Freeciv-3.2
Loading...
Searching...
No Matches
aihunt.h
Go to the documentation of this file.
1/***********************************************************************
2 Freeciv - Copyright (C) 2003 - The Freeciv Team
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13#ifndef FC__AIHUNT_H
14#define FC__AIHUNT_H
15
16/* utility */
17#include "support.h" /* bool type */
18
19/* common */
20#include "fc_types.h"
21
22void dai_hunter_choice(struct ai_type *ait, struct player *pplayer,
23 struct city *pcity, struct adv_choice *choice,
25bool dai_hunter_qualify(struct player *pplayer, struct unit *punit);
26int dai_hunter_manage(struct ai_type *ait, struct player *pplayer,
27 struct unit *punit);
28
29#endif /* FC__AIHUNT_H */
bool dai_hunter_qualify(struct player *pplayer, struct unit *punit)
Definition aihunt.c:290
void dai_hunter_choice(struct ai_type *ait, struct player *pplayer, struct city *pcity, struct adv_choice *choice, bool allow_gold_upkeep)
Definition aihunt.c:254
int dai_hunter_manage(struct ai_type *ait, struct player *pplayer, struct unit *punit)
Definition aihunt.c:438
char * incite_cost
Definition comments.c:75
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
Definition ai.h:50
Definition city.h:320
Definition unit.h:138