1895
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1609
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2370
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1977
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2089
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:919
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1601
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:655
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2009
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1055
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1681
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2243
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:951
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1813
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2025
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2097
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:839
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1985
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1379
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1561
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1725
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1183
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:755
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1248
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2123
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1451
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:679
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1525
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:631
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1743
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:879
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1617
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1159
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1633
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1215
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1204
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1537
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1167
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1855
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:639
void real_menus_update(void)
Definition menu.c:2385
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2113
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1553
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1306
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1959
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2338
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1733
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2301
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1967
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1007
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1389
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1927
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1847
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:983
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2081
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2045
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1786
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1087
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2105
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2001
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:803
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:767
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:80
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define log_verbose(message,...)
Definition log.h:110
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:759
const struct option_set * server_optset
Definition options.c:4077
const struct option_set * client_optset
Definition options.c:1291
void options_save(option_save_log_callback log_cb)
Definition options.c:6177
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:442
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1094
const struct strvec * get_data_dirs(void)
Definition shared.c:886
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:215
bool draw_specials
Definition options.h:207
bool draw_city_output
Definition options.h:194
bool draw_city_names
Definition options.h:196
bool draw_city_productions
Definition options.h:198
bool draw_mines
Definition options.h:205
bool draw_borders
Definition options.h:214
bool draw_fortress_airbase
Definition options.h:206
bool draw_city_buycost
Definition options.h:199
bool draw_unit_stack_size
Definition options.h:218
bool draw_irrigation
Definition options.h:204
bool draw_terrain
Definition options.h:201
bool draw_units
Definition options.h:211
bool draw_fog_of_war
Definition options.h:213
bool draw_city_trade_routes
Definition options.h:200
bool draw_unit_shields
Definition options.h:217
bool draw_cities
Definition options.h:210
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:190
bool draw_map_grid
Definition options.h:195
bool draw_city_growth
Definition options.h:197
bool draw_focus_unit
Definition options.h:212
bool draw_paths
Definition options.h:203
bool draw_city_outlines
Definition options.h:193
bool draw_coastline
Definition options.h:202
bool draw_full_citybar
Definition options.h:216
bool draw_pollution
Definition options.h:209
bool solid_color_behind_units
Definition options.h:149
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:97
GdkModifierType accel_mod
Definition menu.c:101
guint accel
Definition menu.c:100
const char * key
Definition menu.c:98
enum menu_entry_grouping grouping
Definition menu.c:103
GCallback cb
Definition menu.c:102
const char * name
Definition menu.c:99
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:271
#define advance_iterate_end
Definition tech.h:272
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1035
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:681
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:981
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:771
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:302
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:490
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:523
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:648
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:864
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:276
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1707
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1564
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:375