Freeciv-3.4
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "specialist.h"
33#include "unit.h"
34
35/* client */
36#include "client_main.h"
37#include "clinet.h"
38#include "connectdlg_common.h"
39#include "control.h"
40#include "mapview_common.h"
41#include "options.h"
42#include "tilespec.h"
43
44/* client/gui-gtk-3.22 */
45#include "chatline.h"
46#include "cityrep.h"
47#include "dialogs.h"
48#include "editgui.h"
49#include "editprop.h"
50#include "finddlg.h"
51#include "gamedlgs.h"
52#include "gotodlg.h"
53#include "gui_main.h"
54#include "gui_stuff.h"
55#include "helpdlg.h"
56#include "infradlg.h"
57#include "luaconsole.h"
58#include "mapctrl.h" /* center_on_unit(). */
59#include "messagedlg.h"
60#include "messagewin.h"
61#include "optiondlg.h"
62#include "pages.h"
63#include "plrdlg.h"
64#include "rallypointdlg.h"
65#include "ratesdlg.h"
66#include "repodlgs.h"
67#include "sprite.h"
68#include "spaceshipdlg.h"
69#include "unitselect.h"
70#include "wldlg.h"
71
72#include "menu.h"
73
74#ifndef GTK_STOCK_EDIT
75#define GTK_STOCK_EDIT NULL
76#endif
77
79
80static void menu_entry_set_active(const char *key,
82static void menu_entry_set_sensitive(const char *key,
84#ifndef FREECIV_DEBUG
85static void menu_entry_set_visible(const char *key,
86 gboolean is_visible,
88#endif /* FREECIV_DEBUG */
89
90static void view_menu_update_sensitivity(void);
91
94
97
106
114static void save_game_callback(GtkMenuItem *item, gpointer data);
118static void find_city_callback(GtkMenuItem *item, gpointer data);
119static void worklists_callback(GtkMenuItem *item, gpointer data);
121static void leave_callback(GtkMenuItem *item, gpointer data);
122static void quit_callback(GtkMenuItem *item, gpointer data);
123static void map_view_callback(GtkMenuItem *item, gpointer data);
127static void report_wow_callback(GtkMenuItem *item, gpointer data);
131static void bg_select0_callback(GtkMenuItem *item, gpointer data);
132static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
133static void bg_append0_callback(GtkMenuItem *item, gpointer data);
134static void bg_select1_callback(GtkMenuItem *item, gpointer data);
135static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
136static void bg_append1_callback(GtkMenuItem *item, gpointer data);
137static void bg_select2_callback(GtkMenuItem *item, gpointer data);
138static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
139static void bg_append2_callback(GtkMenuItem *item, gpointer data);
140static void bg_select3_callback(GtkMenuItem *item, gpointer data);
141static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
142static void bg_append3_callback(GtkMenuItem *item, gpointer data);
151static void help_units_callback(GtkMenuItem *item, gpointer data);
153static void help_zoc_callback(GtkMenuItem *item, gpointer data);
156static void help_tech_callback(GtkMenuItem *item, gpointer data);
164static void help_cma_callback(GtkMenuItem *item, gpointer data);
169static void help_about_callback(GtkMenuItem *item, gpointer data);
171 gpointer data);
174 gpointer data);
178 gpointer data);
180 gpointer data);
182 gpointer data);
186 gpointer data);
188 gpointer data);
190 gpointer data);
203 gpointer data);
205 gpointer data);
207 gpointer data);
218static void multiplier_callback(GtkMenuItem *item, gpointer data);
221static void government_callback(GtkMenuItem *item, gpointer data);
222static void tax_rate_callback(GtkMenuItem *item, gpointer data);
231static void unit_wait_callback(GtkMenuItem *item, gpointer data);
232static void unit_done_callback(GtkMenuItem *item, gpointer data);
233static void unit_goto_callback(GtkMenuItem *item, gpointer data);
240static void unit_board_callback(GtkMenuItem *item, gpointer data);
243 gpointer data);
248static void build_city_callback(GtkMenuItem *item, gpointer data);
249static void auto_work_callback(GtkMenuItem *item, gpointer data);
250static void build_road_callback(GtkMenuItem *item, gpointer data);
252static void cultivate_callback(GtkMenuItem *item, gpointer data);
253static void build_mine_callback(GtkMenuItem *item, gpointer data);
254static void plant_callback(GtkMenuItem *item, gpointer data);
261static void fortify_callback(GtkMenuItem *item, gpointer data);
265static void do_pillage_callback(GtkMenuItem *item, gpointer data);
267
269{
270 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
271 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
272 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
273 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
274 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
275 NULL, MGROUP_SAFE },
276 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
277 NULL, MGROUP_SAFE },
278 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
280 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
281 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
283 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
285 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
287 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
289 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
291 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
293 { "RELOAD_TILESET", N_("_Reload Tileset"),
296 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, ACCL_MOD_KEY,
298 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
300 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
302 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
304 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
305 { "QUIT", N_("_Quit"), GDK_KEY_q, ACCL_MOD_KEY,
307 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, ACCL_MOD_KEY,
309 { "WORKLISTS", N_("Work_lists"),
312 { "RALLY_DLG", N_("Rally point dialog"),
315 { "INFRA_DLG", N_("Infra dialog"),
318 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
320 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
322 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
324 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
326 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
328 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
330 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
332 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
334 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
336
337 /* Battle Groups menu */
338 /* Note that user view: 1 - 4, internal: 0 - 3 */
339 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
342 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
345 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
348 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
351 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
354 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
357 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
360 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
363 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
366 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
369 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
372 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
375
376 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
378 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
380 { "HELP_POLICIES", N_("Policies"), 0, 0,
382 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
384 { "HELP_ECONOMY", N_("Economy"), 0, 0,
386 { "HELP_CITIES", N_("Cities"), 0, 0,
388 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
390 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
392 { "HELP_UNITS", N_("Units"), 0, 0,
394 { "HELP_COMBAT", N_("Combat"), 0, 0,
396 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
398 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
400 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
402 { "HELP_TECH", N_("Technology"), 0, 0,
404 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
406 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
408 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
410 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
412 { "HELP_NATIONS", N_("About Nations"), 0, 0,
414 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
416 { "HELP_CONTROLS", N_("Controls"), 0, 0,
418 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
420 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
422 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
