Freeciv-3.2
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Data Structures | Macros | Functions
helpdata.h File Reference
#include <stddef.h>
#include "helpdlg_g.h"

Go to the source code of this file.

Data Structures

struct  help_item
 

Macros

#define help_items_iterate(pitem)
 
#define help_items_iterate_end   }}
 

Functions

void helpdata_init (void)
 
void helpdata_done (void)
 
void boot_help_texts (void)
 
void free_help_texts (void)
 
int num_help_items (void)
 
const struct help_itemget_help_item (int pos)
 
const struct help_itemget_help_item_spec (const char *name, enum help_page_type htype, int *pos)
 
void help_iter_start (void)
 
const struct help_itemhelp_iter_next (void)
 
charhelptext_building (char *buf, size_t bufsz, struct player *pplayer, const char *user_text, const struct impr_type *pimprove)
 
charhelptext_unit (char *buf, size_t bufsz, struct player *pplayer, const char *user_text, const struct unit_type *utype, bool class_help)
 
void helptext_unitclass (struct unit_class *pclass, char *buf, size_t bufsz)
 
void helptext_advance (char *buf, size_t bufsz, struct player *pplayer, const char *user_text, int i)
 
void helptext_terrain (char *buf, size_t bufsz, struct player *pplayer, const char *user_text, struct terrain *pterrain)
 
void helptext_extra (char *buf, size_t bufsz, struct player *pplayer, const char *user_text, struct extra_type *pextra)
 
void helptext_goods (char *buf, size_t bufsz, struct player *pplayer, const char *user_text, struct goods_type *pgood)
 
void helptext_specialist (char *buf, size_t bufsz, struct player *pplayer, const char *user_text, struct specialist *pspec)
 
void helptext_government (char *buf, size_t bufsz, struct player *pplayer, const char *user_text, struct government *gov)
 
void helptext_nation (char *buf, size_t bufsz, struct nation_type *pnation, const char *user_text)
 
charhelptext_unit_upkeep_str (const struct unit_type *punittype)
 
const charhelptext_road_bonus_str (const struct terrain *pterrain, const struct road_type *proad)
 
const charhelptext_extra_for_terrain_str (struct extra_type *pextra, struct terrain *pterrain, enum unit_activity act)
 
enum help_page_type help_type_by_requirement (const struct requirement *req)
 

Macro Definition Documentation

◆ help_items_iterate

#define help_items_iterate (   pitem)
Value:
{ \
const struct help_item *pitem; \
char * incite_cost
Definition comments.c:75
const struct help_item * help_iter_next(void)
Definition helpdata.c:1350

Definition at line 72 of file helpdata.h.

◆ help_items_iterate_end

#define help_items_iterate_end   }}

Definition at line 76 of file helpdata.h.

Function Documentation

◆ boot_help_texts()

void boot_help_texts ( void  )

pplayer may be NULL.

Definition at line 710 of file helpdata.c.

Referenced by client_main(), handle_game_info(), set_client_state(), and tilespec_reread().

◆ free_help_texts()

void free_help_texts ( void  )

Free all allocations associated with help_nodes.

Definition at line 125 of file helpdata.c.

Referenced by boot_help_texts(), and client_game_free().

◆ get_help_item()

const struct help_item * get_help_item ( int  pos)

Return pointer to given help_item. Returns NULL for 1 past end. Returns NULL and prints error message for other out-of bounds.

Definition at line 1265 of file helpdata.c.

◆ get_help_item_spec()

const struct help_item * get_help_item_spec ( const char name,
enum help_page_type  htype,
int pos 
)

Find help item by name and type. Returns help item, and sets (*pos) to position in list. If no item, returns pointer to static internal item with some faked data, and sets (*pos) to -1.

Definition at line 1288 of file helpdata.c.

Referenced by popup_help_dialog_typed(), and select_help_item_string().

◆ help_iter_next()

const struct help_item * help_iter_next ( void  )

Returns next help item; after help_iter_start(), this is the first item. At end, returns NULL.

Definition at line 1350 of file helpdata.c.

◆ help_iter_start()

void help_iter_start ( void  )

Start iterating through help items; that is, reset iterator to start position. (Could iterate using get_help_item(), but that would be less efficient due to scanning to find pos.)

Definition at line 1340 of file helpdata.c.

Referenced by check_help_nodes_init().

◆ help_type_by_requirement()

enum help_page_type help_type_by_requirement ( const struct requirement req)

Return help page that matches the requirement, or HELP_LAST if none does.

Definition at line 5205 of file helpdata.c.

Referenced by help_hyperlink_callback().

◆ helpdata_done()

void helpdata_done ( void  )

Clean up.

Definition at line 103 of file helpdata.c.

Referenced by client_exit().

◆ helpdata_init()

void helpdata_init ( void  )

Initialize.

Definition at line 95 of file helpdata.c.

Referenced by client_main().

◆ helptext_advance()

void helptext_advance ( char buf,
size_t  bufsz,
struct player pplayer,
const char user_text,
int  i 
)

Append misc dynamic text for advance/technology.

pplayer may be NULL.

Definition at line 3299 of file helpdata.c.

Referenced by create_tech_info(), help_update_tech(), manual_techs(), research_diagram::mouseMoveEvent(), and help_widget::set_topic_tech().

