Freeciv-3.4
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "specialist.h"
33#include "unit.h"
34
35/* client */
36#include "client_main.h"
37#include "clinet.h"
38#include "connectdlg_common.h"
39#include "control.h"
40#include "mapview_common.h"
41#include "options.h"
42#include "tilespec.h"
43
44/* client/gui-gtk-4.0 */
45#include "chatline.h"
46#include "cityrep.h"
47#include "dialogs.h"
48#include "editgui.h"
49#include "editprop.h"
50#include "finddlg.h"
51#include "gamedlgs.h"
52#include "gotodlg.h"
53#include "gui_main.h"
54#include "gui_stuff.h"
55#include "helpdlg.h"
56#include "infradlg.h"
57#include "luaconsole.h"
58#include "mapctrl.h" /* center_on_unit(). */
59#include "messagedlg.h"
60#include "messagewin.h"
61#include "optiondlg.h"
62#include "pages.h"
63#include "plrdlg.h"
64#include "rallypointdlg.h"
65#include "ratesdlg.h"
66#include "repodlgs.h"
67#include "sprite.h"
68#include "spaceshipdlg.h"
69#include "unitselect.h"
70#include "wldlg.h"
71
72#include "menu.h"
73
75static bool menus_built = FALSE;
76
78
80
83
91
92struct menu_entry_info {
93 const char *key;
94 const char *name;
95 const char *action;
96 const char *accl;
98 void (*toggle)(GSimpleAction *act, GVariant *value, gpointer data);
99 bool state; /* Only for toggle actions */
100};
101
104static GMenuItem *create_toggle_menu_item_for_key(const char *key);
105
106/* Menu entry callbacks */
108 GVariant *parameter,
109 gpointer data);
111 GVariant *parameter,
112 gpointer data);
114 GVariant *parameter,
115 gpointer data);
117 GVariant *parameter,
118 gpointer data);
120 GVariant *parameter,
121 gpointer data);
123 GVariant *parameter,
124 gpointer data);
126 GVariant *parameter,
127 gpointer data);
129 GVariant *parameter,
130 gpointer data);
132 GVariant *parameter,
133 gpointer data);
134
135#ifdef FREECIV_DEBUG
137 GVariant *parameter,
138 gpointer data);
139#endif /* FREECIV_DEBUG */
140
142 GVariant *parameter,
143 gpointer data);
145 GVariant *parameter,
146 gpointer data);
148 GVariant *parameter,
149 gpointer data);
151 GVariant *parameter,
152 gpointer data);
154 GVariant *parameter,
155 gpointer data);
157 GVariant *parameter,
158 gpointer data);
160 GVariant *parameter,
161 gpointer data);
163 GVariant *parameter,
164 gpointer data);
166 GVariant *parameter,
167 gpointer data);
169 GVariant *parameter,
170 gpointer data);
172 GVariant *parameter,
173 gpointer data);
175 GVariant *parameter,
176 gpointer data);
178 GVariant *parameter,
179 gpointer data);
181 GVariant *parameter,
182 gpointer data);
184 GVariant *parameter,
185 gpointer data);
187 GVariant *parameter,
188 gpointer data);
190 GVariant *parameter,
191 gpointer data);
193 GVariant *parameter,
194 gpointer data);
196 GVariant *parameter,
197 gpointer data);
199 GVariant *parameter,
200 gpointer data);
202 GVariant *parameter,
203 gpointer data);
205 GVariant *parameter,
206 gpointer data);
208 GVariant *parameter,
209 gpointer data);
211 GVariant *parameter,
212 gpointer data);
214 GVariant *parameter,
215 gpointer data);
217 GVariant *parameter,
218 gpointer data);
220 GVariant *parameter,
221 gpointer data);
223 GVariant *parameter,
224 gpointer data);
226 GVariant *parameter,
227 gpointer data);
229 GVariant *parameter,
230 gpointer data);
232 GVariant *parameter,
233 gpointer data);
235 GVariant *parameter,
236 gpointer data);
238 GVariant *parameter,
239 gpointer data);
241 GVariant *parameter,
242 gpointer data);
244 GVariant *parameter,
245 gpointer data);
247 GVariant *parameter,
248 gpointer data);
250 GVariant *parameter,
251 gpointer data);
253 GVariant *parameter,
254 gpointer data);
256 GVariant *parameter,
257 gpointer data);
259 GVariant *parameter,
260 gpointer data);
262 GVariant *parameter,
263 gpointer data);
265 GVariant *parameter,
266 gpointer data);
268 GVariant *parameter,
269 gpointer data);
271 GVariant *parameter,
272 gpointer data);
274 GVariant *parameter,
275 gpointer data);
277 GVariant *parameter,
278 gpointer data);
280 GVariant *parameter,
281 gpointer data);
283 GVariant *parameter,
284 gpointer data);
286 GVariant *parameter,
287 gpointer data);
289 GVariant *parameter,
290 gpointer data);
292 GVariant *parameter,
293 gpointer data);
295 GVariant *parameter,
296 gpointer data);
298 GVariant *parameter,
299 gpointer data);
301 GVariant *parameter,
302 gpointer data);
304 GVariant *parameter,
305 gpointer data);
307 GVariant *parameter,
308 gpointer data);
310 GVariant *parameter,
311 gpointer data);
313 GVariant *parameter,
314 gpointer data);
316 GVariant *parameter,
317 gpointer data);
319 GVariant *parameter,
320 gpointer data);
322 GVariant *parameter,
323 gpointer data);
325 GVariant *parameter,
326 gpointer data);
328 GVariant *parameter,
329 gpointer data);
331 GVariant *parameter,
332 gpointer data);
334 GVariant *parameter,
335 gpointer data);
337 GVariant *parameter,
338 gpointer data);
340 GVariant *parameter,
341 gpointer data);
343 GVariant *parameter,
344 gpointer data);
346 GVariant *parameter,
347 gpointer data);
349 GVariant *parameter,
350 gpointer data);
352 GVariant *parameter,
353 gpointer data);
355 GVariant *parameter,
356 gpointer data);
358 GVariant *parameter,
359 gpointer data);
361 GVariant *parameter,
362 gpointer data);
364 GVariant *parameter,
365 gpointer data);
367 GVariant *parameter,
368 gpointer data);
370 GVariant *parameter,
371 gpointer data);
373 GVariant *parameter,
374 gpointer data);
376 GVariant *parameter,
377 gpointer data);
379 GVariant *parameter,
380 gpointer data);
381
383 GVariant *parameter,
384 gpointer data);
386 GVariant *parameter,
387 gpointer data);
389 GVariant *parameter,
390 gpointer data);
392 GVariant *parameter,
393 gpointer data);
395 GVariant *parameter,
396 gpointer data);
398 GVariant *parameter,
399 gpointer data);
401 GVariant *parameter,
402 gpointer data);
404 GVariant *parameter,
405 gpointer data);
407 GVariant *parameter,
408 gpointer data);
410 GVariant *parameter,
411 gpointer data);
413 GVariant *parameter,
414 gpointer data);
416 GVariant *parameter,
417 gpointer data);
419 GVariant *parameter,
420 gpointer data);
422 GVariant *parameter,
423 gpointer data);
425 GVariant *parameter,
426 gpointer data);
428 GVariant *parameter,
429 gpointer data);
431 GVariant *parameter,
432 gpointer data);
434 GVariant *parameter,
435 gpointer data);
437 GVariant *parameter,
438 gpointer data);
440 GVariant *parameter,
441 gpointer data);
443 GVariant *parameter,
444 gpointer data);
446 GVariant *parameter,
447 gpointer data);
449 GVariant *parameter,
450 gpointer data);
452 GVariant *parameter,
453 gpointer data);
455 GVariant *parameter,
456 gpointer data);
458 GVariant *parameter,
459 gpointer data);
461 GVariant *parameter,
462 gpointer data);
464 GVariant *parameter,
465 gpointer data);
467 GVariant *parameter,
468 gpointer data);
470 GVariant *parameter,
471 gpointer data);
473 GVariant *parameter,
474 gpointer data);
476 GVariant *parameter,
477 gpointer data);
479 GVariant *parameter,
480 gpointer data);
481
483 GVariant *parameter,
484 gpointer data);
486 GVariant *parameter,
487 gpointer data);
489 GVariant *parameter,
490 gpointer data);
492 GVariant *parameter,
493 gpointer data);
495 GVariant *parameter,
496 gpointer data);
498 GVariant *parameter,
499 gpointer data);
501 GVariant *parameter,
502 gpointer data);
504 GVariant *parameter,
505 gpointer data);
507 GVariant *parameter,
508 gpointer data);
510 GVariant *parameter,
511 gpointer data);
513 GVariant *parameter,
514 gpointer data);
516 GVariant *parameter,
517 gpointer data);
519 GVariant *parameter,
520 gpointer data);
522 GVariant *parameter,
523 gpointer data);
524
526 GVariant *parameter,
527 gpointer data);
529 GVariant *parameter,
530 gpointer data);
532 GVariant *parameter,
533 gpointer data);
534
536{
537 /* Game menu */
538 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"),
539 "clear_chat", NULL, MGROUP_SAFE,
540 NULL, FALSE },
541 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"),
542 "save_chat", NULL, MGROUP_SAFE,
543 NULL, FALSE },
544
545 { "LOCAL_OPTIONS", N_("_Local Client"),
546 "local_options", NULL, MGROUP_SAFE,
547 NULL, FALSE },
548 { "MESSAGE_OPTIONS", N_("_Message"),
549 "message_options", NULL, MGROUP_SAFE,
550 NULL, FALSE },
551 { "SERVER_OPTIONS", N_("_Remote Server"),
552 "server_options", NULL, MGROUP_SAFE,
553 NULL, FALSE },
554 { "SAVE_OPTIONS", N_("Save Options _Now"),
555 "save_options", NULL, MGROUP_SAFE,
556 NULL, FALSE },
557 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"),
558 "save_options_on_exit", NULL, MGROUP_SAFE,
560
561#ifdef FREECIV_DEBUG
562 { "RELOAD_TILESET", N_("_Reload Tileset"),
563 "reload_tileset", ACCL_MOD_KEY"<alt>r", MGROUP_SAFE,
564 NULL, FALSE },
565#endif /* FREECIV_DEBUG */
566
567 { "GAME_SAVE", N_("_Save Game"),
568 "game_save", ACCL_MOD_KEY"s", MGROUP_SAFE,
569 NULL, FALSE },
570 { "GAME_SAVE_AS", N_("Save Game _As..."),
571 "game_save_as", NULL, MGROUP_SAFE,
572 NULL, FALSE },
573 { "MAPIMG_SAVE", N_("Save Map _Image"),
574 "save_mapimg", NULL, MGROUP_SAFE,
575 NULL, FALSE },
576 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."),
577 "save_mapimg_as", NULL, MGROUP_SAFE,
578 NULL, FALSE },
579 { "LEAVE", N_("_Leave"),
580 "leave", NULL, MGROUP_SAFE,
581 NULL, FALSE },
582 { "QUIT", N_("_Quit"),
583 "quit", ACCL_MOD_KEY"q", MGROUP_SAFE,
584 NULL, FALSE },
585
586 /* Edit menu */
587 { "FIND_CITY", N_("_Find City"),
588 "find_city", ACCL_MOD_KEY"f", MGROUP_SAFE,
589 NULL, FALSE },
590 { "WORKLISTS", N_("Work_lists"),
591 "worklists", ACCL_MOD_KEY"<shift>l", MGROUP_SAFE,
592 NULL, FALSE },
593 { "RALLY_DLG", N_("Rally point dialog"),
594 "rally_dlg", ACCL_MOD_KEY"<shift>r", MGROUP_SAFE,
595 NULL, FALSE },
596 { "INFRA_DLG", N_("Infra dialog"),
597 "infra_dlg", ACCL_MOD_KEY"<shift>f", MGROUP_SAFE,
598 NULL, FALSE },
599 { "EDIT_MODE", N_("_Editing Mode"),
600 "edit_mode", ACCL_MOD_KEY"e", MGROUP_SAFE,
602 { "TOGGLE_FOG", N_("Toggle Fog of _War"),
603 "toggle_fog", ACCL_MOD_KEY"<shift>w", MGROUP_EDIT,
605 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"),
606 "scenario_props", NULL, MGROUP_EDIT,
607 NULL, FALSE },
608 { "SCENARIO_SAVE", N_("Save Scenario"),
609 "scenario_save", NULL, MGROUP_EDIT,
610 NULL, FALSE },
611 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"),
612 "lua_script", NULL, MGROUP_SAFE,
613 NULL, FALSE },
614
615 /* View menu */
616 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"),
617 "show_city_outlines", ACCL_MOD_KEY"y", MGROUP_SAFE,
619 { "SHOW_CITY_OUTPUT", N_("City Output"),
620 "show_city_output", ACCL_MOD_KEY"v", MGROUP_SAFE,
622 { "SHOW_MAP_GRID", N_("Map _Grid"),
623 "show_map_grid", ACCL_MOD_KEY"g", MGROUP_SAFE,
625 { "SHOW_NAT_BORDERS", N_("National _Borders"),
626 "show_nat_borders", ACCL_MOD_KEY"b", MGROUP_SAFE,
628 { "SHOW_NATIVE_TILES", N_("Native Tiles"),
629 "show_native_tiles", ACCL_MOD_KEY"<shift>n", MGROUP_SAFE,
631 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"),
632 "show_city_full_bar", NULL, MGROUP_SAFE,
634 { "SHOW_CITY_NAMES", N_("City _Names"),
635 "show_city_names", ACCL_MOD_KEY"n", MGROUP_SAFE,
637 { "SHOW_CITY_GROWTH", N_("City G_rowth"),
638 "show_city_growth", ACCL_MOD_KEY"o", MGROUP_SAFE,
640 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"),
641 "show_city_productions", ACCL_MOD_KEY"p", MGROUP_SAFE,
643 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"),
644 "show_city_buy_cost", NULL, MGROUP_SAFE,
646 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"),
647 "show_trade_routes", ACCL_MOD_KEY"d", MGROUP_SAFE,
649 { "SHOW_TERRAIN", N_("_Terrain"),
650 "show_terrain", NULL, MGROUP_SAFE,
652 { "SHOW_COASTLINE", N_("C_oastline"),
653 "show_coastline", NULL, MGROUP_SAFE,
655 { "SHOW_PATHS", N_("_Paths"),
656 "show_paths", NULL, MGROUP_SAFE,
