Freeciv-3.3
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#include <gtk/gtk.h>
#include "astring.h"
#include "support.h"
#include "actions.h"
#include "game.h"
#include "traderoutes.h"
#include "movement.h"
#include "research.h"
#include "unit.h"
#include "unitlist.h"
#include "dialogs_g.h"
#include "chatline.h"
#include "choice_dialog.h"
#include "client_main.h"
#include "climisc.h"
#include "connectdlg_common.h"
#include "control.h"
#include "gui_main.h"
#include "gui_stuff.h"
#include "mapview.h"
#include "packhand.h"
#include "text.h"
#include "citydlg.h"
#include "dialogs.h"
#include "unitselextradlg.h"
#include "unitselunitdlg.h"
#include "wldlg.h"
Go to the source code of this file.
Data Structures | |
struct | action_data |
Macros | |
#define | BUTTON_NEW_UNIT_TGT (ACTION_COUNT + 1) |
#define | BUTTON_NEW_EXTRA_TGT (BUTTON_NEW_UNIT_TGT + 1) |
#define | BUTTON_LOCATION (BUTTON_NEW_EXTRA_TGT + 1) |
#define | BUTTON_WAIT (BUTTON_LOCATION + 1) |
#define | BUTTON_CANCEL (BUTTON_WAIT + 1) |
#define | BUTTON_COUNT (BUTTON_CANCEL + 1) |
#define | BUTTON_NOT_THERE -1 |
#define BUTTON_CANCEL (BUTTON_WAIT + 1) |
Definition at line 59 of file action_dialog.c.
#define BUTTON_COUNT (BUTTON_CANCEL + 1) |
Definition at line 60 of file action_dialog.c.
#define BUTTON_LOCATION (BUTTON_NEW_EXTRA_TGT + 1) |
Definition at line 57 of file action_dialog.c.
#define BUTTON_NEW_EXTRA_TGT (BUTTON_NEW_UNIT_TGT + 1) |
Definition at line 56 of file action_dialog.c.
#define BUTTON_NEW_UNIT_TGT (ACTION_COUNT + 1) |
Definition at line 55 of file action_dialog.c.
#define BUTTON_NOT_THERE -1 |
Definition at line 62 of file action_dialog.c.
#define BUTTON_WAIT (BUTTON_LOCATION + 1) |
Definition at line 58 of file action_dialog.c.
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Create a new action data structure that can be stored in the dialogs.
Definition at line 99 of file action_dialog.c.
Action selection dialog has been canceled
Definition at line 1275 of file action_dialog.c.
Action selection dialog has been closed
Definition at line 1284 of file action_dialog.c.
Action selection dialog has been destroyed
Definition at line 1266 of file action_dialog.c.
Callback from action selection dialog for "Show Location".
Definition at line 1237 of file action_dialog.c.
Callback from action selection dialog for "Change extra target".
Definition at line 1182 of file action_dialog.c.
Callback from action selection dialog for "Change unit target".
Definition at line 1111 of file action_dialog.c.
Delay selection of what action to take.
Definition at line 1251 of file action_dialog.c.
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Show the user the action if it is enabled.
Definition at line 1321 of file action_dialog.c.
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Update an existing button.
Definition at line 1359 of file action_dialog.c.
Returns the id of the actor unit currently handled in action selection dialog when the action selection dialog is open. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open.
Definition at line 1635 of file action_dialog.c.
Closes the action selection dialog
Definition at line 1784 of file action_dialog.c.
Let the non shared client code know that the action selection process no longer is in progress for the specified unit.
This allows the client to clean up any client specific assumptions.
Definition at line 186 of file action_dialog.c.
void action_selection_refresh | ( | struct unit * | actor_unit, |
struct city * | target_city, | ||
struct unit * | target_unit, | ||
struct tile * | target_tile, | ||
struct extra_type * | target_extra, | ||
const struct act_prob * | act_probs | ||
) |
Updates the action selection dialog with new information.
Definition at line 1705 of file action_dialog.c.
Returns id of the target city of the actions currently handled in action selection dialog when the action selection dialog is open and it has a city target. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open or no city target is present in the action selection dialog.
Definition at line 1649 of file action_dialog.c.
Returns id of the target extra of the actions currently handled in action selection dialog when the action selection dialog is open and it has an extra target. Returns EXTRA_NONE if no action selection dialog is open or no extra target is present in the action selection dialog.
Definition at line 1693 of file action_dialog.c.
