Freeciv-3.3
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "unit.h"
33
34/* client */
35#include "audio.h"
36#include "client_main.h"
37#include "clinet.h"
38#include "connectdlg_common.h"
39#include "control.h"
40#include "mapview_common.h"
41#include "options.h"
42#include "tilespec.h"
43#include "zoom.h"
44
45/* client/gui-gtk-3.22 */
46#include "chatline.h"
47#include "cityrep.h"
48#include "dialogs.h"
49#include "editgui.h"
50#include "editprop.h"
51#include "finddlg.h"
52#include "gamedlgs.h"
53#include "gotodlg.h"
54#include "gui_main.h"
55#include "gui_stuff.h"
56#include "helpdlg.h"
57#include "infradlg.h"
58#include "luaconsole.h"
59#include "mapctrl.h" /* center_on_unit(). */
60#include "messagedlg.h"
61#include "messagewin.h"
62#include "optiondlg.h"
63#include "pages.h"
64#include "plrdlg.h"
65#include "rallypointdlg.h"
66#include "ratesdlg.h"
67#include "repodlgs.h"
68#include "sprite.h"
69#include "spaceshipdlg.h"
70#include "unitselect.h"
71#include "wldlg.h"
72
73#include "menu.h"
74
75#ifndef GTK_STOCK_EDIT
76#define GTK_STOCK_EDIT NULL
77#endif
78
80
81static void menu_entry_set_active(const char *key,
83static void menu_entry_set_sensitive(const char *key,
85#ifndef FREECIV_DEBUG
86static void menu_entry_set_visible(const char *key,
87 gboolean is_visible,
89#endif /* FREECIV_DEBUG */
90
91static void view_menu_update_sensitivity(void);
92
95
98
107
115static void save_game_callback(GtkMenuItem *item, gpointer data);
119static void find_city_callback(GtkMenuItem *item, gpointer data);
120static void worklists_callback(GtkMenuItem *item, gpointer data);
122static void volume_up_callback(GtkMenuItem *item, gpointer data);
124static void leave_callback(GtkMenuItem *item, gpointer data);
125static void quit_callback(GtkMenuItem *item, gpointer data);
126static void map_view_callback(GtkMenuItem *item, gpointer data);
130static void report_wow_callback(GtkMenuItem *item, gpointer data);
134static void bg_select0_callback(GtkMenuItem *item, gpointer data);
135static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
136static void bg_append0_callback(GtkMenuItem *item, gpointer data);
137static void bg_select1_callback(GtkMenuItem *item, gpointer data);
138static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
139static void bg_append1_callback(GtkMenuItem *item, gpointer data);
140static void bg_select2_callback(GtkMenuItem *item, gpointer data);
141static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
142static void bg_append2_callback(GtkMenuItem *item, gpointer data);
143static void bg_select3_callback(GtkMenuItem *item, gpointer data);
144static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
145static void bg_append3_callback(GtkMenuItem *item, gpointer data);
155static void help_units_callback(GtkMenuItem *item, gpointer data);
157static void help_zoc_callback(GtkMenuItem *item, gpointer data);
160static void help_tech_callback(GtkMenuItem *item, gpointer data);
168static void help_cma_callback(GtkMenuItem *item, gpointer data);
173static void help_about_callback(GtkMenuItem *item, gpointer data);
175 gpointer data);
178 gpointer data);
182 gpointer data);
184 gpointer data);
186 gpointer data);
190 gpointer data);
192 gpointer data);
194 gpointer data);
207 gpointer data);
209 gpointer data);
211 gpointer data);
220static void zoom_in_callback(GtkMenuItem *item, gpointer data);
221static void zoom_out_callback(GtkMenuItem *item, gpointer data);
224static void multiplier_callback(GtkMenuItem *item, gpointer data);
227static void government_callback(GtkMenuItem *item, gpointer data);
228static void tax_rate_callback(GtkMenuItem *item, gpointer data);
237static void unit_wait_callback(GtkMenuItem *item, gpointer data);
238static void unit_done_callback(GtkMenuItem *item, gpointer data);
239static void unit_goto_callback(GtkMenuItem *item, gpointer data);
246static void unit_board_callback(GtkMenuItem *item, gpointer data);
249 gpointer data);
254static void build_city_callback(GtkMenuItem *item, gpointer data);
255static void auto_work_callback(GtkMenuItem *item, gpointer data);
256static void build_road_callback(GtkMenuItem *item, gpointer data);
258static void cultivate_callback(GtkMenuItem *item, gpointer data);
259static void build_mine_callback(GtkMenuItem *item, gpointer data);
260static void plant_callback(GtkMenuItem *item, gpointer data);
267static void fortify_callback(GtkMenuItem *item, gpointer data);
271static void do_pillage_callback(GtkMenuItem *item, gpointer data);
273
275{
276 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
277 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
278 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
279 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
280 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
281 NULL, MGROUP_SAFE },
282 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
283 NULL, MGROUP_SAFE },
284 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
286 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
287 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
289 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
291 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
293 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
295 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
297 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
299 { "RELOAD_TILESET", N_("_Reload Tileset"),
302 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, ACCL_MOD_KEY,
304 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
306 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
308 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
310 { "VOLUME_UP", N_("Volume Up"), GDK_KEY_greater, 0,
312 { "VOLUME_DOWN", N_("Volume Down"), GDK_KEY_less, 0,
314 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
315 { "QUIT", N_("_Quit"), GDK_KEY_q, ACCL_MOD_KEY,
317 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, ACCL_MOD_KEY,
319 { "WORKLISTS", N_("Work_lists"),
322 { "RALLY_DLG", N_("Rally point dialog"),
325 { "INFRA_DLG", N_("Infra dialog"),
328 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
330 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
332 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
334 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
336 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
338 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
340 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
342 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
344 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
346
347 /* Battle Groups menu */
348 /* Note that user view: 1 - 4, internal: 0 - 3 */
349 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
352 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
355 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
358 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
361 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
364 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
367 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
370 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
373 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
376 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
379 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
382 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
385
386 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
388 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
390 { "HELP_POLICIES", N_("Policies"), 0, 0,
392 { "HELP_COUNTERS", N_("Counters"), 0, 0,
394 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
396 { "HELP_ECONOMY", N_("Economy"), 0, 0,
398 { "HELP_CITIES", N_("Cities"), 0, 0,
400 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
402 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
404 { "HELP_UNITS", N_("Units"), 0, 0,
406 { "HELP_COMBAT", N_("Combat"), 0, 0,
