Freeciv-3.3
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citydlg.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdio.h>
19#include <stdlib.h>
20#include <string.h>
21
22#include <gtk/gtk.h>
23#include <gdk/gdkkeysyms.h>
24
25/* utility */
26#include "bitvector.h"
27#include "fcintl.h"
28#include "log.h"
29#include "mem.h"
30#include "shared.h"
31#include "support.h"
32
33/* common */
34#include "city.h"
35#include "counters.h"
36#include "game.h"
37#include "map.h"
38#include "movement.h"
39#include "packets.h"
40#include "player.h"
41#include "unitlist.h"
42
43/* client */
44#include "chatline_common.h"
45#include "client_main.h"
46#include "colors.h"
47#include "control.h"
48#include "climap.h"
49#include "options.h"
50#include "text.h"
51#include "tilespec.h"
52
53/* client/agents */
54#include "cma_fec.h"
55
56/* client/gui-gtk-4.0 */
57#include "choice_dialog.h"
58#include "citizensinfo.h"
59#include "cityrep.h"
60#include "cma_fe.h"
61#include "dialogs.h"
62#include "graphics.h"
63#include "gui_main.h"
64#include "gui_stuff.h"
65#include "happiness.h"
66#include "helpdlg.h"
67#include "inputdlg.h"
68#include "mapview.h"
69#include "update_queue.h"
70#include "wldlg.h"
71
72#include "citydlg.h"
73
74#define CITYMAP_WIDTH MIN(512, canvas_width)
75#define CITYMAP_HEIGHT (CITYMAP_WIDTH * canvas_height / canvas_width)
76#define CITYMAP_SCALE ((double)CITYMAP_WIDTH / (double)canvas_width)
77
78#define TINYSCREEN_MAX_HEIGHT (500 - 1)
79
80/* Only CDLGR_UNITS button currently uses these, others have
81 * direct callback. */
83
84struct city_dialog;
85
86/* Get 'struct dialog_list' and related function */
87#define SPECLIST_TAG dialog
88#define SPECLIST_TYPE struct city_dialog
89#include "speclist.h"
90
91#define dialog_list_iterate(dialoglist, pdialog) \
92 TYPED_LIST_ITERATE(struct city_dialog, dialoglist, pdialog)
93#define dialog_list_iterate_end LIST_ITERATE_END
94
95struct unit_node {
98 int height;
102};
103
104/* Get 'struct unit_node' and related function */
105#define SPECVEC_TAG unit_node
106#define SPECVEC_TYPE struct unit_node
107#include "specvec.h"
108
109#define unit_node_vector_iterate(list, elt) \
110 TYPED_VECTOR_ITERATE(struct unit_node, list, elt)
111#define unit_node_vector_iterate_end VECTOR_ITERATE_END
112
113#define NUM_CITIZENS_SHOWN 30
114
117 NUM_PAGES /* The number of pages in city dialog notebook
118 * must match the entries in misc_whichtab_label[] */
120
121enum {
126 NUM_INFO_FIELDS /* Number of fields in city_info panel
127 * must match entries in output_label[] */
129
130/* Minimal size for the city map scrolling windows */
131#define CITY_MAP_MIN_SIZE_X 200
132#define CITY_MAP_MIN_SIZE_Y 150
133
134struct city_map_canvas {
135 GtkWidget *sw;
137};
138
139struct city_dialog {
140 struct city *pcity;
141
146
150
151 struct {
153
154 GtkWidget *production_bar;
155 GtkWidget *production_combo;
156 GtkWidget *buy_command;
157 GtkWidget *improvement_list;
158
159 GtkWidget *supported_units_frame;
160 GtkWidget *supported_unit_table;
161
162 GtkWidget *present_units_frame;
163 GtkWidget *present_unit_table;
164
165 struct unit_node_vector supported_units;
166 struct unit_node_vector present_units;
167
169
170 GtkListStore *change_production_store;
172
173 struct {
174 GtkWidget *production_label;
175 GtkWidget *production_bar;
176 GtkWidget *buy_command;
179
180 struct {
182
187
188 struct {
192
193 struct cma_dialog *cma_editor;
194
195 struct {
196 GtkWidget *rename_command;
197 GtkWidget *new_citizens_radio[3];
198 GtkWidget *disband_on_settler;
199 GtkWidget *whichtab_radio[NUM_PAGES];
200 short block_signal;
202
206
210
212
213 int cwidth;
214};
215
221
223
224static struct
225{
226 struct city *owner;
227 struct tile *loc;
229
230static bool low_citydlg;
231
232/****************************************/
233
234static void initialize_city_dialogs(void);
235static void city_dialog_map_create(struct city_dialog *pdialog,
238
239static struct city_dialog *get_city_dialog(struct city *pcity);
243 GdkModifierType state,
244 gpointer data);
245
246static GtkWidget *create_city_info_table(struct city_dialog *pdialog,
248static void create_and_append_overview_page(struct city_dialog *pdialog);
249static void create_and_append_map_page(struct city_dialog *pdialog);
250static void create_and_append_buildings_page(struct city_dialog *pdialog);
251static void create_and_append_worklist_page(struct city_dialog *pdialog);
252static void create_and_append_happiness_page(struct city_dialog *pdialog);
253static void create_and_append_cma_page(struct city_dialog *pdialog);
254static void create_and_append_settings_page(struct city_dialog *pdialog);
255
256static struct city_dialog *create_city_dialog(struct city *pcity);
257
258static void city_dialog_update_title(struct city_dialog *pdialog);
259static void city_dialog_update_citizens(struct city_dialog *pdialog);
260static void city_dialog_update_counters(struct city_dialog *pdialog);
262 struct city_dialog *pdialog);
263static void city_dialog_update_map(struct city_dialog *pdialog);
264static void city_dialog_update_building(struct city_dialog *pdialog);
266 *pdialog);
268 *pdialog);
269static void city_dialog_update_present_units(struct city_dialog *pdialog);
270static void city_dialog_update_prev_next(void);
271
272static void show_units_response(void *data);
273
275 double x, double y, gpointer data);
277 double x, double y, gpointer data);
279 double x, double y, gpointer data);
281 double x, double y, gpointer data);
283 double x, double y, gpointer data);
284
285static void close_citydlg_unit_popover(struct city_dialog *pdialog);
286
287static void unit_center_callback(GSimpleAction *action, GVariant *parameter,
288 gpointer data);
289static void unit_activate_callback(GSimpleAction *action, GVariant *parameter,
290 gpointer data);
292 GVariant *parameter,
293 gpointer data);
295 GVariant *parameter,
296 gpointer data);
297static void unit_load_callback(GSimpleAction *action, GVariant *parameter,
298 gpointer data);
299static void unit_unload_callback(GSimpleAction *action, GVariant *parameter,
300 gpointer data);
301static void unit_sentry_callback(GSimpleAction *action, GVariant *parameter,
302 gpointer data);
303static void unit_fortify_callback(GSimpleAction *action, GVariant *parameter,
304 gpointer data);
305static void unit_disband_callback(GSimpleAction *action, GVariant *parameter,
306 gpointer data);
307static void unit_homecity_callback(GSimpleAction *action, GVariant *parameter,
308 gpointer data);
309static void unit_upgrade_callback(GSimpleAction *action, GVariant *parameter,
310 gpointer data);
312 double x, double y, gpointer data);
314 double x, double y, gpointer data);
316 double x, double y, gpointer data);
317static void draw_map_canvas(struct city_dialog *pdialog);
318
319static void buy_callback(GtkWidget * w, gpointer data);
320static void change_production_callback(GtkComboBox *combo,
321 struct city_dialog *pdialog);
322
323static void sell_callback(struct impr_type *pimprove, gpointer data);
324static void sell_callback_response(GtkWidget *w, gint response, gpointer data);
325
326static void impr_callback(GtkTreeView *view, GtkTreePath *path,
328
329static void rename_callback(GtkWidget * w, gpointer data);
330static void rename_popup_callback(gpointer data, gint response,
331 const char *input);
332static void set_cityopt_values(struct city_dialog *pdialog);
333static void cityopt_callback(GtkWidget * w, gpointer data);
334static void misc_whichtab_callback(GtkWidget * w, gpointer data);
335
336static void city_destroy_callback(GtkWidget *w, gpointer data);
337static void close_city_dialog(struct city_dialog *pdialog);
338static void citydlg_response_callback(GtkDialog *dlg, gint response,
339 void *data);
340static void close_callback(GtkWidget *w, gpointer data);
341static void switch_city_callback(GtkWidget *w, gpointer data);
342
343/***********************************************************************/
352
353/***********************************************************************/
356static void initialize_city_dialogs(void)
357{
358 int height;
359
361
365
366 /* Use default layout when height cannot be determined
367 * (when height == 0) */
368 if (height > 0 && height <= TINYSCREEN_MAX_HEIGHT) {
370 } else {
372 }
373
375}
376
377/***********************************************************************/
381{
383 return;
384 }
385
387
389 /* There's no reasonable way to resize a GtkImage, so we don't try.
390 Instead we just redraw the overview within the existing area.
391 The player has to close and reopen the dialog to fix this. */
392 city_dialog_update_map(pdialog);
394
396}
397
398/***********************************************************************/
402static struct city_dialog *get_city_dialog(struct city *pcity)
403{
406 }
407
409 if (pdialog->pcity == pcity) {
410 return pdialog;
411 }
413
414 return NULL;
415}
416
417/***********************************************************************/
421 int width, int height, gpointer data)
422{
423 struct city_dialog *pdialog = data;
424
427 if (cma_is_city_under_agent(pdialog->pcity, NULL)) {
428 cairo_paint_with_alpha(cr, 0.5);
429 } else {
430 cairo_paint(cr);
431 }
432}
433
434/***********************************************************************/
437static void city_dialog_map_create(struct city_dialog *pdialog,
439{
440 GtkWidget *sw, *darea;
443
452
453 darea = gtk_drawing_area_new();
456 canvas_draw_cb, pdialog, NULL);
457
459 g_signal_connect(controller, "pressed",
465 g_signal_connect(controller, "pressed",
469
470 /* save all widgets for the city map */
471 cmap_canvas->sw = sw;
472 cmap_canvas->darea = darea;
473}
474
475/***********************************************************************/
499
500/***********************************************************************/
504{
505 struct city_dialog *pdialog = get_city_dialog(pcity);
506
507 log_debug("CITYMAP_WIDTH: %d", CITYMAP_WIDTH);
508 log_debug("CITYMAP_HEIGHT: %d", CITYMAP_HEIGHT);
509 log_debug("CITYMAP_SCALE: %.3f", CITYMAP_SCALE);
510
514 }
515
516 if (!pdialog) {
517 return;
518 }
519
524 city_dialog_update_map(pdialog);
529
532
534
535 if (!low_citydlg) {
537 }
541 }
542
543 if (!client_is_observer()) {
545 }
546
550 } else {
551 /* Set the buttons we do not want live while a Diplomat investigates */
553 }
554}
555
556/***********************************************************************/
561{
562 struct city *pcity_sup, *pcity_pre;
563 struct city_dialog *pdialog;
564
567
568 if (pcity_sup && (pdialog = get_city_dialog(pcity_sup))) {
570 }
571
572 if (pcity_pre && (pdialog = get_city_dialog(pcity_pre))) {
574 }
575}
576
577/***********************************************************************/
581{
582 struct city_dialog *pdialog;
583
584 if (!(pdialog = get_city_dialog(pcity))) {
585 pdialog = create_city_dialog(pcity);
586 }
587
589
590 /* center the city map(s); this must be *after* the city dialog was drawn
591 * else the size information is missing! */
593 if (pdialog->happiness.map_canvas.sw) {
595 }
596}
597
598/***********************************************************************/
602{
603 return get_city_dialog(pcity) != NULL;
604}
605
606/***********************************************************************/
610{
611 struct city_dialog *pdialog = get_city_dialog(pcity);
612
613 if (pdialog) {
614 close_city_dialog(pdialog);
615 }
616}
617
618/***********************************************************************/
634
635/***********************************************************************/
641 GdkModifierType state,
642 gpointer data)
643{
644 struct city_dialog *pdialog = (struct city_dialog *)data;
645
646 if (state & GDK_CONTROL_MASK) {
647 switch (keyval) {
648 case GDK_KEY_Left:
650 return TRUE;
651
652 case GDK_KEY_Right:
654 return TRUE;
655
656 default:
657 break;
658 }
659 }
660
661 return FALSE;
662}
663
664/***********************************************************************/
668 double x, double y, gpointer data)
669{
671 struct city_dialog *pdialog = g_object_get_data(G_OBJECT(w), "pdialog");
672 GtkWidget *p, *label;
673 char buf[1024];
674
675 switch (GPOINTER_TO_UINT(data)) {
676 case INFO_SIZE:
677 fc_snprintf(buf, sizeof(buf), _("Population: %d, Specialists: %d"),
678 pdialog->pcity->size, city_specialists(pdialog->pcity));
679 break;
680 case INFO_FOOD:
681 get_city_dialog_output_text(pdialog->pcity, O_FOOD, buf, sizeof(buf));
682 break;
683 case INFO_SHIELD:
685 buf, sizeof(buf));
686 break;
687 case INFO_TRADE:
688 get_city_dialog_output_text(pdialog->pcity, O_TRADE, buf, sizeof(buf));
689 break;
690 case INFO_GOLD:
691 get_city_dialog_output_text(pdialog->pcity, O_GOLD, buf, sizeof(buf));
692 break;
693 case INFO_SCIENCE:
695 buf, sizeof(buf));
696 break;
697 case INFO_LUXURY:
699 buf, sizeof(buf));
700 break;
701 case INFO_CULTURE:
702 get_city_dialog_culture_text(pdialog->pcity, buf, sizeof(buf));
703 break;
704 case INFO_POLLUTION:
705 get_city_dialog_pollution_text(pdialog->pcity, buf, sizeof(buf));
706 break;
707 case INFO_ILLNESS:
708 get_city_dialog_illness_text(pdialog->pcity, buf, sizeof(buf));
709 break;
710 case INFO_AIRLIFT:
711 get_city_dialog_airlift_text(pdialog->pcity, buf, sizeof(buf));
712 break;
713 default:
714 return TRUE;
715 }
716
717 p = gtk_popover_new();
718
720
721 label = gtk_label_new(buf);
722 gtk_widget_set_name(label, "city_label");
727
729
731
732 return TRUE;
733}
734
735/***********************************************************************/
741{
742 int i;
743 GtkWidget *table, *label;
744
745 static const char *output_label[NUM_INFO_FIELDS] = {
746 N_("Size:"),
747 N_("Food:"),
748 N_("Prod:"),
749 N_("Trade:"),
750 N_("Gold:"),
751 N_("Luxury:"),
752 N_("Science:"),
753 N_("Granary:"),
754 N_("Change in:"),
755 N_("Corruption:"),
756 N_("Waste:"),
757 N_("Culture:"),
758 N_("Pollution:"),
759 N_("Plague risk:"),
760 N_("Tech Stolen:"),
761 N_("Airlift:"),
762 };
763 static bool output_label_done;
765
771
773
774 for (i = 0; i < NUM_INFO_FIELDS; i++) {
775 label = gtk_label_new(output_label[i]);
776 switch (i) {
777 case INFO_SIZE:
778 case INFO_TRADE:
779 case INFO_SCIENCE:
780 case INFO_GROWTH:
782 break;
783
784 case INFO_FOOD:
785 case INFO_GOLD:
786 case INFO_GRANARY:
787 case INFO_CORRUPTION:
789 break;
790 default:
791 break;
792 }
794 gtk_widget_set_name(label, "city_label"); /* For font style? */
797 gtk_grid_attach(GTK_GRID(table), label, 0, i, 1, 1);
798
799 label = gtk_label_new("");
800 switch (i) {
801 case INFO_TRADE:
802 case INFO_SCIENCE:
803 case INFO_GROWTH:
805 break;
806
807 case INFO_GOLD:
808 case INFO_GRANARY:
809 case INFO_CORRUPTION:
811 break;
812 default:
813 break;
814 }
815
816 g_object_set_data(G_OBJECT(label), "pdialog", pdialog);
817
819 g_signal_connect(controller, "pressed",
822
823 info_label[i] = label;
824 gtk_widget_set_name(label, "city_label"); /* Ditto */
827
828 gtk_grid_attach(GTK_GRID(table), label, 1, i, 1, 1);
829 }
830
831 /*
832 * Allow special highlighting of emergencies for granary etc by
833 * city_dialog_update_information().