424 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
426 { "HELP_COPYING", N_("Copying"), 0, 0,
428 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
430 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
432 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, ACCL_MOD_KEY,
434 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, ACCL_MOD_KEY,
436 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, ACCL_MOD_KEY,
438 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, ACCL_MOD_KEY,
440 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, ACCL_MOD_KEY,
442 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, ACCL_MOD_KEY | GDK_SHIFT_MASK,
444 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
446 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, ACCL_MOD_KEY,
448 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, ACCL_MOD_KEY,
450 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, ACCL_MOD_KEY,
452 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
454 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, ACCL_MOD_KEY,
456 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
458 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
460 { "SHOW_PATHS", N_("_Paths"), 0, 0,
462 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
464 { "SHOW_MINES", N_("_Mines"), 0, 0,
466 { "SHOW_BASES", N_("_Bases"), 0, 0,
468 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
470 { "SHOW_HUTS", N_("_Huts"), 0, 0,
472 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
474 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
476 { "SHOW_UNITS", N_("_Units"), 0, 0,
478 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
480 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
482 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
485 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
487 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
489 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
491
492 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
494 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
497 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
499 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
501
502 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
504 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
506 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
508 { "POLICIES", N_("_Policies..."),
511 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
513 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
515
516 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
517 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
518 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
519 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
520 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
521 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
522 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
523 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
525 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
527 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
530 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
533 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
535 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
537 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
539 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
541 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
543 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
544 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
546 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
548 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
550 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
552 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
554 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
556 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
558 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
560 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
563 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
565 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
567 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
569 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
571 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
573 { "AUTO_WORKER", N_("_Auto Worker"), GDK_KEY_a, 0,
575 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
577 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
579 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
581 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
583 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
585 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, ACCL_MOD_KEY,
587 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, ACCL_MOD_KEY,
589 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, ACCL_MOD_KEY,
591 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
594 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
596 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
598 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
600 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
602 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
604 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
606 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
608 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
610
611 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
613 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, ACCL_MOD_KEY,
615 { "START_REVOLUTION", N_("_Revolution..."),
618 { NULL }
619};
620
621static struct menu_entry_info *menu_entry_info_find(const char *key);
622
623/************************************************************************/
630
631/************************************************************************/
638
639/************************************************************************/
643{
644 option_dialog_popup(_("Set local options"), client_optset);
645}
646
647/************************************************************************/
654
655/************************************************************************/
659{
660 option_dialog_popup(_("Game Settings"), server_optset);
661}
662
663/************************************************************************/
670
671/************************************************************************/
675{
677}
678
679/************************************************************************/
683{
685}
686
687/************************************************************************/
694
695/************************************************************************/
702
703/************************************************************************/
710
711/************************************************************************/
715static void leave_local_game_response(GtkWidget *dialog, gint response)
716{
717 gtk_widget_destroy(dialog);
718 if (response == GTK_RESPONSE_OK) {
719 /* It might be killed already */
720 if (client.conn.used) {
721 /* It will also kill the server */
723 }
724 }
725}
726
727/************************************************************************/
731{
732 if (is_server_running()) {
733 GtkWidget* dialog =
736 _("Leaving a local game will end it!"));
737 setup_dialog(dialog, toplevel);
739 g_signal_connect(dialog, "response",
742 } else {
744 }
745}
746
747/************************************************************************/
751{
753}
754
755/************************************************************************/
759{
761}
762
763/************************************************************************/
770
771/************************************************************************/
775{
777}
778
779/************************************************************************/
786
787/************************************************************************/
798
799/************************************************************************/
806
807/************************************************************************/
814
815/************************************************************************/
822
823/************************************************************************/
830
831/************************************************************************/
838
