Freeciv-3.3
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Data Fields | |
int | frames |
int | time |
int | time_per_frame |
struct sprite ** | sprites |
bool | show_always |
Definition at line 168 of file tilespec.c.
int anim::frames |
Definition at line 169 of file tilespec.c.
Referenced by anim_get_current_frame(), anim_load(), and anim_new().
bool anim::show_always |
Definition at line 173 of file tilespec.c.
Referenced by anim_get_current_frame().
Definition at line 172 of file tilespec.c.
Referenced by anim_free(), anim_get_current_frame(), decrease_unit_hp_smooth(), and explosion_animation().
int anim::time |
Definition at line 170 of file tilespec.c.
Referenced by anim_advance_time(), and anim_get_current_frame().
int anim::time_per_frame |
Definition at line 171 of file tilespec.c.
Referenced by anim_get_current_frame(), anim_load(), and anim_new().