658 { "SHOW_IRRIGATION", N_("_Irrigation"),
659 "show_irrigation", NULL, MGROUP_SAFE,
661 { "SHOW_MINES", N_("_Mines"),
662 "show_mines", NULL, MGROUP_SAFE,
664 { "SHOW_BASES", N_("_Bases"),
665 "show_bases", NULL, MGROUP_SAFE,
667 { "SHOW_RESOURCES", N_("_Resources"),
668 "show_resources", NULL, MGROUP_SAFE,
670 { "SHOW_HUTS", N_("_Huts"),
671 "show_huts", NULL, MGROUP_SAFE,
673 { "SHOW_POLLUTION", N_("Po_llution & Fallout"),
674 "show_pollution", NULL, MGROUP_SAFE,
676 { "SHOW_CITIES", N_("Citi_es"),
677 "show_cities", NULL, MGROUP_SAFE,
679 { "SHOW_UNITS", N_("_Units"),
680 "show_units", NULL, MGROUP_SAFE,
682 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"),
683 "show_unit_solid_bg", NULL, MGROUP_SAFE,
685 { "SHOW_UNIT_SHIELDS", N_("Unit shields"),
686 "show_unit_shields", NULL, MGROUP_SAFE,
688 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
689 "show_stack_size", ACCL_MOD_KEY"plus", MGROUP_SAFE,
691 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"),
692 "show_focus_unit", NULL, MGROUP_SAFE,
694 { "SHOW_FOG_OF_WAR", N_("Fog of _War"),
695 "show_fow", NULL, MGROUP_SAFE,
697
698 { "FULL_SCREEN", N_("_Fullscreen"),
699 "full_screen", ACCL_MOD_KEY"F11", MGROUP_SAFE,
701 { "CENTER_VIEW", N_("_Center View"),
702 "center_view", "c", MGROUP_PLAYER,
703 NULL, FALSE },
704
705 /* Select menu */
706 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"),
707 "select_single", "z", MGROUP_UNIT,
708 NULL, FALSE },
709 { "SELECT_ALL_ON_TILE", N_("_All On Tile"),
710 "select_all_tile", "v", MGROUP_UNIT,
711 NULL, FALSE },
712 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
713 "select_same_type_tile", "<shift>v", MGROUP_UNIT,
714 NULL, FALSE },
715 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
716 "select_same_type_cont", "<shift>c", MGROUP_UNIT,
717 NULL, FALSE },
718 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"),
719 "select_same_type", "<shift>x", MGROUP_UNIT,
720 NULL, FALSE },
721 { "SELECT_DLG", N_("Unit Selection Dialog"),
722 "select_dlg", NULL, MGROUP_UNIT,
723 NULL, FALSE },
724
725 /* Unit menu */
726 { "UNIT_GOTO", N_("_Go to"),
727 "goto", "g", MGROUP_UNIT,
728 NULL, FALSE },
729 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."),
730 "goto_city", "t", MGROUP_UNIT,
731 NULL, FALSE },
732 { "UNIT_RETURN", N_("_Return to Nearest City"),
733 "return", "<shift>g", MGROUP_UNIT,
734 NULL, FALSE },
735 { "UNIT_EXPLORE", N_("Auto E_xplore"),
736 "explore", "x", MGROUP_UNIT,
737 NULL, FALSE },
738 { "UNIT_PATROL", N_("_Patrol"),
739 "patrol", "q", MGROUP_UNIT,
740 NULL, FALSE },
741 { "UNIT_TELEPORT", N_("_Teleport"),
742 "teleport", NULL, MGROUP_UNIT,
743 NULL, FALSE },
744 { "UNIT_SENTRY", N_("_Sentry"),
745 "sentry", "s", MGROUP_UNIT,
746 NULL, FALSE },
747 { "UNSENTRY_ALL", N_("Uns_entry All On Tile"),
748 "unsentry_all", "<shift>s", MGROUP_UNIT,
749 NULL, FALSE },
750 { "UNIT_BOARD", N_("_Load"),
751 "board", "l", MGROUP_UNIT,
752 NULL, FALSE },
753 { "UNIT_DEBOARD", N_("_Unload"),
754 "deboard", "u", MGROUP_UNIT,
755 NULL, FALSE },
756 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
757 "unload_transporter", "<shift>t", MGROUP_UNIT,
758 NULL, FALSE },
759 { "UNIT_HOMECITY", N_("Set _Home City"),
760 "homecity", "h", MGROUP_UNIT,
761 NULL, FALSE },
762 { "UNIT_UPGRADE", N_("Upgr_ade"),
763 "upgrade", "<shift>u", MGROUP_UNIT,
764 NULL, FALSE },
765 { "UNIT_CONVERT", N_("C_onvert"),
766 "convert", "<shift>o", MGROUP_UNIT,
767 NULL, FALSE },
768 { "UNIT_DISBAND", N_("_Disband"),
769 "disband", "<shift>d", MGROUP_UNIT,
770 NULL, FALSE },
771 { "DO_ACTION", N_("_Do..."),
772 "do_action", "d", MGROUP_UNIT,
773 NULL, FALSE },
774 { "UNIT_WAIT", N_("_Wait"),
775 "wait", "w", MGROUP_UNIT,
776 NULL, FALSE },
777 { "UNIT_DONE", N_("_Done"),
778 "done", "space", MGROUP_UNIT,
779 NULL, FALSE },
780
781 /* Work menu */
782 { "BUILD_CITY", N_("_Build City"),
783 "build_city", "b", MGROUP_UNIT,
784 NULL, FALSE },
785 { "AUTO_WORKER", N_("_Auto Worker"),
786 "auto_work", "a", MGROUP_UNIT,
787 NULL, FALSE },
788 { "BUILD_ROAD", N_("Build _Road"),
789 "build_road", "r", MGROUP_UNIT,
790 NULL, FALSE },
791 { "BUILD_IRRIGATION", N_("Build _Irrigation"),
792 "build_irrigation", "i", MGROUP_UNIT,
793 NULL, FALSE },
794 { "BUILD_MINE", N_("Build _Mine"),
795 "build_mine", "m", MGROUP_UNIT,
796 NULL, FALSE },
797 { "CULTIVATE", N_("Cultivate"),
798 "cultivate", "<shift>i", MGROUP_UNIT,
799 NULL, FALSE },
800 { "PLANT", N_("Plant"),
801 "plant", "<shift>m", MGROUP_UNIT,
802 NULL, FALSE },
803 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"),
804 "transform_terrain", "o", MGROUP_UNIT,
805 NULL, FALSE },
806 { "CONNECT_ROAD", N_("Connect With Roa_d"),
807 "connect_road", ACCL_MOD_KEY"r", MGROUP_UNIT,
808 NULL, FALSE },
809 { "CONNECT_RAIL", N_("Connect With Rai_l"),
810 "connect_rail", ACCL_MOD_KEY"l", MGROUP_UNIT,
811 NULL, FALSE },
812 { "CONNECT_MAGLEV", N_("Connect With _Maglev"),
813 "connect_maglev", ACCL_MOD_KEY"m", MGROUP_UNIT,
814 NULL, FALSE },
815 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
816 "connect_irrigation", ACCL_MOD_KEY"i", MGROUP_UNIT,
817 NULL, FALSE },
818 { "CLEAN", N_("_Clean"),
819 "clean", "p", MGROUP_UNIT,
820 NULL, FALSE },
821
822 /* Combat menu */
823 { "FORTIFY", N_("Fortify"),
824 "fortify", "f", MGROUP_UNIT,
825 NULL, FALSE },
826 { "BUILD_FORTRESS", N_("Build Fortress"),
827 "build_base_fortress", "<shift>f", MGROUP_UNIT,
828 NULL, FALSE },
829 { "BUILD_AIRBASE", N_("Build Airbase"),
830 "build_base_airbase", "<shift>e", MGROUP_UNIT,
831 NULL, FALSE },
832 { "PARADROP", N_("P_aradrop"),
833 "paradrop", "j", MGROUP_UNIT,
834 NULL, FALSE },
835 { "PILLAGE", N_("_Pillage"),
836 "pillage", "<shift>p", MGROUP_UNIT,
837 NULL, FALSE },
838
839 /* Civilization */
840 { "MAP_VIEW", N_("?noun:_View"),
841 "map_view", "F1", MGROUP_SAFE,
842 NULL, FALSE },
843 { "REPORT_UNITS", N_("_Units"),
844 "report_units", "F2", MGROUP_SAFE,
845 NULL, FALSE },
846 { "REPORT_NATIONS", N_("_Nations"),
847 "report_nations", "F3", MGROUP_SAFE,
848 NULL, FALSE },
849 { "REPORT_CITIES", N_("_Cities"),
850 "report_cities", "F4", MGROUP_SAFE,
851 NULL, FALSE },
852 { "REPORT_ECONOMY", N_("_Economy"),
853 "report_economy", "F5", MGROUP_PLAYER,
854 NULL, FALSE },
855 { "REPORT_RESEARCH", N_("_Research"),
856 "report_research", "F6", MGROUP_PLAYER,
857 NULL, FALSE },
858
859 { "TAX_RATES", N_("_Tax Rates..."),
860 "tax_rates", ACCL_MOD_KEY"t", MGROUP_PLAYING,
861 NULL, FALSE },
862 { "POLICIES", N_("_Policies..."),
863 "policies", "<shift><ctrl>p", MGROUP_PLAYER,
864 NULL, FALSE },
865 { "START_REVOLUTION", N_("_Revolution..."),
866 "revolution", "<shift><ctrl>g", MGROUP_PLAYING,
867 NULL, FALSE },
868
869 { "REPORT_WOW", N_("_Wonders of the World"),
870 "report_wow", "F7", MGROUP_SAFE,
871 NULL, FALSE },
872 { "REPORT_TOP_CITIES", N_("Top Cities"),
873 "report_top_cities", "F8", MGROUP_SAFE,
874 NULL, FALSE },
875 { "REPORT_MESSAGES", N_("_Messages"),
876 "report_messages", "F9", MGROUP_SAFE,
877 NULL, FALSE },
878 { "REPORT_DEMOGRAPHIC", N_("_Demographics"),
879 "report_demographics", "F11", MGROUP_SAFE,
880 NULL, FALSE },
881 { "REPORT_SPACESHIP", N_("_Spaceship"),
882 "report_spaceship", "F12", MGROUP_SAFE,
883 NULL, FALSE },
884 { "REPORT_ACHIEVEMENTS", N_("_Achievements"),
885 "report_achievements", "asterisk", MGROUP_SAFE,
886 NULL, FALSE },
887
888 /* Battle Groups menu */
889 /* Note that user view: 1 - 4, internal: 0 - 3 */
890 { "BG_SELECT_1", N_("Select Battle Group 1"),
891 "bg_select_0", "<shift>F1", MGROUP_PLAYING,
892 NULL, FALSE },
893 { "BG_ASSIGN_1", N_("Assign Battle Group 1"),
894 "bg_assign_0", ACCL_MOD_KEY"F1", MGROUP_PLAYING,
895 NULL, FALSE },
896 { "BG_APPEND_1", N_("Append to Battle Group 1"),
897 "bg_append_0", "<shift><ctrl>F1", MGROUP_PLAYING,
898 NULL, FALSE },
899 { "BG_SELECT_2", N_("Select Battle Group 2"),
900 "bg_select_1", "<shift>F2", MGROUP_PLAYING,
901 NULL, FALSE },
902 { "BG_ASSIGN_2", N_("Assign Battle Group 2"),
903 "bg_assign_1", ACCL_MOD_KEY"F2", MGROUP_PLAYING,
904 NULL, FALSE },
905 { "BG_APPEND_2", N_("Append to Battle Group 2"),
906 "bg_append_1", "<shift><ctrl>F2", MGROUP_PLAYING,
907 NULL, FALSE },
908 { "BG_SELECT_3", N_("Select Battle Group 3"),
909 "bg_select_2", "<shift>F3", MGROUP_PLAYING,
910 NULL, FALSE },
911 { "BG_ASSIGN_3", N_("Assign Battle Group 3"),
912 "bg_assign_2", ACCL_MOD_KEY"F3", MGROUP_PLAYING,
913 NULL, FALSE },
914 { "BG_APPEND_3", N_("Append to Battle Group 3"),
915 "bg_append_2", "<shift><ctrl>F3", MGROUP_PLAYING,
916 NULL, FALSE },
917 { "BG_SELECT_4", N_("Select Battle Group 4"),
918 "bg_select_3", "<shift>F4", MGROUP_PLAYING,
919 NULL, FALSE },
920 { "BG_ASSIGN_4", N_("Assign Battle Group 4"),
921 "bg_assign_3", ACCL_MOD_KEY"F4", MGROUP_PLAYING,
922 NULL, FALSE },
923 { "BG_APPEND_4", N_("Append to Battle Group 4"),
924 "bg_append_3", "<shift><ctrl>F4", MGROUP_PLAYING,
925 NULL, FALSE },
926
927 /* Help menu */
928 { "HELP_OVERVIEW", N_("?help:Overview"),
929 "help_overview", NULL, MGROUP_SAFE,
930 NULL, FALSE },
931 { "HELP_PLAYING", N_("Strategy and Tactics"),
932 "help_playing", NULL, MGROUP_SAFE,
933 NULL, FALSE },
934 { "HELP_POLICIES", N_("Policies"),
935 "help_policies", NULL, MGROUP_SAFE,
936 NULL, FALSE },
937 { "HELP_TERRAIN", N_("Terrain"),
938 "help_terrains", NULL, MGROUP_SAFE,
939 NULL, FALSE },
940 { "HELP_ECONOMY", N_("Economy"),
941 "help_economy", NULL, MGROUP_SAFE,
942 NULL, FALSE },
943 { "HELP_CITIES", N_("Cities"),
944 "help_cities", NULL, MGROUP_SAFE,
945 NULL, FALSE },
946 { "HELP_IMPROVEMENTS", N_("City Improvements"),
947 "help_improvements", NULL, MGROUP_SAFE,
948 NULL, FALSE },
949 { "HELP_WONDERS", N_("Wonders of the World"),
950 "help_wonders", NULL, MGROUP_SAFE,
951 NULL, FALSE },
952 { "HELP_UNITS", N_("Units"),
953 "help_units", NULL, MGROUP_SAFE,
954 NULL, FALSE },
955 { "HELP_COMBAT", N_("Combat"),
956 "help_combat", NULL, MGROUP_SAFE,
957 NULL, FALSE },
958 { "HELP_ZOC", N_("Zones of Control"),
959 "help_zoc", NULL, MGROUP_SAFE,
960 NULL, FALSE },
961 { "HELP_GOVERNMENT", N_("Government"),
962 "help_government", NULL, MGROUP_SAFE,
963 NULL, FALSE },
964 { "HELP_DIPLOMACY", N_("Diplomacy"),
965 "help_diplomacy", NULL, MGROUP_SAFE,
966 NULL, FALSE },
967 { "HELP_TECH", N_("Technology"),
968 "help_tech", NULL, MGROUP_SAFE,
969 NULL, FALSE },
970 { "HELP_SPACE_RACE", N_("Space Race"),
971 "help_space_race", NULL, MGROUP_SAFE,
972 NULL, FALSE },
973 { "HELP_RULESET", N_("About Current Ruleset"),
974 "help_ruleset", NULL, MGROUP_SAFE,
975 NULL, FALSE },
976 { "HELP_TILESET", N_("About Current Tileset"),
977 "help_tileset", NULL, MGROUP_SAFE,
978 NULL, FALSE },
979 { "HELP_MUSICSET", N_("About Current Musicset"),
980 "help_musicset", NULL, MGROUP_SAFE,
981 NULL, FALSE },
982 { "HELP_NATIONS", N_("About Nations"),
983 "help_nations", NULL, MGROUP_SAFE,
984 NULL, FALSE },
985 { "HELP_CONNECTING", N_("Connecting"),
986 "help_connecting", NULL, MGROUP_SAFE,
987 NULL, FALSE },
988 { "HELP_CONTROLS", N_("Controls"),
989 "help_controls", NULL, MGROUP_SAFE,
990 NULL, FALSE },
991 { "HELP_GOVERNOR", N_("Citizen Governor"),
992 "help_governor", NULL, MGROUP_SAFE,
993 NULL, FALSE },
994 { "HELP_CHATLINE", N_("Chatline"),
995 "help_chatline", NULL, MGROUP_SAFE,
996 NULL, FALSE },
997 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"),
998 "help_worklist_editor", NULL, MGROUP_SAFE,
999 NULL, FALSE },
1000 { "HELP_LANGUAGES", N_("Languages"),
1001 "help_languages", NULL, MGROUP_SAFE,
1002 NULL, FALSE },
1003 { "HELP_COPYING", N_("Copying"),
1004 "help_copying", NULL, MGROUP_SAFE,
1005 NULL, FALSE },
1006 { "HELP_ABOUT", N_("About Freeciv"),
1007 "help_about", NULL, MGROUP_SAFE,
1008 NULL, FALSE },
1009 { NULL }
1010};
1011
1012enum {
1042
1044 { "clear_chat", clear_chat_logs_callback },
1045 { "save_chat", save_chat_logs_callback },
