Freeciv-3.2
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server
advisors
advspace.c
Go to the documentation of this file.
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/***********************************************************************
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Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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***********************************************************************/
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#ifdef HAVE_CONFIG_H
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#include <fc_config.h>
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#endif
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/* common */
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#include "
government.h
"
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#include "
packets.h
"
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#include "
spaceship.h
"
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/* server */
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#include "
spacerace.h
"
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#include "
advspace.h
"
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/************************************************************************/
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bool
adv_spaceship_autoplace
(
struct
player
*pplayer,
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struct
player_spaceship
*
ship
)
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{
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struct
spaceship_component
place
;
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bool
retval
=
FALSE
;
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bool
placed
;
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do
{
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placed
=
next_spaceship_component
(pplayer,
ship
, &
place
);
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if
(
placed
) {
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if
(
do_spaceship_place
(pplayer,
ACT_REQ_SS_AGENT
,
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place
.type,
place
.num)) {
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/* A part was placed. It was placed even if the placement of future
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* parts will fail. */
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retval
=
TRUE
;
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}
else
{
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/* Unable to place this part. Don't try to place it again. */
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break
;
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}
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}
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}
while
(
placed
);
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return
retval
;
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}
adv_spaceship_autoplace
bool adv_spaceship_autoplace(struct player *pplayer, struct player_spaceship *ship)
Definition
advspace.c:33
advspace.h
incite_cost
char * incite_cost
Definition
comments.c:75
government.h
packets.h
do_spaceship_place
bool do_spaceship_place(struct player *pplayer, enum action_requester from, enum spaceship_place_type type, int num)
Definition
spacerace.c:215
spacerace.h
next_spaceship_component
bool next_spaceship_component(struct player *pplayer, struct player_spaceship *ship, struct spaceship_component *fill)
Definition
spaceship.c:130
spaceship.h
player_spaceship
Definition
spaceship.h:94
player
Definition
player.h:247
spaceship_component
Definition
spaceship.h:132
TRUE
#define TRUE
Definition
support.h:46
FALSE
#define FALSE
Definition
support.h:47
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