Freeciv-3.2
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base.c
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1/****************************************************************************
2 Freeciv - Copyright (C) 2004 - The Freeciv Team
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12****************************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18/* common */
19#include "extras.h"
20#include "game.h"
21#include "map.h"
22#include "tile.h"
23#include "unit.h"
24
25#include "base.h"
26
27/************************************************************************/
31 const struct player *pplayer,
32 const struct tile *ptile)
33{
34 struct extra_type *pextra;
35
36 if (!can_build_extra_base(base_extra_get(pbase), pplayer, ptile)) {
37 return FALSE;
38 }
39
40 pextra = base_extra_get(pbase);
41
42 return are_reqs_active(&(const struct req_context) {
43 .player = pplayer,
44 .tile = ptile,
45 },
46 tile_owner(ptile),
47 &pextra->reqs, RPT_POSSIBLE);
48}
49
50/************************************************************************/
53bool can_build_base(const struct unit *punit, const struct base_type *pbase,
54 const struct tile *ptile)
55{
56 struct extra_type *pextra = base_extra_get(pbase);
57 struct player *pplayer = unit_owner(punit);
58
59 if (!can_build_extra_base(pextra, pplayer, ptile)) {
60 return FALSE;
61 }
62
63 return are_reqs_active(&(const struct req_context) {
64 .player = pplayer,
65 .tile = ptile,
66 .unit = punit,
67 .unittype = unit_type_get(punit),
68 },
69 tile_owner(ptile),
70 &pextra->reqs, RPT_CERTAIN);
71}
72
73/************************************************************************/
88
89/************************************************************************/
93{
95 return pbase->item_number;
96}
97
98/************************************************************************/
102{
103 return pbase->self;
104}
105
106/************************************************************************/
113
114/************************************************************************/
117void base_type_init(struct extra_type *pextra, int idx)
118{
119 struct base_type *pbase;
120
121 pbase = fc_malloc(sizeof(*pbase));
122
123 pextra->data.base = pbase;
124
125 pbase->item_number = idx;
126 pbase->self = pextra;
127}
128
129/************************************************************************/
133{
134}
135
136/************************************************************************/
140 const struct unit *punit,
141 const struct tile *ptile)
142{
144 struct base_type *pbase = extra_base_get(pextra);
145
146 if (type == pbase->gui_type
147 && (punit == NULL || can_build_base(punit, pbase, ptile))) {
148 return pbase;
149 }
151
152 return NULL;
153}
154
155/************************************************************************/
159{
160 return pbase->border_sq >= 0;
161}
Base_type_id base_number(const struct base_type *pbase)
Definition base.c:92
void base_type_init(struct extra_type *pextra, int idx)
Definition base.c:117
void base_types_free(void)
Definition base.c:132
bool player_can_build_base(const struct base_type *pbase, const struct player *pplayer, const struct tile *ptile)
Definition base.c:30
Base_type_id base_count(void)
Definition base.c:109
struct extra_type * base_extra_get(const struct base_type *pbase)
Definition base.c:101
struct base_type * get_base_by_gui_type(enum base_gui_type type, const struct unit *punit, const struct tile *ptile)
Definition base.c:139
bool can_build_base(const struct unit *punit, const struct base_type *pbase, const struct tile *ptile)
Definition base.c:53
struct base_type * base_by_number(const Base_type_id id)
Definition base.c:76
bool territory_claiming_base(const struct base_type *pbase)
Definition base.c:158
char * bases
Definition comments.c:39
char * incite_cost
Definition comments.c:75
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool can_build_extra_base(const struct extra_type *pextra, const struct player *pplayer, const struct tile *ptile)
Definition extras.c:413
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
#define extra_base_get(_e_)
Definition extras.h:190
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
@ RPT_CERTAIN
Definition fc_types.h:701
@ RPT_POSSIBLE
Definition fc_types.h:700
int Base_type_id
Definition fc_types.h:383
struct civ_game game
Definition game.c:62
GType type
Definition repodlgs.c:1313
#define fc_assert_ret_val(condition, val)
Definition log.h:194
#define fc_malloc(sz)
Definition mem.h:34
bool are_reqs_active(const struct req_context *context, const struct player *other_player, const struct requirement_vector *reqs, const enum req_problem_type prob_type)
Base_type_id item_number
Definition base.h:42
struct packet_ruleset_control control
Definition game.h:83
struct extra_type::@25 data
struct requirement_vector reqs
Definition extras.h:106
struct base_type * base
Definition extras.h:154
Definition tile.h:50
Definition unit.h:138
#define FALSE
Definition support.h:47
#define tile_owner(_tile)
Definition tile.h:96
#define unit_owner(_pu)
Definition unit.h:396
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123