408 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
410 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
412 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
414 { "HELP_TECH", N_("Technology"), 0, 0,
416 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
418 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
420 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
422 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
424 { "HELP_NATIONS", N_("About Nations"), 0, 0,
426 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
428 { "HELP_CONTROLS", N_("Controls"), 0, 0,
430 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
432 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
434 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
436 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
438 { "HELP_COPYING", N_("Copying"), 0, 0,
440 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
442 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
444 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, ACCL_MOD_KEY,
446 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, ACCL_MOD_KEY,
448 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, ACCL_MOD_KEY,
450 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, ACCL_MOD_KEY,
452 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, ACCL_MOD_KEY,
454 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, ACCL_MOD_KEY | GDK_SHIFT_MASK,
456 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
458 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, ACCL_MOD_KEY,
460 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, ACCL_MOD_KEY,
462 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, ACCL_MOD_KEY,
464 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
466 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, ACCL_MOD_KEY,
468 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
470 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
472 { "SHOW_PATHS", N_("_Paths"), 0, 0,
474 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
476 { "SHOW_MINES", N_("_Mines"), 0, 0,
478 { "SHOW_BASES", N_("_Bases"), 0, 0,
480 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
482 { "SHOW_HUTS", N_("_Huts"), 0, 0,
484 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
486 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
488 { "SHOW_UNITS", N_("_Units"), 0, 0,
490 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
492 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
494 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
497 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
499 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
501 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
503
504 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
506 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
509 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
511 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
513
514 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
516 { "ZOOM_IN", N_("_Zoom in"), GDK_KEY_plus, 0,
518 { "ZOOM_OUT", N_("_Zoom out"), GDK_KEY_minus, 0,
520 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
522 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
524 { "POLICIES", N_("_Policies..."),
527 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
529 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
531
532 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
533 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
534 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
535 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
536 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
537 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
538 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
539 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
541 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
543 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
546 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
549 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
551 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
553 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
555 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
557 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
559 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
560 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
562 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
564 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
566 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
568 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
570 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
572 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
574 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
576 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
579 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
581 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
583 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
585 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
587 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
589 { "AUTO_WORKER", N_("_Auto Worker"), GDK_KEY_a, 0,
591 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
593 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
595 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
597 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
599 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
601 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, ACCL_MOD_KEY,
603 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, ACCL_MOD_KEY,
605 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, ACCL_MOD_KEY,
607 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
610 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
612 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
614 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
616 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
618 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
620 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
622 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
624 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
626
627 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
629 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, ACCL_MOD_KEY,
631 { "START_REVOLUTION", N_("_Revolution..."),
634 { NULL }
635};
636
637static struct menu_entry_info *menu_entry_info_find(const char *key);
638
639/************************************************************************/
646
647/************************************************************************/
654
655/************************************************************************/
659{
660 option_dialog_popup(_("Set local options"), client_optset);
661}
662
663/************************************************************************/
670
671/************************************************************************/
675{
676 option_dialog_popup(_("Game Settings"), server_optset);
677}
678
679/************************************************************************/
686
687/************************************************************************/
691{
693}
694
695/************************************************************************/
699{
701}
702
703/************************************************************************/
710
711/************************************************************************/
718
719/************************************************************************/
726
727/************************************************************************/
731static void leave_local_game_response(GtkWidget *dialog, gint response)
732{
733 gtk_widget_destroy(dialog);
734 if (response == GTK_RESPONSE_OK) {
735 /* It might be killed already */
736 if (client.conn.used) {