834 */
835 {
836 /* This will persist, and can be shared between overview and happiness
837 * pages. */
839
840 if (emergency_provider == NULL) {
842
844 ".emergency {\n"
845 " color: rgba(255, 0.0, 0.0, 255);\n"
846 "}",
847 -1);
848
853 }
854 }
855
857
858 return table;
859}
860
861/***********************************************************************/
866static void create_citydlg_main_map(struct city_dialog *pdialog,
867 GtkWidget *grid, int col, int row)
868{
869 GtkWidget *frame;
870
871 frame = gtk_frame_new(_("City map"));
874 gtk_grid_attach(GTK_GRID(grid), frame, col, row, 1, 1);
875
876 city_dialog_map_create(pdialog, &pdialog->overview.map_canvas);
878}
879
880/***********************************************************************/
884{
886 GtkListStore *store;
888
889 /* improvements */
890 /* gtk list store columns: 0 - sell value, 1 - sprite,
891 2 - description, 3 - upkeep, 4 - is redundant, 5 - tooltip */
895
899 gtk_widget_add_css_class(GTK_WIDGET(view), "large-pixbufs");
900 g_object_unref(store);
902 gtk_widget_set_name(view, "small_font");
903 pdialog->overview.improvement_list = view;
904
907 rend, "pixbuf", 1, NULL);
910 rend, "text", 2,
911 "strikethrough", 4, NULL);
913 g_object_set(rend, "xalign", 1.0, NULL);
915 rend, "text", 3,
916 "strikethrough", 4, NULL);
917
919
921 pdialog);
922
923 return view;
924}
925
926/***********************************************************************/
943{
945 GtkWidget *right, *frame, *table;
946 GtkWidget *label, *sw, *view, *bar, *production_combo;
947 GtkWidget *vp;
950 /* TRANS: Overview tab in city dialog */
951 const char *tab_title = _("_Overview");
953 int page_row = 0;
954
955 /* Main page */
956 page = gtk_grid_new();
965
966 if (!low_citydlg) {
967 GtkWidget *middle;
968 GtkWidget *vbox;
970 int middle_col = 0;
971
972 /* Middle: city map, improvements */
973 middle = gtk_grid_new();
975 gtk_grid_attach(GTK_GRID(page), middle, 0, page_row++, 1, 1);
976
977 /* City map */
978 create_citydlg_main_map(pdialog, middle, middle_col++, 0);
979
980 /* Improvements */
982 gtk_grid_attach(GTK_GRID(middle), vbox, middle_col++, 0, 1, 1);
983
985
986 label = g_object_new(GTK_TYPE_LABEL, "label", _("Production:"),
987 "xalign", 0.0, "yalign", 0.5, NULL);
988 gtk_box_append(GTK_BOX(vbox), label);
989
992
996
997 bar = gtk_progress_bar_new();
999 pdialog->overview.production_bar = bar;
1001
1002 gtk_progress_bar_set_text(GTK_PROGRESS_BAR(bar), _("%d/%d %d turns"));
1003
1013
1018 rend, "pixbuf", 0, NULL);
1019 g_object_set(rend, "xalign", 0.0, NULL);
1020
1024 rend, "text", 1, "strikethrough", 3, NULL);
1025
1026 pdialog->overview.buy_command
1027 = icon_label_button_new("system-run", _("_Buy"));
1029 g_signal_connect(pdialog->overview.buy_command, "clicked",
1030 G_CALLBACK(buy_callback), pdialog);
1031
1032 label = g_object_new(GTK_TYPE_LABEL, "use-underline", TRUE,
1033 "mnemonic-widget", view,
1034 "label", _("I_mprovements:"),
1035 "xalign", 0.0, "yalign", 0.5, NULL);
1036 gtk_box_append(GTK_BOX(vbox), label);
1037
1042 gtk_box_append(GTK_BOX(vbox), sw);
1043
1045 } else {
1046 pdialog->overview.buy_command = NULL;
1047 pdialog->overview.production_bar = NULL;
1048 pdialog->overview.production_combo = NULL;
1050 }
1051
1052 /* Bottom: info, units */
1055
1056 /* Info */
1057 frame = gtk_frame_new(_("Info"));
1058 gtk_box_append(GTK_BOX(bottom), frame);
1059
1060 table = create_city_info_table(pdialog,
1061 pdialog->overview.info_label);
1065
1066 /* Right: present and supported units (overview page) */
1068 gtk_box_append(GTK_BOX(bottom), right);
1069
1074
1075 /* Supported units */
1082 sw);
1083
1084
1091
1094
1095 /* Present units */
1102
1109
1112
1113 /* Show page */
1115}
1116
1117/***********************************************************************/
1120static void create_and_append_map_page(struct city_dialog *pdialog)
1121{
1122 if (low_citydlg) {
1123 GtkWidget *page;
1124 GtkWidget *label;
1125 const char *tab_title = _("Citymap");
1126 int page_row = 0;
1127
1128 page = gtk_grid_new();
1137
1138 create_citydlg_main_map(pdialog, page, 0, page_row++);
1139
1141 }
1142}
1143
1144/***********************************************************************/
1148 const GValue *value,
1149 double x, double y, gpointer data)
1150{
1151 struct city_dialog *pdialog = (struct city_dialog *) data;
1152 cid id;
1153 struct universal univ;
1154
1155 if (NULL != client.conn.playing
1156 && city_owner(pdialog->pcity) != client.conn.playing) {
1157 return FALSE;
1158 }
1159
1160 id = g_value_get_int(value);
1161 univ = cid_production(id);
1162
1163 city_change_production(pdialog->pcity, &univ);
1164
1165 return TRUE;
1166}
1167
1168/***********************************************************************/
1172static int create_production_header(struct city_dialog *pdialog,
1173 GtkWidget *grid, int row)
1174{
1175 GtkWidget *hgrid, *bar;
1176 int grid_col = 0;
1177
1178 hgrid = gtk_grid_new();
1184 gtk_grid_attach(GTK_GRID(grid), hgrid, 0, row++, 1, 1);
1185
1186 /* The label is set in city_dialog_update_building() */
1187 bar = gtk_progress_bar_new();
1190 pdialog->production.production_bar = bar;
1191 gtk_grid_attach(GTK_GRID(hgrid), bar, grid_col++, 0, 1, 1);
1192 gtk_progress_bar_set_text(GTK_PROGRESS_BAR(bar), _("%d/%d %d turns"));
1193
1195
1196 pdialog->production.buy_command
1197 = icon_label_button_new("system-run", _("_Buy"));
1199 grid_col++, 0, 1, 1);
1200
1201 g_signal_connect(pdialog->production.buy_command, "clicked",
1202 G_CALLBACK(buy_callback), pdialog);
1203
1204 return row;
1205}
1206
1207/***********************************************************************/
1211{
1212 if (low_citydlg) {
1213 GtkWidget *page;
1214 GtkWidget *label;
1215 GtkWidget *vbox;
1216 GtkWidget *view;
1217 const char *tab_title = _("Buildings");
1218 int page_row = 0;
1219
1220 page = gtk_grid_new();
1228
1229 page_row = create_production_header(pdialog, page, page_row);
1230 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1231
1233 gtk_grid_attach(GTK_GRID(page), vbox, 0, page_row++, 1, 1);
1234
1236
1237 gtk_box_append(GTK_BOX(vbox), view);
1238
1240 }
1241}
1242
1243/***********************************************************************/
1247{
1248 const char *tab_title = _("P_roduction");
1250 GtkWidget *page, *editor;
1251 int page_row = 0;
1252
1253 page = gtk_grid_new();
1260 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1261
1262 /* Stuff that's being currently built */
1263 if (!low_citydlg) {
1265 "label", _("Production:"),
1266 "xalign", 0.0, "yalign", 0.5, NULL);
1267 pdialog->production.production_label = label;
1268 gtk_grid_attach(GTK_GRID(page), label, 0, page_row++, 1, 1);
1269
1270 page_row = create_production_header(pdialog, page, page_row);
1271 } else {
1272 pdialog->production.production_label = NULL;
1273 }
1274
1280 reset_city_worklist(editor, pdialog->pcity);
1281 gtk_grid_attach(GTK_GRID(page), editor, 0, page_row++, 1, 1);
1282 pdialog->production.worklist = editor;
1283
1285}
1286
1287/***********************************************************************/
1298{
1299 GtkWidget *page, *label, *table, *right, *left, *frame;
1300 const char *tab_title = _("Happ_iness");
1301 int page_col = 0;
1302 int left_row = 0;
1303
1304 /* Main page */
1305 page = gtk_grid_new();
1312 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1313
1314 /* Left: info, citizens */
1315 left = gtk_grid_new();
1318 gtk_grid_attach(GTK_GRID(page), left, page_col++, 0, 1, 1);
1319
1320 if (!low_citydlg) {
1321 /* Upper left: info */
1322 frame = gtk_frame_new(_("Info"));
1323 gtk_grid_attach(GTK_GRID(left), frame, 0, left_row++, 1, 1);
1324
1325 table = create_city_info_table(pdialog,
1326 pdialog->happiness.info_label);
1329 }
1330
1331 /* Lower left: citizens */
1335 0, left_row++, 1, 1);
1337 citizens_dialog_display(pdialog->pcity));
1338 }
1339
1340 /* Right: city map, happiness */
1342 gtk_grid_attach(GTK_GRID(page), right, page_col++, 0, 1, 1);
1343
1344 if (!low_citydlg) {
1345 /* Upper right: city map */
1346 frame = gtk_frame_new(_("City map"));
1349 gtk_box_append(GTK_BOX(right), frame);
1350
1351 city_dialog_map_create(pdialog, &pdialog->happiness.map_canvas);
1353 }
1354
1355 /* Lower right: happiness */
1357 gtk_box_append(GTK_BOX(right), pdialog->happiness.widget);
1360 pdialog->shell));
1361
1362 /* Show page */
1364}
1365
1366/**********************************************************************/
1369/**********************************************************************/
1374{
1376 GtkLabel *label = GTK_LABEL(gtk_label_new(_("Counters")));
1377
1378 pdialog->counters.container = NULL;
1379 pdialog->counters.widget = NULL;
1380
1382
1384
1386
1387 gtk_widget_show(page);
1388}
1389
1390/***********************************************************************/
1393static void create_and_append_cma_page(struct city_dialog *pdialog)
1394{
1395 GtkWidget *page, *label;
1396 const char *tab_title = _("_Governor");
1397
1399
1401
1402 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1403
1404 pdialog->cma_editor = create_cma_dialog(pdialog->pcity, low_citydlg);
1405 gtk_box_append(GTK_BOX(page), pdialog->cma_editor->shell);
1406
1408}
1409
1410/***********************************************************************/
1414{
1415 int i;
1416 GtkWidget *vgrid, *page, *frame, *label, *button;
1418 GtkWidget *group;
1419 const char *tab_title = _("_Settings");
1420 int grid_row = 0;
1421
1422 static const char *new_citizens_output_label[] = {
1423 N_("Luxury"),
1424 N_("Science"),
1425 N_("Gold")
1426 };
1427
1428 static const char *disband_label
1429 = N_("Allow unit production to disband city");
1430
1431 static const char *misc_whichtab_label[NUM_PAGES] = {
1432 N_("Overview page"),
1433 N_("Production page"),
1434 N_("Happiness page"),
1435 N_("Counters Page"),
1436 N_("Governor page"),
1437 N_("This Settings page"),
1438 N_("Last active page")
1439 };
1440
1441 static bool new_citizens_label_done;
1442 static bool misc_whichtab_label_done;
1443
1444 /* Initialize signal_blocker */
1445 pdialog->misc.block_signal = 0;
1446
1447
1448 page = gtk_grid_new();
1454
1456
1458
1459 gtk_notebook_append_page(GTK_NOTEBOOK(pdialog->notebook), page, label);
1460
1461 /* new_citizens radio */
1462 frame = gtk_frame_new(_("New citizens produce"));
1463 gtk_grid_attach(GTK_GRID(page), frame, 0, 0, 1, 1);
1465
1466 vgrid = gtk_grid_new();
1470
1473
1474 group = NULL;
