Freeciv-3.2
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#include <daidata.h>
int ai_plr::available_boats |
Definition at line 80 of file daidata.h.
Referenced by domestic_advisor_choose_build(), and kill_something_with().
int ai_plr::boats |
Definition at line 79 of file daidata.h.
Referenced by domestic_advisor_choose_build(), and kill_something_with().
struct { ... } ai_plr::diplomacy |
bv_id ai_plr::diplomat_reservations |
Definition at line 85 of file daidata.h.
Referenced by dai_choose_diplomat_offensive(), and dai_data_phase_begin().
int ai_plr::last_num_continents |
Definition at line 74 of file daidata.h.
Referenced by dai_data_init(), dai_data_phase_begin(), and dai_plr_data_get().
int ai_plr::last_num_oceans |
Definition at line 75 of file daidata.h.
Referenced by dai_data_init(), dai_data_phase_begin(), and dai_plr_data_get().
char ai_plr::love_coeff |
Definition at line 93 of file daidata.h.
Referenced by dai_data_init(), and dai_diplomacy_begin_new_phase().
char ai_plr::love_incr |
Definition at line 94 of file daidata.h.
Referenced by dai_data_init(), dai_diplomacy_begin_new_phase(), and dai_treaty_accepted().
int* ai_plr::ocean_workers |
Definition at line 83 of file daidata.h.
Referenced by contemplate_terrain_improvements(), dai_data_phase_begin(), and dai_data_phase_finished().
bool ai_plr::phase_initialized |
Definition at line 72 of file daidata.h.
Referenced by dai_data_init(), dai_data_phase_begin(), dai_data_phase_finished(), dai_plr_data_get(), and is_ai_data_phase_open().
const struct ai_dip_intel** ai_plr::player_intel_slots |
Definition at line 90 of file daidata.h.
Referenced by dai_data_close(), dai_data_init(), dai_diplomacy_destroy(), dai_diplomacy_get(), and dai_diplomacy_new().
int ai_plr::req_love_for_alliance |
Definition at line 96 of file daidata.h.
Referenced by dai_data_init(), and dai_goldequiv_clause().
int ai_plr::req_love_for_peace |
Definition at line 95 of file daidata.h.
Referenced by dai_data_init(), and dai_goldequiv_clause().
struct ai_settler* ai_plr::settler |
Definition at line 101 of file daidata.h.
Referenced by dai_auto_settler_free(), dai_auto_settler_init(), dai_auto_settler_reset(), dai_data_init(), tdc_plr_get(), and tdc_plr_set().
struct { ... } ai_plr::stats |
enum winning_strategy ai_plr::strategy |
Definition at line 91 of file daidata.h.
Referenced by dai_data_init(), dai_diplomacy_begin_new_phase(), and dai_war_desire().
Definition at line 104 of file daidata.h.
Referenced by dai_choose_diplomat_defensive(), dai_goldequiv_tech(), and want_tech_for_improvement_effect().
int ai_plr::timer |
Definition at line 92 of file daidata.h.
Referenced by dai_data_init().
Definition at line 97 of file daidata.h.
Referenced by dai_go_to_war(), and dai_revolution_start().
int* ai_plr::workers |
Definition at line 82 of file daidata.h.
Referenced by contemplate_terrain_improvements(), dai_data_phase_begin(), and dai_data_phase_finished().