1046 { "local_options", local_options_callback },
1047 { "message_options", message_options_callback },
1048 { "server_options", server_options_callback },
1049 { "save_options", save_options_callback },
1050
1051#ifdef FREECIV_DEBUG
1052 { "reload_tileset", reload_tileset_callback },
1053#endif /* FREECIV_DEBUG */
1054
1055 { "game_save", save_game_callback },
1056 { "game_save_as", save_game_as_callback },
1057 { "save_mapimg", save_mapimg_callback },
1058 { "save_mapimg_as", save_mapimg_as_callback },
1059 { "leave", leave_callback },
1060 { "quit", quit_callback },
1061
1062 { "find_city", find_city_callback },
1063 { "worklists", worklists_callback },
1064 { "rally_dlg", rally_dialog_callback },
1065 { "infra_dlg", infra_dialog_callback },
1066 { "scenario_props", scenario_properties_callback },
1067 { "scenario_save", save_scenario_callback },
1068 { "lua_script", client_lua_script_callback },
1069
1070 { "center_view", center_view_callback },
1071
1072 { "select_single", select_single_callback },
1073 { "select_all_tile", select_all_on_tile_callback },
1074 { "select_same_type_tile", select_same_type_tile_callback },
1075 { "select_same_type_cont", select_same_type_cont_callback },
1076 { "select_same_type", select_same_type_callback },
1077 { "select_dlg", select_dialog_callback },
1078
1079 { "goto", unit_goto_callback },
1080 { "goto_city", unit_goto_city_callback },
1081 { "return", unit_return_callback },
1082 { "explore", unit_explore_callback },
1083 { "patrol", unit_patrol_callback },
1084 { "teleport", unit_teleport_callback },
1085 { "sentry", unit_sentry_callback },
1086 { "unsentry_all", unsentry_all_callback },
1087 { "board", unit_board_callback },
1088 { "deboard", unit_deboard_callback },
1089 { "unload_transporter", unit_unload_transporter_callback },
1090 { "homecity", unit_homecity_callback },
1091 { "upgrade", unit_upgrade_callback },
1092 { "convert", unit_convert_callback },
1093 { "disband", unit_disband_callback },
1094 { "do_action", do_action_callback },
1095 { "wait", unit_wait_callback },
1096 { "done", unit_done_callback },
1097
1098 { "build_city", build_city_callback },
1099 { "auto_work", auto_work_callback },
1100 { "build_road", build_road_callback },
1101 { "build_irrigation", build_irrigation_callback },
1102 { "build_mine", build_mine_callback },
1103 { "cultivate", cultivate_callback },
1104 { "plant", plant_callback },
1105 { "transform_terrain", transform_terrain_callback },
1106 { "connect_road", connect_road_callback },
1107 { "connect_rail", connect_rail_callback },
1108 { "connect_maglev", connect_maglev_callback },
1109 { "connect_irrigation", connect_irrigation_callback },
1110 { "clean", clean_callback },
1111
1112 { "fortify", fortify_callback },
1113 { "build_base_fortress", build_fortress_callback },
1114 { "build_base_airbase", build_airbase_callback },
1115 { "paradrop", paradrop_callback },
1116 { "pillage", pillage_callback },
1117
1118 { "revolution", revolution_callback },
1119
1120 { "map_view", map_view_callback },
1121 { "report_units", report_units_callback },
1122 { "report_nations", report_nations_callback },
1123 { "report_cities", report_cities_callback },
1124 { "report_economy", report_economy_callback },
1125 { "report_research", report_research_callback },
1126 { "tax_rates", tax_rate_callback },
1127 { "policies", multiplier_callback },
1128 { "report_wow", report_wow_callback },
1129 { "report_top_cities", report_top_cities_callback },
1130 { "report_messages", report_messages_callback },
1131 { "report_demographics", report_demographic_callback },
1132 { "report_spaceship", report_spaceship_callback },
1133 { "report_achievements", report_achievements_callback },
1134
1135 { "help_overview", help_overview_callback },
1136 { "help_playing", help_playing_callback },
1137 { "help_policies", help_policies_callback },
1138 { "help_terrains", help_terrain_callback },
1139 { "help_economy", help_economy_callback },
1140 { "help_cities", help_cities_callback },
1141 { "help_improvements", help_improvements_callback },
1142 { "help_wonders", help_wonders_callback },
1143 { "help_units", help_units_callback },
1144 { "help_combat", help_combat_callback },
1145 { "help_zoc", help_zoc_callback },
1146 { "help_government", help_government_callback },
1147 { "help_diplomacy", help_diplomacy_callback },
1148 { "help_tech", help_tech_callback },
1149 { "help_space_race", help_space_race_callback },
1150 { "help_ruleset", help_ruleset_callback },
1151 { "help_tileset", help_tileset_callback },
1152 { "help_musicset", help_musicset_callback },
1153 { "help_nations", help_nations_callback },
1154 { "help_connecting", help_connecting_callback },
1155 { "help_controls", help_controls_callback },
1156 { "help_governor", help_governor_callback },
1157 { "help_chatline", help_chatline_callback },
1158 { "help_worklist_editor", help_worklist_editor_callback },
1159 { "help_languages", help_language_callback },
1160 { "help_copying", help_copying_callback },
1161 { "help_about", help_about_callback }
1162};
1163
1164static struct menu_entry_info *menu_entry_info_find(const char *key);
1165
1166/************************************************************************/
1170 GVariant *parameter,
1171 gpointer data)
1172{
1174}
1175
1176/************************************************************************/
1180 GVariant *parameter,
1181 gpointer data)
1182{
1184}
1185
1186/************************************************************************/
1190 GVariant *parameter,
1191 gpointer data)
1192{
1193 option_dialog_popup(_("Set local options"), client_optset);
1194}
1195
1196/************************************************************************/
1200 GVariant *parameter,
1201 gpointer data)
1202{
1204}
1205
1206/************************************************************************/
1210 GVariant *parameter,
1211 gpointer data)
1212{
1213 option_dialog_popup(_("Game Settings"), server_optset);
1214}
1215
1216/************************************************************************/
1220 GVariant *parameter,
1221 gpointer data)
1222{
1224}
1225
1226/************************************************************************/
1230 GVariant *parameter,
1231 gpointer data)
1232{
1233 struct menu_entry_info *info = (struct menu_entry_info *)data;
1234
1235 info->state ^= 1;
1237
1239
1242}
1243
1244#ifdef FREECIV_DEBUG
1245/************************************************************************/
1249 GVariant *parameter,
1250 gpointer data)
1251{
1252 tilespec_reread(NULL, TRUE, 1.0);
1253}
1254#endif /* FREECIV_DEBUG */
1255
1256/************************************************************************/
1260 gpointer data)
1261{
1263}
1264
1265/************************************************************************/
1269 gpointer data)
1270{
1272}
1273
1274/************************************************************************/
1278 gpointer data)
1279{
1281}
1282
1283/************************************************************************/
1287 gpointer data)
1288{
1290}
1291
1292/************************************************************************/
1296static void leave_local_game_response(GtkWidget *dialog, gint response)
1297{
1299 if (response == GTK_RESPONSE_OK) {
1300 /* It might be killed already */
1301 if (client.conn.used) {
1302 /* It will also kill the server */
1304 }
1305 }
1306}
1307
1308/************************************************************************/
1312 GVariant *parameter,
1313 gpointer data)
1314{
1315 if (is_server_running()) {
1316 GtkWidget *dialog
1319 _("Leaving a local game will end it!"));
1320 setup_dialog(dialog, toplevel);
1321 g_signal_connect(dialog, "response",
1324 } else {
1326 }
1327}
1328
1329/************************************************************************/
1333 GVariant *parameter,
1334 gpointer data)
1335{
1337}
1338
1339/************************************************************************/
1343 GVariant *parameter,
1344 gpointer data)
1345{
1347}
1348
1349/************************************************************************/
1353 GVariant *parameter,
1354 gpointer data)
1355{
1357}
1358
1359/************************************************************************/
1363 GVariant *parameter, gpointer data)
1364{
1366}
1367
1368/************************************************************************/
1372 GVariant *parameter,
1373 gpointer data)
1374{
1376}
1377
1378/************************************************************************/
1391
1392/************************************************************************/
1396 GVariant *parameter,
1397 gpointer data)
1398{
1400}
1401
1402/************************************************************************/
1406 GVariant *parameter,
1407 gpointer data)
1408{
1410}
1411
1412/************************************************************************/
1416 GVariant *parameter,
1417 gpointer data)
1418{
1420}
1421
1422/************************************************************************/
1431
1432/************************************************************************/
1441
1442/************************************************************************/
1451
1452/************************************************************************/
1456 GVariant *parameter,
1457 gpointer data)
1458{
1460}
1461
1462/************************************************************************/
1471
1472/************************************************************************/
1476 GVariant *parameter,
1477 gpointer data)
1478{
1480}
1481
1482/************************************************************************/
1486 GVariant *parameter,
1487 gpointer data)
1488{
1490}
1491
1492/************************************************************************/
1496 GVariant *parameter,
1497 gpointer data)
1498{
1500}
1501
1502/************************************************************************/
1511
1512/************************************************************************/
1516 GVariant *parameter,
1517 gpointer data)
1518{
1520}
1521
1522/************************************************************************/
1526 GVariant *parameter,
1527 gpointer data)
1528{
1530}
1531
1532/************************************************************************/
1536 GVariant *parameter,
1537 gpointer data)
1538{
1540}
1541
1542/************************************************************************/
1546 GVariant *parameter,
1547 gpointer data)
1548{
1550}
1551
1552/************************************************************************/
1561
1562/************************************************************************/
1571
1572/************************************************************************/
1576 GVariant *parameter,
1577 gpointer data)
1578{
1580}
1581
1582/************************************************************************/
1591
1592/************************************************************************/
1596 GVariant *parameter,
1597 gpointer data)
1598{
1600}
1601
1602/************************************************************************/
1606 GVariant *parameter,
1607 gpointer data)
1608{
1610}
1611
1612/************************************************************************/
1621
1622/************************************************************************/
1626 GVariant *parameter,
1627 gpointer data)
1628{
1630}
1631
1632/************************************************************************/
1641
1642/************************************************************************/
1651
1652/************************************************************************/
1656 GVariant *parameter,
1657 gpointer data)
1658{
1660}
1661
1662/************************************************************************/