839/************************************************************************/
846
847/************************************************************************/
854
855/************************************************************************/
862
863/************************************************************************/
870
871/************************************************************************/
878
879/************************************************************************/
886
887/************************************************************************/
894
895/************************************************************************/
902
903/************************************************************************/
910
911/************************************************************************/
918
919/************************************************************************/
926
927/************************************************************************/
934
935/************************************************************************/
942
943/************************************************************************/
950
951/************************************************************************/
958
959/************************************************************************/
966
967/************************************************************************/
974
975/************************************************************************/
982
983/************************************************************************/
990
991/************************************************************************/
998
999/************************************************************************/
1006
1007/************************************************************************/
1014
1015/************************************************************************/
1022
1023/************************************************************************/
1030
1031/************************************************************************/
1038
1039/************************************************************************/
1046
1047/************************************************************************/
1054
1055/************************************************************************/
1062
1063/************************************************************************/
1070
1071/************************************************************************/
1078
1079/************************************************************************/
1086
1087/************************************************************************/
1094
1095/************************************************************************/
1102
1103/************************************************************************/
1110
1111/************************************************************************/
1118
1119/************************************************************************/
1126
1127/************************************************************************/
1134
1135/************************************************************************/
1142
1143/************************************************************************/
1150
1151/************************************************************************/
1159
1160/************************************************************************/
1164{
1167 /* Unreachable techs in reqtree on/off */
1169 }
1170}
1171
1172/************************************************************************/
1182
1183/************************************************************************/
1193
1194/************************************************************************/
1204
1205/************************************************************************/
1215
1216/************************************************************************/
1226
1227/************************************************************************/
1238
1239/************************************************************************/
1250
1251/************************************************************************/
1261
1262/************************************************************************/
1273
1274/************************************************************************/
1284
1285/************************************************************************/
1295
1296/************************************************************************/
1306
1307/************************************************************************/
1316
1317/************************************************************************/
1326
1327/************************************************************************/
1336
1337/************************************************************************/
1346
1347/************************************************************************/
1356
1357/************************************************************************/
1366
1367/************************************************************************/
1376
1377/************************************************************************/
1386
1387/************************************************************************/
1396
1397/************************************************************************/
1407
1408/************************************************************************/
1418
1419/************************************************************************/
1429
1430/************************************************************************/
1440
1441/************************************************************************/
1451
1452/************************************************************************/
1462
1463/************************************************************************/
1474
1475/************************************************************************/
1482
1483/************************************************************************/
1492
1493/************************************************************************/
1504
1505/************************************************************************/
1512
1513/************************************************************************/
1520
1521/************************************************************************/
1528
1529/************************************************************************/
1536
1537/************************************************************************/
1544
1545/************************************************************************/
1552
1553/************************************************************************/
1560
1561/************************************************************************/
1565{
1567}
1568
1569/************************************************************************/
1573{
1575}
1576
1577/************************************************************************/
1581{
1582 key_unit_wait();
1583}
1584
1585/************************************************************************/
1589{
1590 key_unit_done();
1591}
1592
1593/************************************************************************/
1597{
1598 key_unit_goto();
1599}
1600
1601/************************************************************************/
1605{
1606 int sub_target = NO_TARGET;
1607 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1608
1610
1612 case ASTK_BUILDING:
1613 {
1615 "end_building");
1617 sub_target = improvement_number(pbuilding);
1618 }
1619 break;
1620 case ASTK_TECH:
1621 {
1623 "end_tech");
1625 sub_target = advance_number(ptech);
1626 }
1627 break;
1628 case ASTK_EXTRA:
1630 {
1631 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1632 "end_extra");
1633 fc_assert_ret(pextra != NULL);
1634 sub_target = extra_number(pextra);
1635 }
1636 break;
1637 case ASTK_SPECIALIST:
1638 {
1640 "end_specialist");
1641 fc_assert_ret(nullptr != pspec);
1642 sub_target = specialist_number(pspec);
1643 }
1644 break;
1645 case ASTK_NONE:
1646 sub_target = NO_TARGET;
1647 break;
1648 case ASTK_COUNT:
1649 /* Should not exits */
1651 break;
1652 }
1653
1655}
1656
1657/************************************************************************/
1661{
1662 if (get_num_units_in_focus() > 0) {
1664 }
1665}
1666
1667/************************************************************************/
1676
