Freeciv-3.3
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#include <gtk/gtk.h>
#include "fcintl.h"
#include "game.h"
#include "movement.h"
#include "unit.h"
#include "control.h"
#include "tilespec.h"
#include "gui_main.h"
#include "gui_stuff.h"
#include "sprite.h"
#include "unitselect.h"
#include "unitselunitdlg.h"
Go to the source code of this file.
Data Structures | |
struct | unit_sel_unit_cb_data |
Functions | |
static void | unit_sel_unit_toggled (GtkToggleButton *tb, gpointer userdata) |
static void | unit_sel_unit_destroyed (GtkWidget *radio, gpointer userdata) |
bool | select_tgt_unit (struct unit *actor, struct tile *ptile, struct unit_list *potential_tgt_units, struct unit *suggested_tgt_unit, const gchar *dlg_title, const gchar *actor_label, const gchar *tgt_label, const gchar *do_label, GCallback do_callback) |
bool select_tgt_unit | ( | struct unit * | actor, |
struct tile * | ptile, | ||
struct unit_list * | potential_tgt_units, | ||
struct unit * | suggested_tgt_unit, | ||
const gchar * | dlg_title, | ||
const gchar * | actor_label, | ||
const gchar * | tgt_label, | ||
const gchar * | do_label, | ||
GCallback | do_callback | ||
) |
Create a dialog where a unit select what other unit to act on.
Definition at line 70 of file unitselunitdlg.c.
Callback to handle destruction of one of the target unit buttons.
Definition at line 62 of file unitselunitdlg.c.
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static |
Callback to handle toggling of one of the target unit buttons.
Definition at line 48 of file unitselunitdlg.c.