1671
1672/************************************************************************/
1681
1682/************************************************************************/
1691
1692/************************************************************************/
1696 GVariant *parameter,
1697 gpointer data)
1698{
1700}
1701
1702/************************************************************************/
1706 GVariant *parameter,
1707 gpointer data)
1708{
1710}
1711
1712/************************************************************************/
1716 GVariant *parameter,
1717 gpointer data)
1718{
1720
1721 /* Unreachable techs in reqtree on/off */
1723}
1724
1726 const char *menu_entry;
1727 bool *option;
1729};
1730
1732 { "SAVE_OPTIONS_ON_EXIT", &gui_options.save_options_on_exit, -1 },
1733 { "FULL_SCREEN", &(GUI_GTK_OPTION(fullscreen)), -1 },
1734 { "EDIT_MODE", &game.info.is_edit_mode, -1 },
1735 { "TOGGLE_FOG", &game.client.fog_of_war, -1 },
1736 { "SHOW_CITY_OUTLINES", &gui_options.draw_city_outlines, VMENU_CITY_OUTLINES },
1737 { "SHOW_CITY_OUTPUT", &gui_options.draw_city_output, VMENU_CITY_OUTPUT },
1738 { "SHOW_MAP_GRID", &gui_options.draw_map_grid, VMENU_MAP_GRID },
1739 { "SHOW_NAT_BORDERS", &gui_options.draw_borders, VMENU_NAT_BORDERS },
1740 { "SHOW_NATIVE_TILES", &gui_options.draw_native, VMENU_NATIVE_TILES },
1741 { "SHOW_CITY_FULL_BAR", &gui_options.draw_full_citybar, VMENU_CITY_FULL_BAR },
1742 { "SHOW_CITY_NAMES", &gui_options.draw_city_names, VMENU_CITY_NAMES },
1743 { "SHOW_CITY_GROWTH", &gui_options.draw_city_growth, VMENU_CITY_GROWTH },
1744 { "SHOW_CITY_PRODUCTIONS", &gui_options.draw_city_productions,
1746 { "SHOW_CITY_BUY_COST", &gui_options.draw_city_buycost, VMENU_CITY_BUY_COST },
1747 { "SHOW_CITY_TRADE_ROUTES", &gui_options.draw_city_trade_routes,
1749 { "SHOW_TERRAIN", &gui_options.draw_terrain, VMENU_TERRAIN },
1750 { "SHOW_COASTLINE", &gui_options.draw_coastline, VMENU_COASTLINE },
1751 { "SHOW_PATHS", &gui_options.draw_paths, VMENU_PATHS },
1752 { "SHOW_IRRIGATION", &gui_options.draw_irrigation, VMENU_IRRIGATION },
1753 { "SHOW_MINES", &gui_options.draw_mines, VMENU_MINES },
1754 { "SHOW_BASES", &gui_options.draw_fortress_airbase, VMENU_BASES },
1755 { "SHOW_RESOURCES", &gui_options.draw_specials, VMENU_RESOURCES },
1756 { "SHOW_HUTS", &gui_options.draw_huts, VMENU_HUTS },
1757 { "SHOW_POLLUTION", &gui_options.draw_pollution, VMENU_POLLUTION },
1758 { "SHOW_CITIES", &gui_options.draw_cities, VMENU_CITIES },
1759 { "SHOW_UNITS", &gui_options.draw_units, VMENU_UNITS },
1760 { "SHOW_UNIT_SOLID_BG", &gui_options.solid_color_behind_units, VMENU_UNIT_SOLID_BG },
1761 { "SHOW_UNIT_SHIELDS", &gui_options.draw_unit_shields , VMENU_UNIT_SHIELDS },
1762 { "SHOW_STACK_SIZE", &gui_options.draw_unit_stack_size, VMENU_STACK_SIZE },
1763 { "SHOW_FOCUS_UNIT", &gui_options.draw_focus_unit, VMENU_FOCUS_UNIT },
1764 { "SHOW_FOG_OF_WAR", &gui_options.draw_fog_of_war, VMENU_FOW },
1765
1766 { NULL, NULL, -1 }
1767};
1768
1769/************************************************************************/
1772static void view_menu_item_toggle(void (*cb)(void),
1773 bool updt_sensitivity,
1774 gpointer data)
1775{
1776 int i;
1777 struct menu_entry_info *info = (struct menu_entry_info *)data;
1778
1779 info->state ^= 1;
1780
1781 cb();
1782
1783 if (updt_sensitivity) {
1785 }
1786
1787 /* TODO: Make the information available directly from menu_entry_info,
1788 * se we don't need to do this search for it */
1789 for (i = 0; meoms[i].menu_entry != NULL; i++) {
1790 if (!strcmp(meoms[i].menu_entry, info->key)) {
1791 g_menu_remove(view_menu, meoms[i].menu_pos);
1794 return;
1795 }
1796 }
1797}
1798
1799/************************************************************************/
1808
1809/************************************************************************/
1813 GVariant *parameter,
1814 gpointer data)
1815{
1817}
1818
1819/************************************************************************/
1827
1828/************************************************************************/
1837
1838/************************************************************************/
1842 GVariant *parameter,
1843 gpointer data)
1844{
1846}
1847
1848/************************************************************************/
1857
1858/************************************************************************/
1862 GVariant *parameter,
1863 gpointer data)
1864{
1866}
1867
1868/************************************************************************/
1872 GVariant *parameter,
1873 gpointer data)
1874{
1876}
1877
1878/************************************************************************/
1887
1888/************************************************************************/
1897
1898/************************************************************************/
1907
1908/************************************************************************/
1912 GVariant *parameter,
1913 gpointer data)
1914{
1916}
1917
1918/************************************************************************/
1922 GVariant *parameter,
1923 gpointer data)
1924{
1926}
1927
1928/************************************************************************/
1932 GVariant *parameter,
1933 gpointer data)
1934{
1936}
1937
1938/************************************************************************/
1942 GVariant *parameter,
1943 gpointer data)
1944{
1946}
1947
1948/************************************************************************/
1952 GVariant *parameter,
1953 gpointer data)
1954{
1956}
1957
1958/************************************************************************/
1962 gpointer data)
1963{
1965}
1966
1967/************************************************************************/
1971 GVariant *parameter,
1972 gpointer data)
1973{
1975}
1976
1977/************************************************************************/
1981 gpointer data)
1982{
1984}
1985
1986/************************************************************************/
1994
1995/************************************************************************/
1999 gpointer data)
2000{
2002}
2003
2004/************************************************************************/
2008 gpointer data)
2009{
2011}
2012
2013/************************************************************************/
2022
2023/************************************************************************/
2032
2033/************************************************************************/
2042
2043/************************************************************************/
2047 GVariant *parameter,
2048 gpointer data)
2049{
2051}
2052
2053/************************************************************************/
2061
2062/************************************************************************/
2066 gpointer data)
2067{
2068 struct menu_entry_info *info = (struct menu_entry_info *)data;
2069
2070 info->state ^= 1;
2072
2074
2076
2079}
2080
2081/************************************************************************/
2085 GVariant *parameter,
2086 gpointer data)
2087{
2088 struct menu_entry_info *info = (struct menu_entry_info *)data;
2089
2090 info->state ^= 1;
2091
2093
2095
2098}
2099
2100/************************************************************************/
2113
2114/************************************************************************/
2118 gpointer data)
2119{
2121}
2122
2123/************************************************************************/
2131
2132/************************************************************************/
2141
2142/************************************************************************/
2151
2152/************************************************************************/
2161
2162/************************************************************************/
2171
2172/************************************************************************/
2176 GVariant *parameter,
2177 gpointer data)
2178{
2180}
2181
2182/************************************************************************/
2186 GVariant *parameter,
2187 gpointer data)
2188{
2190}
2191
2192/************************************************************************/
2196 GVariant *parameter,
2197 gpointer data)
2198{
2200}
2201
2202/************************************************************************/
2206 GVariant *parameter,
2207 gpointer data)
2208{
2209 key_unit_wait();
2210}
2211
2212/************************************************************************/
2216 GVariant *parameter,
2217 gpointer data)
2218{
2219 key_unit_done();
2220}
2221
2222/************************************************************************/
2226 gpointer data)
2227{
2228 key_unit_goto();
2229}
2230
2231/************************************************************************/
2235 GVariant *parameter,
2236 gpointer data)
2237{
2238 int sub_target = NO_TARGET;
2239 struct action *paction = (struct action *)data;
2240
2242
2244 case ASTK_BUILDING:
2245 {
2247 "end_building");
2249 sub_target = improvement_number(pbuilding);
2250 }
2251 break;
2252 case ASTK_TECH:
2253 {
2255 "end_tech");
2257 sub_target = advance_number(ptech);
2258 }
2259 break;
2260 case ASTK_EXTRA:
2262 {
2263 struct extra_type *pextra = g_object_get_data(G_OBJECT(action),
2264 "end_extra");
2265 fc_assert_ret(pextra != NULL);
2266 sub_target = extra_number(pextra);
2267 }
2268 break;
2269 case ASTK_SPECIALIST:
2270 {
2272 "end_specialist");
2273 fc_assert_ret(nullptr != pspec);
2274 sub_target = specialist_number(pspec);
2275 }
2276 break;
2277 case ASTK_NONE:
2278 sub_target = NO_TARGET;
2279 break;
2280 case ASTK_COUNT:
2281 /* Should not exits */
2283 break;
2284 }
2285
2287}
2288
2289/************************************************************************/
2293 GVariant *parameter,
2294 gpointer data)
2295{
2296 if (get_num_units_in_focus() > 0) {
2298 }
2299}
2300
2301/************************************************************************/
2312
2313/************************************************************************/
2317 GVariant *parameter,
2318 gpointer data)
2319{
2321}
2322
2323/************************************************************************/
2327 gpointer data)
2328{
2330}
2331
2332/************************************************************************/
2336 gpointer data)
2337{
2339}
2340
2341/************************************************************************/
2345 GVariant *parameter,
2346 gpointer data)
2347{
2349}
2350
2351/************************************************************************/
2355 GVariant *parameter,
2356 gpointer data)
2357{
2359}
2360
2361/************************************************************************/
2372
2373/************************************************************************/
2383
2384/************************************************************************/
2394
2395/************************************************************************/
2399 GVariant *parameter,
2400 gpointer data)
2401{
2403}
2404
2405/************************************************************************/
2409 GVariant *parameter,
2410 gpointer data)
2411{
2413}
2414
2415/************************************************************************/
2419 GVariant *parameter,
2420 gpointer data)
2421{
2423}
2424
2425/************************************************************************/
2429 GVariant *parameter,
2430 gpointer data)
2431{
2433}
2434
2435/************************************************************************/
2439 GVariant *parameter,
2440 gpointer data)
2441{
2443}
2444
2445/************************************************************************/
2449 GVariant *parameter,
2450 gpointer data)
2451{
2453 /* FIXME: this can provide different items for different units...
