Freeciv-3.2
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Functions | |
void | popup_advanced_terrain_dialog (struct tile *ptile, Uint16 pos_x, Uint16 pos_y) |
void | popdown_advanced_terrain_dialog (void) |
const char * | sdl_get_tile_defense_info_text (struct tile *ptile) |
void | put_window_near_map_tile (struct widget *pwindow, int window_width, int window_height, struct tile *ptile) |
void | popup_unit_upgrade_dlg (struct unit *punit, bool city) |
void | popup_unit_disband_dlg (struct unit *punit, bool city) |
void | popup_government_dialog (void) |
void | popdown_notify_goto_dialog (void) |
void | nationset_changed (void) |
Nationset selection update
Definition at line 3565 of file dialogs.c.
Referenced by option_gui_update(), and races_dialog::races_dialog().
Popdown a generic dialog to display some generic information about terrain : tile, units , cities, etc.
Definition at line 1417 of file dialogs.c.
Referenced by adv_unit_select_all_callback(), adv_unit_select_callback(), adv_unit_sentry_idle_callback(), change_production_callback(), cma_callback(), exit_advanced_terrain_dlg_callback(), goto_here_callback(), hurry_production_callback(), paradrop_here_callback(), patrol_here_callback(), popdown_all_game_dialogs(), terrain_info_callback(), unit_help_callback(), and zoom_to_city_callback().
Popdown the notify goto dialog.
Definition at line 459 of file dialogs.c.
Referenced by popdown_all_game_dialogs().
Popup a generic dialog to display some generic information about terrain : tile, units , cities, etc.
Definition at line 1697 of file dialogs.c.
Referenced by button_down_on_map(), and button_up_on_map().
Popup a dialog asking the player what government to switch to.
Definition at line 2452 of file dialogs.c.
Referenced by revolution_callback().
Open unit disband dialog.
Definition at line 878 of file dialogs.c.
Referenced by disband_units_orders_city_dlg_callback(), and unit_order_callback().
Open unit upgrade dialog.
Definition at line 683 of file dialogs.c.
Referenced by popup_upgrade_dialog(), unit_order_callback(), upgrade_callback(), and upgrade_units_orders_city_dlg_callback().
void put_window_near_map_tile | ( | struct widget * | pwindow, |
int | window_width, | ||
int | window_height, | ||
struct tile * | ptile | ||
) |
Place window near given tile on screen.
Definition at line 109 of file dialogs.c.
Referenced by popup_action_selection(), popup_bribe_dialog(), popup_hurry_production_dialog(), popup_incite_dialog(), popup_pillage_dialog(), popup_sabotage_dialog(), popup_terrain_info_dialog(), popup_unit_disband_dlg(), popup_unit_upgrade_dlg(), and unit_select_dialog_popup().