◆ helptext_building()

char * helptext_building ( char buf,
size_t  bufsz,
struct player pplayer,
const char user_text,
const struct impr_type pimprove 
)

Write dynamic text for buildings (including wonders). This includes the ruleset helptext as well as any automatically generated text.

pplayer may be NULL. user_text, if non-NULL, will be appended to the text.

Definition at line 1381 of file helpdata.c.

Referenced by get_tooltip(), get_tooltip_improvement(), help_update_improvement(), help_update_wonder(), manual_improvements(), research_diagram::mouseMoveEvent(), popup_impr_info(), and help_widget::set_topic_building().

◆ helptext_extra()

void helptext_extra ( char buf,
size_t  bufsz,
struct player pplayer,
const char user_text,
struct extra_type pextra 
)

Append misc dynamic text for extras. Assumes build time and conflicts are handled in the GUI front-end.

pplayer may be NULL.

Definition at line 3794 of file helpdata.c.

Referenced by help_update_extra(), manual_extras(), and help_widget::set_topic_extra().

◆ helptext_extra_for_terrain_str()

const char * helptext_extra_for_terrain_str ( struct extra_type pextra,
struct terrain pterrain,
enum unit_activity  act 
)

Return a brief description specific to the extra and terrain, when extra is built by cause 'act'. Returns number of turns to build, and selected bonuses. Returns a pointer to a static string, so caller should not free.

Definition at line 3760 of file helpdata.c.

Referenced by help_widget::add_extras_of_act_for_terrain(), and help_extras_of_act_for_terrain().

◆ helptext_goods()

void helptext_goods ( char buf,
size_t  bufsz,
struct player pplayer,
const char user_text,
struct goods_type pgood 
)

Append misc dynamic text for goods. Assumes effects are described in the help text.

pplayer may be NULL.

Definition at line 4259 of file helpdata.c.

Referenced by help_update_goods(), and help_widget::set_topic_goods().

◆ helptext_government()

void helptext_government ( char buf,
size_t  bufsz,
struct player pplayer,
const char user_text,
struct government gov 
)

Append text for government.

pplayer may be NULL.

TODO: Generalize the effects code for use elsewhere. Add other requirements.

Definition at line 4340 of file helpdata.c.

Referenced by help_update_government(), manual_governments(), research_diagram::mouseMoveEvent(), and help_widget::set_topic_government().

◆ helptext_nation()

void helptext_nation ( char buf,
size_t  bufsz,
struct nation_type pnation,
const char user_text 
)

Returns nation legend and characteristics

Definition at line 5039 of file helpdata.c.

Referenced by help_update_nation(), nation_button_callback(), races_dialog::nation_selected(), select_nation(), and help_widget::set_topic_nation().

◆ helptext_road_bonus_str()

const char * helptext_road_bonus_str ( const struct terrain pterrain,
const struct road_type proad 
)

Return a textual representation of the F/P/T bonus a road provides to a terrain if supplied, or the terrain-independent bonus if pterrain == NULL. e.g. "0/0/+1", "0/+50%/0", or for a complex road "+2/+1+50%/0". Returns a pointer to a static string, so caller should not free (or NULL if there is no effect at all).

Definition at line 3630 of file helpdata.c.

Referenced by help_update_extra(), and helptext_extra().

◆ helptext_specialist()

void helptext_specialist ( char buf,
size_t  bufsz,
struct player pplayer,
const char user_text,
struct specialist pspec 
)

Append misc dynamic text for specialists. Assumes effects are described in the help text.

pplayer may be NULL.

Definition at line 4305 of file helpdata.c.

Referenced by help_update_specialist(), and help_widget::set_topic_specialist().

◆ helptext_terrain()

void helptext_terrain ( char buf,
size_t  bufsz,
struct player pplayer,
const char user_text,
struct terrain pterrain 
)

Append text for terrain.

Definition at line 3520 of file helpdata.c.

Referenced by help_update_terrain(), and help_widget::set_topic_terrain().

◆ helptext_unit()

char * helptext_unit ( char buf,
size_t  bufsz,
struct player pplayer,
const char user_text,
const struct unit_type utype,
bool  class_help 
)

Append misc dynamic text for units. Transport capacity, unit flags, fuel.

pplayer may be NULL.

Definition at line 1932 of file helpdata.c.

Referenced by get_tooltip(), get_tooltip_unit(), help_update_unit_type(), manual_units(), research_diagram::mouseMoveEvent(), popup_unit_info(), and help_widget::set_topic_unit().

◆ helptext_unit_upkeep_str()

char * helptext_unit_upkeep_str ( const struct unit_type utype)

Returns pointer to static string with eg: "1 shield, 1 unhappy"

Definition at line 5002 of file helpdata.c.

Referenced by get_tooltip_unit(), help_update_unit_type(), manual_units(), and help_widget::set_topic_unit().

◆ helptext_unitclass()

void helptext_unitclass ( struct unit_class pclass,
char buf,
size_t  bufsz 
)

Unit class part of the unit helptext

Parameters
pclassClass to add help text about
bufBuffer to append help text to
bufszSize of the buffer

Definition at line 1866 of file helpdata.c.

Referenced by helptext_unit(), and manual_uclasses().

◆ num_help_items()

int num_help_items ( void  )

Number of help items.

Definition at line 1254 of file helpdata.c.