737 /* It will also kill the server */
739 }
740 }
741}
742
743/************************************************************************/
747{
748 if (is_server_running()) {
749 GtkWidget* dialog =
752 _("Leaving a local game will end it!"));
753 setup_dialog(dialog, toplevel);
755 g_signal_connect(dialog, "response",
758 } else {
760 }
761}
762
763/************************************************************************/
774
775/************************************************************************/
786
787/************************************************************************/
791{
793}
794
795/************************************************************************/
799{
801}
802
803/************************************************************************/
810
811/************************************************************************/
815{
817}
818
819/************************************************************************/
826
827/************************************************************************/
838
839/************************************************************************/
846
847/************************************************************************/
854
855/************************************************************************/
862
863/************************************************************************/
870
871/************************************************************************/
878
879/************************************************************************/
886
887/************************************************************************/
895
896/************************************************************************/
903
904/************************************************************************/
911
912/************************************************************************/
919
920/************************************************************************/
927
928/************************************************************************/
935
936/************************************************************************/
943
944/************************************************************************/
951
952/************************************************************************/
959
960/************************************************************************/
967
968/************************************************************************/
975
976/************************************************************************/
983
984/************************************************************************/
991
992/************************************************************************/
999
1000/************************************************************************/
1007
1008/************************************************************************/
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1016/************************************************************************/
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1024/************************************************************************/
1031
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1039
1040/************************************************************************/
1047
1048/************************************************************************/
1055
1056/************************************************************************/
1063
1064/************************************************************************/
1071
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1079
1080/************************************************************************/
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1095
1096/************************************************************************/
1103
1104/************************************************************************/
1111
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1175
1176/************************************************************************/
1183
1184/************************************************************************/
1191
1192/************************************************************************/
1199
1200/************************************************************************/
1208
1209/************************************************************************/
1213{
1216 /* Unreachable techs in reqtree on/off */
1218 }
1219}
1220
1221/************************************************************************/
1231
1232/************************************************************************/
1242
1243/************************************************************************/
1253
1254/************************************************************************/
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1500
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1531
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1577
1578/************************************************************************/
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1593
1594/************************************************************************/
1601
1602/************************************************************************/
1609
1610/************************************************************************/
1614{
1616}
1617
1618/************************************************************************/
1622{
1624}
1625
1626/************************************************************************/
1630{
1631 key_unit_wait();
1632}
1633
1634/************************************************************************/
1638{
1639 key_unit_done();
1640}
1641
1642/************************************************************************/
1646{
1647 key_unit_goto();
1648}
1649
1650/************************************************************************/
1654{
1655 int sub_target = NO_TARGET;
1656 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1657
1659
1661 case ASTK_BUILDING:
1662 {
1664 "end_building");
1666 sub_target = improvement_number(pbuilding);
1667 }
1668 break;
1669 case ASTK_TECH:
1670 {
1672 "end_tech");
1674 sub_target = advance_number(ptech);
1675 }
1676 break;
1677 case ASTK_EXTRA:
1679 {
1680 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1681 "end_extra");
1682 fc_assert_ret(pextra != NULL);
1683 sub_target = extra_number(pextra);
1684 }
1685 break;
1686 case ASTK_NONE:
1687 sub_target = NO_TARGET;
1688 break;
1689 case ASTK_COUNT:
1690 /* Should not exits */
1692 break;
1693 }
1694
1696}
1697
1698/************************************************************************/
1702{
1703 if (get_num_units_in_focus() > 0) {
1705 }
1706}
1707
1708/************************************************************************/
1717
1718/************************************************************************/
1725
1726/************************************************************************/
1733
1734/************************************************************************/
1741
1742/************************************************************************/
1749
1750/************************************************************************/
1759
1760/************************************************************************/
1769
1770/************************************************************************/
1778
1779/************************************************************************/
1786
1787/************************************************************************/
1794
1795/************************************************************************/
1802
1803/************************************************************************/
1810
1811/************************************************************************/
1815{
1817 /* FIXME: this can provide different items for different units...
1818 * not good! */
1819 /* Enable the button for adding to a city in all cases, so we
1820 get an eventual error message from the server if we try. */