2454 * not good! */
2455 /* Enable the button for adding to a city in all cases, so we
2456 get an eventual error message from the server if we try. */
2462 }
2464}
2465
2466/************************************************************************/
2470 GVariant *parameter,
2471 gpointer data)
2472{
2474}
2475
2476/************************************************************************/
2480 GVariant *parameter,
2481 gpointer data)
2482{
2484 /* FIXME: this can provide different actions for different units...
2485 * not good! */
2487 EC_ROAD,
2489 punit);
2490 bool building_road = FALSE;
2491
2492 if (tgt != NULL
2496 }
2497
2500 }
2502}
2503
2504/************************************************************************/
2508 GVariant *parameter,
2509 gpointer data)
2510{
2512}
2513
2514/************************************************************************/
2518 GVariant *parameter,
2519 gpointer data)
2520{
2522}
2523
2524/************************************************************************/
2528 GVariant *parameter,
2529 gpointer data)
2530{
2532}
2533
2534/************************************************************************/
2538 GVariant *parameter,
2539 gpointer data)
2540{
2541 key_unit_mine();
2542}
2543
2544/************************************************************************/
2548 GVariant *parameter,
2549 gpointer data)
2550{
2552
2553 if (proad != NULL) {
2554 struct extra_type *tgt;
2555
2556 tgt = road_extra_get(proad);
2557
2559 }
2560}
2561
2562/************************************************************************/
2566 GVariant *parameter,
2567 gpointer data)
2568{
2570
2571 if (prail != NULL) {
2572 struct extra_type *tgt;
2573
2574 tgt = road_extra_get(prail);
2575
2577 }
2578}
2579
2580/************************************************************************/
2584 GVariant *parameter,
2585 gpointer data)
2586{
2588
2589 if (pmaglev != NULL) {
2590 struct extra_type *tgt;
2591
2592 tgt = road_extra_get(pmaglev);
2593
2595 }
2596}
2597
2598/************************************************************************/
2602 GVariant *parameter,
2603 gpointer data)
2604{
2606
2607 if (extra_type_list_size(extras) > 0) {
2608 struct extra_type *pextra;
2609
2611
2613 }
2614}
2615
2616/************************************************************************/
2620 GVariant *parameter,
2621 gpointer data)
2622{
2624}
2625
2626/************************************************************************/
2630 gpointer data)
2631{
2633}
2634
2635/************************************************************************/
2639 gpointer data)
2640{
2642}
2643
2644/************************************************************************/
2648 gpointer data)
2649{
2651}
2652
2653/************************************************************************/
2657 GVariant *parameter,
2658 gpointer data)
2659{
2661}
2662
2663/************************************************************************/
2667 GVariant *parameter,
2668 gpointer data)
2669{
2671}
2672
2673/************************************************************************/
2677 GVariant *parameter,
2678 gpointer data)
2679{
2681}
2682
2683/************************************************************************/
2687 gpointer data)
2688{
2690}
2691
2692/************************************************************************/
2696 gpointer data)
2697{
2699}
2700
2701/************************************************************************/
2705 GVariant *parameter,
2706 gpointer data)
2707{
2709}
2710
2711/************************************************************************/
2715 GVariant *parameter,
2716 gpointer data)
2717{
2719}
2720
2721/************************************************************************/
2725 GVariant *parameter,
2726 gpointer data)
2727{
2728 struct extra_type *pextra = data;
2729
2733}
2734
2735/************************************************************************/
2739 GVariant *parameter,
2740 gpointer data)
2741{
2742 struct extra_type *pextra = data;
2743
2746 pextra);
2748}
2749
2750/************************************************************************/
2754 GVariant *parameter,
2755 gpointer data)
2756{
2757 struct extra_type *pextra = data;
2758
2761 pextra);
2763}
2764
2765/************************************************************************/
2769 GVariant *parameter,
2770 gpointer data)
2771{
2772 struct extra_type *pextra = data;
2773
2776 pextra);
2778}
2779
2780/************************************************************************/
2784 GVariant *parameter,
2785 gpointer data)
2786{
2787 struct extra_type *pextra = data;
2788
2792 pextra);
2793 }
2795}
2796
2797/************************************************************************/
2801 GVariant *parameter,
2802 gpointer data)
2803{
2805}
2806
2807/************************************************************************/
2811 GVariant *parameter,
2812 gpointer data)
2813{
2815}
2816
2817/************************************************************************/
2821 GVariant *parameter,
2822 gpointer data)
2823
2824{
2826}
2827
2828/************************************************************************/
2837
2838/************************************************************************/
2847
2848/************************************************************************/
2852 GVariant *parameter,
2853 gpointer data)
2854{
2855 if (NULL != client.conn.playing) {
2857 }
2858}
2859
2860/************************************************************************/
2869
2870/************************************************************************/
2879
2880/************************************************************************/
2889
2890/************************************************************************/
2895{
2896 char actname[150];
2897 GMenuItem *item;
2898
2899 fc_snprintf(actname, sizeof(actname), "app.%s(%s)",
2900 info->action, info->state ? "true" : "false");
2901 item = g_menu_item_new(Q_(info->name), NULL);
2903
2904 if (info->accl != NULL) {
2905 const char *accls[2] = { info->accl, NULL };
2906
2908 }
2909
2910 return item;
2911}
2912
2913/************************************************************************/
2918{
2920}
2921
2922/************************************************************************/
2925static void menu_entry_init(GMenu *sub, const char *key)
2926{
2928
2929 if (info != NULL) {
2930 GMenuItem *item;
2931
2932 if (info->toggle != NULL) {
2934 } else {
2935 char actname[150];
2936
2937 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
2938 item = g_menu_item_new(Q_(info->name), actname);
2939 }
2940
2941 /* Should be menu_item_append_unref()? */
2944 }
2945}
2946
2947/************************************************************************/
2951{
2952 int i;
2953
2954 for (i = 0; meoms[i].menu_entry != NULL; i++) {
2955 struct menu_entry_info *info = menu_entry_info_find(meoms[i].menu_entry);
2956
2957 if (meoms[i].option != NULL) {
2958 info->state = *meoms[i].option;
2959 } else {
2960 info->state = FALSE; /* Best guess we have */
2961 }
2962 }
2963}
2964
2965/************************************************************************/
2969{
2970 int i;
2972
2973 /* Simple entries */
2976
2977 /* Toggles */
2978 for (i = 0; menu_entries[i].key != NULL; i++) {
2979 if (menu_entries[i].toggle != NULL) {
2980 GSimpleAction *act;
2981 GVariant *var = g_variant_new("b", TRUE);
2982
2985 g_signal_connect(act, "change-state",
2987 (gpointer)&(menu_entries[i]));
2988 }
2989 }
2990
2992
2993 for (i = 0; menu_entries[i].key != NULL; i++) {
2994 if (menu_entries[i].accl != NULL && menu_entries[i].toggle == NULL) {
2995 const char *accls[2] = { menu_entries[i].accl, NULL };
2996 char actname[150];
2997
2998 fc_snprintf(actname, sizeof(actname), "app.%s", menu_entries[i].action);
2999
3001 }
3002 }
3003}
3004
3005/************************************************************************/
3008static void register_bg_actions(GActionMap *map, int bg)
3009{
3010 GSimpleAction *act;
3011 char actname[256];
3012
3013 fc_snprintf(actname, sizeof(actname), "bg_select_%d", bg);
3016 g_signal_connect(act, "activate",
3018
3019 fc_snprintf(actname, sizeof(actname), "bg_assign_%d", bg);
3022 g_signal_connect(act, "activate",
3024
3025 fc_snprintf(actname, sizeof(actname), "bg_append_%d", bg);
3028 g_signal_connect(act, "activate",
3030}
3031
3032/************************************************************************/
3036{
3037 GMenu *menubar;
3038 GMenu *topmenu;
3039 GMenu *submenu;
3040 int i;
3041
3043
3044 menubar = g_menu_new();
3045
3046 topmenu = g_menu_new();
3047 menu_entry_init(topmenu, "CLEAR_CHAT_LOGS");
3048 menu_entry_init(topmenu, "SAVE_CHAT_LOGS");
3049
3051 menu_entry_init(options_menu, "LOCAL_OPTIONS");
3052 menu_entry_init(options_menu, "MESSAGE_OPTIONS");
3053 menu_entry_init(options_menu, "SERVER_OPTIONS");
3054 menu_entry_init(options_menu, "SAVE_OPTIONS");
3055 menu_entry_init(options_menu, "SAVE_OPTIONS_ON_EXIT");
3056
3058
3059#ifdef FREECIV_DEBUG
3060 menu_entry_init(topmenu, "RELOAD_TILESET");
3061#endif /* FREECIV_DEBUG */
3062
3063 menu_entry_init(topmenu, "GAME_SAVE");
3064 menu_entry_init(topmenu, "GAME_SAVE_AS");
3065 menu_entry_init(topmenu, "MAPIMG_SAVE");
3066 menu_entry_init(topmenu, "MAPIMG_SAVE_AS");
3067 menu_entry_init(topmenu, "LEAVE");
3068 menu_entry_init(topmenu, "QUIT");
3069
3071
3073
3074 menu_entry_init(edit_menu, "FIND_CITY");
3075 menu_entry_init(edit_menu, "WORKLISTS");
3076 menu_entry_init(edit_menu, "RALLY_DLG");
3077 menu_entry_init(edit_menu, "INFRA_DLG");
3078 menu_entry_init(edit_menu, "EDIT_MODE");
3079 menu_entry_init(edit_menu, "TOGGLE_FOG");
3080 menu_entry_init(edit_menu, "SCENARIO_PROPERTIES");
3081 menu_entry_init(edit_menu, "SCENARIO_SAVE");
3082 menu_entry_init(edit_menu, "CLIENT_LUA_SCRIPT");
3083
3085
3087
3088 menu_entry_init(view_menu, "SHOW_CITY_OUTLINES");
3089 menu_entry_init(view_menu, "SHOW_CITY_OUTPUT");
3090 menu_entry_init(view_menu, "SHOW_MAP_GRID");
3091 menu_entry_init(view_menu, "SHOW_NAT_BORDERS");
3092 menu_entry_init(view_menu, "SHOW_NATIVE_TILES");
3093 menu_entry_init(view_menu, "SHOW_CITY_FULL_BAR");
3094 menu_entry_init(view_menu, "SHOW_CITY_NAMES");
3095 menu_entry_init(view_menu, "SHOW_CITY_GROWTH");
3096 menu_entry_init(view_menu, "SHOW_CITY_PRODUCTIONS");
3097 menu_entry_init(view_menu, "SHOW_CITY_BUY_COST");
3098 menu_entry_init(view_menu, "SHOW_CITY_TRADE_ROUTES");
3099 menu_entry_init(view_menu, "SHOW_TERRAIN");
3100 menu_entry_init(view_menu, "SHOW_COASTLINE");
3101 menu_entry_init(view_menu, "SHOW_PATHS");
3102 menu_entry_init(view_menu, "SHOW_IRRIGATION");
3103 menu_entry_init(view_menu, "SHOW_MINES");
3104 menu_entry_init(view_menu, "SHOW_BASES");
3105 menu_entry_init(view_menu, "SHOW_RESOURCES");
3106 menu_entry_init(view_menu, "SHOW_HUTS");
3107 menu_entry_init(view_menu, "SHOW_POLLUTION");
3108 menu_entry_init(view_menu, "SHOW_CITIES");
3109 menu_entry_init(view_menu, "SHOW_UNITS");
3110 menu_entry_init(view_menu, "SHOW_UNIT_SOLID_BG");
3111 menu_entry_init(view_menu, "SHOW_UNIT_SHIELDS");
3112 menu_entry_init(view_menu, "SHOW_STACK_SIZE");
3113 menu_entry_init(view_menu, "SHOW_FOCUS_UNIT");
3114
3115 menu_entry_init(view_menu, "SHOW_FOG_OF_WAR");
3116
3117 menu_entry_init(view_menu, "FULL_SCREEN");
3118 menu_entry_init(view_menu, "CENTER_VIEW");
3119
3121
3122 topmenu = g_menu_new();
3123
3124 menu_entry_init(topmenu, "SELECT_SINGLE");
3125 menu_entry_init(topmenu, "SELECT_ALL_ON_TILE");
3126 menu_entry_init(topmenu, "SELECT_SAME_TYPE_TILE");
3127 menu_entry_init(topmenu, "SELECT_SAME_TYPE_CONT");
3128 menu_entry_init(topmenu, "SELECT_SAME_TYPE");
3129 menu_entry_init(topmenu, "SELECT_DLG");
3130
3132
3134
3135 menu_entry_init(unit_menu, "UNIT_GOTO");
3136
3137 /* Placeholder submenu (so that menu update has something to replace) */
3138 submenu = g_menu_new();
3140
3141 menu_entry_init(unit_menu, "UNIT_GOTO_CITY");
3142 menu_entry_init(unit_menu, "UNIT_RETURN");
3143 menu_entry_init(unit_menu, "UNIT_EXPLORE");
3144 menu_entry_init(unit_menu, "UNIT_PATROL");
3145 menu_entry_init(unit_menu, "UNIT_TELEPORT");
3146 menu_entry_init(unit_menu, "UNIT_SENTRY");
3147 menu_entry_init(unit_menu, "UNSENTRY_ALL");
3148 menu_entry_init(unit_menu, "UNIT_BOARD");
3149 menu_entry_init(unit_menu, "UNIT_DEBOARD");
3150 menu_entry_init(unit_menu, "UNIT_UNLOAD_TRANSPORTER");
3151 menu_entry_init(unit_menu, "UNIT_HOMECITY");
3152 menu_entry_init(unit_menu, "UNIT_UPGRADE");
3153 menu_entry_init(unit_menu, "UNIT_CONVERT");
3154 menu_entry_init(unit_menu, "UNIT_DISBAND");
3155 menu_entry_init(unit_menu, "DO_ACTION");
3156 menu_entry_init(unit_menu, "UNIT_WAIT");
3157 menu_entry_init(unit_menu, "UNIT_DONE");
3158
3160
3162 menu_entry_init(work_menu, "BUILD_CITY");
3163 menu_entry_init(work_menu, "AUTO_WORKER");
3164
3165 /* Placeholder submenus (so that menu update has something to replace) */
3166 submenu = g_menu_new();
3168 submenu = g_menu_new();
3169 submenu_append_unref(work_menu, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3170 submenu = g_menu_new();
3172 submenu = g_menu_new();
3173 submenu_append_unref(work_menu, _("_Clean Nuisance"), G_MENU_MODEL(submenu));
3174
3175 menu_entry_init(work_menu, "BUILD_ROAD");
3176 menu_entry_init(work_menu, "BUILD_IRRIGATION");
3177 menu_entry_init(work_menu, "BUILD_MINE");
3178 menu_entry_init(work_menu, "CULTIVATE");
3179 menu_entry_init(work_menu, "PLANT");
3180 menu_entry_init(work_menu, "TRANSFORM_TERRAIN");
3181 menu_entry_init(work_menu, "CONNECT_ROAD");
3182 menu_entry_init(work_menu, "CONNECT_RAIL");
3183 menu_entry_init(work_menu, "CONNECT_MAGLEV");
3184 menu_entry_init(work_menu, "CONNECT_IRRIGATION");