Returns id of the target tile of the actions currently handled in action selection dialog when the action selection dialog is open and it has a tile target. Returns TILE_INDEX_NONE if no action selection dialog is open.
Definition at line 1678 of file action_dialog.c.
Returns id of the target unit of the actions currently handled in action selection dialog when the action selection dialog is open and it has a unit target. Returns IDENTITY_NUMBER_ZERO if no action selection dialog is open or no unit target is present in the action selection dialog.
Definition at line 1663 of file action_dialog.c.
User responded to stack bribe dialog
Definition at line 476 of file action_dialog.c.
User responded to unit bribe dialog
Definition at line 457 of file action_dialog.c.
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Create spy's tech stealing dialog
Definition at line 630 of file action_dialog.c.
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Creates spy's building sabotaging dialog
Definition at line 816 of file action_dialog.c.
Move the queue of units that need user input forward unless the current unit is going to need more input.
Definition at line 126 of file action_dialog.c.
Move the queue of units that need user input forward since the current unit doesn't require the extra input any more.
Definition at line 173 of file action_dialog.c.
User selected build city from the choice dialog
Definition at line 421 of file action_dialog.c.
Get the non targeted version of an action so it, if enabled, can appear in the target selection dialog.
Definition at line 196 of file action_dialog.c.
Get the production targeted version of an action so it, if enabled, can appear in the target selection dialog.
Definition at line 219 of file action_dialog.c.
User has responded to incite dialog
Definition at line 1002 of file action_dialog.c.
void popup_action_selection | ( | struct unit * | actor_unit, |
struct city * | target_city, | ||
struct unit * | target_unit, | ||
struct tile * | target_tile, | ||
struct extra_type * | target_extra, | ||
const struct act_prob * | act_probs | ||
) |
Popup a dialog that allows the player to select what action a unit should take.
Definition at line 1393 of file action_dialog.c.
void popup_bribe_stack_dialog | ( | struct unit * | actor, |
struct tile * | ptile, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup stack bribe dialog
Definition at line 534 of file action_dialog.c.
void popup_bribe_unit_dialog | ( | struct unit * | actor, |
struct unit * | punit, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup unit bribe dialog
Definition at line 495 of file action_dialog.c.
void popup_incite_dialog | ( | struct unit * | actor, |
struct city * | pcity, | ||
int | cost, | ||
const struct action * | paction | ||
) |
Popup the yes/no dialog for inciting, since we know the cost now
Definition at line 1021 of file action_dialog.c.
void popup_sabotage_dialog | ( | struct unit * | actor, |
struct city * | pcity, | ||
const struct action * | paction | ||
) |
Pops-up the Spy sabotage dialog, upon return of list of available improvements requested by the above function.
Definition at line 986 of file action_dialog.c.
User selected an action from the choice dialog that needs details from the server.
Definition at line 347 of file action_dialog.c.
User selected an action from the choice dialog and the action has no special needs.
Definition at line 240 of file action_dialog.c.
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User selected entry in steal advances dialog
Definition at line 606 of file action_dialog.c.
User responded to steal advances dialog
Definition at line 573 of file action_dialog.c.
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User has selected new building from spy's sabotage dialog
Definition at line 793 of file action_dialog.c.
User has responded to spy's sabotage building dialog
Definition at line 753 of file action_dialog.c.
Popup tech stealing dialog with list of possible techs for "Targeted Steal Tech Escape Expected"
Definition at line 976 of file action_dialog.c.
Popup tech stealing dialog with list of possible techs for "Targeted Steal Tech"
Definition at line 966 of file action_dialog.c.
Popup tech stealing dialog with list of possible techs
Definition at line 930 of file action_dialog.c.
Callback from the extra target selection dialog.
Definition at line 1139 of file action_dialog.c.
Callback from the unit target selection dialog.
Definition at line 1068 of file action_dialog.c.
User selected "Upgrade Unit" from choice dialog.
Definition at line 435 of file action_dialog.c.
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Definition at line 65 of file action_dialog.c.
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Definition at line 93 of file action_dialog.c.
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Definition at line 66 of file action_dialog.c.
Definition at line 73 of file action_dialog.c.
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Definition at line 68 of file action_dialog.c.
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Definition at line 1292 of file action_dialog.c.
Definition at line 72 of file action_dialog.c.
Definition at line 71 of file action_dialog.c.
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Definition at line 77 of file action_dialog.c.
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Definition at line 75 of file action_dialog.c.
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Definition at line 70 of file action_dialog.c.
Definition at line 69 of file action_dialog.c.