1826 }
1828}
1829
1830/************************************************************************/
1837
1838/************************************************************************/
1842{
1844 /* FIXME: this can provide different actions for different units...
1845 * not good! */
1847 EC_ROAD,
1849 punit);
1850 bool building_road = FALSE;
1851
1852 if (tgt != NULL
1856 }
1857
1860 }
1862}
1863
1864/************************************************************************/
1871
1872/************************************************************************/
1879
1880/************************************************************************/
1887
1888/************************************************************************/
1895
1896/************************************************************************/
1900{
1902
1903 if (proad != NULL) {
1904 struct extra_type *tgt;
1905
1906 tgt = road_extra_get(proad);
1907
1909 }
1910}
1911
1912/************************************************************************/
1916{
1918
1919 if (prail != NULL) {
1920 struct extra_type *tgt;
1921
1922 tgt = road_extra_get(prail);
1923
1925 }
1926}
1927
1928/************************************************************************/
1932{
1934
1935 if (pmaglev != NULL) {
1936 struct extra_type *tgt;
1937
1938 tgt = road_extra_get(pmaglev);
1939
1941 }
1942}
1943
1944/************************************************************************/
1959
1960/************************************************************************/
1967
1968/************************************************************************/
1975
1976/************************************************************************/
1983
1984/************************************************************************/
1993
1994/************************************************************************/
2001
2002/************************************************************************/
2009
2010/************************************************************************/
2017
2018/************************************************************************/
2025
2026/************************************************************************/
2033
2034/************************************************************************/
2041
2042/************************************************************************/
2049
2050/************************************************************************/
2061
2062/************************************************************************/
2074
2075/************************************************************************/
2089
2090/************************************************************************/
2097
2098/************************************************************************/
2105
2106/************************************************************************/
2113
2114/************************************************************************/
2121
2122/************************************************************************/
2129
2130/************************************************************************/
2137
2138/************************************************************************/
2145
2146/************************************************************************/
2155
2156/************************************************************************/
2160{
2161 const char *key = gtk_buildable_get_name(item);
2163
2164 if (info != NULL) {
2166 Q_(info->name));
2168 if (info->cb != NULL) {
2169 g_signal_connect(item, "activate", info->cb, NULL);
2170 }
2171
2172 if (info->accel != 0) {
2173 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2174
2175 if (path == NULL) {
2176 char buf[512];
2177
2178 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2180 path = buf; /* Not NULL, but not usable either outside this block */
2181 }
2182
2183 if (path != NULL) {
2185 info->accel, info->accel_mod);
2186 }
2187 }
2188
2189 return;
2190 }
2191
2192 /* temporary naming solution */
2194}
2195
2196/************************************************************************/
2199static const gchar *get_ui_filename(void)
2200{
2201 static char filename[256];
2202 const char *name;
2203
2204 if ((name = getenv("FREECIV_MENUS"))
2205 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2206 sz_strlcpy(filename, name);
2207 } else {
2208 log_error("Gtk menus: file definition not found");
2209 filename[0] = '\0';
2210 }
2211
2212 log_verbose("ui menu file is \"%s\".", filename);
2213 return filename;
2214}
2215
2216/************************************************************************/
2220{
2222 GError *error = NULL;
2223
2226 log_error("Gtk menus: %s", error->message);
2227 g_error_free(error);
2228 } else {
2229 GSList *entries;
2230 GSList *next;
2231
2233 next = entries;
2234
2235 while (next != NULL) {
2236 GObject *obj = next->data;
2237
2238 if (GTK_IS_MENU_ITEM(obj)) {
2241 }
2242 } else if (GTK_IS_MENU(obj)) {
2244
2245 if (key[0] == '<') {
2247
2248 if (ac_group == NULL) {
2251 }
2252
2254
2256 }
2257 }
2258
2259 next = next->next;
2260 }
2261
2263
2267 }
2268
2269#ifndef FREECIV_DEBUG
2270 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2271#endif /* FREECIV_DEBUG */
2272
2273 return menubar;
2274}
2275
2276/************************************************************************/
2279static struct menu_entry_info *menu_entry_info_find(const char *key)
2280{
2281 int i;
2282
2283 for (i = 0; menu_entries[i].key != NULL; i++) {
2284 if (!strcmp(key, menu_entries[i].key)) {
2285 return &(menu_entries[i]);
2286 }
2287 }
2288
2289 return NULL;
2290}
2291
2292/************************************************************************/
2304
2305/************************************************************************/
2317
2318/************************************************************************/
2323{
2324 int i;
2325
2326 for (i = 0; menu_entries[i].key != NULL; i++) {
2327 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2329 }
2330 }
2331}
2332
2333/************************************************************************/
2336#ifndef FREECIV_DEBUG
2337static void menu_entry_set_visible(const char *key,
2338 gboolean is_visible,
2340{
2342
2343 if (item != NULL) {
2344 gtk_widget_set_visible(item, is_visible);
2346 }
2347}
2348#endif /* FREECIV_DEBUG */
2349
2350/************************************************************************/
2353static void menus_rename(const char *key,
2354 const gchar *new_label)
2355{
2357
2358 if (item != NULL) {
2360 }
2361}
2362
2363/************************************************************************/
2366static GtkMenu *find_menu(const char *key)
2367{
2369}
2370
2371/************************************************************************/
2375{
2376 /* The "full" city bar (i.e. the new way of drawing the
2377 * city name), can draw the city growth even without drawing
2378 * the city name. But the old method cannot. */
2380 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2381 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2382 } else {
2384 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2386 }
2387
2388 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2391 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2393 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2395 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2397 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2398}
2399
2400/************************************************************************/
2406static const char *get_tile_change_menu_text(struct tile *ptile,
2407 enum unit_activity activity)
2408{
2409 struct tile *newtile = tile_virtual_new(ptile);
2410 const char *text;
2411
2412 tile_apply_activity(newtile, activity, NULL);
2413 text = tile_get_info_text(newtile, FALSE, 0);
2415 return text;
2416}
2417
2418/************************************************************************/
