struct canvas * gui_canvas_create(int width, int height)
void gui_canvas_fill_sprite_area(struct canvas *pcanvas, struct sprite *psprite, struct color *pcolor, int canvas_x, int canvas_y)
void gui_canvas_copy(struct canvas *dest, struct canvas *src, int src_x, int src_y, int dest_x, int dest_y, int width, int height)
void gui_canvas_put_curved_line(struct canvas *pcanvas, struct color *pcolor, enum line_type ltype, int start_x, int start_y, int dx, int dy)
void gui_canvas_free(struct canvas *store)
void gui_canvas_put_sprite(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *sprite, int offset_x, int offset_y, int width, int height)
void gui_get_text_size(int *width, int *height, enum client_font font, const char *text)
void gui_canvas_put_rectangle(struct canvas *pcanvas, struct color *pcolor, int canvas_x, int canvas_y, int width, int height)
void gui_canvas_set_zoom(struct canvas *store, float zoom)
void gui_canvas_put_sprite_fogged(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *psprite, bool fog, int fog_x, int fog_y)
void gui_canvas_mapview_init(struct canvas *store)
void gui_canvas_put_text(struct canvas *pcanvas, int canvas_x, int canvas_y, enum client_font font, struct color *pcolor, const char *text)
bool gui_has_zoom_support(void)
void gui_canvas_put_line(struct canvas *pcanvas, struct color *pcolor, enum line_type ltype, int start_x, int start_y, int dx, int dy)
void gui_canvas_put_sprite_full(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *sprite)
void gui_version_message(const char *vertext)
void gui_real_output_window_append(const char *astring, const struct text_tag_list *tags, int conn_id)
void gui_refresh_unit_city_dialogs(struct unit *punit)
void gui_popdown_all_city_dialogs(void)
void gui_popdown_city_dialog(struct city *pcity)
bool gui_city_dialog_is_open(struct city *pcity)
void gui_real_city_dialog_popup(struct city *pcity)
void gui_real_city_dialog_refresh(struct city *pcity)
struct color * gui_color_alloc(int r, int g, int b)
void gui_color_free(struct color *color)
void gui_close_connection_dialog(void)
void gui_server_connect(void)
bool gui_request_transport(struct unit *pcargo, struct tile *ptile)
bool gui_handmade_scenario_warning(void)
void gui_popup_image(const char *tag)
void gui_popup_combat_info(int attacker_unit_id, int defender_unit_id, int attacker_hp, int defender_hp, bool make_att_veteran, bool make_def_veteran)
bool gui_is_view_supported(enum ts_type type)
void gui_real_conn_list_dialog_update(void *unused)
void gui_insert_client_build_info(char *outbuf, size_t outlen)
void gui_editgui_tileset_changed(void)
void gui_editgui_popdown_all(void)
void gui_set_unit_icon(int idx, struct unit *punit)
void gui_sound_bell(void)
void gui_editgui_notify_object_changed(int objtype, int object_id, bool removal)
void gui_remove_net_input(void)
void gui_real_focus_units_changed(void)
void gui_add_net_input(int sock)
void gui_editgui_notify_object_created(int tag, int id)
enum gui_type gui_get_gui_type(void)
int gui_ui_main(int argc, char *argv[])
void gui_gui_update_font(const char *font_name, const char *font_value)
void gui_options_extra_init(void)
void gui_editgui_refresh(void)
void gui_add_idle_callback(void(callback)(void *), void *data)
void gui_set_unit_icons_more_arrow(bool onoff)
void gui_editgui_popup_properties(const struct tile_list *tiles, int objtype)
void gui_setup_gui_properties(void)
void gui_update_infra_dialog(void)
void gui_map_canvas_size_refresh(void)
void gui_update_timeout_label(void)
void gui_start_turn(void)
void gui_real_set_client_page(enum client_pages page)
void gui_set_rulesets(int num_rulesets, char **rulesets)
enum client_pages gui_get_current_client_page(void)
void gui_free_sprite(struct sprite *s)
void gui_get_sprite_dimensions(struct sprite *sprite, int *width, int *height)
struct sprite * gui_crop_sprite(struct sprite *source, int x, int y, int width, int height, struct sprite *mask, int mask_offset_x, int mask_offset_y, float scale, bool smooth)
struct sprite * gui_create_sprite(int width, int height, struct color *pcolor)
struct sprite * gui_load_gfxfile(const char *filename, bool svgflag)
void gui_gui_load_theme(const char *directory, const char *theme_name)
char ** gui_get_usable_themes_in_directory(const char *directory, int *count)
char ** gui_get_gui_specific_themes_directories(int *count)
void gui_gui_clear_theme(void)