3185 menu_entry_init(work_menu, "CLEAN");
3186
3188
3190 menu_entry_init(combat_menu, "FORTIFY");
3191 menu_entry_init(combat_menu, "BUILD_FORTRESS");
3192 menu_entry_init(combat_menu, "BUILD_AIRBASE");
3193
3194 /* Placeholder submenu (so that menu update has something to replace) */
3195 submenu = g_menu_new();
3197
3199
3200 menu_entry_init(combat_menu, "PARADROP");
3201 menu_entry_init(combat_menu, "PILLAGE");
3202
3203 gov_menu = g_menu_new();
3204
3205 menu_entry_init(gov_menu, "MAP_VIEW");
3206 menu_entry_init(gov_menu, "REPORT_UNITS");
3207 menu_entry_init(gov_menu, "REPORT_NATIONS");
3208 menu_entry_init(gov_menu, "REPORT_CITIES");
3209 menu_entry_init(gov_menu, "REPORT_ECONOMY");
3210 menu_entry_init(gov_menu, "REPORT_RESEARCH");
3211 menu_entry_init(gov_menu, "TAX_RATES");
3212 menu_entry_init(gov_menu, "POLICIES");
3213
3214 /* Placeholder submenu (so that menu update has something to replace) */
3215 submenu = g_menu_new();
3217
3218 menu_entry_init(gov_menu, "REPORT_WOW");
3219 menu_entry_init(gov_menu, "REPORT_TOP_CITIES");
3220 menu_entry_init(gov_menu, "REPORT_MESSAGES");
3221 menu_entry_init(gov_menu, "REPORT_DEMOGRAPHIC");
3222 menu_entry_init(gov_menu, "REPORT_SPACESHIP");
3223 menu_entry_init(gov_menu, "REPORT_ACHIEVEMENTS");
3224
3225 submenu_append_unref(menubar, _("C_ivilization"), G_MENU_MODEL(gov_menu));
3226
3227 topmenu = g_menu_new();
3228
3229 /* Keys exist for 4 battle groups */
3231
3232 for (i = 0; i < MAX_NUM_BATTLEGROUPS; i++) {
3233 char key[128];
3234
3235 /* User side battle group numbers start from 1 */
3236 fc_snprintf(key, sizeof(key), "BG_SELECT_%d", i + 1);
3238 fc_snprintf(key, sizeof(key), "BG_ASSIGN_%d", i + 1);
3240 fc_snprintf(key, sizeof(key), "BG_APPEND_%d", i + 1);
3242
3244 }
3245
3246 submenu_append_unref(menubar, _("_Battle Groups"), G_MENU_MODEL(topmenu));
3247
3248 topmenu = g_menu_new();
3249
3250 menu_entry_init(topmenu, "HELP_OVERVIEW");
3251 menu_entry_init(topmenu, "HELP_PLAYING");
3252 menu_entry_init(topmenu, "HELP_POLICIES");
3253 menu_entry_init(topmenu, "HELP_TERRAIN");
3254 menu_entry_init(topmenu, "HELP_ECONOMY");
3255 menu_entry_init(topmenu, "HELP_CITIES");
3256 menu_entry_init(topmenu, "HELP_IMPROVEMENTS");
3257 menu_entry_init(topmenu, "HELP_WONDERS");
3258 menu_entry_init(topmenu, "HELP_UNITS");
3259 menu_entry_init(topmenu, "HELP_COMBAT");
3260 menu_entry_init(topmenu, "HELP_ZOC");
3261 menu_entry_init(topmenu, "HELP_GOVERNMENT");
3262 menu_entry_init(topmenu, "HELP_DIPLOMACY");
3263 menu_entry_init(topmenu, "HELP_TECH");
3264 menu_entry_init(topmenu, "HELP_SPACE_RACE");
3265 menu_entry_init(topmenu, "HELP_RULESET");
3266 menu_entry_init(topmenu, "HELP_TILESET");
3267 menu_entry_init(topmenu, "HELP_MUSICSET");
3268 menu_entry_init(topmenu, "HELP_NATIONS");
3269 menu_entry_init(topmenu, "HELP_CONNECTING");
3270 menu_entry_init(topmenu, "HELP_CONTROLS");
3271 menu_entry_init(topmenu, "HELP_GOVERNOR");
3272 menu_entry_init(topmenu, "HELP_CHATLINE");
3273 menu_entry_init(topmenu, "HELP_WORKLIST_EDITOR");
3274 menu_entry_init(topmenu, "HELP_LANGUAGES");
3275 menu_entry_init(topmenu, "HELP_COPYING");
3276 menu_entry_init(topmenu, "HELP_ABOUT");
3277
3279
3280 menus_built = TRUE;
3281
3283
3284 return menubar;
3285}
3286
3287/************************************************************************/
3290static struct menu_entry_info *menu_entry_info_find(const char *key)
3291{
3292 int i;
3293
3294 for (i = 0; menu_entries[i].key != NULL; i++) {
3295 if (!strcmp(key, menu_entries[i].key)) {
3296 return &(menu_entries[i]);
3297 }
3298 }
3299
3300 return NULL;
3301}
3302
3303/************************************************************************/
3307 struct menu_entry_info *info,
3309{
3310 GAction *act = g_action_map_lookup_action(map, info->action);
3311
3312 if (act != NULL) {
3314 }
3315}
3316
3317/************************************************************************/
3321 const char *key,
3323{
3325
3326 if (info != NULL) {
3328 }
3329}
3330
3331/************************************************************************/
3335 enum menu_entry_grouping group,
3337{
3338 int i;
3339
3340 for (i = 0; menu_entries[i].key != NULL; i++) {
3341 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
3343 }
3344 }
3345}
3346
3347/************************************************************************/
3350static void menus_rename(GMenu *parent, int index, const char *key,
3351 const char *new_name)
3352{
3354
3355 if (info != NULL) {
3356 char actname[150];
3357 GMenuItem *item;
3358
3359 fc_snprintf(actname, sizeof(actname), "app.%s", info->action);
3360 g_menu_remove(parent, index);
3361
3362 item = g_menu_item_new(new_name, actname);
3364 }
3365}
3366
3367/************************************************************************/
3371{
3372 /* The "full" city bar (i.e. the new way of drawing the
3373 * city name), can draw the city growth even without drawing
3374 * the city name. But the old method cannot. */
3376 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", TRUE);
3377 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES", TRUE);
3378 } else {
3379 menu_entry_set_sensitive(map, "SHOW_CITY_GROWTH", gui_options.draw_city_names);
3380 menu_entry_set_sensitive(map, "SHOW_CITY_TRADE_ROUTES",
3382 }
3383
3384 menu_entry_set_sensitive(map, "SHOW_CITY_BUY_COST",
3386 menu_entry_set_sensitive(map, "SHOW_COASTLINE", !gui_options.draw_terrain);
3387 menu_entry_set_sensitive(map, "SHOW_UNIT_SOLID_BG",
3389 menu_entry_set_sensitive(map, "SHOW_UNIT_SHIELDS",
3391 menu_entry_set_sensitive(map, "SHOW_FOCUS_UNIT", !gui_options.draw_units);
3392}
3393
3394/************************************************************************/
3400static const char *get_tile_change_menu_text(struct tile *ptile,
3401 enum unit_activity activity)
3402{
3403 struct tile *newtile = tile_virtual_new(ptile);
3404 const char *text;
3405
3406 tile_apply_activity(newtile, activity, NULL);
3407 text = tile_get_info_text(newtile, FALSE, 0);
3409
3410 return text;
3411}
3412
3413/************************************************************************/
3417{
3420 GMenu *submenu;
3421 int i, j;
3422 int tgt_kind_group;
3423 struct unit_list *punits;
3424 unsigned num_units;
3425 struct menu_entry_info *info;
3426 struct road_type *proad;
3427 struct extra_type_list *extras;
3428 bool conn_possible;
3429
3431 return;
3432 }
3433
3435
3436 submenu = g_menu_new();
3437
3438 i = 0;
3439 j = 0;
3440
3441 /* Add the new action entries grouped by target kind. */
3444 struct action *paction = action_by_number(act_id);
3445 GSimpleAction *act;
3446 char actname[256];
3447 char name[256];
3448
3449 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3450 /* This action isn't performed by a unit. */
3451 continue;
3452 }
3453
3455 /* Wrong group. */
3456 continue;
3457 }
3458
3459 if (!units_can_do_action(punits, act_id, TRUE)) {
3460 continue;
3461 }
3462
3463 /* Create and add the menu item. */
3464 fc_snprintf(actname, sizeof(actname), "action_%d", i);
3467
3468 fc_snprintf(name, sizeof(name), "%s",
3469 action_get_ui_name_mnemonic(act_id, "_"));
3470 fc_snprintf(actname, sizeof(actname), "app.action_%d", i++);
3471
3472 if (action_id_has_complex_target(act_id)) {
3474 char subname[256];
3475
3476#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3477{ \
3478 fc_snprintf(actname, sizeof(actname), "subtgt_%d", j); \
3479 act = g_simple_action_new(actname, NULL); \
3480 g_action_map_add_action(map, G_ACTION(act)); \
3481 g_object_set_data(G_OBJECT(act), _sub_target_key_, _sub_target_); \
3482 g_signal_connect(act, "activate", G_CALLBACK(unit_goto_and_callback), \
3483 paction); \
3484 fc_snprintf(subname, sizeof(subname), "%s", _sub_target_name_); \
3485 fc_snprintf(actname, sizeof(actname), "app.subtgt_%d", j++); \
3486 menu_item_append_unref(sub_target_menu, \
3487 g_menu_item_new(subname, actname)); \
3488}
3489
3491 case ASTK_BUILDING:
3493 CREATE_SUB_ITEM(pimpr, "end_building",
3496 break;
3497 case ASTK_TECH:
3499 CREATE_SUB_ITEM(ptech, "end_tech",
3502 break;
3503 case ASTK_EXTRA:
3505 extra_type_iterate(pextra) {
3506 if (!actres_creates_extra(paction->result, pextra)
3507 && !actres_removes_extra(paction->result, pextra)) {
3508 /* Not relevant */
3509 continue;
3510 }
3511 CREATE_SUB_ITEM(pextra, "end_extra",
3512 extra_name_translation(pextra));
3514 break;
3515 case ASTK_SPECIALIST:
3518
3519 CREATE_SUB_ITEM(pspec, "end_specialist",
3522 break;
3523 case ASTK_NONE:
3524 /* Should not be here. */
3526 break;
3527 case ASTK_COUNT:
3528 /* Should not exits */
3530 break;
3531 }
3532
3533#undef CREATE_SUB_ITEM
3534
3536 } else {
3537 g_signal_connect(act, "activate",
3540 }
3542 }
3544 g_menu_insert_submenu(unit_menu, 1, _("Go to a_nd..."), G_MENU_MODEL(submenu));
3545
3546 submenu = g_menu_new();
3547
3549 menu_entry_init(submenu, "START_REVOLUTION");
3550 }
3551
3552 i = 0;
3555 char name[256];
3556 char actname[256];
3557 GSimpleAction *act;
3558
3559 fc_snprintf(actname, sizeof(actname), "government_%d", i);
3563 g_signal_connect(act, "activate", G_CALLBACK(government_callback), g);
3564
3565 /* TRANS: %s is a government name */
3566 fc_snprintf(name, sizeof(name), _("%s..."),
3568 fc_snprintf(actname, sizeof(actname), "app.government_%d", i++);
3570 }
3573 g_menu_insert_submenu(gov_menu, 8, _("_Government"), G_MENU_MODEL(submenu));
3574
3575 submenu = g_menu_new();
3576
3578 if (pextra->buildable) {
3579 char actname[256];
3580 GSimpleAction *act;
3581
3582 fc_snprintf(actname, sizeof(actname), "path_%d", i);
3587 pextra));
3589 g_signal_connect(act, "activate", G_CALLBACK(road_callback), pextra);
3590
3591 fc_snprintf(actname, sizeof(actname), "app.path_%d", i++);
3594 }
3596
3599
3600 submenu = g_menu_new();
3601
3603 if (pextra->buildable) {
3604 char actname[256];
3605 GSimpleAction *act;
3606
3607 fc_snprintf(actname, sizeof(actname), "irrig_%d", i);
3612 pextra));
3614 g_signal_connect(act, "activate", G_CALLBACK(irrigation_callback), pextra);
3615
3616 fc_snprintf(actname, sizeof(actname), "app.irrig_%d", i++);
3619 }
3621
3623 g_menu_insert_submenu(work_menu, 3, _("Build _Irrigation"), G_MENU_MODEL(submenu));
3624
3625 submenu = g_menu_new();
3626
3628 if (pextra->buildable) {
3629 char actname[256];
3630 GSimpleAction *act;
3631
3632 fc_snprintf(actname, sizeof(actname), "mine_%d", i);
3637 pextra));
3639 g_signal_connect(act, "activate", G_CALLBACK(mine_callback), pextra);
3640
3641 fc_snprintf(actname, sizeof(actname), "app.mine_%d", i++);
3644 }
3646
3649
3650 submenu = g_menu_new();
3651
3653 char actname[256];
3654 GSimpleAction *act;
3655
3656 fc_snprintf(actname, sizeof(actname), "clean_%d", i);
3661 pextra));
3663 g_signal_connect(act, "activate", G_CALLBACK(clean_menu_callback), pextra);
3664
3665 fc_snprintf(actname, sizeof(actname), "app.clean_%d", i++);
3669
3671 g_menu_insert_submenu(work_menu, 5, _("_Clean Nuisance"),
3673
3674 submenu = g_menu_new();
3675
3677 if (pextra->buildable) {
3678 char actname[256];
3679 GSimpleAction *act;
3680
3681 fc_snprintf(actname, sizeof(actname), "base_%d", i);
3686 pextra));
3688 g_signal_connect(act, "activate", G_CALLBACK(base_callback), pextra);
3689
3690 fc_snprintf(actname, sizeof(actname), "app.base_%d", i++);
3693 }
3695
3698
3700 char acttext[128], irrtext[128], mintext[128], transtext[128];
3701 char cultext[128], plantext[128];
3702 struct terrain *pterrain;
3703
3704 if (!can_client_change_view()) {
3705 return;
3706 }
3707
3709
3710 if (num_units > 0) {
3711 const struct tile *ptile = NULL;
3712 const struct unit_type *ptype = NULL;
3713
3715 fc_assert((ptile == NULL) == (ptype == NULL));
3716
3717 if (ptile || ptype) {
3718 if (unit_tile(punit) != ptile) {
3720 }
3721 if (unit_type_get(punit) != ptype) {
3723 }
3724 } else {
3725 ptile = unit_tile(punit);
3727 }
3729 }
3730
3735 num_units > 0
3737 && !editor_is_active());
3738
3739 menu_entry_set_sensitive(map, "GAME_SAVE_AS",
3741 menu_entry_set_sensitive(map, "GAME_SAVE",
3743
3744 menu_entry_set_sensitive(map, "SERVER_OPTIONS", client.conn.established);
3745
3746 menu_entry_set_sensitive(map, "LEAVE",
3748
3750 menu_entry_set_sensitive(map, "INFRA_DLG", terrain_control.infrapoints);
3751
3752 menu_entry_set_sensitive(map, "POLICIES", multiplier_count() > 0);
3753 menu_entry_set_sensitive(map, "REPORT_TOP_CITIES", game.info.top_cities_count > 0);
3754 menu_entry_set_sensitive(map, "REPORT_SPACESHIP",
3755 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
3756
3757 info = menu_entry_info_find("EDIT_MODE");
3758 if (info->state != game.info.is_edit_mode) {
3759 info->state = game.info.is_edit_mode;
3763
3764 menu_entry_set_sensitive(map, "EDIT_MODE",
3767 }
3768
3769 info = menu_entry_info_find("TOGGLE_FOG");
3770 if (info->state != game.client.fog_of_war) {
3771 info->state = game.client.fog_of_war;
3772
3776 }
3777
3778 {
3779 char road_buf[500];
3780
3782 if (proad != NULL) {
3783 /* TRANS: Connect with some road type (Road/Railroad) */
3784 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3786 menus_rename(work_menu, 12, "CONNECT_ROAD", road_buf);
3787 }
3788
3790 if (proad != NULL) {
3791 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
3793 menus_rename(work_menu, 13, "CONNECT_RAIL", road_buf);
3794 }
3795 }
3796
3797 if (!can_client_issue_orders()) {
3798 return;
3799 }
3800
3801 if (!punits) {
3802 return;
3803 }
3804
3805 /* Remaining part of this function: Update Unit, Work, and Combat menus */
3806
3807 /* Enable the button for adding to a city in all cases, so we
3808 * get an eventual error message from the server if we try. */
3809 menu_entry_set_sensitive(map, "BUILD_CITY",
3814
3815 menu_entry_set_sensitive(map, "DO_ACTION",
3817
3818 menu_entry_set_sensitive(map, "UNIT_TELEPORT",