1677/************************************************************************/
1684
1685/************************************************************************/
1689{
1691}
1692
1693/************************************************************************/
1697{
1699}
1700
1701/************************************************************************/
1708
1709/************************************************************************/
1718
1719/************************************************************************/
1728
1729/************************************************************************/
1737
1738/************************************************************************/
1742{
1744}
1745
1746/************************************************************************/
1753
1754/************************************************************************/
1758{
1760}
1761
1762/************************************************************************/
1769
1770/************************************************************************/
1774{
1776 /* FIXME: this can provide different items for different units...
1777 * not good! */
1778 /* Enable the button for adding to a city in all cases, so we
1779 get an eventual error message from the server if we try. */
1785 }
1787}
1788
1789/************************************************************************/
1793{
1795}
1796
1797/************************************************************************/
1801{
1803 /* FIXME: this can provide different actions for different units...
1804 * not good! */
1806 EC_ROAD,
1808 punit);
1809 bool building_road = FALSE;
1810
1811 if (tgt != NULL
1815 }
1816
1819 }
1821}
1822
1823/************************************************************************/
1830
1831/************************************************************************/
1838
1839/************************************************************************/
1846
1847/************************************************************************/
1854
1855/************************************************************************/
1859{
1861
1862 if (proad != NULL) {
1863 struct extra_type *tgt;
1864
1865 tgt = road_extra_get(proad);
1866
1868 }
1869}
1870
1871/************************************************************************/
1875{
1877
1878 if (prail != NULL) {
1879 struct extra_type *tgt;
1880
1881 tgt = road_extra_get(prail);
1882
1884 }
1885}
1886
1887/************************************************************************/
1891{
1893
1894 if (pmaglev != NULL) {
1895 struct extra_type *tgt;
1896
1897 tgt = road_extra_get(pmaglev);
1898
1900 }
1901}
1902
1903/************************************************************************/
1918
1919/************************************************************************/
1926
1927/************************************************************************/
1934
1935/************************************************************************/
1942
1943/************************************************************************/
1952
1953/************************************************************************/
1960
1961/************************************************************************/
1968
1969/************************************************************************/
1976
1977/************************************************************************/
1984
1985/************************************************************************/
1992
1993/************************************************************************/
2000
2001/************************************************************************/
2008
2009/************************************************************************/
2020
2021/************************************************************************/
2033
2034/************************************************************************/
2048
2049/************************************************************************/
2056
2057/************************************************************************/
2064
2065/************************************************************************/
2072
2073/************************************************************************/
2080
2081/************************************************************************/
2088
2089/************************************************************************/
2098
2099/************************************************************************/
2103{
2104 const char *key = gtk_buildable_get_name(item);
2106
2107 if (info != NULL) {
2109 Q_(info->name));
2111 if (info->cb != NULL) {
2112 g_signal_connect(item, "activate", info->cb, NULL);
2113 }
2114
2115 if (info->accel != 0) {
2116 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2117
2118 if (path == NULL) {
2119 char buf[512];
2120
2121 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2123 path = buf; /* Not NULL, but not usable either outside this block */
2124 }
2125
2126 if (path != NULL) {
2128 info->accel, info->accel_mod);
2129 }
2130 }
2131
2132 return;
2133 }
2134
2135 /* temporary naming solution */
2137}
2138
2139/************************************************************************/
2142static const gchar *get_ui_filename(void)
2143{
2144 static char filename[256];
2145 const char *name;
2146
2147 if ((name = getenv("FREECIV_MENUS"))
2148 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2149 sz_strlcpy(filename, name);
2150 } else {
2151 log_error("Gtk menus: file definition not found");
2152 filename[0] = '\0';
2153 }
2154
2155 log_verbose("ui menu file is \"%s\".", filename);
2156 return filename;
2157}
2158
2159/************************************************************************/
2163{
2165 GError *error = NULL;
2166
2169 log_error("Gtk menus: %s", error->message);
2170 g_error_free(error);
2171 } else {
2172 GSList *entries;
2173 GSList *next;
2174
2176 next = entries;
2177
2178 while (next != NULL) {
2179 GObject *obj = next->data;
2180
2181 if (GTK_IS_MENU_ITEM(obj)) {
2184 }
2185 } else if (GTK_IS_MENU(obj)) {
2187
2188 if (key[0] == '<') {
2190
2191 if (ac_group == NULL) {
2194 }
2195
2197
2199 }
2200 }
2201
2202 next = next->next;
2203 }
2204
2206
2210 }
2211
2212#ifndef FREECIV_DEBUG
2213 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2214#endif /* FREECIV_DEBUG */
2215
2216 return menubar;
2217}
2218
2219/************************************************************************/
2222static struct menu_entry_info *menu_entry_info_find(const char *key)
2223{
2224 int i;
2225
2226 for (i = 0; menu_entries[i].key != NULL; i++) {
2227 if (!strcmp(key, menu_entries[i].key)) {
2228 return &(menu_entries[i]);
2229 }
2230 }
2231
2232 return NULL;
2233}
2234
2235/************************************************************************/
2247
2248/************************************************************************/
2260
2261/************************************************************************/
2266{
2267 int i;
2268
2269 for (i = 0; menu_entries[i].key != NULL; i++) {
2270 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2272 }
2273 }
2274}
2275
2276/************************************************************************/
2279#ifndef FREECIV_DEBUG
2280static void menu_entry_set_visible(const char *key,
2281 gboolean is_visible,
2283{
2285
2286 if (item != NULL) {
2287 gtk_widget_set_visible(item, is_visible);
2289 }
2290}
2291#endif /* FREECIV_DEBUG */
2292
2293/************************************************************************/
2296static void menus_rename(const char *key,
2297 const gchar *new_label)
2298{
2300
2301 if (item != NULL) {
2303 }
2304}
2305
2306/************************************************************************/
2309static GtkMenu *find_menu(const char *key)
2310{
2312}
2313
2314/************************************************************************/
2318{
2319 /* The "full" city bar (i.e. the new way of drawing the
2320 * city name), can draw the city growth even without drawing
2321 * the city name. But the old method cannot. */
2323 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2324 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2325 } else {
2327 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2329 }
2330