2422{
2423 struct unit_list *punits = NULL;
2425 GtkMenu *menu;
2426 char acttext[128], irrtext[128], mintext[128], transtext[128];
2427 char cultext[128], plantext[128];
2428 struct terrain *pterrain;
2429 bool conn_possible;
2430 struct road_type *proad;
2431 struct extra_type_list *extras;
2432
2433 if (ui_builder == NULL || !can_client_change_view()) {
2434 return;
2435 }
2436
2437 if (get_num_units_in_focus() > 0) {
2438 const struct tile *ptile = NULL;
2439 const struct unit_type *ptype = NULL;
2440
2443 fc_assert((ptile == NULL) == (ptype == NULL));
2444
2445 if (ptile || ptype) {
2446 if (unit_tile(punit) != ptile) {
2448 }
2449 if (unit_type_get(punit) != ptype) {
2451 }
2452 } else {
2453 ptile = unit_tile(punit);
2455 }
2457 }
2458
2461
2464 && !editor_is_active());
2466 && !editor_is_active() && punits != NULL);
2467
2469 menu_entry_set_sensitive("EDIT_MODE",
2474 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2475
2476 {
2477 char road_buf[500];
2478
2480 if (proad != NULL) {
2481 /* TRANS: Connect with some road type (Road/Railroad) */
2482 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2484 menus_rename("CONNECT_ROAD", road_buf);
2485 }
2486
2488 if (proad != NULL) {
2489 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2491 menus_rename("CONNECT_RAIL", road_buf);
2492 }
2493
2495 if (proad != NULL) {
2496 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2498 menus_rename("CONNECT_MAGLEV", road_buf);
2499 }
2500 }
2501
2502 {
2503 char top_cities_buf[128];
2504
2505 if (game.info.top_cities_count > 0) {
2507 PL_("Top %d City", "Top %d Cities",
2510 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2511 } else {
2512 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2513 }
2514
2515 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2516 }
2517
2518 menu_entry_set_sensitive("REPORT_SPACESHIP",
2519 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
2520
2521 if (!can_client_issue_orders()) {
2522 return;
2523 }
2524
2525 /* Set government sensitivity. */
2526 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2527 GList *list, *iter;
2528 struct government *pgov;
2529
2531 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2532 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2533 if (NULL != pgov) {
2536 pgov));
2537 } else {
2538 /* Revolution without target government */
2541 }
2542 }
2544 }
2545
2546 if (!punits) {
2547 return;
2548 }
2549
2550 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2551
2552 /* Set base sensitivity. */
2553 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2554 GList *list, *iter;
2555 struct extra_type *pextra;
2556
2558 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2559 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2560 if (NULL != pextra) {
2564 pextra));
2565 }
2566 }
2568 }
2569
2570 /* Set road sensitivity. */
2571 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2572 GList *list, *iter;
2573 struct extra_type *pextra;
2574
2576 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2577 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2578 if (NULL != pextra) {
2582 pextra));
2583 }
2584 }
2586 }
2587
2588 /* Set cleaning menu sensitivity. */
2589 if ((menu = find_menu("<MENU>/CLEAN"))) {
2590 GList *list, *iter;
2591 struct extra_type *pextra;
2592
2594 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2595 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2596 if (NULL != pextra) {
2600 pextra));
2601 }
2602 }
2604 }
2605
2606 /* Set Go to and... action visibility. */
2607 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2608 GList *list, *iter;
2609 struct action *paction;
2610
2611 bool can_do_something = FALSE;
2612
2613 /* Enable a menu item if it is theoretically possible that one of the
2614 * selected units can perform it. Checking if the action can be performed
2615 * at the current tile is pointless since it should be performed at the
2616 * target tile. */
2618 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2619 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2620 if (NULL != paction) {
2622 paction->id, TRUE)) {
2626 } else {
2629 }
2630 }
2631 }
2633
2634 /* Only sensitive if an action may be possible. */
2636 }
2637
2638 /* Enable the button for adding to a city in all cases, so we
2639 * get an eventual error message from the server if we try. */
2640 menu_entry_set_sensitive("BUILD_CITY",
2644 menu_entry_set_sensitive("BUILD_ROAD",
2648 menu_entry_set_sensitive("BUILD_IRRIGATION",
2650 menu_entry_set_sensitive("CULTIVATE",
2652 menu_entry_set_sensitive("BUILD_MINE",
2656 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2658 menu_entry_set_sensitive("FORTIFY",
2661 menu_entry_set_sensitive("BUILD_FORTRESS",
2663 menu_entry_set_sensitive("BUILD_AIRBASE",
2667 menu_entry_set_sensitive("UNIT_SENTRY",
2669 menu_entry_set_sensitive("DO_PARADROP",
2671 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2672 * where selecting the command results in a dialog box listing options of
2673 * what to pillage */
2674 menu_entry_set_sensitive("DO_PILLAGE",
2676 menu_entry_set_sensitive("UNIT_DISBAND",
2678 TRUE));
2679 menu_entry_set_sensitive("UNIT_UPGRADE",
2681 /* "UNIT_CONVERT" dealt with below */
2682 menu_entry_set_sensitive("UNIT_HOMECITY",
2684 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2686 menu_entry_set_sensitive("UNIT_BOARD",
2688 menu_entry_set_sensitive("UNIT_DEBOARD",
2690 menu_entry_set_sensitive("UNIT_UNSENTRY",
2693 menu_entry_set_sensitive("AUTO_WORKER",
2695 menu_entry_set_sensitive("UNIT_EXPLORE",
2697
2699 if (proad != NULL) {
2700 struct extra_type *tgt;
2701
2702 tgt = road_extra_get(proad);
2703
2705 } else {
2707 }
2708 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2709
2711 if (proad != NULL) {
2712 struct extra_type *tgt;
2713
2714 tgt = road_extra_get(proad);
2715
2717 } else {
2719 }
2720 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2721
2723 if (proad != NULL) {
2724 struct extra_type *tgt;
2725
2726 tgt = road_extra_get(proad);
2727
2729 } else {
2731 }
2732 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2733
2735
2736 if (extra_type_list_size(extras) > 0) {
2737 struct extra_type *tgt;
2738
2739 tgt = extra_type_list_get(extras, 0);
2741 } else {
2743 }
2744 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2745
2746 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2748
2750 menus_rename("BUILD_CITY",
2752 } else {
2753 bool city_on_tile = FALSE;
2754
2755 /* FIXME: this overloading doesn't work well with multiple focus
2756 * units. */
2758 if (tile_city(unit_tile(punit))) {
2760 break;
2761 }
2763
2765 TRUE)) {
2766 menus_rename("BUILD_CITY",
2768 } else {
2769 /* refresh default order */
2770 menus_rename("BUILD_CITY",
2772 }
2773 }
2774
2776 menus_rename("BUILD_ROAD",
2779 char road_item[500];
2780 struct extra_type *pextra = NULL;
2781
2782 /* FIXME: this overloading doesn't work well with multiple focus
2783 * units. */
2787 if (pextra != NULL) {
2788 break;
2789 }
2791
2792 if (pextra != NULL) {
2793 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2794 snprintf(road_item, sizeof(road_item), _("Build %s"),
2795 extra_name_translation(pextra));
2796 menus_rename("BUILD_ROAD", road_item);
2797 }
2798 } else {
2799 menus_rename("BUILD_ROAD", _("Build _Road"));
2800 }
2801
2802 if (units_all_same_type) {
2803 struct unit *punit = unit_list_get(punits, 0);
2804 const struct unit_type *to_unittype =
2806 if (to_unittype) {
2807 /* TRANS: %s is a unit type. */
2808 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2811 unit_type_get(punit))));
2812 } else {
2813 acttext[0] = '\0';
2814 }
2815 } else {
2816 acttext[0] = '\0';
2817 }
2818 if ('\0' != acttext[0]) {
2819 menus_rename("UNIT_UPGRADE", acttext);
2820 } else {
2821 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2822 }
2823
2824 if (units_can_convert(&(wld.map), punits)) {