3820
3821 menu_entry_set_sensitive(map, "BUILD_ROAD",
3825 menu_entry_set_sensitive(map, "BUILD_IRRIGATION",
3827 menu_entry_set_sensitive(map, "BUILD_MINE",
3829 menu_entry_set_sensitive(map, "CULTIVATE",
3831 menu_entry_set_sensitive(map, "PLANT",
3833 menu_entry_set_sensitive(map, "TRANSFORM_TERRAIN",
3835 menu_entry_set_sensitive(map, "FORTIFY",
3838 menu_entry_set_sensitive(map, "PARADROP",
3840 menu_entry_set_sensitive(map, "PILLAGE",
3842 menu_entry_set_sensitive(map, "CLEAN",
3844 menu_entry_set_sensitive(map, "BUILD_FORTRESS",
3846 menu_entry_set_sensitive(map, "BUILD_AIRBASE",
3848 menu_entry_set_sensitive(map, "UNIT_SENTRY",
3850 menu_entry_set_sensitive(map, "UNSENTRY_ALL",
3853 menu_entry_set_sensitive(map, "UNIT_HOMECITY",
3855 menu_entry_set_sensitive(map, "UNIT_UPGRADE", units_can_upgrade(&(wld.map), punits));
3856 menu_entry_set_sensitive(map, "UNIT_CONVERT", units_can_convert(&(wld.map), punits));
3857 menu_entry_set_sensitive(map, "UNIT_DISBAND",
3859 TRUE));
3860
3861 menu_entry_set_sensitive(map, "AUTO_WORKER",
3863 menu_entry_set_sensitive(map, "UNIT_EXPLORE",
3865 menu_entry_set_sensitive(map, "UNIT_BOARD",
3867 menu_entry_set_sensitive(map, "UNIT_DEBOARD",
3869 menu_entry_set_sensitive(map, "UNIT_UNLOAD_TRANSPORTER",
3871
3873 if (proad != NULL) {
3874 struct extra_type *tgt;
3875
3876 tgt = road_extra_get(proad);
3877
3879 } else {
3881 }
3882 menu_entry_set_sensitive(map, "CONNECT_ROAD", conn_possible);
3883
3885 if (proad != NULL) {
3886 struct extra_type *tgt;
3887
3888 tgt = road_extra_get(proad);
3889
3891 } else {
3893 }
3894 menu_entry_set_sensitive(map, "CONNECT_RAIL", conn_possible);
3895
3897 if (proad != NULL) {
3898 struct extra_type *tgt;
3899
3900 tgt = road_extra_get(proad);
3901
3903 } else {
3905 }
3906 menu_entry_set_sensitive(map, "CONNECT_MAGLEV", conn_possible);
3907
3909
3910 if (extra_type_list_size(extras) > 0) {
3911 struct extra_type *tgt;
3912
3913 tgt = extra_type_list_get(extras, 0);
3915 } else {
3917 }
3918 menu_entry_set_sensitive(map, "CONNECT_IRRIGATION", conn_possible);
3919
3920 menu_entry_set_sensitive(map, "TAX_RATES",
3923
3925 menus_rename(work_menu, 0, "BUILD_CITY",
3927 } else {
3928 bool city_on_tile = FALSE;
3929
3930 /* FIXME: This overloading doesn't work well with multiple focus
3931 * units. */
3933 if (tile_city(unit_tile(punit))) {
3935 break;
3936 }
3938
3940 TRUE)) {
3941 menus_rename(work_menu, 0, "BUILD_CITY",
3943 } else {
3944 /* Refresh default order */
3945 menus_rename(work_menu, 0, "BUILD_CITY",
3947 }
3948 }
3949
3951 menus_rename(work_menu, 6, "BUILD_ROAD",
3954 char road_item[500];
3955 struct extra_type *pextra = NULL;
3956
3957 /* FIXME: This overloading doesn't work well with multiple focus
3958 * units. */
3962 if (pextra != NULL) {
3963 break;
3964 }
3966
3967 if (pextra != NULL) {
3968 /* TRANS: Build road of specific type (Road/Railroad) */
3969 snprintf(road_item, sizeof(road_item), _("Build %s"),
3970 extra_name_translation(pextra));
3971 menus_rename(work_menu, 6, "BUILD_ROAD", road_item);
3972 }
3973 } else {
3974 menus_rename(work_menu, 6, "BUILD_ROAD", _("Build _Road"));
3975 }
3976
3977 if (units_all_same_type && num_units > 0) {
3978 struct unit *punit = unit_list_get(punits, 0);
3979 const struct unit_type *to_unittype
3981
3982 if (to_unittype) {
3983 /* TRANS: %s is a unit type. */
3984 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
3987 unit_type_get(punit))));
3988 } else {
3989 acttext[0] = '\0';
3990 }
3991 } else {
3992 acttext[0] = '\0';
3993 }
3994 if ('\0' != acttext[0]) {
3995 menus_rename(unit_menu, 13, "UNIT_UPGRADE", acttext);
3996 } else {
3997 menus_rename(unit_menu, 13, "UNIT_UPGRADE", _("Upgr_ade"));
3998 }
3999
4000 if (units_can_convert(&(wld.map), punits)) {
4001 if (units_all_same_type && num_units > 0) {
4002 struct unit *punit = unit_list_get(punits, 0);
4003
4004 /* TRANS: %s is a unit type. */
4005 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
4007 } else {
4008 acttext[0] = '\0';
4009 }
4010 } else {
4011 menu_entry_set_sensitive(map, "UNIT_CONVERT", FALSE);
4012 acttext[0] = '\0';
4013 }
4014 if ('\0' != acttext[0]) {
4015 menus_rename(unit_menu, 14, "UNIT_CONVERT", acttext);
4016 } else {
4017 menus_rename(unit_menu, 14, "UNIT_CONVERT", _("C_onvert"));
4018 }
4019
4020 if (units_all_same_tile && num_units > 0) {
4021 struct unit *first = unit_list_get(punits, 0);
4022
4023 pterrain = tile_terrain(unit_tile(first));
4024
4026 struct extra_type *pextra = NULL;
4027
4028 /* FIXME: this overloading doesn't work well with multiple focus
4029 * units. */
4033 if (pextra != NULL) {
4034 break;
4035 }
4037
4038 if (pextra != NULL) {
4039 /* TRANS: Build irrigation of specific type */
4040 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
4041 extra_name_translation(pextra));
4042 } else {
4043 sz_strlcpy(irrtext, _("Build _Irrigation"));
4044 }
4045 } else {
4046 sz_strlcpy(irrtext, _("Build _Irrigation"));
4047 }
4048
4049 if (pterrain->cultivate_result != T_NONE) {
4050 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
4053 } else {
4054 sz_strlcpy(cultext, _("_Cultivate"));
4055 }
4056
4058 struct extra_type *pextra = NULL;
4059
4060 /* FIXME: this overloading doesn't work well with multiple focus
4061 * units. */
4065 if (pextra != NULL) {
4066 break;
4067 }
4069
4070 if (pextra != NULL) {
4071 /* TRANS: Build mine of specific type */
4072 snprintf(mintext, sizeof(mintext), _("Build %s"),
4073 extra_name_translation(pextra));
4074 } else {
4075 sz_strlcpy(mintext, _("Build _Mine"));
4076 }
4077 } else {
4078 sz_strlcpy(mintext, _("Build _Mine"));
4079 }
4080
4081 if (pterrain->plant_result != T_NONE) {
4082 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
4084 } else {
4085 sz_strlcpy(plantext, _("_Plant"));
4086 }
4087
4088 if (pterrain->transform_result != T_NONE
4089 && pterrain->transform_result != pterrain) {
4090 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
4093 } else {
4094 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4095 }
4096 } else {
4097 sz_strlcpy(irrtext, _("Build _Irrigation"));
4098 sz_strlcpy(cultext, _("_Cultivate"));
4099 sz_strlcpy(mintext, _("Build _Mine"));
4100 sz_strlcpy(plantext, _("_Plant"));
4101 sz_strlcpy(transtext, _("Transf_orm Terrain"));
4102 }
4103
4104 menus_rename(work_menu, 7, "BUILD_IRRIGATION", irrtext);
4105 menus_rename(work_menu, 9, "CULTIVATE", cultext);
4106 menus_rename(work_menu, 8, "BUILD_MINE", mintext);
4107 menus_rename(work_menu, 10, "PLANT", plantext);
4108 menus_rename(work_menu, 11, "TRANSFORM_TERRAIN", transtext);
4109
4110 menus_rename(unit_menu, 12, "UNIT_HOMECITY",
4112
4113 menus_rename(combat_menu, 1, "BUILD_FORTRESS",
4114 Q_(terrain_control.gui_type_base0));
4115 menus_rename(combat_menu, 2, "BUILD_AIRBASE",
4116 Q_(terrain_control.gui_type_base1));
4117}
4118
4119/************************************************************************/
4124{
4125 if (!menus_built) {
4126 return;
4127 }
4128
4129#ifdef MENUS_GTK3
4130
4131 if (!can_client_change_view()) {
4133
4134 return;
4135 }
4136
4139
4140 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
4142
4144#endif /* MENUS_GTK3 */
4145}
4146
4147/**********************************************************************/
4151{
4153
4154 if (enable) {
4155 if (main_menubar == NULL) {
4158 /* Ensure the menus are really created before performing any operations
4159 * on them. */
4160 while (g_main_context_pending(NULL)) {
4162 }
4163 }
4164
4167
4168 } else {
4171 }
4172
4173 /* Workaround for gtk bug that (re)setting the menubar after the window has
4174 * been already created is not noticed. */
4175 g_object_notify(G_OBJECT(gtk_settings_get_default()), "gtk-shell-shows-menubar");
4176}
4177
4178/**********************************************************************/
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1140
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1279
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:811
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:790
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_DISCONNECTED
Definition client_main.h:45
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:76
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:523
void key_coastline_toggle(void)
Definition control.c:3952
void key_irrigation_toggle(void)
Definition control.c:3968
void key_unit_sentry(void)
Definition control.c:3756
void key_city_output_toggle(void)
Definition control.c:3853
void request_unit_return(struct unit *punit)
Definition control.c:1552
void request_unit_fortify(struct unit *punit)
Definition control.c:2353
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2223
void key_focus_unit_toggle(void)
Definition control.c:4048
void key_unit_auto_explore(void)
Definition control.c:3577
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3375
void key_city_full_bar_toggle(void)
Definition control.c:3885
void key_bases_toggle(void)
Definition control.c:3984
void key_map_native_toggle(void)
Definition control.c:3877
void key_resources_toggle(void)
Definition control.c:3992
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1130
void key_unit_paradrop(void)
Definition control.c:3479
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_teleport(void)
Definition control.c:3495
void key_unit_shields_toggle(void)
Definition control.c:4040
void key_city_productions_toggle(void)
Definition control.c:3919
void key_unit_plant(void)
Definition control.c:3696
void key_unit_fortress(void)
Definition control.c:3624
void key_unit_mine(void)
Definition control.c:3688
void key_unit_pillage(void)
Definition control.c:3708
void request_unit_unload(struct unit *pcargo)
Definition control.c:2194
void key_editor_toggle_fogofwar(void)
Definition control.c:4081
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1938
void key_unit_irrigate(void)
Definition control.c:3668
void request_unit_build_city(struct unit *punit)
Definition control.c:1817
void key_unit_unload_all(void)
Definition control.c:3517
void key_cities_toggle(void)
Definition control.c:4016
void key_city_outlines_toggle(void)
Definition control.c:3845
void key_unit_homecity(void)
Definition control.c:3641
void key_unit_patrol(void)
Definition control.c:3487
void key_unit_solid_bg_toggle(void)
Definition control.c:4032
void key_terrain_toggle(void)
Definition control.c:3944
void key_paths_toggle(void)
Definition control.c:3960
void key_unit_wakeup_others(void)
Definition control.c:3550
void key_unit_stack_size_toggle(void)
Definition control.c:3936
void key_huts_toggle(void)
Definition control.c:4000
void key_fog_of_war_toggle(void)
Definition control.c:4056
void key_unit_wait(void)
Definition control.c:3542
void key_units_toggle(void)
Definition control.c:4024
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3819
void key_map_grid_toggle(void)
Definition control.c:3861
void key_pollution_toggle(void)
Definition control.c:4008
void key_city_growth_toggle(void)
Definition control.c:3902
void key_unit_action_select_tgt(void)
Definition control.c:3406
void key_city_buycost_toggle(void)
Definition control.c:3911
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3768
void key_unit_done(void)
Definition control.c:3463
void key_city_trade_routes_toggle(void)
Definition control.c:3928
void key_city_names_toggle(void)
Definition control.c:3893
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1621
void key_unit_auto_work(void)
Definition control.c:3590
void key_unit_airbase(void)
Definition control.c:3560
void key_unit_goto(void)
Definition control.c:3471
void key_unit_convert(void)
Definition control.c:3602
void key_unit_clean(void)
Definition control.c:3720
void key_editor_toggle(void)
Definition control.c:4064
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3780
void key_unit_cultivate(void)
Definition control.c:3676
void key_mines_toggle(void)
Definition control.c:3976
void key_map_borders_toggle(void)
Definition control.c:3869
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:214
@ BORDERS_DISABLED
Definition fc_types.h:730
#define Q_(String)
Definition fcintl.h:70
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:145
bool untargeted_revolution_allowed(void)
Definition government.c:568
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:168
#define governments_iterate(NAME_pgov)
Definition government.h:127
#define governments_iterate_end
Definition government.h:130
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2434
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2350
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:698
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1208
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1444
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2162
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:858
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2296
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1066
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2264
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1010
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1516
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1732
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1106
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:834
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1455
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1074
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1265
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1486
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:818
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1242
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1122