2331 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2334 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2336 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2338 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2340 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2341}
2342
2343/************************************************************************/
2349static const char *get_tile_change_menu_text(struct tile *ptile,
2350 enum unit_activity activity)
2351{
2352 struct tile *newtile = tile_virtual_new(ptile);
2353 const char *text;
2354
2355 tile_apply_activity(newtile, activity, NULL);
2356 text = tile_get_info_text(newtile, FALSE, 0);
2358 return text;
2359}
2360
2361/************************************************************************/
2365{
2366 struct unit_list *punits = NULL;
2368 GtkMenu *menu;
2369 char acttext[128], irrtext[128], mintext[128], transtext[128];
2370 char cultext[128], plantext[128];
2371 struct terrain *pterrain;
2372 bool conn_possible;
2373 struct road_type *proad;
2374 struct extra_type_list *extras;
2375
2376 if (ui_builder == NULL || !can_client_change_view()) {
2377 return;
2378 }
2379
2380 if (get_num_units_in_focus() > 0) {
2381 const struct tile *ptile = NULL;
2382 const struct unit_type *ptype = NULL;
2383
2386 fc_assert((ptile == NULL) == (ptype == NULL));
2387
2388 if (ptile || ptype) {
2389 if (unit_tile(punit) != ptile) {
2391 }
2392 if (unit_type_get(punit) != ptype) {
2394 }
2395 } else {
2396 ptile = unit_tile(punit);
2398 }
2400 }
2401
2404 && !editor_is_active());
2406 && !editor_is_active() && punits != NULL);
2407
2409 menu_entry_set_sensitive("EDIT_MODE",
2414 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2415
2416 {
2417 char road_buf[500];
2418
2420 if (proad != NULL) {
2421 /* TRANS: Connect with some road type (Road/Railroad) */
2422 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2424 menus_rename("CONNECT_ROAD", road_buf);
2425 }
2426
2428 if (proad != NULL) {
2429 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2431 menus_rename("CONNECT_RAIL", road_buf);
2432 }
2433
2435 if (proad != NULL) {
2436 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2438 menus_rename("CONNECT_MAGLEV", road_buf);
2439 }
2440 }
2441
2442 {
2443 char top_cities_buf[128];
2444
2445 if (game.info.top_cities_count > 0) {
2447 PL_("Top %d City", "Top %d Cities",
2450 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2451 } else {
2452 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2453 }
2454
2455 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2456 }
2457
2458 menu_entry_set_sensitive("REPORT_SPACESHIP",
2459 client_player() != NULL && client_player()->spaceship.state != SSHIP_NONE);
2460
2461 if (!can_client_issue_orders()) {
2462 return;
2463 }
2464
2465 /* Set government sensitivity. */
2466 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2467 GList *list, *iter;
2468 struct government *pgov;
2469
2471 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2472 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2473 if (NULL != pgov) {
2476 pgov));
2477 } else {
2478 /* Revolution without target government */
2481 }
2482 }
2484 }
2485
2486 if (!punits) {
2487 return;
2488 }
2489
2490 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2491
2492 /* Set base sensitivity. */
2493 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2494 GList *list, *iter;
2495 struct extra_type *pextra;
2496
2498 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2499 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2500 if (NULL != pextra) {
2504 pextra));
2505 }
2506 }
2508 }
2509
2510 /* Set road sensitivity. */
2511 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2512 GList *list, *iter;
2513 struct extra_type *pextra;
2514
2516 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2517 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2518 if (NULL != pextra) {
2522 pextra));
2523 }
2524 }
2526 }
2527
2528 /* Set cleaning menu sensitivity. */
2529 if ((menu = find_menu("<MENU>/CLEAN"))) {
2530 GList *list, *iter;
2531 struct extra_type *pextra;
2532
2534 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2535 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2536 if (NULL != pextra) {
2540 pextra));
2541 }
2542 }
2544 }
2545
2546 /* Set Go to and... action visibility. */
2547 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2548 GList *list, *iter;
2549 struct action *paction;
2550
2551 bool can_do_something = FALSE;
2552
2553 /* Enable a menu item if it is theoretically possible that one of the
2554 * selected units can perform it. Checking if the action can be performed
2555 * at the current tile is pointless since it should be performed at the
2556 * target tile. */
2558 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2559 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2560 if (NULL != paction) {
2562 paction->id, TRUE)) {
2566 } else {
2569 }
2570 }
2571 }
2573
2574 /* Only sensitive if an action may be possible. */
2576 }
2577
2578 /* Enable the button for adding to a city in all cases, so we
2579 * get an eventual error message from the server if we try. */
2580 menu_entry_set_sensitive("BUILD_CITY",
2584 menu_entry_set_sensitive("BUILD_ROAD",
2588 menu_entry_set_sensitive("BUILD_IRRIGATION",
2590 menu_entry_set_sensitive("CULTIVATE",
2592 menu_entry_set_sensitive("BUILD_MINE",
2596 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2598 menu_entry_set_sensitive("FORTIFY",
2601 menu_entry_set_sensitive("BUILD_FORTRESS",
2603 menu_entry_set_sensitive("BUILD_AIRBASE",
2607 menu_entry_set_sensitive("UNIT_SENTRY",
2609 menu_entry_set_sensitive("DO_PARADROP",
2611 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2612 * where selecting the command results in a dialog box listing options of
2613 * what to pillage */
2614 menu_entry_set_sensitive("DO_PILLAGE",
2616 menu_entry_set_sensitive("UNIT_DISBAND",
2618 TRUE));
2619 menu_entry_set_sensitive("UNIT_UPGRADE",
2621 /* "UNIT_CONVERT" dealt with below */
2622 menu_entry_set_sensitive("UNIT_HOMECITY",
2624 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2626 menu_entry_set_sensitive("UNIT_BOARD",
2628 menu_entry_set_sensitive("UNIT_DEBOARD",
2630 menu_entry_set_sensitive("UNIT_UNSENTRY",
2633 menu_entry_set_sensitive("AUTO_WORKER",
2635 menu_entry_set_sensitive("UNIT_EXPLORE",
2637
2639 if (proad != NULL) {
2640 struct extra_type *tgt;
2641
2642 tgt = road_extra_get(proad);
2643
2645 } else {
2647 }
2648 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2649
2651 if (proad != NULL) {
2652 struct extra_type *tgt;
2653
2654 tgt = road_extra_get(proad);
2655
2657 } else {
2659 }
2660 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2661
2663 if (proad != NULL) {
2664 struct extra_type *tgt;
2665
2666 tgt = road_extra_get(proad);
2667
2669 } else {
2671 }
2672 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2673
2675
2676 if (extra_type_list_size(extras) > 0) {
2677 struct extra_type *tgt;
2678
2679 tgt = extra_type_list_get(extras, 0);
2681 } else {
2683 }
2684 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2685
2686 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2688
2690 menus_rename("BUILD_CITY",
2692 } else {
2693 bool city_on_tile = FALSE;
2694
2695 /* FIXME: this overloading doesn't work well with multiple focus
2696 * units. */
2698 if (tile_city(unit_tile(punit))) {
2700 break;
2701 }
2703
2705 TRUE)) {
2706 menus_rename("BUILD_CITY",
2708 } else {
2709 /* refresh default order */
2710 menus_rename("BUILD_CITY",
2712 }
2713 }
2714
2716 menus_rename("BUILD_ROAD",
2719 char road_item[500];
2720 struct extra_type *pextra = NULL;
2721
2722 /* FIXME: this overloading doesn't work well with multiple focus
2723 * units. */
2727 if (pextra != NULL) {
2728 break;
2729 }
2731
2732 if (pextra != NULL) {
2733 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2734 snprintf(road_item, sizeof(road_item), _("Build %s"),
2735 extra_name_translation(pextra));
2736 menus_rename("BUILD_ROAD", road_item);
2737 }
2738 } else {
2739 menus_rename("BUILD_ROAD", _("Build _Road"));
2740 }
2741
2742 if (units_all_same_type) {
2743 struct unit *punit = unit_list_get(punits, 0);
2744 const struct unit_type *to_unittype =
2746 if (to_unittype) {
2747 /* TRANS: %s is a unit type. */
2748 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2751 unit_type_get(punit))));
2752 } else {
2753 acttext[0] = '\0';