2825 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2826 if (units_all_same_type) {
2827 struct unit *punit = unit_list_get(punits, 0);
2828
2829 /* TRANS: %s is a unit type. */
2830 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2832 } else {
2833 acttext[0] = '\0';
2834 }
2835 } else {
2836 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2837 acttext[0] = '\0';
2838 }
2839 if ('\0' != acttext[0]) {
2840 menus_rename("UNIT_CONVERT", acttext);
2841 } else {
2842 menus_rename("UNIT_CONVERT", _("C_onvert"));
2843 }
2844
2845 if (units_all_same_tile) {
2846 struct unit *first = unit_list_get(punits, 0);
2847
2848 pterrain = tile_terrain(unit_tile(first));
2849
2851 struct extra_type *pextra = NULL;
2852
2853 /* FIXME: this overloading doesn't work well with multiple focus
2854 * units. */
2858 if (pextra != NULL) {
2859 break;
2860 }
2862
2863 if (pextra != NULL) {
2864 /* TRANS: Build irrigation of specific type */
2865 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2866 extra_name_translation(pextra));
2867 } else {
2868 sz_strlcpy(irrtext, _("Build _Irrigation"));
2869 }
2870 } else {
2871 sz_strlcpy(irrtext, _("Build _Irrigation"));
2872 }
2873
2874 if (pterrain->cultivate_result != T_NONE) {
2875 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2878 } else {
2879 sz_strlcpy(cultext, _("_Cultivate"));
2880 }
2881
2883 struct extra_type *pextra = NULL;
2884
2885 /* FIXME: this overloading doesn't work well with multiple focus
2886 * units. */
2890 if (pextra != NULL) {
2891 break;
2892 }
2894
2895 if (pextra != NULL) {
2896 /* TRANS: Build mine of specific type */
2897 snprintf(mintext, sizeof(mintext), _("Build %s"),
2898 extra_name_translation(pextra));
2899 } else {
2900 sz_strlcpy(mintext, _("Build _Mine"));
2901 }
2902 } else {
2903 sz_strlcpy(mintext, _("Build _Mine"));
2904 }
2905
2906 if (pterrain->plant_result != T_NONE) {
2907 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2909 } else {
2910 sz_strlcpy(plantext, _("_Plant"));
2911 }
2912
2913 if (pterrain->transform_result != T_NONE
2914 && pterrain->transform_result != pterrain) {
2915 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2918 } else {
2919 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2920 }
2921 } else {
2922 sz_strlcpy(irrtext, _("Build _Irrigation"));
2923 sz_strlcpy(cultext, _("_Cultivate"));
2924 sz_strlcpy(mintext, _("Build _Mine"));
2925 sz_strlcpy(plantext, _("_Plant"));
2926 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2927 }
2928
2929 menus_rename("BUILD_IRRIGATION", irrtext);
2930 menus_rename("CULTIVATE", cultext);
2931 menus_rename("BUILD_MINE", mintext);
2932 menus_rename("PLANT", plantext);
2933 menus_rename("TRANSFORM_TERRAIN", transtext);
2934
2935 menus_rename("UNIT_HOMECITY",
2937}
2938
2939/************************************************************************/
2943 const guint accel_key,
2945{
2946 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2947
2948 if (path == NULL) {
2949 char buf[MAX_LEN_NAME + sizeof("<MENU>/GOTO_AND/")];
2950
2951 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2952 action_id_rule_name(act_id));
2954 path = buf; /* Not NULL, but not usable either outside this block */
2955 }
2956
2957 if (path != NULL) {
2960 }
2961}
2962
2963/************************************************************************/
2981
2982/************************************************************************/
2987{
2988 GtkMenu *menu;
2989
2990 if (ui_builder == NULL) {
2991 return;
2992 }
2993
2994 menu_entry_set_sensitive("GAME_SAVE_AS",
2996 && C_S_RUNNING <= client_state());
2997 menu_entry_set_sensitive("GAME_SAVE",
2999 && C_S_RUNNING <= client_state());
3000
3001 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
3004
3007
3008 if (!can_client_change_view()) {
3010
3011 return;
3012 }
3013
3014 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
3015 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
3016
3017 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
3018 GList *list, *iter;
3019 GtkWidget *item;
3020 char buf[256];
3021
3022 /* Remove previous government entries. */
3024 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3025 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
3026 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
3028 }
3029 }
3031
3032 /* Add new government entries. */
3036
3039 /* TRANS: %s is a government name */
3040 fc_snprintf(buf, sizeof(buf), _("%s..."),
3043 g_object_set_data(G_OBJECT(item), "government", g);
3044 g_signal_connect(item, "activate",
3048 }
3050 }
3051
3052 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
3053 GList *list, *iter;
3054 GtkWidget *item;
3055
3056 /* Remove previous base entries. */
3058 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3060 }
3062
3063 /* Add new base entries. */
3065 if (pextra->buildable) {
3067 g_object_set_data(G_OBJECT(item), "base", pextra);
3068 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
3071 }
3073 }
3074
3075 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
3076 GList *list, *iter;
3077 GtkWidget *item;
3078
3079 /* Remove previous road entries. */
3081 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3083 }
3085
3086 /* Add new road entries. */
3088 if (pextra->buildable) {
3090 g_object_set_data(G_OBJECT(item), "road", pextra);
3091 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3094 }
3096 }
3097
3098 if ((menu = find_menu("<MENU>/CLEAN"))) {
3099 GList *list, *iter;
3100 GtkWidget *item;
3101
3102 /* Remove previous cleaning entries. */
3104 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3106 }
3108
3109 /* Add new cleaning entries. */
3112 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3113 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3117 }
3118
3119 /* Initialize the Go to and... actions. */
3120 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3121 GtkWidget *item;
3122 int tgt_kind_group;
3123
3124 /* Remove previous action entries. */
3126
3127 /* Add the new action entries grouped by target kind. */
3130 struct action *paction = action_by_number(act_id);
3131
3132 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3133 /* This action isn't performed by a unit. */
3134 continue;
3135 }
3136
3138 /* Wrong group. */
3139 continue;
3140 }
3141
3142 /* Create and add the menu item. It will be hidden or shown based on
3143 * unit type. */
3145 action_get_ui_name_mnemonic(act_id, "_"));
3146 g_object_set_data(G_OBJECT(item), "end_action", paction);
3147
3148 if (action_id_has_complex_target(act_id)) {
3150
3151#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3152 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3153 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3154 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3155 g_signal_connect(sub_item, "activate", \
3156 G_CALLBACK(unit_goto_and_callback), paction); \
3157 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3158 gtk_widget_show(sub_item);
3159
3161 case ASTK_BUILDING:
3163 CREATE_SUB_ITEM(pimpr, "end_building",
3166 break;
3167 case ASTK_TECH:
3169 CREATE_SUB_ITEM(ptech, "end_tech",
3172 break;
3173 case ASTK_EXTRA:
3175 extra_type_iterate(pextra) {
3176 if (!actres_creates_extra(paction->result, pextra)
3177 && !actres_removes_extra(paction->result, pextra)) {
3178 /* Not relevant */
3179 continue;
3180 }
3181 CREATE_SUB_ITEM(pextra, "end_extra",
3182 extra_name_translation(pextra));
3184 break;
3185 case ASTK_NONE:
3186 /* Should not be here. */
3188 break;
3189 case ASTK_COUNT:
3190 /* Should not exits */
3192 break;
3193 }
3194
3195#undef CREATE_SUB_ITEM
3196
3198 } else {
3199 g_signal_connect(item, "activate",
3201
3202#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3203 if (act_id == wanted_action_id) { \
3204 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3205 }
3206
3207 /* Add the keyboard shortcuts for "Go to and..." menu items that
3208 * existed independently before the "Go to and..." menu arrived.
