14#ifndef FC__QTG_CXXSIDE_H
15#define FC__QTG_CXXSIDE_H
116 int attacker_hp,
int defender_hp,
117 bool make_att_veteran,
bool make_def_veteran);
struct canvas int int struct sprite int int int int height
struct canvas int int int int struct sprite *sprite struct canvas struct color * pcolor
struct canvas int int canvas_y
struct canvas int canvas_x
struct canvas int int int canvas_w
struct canvas int int int int canvas_h
struct canvas int int struct sprite int int offset_y
struct canvas int int struct sprite int offset_x
struct canvas int int struct sprite int int int width
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
struct Treaty struct player * they
static GtkWidget * source
bool qtg_handmade_scenario_warning()
void qtg_popdown_city_dialog(struct city *pcity)
struct sprite * qtg_crop_sprite(struct sprite *source, int x, int y, int width, int height, struct sprite *mask, int mask_offset_x, int mask_offset_y, float scale, bool smooth)
void qtg_recv_create_clause(struct Treaty *ptreaty, struct player *they)
void qtg_recv_accept_treaty(struct Treaty *ptreaty, struct player *they)
void qtg_real_set_client_page(enum client_pages page)
void qtg_get_text_size(int *width, int *height, enum client_font font, const char *text)
void qtg_canvas_fill_sprite_area(struct canvas *pcanvas, struct sprite *psprite, struct color *pcolor, int canvas_x, int canvas_y)
void qtg_real_city_dialog_refresh(struct city *pcity)
void qtg_editgui_popup_properties(const struct tile_list *tiles, int objtype)
void qtg_remove_net_input()
enum client_pages qtg_get_current_client_page()
void qtg_canvas_put_text(struct canvas *pcanvas, int canvas_x, int canvas_y, enum client_font font, struct color *pcolor, const char *text)
void qtg_prepare_clause_updt(struct Treaty *ptreaty, struct player *they)
void qtg_update_infra_dialog()
bool qtg_has_zoom_support()
void qtg_get_sprite_dimensions(struct sprite *sprite, int *width, int *height)
void qtg_options_extra_init()
void qtg_canvas_put_sprite_full(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *sprite)
void qtg_editgui_refresh()
struct sprite * qtg_load_gfxfile(const char *filename, bool svgflag)
void qtg_canvas_free(struct canvas *store)
bool qtg_city_dialog_is_open(struct city *pcity)
void qtg_popup_image(const char *tag)
void qtg_set_rulesets(int num_rulesets, char **rulesets)
void qtg_canvas_put_curved_line(struct canvas *pcanvas, struct color *pcolor, enum line_type ltype, int start_x, int start_y, int dx, int dy)
void qtg_init_meeting(struct Treaty *ptreaty, struct player *they, struct player *initiator)
void qtg_canvas_put_sprite_full_scaled(struct canvas *pcanvas, int canvas_x, int canvas_y, int canvas_w, int canvas_h, struct sprite *sprite)
void qtg_canvas_put_line(struct canvas *pcanvas, struct color *pcolor, enum line_type ltype, int start_x, int start_y, int dx, int dy)
int qtg_ui_main(int argc, char *argv[])
void qtg_popdown_all_city_dialogs()
void qtg_recv_cancel_meeting(struct Treaty *ptreaty, struct player *they, struct player *initiator)
void qtg_editgui_popdown_all()
char ** qtg_get_usable_themes_in_directory(const char *directory, int *count)
bool qtg_is_view_supported(enum ts_type type)
void qtg_update_timeout_label()
void qtg_gui_clear_theme()
void qtg_real_conn_list_dialog_update(void *unused)
void qtg_refresh_unit_city_dialogs(struct unit *punit)
void qtg_tileset_type_set(enum ts_type type)
void qtg_free_sprite(struct sprite *s)
void qtg_request_action_confirmation(const char *expl, struct act_confirmation_data *data)
void qtg_editgui_tileset_changed()
void qtg_gui_load_theme(const char *directory, const char *theme_name)
struct canvas * qtg_canvas_create(int width, int height)
void qtg_editgui_notify_object_created(int tag, int id)
void qtg_canvas_put_sprite(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *sprite, int offset_x, int offset_y, int width, int height)
void qtg_close_connection_dialog()
void qtg_canvas_copy(struct canvas *dest, struct canvas *src, int src_x, int src_y, int dest_x, int dest_y, int width, int height)
void qtg_popup_combat_info(int attacker_unit_id, int defender_unit_id, int attacker_hp, int defender_hp, bool make_att_veteran, bool make_def_veteran)
void qtg_add_net_input(int sock)
struct color * qtg_color_alloc(int r, int g, int b)
void qtg_real_city_dialog_popup(struct city *pcity)
void qtg_editgui_notify_object_changed(int objtype, int object_id, bool removal)
void qtg_gui_update_font(const char *font_name, const char *font_value)
void qtg_set_unit_icon(int idx, struct unit *punit)
struct sprite * qtg_load_gfxnumber(int num)
char ** qtg_get_gui_specific_themes_directories(int *count)
void qtg_server_connect()
void qtg_version_message(const char *vertext)
void qtg_real_output_window_append(const char *astring, const struct text_tag_list *tags, int conn_id)
void qtg_map_canvas_size_refresh(void)
void qtg_real_focus_units_changed(void)
void qtg_insert_client_build_info(char *outbuf, size_t outlen)
void qtg_set_unit_icons_more_arrow(bool onoff)
void qtg_canvas_put_rectangle(struct canvas *pcanvas, struct color *pcolor, int canvas_x, int canvas_y, int width, int height)
void qtg_canvas_put_sprite_fogged(struct canvas *pcanvas, int canvas_x, int canvas_y, struct sprite *psprite, bool fog, int fog_x, int fog_y)
struct sprite * qtg_create_sprite(int width, int height, struct color *pcolor)
void qtg_add_idle_callback(void(callback)(void *), void *data)
enum gui_type qtg_get_gui_type()
bool qtg_request_transport(struct unit *pcargo, struct tile *ptile)
void qtg_canvas_set_zoom(struct canvas *store, float zoom)
void qtg_canvas_mapview_init(struct canvas *store)
void qtg_color_free(struct color *pcolor)
void qtg_recv_remove_clause(struct Treaty *ptreaty, struct player *they)
struct sprite int int int int struct sprite * mask
struct sprite int int int int struct sprite int int float scale
struct sprite int int int int struct sprite int mask_offset_x
struct sprite int int int int struct sprite int int mask_offset_y