1475 for (i = 0; i < ARRAY_SIZE(new_citizens_output_label); i++) {
1478 GTK_CHECK_BUTTON(group));
1479 pdialog->misc.new_citizens_radio[i] = button;
1480 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1481 g_signal_connect(button, "toggled",
1482 G_CALLBACK(cityopt_callback), pdialog);
1483 group = button;
1484 }
1485
1486 /* Next is the next-time-open radio group in the right column */
1487 frame = gtk_frame_new(_("Next time open"));
1488 gtk_grid_attach(GTK_GRID(page), frame, 1, 0, 1, 1);
1490
1491 vgrid = gtk_grid_new();
1492 grid_row = 0;
1496
1499
1500 group = NULL;
1501 for (i = 0; i < ARRAY_SIZE(misc_whichtab_label); i++) {
1504 GTK_CHECK_BUTTON(group));
1505 pdialog->misc.whichtab_radio[i] = button;
1506 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1507 g_signal_connect(button, "toggled",
1509 group = button;
1510 }
1511
1512 /* Now we go back and fill the hbox rename */
1513 frame = gtk_frame_new(_("City"));
1514 gtk_widget_set_margin_top(frame, 12);
1516 gtk_grid_attach(GTK_GRID(page), frame, 0, 1, 1, 1);
1517
1518 vgrid = gtk_grid_new();
1519 grid_row = 0;
1523
1524 button = gtk_button_new_with_mnemonic(_("R_ename..."));
1525 pdialog->misc.rename_command = button;
1526 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1527 g_signal_connect(button, "clicked",
1528 G_CALLBACK(rename_callback), pdialog);
1529
1531
1532 /* The disband-city-on-unit-production button */
1534 pdialog->misc.disband_on_settler = button;
1535 gtk_grid_attach(GTK_GRID(vgrid), button, 0, grid_row++, 1, 1);
1536 g_signal_connect(button, "toggled",
1537 G_CALLBACK(cityopt_callback), pdialog);
1538
1539 /* We choose which page to popup by default */
1541 (pdialog->
1543 TRUE);
1544
1545 set_cityopt_values(pdialog);
1546
1548
1549 if (new_dialog_def_page == (NUM_PAGES - 1)) {
1551 last_page);
1552 } else {
1555 }
1556}
1557
1558/***********************************************************************/
1567{
1568 struct city_dialog *pdialog;
1570 GtkWidget *vbox, *hbox, *cbox;
1573 int ccol = 0;
1575 struct player *owner;
1576
1579 }
1580
1581 pdialog = fc_malloc(sizeof(struct city_dialog));
1582 pdialog->pcity = pcity;
1583 pdialog->sell_shell = NULL;
1584 pdialog->rename_shell = NULL;
1585 pdialog->happiness.map_canvas.sw = NULL; /* Make sure NULL if spy */
1586 pdialog->happiness.map_canvas.darea = NULL; /* Ditto */
1587 pdialog->happiness.citizens = NULL; /* Ditto */
1588 pdialog->counters.widget = NULL;
1589 pdialog->counters.container = NULL;
1590 pdialog->production.buy_command = NULL;
1591 pdialog->production.production_label = NULL;
1592 pdialog->production.production_bar = NULL;
1593 pdialog->cma_editor = NULL;
1597
1598 pdialog->shell = gtk_dialog_new();
1600 setup_dialog(pdialog->shell, toplevel);
1601
1602 g_signal_connect(pdialog->shell, "destroy",
1604 gtk_widget_set_name(pdialog->shell, "Freeciv");
1605
1606 gtk_widget_realize(pdialog->shell);
1607
1608 /* Keep the icon of the executable on Windows (see PR#36491) */
1609#ifndef FREECIV_MSWINDOWS
1610 {
1611 gtk_window_set_icon_name(GTK_WINDOW(pdialog->shell), "citydlg");
1612 }
1613#endif /* FREECIV_MSWINDOWS */
1614
1615 /* Restore size of the city dialog. */
1619
1620 pdialog->popover = NULL;
1621
1625 gtk_box_append(GTK_BOX(vbox), hbox);
1626
1627 /**** Citizens bar here ****/
1628 cbox = gtk_grid_new();
1629 gtk_box_append(GTK_BOX(hbox), cbox);
1630
1633
1637 pdialog->citizen_pics = gtk_picture_new();
1638
1647 gtk_grid_attach(GTK_GRID(cbox), pdialog->citizen_pics, ccol++, 0, 1, 1);
1648
1650 g_signal_connect(controller, "pressed",
1651 G_CALLBACK(citizens_callback), pdialog);
1653
1654 /**** City name label here ****/
1655 pdialog->name_label = gtk_label_new(NULL);
1660
1661 /**** -Start of Notebook- ****/
1662
1663 pdialog->notebook = gtk_notebook_new();
1666 gtk_box_append(GTK_BOX(vbox), pdialog->notebook);
1667
1671
1673
1674 /* Only create these tabs if not a spy */
1678 }
1679
1681
1682 if (owner == client_player()
1683 && !client_is_observer()) {
1686 } else {
1689 }
1690
1691 /**** End of Notebook ****/
1692
1693 /* Bottom buttons */
1694
1695 pdialog->show_units_command =
1696 gtk_dialog_add_button(GTK_DIALOG(pdialog->shell), _("_List present units..."), CDLGR_UNITS);
1697
1698 g_signal_connect(GTK_DIALOG(pdialog->shell), "response",
1700
1701 pdialog->prev_command = gtk_button_new_from_icon_name("go-previous");
1703 GTK_WIDGET(pdialog->prev_command), 1);
1704
1705 pdialog->next_command = gtk_button_new_from_icon_name("go-next");
1707 GTK_WIDGET(pdialog->next_command), 2);
1708
1709 if (owner != client_player()) {
1712 }
1713
1715 _("_Close"), GTK_RESPONSE_CLOSE);
1716
1719
1721 G_CALLBACK(close_callback), pdialog);
1722
1723 g_signal_connect(pdialog->prev_command, "clicked",
1725
1726 g_signal_connect(pdialog->next_command, "clicked",
1728
1729 /* Some other things we gotta do */
1730
1732 g_signal_connect(controller, "key-pressed",
1735
1737
1739
1740 /* Need to do this every time a new dialog is opened. */
1742
1744
1746
1747 return pdialog;
1748}
1749
1750/**************** Functions to update parts of the dialog *****************/
1751
1752/***********************************************************************/
1755static void city_dialog_update_title(struct city_dialog *pdialog)
1756{
1757 gchar *buf;
1758 const gchar *now;
1759
1760 if (city_unhappy(pdialog->pcity)) {
1761 /* TRANS: city dialog title */
1762 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - DISORDER"),
1763 city_name_get(pdialog->pcity),
1765 } else if (city_celebrating(pdialog->pcity)) {
1766 /* TRANS: city dialog title */
1767 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - celebrating"),
1768 city_name_get(pdialog->pcity),
1770 } else if (city_happy(pdialog->pcity)) {
1771 /* TRANS: city dialog title */
1772 buf = g_strdup_printf(_("<b>%s</b> - %s citizens - happy"),
1773 city_name_get(pdialog->pcity),
1775 } else {
1776 /* TRANS: city dialog title */
1777 buf = g_strdup_printf(_("<b>%s</b> - %s citizens"),
1778 city_name_get(pdialog->pcity),
1780 }
1781
1783 if (strcmp(now, buf) != 0) {
1786 }
1787
1788 g_free(buf);
1789}
1790
1791/***********************************************************************/
1794static void city_dialog_update_citizens(struct city_dialog *pdialog)
1795{
1796 enum citizen_category categories[MAX_CITY_SIZE];
1799 struct city *pcity = pdialog->pcity;
1801 cairo_t *cr;
1802
1803 /* If there is not enough space we stack the icons. We draw from left to */
1804 /* right. width is how far we go to the right for each drawn pixmap. The */
1805 /* last icon is always drawn in full, and so has reserved */
1806 /* tileset_small_sprite_width(tileset) pixels. */
1807
1809 if (num_citizens > 1) {
1811 / (num_citizens - 1));
1812 } else {
1813 width = full_width;
1814 }
1815 pdialog->cwidth = width;
1816
1817 /* overview page */
1818 /* keep these values in sync with create_city_dialog */
1821
1822 cr = cairo_create(pdialog->citizen_surface);
1823
1824 for (i = 0; i < num_citizens; i++) {
1826 get_citizen_sprite(tileset, categories[i], i, pcity)->surface,
1827 i * width, 0);
1828 cairo_rectangle(cr, i * width, 0,
1829 /* Always draw last citizen in full */
1830 i + 1 < num_citizens ? width : full_width,
1832 cairo_fill(cr);
1833 }
1834
1835 total_used_width = (i - 1) * width + full_width;
1836
1838 /* Clear the rest of the area.
1839 * Note that this might still be necessary even in cases where
1840 * num_citizens > NUM_CITIZENS_SHOWN, if the available width cannot be
1841 * divided perfectly. */
1846 cairo_fill(cr);
1847 }
1848
1849 cairo_destroy(cr);
1850
1852 pdialog->citizen_surface);
1853
1855}
1856
1857
1858/**********************************************************************/
1861static void city_dialog_update_counters(struct city_dialog *pdialog)
1862{
1867 char int_val[101];
1868 char *text;
1869 int text_size;
1870
1871 if (NULL != pdialog->counters.widget) {
1873 GTK_WIDGET(pdialog->counters.widget));
1874 }
1875
1876 if (NULL == pdialog->counters.container) {
1878 }
1879
1883
1887 counterValue = GTK_LABEL(gtk_label_new(_("Current value is: ")));
1889 fc_snprintf(int_val, sizeof(int_val), "%d", pdialog->pcity->counter_values[counter_index(pcount)]);
1893
1895 counterValue = GTK_LABEL(gtk_label_new(_("Activated once value equal or higher than: ")));
1897 fc_snprintf(int_val, sizeof(int_val), "%d", pcount->checkpoint);
1901
1902 text_size = 0;
1903 if (NULL != pcount->helptext) {
1904 strvec_iterate(pcount->helptext, text_) {
1907 }
1908 if (0 < text_size) {
1909 text = malloc(text_size+1);
1910 text_size = 0;
1911 strvec_iterate(pcount->helptext, text_) {
1912 strcpy(&text[text_size], text_);
1916 free(text);
1918 }
1921
1924}
1925
1926/***********************************************************************/
1930 struct city_dialog *pdialog)
1931{
1932 int i, illness = 0;
1933 char buf[NUM_INFO_FIELDS][512];
1934 struct city *pcity = pdialog->pcity;
1935 int granaryturns;
1937
1938 /* fill the buffers with the necessary info */
1939 if (non_workers) {
1940 fc_snprintf(buf[INFO_SIZE], sizeof(buf[INFO_SIZE]), "%3d (%3d)",
1941 pcity->size, non_workers);
1942 } else {
1943 fc_snprintf(buf[INFO_SIZE], sizeof(buf[INFO_SIZE]), "%3d", pcity->size);
1944 }
1945 fc_snprintf(buf[INFO_FOOD], sizeof(buf[INFO_FOOD]), "%3d (%+4d)",
1946 pcity->prod[O_FOOD], pcity->surplus[O_FOOD]);
1947 fc_snprintf(buf[INFO_SHIELD], sizeof(buf[INFO_SHIELD]), "%3d (%+4d)",
1948 pcity->prod[O_SHIELD] + pcity->waste[O_SHIELD],
1949 pcity->surplus[O_SHIELD]);
1950 fc_snprintf(buf[INFO_TRADE], sizeof(buf[INFO_TRADE]), "%3d (%+4d)",
1951 pcity->surplus[O_TRADE] + pcity->waste[O_TRADE],
1952 pcity->surplus[O_TRADE]);
1953 fc_snprintf(buf[INFO_GOLD], sizeof(buf[INFO_GOLD]), "%3d (%+4d)",
1954 pcity->prod[O_GOLD], pcity->surplus[O_GOLD]);
1955 fc_snprintf(buf[INFO_LUXURY], sizeof(buf[INFO_LUXURY]), "%3d",
1956 pcity->prod[O_LUXURY]);
1957 fc_snprintf(buf[INFO_SCIENCE], sizeof(buf[INFO_SCIENCE]), "%3d",
1958 pcity->prod[O_SCIENCE]);
1959 fc_snprintf(buf[INFO_GRANARY], sizeof(buf[INFO_GRANARY]), "%4d/%-4d",
1961
1963 if (granaryturns == 0) {
1964 /* TRANS: city growth is blocked. Keep short. */
1965 fc_snprintf(buf[INFO_GROWTH], sizeof(buf[INFO_GROWTH]), _("blocked"));
1966 } else if (granaryturns == FC_INFINITY) {
1967 /* TRANS: city is not growing. Keep short. */
1968 fc_snprintf(buf[INFO_GROWTH], sizeof(buf[INFO_GROWTH]), _("never"));
1969 } else {
1970 /* A negative value means we'll have famine in that many turns.