3209 */
3213 }
3214
3218 }
3219 }
3220
3223
3224 menu_entry_set_sensitive("TAX_RATE",
3227 menu_entry_set_sensitive("POLICIES",
3228 multiplier_count() > 0);
3229
3230 menu_entry_set_active("SHOW_CITY_OUTLINES",
3232 menu_entry_set_active("SHOW_CITY_OUTPUT",
3234 menu_entry_set_active("SHOW_MAP_GRID",
3236 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3238 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3240 menu_entry_set_active("SHOW_NATIVE_TILES",
3242 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3244 menu_entry_set_active("SHOW_CITY_NAMES",
3246 menu_entry_set_active("SHOW_CITY_GROWTH",
3248 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3250 menu_entry_set_active("SHOW_CITY_BUY_COST",
3252 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3254 menu_entry_set_active("SHOW_TERRAIN",
3256 menu_entry_set_active("SHOW_COASTLINE",
3258 menu_entry_set_active("SHOW_PATHS",
3260 menu_entry_set_active("SHOW_IRRIGATION",
3262 menu_entry_set_active("SHOW_MINES",
3264 menu_entry_set_active("SHOW_BASES",
3266 menu_entry_set_active("SHOW_RESOURCES",
3268 menu_entry_set_active("SHOW_HUTS",
3270 menu_entry_set_active("SHOW_POLLUTION",
3272 menu_entry_set_active("SHOW_CITIES",
3274 menu_entry_set_active("SHOW_UNITS",
3276 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3278 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3280 menu_entry_set_active("SHOW_STACK_SIZE",
3282 menu_entry_set_active("SHOW_FOCUS_UNIT",
3284 menu_entry_set_active("SHOW_FOG_OF_WAR",
3286
3288
3290}
3291
3292/**************************************************************************
3293 Free resources allocated by the menu system.
3294**************************************************************************/
3295void menus_free(void)
3296{
3297 if (ui_builder != NULL) {
3299 ui_builder = NULL;
3300 }
3301}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1239
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1119
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1258
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:810
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:789
struct @130::my_agent entries[MAX_AGENTS]
bool audio_is_dummy_plugin(void)
Definition audio.c:715
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:76
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:521
void key_coastline_toggle(void)
Definition control.c:3964
void key_irrigation_toggle(void)
Definition control.c:3980
void key_unit_sentry(void)
Definition control.c:3768
void key_city_output_toggle(void)
Definition control.c:3865
void request_unit_return(struct unit *punit)
Definition control.c:1564
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void key_editor_recalculate_borders(void)
Definition control.c:4084
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2235
void key_focus_unit_toggle(void)
Definition control.c:4060
void key_unit_auto_explore(void)
Definition control.c:3589
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3387
void key_city_full_bar_toggle(void)
Definition control.c:3897
void key_bases_toggle(void)
Definition control.c:3996
void key_map_native_toggle(void)
Definition control.c:3889
void key_resources_toggle(void)
Definition control.c:4004
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1142
void key_unit_paradrop(void)
Definition control.c:3491
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4052
void key_city_productions_toggle(void)
Definition control.c:3931
void key_unit_plant(void)
Definition control.c:3708
void key_unit_fortress(void)
Definition control.c:3636
void key_unit_mine(void)
Definition control.c:3700
void key_unit_pillage(void)
Definition control.c:3720
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void key_editor_toggle_fogofwar(void)
Definition control.c:4093
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1950
void key_unit_irrigate(void)
Definition control.c:3680
void request_unit_build_city(struct unit *punit)
Definition control.c:1829
void key_unit_unload_all(void)
Definition control.c:3529
void key_cities_toggle(void)
Definition control.c:4028
void key_city_outlines_toggle(void)
Definition control.c:3857
void key_unit_homecity(void)
Definition control.c:3653
void key_unit_patrol(void)
Definition control.c:3499
void key_unit_solid_bg_toggle(void)
Definition control.c:4044
void key_terrain_toggle(void)
Definition control.c:3956
void key_paths_toggle(void)
Definition control.c:3972
void key_unit_wakeup_others(void)
Definition control.c:3562
void key_unit_stack_size_toggle(void)
Definition control.c:3948
void key_huts_toggle(void)
Definition control.c:4012
void key_fog_of_war_toggle(void)
Definition control.c:4068
void key_unit_wait(void)
Definition control.c:3554
void key_units_toggle(void)
Definition control.c:4036
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3831
void key_map_grid_toggle(void)
Definition control.c:3873
void key_pollution_toggle(void)
Definition control.c:4020
void key_city_growth_toggle(void)
Definition control.c:3914
void key_unit_action_select_tgt(void)
Definition control.c:3418
void key_city_buycost_toggle(void)
Definition control.c:3923
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3780
void key_unit_done(void)
Definition control.c:3475
void key_city_trade_routes_toggle(void)
Definition control.c:3940
void key_city_names_toggle(void)
Definition control.c:3905
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1633
void key_unit_auto_work(void)
Definition control.c:3602
void key_unit_airbase(void)
Definition control.c:3572
void key_unit_goto(void)
Definition control.c:3483
void key_unit_convert(void)
Definition control.c:3614
void key_unit_clean(void)
Definition control.c:3732
void key_editor_toggle(void)
Definition control.c:4076
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3792
void key_unit_cultivate(void)
Definition control.c:3688
void key_mines_toggle(void)
Definition control.c:3988
void key_map_borders_toggle(void)
Definition control.c:3881
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:214
int action_id
Definition fc_types.h:249
#define MAX_LEN_NAME
Definition fc_types.h:67
@ BORDERS_DISABLED
Definition fc_types.h:744
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:61
struct world wld
Definition game.c:62
const char * government_name_translation(const struct government *pgovern)
Definition government.c:143
bool untargeted_revolution_allowed(void)
Definition government.c:570
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:170
#define governments_iterate(NAME_pgov)
Definition government.h:124
#define governments_iterate_end
Definition government.h:127
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2431
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2347
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:714
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1257
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1493
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2219
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:907
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2353
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1115
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2321
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1059
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1565
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1773
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:979
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1035
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1155
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:874
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1504
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1123
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1314
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2013
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1535
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:947
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2966
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:858
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:995
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1291
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1171
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1067
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1051
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1891
static struct menu_entry_info menu_entries[]
Definition menu.c:274
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2053
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1083
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1971
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1737
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2093
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1721
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1883
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:790
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1711
static GtkBuilder * ui_builder
Definition menu.c:79
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1337
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1963
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1147
static GtkMenu * find_menu(const char *key)
Definition menu.c:2366
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1348
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1303
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1482
static const gchar * get_ui_filename(void)
Definition menu.c:2199
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2037
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1139
static void zoom_out_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2109
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:698
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1460
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1359
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1279
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1212
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:923
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1369
void menus_free(void)
Definition menu.c:3295
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1899
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1011
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1043
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:706
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1163