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1018
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1002
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1850
static struct menu_entry_info menu_entries[]
Definition menu.c:268
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2012
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1034
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1696
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2052
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1680
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1842
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:750
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1670
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1288
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1922
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1098
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1299
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1254
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1433
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1996
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1090
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:682
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1411
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1310
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1230
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1163
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:874
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1320
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1858
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:994
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:690
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1114
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1400
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1330
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1197
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1050
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:758
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:782
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:826
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:882
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1042
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:715
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:842
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:658
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:730
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1540
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1757
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1556
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1370
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:790
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1749
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1082
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1596
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2037
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1773
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1688
void real_menus_init(void)
Definition menu.c:2926
menu_entry_grouping
Definition menu.c:92
@ MGROUP_ALL
Definition menu.c:93
@ MGROUP_PLAYING
Definition menu.c:92
@ MGROUP_PLAYER
Definition menu.c:93
@ MGROUP_SAFE
Definition menu.c:92
@ MGROUP_EDIT
Definition menu.c:92
@ MGROUP_UNIT
Definition menu.c:93
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1564
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1146
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1800
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:642
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1390
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1741
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2251
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1380
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:666
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:706
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:766
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1890
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1466
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:802
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:866
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1548
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1874
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1580
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2349
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1956
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2068
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1572
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:650
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1988
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1026
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1660
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2222
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1792
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2004
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2076
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:810
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1350
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1532
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1154
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1219
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2102
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1422
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:674
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1496
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:626
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1722
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:850
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1588
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1130
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1604
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1186
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1175
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1508
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1138
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1834
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:634
void real_menus_update(void)
Definition menu.c:2364
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2092
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1524
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1277
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1938
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2317
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1712
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1946
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1360
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1906
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1826
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2060
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2024
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1765
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1058
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2084
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:774
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
static GtkApplication * fc_app
Definition gui_main.c:184
GtkApplication * gui_app(void)
Definition gui_main.c:2678
#define submenu_append_unref(menu, name, submenu)
Definition gui_stuff.h:165
#define menu_item_insert_unref(menu, index, item)
Definition gui_stuff.h:142
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
static void help_governor_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1655
static void irrigation_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2753
static void bg_append_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2883
static void unsentry_all_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2354
static GMenu * combat_menu
Definition menu.c:90
static GMenuItem * create_toggle_menu_item_for_key(const char *key)
Definition menu.c:2917
static void pillage_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2666
void enable_menus(bool enable)
Definition menu.c:4150
static void setup_app_actions(GApplication *fc_app)
Definition menu.c:2968
static GMenu * options_menu
Definition menu.c:84
static void register_bg_actions(GActionMap *map, int bg)
Definition menu.c:3008
const GActionEntry acts[]
Definition menu.c:1043
static void revolution_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2714
static GMenu * view_menu
Definition menu.c:86
@ VMENU_HUTS
Definition menu.c:1031
@ VMENU_MINES
Definition menu.c:1028
@ VMENU_COASTLINE
Definition menu.c:1025
@ VMENU_UNIT_SOLID_BG
Definition menu.c:1035
@ VMENU_CITY_NAMES
Definition menu.c:1019
@ VMENU_UNITS
Definition menu.c:1034
@ VMENU_CITY_FULL_BAR
Definition menu.c:1018
@ VMENU_CITY_OUTLINES
Definition menu.c:1013
@ VMENU_POLLUTION
Definition menu.c:1032
@ VMENU_FOCUS_UNIT
Definition menu.c:1038
@ VMENU_BASES
Definition menu.c:1029
@ VMENU_MAP_GRID
Definition menu.c:1015
@ VMENU_CITY_BUY_COST
Definition menu.c:1022
@ VMENU_TERRAIN
Definition menu.c:1024
@ VMENU_CITY_GROWTH
Definition menu.c:1020
@ VMENU_PATHS
Definition menu.c:1026
@ VMENU_CITIES
Definition menu.c:1033
@ VMENU_STACK_SIZE
Definition menu.c:1037
@ VMENU_UNIT_SHIELDS
Definition menu.c:1036
@ VMENU_IRRIGATION
Definition menu.c:1027
@ VMENU_NATIVE_TILES
Definition menu.c:1017
@ VMENU_CITY_OUTPUT
Definition menu.c:1014
@ VMENU_RESOURCES
Definition menu.c:1030
@ VMENU_CITY_PRODUCTIONS
Definition menu.c:1021
@ VMENU_CITY_TRADE_ROUTES
Definition menu.c:1023
@ VMENU_FULL_SCREEN
Definition menu.c:1040
@ VMENU_NAT_BORDERS
Definition menu.c:1016
@ VMENU_FOW
Definition menu.c:1039
static GMenu * work_menu
Definition menu.c:89
static void bg_assign_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2873
static void menu_entry_set_sensitive_info(GActionMap *map, struct menu_entry_info *info, gboolean is_enabled)
Definition menu.c:3306
static bool menus_built
Definition menu.c:75
static void show_mines_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:1951
static GMenu * edit_menu
Definition menu.c:85
void menus_disable_unit_commands(void)
Definition menu.c:4181
static void unit_teleport_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2335
static void paradrop_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2656
const struct menu_entry_option_map meoms[]
Definition menu.c:1731
static GMenu * unit_menu
Definition menu.c:88
static void do_action_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2676
static void bg_select_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2863
static void mine_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2768
static GMenu * main_menubar
Definition menu.c:74
static GMenuItem * create_toggle_menu_item(struct menu_entry_info *info)
Definition menu.c:2894
void menus_set_initial_toggle_values(void)
Definition menu.c:2950
static void clean_menu_callback(GSimpleAction *action, GVariant *parameter, gpointer data)
Definition menu.c:2783
static void view_menu_item_toggle(void(*cb)(void), bool updt_sensitivity, gpointer data)
Definition menu.c:1772
menu_entry_grouping
Definition menu.c:81
#define enable(id)
Definition widget.h:223
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define fc_assert(condition)
Definition log.h:177
#define FC_STATIC_ASSERT(cond, tag)
Definition log.h:238
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
@ SSHIP_NONE
Definition spaceship.h:84
struct specialist * specialist_by_number(const Specialist_type_id id)
Definition specialist.c:110
Specialist_type_id specialist_number(const struct specialist *sp)
Definition specialist.c:100
const char * specialist_plural_translation(const struct specialist *sp)
Definition specialist.c:166
#define specialist_type_iterate_end
Definition specialist.h:85
#define specialist_type_iterate(sp)
Definition specialist.h:79
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:98
const char * accl
Definition menu.c:96
const char * key
Definition menu.c:99
bool state
Definition menu.c:99
enum menu_entry_grouping grouping
Definition menu.c:104
void(* toggle)(GSimpleAction *act, GVariant *value, gpointer data)
Definition menu.c:98
GCallback cb
Definition menu.c:103
const char * name
Definition menu.c:100
const char * action
Definition menu.c:95
Definition menu.c:1725
bool * option
Definition menu.c:1727
const char * menu_entry
Definition menu.c:1726
int menu_pos
Definition menu.c:1728
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1036
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:682
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:982
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:772
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:303
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:491
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:524
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:649
bool can_unit_teleport(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:849
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:865
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:277
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
#define MAX_NUM_BATTLEGROUPS
Definition unit.h:192
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:126
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1729
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1586
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:396