31#define DAI_WANT_BELOW_MIL_EMERGENCY (1000.0)
32#define DAI_WANT_MILITARY_EMERGENCY (DAI_WANT_BELOW_MIL_EMERGENCY + 0.1)
33#define DAI_WANT_DOMESTIC_MAX (DAI_WANT_MILITARY_EMERGENCY / 4 * 3)
52 struct tile *dest_tile);
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit