Freeciv-3.3
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#include <stdarg.h>
#include "map.h"
#include "nation.h"
#include "player.h"
#include "research.h"
#include "notify.h"
#include "daicity.h"
#include "daidata.h"
#include "daiplayer.h"
#include "daiunit.h"
#include "dailog.h"
Go to the source code of this file.
Functions | |
void | dai_city_log (struct ai_type *ait, char *buffer, int buflength, const struct city *pcity) |
void | dai_unit_log (struct ai_type *ait, char *buffer, int buflength, const struct unit *punit) |
void | real_tech_log (struct ai_type *ait, const char *file, const char *function, int line, enum log_level level, bool send_notify, const struct player *pplayer, struct advance *padvance, const char *msg,...) |
void | real_diplo_log (struct ai_type *ait, const char *file, const char *function, int line, enum log_level level, bool send_notify, const struct player *pplayer, const struct player *aplayer, const char *msg,...) |
void | real_bodyguard_log (struct ai_type *ait, const char *file, const char *function, int line, enum log_level level, bool send_notify, const struct unit *punit, const char *msg,...) |
Produce logline fragment for srv_log.
Definition at line 41 of file dailog.c.
Referenced by cai_city_log(), and texwai_city_log().
Produce logline fragment for srv_log.
Definition at line 54 of file dailog.c.
Referenced by cai_unit_log(), and texwai_unit_log().