2754 }
2755 } else {
2756 acttext[0] = '\0';
2757 }
2758 if ('\0' != acttext[0]) {
2759 menus_rename("UNIT_UPGRADE", acttext);
2760 } else {
2761 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2762 }
2763
2764 if (units_can_convert(&(wld.map), punits)) {
2765 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2766 if (units_all_same_type) {
2767 struct unit *punit = unit_list_get(punits, 0);
2768
2769 /* TRANS: %s is a unit type. */
2770 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2772 } else {
2773 acttext[0] = '\0';
2774 }
2775 } else {
2776 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2777 acttext[0] = '\0';
2778 }
2779 if ('\0' != acttext[0]) {
2780 menus_rename("UNIT_CONVERT", acttext);
2781 } else {
2782 menus_rename("UNIT_CONVERT", _("C_onvert"));
2783 }
2784
2785 if (units_all_same_tile) {
2786 struct unit *first = unit_list_get(punits, 0);
2787
2788 pterrain = tile_terrain(unit_tile(first));
2789
2791 struct extra_type *pextra = NULL;
2792
2793 /* FIXME: this overloading doesn't work well with multiple focus
2794 * units. */
2798 if (pextra != NULL) {
2799 break;
2800 }
2802
2803 if (pextra != NULL) {
2804 /* TRANS: Build irrigation of specific type */
2805 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2806 extra_name_translation(pextra));
2807 } else {
2808 sz_strlcpy(irrtext, _("Build _Irrigation"));
2809 }
2810 } else {
2811 sz_strlcpy(irrtext, _("Build _Irrigation"));
2812 }
2813
2814 if (pterrain->cultivate_result != T_NONE) {
2815 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2818 } else {
2819 sz_strlcpy(cultext, _("_Cultivate"));
2820 }
2821
2823 struct extra_type *pextra = NULL;
2824
2825 /* FIXME: this overloading doesn't work well with multiple focus
2826 * units. */
2830 if (pextra != NULL) {
2831 break;
2832 }
2834
2835 if (pextra != NULL) {
2836 /* TRANS: Build mine of specific type */
2837 snprintf(mintext, sizeof(mintext), _("Build %s"),
2838 extra_name_translation(pextra));
2839 } else {
2840 sz_strlcpy(mintext, _("Build _Mine"));
2841 }
2842 } else {
2843 sz_strlcpy(mintext, _("Build _Mine"));
2844 }
2845
2846 if (pterrain->plant_result != T_NONE) {
2847 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2849 } else {
2850 sz_strlcpy(plantext, _("_Plant"));
2851 }
2852
2853 if (pterrain->transform_result != T_NONE
2854 && pterrain->transform_result != pterrain) {
2855 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2858 } else {
2859 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2860 }
2861 } else {
2862 sz_strlcpy(irrtext, _("Build _Irrigation"));
2863 sz_strlcpy(cultext, _("_Cultivate"));
2864 sz_strlcpy(mintext, _("Build _Mine"));
2865 sz_strlcpy(plantext, _("_Plant"));
2866 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2867 }
2868
2869 menus_rename("BUILD_IRRIGATION", irrtext);
2870 menus_rename("CULTIVATE", cultext);
2871 menus_rename("BUILD_MINE", mintext);
2872 menus_rename("PLANT", plantext);
2873 menus_rename("TRANSFORM_TERRAIN", transtext);
2874
2875 menus_rename("UNIT_HOMECITY",
2877}
2878
2879/************************************************************************/
2883 const guint accel_key,
2885{
2886 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2887
2888 if (path == NULL) {
2889 char buf[MAX_LEN_NAME + sizeof("<MENU>/GOTO_AND/")];
2890
2891 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2892 action_id_rule_name(act_id));
2894 path = buf; /* Not NULL, but not usable either outside this block */
2895 }
2896
2897 if (path != NULL) {
2900 }
2901}
2902
2903/************************************************************************/
2921
2922/************************************************************************/
2927{
2928 GtkMenu *menu;
2929
2930 if (ui_builder == NULL) {
2931 return;
2932 }
2933
2934 menu_entry_set_sensitive("GAME_SAVE_AS",
2936 && C_S_RUNNING <= client_state());
2937 menu_entry_set_sensitive("GAME_SAVE",
2939 && C_S_RUNNING <= client_state());
2940
2941 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
2944
2947
2948 if (!can_client_change_view()) {
2950
2951 return;
2952 }
2953
2954 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
2955 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
2956
2957 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2958 GList *list, *iter;
2959 GtkWidget *item;
2960 char buf[256];
2961
2962 /* Remove previous government entries. */
2964 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2965 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
2966 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
2968 }
2969 }
2971
2972 /* Add new government entries. */
2976
2979 /* TRANS: %s is a government name */
2980 fc_snprintf(buf, sizeof(buf), _("%s..."),
2983 g_object_set_data(G_OBJECT(item), "government", g);
2984 g_signal_connect(item, "activate",
2988 }
2990 }
2991
2992 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2993 GList *list, *iter;
2994 GtkWidget *item;
2995
2996 /* Remove previous base entries. */
2998 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3000 }
3002
3003 /* Add new base entries. */
3005 if (pextra->buildable) {
3007 g_object_set_data(G_OBJECT(item), "base", pextra);
3008 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
3011 }
3013 }
3014
3015 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
3016 GList *list, *iter;
3017 GtkWidget *item;
3018
3019 /* Remove previous road entries. */
3021 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3023 }
3025
3026 /* Add new road entries. */
3028 if (pextra->buildable) {
3030 g_object_set_data(G_OBJECT(item), "road", pextra);
3031 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3034 }
3036 }
3037
3038 if ((menu = find_menu("<MENU>/CLEAN"))) {
3039 GList *list, *iter;
3040 GtkWidget *item;
3041
3042 /* Remove previous cleaning entries. */
3044 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3046 }
3048
3049 /* Add new cleaning entries. */
3052 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3053 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3057 }
3058
3059 /* Initialize the Go to and... actions. */
3060 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3061 GtkWidget *item;
3062 int tgt_kind_group;
3063
3064 /* Remove previous action entries. */
3066
3067 /* Add the new action entries grouped by target kind. */
3070 struct action *paction = action_by_number(act_id);
3071
3072 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3073 /* This action isn't performed by a unit. */
3074 continue;
3075 }
3076
3078 /* Wrong group. */
3079 continue;
3080 }
3081
3082 /* Create and add the menu item. It will be hidden or shown based on
3083 * unit type. */
3085 action_get_ui_name_mnemonic(act_id, "_"));
3086 g_object_set_data(G_OBJECT(item), "end_action", paction);
3087
3088 if (action_id_has_complex_target(act_id)) {
3090
3091#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3092 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3093 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3094 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3095 g_signal_connect(sub_item, "activate", \
3096 G_CALLBACK(unit_goto_and_callback), paction); \
3097 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3098 gtk_widget_show(sub_item);
3099
3101 case ASTK_BUILDING:
3103 CREATE_SUB_ITEM(pimpr, "end_building",
3106 break;
3107 case ASTK_TECH:
3109 CREATE_SUB_ITEM(ptech, "end_tech",
3112 break;
3113 case ASTK_EXTRA:
3115 extra_type_iterate(pextra) {
3116 if (!actres_creates_extra(paction->result, pextra)
3117 && !actres_removes_extra(paction->result, pextra)) {
3118 /* Not relevant */
3119 continue;
3120 }
3121 CREATE_SUB_ITEM(pextra, "end_extra",
3122 extra_name_translation(pextra));
3124 break;
3125 case ASTK_SPECIALIST:
3128
3129 CREATE_SUB_ITEM(pspec, "end_specialist",
3132 break;
3133 case ASTK_NONE:
3134 /* Should not be here. */
3136 break;
3137 case ASTK_COUNT:
3138 /* Should not exits */
3140 break;
3141 }
3142
3143#undef CREATE_SUB_ITEM
3144
3146 } else {
3147 g_signal_connect(item, "activate",
3149
3150#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3151 if (act_id == wanted_action_id) { \
3152 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3153 }
3154
3155 /* Add the keyboard shortcuts for "Go to and..." menu items that
3156 * existed independently before the "Go to and..." menu arrived.