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1449
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1379
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1246
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1099
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:987
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1527
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:798
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:822
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:866
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:931
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1091
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:731
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:882
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1389
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:674
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:963
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:746
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1589
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1798
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1605
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1419
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:830
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2295
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1790
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2942
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1131
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1645
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2078
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1814
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1019
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1729
void real_menus_init(void)
Definition menu.c:2986
menu_entry_grouping
Definition menu.c:93
@ MGROUP_ALL
Definition menu.c:94
@ MGROUP_PLAYING
Definition menu.c:93
@ MGROUP_PLAYER
Definition menu.c:94
@ MGROUP_SAFE
Definition menu.c:93
@ MGROUP_EDIT
Definition menu.c:93
@ MGROUP_UNIT
Definition menu.c:94
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1613
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1195
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:955
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1841
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:658
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1439
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1782
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2308
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1429
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:682
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:722
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:806
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1931
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1515
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:842
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:915
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1597
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1915
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1629
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2406
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1997
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2125
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:939
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1621
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:666
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2029
static void help_counters_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:899
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1075
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1701
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2279
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:971
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1833
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2045
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2133
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:850
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2005
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1399
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1581
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1745
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1203
static void volume_up_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:766
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1268
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2159
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1471
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:690
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1545
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:642
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1763
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:891
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1637
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1179
static void zoom_in_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2101
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1653
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1235
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1224
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1557
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1187
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1875
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:650
void real_menus_update(void)
Definition menu.c:2421
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2149
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1573
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1326
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1979
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2374
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1753
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2337
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1987
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1027
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1409
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1947
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1867
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1003
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2117
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2065
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1806
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1107
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2141
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2021
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:814
static void volume_down_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:778
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:82
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
#define HELP_COUNTER_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define log_verbose(message,...)
Definition log.h:110
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
void option_changed(struct option *poption)
Definition options.c:759
const struct option_set * server_optset
Definition options.c:4077
const struct option_set * client_optset
Definition options.c:1291
void options_save(option_save_log_callback log_cb)
Definition options.c:6177
struct client_options gui_options
Definition options.c:71
struct option * optset_option_by_name(const struct option_set *poptset, const char *name)
Definition options.c:442
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1094
const struct strvec * get_data_dirs(void)
Definition shared.c:886
#define CLIP(lower, current, upper)
Definition shared.h:57
@ SSHIP_NONE
Definition spaceship.h:84
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:215
bool draw_specials
Definition options.h:207
bool draw_city_output
Definition options.h:194
bool draw_city_names
Definition options.h:196
bool draw_city_productions
Definition options.h:198
bool draw_mines
Definition options.h:205
bool draw_borders
Definition options.h:214
bool draw_fortress_airbase
Definition options.h:206
bool draw_city_buycost
Definition options.h:199
bool draw_unit_stack_size
Definition options.h:218
bool draw_irrigation
Definition options.h:204
bool draw_terrain
Definition options.h:201
bool draw_units
Definition options.h:211
bool draw_fog_of_war
Definition options.h:213
bool draw_city_trade_routes
Definition options.h:200
bool draw_unit_shields
Definition options.h:217
bool draw_cities
Definition options.h:210
bool save_options_on_exit
Definition options.h:125
int sound_effects_volume
Definition options.h:190
bool draw_map_grid
Definition options.h:195
bool draw_city_growth
Definition options.h:197
bool draw_focus_unit
Definition options.h:212
bool draw_paths
Definition options.h:203
bool draw_city_outlines
Definition options.h:193
bool draw_coastline
Definition options.h:202
bool draw_full_citybar
Definition options.h:216
bool draw_pollution
Definition options.h:209
bool solid_color_behind_units
Definition options.h:149
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:99
GdkModifierType accel_mod
Definition menu.c:103
guint accel
Definition menu.c:102
const char * key
Definition menu.c:100
enum menu_entry_grouping grouping
Definition menu.c:105
GCallback cb
Definition menu.c:104
const char * name
Definition menu.c:101
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:271
#define advance_iterate_end
Definition tech.h:272
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1035
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:681
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:981
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:771
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:302
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:490
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:523
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:648
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:864
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:276
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1707
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1564
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:375
void zoom_step_down(void)
Definition zoom.c:130
void zoom_step_up(void)
Definition zoom.c:106