1971 But that's handled down below. */
1972 /* TRANS: city growth turns. Keep short. */
1974 PL_("%d turn", "%d turns", abs(granaryturns)),
1975 abs(granaryturns));
1976 }
1978 pcity->waste[O_TRADE]);
1979 fc_snprintf(buf[INFO_WASTE], sizeof(buf[INFO_WASTE]), "%4d",
1980 pcity->waste[O_SHIELD]);
1981 fc_snprintf(buf[INFO_CULTURE], sizeof(buf[INFO_CULTURE]), "%4d",
1982 pcity->client.culture);
1984 pcity->pollution);
1985 if (!game.info.illness_on) {
1986 fc_snprintf(buf[INFO_ILLNESS], sizeof(buf[INFO_ILLNESS]), " -.-");
1987 } else {
1989 /* illness is in tenth of percent */
1990 fc_snprintf(buf[INFO_ILLNESS], sizeof(buf[INFO_ILLNESS]), "%5.1f%%",
1991 (float)illness / 10.0);
1992 }
1993 if (pcity->steal) {
1994 fc_snprintf(buf[INFO_STEAL], sizeof(buf[INFO_STEAL]), PL_("%d time", "%d times", pcity->steal),
1995 pcity->steal);
1996 } else {
1997 fc_snprintf(buf[INFO_STEAL], sizeof(buf[INFO_STEAL]), _("Not stolen"));
1998 }
1999
2001
2002 /* stick 'em in the labels */
2003 for (i = 0; i < NUM_INFO_FIELDS; i++) {
2005 }
2006
2007 /*
2008 * Make use of the emergency-indicating styles set up for certain labels
2009 * in create_city_info_table().
2010 */
2011 /* For starvation, the "4" below is arbitrary. 3 turns should be enough
2012 * of a warning. */
2013 if (granaryturns > -4 && granaryturns < 0) {
2015 } else {
2017 }
2018
2019 if (granaryturns == 0 || pcity->surplus[O_FOOD] < 0) {
2021 } else {
2023 }
2024
2025 /* Someone could add the color &orange for better granularity here */
2026 if (pcity->pollution >= 10) {
2028 } else {
2030 }
2031
2032 /* Illness is in tenth of percent, i.e 100 == 10.0% */
2033 if (illness >= 100) {
2035 } else {
2037 }
2038}
2039
2040/***********************************************************************/
2043static void city_dialog_update_map(struct city_dialog *pdialog)
2044{
2045 struct canvas store = FC_STATIC_CANVAS_INIT;
2046
2047 store.surface = pdialog->map_canvas_store_unscaled;
2048
2049 /* The drawing is done in three steps.
2050 * 1. First we render to a pixmap with the appropriate canvas size.
2051 * 2. Then the pixmap is rendered into a pixbuf of equal size.
2052 * 3. Finally this pixbuf is composited and scaled onto the GtkImage's
2053 * target pixbuf.
2054 */
2055
2056 city_dialog_redraw_map(pdialog->pcity, &store);
2057
2058 /* draw to real window */
2059 draw_map_canvas(pdialog);
2060}
2061
2062/***********************************************************************/
2065static void city_dialog_update_building(struct city_dialog *pdialog)
2066{
2067 char buf[32], buf2[200];
2068 gdouble pct;
2069 GtkListStore *store;
2071 struct universal targets[MAX_NUM_PRODUCTION_TARGETS];
2072 struct item items[MAX_NUM_PRODUCTION_TARGETS];
2073 int targets_used, item;
2074 struct city *pcity = pdialog->pcity;
2076 const char *descr = city_production_name_translation(pcity);
2078
2079 if (pdialog->overview.buy_command != NULL) {
2081 }
2082 if (pdialog->production.buy_command != NULL) {
2084 }
2085
2086 /* Make sure build slots info is up to date */
2087 if (pdialog->production.production_label != NULL) {
2089
2090 /* Only display extra info if more than one slot is available */
2091 if (build_slots > 1) {
2092 fc_snprintf(buf2, sizeof(buf2),
2093 /* TRANS: never actually used with built_slots <= 1 */
2094 PL_("Production (up to %d unit per turn):",
2095 "Production (up to %d units per turn):", build_slots),
2096 build_slots);
2099 } else {
2101 GTK_LABEL(pdialog->production.production_label), _("Production:"));
2102 }
2103 }
2104
2105 /* Update what the city is working on */
2107
2108 if (cost > 0) {
2109 pct = (gdouble) pcity->shield_stock / (gdouble) cost;
2110 pct = CLAMP(pct, 0.0, 1.0);
2111 } else {
2112 pct = 1.0;
2113 }
2114
2115 if (pdialog->overview.production_bar != NULL) {
2116 fc_snprintf(buf2, sizeof(buf2), "%s%s\n%s", descr,
2117 worklist_is_empty(&pcity->worklist) ? "" : " (+)", buf);
2122 }
2123
2124 if (pdialog->production.production_bar != NULL) {
2125 fc_snprintf(buf2, sizeof(buf2), "%s%s: %s", descr,
2126 worklist_is_empty(&pcity->worklist) ? "" : " (+)", buf);
2131 }
2132
2133 store = pdialog->overview.change_production_store;
2134 if (store != NULL) {
2135 int cur = -1;
2136 int actcount = 0;
2137
2138 if (pdialog->overview.production_combo != NULL) {
2140 -1);
2141 }
2142
2143 gtk_list_store_clear(store);
2144
2146 = collect_eventually_buildable_targets(targets, pdialog->pcity, FALSE);
2147 name_and_sort_items(targets, targets_used, items, FALSE, pcity);
2148
2149 for (item = 0; item < targets_used; item++) {
2150 if (can_city_build_now(&(wld.map), pcity, &items[item].item)) {
2151 const char *name;
2152 struct sprite *sprite;
2153 GdkPixbuf *pix;
2154 struct universal *target = &items[item].item;
2155 bool useless;
2156
2157 if (VUT_UTYPE == target->kind) {
2161 useless = FALSE;
2162 } else {
2166 }
2168 gtk_list_store_append(store, &iter);
2169 gtk_list_store_set(store, &iter, 0, pix,
2170 1, name, 3, useless,
2171 2, (gint)cid_encode(items[item].item), -1);
2173
2174 if (are_universals_equal(target, &pcity->production)) {
2175 cur = actcount;
2176 }
2177
2178 actcount++;
2179 }
2180 }
2181
2182 if (pdialog->overview.production_combo != NULL) {
2184 cur);
2185 }
2186 }
2187}
2188
2189/***********************************************************************/
2193{
2194 int item, targets_used;
2195 struct universal targets[MAX_NUM_PRODUCTION_TARGETS];
2196 struct item items[MAX_NUM_PRODUCTION_TARGETS];
2197 GtkTreeModel *model;
2198 GtkListStore *store;
2199
2200 const char *tooltip_sellable = _("Press <b>ENTER</b> or double-click to "
2201 "sell an improvement.");
2202 const char *tooltip_great_wonder = _("Great Wonder - cannot be sold.");
2203 const char *tooltip_small_wonder = _("Small Wonder - cannot be sold.");
2204
2205 model =
2207 store = GTK_LIST_STORE(model);
2208
2210 name_and_sort_items(targets, targets_used, items, FALSE, pdialog->pcity);
2211
2212 gtk_list_store_clear(store);
2213
2214 for (item = 0; item < targets_used; item++) {
2215 GdkPixbuf *pix;
2216 GtkTreeIter it;
2217 int upkeep;
2218 struct sprite *sprite;
2219 struct universal target = items[item].item;
2220
2221 fc_assert_action(VUT_IMPROVEMENT == target.kind, continue);
2222 /* This takes effects (like Adam Smith's) into account. */
2223 upkeep = city_improvement_upkeep(pdialog->pcity, target.value.building);
2225
2227 gtk_list_store_append(store, &it);
2228 gtk_list_store_set(store, &it,
2229 0, target.value.building,
2230 1, pix,
2231 2, items[item].descr,
2232 3, upkeep,
2233 4,
2235 target.value.building),
2236 5,
2239 (is_small_wonder(target.value.building) ?
2241 -1);
2243 }
2244}
2245
2246/***********************************************************************/
2250{
2251 struct unit_list *units;
2252 struct unit_node_vector *nodes;
2253 int n, m, i;
2254 gchar *buf;
2256 const struct civ_map *nmap = &(wld.map);
2257
2258 if (NULL != client.conn.playing
2259 && city_owner(pdialog->pcity) != client.conn.playing) {
2260 units = pdialog->pcity->client.info_units_supported;
2261 } else {
2262 units = pdialog->pcity->units_supported;
2263 }
2264
2265 nodes = &pdialog->overview.supported_units;
2266
2267 n = unit_list_size(units);
2268 m = unit_node_vector_size(nodes);
2269
2270 if (m > n) {
2271 i = 0;
2273 if (i++ >= n) {
2275 elt->cmd);
2276 }
2278
2280 } else {
2281 for (i = m; i < n; i++) {
2282 GtkWidget *cmd, *pix;
2283 struct unit_node node;
2284
2285 cmd = gtk_button_new();
2286 node.cmd = cmd;
2287
2289
2290 pix = gtk_picture_new();
2291 node.pix = pix;
2293
2295
2297 cmd);
2298
2299 node.left = NULL;
2300 node.middle = NULL;
2301 node.right = NULL;
2302
2303 unit_node_vector_append(nodes, node);
2304 }
2305 }
2306
2307 i = 0;
2308 unit_list_iterate(units, punit) {
2309 struct unit_node *pnode;
2310 int happy_cost = city_unit_unhappiness(nmap, punit, &free_unhappy);
2311
2312 pnode = unit_node_vector_get(nodes, i);
2313 if (pnode) {
2314 GtkWidget *cmd, *pix;
2317
2318 cmd = pnode->cmd;
2319 pix = pnode->pix;
2320
2322 punit->upkeep, happy_cost);
2323
2324 if (pnode->left != NULL) {
2328 }
2329
2331
2333 g_signal_connect(controller, "pressed",
2337 pnode->left = controller;
2341 g_signal_connect(controller, "released",
2345 pnode->middle = controller;
2349 g_signal_connect(controller, "released",
2353 pnode->right = controller;
2354
2355 if (city_owner(pdialog->pcity) != client.conn.playing) {
2357 } else {
2359 }
2360
2363 }
2364 i++;
2366
2367 buf = g_strdup_printf(_("Supported units %d"), n);
2369 g_free(buf);
2370}
2371
2372/***********************************************************************/
2376{
2377 struct unit_list *units;
2378 struct unit_node_vector *nodes;
2379 int n, m, i;
2380 gchar *buf;
2381
2382 if (NULL != client.conn.playing
2383 && city_owner(pdialog->pcity) != client.conn.playing) {
2384 units = pdialog->pcity->client.info_units_present;
2385 } else {
2386 units = pdialog->pcity->tile->units;
2387 }
2388
2389 nodes = &pdialog->overview.present_units;
2390
2391 n = unit_list_size(units);
2392 m = unit_node_vector_size(nodes);
2393
2394 if (m > n) {
2395 i = 0;
2397 if (i++ >= n) {
2399 elt->cmd);
2400 }
2402
2404 } else {
2405 for (i = m; i < n; i++) {
2406 GtkWidget *cmd, *pix;
2407 struct unit_node node;
2408
2409 cmd = gtk_button_new();
2410 node.cmd = cmd;
2411
2413
2414 pix = gtk_picture_new();
2415 node.pix = pix;
2417
2419
2421 cmd);
2422
2423 node.left = NULL;
2424 node.middle = NULL;
2425 node.right = NULL;
2426
2427 unit_node_vector_append(nodes, node);
2428 }
2429 }
2430
2431 i = 0;
2432 unit_list_iterate(units, punit) {
2433 struct unit_node *pnode;
2434
2435 pnode = unit_node_vector_get(nodes, i);
2436 if (pnode) {
2437 GtkWidget *cmd, *pix;
2440
2441 cmd = pnode->cmd;
2442 pix = pnode->pix;
2443
2445
2446 if (pnode->left != NULL) {
2450 }
2451
2453
2455 g_signal_connect(controller, "pressed",
2459 pnode->left = controller;
2463 g_signal_connect(controller, "released",
2467 pnode->middle = controller;
2471 g_signal_connect(controller, "released",
2475 pnode->right = controller;
2476
2477 if (city_owner(pdialog->pcity) != client.conn.playing) {
2479 } else {
2481 }
2482
2485 }
2486 i++;
2488
2489 buf = g_strdup_printf(_("Present units %d"), n);
2491 g_free(buf);
2492}
2493
2494/***********************************************************************/
2502{
2503 int count = 0;
2504 int city_number;
2505
2506 if (NULL != client.conn.playing) {
2508 } else {
2509 city_number = FC_INFINITY; /* ? */
2510 }
2511
2512 /* The first time, we see if all the city dialogs are open */
2514 if (city_owner(pdialog->pcity) == client.conn.playing) {
2515 count++;
2516 }
2518
2519 if (count == city_number) { /* All are open, shouldn't prev/next */
2521 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->prev_command), FALSE);
2522 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->next_command), FALSE);
2524 } else {
2526 if (city_owner(pdialog->pcity) == client.conn.playing) {
2527 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->prev_command), TRUE);
2528 gtk_widget_set_sensitive(GTK_WIDGET(pdialog->next_command), TRUE);
2529 }
2531 }
2532}
2533
2534/***********************************************************************/
2537static void citydlg_response_callback(GtkDialog *dlg, gint response,
2538 void *data)
2539{
2540 switch (response) {
2541 case CDLGR_UNITS:
2542 show_units_response(data);
2543 break;
2544 }
2545}
2546
2547/***********************************************************************/
2550static void show_units_response(void *data)
2551{
2552 struct city_dialog *pdialog = (struct city_dialog *) data;
2553 struct tile *ptile = pdialog->pcity->tile;
2554
2555 if (unit_list_size(ptile->units)) {
2557 }
2558}
2559
2560/***********************************************************************/
2570static bool create_unit_menu(struct city_dialog *pdialog, struct unit *punit,
2571 GtkWidget *wdg, bool supported)
2572{
2573 GMenu *menu;
2574 GActionGroup *group;
2575 GSimpleAction *act;
2576
2577 if (!can_client_issue_orders()) {
2578 return FALSE;
2579 }
2580
2581 if (pdialog->popover != NULL) {
2583 }
2584
2586 menu = g_menu_new();
2587
2588 if (supported) {
2589 act = g_simple_action_new("center", NULL);
2590 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2594 menu_item_append_unref(menu, g_menu_item_new(_("Cen_ter"), "win.center"));
2595 }
2596
2597 act = g_simple_action_new("activate", NULL);