3157 */
3161 }
3162
3166 }
3167 }
3168
3171
3172 menu_entry_set_sensitive("TAX_RATE",
3175 menu_entry_set_sensitive("POLICIES",
3176 multiplier_count() > 0);
3177
3178 menu_entry_set_active("SHOW_CITY_OUTLINES",
3180 menu_entry_set_active("SHOW_CITY_OUTPUT",
3182 menu_entry_set_active("SHOW_MAP_GRID",
3184 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3186 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3188 menu_entry_set_active("SHOW_NATIVE_TILES",
3190 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3192 menu_entry_set_active("SHOW_CITY_NAMES",
3194 menu_entry_set_active("SHOW_CITY_GROWTH",
3196 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3198 menu_entry_set_active("SHOW_CITY_BUY_COST",
3200 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3202 menu_entry_set_active("SHOW_TERRAIN",
3204 menu_entry_set_active("SHOW_COASTLINE",
3206 menu_entry_set_active("SHOW_PATHS",
3208 menu_entry_set_active("SHOW_IRRIGATION",
3210 menu_entry_set_active("SHOW_MINES",
3212 menu_entry_set_active("SHOW_BASES",
3214 menu_entry_set_active("SHOW_RESOURCES",
3216 menu_entry_set_active("SHOW_HUTS",
3218 menu_entry_set_active("SHOW_POLLUTION",
3220 menu_entry_set_active("SHOW_CITIES",
3222 menu_entry_set_active("SHOW_UNITS",
3224 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3226 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3228 menu_entry_set_active("SHOW_STACK_SIZE",
3230 menu_entry_set_active("SHOW_FOCUS_UNIT",
3232 menu_entry_set_active("SHOW_FOG_OF_WAR",
3234
3236
3238}
3239
3240/**************************************************************************
3241 Free resources allocated by the menu system.
3242**************************************************************************/
3243void menus_free(void)
3244{
3245 if (ui_builder != NULL) {
3247 ui_builder = NULL;
3248 }
3249}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1260
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1140
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:1279
#define action_noninternal_iterate_end
Definition actions.h:240
static struct action * action_by_number(action_id act_id)
Definition actions.h:400
#define action_id_get_actor_kind(act_id)
Definition actions.h:413
#define ACTION_ANY
Definition actions.h:56
#define action_noninternal_iterate(_act_)
Definition actions.h:235
#define action_id_get_target_kind(act_id)
Definition actions.h:417
#define action_id_has_complex_target(act_id)
Definition actions.h:435
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:811
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:790
struct @130::my_agent entries[MAX_AGENTS]
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1242
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:76
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_WONDERS_OF_THE_WORLD_LONG
Definition conn_types.h:51
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:523
void key_coastline_toggle(void)
Definition control.c:3952
void key_irrigation_toggle(void)
Definition control.c:3968
void key_unit_sentry(void)
Definition control.c:3756
void key_city_output_toggle(void)
Definition control.c:3853
void request_unit_return(struct unit *punit)
Definition control.c:1552
void request_unit_fortify(struct unit *punit)
Definition control.c:2353
void key_editor_recalculate_borders(void)
Definition control.c:4072
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2223
void key_focus_unit_toggle(void)
Definition control.c:4048
void key_unit_auto_explore(void)
Definition control.c:3577
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3375
void key_city_full_bar_toggle(void)
Definition control.c:3885
void key_bases_toggle(void)
Definition control.c:3984
void key_map_native_toggle(void)
Definition control.c:3877
void key_resources_toggle(void)
Definition control.c:3992
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1130
void key_unit_paradrop(void)
Definition control.c:3479
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4040
void key_city_productions_toggle(void)
Definition control.c:3919
void key_unit_plant(void)
Definition control.c:3696
void key_unit_fortress(void)
Definition control.c:3624
void key_unit_mine(void)
Definition control.c:3688
void key_unit_pillage(void)
Definition control.c:3708
void request_unit_unload(struct unit *pcargo)
Definition control.c:2194
void key_editor_toggle_fogofwar(void)
Definition control.c:4081
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1938
void key_unit_irrigate(void)
Definition control.c:3668
void request_unit_build_city(struct unit *punit)
Definition control.c:1817
void key_unit_unload_all(void)
Definition control.c:3517
void key_cities_toggle(void)
Definition control.c:4016
void key_city_outlines_toggle(void)
Definition control.c:3845
void key_unit_homecity(void)
Definition control.c:3641
void key_unit_patrol(void)
Definition control.c:3487
void key_unit_solid_bg_toggle(void)
Definition control.c:4032
void key_terrain_toggle(void)
Definition control.c:3944
void key_paths_toggle(void)
Definition control.c:3960
void key_unit_wakeup_others(void)
Definition control.c:3550
void key_unit_stack_size_toggle(void)
Definition control.c:3936
void key_huts_toggle(void)
Definition control.c:4000
void key_fog_of_war_toggle(void)
Definition control.c:4056
void key_unit_wait(void)
Definition control.c:3542
void key_units_toggle(void)
Definition control.c:4024
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3819
void key_map_grid_toggle(void)
Definition control.c:3861
void key_pollution_toggle(void)
Definition control.c:4008
void key_city_growth_toggle(void)
Definition control.c:3902
void key_unit_action_select_tgt(void)
Definition control.c:3406
void key_city_buycost_toggle(void)
Definition control.c:3911
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3768
void key_unit_done(void)
Definition control.c:3463
void key_city_trade_routes_toggle(void)
Definition control.c:3928
void key_city_names_toggle(void)
Definition control.c:3893
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1621
void key_unit_auto_work(void)
Definition control.c:3590
void key_unit_airbase(void)
Definition control.c:3560
void key_unit_goto(void)
Definition control.c:3471
void key_unit_convert(void)
Definition control.c:3602
void key_unit_clean(void)
Definition control.c:3720
void key_editor_toggle(void)
Definition control.c:4064
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3780
void key_unit_cultivate(void)
Definition control.c:3676
void key_mines_toggle(void)
Definition control.c:3976
void key_map_borders_toggle(void)
Definition control.c:3869
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:214
int action_id
Definition fc_types.h:249
#define MAX_LEN_NAME
Definition fc_types.h:67
@ BORDERS_DISABLED
Definition fc_types.h:730
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:145
bool untargeted_revolution_allowed(void)
Definition government.c:568
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:168
#define governments_iterate(NAME_pgov)
Definition government.h:127
#define governments_iterate_end
Definition government.h:130
void log_output_window(void)
Definition chatline.c:929
void clear_output_window(void)
Definition chatline.c:944
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1798
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6292
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6245
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6382
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2434
gboolean map_canvas_focus(void)
Definition gui_main.c:360
GtkWidget * toplevel
Definition gui_main.c:126
void popup_quit_dialog(void)
Definition gui_main.c:2350
#define ACCL_MOD_KEY
Definition gui_main.h:26
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:698
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1208
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1444
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2162
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:858
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2296
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1066
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2264
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1010
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1516
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1732
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:930
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:986
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1106
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:834
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1455
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1074
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1265
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1972
static void toggle_fog_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1486
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:898
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2906
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:818
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:946
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1242
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1122
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1018
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1002
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1850
static struct menu_entry_info menu_entries[]
Definition menu.c:268
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2012
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1034
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1930
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1696
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2052
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1680
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1842
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:750
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1670
static GtkBuilder * ui_builder
Definition menu.c:78
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1288
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1922
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1098
static GtkMenu * find_menu(const char *key)
Definition menu.c:2309
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1299
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1254
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1433
static const gchar * get_ui_filename(void)
Definition menu.c:2142
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1996
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1090
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:682
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1411
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1310
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1230
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1163
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:874
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1320
void menus_free(void)
Definition menu.c:3243
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1858
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:962
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:994
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:690
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1114
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1400
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1330
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1197
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1050
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:938
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1478
