void mouseMoveEvent(QMouseEvent *event)
void paintEvent(QPaintEvent *event)
void mousePressEvent(QMouseEvent *event)
void slot_cancel_button_pressed()
void slot_set_value(int i)
void slot_ok_button_pressed()
QList< QSlider * > slider_list
QPushButton * cancel_button
void slot_cancel_button_pressed()
void slot_apply_button_pressed()
void slot_ok_button_pressed()
void popup_multiplier_dialog(void)
struct player_slot * slots