2598 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2602 menu_item_append_unref(menu, g_menu_item_new(_("_Activate unit"),
2603 "win.activate"));
2604
2605 act = g_simple_action_new("activate_close", NULL);
2606 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2608
2609 if (supported) {
2610 g_signal_connect(act, "activate",
2613 } else {
2614 g_signal_connect(act, "activate",
2617 }
2618
2620 g_menu_item_new(_("Activate unit, _close dialog"),
2621 "win.activate_close"));
2622
2623 if (!supported) {
2624 act = g_simple_action_new("load", NULL);
2625 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2630 menu_item_append_unref(menu, g_menu_item_new(_("_Load unit"), "win.load"));
2631
2632 act = g_simple_action_new("unload", NULL);
2633 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2641 unit_tile(punit)));
2642 menu_item_append_unref(menu, g_menu_item_new(_("_Unload unit"),
2643 "win.unload"));
2644
2645 act = g_simple_action_new("sentry", NULL);
2646 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2654 menu_item_append_unref(menu, g_menu_item_new(_("_Sentry unit"),
2655 "win.sentry"));
2656
2657 act = g_simple_action_new("fortify", NULL);
2658 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2666 menu_item_append_unref(menu, g_menu_item_new(_("_Fortify unit"),
2667 "win.fortify"));
2668 }
2669
2670 act = g_simple_action_new("disband", NULL);
2671 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2677 menu_item_append_unref(menu, g_menu_item_new(_("_Disband unit"),
2678 "win.disband"));
2679
2680 if (!supported) {
2681 act = g_simple_action_new("rehome", NULL);
2682 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2688 pdialog->pcity));
2691 "win.rehome"));
2692
2693 act = g_simple_action_new("upgrade", NULL);
2694 g_object_set_data(G_OBJECT(act), "dlg", pdialog);
2703 != NULL);
2704 menu_item_append_unref(menu, g_menu_item_new(_("U_pgrade unit"),
2705 "win.upgrade"));
2706 }
2707
2709 g_object_ref(pdialog->popover);
2710 gtk_widget_insert_action_group(pdialog->popover, "win", group);
2712
2713
2715
2716 return TRUE;
2717}
2718
2719/***********************************************************************/
2723 double x, double y, gpointer data)
2724{
2725 struct city_dialog *pdialog;
2726 struct city *pcity;
2727 struct unit *punit =
2728 player_unit_by_number(client_player(), (size_t) data);
2729
2730 if (NULL != punit
2732 && NULL != (pdialog = get_city_dialog(pcity))) {
2733
2734 return create_unit_menu(pdialog, punit,
2736 TRUE);
2737 }
2738
2739 return TRUE;
2740}
2741
2742/***********************************************************************/
2746 double x, double y, gpointer data)
2747{
2748 struct city_dialog *pdialog;
2749 struct city *pcity;
2750 struct unit *punit =
2751 player_unit_by_number(client_player(), (size_t) data);
2752
2753 if (NULL != punit
2754 && NULL != (pcity = tile_city(unit_tile(punit)))
2755 && NULL != (pdialog = get_city_dialog(pcity))) {
2756
2757 return create_unit_menu(pdialog, punit,
2759 FALSE);
2760 }
2761
2762 return TRUE;
2763}
2764
2765/***********************************************************************/
2770 int n_press, double x, double y,
2771 gpointer data)
2772{
2773 struct city_dialog *pdialog;
2774 struct city *pcity;
2775 struct unit *punit =
2776 player_unit_by_number(client_player(), (size_t) data);
2777
2778 if (NULL != punit
2779 && NULL != (pcity = tile_city(unit_tile(punit)))
2780 && NULL != (pdialog = get_city_dialog(pcity))
2783 close_city_dialog(pdialog);
2784 }
2785
2786 return TRUE;
2787}
2788
2789/***********************************************************************/
2794 double x, double y, gpointer data)
2795{
2796 struct city_dialog *pdialog;
2797 struct city *pcity;
2798 struct unit *punit =
2799 player_unit_by_number(client_player(), (size_t) data);
2800
2801 if (NULL != punit
2803 && NULL != (pdialog = get_city_dialog(pcity))
2806 close_city_dialog(pdialog);
2807 }
2808
2809 return TRUE;
2810}
2811
2812/***********************************************************************/
2816 double x, double y, gpointer data)
2817{
2818 struct unit *punit =
2819 player_unit_by_number(client_player(), (size_t) data);
2820
2821 if (NULL != punit
2824 }
2825
2826 return TRUE;
2827}
2828
2829/***********************************************************************/
2834static void close_citydlg_unit_popover(struct city_dialog *pdialog)
2835{
2836 if (pdialog->popover != NULL) {
2837 gtk_widget_unparent(pdialog->popover);
2838 g_object_unref(pdialog->popover);
2839 pdialog->popover = NULL;
2840 }
2841}
2842
2843/***********************************************************************/
2847 gpointer data)
2848{
2849 struct unit *punit =
2851
2852 if (NULL != punit) {
2854 }
2855
2857}
2858
2859/***********************************************************************/
2863 gpointer data)
2864{
2865 struct unit *punit =
2867
2868 if (NULL != punit) {
2869 /* FIXME: If unit is not idle to begin with, we can only request
2870 * idling, and as we have no server reply yet,
2871 * the unit_focus_try() below will fail. */
2874 }
2875
2877}
2878
2879/***********************************************************************/
2884 GVariant *parameter,
2885 gpointer data)
2886{
2887 struct unit *punit =
2889
2890 if (NULL != punit) {
2891 struct city *pcity =
2893
2894 /* FIXME: If unit is not idle to begin with, we can only request
2895 * idling, and as we have no server reply yet,
2896 * the unit_focus_try() below will fail. */
2899
2900 if (NULL != pcity) {
2901 struct city_dialog *pdialog = get_city_dialog(pcity);
2902
2903 if (NULL != pdialog) {
2904 close_city_dialog(pdialog);
2905 }
2906 }
2907 }
2908
2910}
2911
2912/***********************************************************************/
2917 GVariant *parameter,
2918 gpointer data)
2919{
2920 struct unit *punit =
2922
2923 if (NULL != punit) {
2924 struct city *pcity = tile_city(unit_tile(punit));
2925
2926 /* FIXME: If unit is not idle to begin with, we can only request
2927 * idling, and as we have no server reply yet,
2928 * the unit_focus_try() below will fail. */
2931
2932 if (NULL != pcity) {
2933 struct city_dialog *pdialog = get_city_dialog(pcity);
2934
2935 if (NULL != pdialog) {
2936 close_city_dialog(pdialog);
2937 }
2938 }
2939 }
2940
2942}
2943
2944/***********************************************************************/
2948 gpointer data)
2949{
2950 struct unit *punit =
2952
2953 if (NULL != punit) {
2955 }
2956
2958}
2959
2960/***********************************************************************/
2964 gpointer data)
2965{
2966 struct unit *punit =
2968
2969 if (NULL != punit) {
2971 }
2972
2974}
2975
2976/***********************************************************************/
2980 gpointer data)
2981{
2982 struct unit *punit =
2984
2985 if (NULL != punit) {
2987 }
2988
2990}
2991
2992/***********************************************************************/
2996 gpointer data)
2997{
2998 struct unit *punit =
3000
3001 if (NULL != punit) {
3003 }
3004
3006}
3007
3008/***********************************************************************/
3012 gpointer data)
3013{
3014 struct unit_list *punits;
3015 struct unit *punit =
3017
3018 if (NULL == punit) {
3019 return;
3020 }
3021
3026
3028}
3029
3030/***********************************************************************/
3035 gpointer data)
3036{
3037 struct unit *punit =
3039
3040 if (NULL != punit) {
3042 }
3043
3045}
3046
3047/***********************************************************************/
3051 gpointer data)
3052{
3053 struct unit_list *punits;
3054 struct unit *punit =
3056
3057 if (NULL == punit) {
3058 return;
3059 }
3060
3065
3067}
3068
3069/******** Callbacks for citizen bar, map funcs that are not update ********/
3070
3071/***********************************************************************/
3076 double x, double y, gpointer data)
3077{
3078 struct city_dialog *pdialog = data;
3079 struct city *pcity = pdialog->pcity;
3080 int citnum, tlen, len;
3081
3082 if (!can_client_issue_orders()) {
3083 return FALSE;
3084 }
3085
3087 len = (city_size_get(pcity) - 1) * pdialog->cwidth + tlen;
3088
3089 if (x > len) {
3090 /* No citizen that far to the right */
3091 return FALSE;
3092 }
3093 citnum = MIN(city_size_get(pcity) - 1, x / pdialog->cwidth);
3094
3096
3097 return TRUE;
3098}
3099
3100/***********************************************************************/
3104{
3105 enum unit_activity act = (enum unit_activity)GPOINTER_TO_INT(data);
3106 struct city *pcity = workertask_req.owner;
3107 struct tile *ptile = workertask_req.loc;
3108 struct packet_worker_task task;
3109
3110 task.city_id = pcity->id;
3111
3112 if (act == ACTIVITY_LAST) {
3113 task.tgt = -1;
3114 task.want = 0;
3115 } else {
3116 enum extra_cause cause = activity_to_extra_cause(act);
3118 struct extra_type *tgt;
3119
3120 if (cause != EC_NONE) {
3121 tgt = next_extra_for_tile(ptile, cause, city_owner(pcity), NULL);
3122 } else if (rmcause != ERM_NONE) {
3124 } else {
3125 tgt = NULL;
3126 }
3127
3128 if (tgt == NULL) {
3129 struct terrain *pterr = tile_terrain(ptile);
3130
3131 if ((act != ACTIVITY_TRANSFORM
3132 || pterr->transform_result == NULL || pterr->transform_result == pterr)
3133 && (act != ACTIVITY_CULTIVATE || pterr->cultivate_result == NULL)
3134 && (act != ACTIVITY_PLANT || pterr->plant_result == NULL)) {
3135 /* No extra to order */
3136 output_window_append(ftc_client, _("There's no suitable extra to order."));
3137
3138 return;
3139 }
3140
3141 task.tgt = -1;
3142 } else {
3143 task.tgt = extra_index(tgt);
3144 }
3145
3146 task.want = 100;
3147 }
3148
3149 task.tile_id = ptile->index;
3150 task.activity = act;
3151
3153}
3154
3155/***********************************************************************/
3162
3163/***********************************************************************/
3166static void popup_workertask_dlg(struct city *pcity, struct tile *ptile)
3167{
3169 GtkWidget *shl;
3170 struct terrain *pterr = tile_terrain(ptile);
3171 struct universal for_terr = { .kind = VUT_TERRAIN,
3172 .value = { .terrain = pterr }};
3173 struct worker_task *ptask;
3174
3176 workertask_req.owner = pcity;
3177 workertask_req.loc = ptile;
3178
3180 _("What Action to Request"),
3181 _("Select autoworker activity:"));
3182
3183 ptask = worker_task_list_get(pcity->task_reqs, 0);
3184 if (ptask != NULL) {
3185 choice_dialog_add(shl, _("Clear request"),
3188 }
3189
3191 choice_dialog_add(shl, Q_("?act:Mine"),
3194 }
3195 if (pterr->plant_result != NULL
3197 NULL, &for_terr)) {
3198 choice_dialog_add(shl, _("Plant"),
3201 }
3203 choice_dialog_add(shl, _("Irrigate"),
3206 }
3207 if (pterr->cultivate_result != NULL
3209 NULL, &for_terr)) {
3210 choice_dialog_add(shl, _("Cultivate"),
3213 }
3215 choice_dialog_add(shl, _("Road"),
3218 }
3219 if (pterr->transform_result != pterr && pterr->transform_result != NULL
3221 NULL, &for_terr)) {
3222 choice_dialog_add(shl, _("Transform"),
3225 }
3227 city_owner(pcity), NULL) != NULL) {
3228 choice_dialog_add(shl, _("Clean"),
3231 }
3232
3233 choice_dialog_add(shl, _("_Cancel"), 0, 0, FALSE, NULL);
3235
3237 NULL);
3238 }
3239}
3240
3241/***********************************************************************/
3245 double x, double y, gpointer data)
3246{
3247 struct city_dialog *pdialog = data;
3249
3250 if (!can_client_issue_orders()) {
3251 return FALSE;
3252 }
3253
3254 if (cma_is_city_under_agent(pdialog->pcity, NULL)) {
3255 return FALSE;
3256 }
3257
3260
3262 city_map_radius_sq_get(pdialog->pcity),
3263 canvas_x, canvas_y)) {
3265 }
3266
3267 return TRUE;
3268}
3269
3270/***********************************************************************/
3274 double x, double y, gpointer data)
3275{
3276 struct city_dialog *pdialog = data;
3278
3279 if (!can_client_issue_orders()) {
3280 return FALSE;
3281 }
3282
3285
3287 city_map_radius_sq_get(pdialog->pcity),
3288 canvas_x, canvas_y)) {
3289 struct city *pcity = pdialog->pcity;
3290
3291 popup_workertask_dlg(pdialog->pcity,
3294 city_x, city_y));
3295 }
3296
3297 return TRUE;
3298}
3299
3300/***********************************************************************/
3303static void draw_map_canvas(struct city_dialog *pdialog)
3304{
3306 if (pdialog->happiness.map_canvas.darea) { /* in case of spy */
3308 }
3309}
3310
3311/************** Callbacks for Buy, Change, Sell, Worklist *****************/