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:758
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:782
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:826
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:882
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1042
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:715
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:842
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1340
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:658
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:914
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:730
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1540
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1757
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1556
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1370
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:790
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2238
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1749
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2882
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1082
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1596
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2037
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1773
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:970
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1688
void real_menus_init(void)
Definition menu.c:2926
menu_entry_grouping
Definition menu.c:92
@ MGROUP_ALL
Definition menu.c:93
@ MGROUP_PLAYING
Definition menu.c:92
@ MGROUP_PLAYER
Definition menu.c:93
@ MGROUP_SAFE
Definition menu.c:92
@ MGROUP_EDIT
Definition menu.c:92
@ MGROUP_UNIT
Definition menu.c:93
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1564
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1146
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:906
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1800
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:642
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1390
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1741
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2251
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1380
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:666
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:706
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:766
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1890
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1466
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:802
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:866
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1548
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1874
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1580
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2349
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1956
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2068
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:890
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1572
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:650
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1988
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1026
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1660
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2222
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:922
static void auto_work_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1792
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2004
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2076
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:810
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1964
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1350
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1532
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1704
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1154
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1219
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2102
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1422
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:674
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1496
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:626
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1722
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:850
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1588
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1130
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1604
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1186
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1175
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1508
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1138
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1834
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:634
void real_menus_update(void)
Definition menu.c:2364
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2092
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1524
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1277
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1938
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2317
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1712
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2280
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1946
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:978
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1360
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1906
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1826
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:954
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2060
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2024
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1765
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1058
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2084
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1980
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:774
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:984
void save_mapimg_dialog_popup(void)
Definition pages.c:3551
void mapimg_client_save(const char *filename)
Definition pages.c:3570
void save_game_dialog_popup(void)
Definition pages.c:3487
void save_scenario_dialog_popup(void)
Definition pages.c:3522
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:81
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define log_verbose(message,...)
Definition log.h:110
#define fc_assert(condition)
Definition log.h:177
#define log_error(message,...)
Definition log.h:104
struct terrain_misc terrain_control
Definition map.c:68
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
const struct option_set * server_optset
Definition options.c:4369
const struct option_set * client_optset
Definition options.c:1331
void options_save(option_save_log_callback log_cb)
Definition options.c:6472
struct client_options gui_options
Definition options.c:71
@ GUI_GTK_MSGCHAT_MERGED
Definition options.h:69
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1094
const struct strvec * get_data_dirs(void)
Definition shared.c:886
@ SSHIP_NONE
Definition spaceship.h:84
struct specialist * specialist_by_number(const Specialist_type_id id)
Definition specialist.c:110
Specialist_type_id specialist_number(const struct specialist *sp)
Definition specialist.c:100
const char * specialist_plural_translation(const struct specialist *sp)
Definition specialist.c:166
#define specialist_type_iterate_end
Definition specialist.h:85
#define specialist_type_iterate(sp)
Definition specialist.h:79
struct civ_game::@32::@35 client
bool fog_of_war
Definition game.h:121
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:216
bool draw_specials
Definition options.h:208
bool draw_city_output
Definition options.h:195
bool draw_city_names
Definition options.h:197
bool draw_city_productions
Definition options.h:199
bool draw_mines
Definition options.h:206
bool draw_borders
Definition options.h:215
bool draw_fortress_airbase
Definition options.h:207
bool draw_city_buycost
Definition options.h:200
bool draw_unit_stack_size
Definition options.h:219
bool draw_irrigation
Definition options.h:205
bool draw_terrain
Definition options.h:202
bool draw_units
Definition options.h:212
bool draw_fog_of_war
Definition options.h:214
bool draw_city_trade_routes
Definition options.h:201
bool draw_unit_shields
Definition options.h:218
bool draw_cities
Definition options.h:211
bool save_options_on_exit
Definition options.h:125
bool draw_map_grid
Definition options.h:196
bool draw_city_growth
Definition options.h:198
bool draw_focus_unit
Definition options.h:213
bool draw_paths
Definition options.h:204
bool draw_city_outlines
Definition options.h:194
bool draw_coastline
Definition options.h:203
bool draw_full_citybar
Definition options.h:217
bool draw_pollution
Definition options.h:210
bool solid_color_behind_units
Definition options.h:150
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@26 data
Definition climisc.h:82
Definition menu.c:98
GdkModifierType accel_mod
Definition menu.c:102
guint accel
Definition menu.c:101
const char * key
Definition menu.c:99
enum menu_entry_grouping grouping
Definition menu.c:104
GCallback cb
Definition menu.c:103
const char * name
Definition menu.c:100
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:108
struct terrain * plant_result
Definition terrain.h:111
struct terrain * transform_result
Definition terrain.h:122
Definition tile.h:50
Definition unit.h:140
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define sz_strlcpy(dest, src)
Definition support.h:195
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:300
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:273
#define advance_iterate_end
Definition tech.h:274
#define T_NONE
Definition terrain.h:61
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1036
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:682
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:982
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:772
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1401
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:303
bool unit_can_add_or_build_city(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:491
bool can_unit_change_homecity(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:524
bool can_unit_do_autoworker(const struct unit *punit)
Definition unit.c:649
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:865
bool unit_can_help_build_wonder_here(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:277
#define unit_tile(_pu)
Definition unit.h:407
@ ORDER_PERFORM_ACTION
Definition unit.h:48
#define unit_owner(_pu)
Definition unit.h:406
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:352
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:275
bool units_can_unload(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:303
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:182
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:163
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:337
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:321
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:204
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:241
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:289
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:126
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1729
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1586
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:396