void setup_gui_funcs(void)
struct gui_funcs * get_gui_funcs(void)
static struct gui_funcs funcs
void(* server_connect)(void)
void(* editgui_tileset_changed)(void)
int(* ui_main)(int argc, char *argv[])
void(* canvas_put_text)(struct canvas *pcanvas, int canvas_x, int canvas_y, enum client_font font, struct color *pcolor, const char *text)
char **(* get_gui_specific_themes_directories)(int *count)
void(* gui_load_theme)(const char *directory, const char *theme_name)
void(* update_timeout_label)(void)
void(* canvas_put_sprite)(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *psprite, int offset_x, int offset_y, int width, int height)
void(* popup_image)(const char *tag)
void(* editgui_refresh)(void)
void(* set_unit_icon)(int idx, struct unit *punit)
void(* canvas_copy)(struct canvas *dest, struct canvas *src, int src_x, int src_y, int dest_x, int dest_y, int width, int height)
void(* add_idle_callback)(void(callback)(void *), void *data)
void(* canvas_put_sprite_full)(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *psprite)
void(* add_net_input)(int sock)
struct sprite *(* load_gfxfile)(const char *filename, bool svgflag)
void(* editgui_notify_object_created)(int tag, int id)
enum client_pages(* get_current_client_page)(void)
void(* real_city_dialog_refresh)(struct city *pcity)
void(* gui_clear_theme)(void)
void(* remove_net_input)(void)
void(* real_city_dialog_popup)(struct city *pcity)
void(* color_free)(struct color *pcolor)
void(* refresh_unit_city_dialogs)(struct unit *punit)
bool(* is_view_supported)(enum ts_type type)
void(* setup_gui_properties)(void)
void(* get_text_size)(int *width, int *height, enum client_font font, const char *text)
void(* editgui_popup_properties)(const struct tile_list *tiles, int objtype)
void(* update_infra_dialog)(void)
void(* popup_combat_info)(int attacker_unit_id, int defender_unit_id, int attacker_hp, int defender_hp, bool make_att_veteran, bool make_def_veteran)
void(* map_canvas_size_refresh)(void)
void(* editgui_notify_object_changed)(int objtype, int object_id, bool removal)
bool(* handmade_scenario_warning)(void)
void(* canvas_fill_sprite_area)(struct canvas *pcanvas, struct sprite *psprite, struct color *pcolor, int canvas_x, int canvas_y)
bool(* request_transport)(struct unit *pcargo, struct tile *ptile)
void(* set_rulesets)(int num_rulesets, char **rulesets)
void(* version_message)(const char *vertext)
void(* real_output_window_append)(const char *astring, const struct text_tag_list *tags, int conn_id)
struct sprite *(* create_sprite)(int width, int height, struct color *pcolor)
bool(* has_zoom_support)(void)
void(* get_sprite_dimensions)(struct sprite *sprite, int *width, int *height)
void(* set_unit_icons_more_arrow)(bool onoff)
void(* gui_update_font)(const char *font_name, const char *font_value)
struct canvas *(* canvas_create)(int width, int height)
void(* canvas_put_sprite_fogged)(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *psprite, bool fog, int fog_x, int fog_y)
void(* free_sprite)(struct sprite *s)
char **(* get_usable_themes_in_directory)(const char *directory, int *count)
void(* canvas_put_curved_line)(struct canvas *pcanvas, struct color *pcolor, enum line_type ltype, int start_x, int start_y, int dx, int dy)
void(* options_extra_init)(void)
void(* popdown_city_dialog)(struct city *pcity)
void(* canvas_put_line)(struct canvas *pcanvas, struct color *pcolor, enum line_type ltype, int start_x, int start_y, int dx, int dy)
void(* canvas_free)(struct canvas *store)
void(* canvas_set_zoom)(struct canvas *store, float zoom)
void(* insert_client_build_info)(char *outbuf, size_t outlen)
struct sprite *(* crop_sprite)(struct sprite *source, int x, int y, int width, int height, struct sprite *mask, int mask_offset_x, int mask_offset_y, float scale, bool smooth)
void(* canvas_put_rectangle)(struct canvas *pcanvas, struct color *pcolor, int canvas_x, int canvas_y, int width, int height)
enum gui_type(* get_gui_type)(void)
void(* editgui_popdown_all)(void)
void(* popdown_all_city_dialogs)(void)
void(* canvas_mapview_init)(struct canvas *store)
void(* close_connection_dialog)(void)
void(* real_focus_units_changed)(void)
void(* real_set_client_page)(enum client_pages page)
void(* real_conn_list_dialog_update)(void *unused)
struct color *(* color_alloc)(int r, int g, int b)
bool(* city_dialog_is_open)(struct city *pcity)