3312
3313/***********************************************************************/
3316static void buy_callback_response(GtkWidget *w, gint response, gpointer data)
3317{
3318 struct city_dialog *pdialog = data;
3319
3320 if (response == GTK_RESPONSE_YES) {
3321 city_buy_production(pdialog->pcity);
3322 }
3323
3325}
3326
3327/***********************************************************************/
3330static void buy_callback(GtkWidget *w, gpointer data)
3331{
3333 struct city_dialog *pdialog = data;
3334 const char *name = city_production_name_translation(pdialog->pcity);
3335 int value = pdialog->pcity->client.buy_cost;
3336 char buf[1024];
3337
3338 if (!can_client_issue_orders()) {
3339 return;
3340 }
3341
3342 fc_snprintf(buf, ARRAY_SIZE(buf), PL_("Treasury contains %d gold.",
3343 "Treasury contains %d gold.",
3344 client_player()->economic.gold),
3345 client_player()->economic.gold);
3346
3347 if (value <= client_player()->economic.gold) {
3351 /* TRANS: Last %s is pre-pluralised "Treasury contains %d gold." */
3352 PL_("Buy %s for %d gold?\n%s",
3353 "Buy %s for %d gold?\n%s", value),
3354 name, value, buf);
3355 setup_dialog(shell, pdialog->shell);
3356 gtk_window_set_title(GTK_WINDOW(shell), _("Buy It!"));
3359 pdialog);
3361 } else {
3365 /* TRANS: Last %s is pre-pluralised "Treasury contains %d gold." */
3366 PL_("%s costs %d gold.\n%s",
3367 "%s costs %d gold.\n%s", value),
3368 name, value, buf);
3369 setup_dialog(shell, pdialog->shell);
3370 gtk_window_set_title(GTK_WINDOW(shell), _("Buy It!"));
3372 NULL);
3374 }
3375}
3376
3377/***********************************************************************/
3381 struct city_dialog *pdialog)
3382{
3384
3386 && gtk_combo_box_get_active_iter(combo, &iter)) {
3387 cid id;
3388 struct universal univ;
3389
3390 gtk_tree_model_get(gtk_combo_box_get_model(combo), &iter, 2, &id, -1);
3391 univ = cid_production(id);
3392 city_change_production(pdialog->pcity, &univ);
3393 }
3394}
3395
3396/***********************************************************************/
3399static void sell_callback(struct impr_type *pimprove, gpointer data)
3400{
3401 GtkWidget *shl;
3402 struct city_dialog *pdialog = (struct city_dialog *) data;
3403 pdialog->sell_id = improvement_number(pimprove);
3404 int price;
3405
3406 if (!can_client_issue_orders()) {
3407 return;
3408 }
3409
3411 pimprove) != TR_SUCCESS) {
3412 return;
3413 }
3414
3415 price = impr_sell_gold(pimprove);
3420 PL_("Sell %s for %d gold?",
3421 "Sell %s for %d gold?", price),
3422 city_improvement_name_translation(pdialog->pcity, pimprove), price);
3423 setup_dialog(shl, pdialog->shell);
3424 pdialog->sell_shell = shl;
3425
3426 gtk_window_set_title(GTK_WINDOW(shl), _("Sell It!"));
3427
3428 g_signal_connect(shl, "response",
3430
3432}
3433
3434/***********************************************************************/
3437static void sell_callback_response(GtkWidget *w, gint response, gpointer data)
3438{
3439 struct city_dialog *pdialog = data;
3440
3441 if (response == GTK_RESPONSE_YES) {
3442 city_sell_improvement(pdialog->pcity, pdialog->sell_id);
3443 }
3445
3446 pdialog->sell_shell = NULL;
3447}
3448
3449/***********************************************************************/
3454{
3455 GtkTreeModel *model;
3456 GtkTreeIter it;
3457 GdkSeat *seat;
3459 struct impr_type *pimprove;
3460
3462
3463 if (!gtk_tree_model_get_iter(model, &it, path)) {
3464 return;
3465 }
3466
3467 gtk_tree_model_get(model, &it, 0, &pimprove, -1);
3468
3471
3472 if (!(mask & GDK_CONTROL_MASK)) {
3473 sell_callback(pimprove, data);
3474 } else {
3475 if (is_great_wonder(pimprove)) {
3477 } else {
3479 }
3480 }
3481}
3482
3483/************ Callbacks for stuff on the Misc. Settings page **************/
3484
3485/***********************************************************************/
3489{
3490 struct city_dialog *pdialog;
3491
3492 pdialog = (struct city_dialog *) data;
3493
3494 pdialog->rename_shell = input_dialog_create(GTK_WINDOW(pdialog->shell),
3495 /* "shellrenamecity" */
3496 _("Rename City"),
3497 _("What should we rename the city to?"),
3498 city_name_get(pdialog->pcity),
3499 rename_popup_callback, pdialog);
3500}
3501
3502/***********************************************************************/
3505static void rename_popup_callback(gpointer data, gint response,
3506 const char *input)
3507{
3508 struct city_dialog *pdialog = data;
3509
3510 if (pdialog) {
3511 if (response == GTK_RESPONSE_OK) {
3512 city_rename(pdialog->pcity, input);
3513 } /* else CANCEL or DELETE_EVENT */
3514
3515 pdialog->rename_shell = NULL;
3516 }
3517}
3518
3519/***********************************************************************/
3523{
3525}
3526
3527/***********************************************************************/
3531{
3532 struct city_dialog *pdialog = (struct city_dialog *) data;
3533
3534 if (!can_client_issue_orders()) {
3535 return;
3536 }
3537
3538 if (!pdialog->misc.block_signal) {
3539 struct city *pcity = pdialog->pcity;
3541
3542 fc_assert(CITYO_LAST == 3);
3543
3547 }
3550 }
3553 }
3554
3556 pcity->wlcb);
3557 }
3558}
3559
3560/***********************************************************************/
3585
3586/******************** Callbacks for: Close, Prev, Next. *******************/
3587
3588/***********************************************************************/
3591static void close_callback(GtkWidget *w, gpointer data)
3592{
3593 close_city_dialog((struct city_dialog *) data);
3594}
3595
3596/***********************************************************************/
3600{
3601 struct city_dialog *pdialog;
3602 int width, height;
3603
3604 /* Save size of the city dialog. */
3606
3607 pdialog = (struct city_dialog *) data;
3608
3610
3612 citizens_dialog_close(pdialog->pcity);
3613 }
3614 close_happiness_dialog(pdialog->pcity);
3615 close_cma_dialog(pdialog->pcity);
3616
3617 /* Save size of the city dialog. */
3620 width,
3624 height,
3626
3627 last_page
3629
3632
3635
3636 if (pdialog->sell_shell) {
3638 }
3639 if (pdialog->rename_shell) {
3641 }
3642
3645
3646 free(pdialog);
3647
3648 /* Need to do this every time a new dialog is closed. */
3650}
3651
3652/***********************************************************************/
3655static void close_city_dialog(struct city_dialog *pdialog)
3656{
3658}
3659
3660/***********************************************************************/
3665{
3666 struct city_dialog *pdialog = (struct city_dialog *) data;
3667 int i, j, dir, size;
3668 struct city *new_pcity = NULL;
3669
3671 return;
3672 }
3673
3675
3677 fc_assert_ret(size >= 1);
3679
3680 if (size == 1) {
3681 return;
3682 }
3683
3684 /* dir = 1 will advance to the city, dir = -1 will get previous */
3685 if (w == GTK_WIDGET(pdialog->next_command)) {
3686 dir = 1;
3687 } else if (w == GTK_WIDGET(pdialog->prev_command)) {
3688 dir = -1;
3689 } else {
3690 /* Always fails. */
3692 || w == GTK_WIDGET(pdialog->prev_command));
3693 dir = 1;
3694 }
3695
3696 for (i = 0; i < size; i++) {
3697 if (pdialog->pcity == city_list_get(client.conn.playing->cities, i)) {
3698 break;
3699 }
3700 }
3701
3702 fc_assert_ret(i < size);
3703
3704 for (j = 1; j < size; j++) {
3706 (i + dir * j + size) % size);
3708
3709 fc_assert_ret(other_pdialog != pdialog);
3710 if (!other_pdialog) {
3712 break;
3713 }
3714 }
3715
3716 if (!new_pcity) {
3717 /* Every other city has an open city dialog. */
3718 return;
3719 }
3720
3721 /* cleanup happiness dialog */
3723 citizens_dialog_close(pdialog->pcity);
3724 }
3725 close_happiness_dialog(pdialog->pcity);
3726
3727 pdialog->pcity = new_pcity;
3728
3729 /* reinitialize happiness, and cma dialogs */
3732 citizens_dialog_display(pdialog->pcity));
3733 }
3735 get_top_happiness_display(pdialog->pcity, low_citydlg, pdialog->shell));
3736 if (!client_is_observer()) {
3737 fc_assert(pdialog->cma_editor != NULL);
3738 pdialog->cma_editor->pcity = new_pcity;
3739 }
3740
3741 reset_city_worklist(pdialog->production.worklist, pdialog->pcity);
3742
3743 can_slide = FALSE;
3744 center_tile_mapcanvas(pdialog->pcity->tile);
3745 can_slide = TRUE;
3746 if (!client_is_observer()) {
3747 set_cityopt_values(pdialog); /* Need not be in real_city_dialog_refresh */
3748 }
3749
3751
3752 /* Recenter the city map(s) */
3754 if (pdialog->happiness.map_canvas.sw) {
3756 }
3757}
3758
3759/***********************************************************************/
3763{
3765 refresh_worklist(pdialog->production.worklist);
3767}
const char * action_id_name_translation(action_id act_id)
Definition actions.c:1250
bool action_ever_possible(action_id action)
Definition actions.c:7546
#define action_id_univs_not_blocking(act_id, act_uni, tgt_uni)
Definition actions.h:714
#define n
Definition astring.c:77
#define BV_CLR_ALL(bv)
Definition bitvector.h:103
#define BV_SET(bv, bit)
Definition bitvector.h:89
struct canvas int int struct sprite int int int int height
Definition canvas_g.h:44
struct canvas int int canvas_y
Definition canvas_g.h:43
struct canvas int canvas_x
Definition canvas_g.h:43
struct canvas int int struct sprite int int int width
Definition canvas_g.h:44
void output_window_append(const struct ft_color color, const char *featured_text)
const char * city_improvement_name_translation(const struct city *pcity, const struct impr_type *pimprove)
Definition city.c:663
int city_production_build_shield_cost(const struct city *pcity)
Definition city.c:737
int city_granary_size(int city_size)
Definition city.c:2132
int city_build_slots(const struct city *pcity)
Definition city.c:2932
struct tile * city_map_to_tile(const struct civ_map *nmap, const struct tile *city_center, int city_radius_sq, int city_map_x, int city_map_y)
Definition city.c:305
const char * city_name_get(const struct city *pcity)
Definition city.c:1137
int city_improvement_upkeep(const struct city *pcity, const struct impr_type *b)
Definition city.c:1255
bool is_city_option_set(const struct city *pcity, enum city_options option)
Definition city.c:3413
int city_population(const struct city *pcity)
Definition city.c:1191
int city_unit_unhappiness(const struct civ_map *nmap, struct unit *punit, int *free_unhappy)
Definition city.c:3049
bool city_unhappy(const struct city *pcity)
Definition city.c:1626
bool city_celebrating(const struct city *pcity)
Definition city.c:1645
int city_illness_calc(const struct city *pcity, int *ill_base, int *ill_size, int *ill_trade, int *ill_pollution)
Definition city.c:2870
bool city_happy(const struct city *pcity)
Definition city.c:1614
int city_map_radius_sq_get(const struct city *pcity)
Definition city.c:137
citizens city_specialists(const struct city *pcity)
Definition city.c:3342
bool can_city_build_now(const struct civ_map *nmap, const struct city *pcity, const struct universal *target)
Definition city.c:1013
int city_turns_to_grow(const struct city *pcity)
Definition city.c:1996
const char * city_production_name_translation(const struct city *pcity)
Definition city.c:700
static citizens city_size_get(const struct city *pcity)
Definition city.h:566
citizen_category
Definition city.h:264
#define city_owner(_pcity_)
Definition city.h:560
#define MAX_CITY_SIZE
Definition city.h:103
@ FEELING_FINAL
Definition city.h:281
void get_city_dialog_output_text(const struct city *pcity, Output_type_id otype, char *buf, size_t bufsz)
void get_city_dialog_production(struct city *pcity, char *buffer, size_t buffer_len)
int city_rename(struct city *pcity, const char *name)
int get_city_citizen_types(struct city *pcity, enum citizen_feeling idx, enum citizen_category *categories)
int city_buy_production(struct city *pcity)
int city_toggle_worker(struct city *pcity, int city_x, int city_y)
void get_city_dialog_airlift_text(const struct city *pcity, char *buf, size_t bufsz)
int city_change_production(struct city *pcity, struct universal *target)
void city_rotate_specialist(struct city *pcity, int citizen_index)
int get_citydlg_canvas_width(void)
bool canvas_to_city_pos(int *city_x, int *city_y, int city_radius_sq, int canvas_x, int canvas_y)
void get_city_dialog_airlift_value(const struct city *pcity, char *buf, size_t bufsz)
void city_dialog_redraw_map(struct city *pcity, struct canvas *pcanvas)
int city_sell_improvement(struct city *pcity, Impr_type_id sell_id)
void get_city_dialog_pollution_text(const struct city *pcity, char *buf, size_t bufsz)
void get_city_dialog_culture_text(const struct city *pcity, char *buf, size_t bufsz)
