struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
void popup_newcity_dialog(struct unit *punit, const char *suggestname)
void create_line_at_mouse_pos(void)
void set_turn_done_button_state(bool state)
void update_rect_at_mouse_pos(void)