Freeciv-3.3
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Data Structures | Functions | Variables
themebackgrounds.c File Reference
#include "registry.h"
#include "mem.h"
#include "graphics.h"
#include "themespec.h"
#include "themebackgrounds.h"

Go to the source code of this file.

Data Structures

struct  theme_background_system
 

Functions

struct theme_background_systemtheme_background_system_read (struct section_file *file)
 
void theme_background_system_free (struct theme_background_system *backgrounds)
 
SDL_Surfacetheme_get_background (const struct theme *t, enum theme_background background)
 

Variables

static charbackground_names []
 

Function Documentation

◆ theme_background_system_free()

void theme_background_system_free ( struct theme_background_system backgrounds)

Called when the client first starts to free any allocated backgrounds.

Definition at line 80 of file themebackgrounds.c.

Referenced by theme_free_toplevel().

◆ theme_background_system_read()

struct theme_background_system * theme_background_system_read ( struct section_file file)

Read theme background system from a file.

Definition at line 61 of file themebackgrounds.c.

Referenced by theme_read_toplevel().

◆ theme_get_background()

SDL_Surface * theme_get_background ( const struct theme t,
enum theme_background  background 
)

Variable Documentation

◆ background_names

char* background_names[]
static
Initial value:
= {
"changeresearchdlg",
"choosegovernmentdlg",
"citydlg",
"citygovdlg",
"cityrep",
"connectdlg",
"connlistdlg",
"economydlg",
"hlpdlg",
"joingamedlg",
"loadgamedlg",
"mainpage",
"messagewin",
"nationdlg",
"newcitydlg",
"optiondlg",
"revolutiondlg",
"sciencedlg",
"spystealdlg",
"startmenu",
"unitsrep",
"userpasswddlg",
"wldlg",
}

Definition at line 32 of file themebackgrounds.c.

Referenced by theme_background_system_read().