bool city_can_buy(const struct city *pcity)
int get_citydlg_canvas_height(void)
void get_city_dialog_illness_text(const struct city *pcity, char *buf, size_t bufsz)
void city_report_dialog_update_city(struct city *pcity)
bool client_is_global_observer(void)
bool client_is_observer(void)
struct civclient client
bool can_client_issue_orders(void)
bool client_has_player(void)
#define client_player()
int collect_eventually_buildable_targets(struct universal *targets, struct city *pcity, bool advanced_tech)
Definition climisc.c:819
void name_and_sort_items(struct universal *targets, int num_targets, struct item *items, bool show_cost, struct city *pcity)
Definition climisc.c:650
cid cid_encode(struct universal target)
Definition climisc.c:483
int collect_already_built_targets(struct universal *targets, struct city *pcity)
Definition climisc.c:913
#define MAX_NUM_PRODUCTION_TARGETS
Definition climisc.h:89
#define cid_production
Definition climisc.h:71
int cid
Definition climisc.h:31
bool cma_is_city_under_agent(const struct city *pcity, struct cm_parameter *parameter)
Definition cma_core.c:552
char * incite_cost
Definition comments.c:76
void request_unit_fortify(struct unit *punit)
Definition control.c:2365
void unit_focus_try(struct unit *punit)
Definition control.c:502
void request_unit_change_homecity(struct unit *punit)
Definition control.c:2106
void request_unit_unload(struct unit *pcargo)
Definition control.c:2206
void request_unit_sentry(struct unit *punit)
Definition control.c:2354
void request_new_unit_activity(struct unit *punit, enum unit_activity act)
Definition control.c:1941
#define can_unit_do_activity_client(_punit_, _act_)
Definition control.h:41
int counter_index(const struct counter *pcount)
Definition counters.c:174
#define city_counters_iterate_end
Definition counters.h:64
#define city_counters_iterate(pcount)
Definition counters.h:57
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int const struct action *paction struct unit struct city * pcity
Definition dialogs_g.h:78
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int cost
Definition dialogs_g.h:74
int int id
Definition editgui_g.h:28
static struct editor_state * editor
Definition editor.c:100
int get_city_bonus(const struct city *pcity, enum effect_type effect_type)
Definition effects.c:842
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:779
struct extra_type * prev_extra_in_tile(const struct tile *ptile, enum extra_rmcause rmcause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:804
enum extra_cause activity_to_extra_cause(enum unit_activity act)
Definition extras.c:1090
enum extra_rmcause activity_to_extra_rmcause(enum unit_activity act)
Definition extras.c:1111
#define extra_index(_e_)
Definition extras.h:183
int Impr_type_id
Definition fc_types.h:236
#define EC_NONE
Definition fc_types.h:820
@ TR_SUCCESS
Definition fc_types.h:953
#define ERM_NONE
Definition fc_types.h:843
@ O_SHIELD
Definition fc_types.h:102
@ O_FOOD
Definition fc_types.h:102
@ O_TRADE
Definition fc_types.h:102
@ O_SCIENCE
Definition fc_types.h:102
@ O_LUXURY
Definition fc_types.h:102
@ O_GOLD
Definition fc_types.h:102
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
const struct ft_color ftc_client
const char * population_to_text(int thousand_citizen)
Definition game.c:739
struct civ_game game
Definition game.c:61
struct world wld
Definition game.c:62
struct city * game_city_by_number(int id)
Definition game.c:106
#define FC_STATIC_CANVAS_INIT
Definition canvas.h:28
GtkWidget * choice_dialog_start(GtkWindow *parent, const gchar *name, const gchar *text)
void choice_dialog_end(GtkWidget *dshell)
void choice_dialog_add(GtkWidget *dshell, const gchar *label, GCallback handler, gpointer data, bool meta, const gchar *tool_tip)
GtkWidget * citizens_dialog_display(const struct city *pcity)
void citizens_dialog_refresh(const struct city *pcity)
void citizens_dialog_close(const struct city *pcity)
static void unit_sentry_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2876
citydlg_response
Definition citydlg.c:82
@ CDLGR_UNITS
Definition citydlg.c:82
@ CDLGR_PREV
Definition citydlg.c:82
@ CDLGR_NEXT
Definition citydlg.c:82
static int new_dialog_def_page
Definition citydlg.c:219
static void create_and_append_buildings_page(struct city_dialog *pdialog)
Definition citydlg.c:1238
static void unit_upgrade_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2935
static void popup_workertask_dlg(struct city *pcity, struct tile *ptile)
Definition citydlg.c:3046
static void city_dialog_update_citizens(struct city_dialog *pdialog)
Definition citydlg.c:1869
static void city_destroy_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3459
static void city_dialog_update_title(struct city_dialog *pdialog)
Definition citydlg.c:1830
static int last_page
Definition citydlg.c:220
static void init_citydlg_dimensions(void)
Definition citydlg.c:332
static void create_and_append_worklist_page(struct city_dialog *pdialog)
Definition citydlg.c:1272
struct tile * loc
Definition citydlg.c:227
#define CITY_MAP_MIN_SIZE_X
Definition citydlg.c:128
void real_city_dialog_popup(struct city *pcity)
Definition citydlg.c:566
static void misc_whichtab_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3383
static bool low_citydlg
Definition citydlg.c:230
bool city_dialog_is_open(struct city *pcity)
Definition citydlg.c:587
static void city_dialog_update_building(struct city_dialog *pdialog)
Definition citydlg.c:2069
static void citydlg_response_callback(GtkDialog *dlg, gint response, void *data)
Definition citydlg.c:2502
static void buy_callback_response(GtkWidget *w, gint response, gpointer data)
Definition citydlg.c:3174
void real_city_dialog_refresh(struct city *pcity)
Definition citydlg.c:487
static void unit_center_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2775
static struct city_dialog * get_city_dialog(struct city *pcity)
Definition citydlg.c:387
@ INFO_LUXURY
Definition citydlg.c:120
@ INFO_STEAL
Definition citydlg.c:122
@ INFO_CORRUPTION
Definition citydlg.c:121
@ NUM_INFO_FIELDS
Definition citydlg.c:123
@ INFO_ILLNESS
Definition citydlg.c:122
@ INFO_WASTE
Definition citydlg.c:121
@ INFO_SIZE
Definition citydlg.c:119
@ INFO_GROWTH
Definition citydlg.c:120
@ INFO_SHIELD
Definition citydlg.c:119
@ INFO_CULTURE
Definition citydlg.c:121
@ INFO_GOLD
Definition citydlg.c:119
@ INFO_SCIENCE
Definition citydlg.c:120
@ INFO_POLLUTION
Definition citydlg.c:121
@ INFO_TRADE
Definition citydlg.c:119
@ INFO_AIRLIFT
Definition citydlg.c:122
@ INFO_GRANARY
Definition citydlg.c:120
@ INFO_FOOD
Definition citydlg.c:119
#define CITY_MAP_MIN_SIZE_Y
Definition citydlg.c:129
static void city_dialog_update_information(GtkWidget **info_ebox, GtkWidget **info_label, struct city_dialog *pdialog)
Definition citydlg.c:1932
static GtkWidget * create_citydlg_improvement_list(struct city_dialog *pdialog, GtkWidget *vbox)
Definition citydlg.c:897
static void create_production_header(struct city_dialog *pdialog, GtkContainer *contain)
Definition citydlg.c:1205
static void workertask_dlg_destroy(GtkWidget *w, gpointer data)
Definition citydlg.c:3038
static void city_dialog_update_present_units(struct city_dialog *pdialog)
Definition citydlg.c:2356
#define CITYMAP_SCALE
Definition citydlg.c:76
static gboolean citizens_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2956
static void change_production_callback(GtkComboBox *combo, struct city_dialog *pdialog)
Definition citydlg.c:3237
static void unit_load_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2850
static void set_cityopt_values(struct city_dialog *pdialog)
Definition citydlg.c:3425
static void close_city_dialog(struct city_dialog *pdialog)
Definition citydlg.c:3520
static gboolean show_info_popup(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:661
static void create_and_append_overview_page(struct city_dialog *pdialog)
Definition citydlg.c:956
static void create_and_append_happiness_page(struct city_dialog *pdialog)
Definition citydlg.c:1316
void popdown_all_city_dialogs(void)
Definition citydlg.c:607
static void buy_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3187
#define dialog_list_iterate_end
Definition citydlg.c:93
static void impr_callback(GtkTreeView *view, GtkTreePath *path, GtkTreeViewColumn *col, gpointer data)
Definition citydlg.c:3310
static void create_and_append_map_page(struct city_dialog *pdialog)
Definition citydlg.c:1144
static void city_dialog_map_create(struct city_dialog *pdialog, struct city_map_canvas *cmap_canvas)
Definition citydlg.c:423
void refresh_unit_city_dialogs(struct unit *punit)
Definition citydlg.c:546
void reset_city_dialogs(void)
Definition citydlg.c:365
static void cityopt_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3391
static void city_dialog_map_recenter(GtkWidget *map_canvas_sw)
Definition citydlg.c:462
@ WORKLIST_PAGE
Definition citydlg.c:112
@ CMA_PAGE
Definition citydlg.c:112
@ HAPPINESS_PAGE
Definition citydlg.c:112
@ SETTINGS_PAGE
Definition citydlg.c:113
@ STICKY_PAGE
Definition citydlg.c:113
@ NUM_PAGES
Definition citydlg.c:114
@ OVERVIEW_PAGE
Definition citydlg.c:112
static void draw_map_canvas(struct city_dialog *pdialog)
Definition citydlg.c:3162
static struct @145 workertask_req
static bool is_showing_workertask_dialog
Definition citydlg.c:222
#define unit_node_vector_iterate_end
Definition citydlg.c:108
static void sell_callback(struct impr_type *pimprove, gpointer data)
Definition citydlg.c:3256
#define dialog_list_iterate(dialoglist, pdialog)
Definition citydlg.c:91
static void supported_unit_activate_close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2802
static void city_dialog_update_prev_next(void)
Definition citydlg.c:2463
static void create_and_append_settings_page(struct city_dialog *pdialog)
Definition citydlg.c:1500
static bool city_dialogs_have_been_initialised
Definition citydlg.c:217
static void close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3451
static struct dialog_list * dialog_list
Definition citydlg.c:216
static void sell_callback_response(GtkWidget *w, gint response, gpointer data)
Definition citydlg.c:3295
static void create_citydlg_main_map(struct city_dialog *pdialog, GtkWidget *container)
Definition citydlg.c:880
#define NUM_CITIZENS_SHOWN
Definition citydlg.c:110
#define CITYMAP_HEIGHT
Definition citydlg.c:75
static void unit_homecity_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2922
static void unit_fortify_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2889
static void city_dialog_update_counters(struct city_dialog *pdialog)
Definition citydlg.c:1413
static gboolean present_unit_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2598
struct city * owner
Definition citydlg.c:226
static GtkWidget * create_city_info_table(struct city_dialog *pdialog, GtkWidget **info_ebox, GtkWidget **info_label)
Definition citydlg.c:745
static struct city_dialog * create_city_dialog(struct city *pcity)
Definition citydlg.c:1642
static void target_drag_data_received(GtkWidget *w, GdkDragContext *context, gint x, gint y, GtkSelectionData *data, guint info, guint time, gpointer user_data)
Definition citydlg.c:1167
static void unit_disband_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2902
#define unit_node_vector_iterate(list, elt)
Definition citydlg.c:106
static void rename_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3349
static void switch_city_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:3529
#define CITYMAP_WIDTH
Definition citydlg.c:74
static void city_dialog_update_map(struct city_dialog *pdialog)
Definition citydlg.c:2047
static void create_and_append_counters_page(struct city_dialog *pdialog)
Definition citydlg.c:1393
static void unit_unload_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2863
static void show_units_response(void *data)
Definition citydlg.c:2515
static void initialize_city_dialogs(void)
Definition citydlg.c:341
static int canvas_height
Definition citydlg.c:218
static int canvas_width
Definition citydlg.c:218
#define TINYSCREEN_MAX_HEIGHT
Definition citydlg.c:78
static void city_dialog_update_supported_units(struct city_dialog *pdialog)
Definition citydlg.c:2249
static void unit_activate_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2788
static void present_unit_activate_close_callback(GtkWidget *w, gpointer data)
Definition citydlg.c:2827
static void set_city_workertask(GtkWidget *w, gpointer data)
