Freeciv-3.2
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#include <specialist.h>
Definition at line 29 of file specialist.h.
struct name_translation specialist::abbreviation |
Definition at line 32 of file specialist.h.
Referenced by handle_ruleset_specialist(), load_ruleset_cities(), save_cities_ruleset(), and send_ruleset_specialists().
char specialist::graphic_alt[MAX_LEN_NAME] |
Definition at line 36 of file specialist.h.
Referenced by handle_ruleset_specialist(), load_ruleset_cities(), save_cities_ruleset(), send_ruleset_specialists(), and tileset_setup_specialist_type().
char specialist::graphic_str[MAX_LEN_NAME] |
Definition at line 35 of file specialist.h.
Referenced by handle_ruleset_specialist(), load_ruleset_cities(), save_cities_ruleset(), and send_ruleset_specialists().
Definition at line 40 of file specialist.h.
Referenced by handle_ruleset_specialist(), load_ruleset_cities(), save_cities_ruleset(), send_ruleset_specialists(), and specialists_free().
int specialist::item_number |
Definition at line 30 of file specialist.h.
Referenced by specialists_init().
struct name_translation specialist::name |
Definition at line 31 of file specialist.h.
Referenced by compat_load_020600(), handle_ruleset_specialist(), load_ruleset_cities(), save_cities_ruleset(), and send_ruleset_specialists().
struct requirement_vector specialist::reqs |
Definition at line 38 of file specialist.h.
Referenced by city_can_use_specialist(), handle_ruleset_specialist(), load_ruleset_cities(), save_cities_ruleset(), send_ruleset_specialists(), specialists_free(), and specialists_init().
bool specialist::ruledit_disabled |
Definition at line 33 of file specialist.h.
Referenced by specialists_init().