200 for (
i = 0;
i < 100;
i++) {
219 int w = 0, h = 0, count = 0,
meta_h;
310 pwindow->
dst,
_(
"Cancel"),
382 area = pwindow->
area;
450 area.w - 1, area.h - 1,
629 pwindow->
dst,
_(
"Cancel"),
636 buf->next->size.w =
buf->size.w;
644#ifdef GUI_SDL3_SMALL_SCREEN
664 start_x =
area.x + (
area.w -
buf->prev->size.w) / 2;
670 pos_y +=
buf->size.h;
673 buf->size.x = start_x;
683 pos_y +=
buf->size.h;
687 buf->size.x = start_x;
697 pos_y +=
buf->size.h;
701 buf->size.x = start_x;
836 buf->next->size.w =
buf->size.w;
1006 pwindow->
dst,
_(
"Cancel"),
1013 buf->next->size.w =
buf->size.w;
void output_window_append(const struct ft_color color, const char *featured_text)
char fc_password[MAX_LEN_PASSWORD]
static struct fc_sockaddr_list * list
int connect_to_server(const char *username, const char *hostname, int port, char *errbuf, int errbufsize)
void disconnect_from_server(bool leaving_sound)
void fc_mutex_allocate(fc_mutex *mutex)
void fc_mutex_release(fc_mutex *mutex)
const struct ft_color ftc_client
const struct ft_color ftc_any
void server_connect(void)
void close_connection_dialog(void)
void meswin_dialog_popdown(void)
void meswin_dialog_popup(bool raise)
static struct server_scan_timer_data lan_scan
SDL_Color * get_theme_color(enum theme_color themecolor)
static int convert_first_passwd_callback(struct widget *pwidget)
void handle_game_load(bool load_successful, const char *filename)
static int cancel_connect_dlg_callback(struct widget *pwidget)
static struct small_dialog * connect_dlg
static int convert_playername_callback(struct widget *pwidget)
static int exit_meta_server_dlg_callback(struct widget *pwidget)
static int send_passwd_callback(struct widget *pwidget)
static void popup_new_user_passwd_dialog(const char *message)
static void server_scan_error(struct server_scan *scan, const char *message)
static int meta_server_window_callback(struct widget *pwindow)
static int connect_callback(struct widget *pwidget)
static int select_meta_servers_callback(struct widget *pwidget)
void popup_join_game_dialog(void)
static void popup_user_passwd_dialog(const char *message)
static struct srv_list * sdl_create_server_list(bool lan)
static int convert_second_passwd_callback(struct widget *pwidget)
void handle_authentication_req(enum authentication_type type, const char *message)
void popup_connection_dialog(bool lan_scan)
static int convert_servername_callback(struct widget *pwidget)
static int cancel_passwd_callback(struct widget *pwidget)
static struct server_list * server_list
static struct advanced_dialog * meta_server
static int convert_portnr_callback(struct widget *pwidget)
static int convert_passwd_callback(struct widget *pwidget)
int main_window_width(void)
int fill_rect_alpha(SDL_Surface *surf, SDL_Rect *prect, SDL_Color *pcolor)
struct sdl2_data main_data
void create_frame(SDL_Surface *dest, Sint16 left, Sint16 top, Sint16 width, Sint16 height, SDL_Color *pcolor)
int main_window_height(void)
struct widget * selected_widget
#define PRESSED_EVENT(event)
utf8_str * copy_chars_to_utf8_str(utf8_str *pstr, const char *pchars)
utf8_str * create_utf8_str_fonto(char *in_text, size_t n_alloc, enum font_origin origin)
#define create_utf8_from_char_fonto(string_in, fonto)
SDL_Surface * theme_get_background(const struct theme *t, enum theme_background background)
@ BACKGROUND_USERPASSWDDLG
@ COLOR_THEME_CONNECTDLG_INNERFRAME
@ COLOR_THEME_JOINGAMEDLG_TEXT
@ COLOR_THEME_CONNECTDLG_FRAME
@ COLOR_THEME_USERPASSWDDLG_TEXT
struct theme * active_theme
#define log_normal(message,...)
#define log_error(message,...)
#define fc_calloc(n, esz)
int send_packet_authentication_reply(struct connection *pc, const struct packet_authentication_reply *packet)
struct srv_list * server_scan_get_list(struct server_scan *scan)
void server_scan_finish(struct server_scan *scan)
struct server_scan * server_scan_begin(enum server_scan_type type, ServerScanErrorFunc error_func)
enum server_scan_type server_scan_get_type(const struct server_scan *scan)
enum server_scan_status server_scan_poll(struct server_scan *scan)
#define server_list_iterate_end
#define server_list_iterate(serverlist, pserver)
struct widget * begin_active_widget_list
struct widget * end_widget_list
struct widget * end_active_widget_list
struct widget * active_widget_list
struct scroll_bar * scroll
struct widget * begin_widget_list
struct widget * begin_widget_list
struct widget * end_widget_list
struct server_list * servers
int fc_snprintf(char *str, size_t n, const char *format,...)
#define sz_strlcpy(dest, src)
#define fc_strncmp(_s1_, _s2_, _len_)
void set_client_page(enum client_pages page)