Freeciv-3.2
|
#include <advchoice.h>
Data Fields | |
enum choice_type | type |
universals_u | value |
adv_want | want |
bool | need_boat |
Definition at line 45 of file advchoice.h.
bool adv_choice::need_boat |
Definition at line 49 of file advchoice.h.
Referenced by adv_init_choice(), building_advisor_choose(), dai_choose_attacker_air(), dai_choose_diplomat_defensive(), dai_choose_diplomat_offensive(), dai_choose_paratrooper(), dai_choose_role_unit(), dai_choose_trade_route(), dai_hunter_missile_want(), domestic_advisor_choose_build(), and eval_hunter_want().
enum choice_type adv_choice::type |
Definition at line 46 of file advchoice.h.
Referenced by adjust_ai_unit_choice(), adv_choice_rule_name(), adv_init_choice(), building_advisor_choose(), dai_barbarian_choose_build(), dai_build_adv_override(), dai_choose_attacker_air(), dai_choose_diplomat_defensive(), dai_choose_diplomat_offensive(), dai_choose_help_wonder(), dai_choose_paratrooper(), dai_choose_role_unit(), dai_choose_trade_route(), dai_hunter_missile_want(), dai_process_defender_want(), dai_unit_consider_bodyguard(), domestic_advisor_choose_build(), eval_hunter_want(), and military_advisor_choose_build().
universals_u adv_choice::value |
Definition at line 47 of file advchoice.h.
Referenced by adjust_ai_unit_choice(), adv_choice_rule_name(), adv_init_choice(), advisor_choose_build(), building_advisor_choose(), dai_barbarian_choose_build(), dai_build_adv_override(), dai_choose_attacker_air(), dai_choose_diplomat_defensive(), dai_choose_diplomat_offensive(), dai_choose_help_wonder(), dai_choose_paratrooper(), dai_choose_role_unit(), dai_choose_trade_route(), dai_hunter_missile_want(), dai_process_defender_want(), dai_unit_consider_bodyguard(), domestic_advisor_choose_build(), eval_hunter_want(), kill_something_with(), and military_advisor_choose_build().
adv_want adv_choice::want |
Definition at line 48 of file advchoice.h.
Referenced by adjust_ai_unit_choice(), adjust_choice(), adv_better_choice(), adv_better_choice_free(), adv_init_choice(), building_advisor_choose(), dai_barbarian_choose_build(), dai_build_adv_override(), dai_choose_attacker_air(), dai_choose_diplomat_defensive(), dai_choose_diplomat_offensive(), dai_choose_help_wonder(), dai_choose_paratrooper(), dai_choose_role_unit(), dai_choose_trade_route(), dai_hunter_missile_want(), dai_manage_cities(), dai_process_defender_want(), dai_unit_consider_bodyguard(), domestic_advisor_choose_build(), eval_hunter_want(), kill_something_with(), and military_advisor_choose_build().