Definition citydlg.c:2983
static void rename_popup_callback(gpointer data, gint response, const char *input)
Definition citydlg.c:3366
static void city_dialog_update_improvement_list(struct city_dialog *pdialog)
Definition citydlg.c:2192
static void create_and_append_cma_page(struct city_dialog *pdialog)
Definition citydlg.c:1480
void popdown_city_dialog(struct city *pcity)
Definition citydlg.c:595
static gboolean supported_unit_callback(GtkWidget *w, GdkEventButton *ev, gpointer data)
Definition citydlg.c:2536
void close_cma_dialog(struct city *pcity)
Definition cma_fe.c:104
struct cma_dialog * create_cma_dialog(struct city *pcity, bool tiny)
Definition cma_fe.c:214
void refresh_cma_dialog(struct city *pcity, enum cma_refresh refresh)
Definition cma_fe.c:471
@ REFRESH_ALL
Definition cma_fe.h:26
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
GtkWidget * toplevel
Definition gui_main.c:126
GtkWidget * map_canvas
Definition gui_main.c:108
int screen_height(void)
Definition gui_main.c:2593
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:32
GtkWidget * icon_label_button_new(const gchar *icon_name, const gchar *label_text)
Definition gui_stuff.c:76
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void intl_slist(int n, const char **s, bool *done)
Definition gui_stuff.c:111
void close_happiness_dialog(struct city *pcity)
Definition happiness.c:330
void refresh_happiness_dialog(struct city *pcity)
Definition happiness.c:317
GtkWidget * get_top_happiness_display(struct city *pcity, bool low_dlg, GtkWidget *win)
Definition happiness.c:356
void popup_help_dialog_typed(const char *item, enum help_page_type htype)
Definition helpdlg.c:196
GtkWidget * input_dialog_create(GtkWindow *parent, const char *dialogname, const char *text, const char *postinputtest, input_dialog_callback_t response_callback, gpointer response_cli_data)
Definition inputdlg.c:66
static struct gui_dialog * shell
Definition messagedlg.c:39
GdkPixbuf * sprite_get_pixbuf(struct sprite *sprite)
Definition sprite.c:402
bool request_transport(struct unit *cargo, struct tile *ptile)
void refresh_worklist(GtkWidget *editor)
Definition wldlg.c:1327
void add_worklist_dnd_target(GtkWidget *w)
Definition wldlg.c:339
void reset_city_worklist(GtkWidget *editor, struct city *pcity)
Definition wldlg.c:1279
GtkWidget * create_worklist(void)
Definition wldlg.c:1054
void refresh_all_city_worklists(void)
Definition citydlg.c:3762
static void canvas_draw_cb(GtkDrawingArea *w, cairo_t *cr, int width, int height, gpointer data)
Definition citydlg.c:420
static gboolean right_button_down_citymap(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:3273
static gboolean middle_present_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2769
static bool create_unit_menu(struct city_dialog *pdialog, struct unit *punit, GtkWidget *wdg, bool supported)
Definition citydlg.c:2570
static gboolean right_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2815
static gboolean left_button_down_citymap(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:3244
@ COUNTERS_PAGE
Definition citydlg.c:115
static void close_citydlg_unit_popover(struct city_dialog *pdialog)
Definition citydlg.c:2834
static gboolean middle_supported_unit_release(GtkGestureClick *gesture, int n_press, double x, double y, gpointer data)
Definition citydlg.c:2793
static gboolean citydlg_keyboard_handler(GtkEventControllerKey *controller, guint keyval, guint keycode, GdkModifierType state, gpointer data)
Definition citydlg.c:638
#define menu_item_append_unref(menu, item)
Definition gui_stuff.h:149
void put_unit_picture_city_overlays(struct unit *punit, GtkPicture *p, int height, int *upkeep_cost, int happy_cost)
Definition mapview.c:519
void put_unit_picture(struct unit *punit, GtkPicture *p, int height)
Definition mapview.c:494
void picture_set_from_surface(GtkPicture *pic, cairo_surface_t *surf)
Definition sprite.c:544
static SDL_Surface * info_label
Definition widget.c:57
@ HELP_IMPROVEMENT
Definition helpdlg_g.h:20
@ HELP_WONDER
Definition helpdlg_g.h:21
int impr_sell_gold(const struct impr_type *pimprove)
enum test_result test_player_sell_building_now(struct player *pplayer, struct city *pcity, const struct impr_type *pimprove)
bool is_improvement_redundant(const struct city *pcity, const struct impr_type *pimprove)
Impr_type_id improvement_number(const struct impr_type *pimprove)
bool is_great_wonder(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
bool is_small_wonder(const struct impr_type *pimprove)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:192
#define fc_assert(condition)
Definition log.h:177
#define fc_assert_action(condition, action)
Definition log.h:188
#define log_debug(message,...)
Definition log.h:116
void center_tile_mapcanvas(const struct tile *ptile)
bool can_slide
#define fc_malloc(sz)
Definition mem.h:34
bool can_unit_exist_at_tile(const struct civ_map *nmap, const struct unit *punit, const struct tile *ptile)
Definition movement.c:350
bool unit_can_load(const struct unit *punit)
Definition movement.c:934
static const char * name_translation_get(const struct name_translation *ptrans)
#define GUI_GTK4_CITYDLG_MAX_XSIZE
Definition options.h:666
#define GUI_GTK4_CITYDLG_MIN_YSIZE
Definition options.h:669
#define GUI_GTK4_CITYDLG_MIN_XSIZE
Definition options.h:665
#define GUI_GTK4_CITYDLG_MAX_YSIZE
Definition options.h:670
int send_packet_worker_task(struct connection *pc, const struct packet_worker_task *packet)
int dsend_packet_city_options_req(struct connection *pc, int city_id, bv_city_options options, enum city_wl_cancel_behavior wl_cb)
int len
Definition packhand.c:127
struct unit * player_unit_by_number(const struct player *pplayer, int unit_id)
Definition player.c:1229
struct city * player_city_by_number(const struct player *pplayer, int city_id)
Definition player.c:1203
bool are_universals_equal(const struct universal *psource1, const struct universal *psource2)
#define CLIP(lower, current, upper)
Definition shared.h:57
#define ARRAY_SIZE(x)
Definition shared.h:85
#define MIN(x, y)
Definition shared.h:55
#define FC_INFINITY
Definition shared.h:36
size_t size
Definition specvec.h:72
struct sprite int int int int struct sprite * mask
Definition sprite_g.h:32
struct sprite int int y
Definition sprite_g.h:31
struct sprite int x
Definition sprite_g.h:31
#define strvec_iterate(psv, str)
#define strvec_iterate_end
cairo_surface_t * surface
Definition canvas.h:23
GtkWidget * prev_command
Definition citydlg.c:208
GtkWidget * name_label
Definition citydlg.c:141
GtkWidget * rename_shell
Definition citydlg.c:205
GtkWidget * rename_command
Definition citydlg.c:196
GtkWidget * production_bar
Definition citydlg.c:152
GtkWidget * supported_units_frame
Definition citydlg.c:157
GtkWidget * citizen_pics
Definition citydlg.c:148
GtkWidget * sell_shell
Definition citydlg.c:203
GtkWidget * production_label
Definition citydlg.c:173
GtkWidget * widget
Definition citydlg.c:182
GtkWidget * supported_unit_table
Definition citydlg.c:158
GtkWidget * popover
Definition citydlg.c:147
GtkWidget * disband_on_settler
Definition citydlg.c:198
struct city_map_canvas map_canvas
Definition citydlg.c:150
GtkWidget * improvement_list
Definition citydlg.c:155
GtkWidget * container
Definition citydlg.c:189
GtkWidget * buy_command
Definition citydlg.c:154
short block_signal
Definition citydlg.c:200
GtkWidget * whichtab_radio[NUM_PAGES]
Definition citydlg.c:199
enum city_dialog::@193 page
struct unit_node_vector supported_units
Definition citydlg.c:163
cairo_surface_t * map_canvas_store_unscaled
Definition citydlg.c:142
struct city * pcity
Definition citydlg.c:138
struct city_dialog::@148 happiness
struct unit_node_vector present_units
Definition citydlg.c:164
city_map * view
Definition citydlg.h:455
GtkWidget * citizens
Definition citydlg.c:185
GtkWidget * show_units_command
Definition citydlg.c:207
Impr_type_id sell_id
Definition citydlg.c:211
GtkWidget * production_combo
Definition citydlg.c:153
struct city_dialog::@150 misc
GtkBox * container
Definition citydlg.c:189
struct cma_dialog * cma_editor
Definition citydlg.c:193
cairo_surface_t * citizen_surface
Definition citydlg.c:147
GtkWidget * shell
Definition citydlg.c:140
GtkWidget * worklist
Definition citydlg.c:176
GtkWidget * present_units_frame
Definition citydlg.c:160
GtkWidget * info_label[NUM_INFO_FIELDS]
Definition citydlg.c:167
GtkWidget * new_citizens_radio[3]
Definition citydlg.c:197
GtkBox * widget
Definition citydlg.c:190
GtkListStore * change_production_store
Definition citydlg.c:169
GtkWidget * present_unit_table
Definition citydlg.c:161
struct city_dialog::@149 counters
GtkWidget * notebook
Definition citydlg.c:143
struct city_dialog::@146 overview
GtkWidget * next_command
Definition citydlg.c:209
GtkTreeSelection * change_selection
Definition citydlg.c:204
struct city_dialog::@147 production
GtkWidget * darea
Definition citydlg.c:134
GtkWidget * sw
Definition citydlg.c:132
Definition city.h:317
int * counter_values
Definition city.h:405
struct unit_list * info_units_present
Definition city.h:471
struct unit_list * info_units_supported
Definition city.h:470
citizens size
Definition city.h:329
int illness
Definition city.h:431
int buy_cost
Definition city.h:463
struct city::@18::@21 client
struct tile * tile
Definition city.h:319
struct unit_list * units_supported
Definition city.h:403
struct packet_game_info info
Definition game.h:89
struct connection conn
Definition client_main.h:96
GtkWidget * shell
Definition cma_fe.h:33
struct city * pcity
Definition cma_fe.h:32
struct player * playing
Definition connection.h:151
Definition climisc.h:82
struct universal item
Definition climisc.h:83
char descr[MAX_LEN_NAME+40]
Definition climisc.h:84
enum unit_activity activity
struct city_list * cities
Definition player.h:281
Definition tile.h:50
int index
Definition tile.h:51
struct unit_list * units
Definition tile.h:58
int height
Definition citydlg.c:98
GtkWidget * cmd
Definition citydlg.c:96
GtkWidget * pix
Definition citydlg.c:97
GtkEventController * middle
Definition citydlg.c:100
GtkEventController * left
Definition citydlg.c:99
GtkEventController * right
Definition citydlg.c:101
Definition unit.h:140
int upkeep[O_LAST]
Definition unit.h:150
enum unit_activity activity
Definition unit.h:159
int id
Definition unit.h:147
struct tile * tile
Definition unit.h:142
struct unit::@84::@86 client
int homecity
Definition unit.h:148
struct player * owner
Definition unit.h:145
enum universals_n kind
Definition fc_types.h:609
universals_u value
Definition fc_types.h:608
struct tile * ptile
Definition workertask.h:22
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:960
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * unit_description(struct unit *punit)
Definition text.c:528
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:115
struct sprite * get_building_sprite(const struct tileset *t, const struct impr_type *pimprove)
Definition tilespec.c:7030
int tileset_small_sprite_width(const struct tileset *t)
Definition tilespec.c:927
int tileset_full_tile_height(const struct tileset *t)
Definition tilespec.c:815
int tileset_small_sprite_height(const struct tileset *t)
Definition tilespec.c:963
int tileset_unit_with_upkeep_height(const struct tileset *t)
Definition tilespec.c:885
struct sprite * get_citizen_sprite(const struct tileset *t, enum citizen_category type, int citizen_index, const struct city *pcity)
Definition tilespec.c:6969
struct sprite * get_unittype_sprite(const struct tileset *t, const struct unit_type *punittype, enum unit_activity activity, enum direction8 facing)
Definition tilespec.c:7052
const struct unit_type * utype
Definition fc_types.h:554
const struct impr_type * building
Definition fc_types.h:547
bool can_unit_change_homecity_to(const struct civ_map *nmap, const struct unit *punit, const struct city *pcity)
Definition unit.c:507
struct unit * unit_transport_get(const struct unit *pcargo)
Definition unit.c:2544
bool unit_can_do_action(const struct unit *punit, const action_id act_id)
Definition unit.c:401
bool can_unit_unload(const struct unit *pcargo, const struct unit *ptrans)
Definition unit.c:794
#define unit_tile(_pu)
Definition unit.h:407
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1707
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1564
void economy_report_dialog_update(void)
bool worklist_is_empty(const struct worklist *pwl)
Definition worklist.c:66