Freeciv-3.3
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Data Fields
anim Struct Reference

Data Fields

int frames
 
int time
 
int time_per_frame
 
struct sprite ** sprites
 
bool show_always
 

Detailed Description

Definition at line 168 of file tilespec.c.

Field Documentation

◆ frames

int anim::frames

Definition at line 169 of file tilespec.c.

Referenced by anim_get_current_frame(), anim_load(), and anim_new().

◆ show_always

bool anim::show_always

Definition at line 173 of file tilespec.c.

Referenced by anim_get_current_frame().

◆ sprites

struct sprite** anim::sprites

◆ time

int anim::time

Definition at line 170 of file tilespec.c.

Referenced by anim_advance_time(), and anim_get_current_frame().

◆ time_per_frame

int anim::time_per_frame

Definition at line 171 of file tilespec.c.

Referenced by anim_get_current_frame(), anim_load(), and anim_new().